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webgl_materials_envmaps_hdr.html 8.7 KB

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  1. <!DOCTYPE html>
  2. <html lang="en">
  3. <head>
  4. <title>threejs webgl - materials</title>
  5. <meta charset="utf-8">
  6. <meta name="viewport" content="width=device-width, user-scalable=no, minimum-scale=1.0, maximum-scale=1.0">
  7. <style>
  8. body {
  9. color: #fff;
  10. font-family:Monospace;
  11. font-size:13px;
  12. text-align:center;
  13. background-color: #000;
  14. margin: 0px;
  15. overflow: hidden;
  16. }
  17. #info {
  18. position: absolute;
  19. top: 0px; width: 100%;
  20. padding: 5px;
  21. }
  22. </style>
  23. </head>
  24. <body>
  25. <div id="container"></div>
  26. <div id="info"><a href="http://threejs.org" target="_blank">threejs</a> - High dynamic range (RGBE) Image-based Lighting (IBL)<br />using run-time generated pre-filtered roughness mipmaps (PMREM)<br/>
  27. Created by Prashant Sharma and <a href="http://clara.io/" target="_blank">Ben Houston</a>.</div>
  28. <script src="../build/three.min.js"></script>
  29. <script src="../examples/js/controls/OrbitControls.js"></script>
  30. <script src="../src/loaders/BinaryTextureLoader.js"></script>
  31. <script src="../examples/js/loaders/RGBELoader.js"></script>
  32. <script src="../examples/js/loaders/HDRCubeTextureLoader.js"></script>
  33. <script src="../examples/js/Detector.js"></script>
  34. <script src="../examples/js/libs/stats.min.js"></script>
  35. <script src="../examples/js/Half.js"></script>
  36. <script src="../examples/js/Encodings.js"></script>
  37. <script src="../examples/js/pmrem/PMREMGenerator.js"></script>
  38. <script src="../examples/js/pmrem/PMREMCubeUVPacker.js"></script>
  39. <script src="../examples/js/libs/dat.gui.min.js"></script>
  40. <script src="../examples/js/postprocessing/EffectComposer.js"></script>
  41. <script src="../examples/js/postprocessing/RenderPass.js"></script>
  42. <script src="../examples/js/postprocessing/MaskPass.js"></script>
  43. <script src="../examples/js/postprocessing/ShaderPass.js"></script>
  44. <script src="../examples/js/shaders/CopyShader.js"></script>
  45. <script src="../examples/js/shaders/FXAAShader.js"></script>
  46. <script src="../examples/js/postprocessing/BloomPass.js"></script>
  47. <script src="../examples/js/shaders/ConvolutionShader.js"></script>
  48. <script>
  49. if ( ! Detector.webgl ) Detector.addGetWebGLMessage();
  50. var container, stats;
  51. var params = {
  52. envMap: "HDR",
  53. projection: 'normal',
  54. roughness: 1.0,
  55. bumpScale: 0.3,
  56. background: false,
  57. exposure: 1.0,
  58. };
  59. var camera, scene, renderer, controls, objects = [];
  60. var hdrCubeMap;
  61. var composer;
  62. var standardMaterial, floorMaterial;
  63. var ldrCubeRenderTarget, hdrCubeRenderTarget, rgbmCubeRenderTarget;
  64. init();
  65. animate();
  66. function init() {
  67. container = document.createElement( 'div' );
  68. document.body.appendChild( container );
  69. camera = new THREE.PerspectiveCamera( 40, window.innerWidth / window.innerHeight, 1, 2000 );
  70. camera.position.set( 0.0, 40, 40 * 3.5 );
  71. scene = new THREE.Scene();
  72. renderer = new THREE.WebGLRenderer( { antialias: false } );
  73. renderer.toneMapping = THREE.LinearToneMapping;
  74. standardMaterial = new THREE.MeshStandardMaterial( {
  75. map: null,
  76. bumpScale: - 0.05,
  77. color: 0xffffff,
  78. metalness: 0.9,
  79. roughness: 1.0,
  80. shading: THREE.SmoothShading
  81. } );
  82. var geometry = new THREE.TorusKnotGeometry( 18, 8, 150, 20 );;
  83. var torusMesh1 = new THREE.Mesh( geometry, standardMaterial );
  84. torusMesh1.position.x = 0.0;
  85. torusMesh1.castShadow = true;
  86. torusMesh1.receiveShadow = true;
  87. scene.add( torusMesh1 );
  88. objects.push( torusMesh1 );
  89. floorMaterial = new THREE.MeshStandardMaterial( {
  90. map: null,
  91. roughnessMap: null,
  92. color: 0xffffff,
  93. metalness: 0.0,
  94. roughness: 0.0,
  95. shading: THREE.SmoothShading
  96. } );
  97. var planeGeometry = new THREE.PlaneBufferGeometry( 200, 200 );
  98. var planeMesh1 = new THREE.Mesh( planeGeometry, floorMaterial );
  99. planeMesh1.position.y = - 50;
  100. planeMesh1.rotation.x = - Math.PI * 0.5;
  101. planeMesh1.receiveShadow = true;
  102. scene.add( planeMesh1 );
  103. var textureLoader = new THREE.TextureLoader();
  104. textureLoader.load( "../examples/textures/roughness_map.jpg", function( map ) {
  105. map.wrapS = THREE.RepeatWrapping;
  106. map.wrapT = THREE.RepeatWrapping;
  107. map.anisotropy = 4;
  108. map.repeat.set( 9, 2 );
  109. standardMaterial.roughnessMap = map;
  110. standardMaterial.bumpMap = map;
  111. standardMaterial.needsUpdate = true;
  112. } );
  113. var genCubeUrls = function( prefix, postfix ) {
  114. return [
  115. prefix + 'px' + postfix, prefix + 'nx' + postfix,
  116. prefix + 'py' + postfix, prefix + 'ny' + postfix,
  117. prefix + 'pz' + postfix, prefix + 'nz' + postfix
  118. ];
  119. };
  120. var hdrUrls = genCubeUrls( "../examples/textures/cube/pisaHDR/", ".hdr" );
  121. new THREE.HDRCubeTextureLoader().load( THREE.UnsignedByteType, hdrUrls, function ( hdrCubeMap ) {
  122. var pmremGenerator = new THREE.PMREMGenerator( hdrCubeMap );
  123. pmremGenerator.update( renderer );
  124. var pmremCubeUVPacker = new THREE.PMREMCubeUVPacker( pmremGenerator.cubeLods );
  125. pmremCubeUVPacker.update( renderer );
  126. hdrCubeRenderTarget = pmremCubeUVPacker.CubeUVRenderTarget;
  127. standardMaterial.envMap = hdrCubeRenderTarget;
  128. standardMaterial.needsUpdate = true;
  129. } );
  130. var ldrUrls = genCubeUrls( "../examples/textures/cube/pisa/", ".png" );
  131. new THREE.CubeTextureLoader().load( ldrUrls, function ( ldrCubeMap ) {
  132. ldrCubeMap.encoding = THREE.GammaEncoding;
  133. var pmremGenerator = new THREE.PMREMGenerator( ldrCubeMap );
  134. pmremGenerator.update( renderer );
  135. var pmremCubeUVPacker = new THREE.PMREMCubeUVPacker( pmremGenerator.cubeLods );
  136. pmremCubeUVPacker.update( renderer );
  137. ldrCubeRenderTarget = pmremCubeUVPacker.CubeUVRenderTarget;
  138. } );
  139. var rgbmUrls = genCubeUrls( "../examples/textures/cube/pisaRGBM16/", ".png" );
  140. new THREE.CubeTextureLoader().load( rgbmUrls, function ( rgbmCubeMap ) {
  141. rgbmCubeMap.encoding = THREE.RGBM16Encoding;
  142. var pmremGenerator = new THREE.PMREMGenerator( rgbmCubeMap );
  143. pmremGenerator.update( renderer );
  144. var pmremCubeUVPacker = new THREE.PMREMCubeUVPacker( pmremGenerator.cubeLods );
  145. pmremCubeUVPacker.update( renderer );
  146. rgbmCubeRenderTarget = pmremCubeUVPacker.CubeUVRenderTarget;
  147. } );
  148. // Lights
  149. scene.add( new THREE.AmbientLight( 0x222222 ) );
  150. var spotLight = new THREE.SpotLight( 0xffffff );
  151. spotLight.position.set( 50, 100, 50 );
  152. spotLight.angle = Math.PI / 7;
  153. spotLight.penumbra = 0.8
  154. spotLight.castShadow = true;
  155. scene.add( spotLight );
  156. renderer.setPixelRatio( window.devicePixelRatio );
  157. renderer.setSize( window.innerWidth, window.innerHeight );
  158. renderer.shadowMap.enabled = true;
  159. container.appendChild( renderer.domElement );
  160. renderer.gammaInput = true;
  161. renderer.gammaOutput = true;
  162. composer = new THREE.EffectComposer( renderer );
  163. composer.setSize( window.innerWidth, window.innerHeight );
  164. var renderScene = new THREE.RenderPass( scene, camera );
  165. composer.addPass( renderScene );
  166. var copyPass = new THREE.ShaderPass( THREE.CopyShader );
  167. copyPass.renderToScreen = true;
  168. composer.addPass( copyPass );
  169. stats = new Stats();
  170. stats.domElement.style.position = 'absolute';
  171. stats.domElement.style.top = '0px';
  172. container.appendChild( stats.domElement );
  173. controls = new THREE.OrbitControls( camera, renderer.domElement );
  174. controls.target.set( 0, 0, 0 );
  175. controls.update();
  176. window.addEventListener( 'resize', onWindowResize, false );
  177. var gui = new dat.GUI();
  178. gui.add( params, 'envMap', [ 'LDR', 'HDR', 'RGBM16' ] );
  179. gui.add( params, 'roughness', 0, 1 );
  180. gui.add( params, 'bumpScale', - 1, 1 );
  181. gui.add( params, 'exposure', 0.1, 2 );
  182. gui.open();
  183. }
  184. function onWindowResize() {
  185. var width = window.innerWidth;
  186. var height = window.innerHeight;
  187. camera.aspect = width / height;
  188. camera.updateProjectionMatrix();
  189. renderer.setSize( width, height );
  190. composer.setSize( width, height );
  191. }
  192. //
  193. function animate() {
  194. requestAnimationFrame( animate );
  195. render();
  196. stats.update();
  197. }
  198. function render() {
  199. if ( standardMaterial !== undefined ) {
  200. standardMaterial.roughness = params.roughness;
  201. standardMaterial.bumpScale = - 0.05 * params.bumpScale;
  202. switch( params.envMap ) {
  203. case 'LDR': standardMaterial.envMap = ldrCubeRenderTarget; break;
  204. case 'HDR': standardMaterial.envMap = hdrCubeRenderTarget; break;
  205. case 'RGBM16': standardMaterial.envMap = rgbmCubeRenderTarget; break;
  206. }
  207. }
  208. renderer.toneMappingExposure = params.exposure;
  209. var timer = Date.now() * 0.00025;
  210. camera.lookAt( scene.position );
  211. for ( var i = 0, l = objects.length; i < l; i ++ ) {
  212. var object = objects[ i ];
  213. object.rotation.y += 0.005;
  214. }
  215. composer.render();
  216. }
  217. </script>
  218. </body>
  219. </html>