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- // Copyright 2011 Google Inc. All Rights Reserved.
- //
- // Licensed under the Apache License, Version 2.0 (the "License"); you
- // may not use this file except in compliance with the License. You
- // may obtain a copy of the License at
- //
- // http://www.apache.org/licenses/LICENSE-2.0
- //
- // Unless required by applicable law or agreed to in writing, software
- // distributed under the License is distributed on an "AS IS" BASIS,
- // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or
- // implied. See the License for the specific language governing
- // permissions and limitations under the License.
- #ifndef WEBGL_LOADER_BASE_H_
- #define WEBGL_LOADER_BASE_H_
- #include <ctype.h>
- #include <float.h>
- #include <stdio.h>
- #include <stdlib.h>
- #include <string.h>
- #include <string>
- #include <vector>
- // TODO: consider using C99 spellings.
- typedef unsigned char uint8;
- typedef unsigned short uint16;
- typedef short int16;
- typedef unsigned int uint32;
- // printf format strings for size_t.
- #ifdef _WIN32
- # define PRIuS "%Iu"
- #else // Most compilers use the C99 format string.
- # define PRIuS "%zu"
- #endif
- #ifndef isfinite
- # define isfinite _finite
- #endif
- typedef std::vector<float> AttribList;
- typedef std::vector<int> IndexList;
- typedef std::vector<uint16> QuantizedAttribList;
- typedef std::vector<uint16> OptimizedIndexList;
- // TODO: these data structures ought to go elsewhere.
- struct DrawMesh {
- // Interleaved vertex format:
- // 3-D Position
- // 3-D Normal
- // 2-D TexCoord
- // Note that these
- AttribList attribs;
- // Indices are 0-indexed.
- IndexList indices;
- };
- struct WebGLMesh {
- QuantizedAttribList attribs;
- OptimizedIndexList indices;
- };
- typedef std::vector<WebGLMesh> WebGLMeshList;
- static inline int strtoint(const char* str, const char** endptr) {
- return static_cast<int>(strtol(str, const_cast<char**>(endptr), 10));
- }
- static inline const char* StripLeadingWhitespace(const char* str) {
- while (isspace(*str)) {
- ++str;
- }
- return str;
- }
- static inline char* StripLeadingWhitespace(char* str) {
- while (isspace(*str)) {
- ++str;
- }
- return str;
- }
- // Like basename.
- static inline const char* StripLeadingDir(const char* const str) {
- const char* last_slash = NULL;
- const char* pos = str;
- while (const char ch = *pos) {
- if (ch == '/' || ch == '\\') {
- last_slash = pos;
- }
- ++pos;
- }
- return last_slash ? (last_slash + 1) : str;
- }
- static inline void TerminateAtNewlineOrComment(char* str) {
- char* newline = strpbrk(str, "#\r\n");
- if (newline) {
- *newline = '\0';
- }
- }
- static inline const char* ConsumeFirstToken(const char* const line,
- std::string* token) {
- const char* curr = line;
- while (char ch = *curr) {
- if (isspace(ch)) {
- token->assign(line, curr);
- return curr + 1;
- }
- ++curr;
- }
- if (curr == line) {
- return NULL;
- }
- token->assign(line, curr);
- return curr;
- }
- static inline void ToLower(const char* in, std::string* out) {
- while (char ch = *in) {
- out->push_back(tolower(ch));
- ++in;
- }
- }
- static inline void ToLowerInplace(std::string* in) {
- std::string& s = *in;
- for (size_t i = 0; i < s.size(); ++i) {
- s[i] = tolower(s[i]);
- }
- }
- // Jenkin's One-at-a-time Hash. Not the best, but simple and
- // portable.
- uint32 SimpleHash(char *key, size_t len, uint32 seed = 0) {
- uint32 hash = seed;
- for(size_t i = 0; i < len; ++i) {
- hash += static_cast<unsigned char>(key[i]);
- hash += (hash << 10);
- hash ^= (hash >> 6);
- }
- hash += (hash << 3);
- hash ^= (hash >> 11);
- hash += (hash << 15);
- return hash;
- }
- void ToHex(uint32 w, char out[9]) {
- const char kOffset0 = '0';
- const char kOffset10 = 'a' - 10;
- out[8] = '\0';
- for (size_t i = 8; i > 0;) {
- uint32 bits = w & 0xF;
- out[--i] = bits + ((bits < 10) ? kOffset0 : kOffset10);
- w >>= 4;
- }
- }
- uint16 Quantize(float f, float in_min, float in_scale, uint16 out_max) {
- return static_cast<uint16>(out_max * ((f-in_min) / in_scale));
- }
- // TODO: Visual Studio calls this someting different.
- #ifdef putc_unlocked
- # define PutChar putc_unlocked
- #else
- # define PutChar putc
- #endif // putc_unlocked
- #ifndef CHECK
- # define CHECK(PRED) if (!(PRED)) { \
- fprintf(stderr, "%s:%d CHECK failed: ", __FILE__, __LINE__); \
- fputs(#PRED "\n", stderr); \
- exit(-1); } else
- #endif // CHECK
- #ifndef DCHECK
- # ifdef DEBUG
- # define DCHECK(PRED) CHECK(PRED)
- # else
- # define DCHECK(PRED)
- # endif // DEBUG
- #endif // DCHECK
- #endif // WEBGL_LOADER_BASE_H_
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