Viewport.js 19 KB

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  1. var Viewport = function ( signals ) {
  2. var container = new UI.Panel( 'absolute' );
  3. container.setBackgroundColor( '#aaa' );
  4. // settings
  5. var enableHelpersFog = true;
  6. // helpers
  7. var objects = [];
  8. var sceneHelpers = new THREE.Scene();
  9. var size = 500, step = 25;
  10. var geometry = new THREE.Geometry();
  11. var material = new THREE.LineBasicMaterial( { vertexColors: THREE.VertexColors } );
  12. var color1 = new THREE.Color( 0x444444 ), color2 = new THREE.Color( 0x888888 );
  13. for ( var i = - size; i <= size; i += step ) {
  14. geometry.vertices.push( new THREE.Vector3( -size, 0, i ) );
  15. geometry.vertices.push( new THREE.Vector3( size, 0, i ) );
  16. geometry.vertices.push( new THREE.Vector3( i, 0, -size ) );
  17. geometry.vertices.push( new THREE.Vector3( i, 0, size ) );
  18. var color = i === 0 ? color1 : color2;
  19. geometry.colors.push( color, color, color, color );
  20. }
  21. var grid = new THREE.Line( geometry, material, THREE.LinePieces );
  22. sceneHelpers.add( grid );
  23. var selectionBox = new THREE.Mesh( new THREE.CubeGeometry( 1, 1, 1 ), new THREE.MeshBasicMaterial( { color: 0xffff00, wireframe: true, fog: false } ) );
  24. selectionBox.matrixAutoUpdate = false;
  25. selectionBox.visible = false;
  26. sceneHelpers.add( selectionBox );
  27. var selectionAxis = new THREE.AxisHelper( 100 );
  28. selectionAxis.material.depthTest = false;
  29. selectionAxis.material.transparent = true;
  30. selectionAxis.matrixAutoUpdate = false;
  31. selectionAxis.visible = false;
  32. sceneHelpers.add( selectionAxis );
  33. // default dummy scene and camera
  34. var scene = new THREE.Scene();
  35. var camera = new THREE.Camera();
  36. // fog
  37. var oldFogType = "None";
  38. var oldFogColor = 0xaaaaaa;
  39. var oldFogNear = 1;
  40. var oldFogFar = 5000;
  41. var oldFogDensity = 0.00025;
  42. // object picking
  43. var intersectionPlane = new THREE.Mesh( new THREE.PlaneGeometry( 10000, 10000, 8, 8 ) );
  44. intersectionPlane.visible = false;
  45. sceneHelpers.add( intersectionPlane );
  46. var ray = new THREE.Raycaster();
  47. var projector = new THREE.Projector();
  48. var offset = new THREE.Vector3();
  49. var cameraChanged = false;
  50. var helpersVisible = true;
  51. //
  52. var picked = null;
  53. var selected = camera;
  54. // events
  55. var onMouseDown = function ( event ) {
  56. container.dom.focus();
  57. event.preventDefault();
  58. if ( event.button === 0 ) {
  59. var vector = new THREE.Vector3(
  60. ( ( event.clientX - container.dom.offsetLeft ) / container.dom.offsetWidth ) * 2 - 1,
  61. - ( ( event.clientY - container.dom.offsetTop ) / container.dom.offsetHeight ) * 2 + 1,
  62. 0.5
  63. );
  64. projector.unprojectVector( vector, camera );
  65. ray.set( camera.position, vector.sub( camera.position ).normalize() );
  66. var intersects = ray.intersectObjects( objects, true );
  67. if ( intersects.length > 0 ) {
  68. controls.enabled = false;
  69. picked = intersects[ 0 ].object;
  70. var root;
  71. if ( picked.userData.isGizmo ) {
  72. root = picked.userData.gizmoRoot;
  73. selected = picked.userData.gizmoSubject;
  74. } else {
  75. root = picked;
  76. selected = picked;
  77. }
  78. intersectionPlane.position.copy( root.position );
  79. intersectionPlane.lookAt( camera.position );
  80. signals.objectSelected.dispatch( selected );
  81. var intersects = ray.intersectObject( intersectionPlane );
  82. offset.copy( intersects[ 0 ].point ).sub( intersectionPlane.position );
  83. document.addEventListener( 'mousemove', onMouseMove, false );
  84. document.addEventListener( 'mouseup', onMouseUp, false );
  85. } else {
  86. controls.enabled = true;
  87. }
  88. }
  89. cameraChanged = false;
  90. };
  91. var onMouseMove = function ( event ) {
  92. var vector = new THREE.Vector3(
  93. ( ( event.clientX - container.dom.offsetLeft ) / container.dom.offsetWidth ) * 2 - 1,
  94. - ( ( event.clientY - container.dom.offsetTop ) / container.dom.offsetHeight ) * 2 + 1,
  95. 0.5
  96. );
  97. projector.unprojectVector( vector, camera );
  98. ray.set( camera.position, vector.sub( camera.position ).normalize() );
  99. var intersects = ray.intersectObject( intersectionPlane );
  100. if ( intersects.length > 0 ) {
  101. intersects[ 0 ].point.sub( offset );
  102. if ( picked.userData.isGizmo ) {
  103. picked.userData.gizmoRoot.position.copy( intersects[ 0 ].point );
  104. picked.userData.gizmoSubject.position.copy( intersects[ 0 ].point );
  105. signals.objectChanged.dispatch( picked.userData.gizmoSubject );
  106. } else {
  107. picked.position.copy( intersects[ 0 ].point );
  108. signals.objectChanged.dispatch( picked );
  109. }
  110. render();
  111. }
  112. };
  113. var onMouseUp = function ( event ) {
  114. document.removeEventListener( 'mousemove', onMouseMove );
  115. document.removeEventListener( 'mouseup', onMouseUp );
  116. };
  117. var onClick = function ( event ) {
  118. if ( event.button == 0 && cameraChanged === false ) {
  119. var vector = new THREE.Vector3(
  120. ( ( event.clientX - container.dom.offsetLeft ) / container.dom.offsetWidth ) * 2 - 1,
  121. - ( ( event.clientY - container.dom.offsetTop ) / container.dom.offsetHeight ) * 2 + 1,
  122. 0.5
  123. );
  124. projector.unprojectVector( vector, camera );
  125. ray.set( camera.position, vector.sub( camera.position ).normalize() );
  126. var intersects = ray.intersectObjects( objects, true );
  127. if ( intersects.length > 0 && ! controls.enabled ) {
  128. selected = intersects[ 0 ].object;
  129. } else {
  130. selected = camera;
  131. }
  132. if ( selected.userData.isGizmo ) {
  133. signals.objectSelected.dispatch( selected.userData.gizmoSubject );
  134. } else {
  135. signals.objectSelected.dispatch( selected );
  136. }
  137. }
  138. controls.enabled = true;
  139. };
  140. var onKeyDown = function ( event ) {
  141. switch ( event.keyCode ) {
  142. case 27: // esc
  143. signals.toggleHelpers.dispatch();
  144. break;
  145. case 46: // delete
  146. signals.removeSelectedObject.dispatch();
  147. break;
  148. }
  149. };
  150. container.dom.addEventListener( 'mousedown', onMouseDown, false );
  151. container.dom.addEventListener( 'click', onClick, false );
  152. // controls need to be added *after* main logic,
  153. // otherwise controls.enabled doesn't work.
  154. var controls = new THREE.TrackballControls( camera, container.dom );
  155. controls.rotateSpeed = 1.0;
  156. controls.zoomSpeed = 1.2;
  157. controls.panSpeed = 0.8;
  158. controls.noZoom = false;
  159. controls.noPan = false;
  160. controls.staticMoving = true;
  161. controls.dynamicDampingFactor = 0.3;
  162. controls.addEventListener( 'change', function () {
  163. cameraChanged = true;
  164. signals.cameraChanged.dispatch( camera );
  165. render();
  166. } );
  167. var handleAddition = function ( object ) {
  168. // add to picking list
  169. objects.push( object );
  170. // create helpers for invisible object types (lights, cameras, targets)
  171. if ( object instanceof THREE.DirectionalLight ) {
  172. var sphereSize = 5;
  173. var arrowLength = 30;
  174. var lightGizmo = new THREE.DirectionalLightHelper( object, sphereSize, arrowLength );
  175. sceneHelpers.add( lightGizmo );
  176. sceneHelpers.add( lightGizmo.targetSphere );
  177. sceneHelpers.add( lightGizmo.targetLine );
  178. object.userData.helper = lightGizmo;
  179. object.userData.pickingProxy = lightGizmo.lightSphere;
  180. object.target.userData.pickingProxy = lightGizmo.targetSphere;
  181. objects.push( lightGizmo.lightSphere );
  182. objects.push( lightGizmo.targetSphere );
  183. objects.push( lightGizmo.targetLine );
  184. } else if ( object instanceof THREE.PointLight ) {
  185. var sphereSize = 5;
  186. var lightGizmo = new THREE.PointLightHelper( object, sphereSize );
  187. sceneHelpers.add( lightGizmo );
  188. object.userData.helper = lightGizmo;
  189. object.userData.pickingProxy = lightGizmo.lightSphere;
  190. objects.push( lightGizmo.lightSphere );
  191. } else if ( object instanceof THREE.SpotLight ) {
  192. var sphereSize = 5;
  193. var lightGizmo = new THREE.SpotLightHelper( object, sphereSize );
  194. sceneHelpers.add( lightGizmo );
  195. sceneHelpers.add( lightGizmo.targetSphere );
  196. sceneHelpers.add( lightGizmo.targetLine );
  197. object.userData.helper = lightGizmo;
  198. object.userData.pickingProxy = lightGizmo.lightSphere;
  199. object.target.userData.pickingProxy = lightGizmo.targetSphere;
  200. objects.push( lightGizmo.lightSphere );
  201. objects.push( lightGizmo.targetSphere );
  202. objects.push( lightGizmo.targetLine );
  203. } else if ( object instanceof THREE.HemisphereLight ) {
  204. var sphereSize = 5;
  205. var arrowLength = 30;
  206. var lightGizmo = new THREE.HemisphereLightHelper( object, sphereSize, arrowLength );
  207. sceneHelpers.add( lightGizmo );
  208. object.userData.helper = lightGizmo;
  209. object.userData.pickingProxy = lightGizmo.lightSphere;
  210. objects.push( lightGizmo.lightSphere );
  211. }
  212. };
  213. // signals
  214. signals.rendererChanged.add( function ( object ) {
  215. container.dom.removeChild( renderer.domElement );
  216. renderer = object;
  217. renderer.autoClear = false;
  218. renderer.autoUpdateScene = false;
  219. renderer.setSize( container.dom.offsetWidth, container.dom.offsetHeight );
  220. container.dom.appendChild( renderer.domElement );
  221. render();
  222. } );
  223. signals.objectAdded.add( function ( object ) {
  224. object.traverse( handleAddition );
  225. scene.add( object );
  226. if ( object instanceof THREE.Light && ! ( object instanceof THREE.AmbientLight ) ) {
  227. updateMaterials( scene );
  228. }
  229. render();
  230. signals.sceneChanged.dispatch( scene );
  231. } );
  232. signals.objectChanged.add( function ( object ) {
  233. if ( object instanceof THREE.Camera ) {
  234. object.updateProjectionMatrix();
  235. } else if ( object instanceof THREE.DirectionalLight ||
  236. object instanceof THREE.HemisphereLight ||
  237. object instanceof THREE.PointLight ||
  238. object instanceof THREE.SpotLight ) {
  239. object.userData.helper.update();
  240. } else if ( object.userData.targetInverse ) {
  241. object.userData.targetInverse.userData.helper.update();
  242. }
  243. render();
  244. } );
  245. signals.cloneSelectedObject.add( function () {
  246. if ( selected === camera ) return;
  247. signals.objectAdded.dispatch( selected.clone() );
  248. } );
  249. signals.removeSelectedObject.add( function () {
  250. if ( selected === camera ) return;
  251. var name = selected.name ? '"' + selected.name + '"': "selected object";
  252. if ( ! confirm( 'Delete ' + name + '?' ) ) {
  253. return;
  254. }
  255. // remove proxies from picking list
  256. var toRemove = {};
  257. var proxyObject = selected.userData.pickingProxy ? selected.userData.pickingProxy : selected;
  258. proxyObject.traverse( function ( child ) {
  259. toRemove[ child.id ] = true;
  260. } );
  261. // remove eventual pure Object3D target proxies from picking list
  262. if ( selected.target && !selected.target.geometry ) {
  263. toRemove[ selected.target.userData.pickingProxy.id ] = true;
  264. }
  265. //
  266. var newObjects = [];
  267. for ( var i = 0; i < objects.length; i ++ ) {
  268. var object = objects[ i ];
  269. if ( ! ( object.id in toRemove ) ) {
  270. newObjects.push( object );
  271. }
  272. }
  273. objects = newObjects;
  274. // clean selection highlight
  275. selectionBox.visible = false;
  276. selectionAxis.visible = false;
  277. // remove selected object from the scene
  278. selected.parent.remove( selected );
  279. // remove eventual pure Object3D targets from the scene
  280. if ( selected.target && !selected.target.geometry ) {
  281. selected.target.parent.remove( selected.target );
  282. }
  283. // remove eventual helpers for the object from helpers scene
  284. var helpersToRemove = [];
  285. if ( selected.userData.helper ) {
  286. helpersToRemove.push( selected.userData.helper );
  287. if ( selected.userData.helper.targetLine ) helpersToRemove.push( selected.userData.helper.targetLine );
  288. if ( selected.target && !selected.target.geometry ) helpersToRemove.push( selected.userData.helper.targetSphere );
  289. }
  290. for ( var i = 0; i < helpersToRemove.length; i ++ ) {
  291. var helper = helpersToRemove[ i ];
  292. helper.parent.remove( helper );
  293. }
  294. if ( selected instanceof THREE.Light && ! ( selected instanceof THREE.AmbientLight ) ) {
  295. updateMaterials( scene );
  296. }
  297. render();
  298. signals.sceneChanged.dispatch( scene );
  299. signals.objectSelected.dispatch( null );
  300. } );
  301. signals.objectSelected.add( function ( object ) {
  302. selectionBox.visible = false;
  303. selectionAxis.visible = false;
  304. var geometry;
  305. if ( object !== null ) {
  306. selected = object;
  307. if ( object.geometry ) {
  308. geometry = object.geometry;
  309. } else if ( object.userData.pickingProxy ) {
  310. geometry = object.userData.pickingProxy.geometry;
  311. }
  312. selectionAxis.matrixWorld = object.matrixWorld;
  313. selectionAxis.visible = true;
  314. }
  315. if ( geometry ) {
  316. if ( geometry.boundingBox === null ) {
  317. geometry.computeBoundingBox();
  318. }
  319. var vertices = selectionBox.geometry.vertices;
  320. vertices[ 0 ].x = geometry.boundingBox.max.x;
  321. vertices[ 0 ].y = geometry.boundingBox.max.y;
  322. vertices[ 0 ].z = geometry.boundingBox.max.z;
  323. vertices[ 1 ].x = geometry.boundingBox.max.x;
  324. vertices[ 1 ].y = geometry.boundingBox.max.y;
  325. vertices[ 1 ].z = geometry.boundingBox.min.z;
  326. vertices[ 2 ].x = geometry.boundingBox.max.x;
  327. vertices[ 2 ].y = geometry.boundingBox.min.y;
  328. vertices[ 2 ].z = geometry.boundingBox.max.z;
  329. vertices[ 3 ].x = geometry.boundingBox.max.x;
  330. vertices[ 3 ].y = geometry.boundingBox.min.y;
  331. vertices[ 3 ].z = geometry.boundingBox.min.z;
  332. vertices[ 4 ].x = geometry.boundingBox.min.x;
  333. vertices[ 4 ].y = geometry.boundingBox.max.y;
  334. vertices[ 4 ].z = geometry.boundingBox.min.z;
  335. vertices[ 5 ].x = geometry.boundingBox.min.x;
  336. vertices[ 5 ].y = geometry.boundingBox.max.y;
  337. vertices[ 5 ].z = geometry.boundingBox.max.z;
  338. vertices[ 6 ].x = geometry.boundingBox.min.x;
  339. vertices[ 6 ].y = geometry.boundingBox.min.y;
  340. vertices[ 6 ].z = geometry.boundingBox.min.z;
  341. vertices[ 7 ].x = geometry.boundingBox.min.x;
  342. vertices[ 7 ].y = geometry.boundingBox.min.y;
  343. vertices[ 7 ].z = geometry.boundingBox.max.z;
  344. selectionBox.geometry.computeBoundingSphere();
  345. selectionBox.geometry.verticesNeedUpdate = true;
  346. selectionBox.matrixWorld = object.matrixWorld;
  347. selectionBox.visible = true;
  348. }
  349. render();
  350. } );
  351. signals.materialChanged.add( function ( material ) {
  352. render();
  353. } );
  354. signals.clearColorChanged.add( function ( color ) {
  355. renderer.setClearColorHex( color, 1 );
  356. render();
  357. } );
  358. signals.fogTypeChanged.add( function ( fogType ) {
  359. if ( fogType !== oldFogType ) {
  360. if ( fogType === "None" ) {
  361. scene.fog = null;
  362. } else if ( fogType === "Fog" ) {
  363. scene.fog = new THREE.Fog( oldFogColor, oldFogNear, oldFogFar );
  364. } else if ( fogType === "FogExp2" ) {
  365. scene.fog = new THREE.FogExp2( oldFogColor, oldFogDensity );
  366. }
  367. updateMaterials( scene );
  368. if ( enableHelpersFog ) {
  369. sceneHelpers.fog = scene.fog;
  370. updateMaterials( sceneHelpers );
  371. }
  372. oldFogType = fogType;
  373. }
  374. render();
  375. } );
  376. signals.fogColorChanged.add( function ( fogColor ) {
  377. oldFogColor = fogColor;
  378. updateFog( scene );
  379. render();
  380. } );
  381. signals.fogParametersChanged.add( function ( near, far, density ) {
  382. oldFogNear = near;
  383. oldFogFar = far;
  384. oldFogDensity = density;
  385. updateFog( scene );
  386. render();
  387. } );
  388. signals.windowResize.add( function () {
  389. camera.aspect = container.dom.offsetWidth / container.dom.offsetHeight;
  390. camera.updateProjectionMatrix();
  391. renderer.setSize( container.dom.offsetWidth, container.dom.offsetHeight );
  392. render();
  393. } );
  394. signals.exportGeometry.add( function ( object ) {
  395. if ( selected.geometry === undefined ) {
  396. console.warn( "Selected object doesn't have any geometry" );
  397. return;
  398. }
  399. var exporter = new object.exporter();
  400. var output = JSON.stringify( exporter.parse( selected.geometry ), null, '\t' );
  401. output = output.replace( /[\n\t]+([\d\.e\-\[\]]+)/g, '$1' );
  402. var blob = new Blob( [ output ], { type: 'text/plain' } );
  403. var objectURL = URL.createObjectURL( blob );
  404. window.open( objectURL, '_blank' );
  405. window.focus();
  406. } );
  407. signals.exportScene.add( function ( object ) {
  408. var exporter = new object.exporter();
  409. var output = JSON.stringify( exporter.parse( scene ), null, '\t' );
  410. output = output.replace( /[\n\t]+([\d\.e\-\[\]]+)/g, '$1' );
  411. var blob = new Blob( [ output ], { type: 'text/plain' } );
  412. var objectURL = URL.createObjectURL( blob );
  413. window.open( objectURL, '_blank' );
  414. window.focus();
  415. } );
  416. signals.toggleHelpers.add( function () {
  417. helpersVisible = !helpersVisible;
  418. render();
  419. } );
  420. signals.resetScene.add( function () {
  421. var defaultScene = createDefaultScene();
  422. var defaultCamera = createDefaultCamera();
  423. var defaultBgColor = new THREE.Color( 0xaaaaaa );
  424. defaultCamera.lookAt( defaultScene.position );
  425. defaultScene.add( defaultCamera );
  426. signals.sceneAdded.dispatch( defaultScene, defaultCamera, defaultBgColor );
  427. signals.objectSelected.dispatch( defaultCamera );
  428. } );
  429. signals.sceneAdded.add( function ( newScene, newCamera ) {
  430. scene = newScene;
  431. // remove old gizmos
  432. var toRemove = {};
  433. sceneHelpers.traverse( function ( child ) {
  434. if ( child.userData.isGizmo ) {
  435. toRemove[ child.id ] = child;
  436. }
  437. } );
  438. for ( var id in toRemove ) {
  439. sceneHelpers.remove( toRemove[ id ] );
  440. }
  441. // reset picking list
  442. objects = [];
  443. // add new gizmos and fill picking list
  444. scene.traverse( handleAddition );
  445. //
  446. if ( newCamera ) {
  447. camera = newCamera;
  448. camera.aspect = container.dom.offsetWidth / container.dom.offsetHeight;
  449. camera.updateProjectionMatrix();
  450. controls.object = camera;
  451. controls.update();
  452. } else {
  453. scene.add( camera );
  454. }
  455. if ( newScene.fog ) {
  456. oldFogColor = newScene.fog.color.getHex();
  457. if ( newScene.fog instanceof THREE.Fog ) {
  458. oldFogType = "Fog";
  459. oldFogNear = newScene.fog.near;
  460. oldFogFar = newScene.fog.far;
  461. } else if ( newScene.fog instanceof THREE.FogExp2 ) {
  462. oldFogType = "FogExp2";
  463. oldFogDensity = newScene.fog.density;
  464. }
  465. } else {
  466. oldFogType = "None";
  467. }
  468. if ( enableHelpersFog ) {
  469. sceneHelpers.fog = scene.fog;
  470. updateMaterials( sceneHelpers );
  471. }
  472. signals.sceneChanged.dispatch( scene );
  473. signals.objectSelected.dispatch( camera );
  474. } );
  475. //
  476. var renderer = new THREE.WebGLRenderer( { antialias: true, alpha: false, clearColor: 0xaaaaaa, clearAlpha: 1 } );
  477. renderer.autoClear = false;
  478. renderer.autoUpdateScene = false;
  479. container.dom.appendChild( renderer.domElement );
  480. animate();
  481. // set up for hotkeys
  482. // must be done here, otherwise it doesn't work
  483. container.dom.tabIndex = 1;
  484. container.dom.style.outline = 'transparent';
  485. container.dom.addEventListener( 'keydown', onKeyDown, false );
  486. // must come after listeners are registered
  487. signals.sceneChanged.dispatch( scene );
  488. //
  489. function updateMaterials( root ) {
  490. root.traverse( function ( node ) {
  491. if ( node.material ) {
  492. node.material.needsUpdate = true;
  493. }
  494. if ( node.geometry && node.geometry.materials ) {
  495. for ( var i = 0; i < node.geometry.materials.length; i ++ ) {
  496. node.geometry.materials[ i ].needsUpdate = true;
  497. }
  498. }
  499. } );
  500. }
  501. function updateFog( root ) {
  502. if ( root.fog ) {
  503. root.fog.color.setHex( oldFogColor );
  504. if ( root.fog.near !== undefined ) root.fog.near = oldFogNear;
  505. if ( root.fog.far !== undefined ) root.fog.far = oldFogFar;
  506. if ( root.fog.density !== undefined ) root.fog.density = oldFogDensity;
  507. }
  508. }
  509. function createDefaultScene() {
  510. return new THREE.Scene();
  511. }
  512. function createDefaultCamera() {
  513. var camera = new THREE.PerspectiveCamera( 50, 1, 1, 5000 );
  514. camera.name = "Camera";
  515. camera.position.set( 500, 250, 500 );
  516. return camera;
  517. }
  518. function animate() {
  519. requestAnimationFrame( animate );
  520. controls.update();
  521. }
  522. function render() {
  523. sceneHelpers.updateMatrixWorld();
  524. scene.updateMatrixWorld();
  525. renderer.clear();
  526. renderer.render( scene, camera );
  527. if ( helpersVisible ) {
  528. renderer.render( sceneHelpers, camera );
  529. }
  530. }
  531. return container;
  532. }