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- <!DOCTYPE html>
- <html lang="en">
- <head>
- <title>three.js webvr - video</title>
- <meta charset="utf-8">
- <meta name="viewport" content="width=device-width, initial-scale=1.0, user-scalable=no">
- <style>
- body {
- font-family: Monospace;
- background-color: #f0f0f0;
- margin: 0px;
- overflow: hidden;
- }
- #info {
- position: absolute;
- top: 10px;
- width: 100%;
- color: #fff;
- text-align: center;
- }
- a {
- color: #ff0
- }
- </style>
- </head>
- <body>
- <div id="container"></div>
- <div id="info">
- <a href="http://threejs.org" target="_blank">three.js</a> webgl - vr video<br />
- stereoscopic panoramic render by <a href="http://pedrofe.com/rendering-for-oculus-rift-with-arnold/" target="_blank">pedrofe</a>. scene from <a href="http://www.meryproject.com/" target="_blank">mery project</a>.
- </div>
- <script src="../build/three.js"></script>
- <script src="js/controls/VRControls.js"></script>
- <script src="js/effects/VREffect.js"></script>
- <script src="js/vr/WebVR.js"></script>
- <script>
- if ( WEBVR.isAvailable() === false ) {
- document.body.appendChild( WEBVR.getMessage() );
- }
- //
- var camera, scene, renderer;
- var video, texture;
- var controls, effect;
- init();
- animate();
- function init() {
- var container = document.getElementById( 'container' );
- container.addEventListener( 'click', function () {
- video.play();
- } );
- camera = new THREE.PerspectiveCamera( 75, window.innerWidth / window.innerHeight, 1, 2000 );
- camera.layers.enable( 1 ); // render left view when no stereo available
- // video
- video = document.createElement( 'video' );
- video.loop = true;
- video.muted = true;
- video.src = 'textures/MaryOculus.webm';
- video.setAttribute( 'webkit-playsinline', 'webkit-playsinline' );
- video.play();
- texture = new THREE.VideoTexture( video );
- texture.minFilter = THREE.NearestFilter;
- texture.maxFilter = THREE.NearestFilter;
- texture.format = THREE.RGBFormat;
- texture.generateMipmaps = false;
- scene = new THREE.Scene();
- // left
- var geometry = new THREE.SphereGeometry( 500, 60, 40 );
- geometry.scale( - 1, 1, 1 );
- var uvs = geometry.faceVertexUvs[ 0 ];
- for ( var i = 0; i < uvs.length; i ++ ) {
- for ( var j = 0; j < 3; j ++ ) {
- uvs[ i ][ j ].x *= 0.5;
- }
- }
- var material = new THREE.MeshBasicMaterial( { map: texture } );
- var mesh = new THREE.Mesh( geometry, material );
- mesh.rotation.y = - Math.PI / 2;
- mesh.layers.set( 1 ); // display in left eye only
- scene.add( mesh );
- // right
- var geometry = new THREE.SphereGeometry( 500, 60, 40 );
- geometry.scale( - 1, 1, 1 );
- var uvs = geometry.faceVertexUvs[ 0 ];
- for ( var i = 0; i < uvs.length; i ++ ) {
- for ( var j = 0; j < 3; j ++ ) {
- uvs[ i ][ j ].x *= 0.5;
- uvs[ i ][ j ].x += 0.5;
- }
- }
- var material = new THREE.MeshBasicMaterial( { map: texture } );
- var mesh = new THREE.Mesh( geometry, material );
- mesh.rotation.y = - Math.PI / 2;
- mesh.layers.set( 2 ); // display in right eye only
- scene.add( mesh );
- //
- renderer = new THREE.WebGLRenderer();
- renderer.setClearColor( 0x101010 );
- renderer.setPixelRatio( window.devicePixelRatio );
- renderer.setSize( window.innerWidth, window.innerHeight );
- container.appendChild( renderer.domElement );
- //
- controls = new THREE.VRControls( camera );
- effect = new THREE.VREffect( renderer );
- effect.scale = 0; // video doesn't need eye separation
- effect.setSize( window.innerWidth, window.innerHeight );
- if ( WEBVR.isAvailable() === true ) {
- document.body.appendChild( WEBVR.getButton( effect ) );
- }
- //
- window.addEventListener( 'resize', onWindowResize, false );
- }
- function onWindowResize() {
- camera.aspect = window.innerWidth / window.innerHeight;
- camera.updateProjectionMatrix();
- effect.setSize( window.innerWidth, window.innerHeight );
- }
- function animate() {
- effect.requestAnimationFrame( animate );
- render();
- }
- function render() {
- controls.update();
- effect.render( scene, camera );
- }
- </script>
- </body>
- </html>
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