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- /**
- * @author mrdoob / http://mrdoob.com/
- */
- THREE.CardboardEffect = function ( renderer ) {
- var _camera = new THREE.OrthographicCamera( - 1, 1, 1, - 1, 0, 1 );
- var _scene = new THREE.Scene();
- var _params = { minFilter: THREE.LinearFilter, magFilter: THREE.NearestFilter, format: THREE.RGBAFormat };
- var _renderTarget = new THREE.WebGLRenderTarget( 512, 512, _params );
- _renderTarget.scissorTest = true;
- // Distortion Mesh ported from:
- // https://github.com/borismus/webvr-boilerplate/blob/master/src/distortion/barrel-distortion-fragment.js
- var distortion = new THREE.Vector2( 0.441, 0.156 );
- var geometry = new THREE.PlaneBufferGeometry( 1, 1, 10, 20 );
- var indices = geometry.index.array;
- var positions = geometry.attributes.position.array;
- var uvs = geometry.attributes.uv.array;
- var vector = new THREE.Vector2();
- function poly( val ) {
- return 1.5 + ( distortion.x + distortion.y * val ) * val;
- }
- for ( var i = 0; i < indices.length; i ++ ) {
- vector.x = positions[ i * 3 + 0 ];
- vector.y = positions[ i * 3 + 1 ];
- var scalar = poly( vector.dot( vector ) );
- positions[ i * 3 + 0 ] = ( vector.x / scalar ) * 1.5 - 0.5;
- positions[ i * 3 + 1 ] = ( vector.y / scalar ) * 3.0;
- uvs[ i * 2 ] *= 0.5;
- }
- // clone geometry
- function copyArray( array1, array2, offset ) {
- for ( var i = 0, l = array2.length; i < l; i ++ ) {
- array1[ i + offset ] = array2[ i ];
- }
- }
- var indices2 = new Uint16Array( indices.length * 2 );
- var positions2 = new Float32Array( positions.length * 2 );
- var uvs2 = new Float32Array( uvs.length * 2 );
- copyArray( indices2, indices, 0 );
- copyArray( positions2, positions, 0 );
- copyArray( uvs2, uvs, 0 );
- var offset = positions.length / 3;
- for ( i = 0; i < indices.length; i ++ ) {
- indices[ i ] += offset;
- positions[ i * 3 ] += 1.0;
- uvs[ i * 2 ] += 0.5;
- }
- copyArray( indices2, indices, indices.length );
- copyArray( positions2, positions, positions.length );
- copyArray( uvs2, uvs, uvs.length );
- var geometry2 = new THREE.BufferGeometry();
- geometry2.setIndex( new THREE.BufferAttribute( indices2, 1 ) );
- geometry2.addAttribute( 'position', new THREE.BufferAttribute( positions2, 3 ) );
- geometry2.addAttribute( 'uv', new THREE.BufferAttribute( uvs2, 2 ) );
- // var material = new THREE.MeshBasicMaterial( { wireframe: true } );
- var material = new THREE.MeshBasicMaterial( { map: _renderTarget } );
- var mesh = new THREE.Mesh( geometry2, material );
- _scene.add( mesh );
- //
- this.setSize = function ( width, height ) {
- _renderTarget.setSize( width, height );
- renderer.setSize( width, height );
- };
- this.render = function ( scene, camera ) {
- if ( camera instanceof THREE.StereoCamera === false ) {
- console.error( 'THREE.StereoCamera.render(): camera should now be an insteance of THREE.StereoCamera.' );
- return;
- }
- scene.updateMatrixWorld();
- if ( camera.parent === null ) camera.updateMatrixWorld();
- var width = _renderTarget.width / 2;
- var height = _renderTarget.height;
- _renderTarget.scissor.set( 0, 0, width, height );
- _renderTarget.viewport.set( 0, 0, width, height );
- renderer.render( scene, camera.cameraL, _renderTarget );
- _renderTarget.scissor.set( width, 0, width, height );
- _renderTarget.viewport.set( width, 0, width, height );
- renderer.render( scene, camera.cameraR, _renderTarget );
- renderer.render( _scene, _camera );
- };
- };
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