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cameras
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276e9da1ef
add THREE.Rotation and remove Object3D.useQuaternion (as we always use quaternion now.) Following recommendation discussed here: https://github.com/mrdoob/three.js/issues/3404#issuecomment-17262516
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13 лет назад |
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core
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972c852e9e
Removed Rotation class. Using getters/setters to keep .rotation and .quaternion in sync.
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12 лет назад |
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extras
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50bff9957f
Minor cleanup
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12 лет назад |
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lights
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46a2244660
SpotLight.angle and SpotlightHelper cone size bug fixes
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13 лет назад |
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loaders
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972c852e9e
Removed Rotation class. Using getters/setters to keep .rotation and .quaternion in sync.
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12 лет назад |
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materials
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0b62713ccc
Removed *.uuid.
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12 лет назад |
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math
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972c852e9e
Removed Rotation class. Using getters/setters to keep .rotation and .quaternion in sync.
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12 лет назад |
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objects
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50bff9957f
Minor cleanup
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12 лет назад |
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renderers
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320fe3acf5
Added binding of dispose event for cube map textures.
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12 лет назад |
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scenes
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14f5298d77
Spaces to tabs.
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12 лет назад |
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textures
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0b62713ccc
Removed *.uuid.
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12 лет назад |
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Three.js
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8d715d1795
replace 'window' with 'self' in src/three.js for both NodeJS and IE10 compatibility.
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13 лет назад |