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- <!DOCTYPE html>
- <html lang="en">
- <head>
- <title>threejs webgl - inline tone mapping</title>
- <meta charset="utf-8">
- <meta name="viewport" content="width=device-width, user-scalable=no, minimum-scale=1.0, maximum-scale=1.0">
- <style>
- body {
- color: #fff;
- font-family:Monospace;
- font-size:13px;
- text-align:center;
- background-color: #000;
- margin: 0px;
- overflow: hidden;
- }
- a { color: #ff2 }
- #info {
- position: absolute;
- top: 0px; width: 100%;
- padding: 5px;
- }
- </style>
- </head>
- <body>
- <div id="container"></div>
- <div id="info"><a href="http://threejs.org" target="_blank">threejs</a> - Inline Tone Mapping (within a Material's fragment shader) without<br/>using a pre-processing step or float/half buffers by <a href="http://clara.io/" target="_blank">Ben Houston</a>.</div>
- <script src="../build/three.js"></script>
- <script src="js/controls/OrbitControls.js"></script>
- <script src="js/Detector.js"></script>
- <script src="js/libs/stats.min.js"></script>
- <script src="js/libs/dat.gui.min.js"></script>
- <script src="js/loaders/RGBELoader.js"></script>
- <script src="js/loaders/HDRCubeTextureLoader.js"></script>
- <script src="js/Half.js"></script>
- <script src="js/Encodings.js"></script>
- <script src="js/pmrem/PMREMGenerator.js"></script>
- <script src="js/pmrem/PMREMCubeUVPacker.js"></script>
- <script src="js/postprocessing/EffectComposer.js"></script>
- <script src="js/postprocessing/RenderPass.js"></script>
- <script src="js/postprocessing/MaskPass.js"></script>
- <script src="js/postprocessing/ShaderPass.js"></script>
- <script src="js/shaders/CopyShader.js"></script>
- <script>
- if ( ! Detector.webgl ) Detector.addGetWebGLMessage();
- var container, stats;
- var params = {
- opacity: 1.0,
- roughness: 1.0,
- bumpScale: 1.0,
- exposure: 3.0,
- whitePoint: 5.0,
- toneMapping: "Uncharted2",
- renderMode: "Renderer"
- };
- var toneMappingOptions = {
- None: THREE.NoToneMapping,
- Linear: THREE.LinearToneMapping,
- Reinhard: THREE.ReinhardToneMapping,
- Uncharted2: THREE.Uncharted2ToneMapping,
- Cineon: THREE.CineonToneMapping
- };
- var camera, scene, renderer, controls, group;
- var composer;
- var standardMaterial, standardMaterialPremultiplied, floorMaterial;
- init();
- animate();
- function init() {
- container = document.createElement( 'div' );
- document.body.appendChild( container );
- camera = new THREE.PerspectiveCamera( 40, window.innerWidth / window.innerHeight, 1, 2000 );
- camera.position.set( 0.0, 40, 40 * 3.5 );
- scene = new THREE.Scene();
- renderer = new THREE.WebGLRenderer( { antialias: false } );
- standardMaterial = new THREE.MeshStandardMaterial( {
- bumpScale: - 0.05,
- color: 0xffffff,
- metalness: 0.9,
- roughness: 0.8,
- shading: THREE.SmoothShading,
- premultipliedAlpha: true,
- transparent: true
- } );
- var textureLoader = new THREE.TextureLoader();
- textureLoader.load( "textures/brick_diffuse.jpg", function( map ) {
- map.wrapS = THREE.RepeatWrapping;
- map.wrapT = THREE.RepeatWrapping;
- map.anisotropy = 4;
- map.repeat.set( 9, 0.5 );
- standardMaterial.map = map;
- standardMaterial.needsUpdate = true;
- } );
- textureLoader.load( "textures/brick_bump.jpg", function( map ) {
- map.wrapS = THREE.RepeatWrapping;
- map.wrapT = THREE.RepeatWrapping;
- map.anisotropy = 4;
- map.repeat.set( 9, 0.5 );
- standardMaterial.bumpMap = map;
- standardMaterial.needsUpdate = true;
- } );
- textureLoader.load( "textures/brick_roughness.jpg", function( map ) {
- map.wrapS = THREE.RepeatWrapping;
- map.wrapT = THREE.RepeatWrapping;
- map.anisotropy = 4;
- map.repeat.set( 9, 0.5 );
- standardMaterial.roughnessMap = map;
- standardMaterial.needsUpdate = true;
- } );
- group = new THREE.Group();
- scene.add( group );
- var geometry = new THREE.TorusKnotGeometry( 18, 8, 150, 20 );;
- var mesh = new THREE.Mesh( geometry, standardMaterial );
- mesh.castShadow = true;
- mesh.receiveShadow = true;
- group.add( mesh );
- floorMaterial = new THREE.MeshStandardMaterial( {
- map: null,
- roughnessMap: null,
- color: 0x888888,
- metalness: 0.0,
- roughness: 1.0,
- side: THREE.BackSide
- } );
- var geometry = new THREE.BoxBufferGeometry( 200, 200, 200 );
- var mesh = new THREE.Mesh( geometry, floorMaterial );
- mesh.position.y = 50;
- mesh.rotation.x = - Math.PI * 0.5;
- mesh.receiveShadow = true;
- scene.add( mesh );
- // Materials
- var hdrpath = "textures/cube/pisaHDR/";
- var hdrformat = '.hdr';
- var hdrurls = [
- hdrpath + 'px' + hdrformat, hdrpath + 'nx' + hdrformat,
- hdrpath + 'py' + hdrformat, hdrpath + 'ny' + hdrformat,
- hdrpath + 'pz' + hdrformat, hdrpath + 'nz' + hdrformat
- ];
- var hdrCubeMap = new THREE.HDRCubeTextureLoader().load( THREE.UnsignedByteType, hdrurls, function ( hdrCubeMap ) {
- var pmremGenerator = new THREE.PMREMGenerator( hdrCubeMap );
- pmremGenerator.update( renderer );
- var pmremCubeUVPacker = new THREE.PMREMCubeUVPacker( pmremGenerator.cubeLods );
- pmremCubeUVPacker.update( renderer );
- standardMaterial.envMap = pmremCubeUVPacker.CubeUVRenderTarget.texture;
- standardMaterial.needsUpdate = true;
- } );
- // Lights
- scene.add( new THREE.HemisphereLight( 0x111111, 0x000000 ) );
- var spotLight = new THREE.SpotLight( 0xffffff );
- spotLight.position.set( 50, 100, 50 );
- spotLight.angle = Math.PI / 7;
- spotLight.decay = 2;
- spotLight.distance = 300;
- spotLight.penumbra = 0.8;
- spotLight.castShadow = true;
- scene.add( spotLight );
- renderer.setPixelRatio( window.devicePixelRatio );
- renderer.setSize( window.innerWidth, window.innerHeight );
- renderer.shadowMap.enabled = true;
- container.appendChild( renderer.domElement );
- renderer.gammaInput = true;
- renderer.gammaOutput = true;
- composer = new THREE.EffectComposer( renderer );
- composer.setSize( window.innerWidth, window.innerHeight );
- var renderScene = new THREE.RenderPass( scene, camera );
- composer.addPass( renderScene );
- var copyPass = new THREE.ShaderPass( THREE.CopyShader );
- copyPass.renderToScreen = true;
- composer.addPass( copyPass );
- stats = new Stats();
- container.appendChild( stats.dom );
- controls = new THREE.OrbitControls( camera, renderer.domElement );
- controls.target.set( 0, 0, 0 );
- controls.update();
- window.addEventListener( 'resize', onWindowResize, false );
- var gui = new dat.GUI();
- gui.add( params, 'toneMapping', Object.keys( toneMappingOptions ) );
- gui.add( params, 'exposure', 0, 10 );
- gui.add( params, 'whitePoint', 0, 10 );
- gui.add( params, 'opacity', 0, 1 );
- gui.add( params, 'renderMode', [ 'Renderer', 'Composer'] );
- gui.open();
- }
- function onWindowResize() {
- var width = window.innerWidth;
- var height = window.innerHeight;
- camera.aspect = width / height;
- camera.updateProjectionMatrix();
- renderer.setSize( width, height );
- composer.setSize( width, height );
- }
- //
- function animate() {
- requestAnimationFrame( animate );
- stats.begin();
- render();
- stats.end();
- }
- function render() {
- if ( standardMaterial !== undefined ) {
- standardMaterial.roughness = params.roughness;
- standardMaterial.bumpScale = - 0.05 * params.bumpScale;
- standardMaterial.opacity = params.opacity;
- }
- if( renderer.toneMapping !== toneMappingOptions[ params.toneMapping ] ) {
- renderer.toneMapping = toneMappingOptions[ params.toneMapping ];
- if( standardMaterial ) standardMaterial.needsUpdate = true;
- if( floorMaterial ) floorMaterial.needsUpdate = true;
- }
- renderer.toneMappingExposure = params.exposure;
- renderer.toneMappingWhitePoint = params.whitePoint;
- var timer = Date.now() * 0.00025;
- camera.lookAt( scene.position );
- for ( var i = 0, l = group.children.length; i < l; i ++ ) {
- var object = group.children[ i ];
- object.rotation.y += 0.005;
- }
- if( params.renderMode === "Composer" ) {
- composer.render();
- }
- else {
- renderer.render( scene, camera );
- }
- }
- </script>
- </body>
- </html>
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