Three.js 392 KB

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  1. // Three.js - http://github.com/mrdoob/three.js
  2. 'use strict';var THREE=THREE||{REVISION:"49dev"};self.Int32Array||(self.Int32Array=Array,self.Float32Array=Array);
  3. (function(){for(var a=0,b=["ms","moz","webkit","o"],c=0;c<b.length&&!window.requestAnimationFrame;++c){window.requestAnimationFrame=window[b[c]+"RequestAnimationFrame"];window.cancelAnimationFrame=window[b[c]+"CancelAnimationFrame"]||window[b[c]+"CancelRequestAnimationFrame"]}if(!window.requestAnimationFrame)window.requestAnimationFrame=function(b){var c=Date.now(),f=Math.max(0,16-(c-a)),g=window.setTimeout(function(){b(c+f)},f);a=c+f;return g};if(!window.cancelAnimationFrame)window.cancelAnimationFrame=
  4. function(a){clearTimeout(a)}})();THREE.Clock=function(a){this.autoStart=a!==void 0?a:true;this.elapsedTime=this.oldTime=this.startTime=0;this.running=false};THREE.Clock.prototype.start=function(){this.oldTime=this.startTime=Date.now();this.running=true};THREE.Clock.prototype.stop=function(){this.getElapsedTime();this.running=false};THREE.Clock.prototype.getElapsedTime=function(){return this.elapsedTime=this.elapsedTime+this.getDelta()};
  5. THREE.Clock.prototype.getDelta=function(){var a=0;this.autoStart&&!this.running&&this.start();if(this.running){var b=Date.now(),a=0.001*(b-this.oldTime);this.oldTime=b;this.elapsedTime=this.elapsedTime+a}return a};THREE.Color=function(a){a!==void 0&&this.setHex(a);return this};
  6. THREE.Color.prototype={constructor:THREE.Color,r:1,g:1,b:1,copy:function(a){this.r=a.r;this.g=a.g;this.b=a.b;return this},copyGammaToLinear:function(a){this.r=a.r*a.r;this.g=a.g*a.g;this.b=a.b*a.b;return this},copyLinearToGamma:function(a){this.r=Math.sqrt(a.r);this.g=Math.sqrt(a.g);this.b=Math.sqrt(a.b);return this},convertGammaToLinear:function(){var a=this.r,b=this.g,c=this.b;this.r=a*a;this.g=b*b;this.b=c*c;return this},convertLinearToGamma:function(){this.r=Math.sqrt(this.r);this.g=Math.sqrt(this.g);
  7. this.b=Math.sqrt(this.b);return this},setRGB:function(a,b,c){this.r=a;this.g=b;this.b=c;return this},setHSV:function(a,b,c){var d,e,f;if(c===0)this.r=this.g=this.b=0;else{d=Math.floor(a*6);e=a*6-d;a=c*(1-b);f=c*(1-b*e);b=c*(1-b*(1-e));switch(d){case 1:this.r=f;this.g=c;this.b=a;break;case 2:this.r=a;this.g=c;this.b=b;break;case 3:this.r=a;this.g=f;this.b=c;break;case 4:this.r=b;this.g=a;this.b=c;break;case 5:this.r=c;this.g=a;this.b=f;break;case 6:case 0:this.r=c;this.g=b;this.b=a}}return this},setHex:function(a){a=
  8. Math.floor(a);this.r=(a>>16&255)/255;this.g=(a>>8&255)/255;this.b=(a&255)/255;return this},lerpSelf:function(a,b){this.r=this.r+(a.r-this.r)*b;this.g=this.g+(a.g-this.g)*b;this.b=this.b+(a.b-this.b)*b;return this},getHex:function(){return Math.floor(this.r*255)<<16^Math.floor(this.g*255)<<8^Math.floor(this.b*255)},getContextStyle:function(){return"rgb("+Math.floor(this.r*255)+","+Math.floor(this.g*255)+","+Math.floor(this.b*255)+")"},clone:function(){return(new THREE.Color).setRGB(this.r,this.g,this.b)}};
  9. THREE.Vector2=function(a,b){this.x=a||0;this.y=b||0};
  10. THREE.Vector2.prototype={constructor:THREE.Vector2,set:function(a,b){this.x=a;this.y=b;return this},copy:function(a){this.x=a.x;this.y=a.y;return this},add:function(a,b){this.x=a.x+b.x;this.y=a.y+b.y;return this},addSelf:function(a){this.x=this.x+a.x;this.y=this.y+a.y;return this},sub:function(a,b){this.x=a.x-b.x;this.y=a.y-b.y;return this},subSelf:function(a){this.x=this.x-a.x;this.y=this.y-a.y;return this},multiplyScalar:function(a){this.x=this.x*a;this.y=this.y*a;return this},divideScalar:function(a){if(a){this.x=
  11. this.x/a;this.y=this.y/a}else this.set(0,0);return this},negate:function(){return this.multiplyScalar(-1)},dot:function(a){return this.x*a.x+this.y*a.y},lengthSq:function(){return this.x*this.x+this.y*this.y},length:function(){return Math.sqrt(this.lengthSq())},normalize:function(){return this.divideScalar(this.length())},distanceTo:function(a){return Math.sqrt(this.distanceToSquared(a))},distanceToSquared:function(a){var b=this.x-a.x,a=this.y-a.y;return b*b+a*a},setLength:function(a){return this.normalize().multiplyScalar(a)},
  12. lerpSelf:function(a,b){this.x=this.x+(a.x-this.x)*b;this.y=this.y+(a.y-this.y)*b;return this},equals:function(a){return a.x===this.x&&a.y===this.y},isZero:function(){return this.lengthSq()<1.0E-4},clone:function(){return new THREE.Vector2(this.x,this.y)}};THREE.Vector3=function(a,b,c){this.x=a||0;this.y=b||0;this.z=c||0};
  13. THREE.Vector3.prototype={constructor:THREE.Vector3,set:function(a,b,c){this.x=a;this.y=b;this.z=c;return this},setX:function(a){this.x=a;return this},setY:function(a){this.y=a;return this},setZ:function(a){this.z=a;return this},copy:function(a){this.x=a.x;this.y=a.y;this.z=a.z;return this},add:function(a,b){this.x=a.x+b.x;this.y=a.y+b.y;this.z=a.z+b.z;return this},addSelf:function(a){this.x=this.x+a.x;this.y=this.y+a.y;this.z=this.z+a.z;return this},addScalar:function(a){this.x=this.x+a;this.y=this.y+
  14. a;this.z=this.z+a;return this},sub:function(a,b){this.x=a.x-b.x;this.y=a.y-b.y;this.z=a.z-b.z;return this},subSelf:function(a){this.x=this.x-a.x;this.y=this.y-a.y;this.z=this.z-a.z;return this},multiply:function(a,b){this.x=a.x*b.x;this.y=a.y*b.y;this.z=a.z*b.z;return this},multiplySelf:function(a){this.x=this.x*a.x;this.y=this.y*a.y;this.z=this.z*a.z;return this},multiplyScalar:function(a){this.x=this.x*a;this.y=this.y*a;this.z=this.z*a;return this},divideSelf:function(a){this.x=this.x/a.x;this.y=
  15. this.y/a.y;this.z=this.z/a.z;return this},divideScalar:function(a){if(a){this.x=this.x/a;this.y=this.y/a;this.z=this.z/a}else this.z=this.y=this.x=0;return this},negate:function(){return this.multiplyScalar(-1)},dot:function(a){return this.x*a.x+this.y*a.y+this.z*a.z},lengthSq:function(){return this.x*this.x+this.y*this.y+this.z*this.z},length:function(){return Math.sqrt(this.lengthSq())},lengthManhattan:function(){return Math.abs(this.x)+Math.abs(this.y)+Math.abs(this.z)},normalize:function(){return this.divideScalar(this.length())},
  16. setLength:function(a){return this.normalize().multiplyScalar(a)},lerpSelf:function(a,b){this.x=this.x+(a.x-this.x)*b;this.y=this.y+(a.y-this.y)*b;this.z=this.z+(a.z-this.z)*b;return this},cross:function(a,b){this.x=a.y*b.z-a.z*b.y;this.y=a.z*b.x-a.x*b.z;this.z=a.x*b.y-a.y*b.x;return this},crossSelf:function(a){var b=this.x,c=this.y,d=this.z;this.x=c*a.z-d*a.y;this.y=d*a.x-b*a.z;this.z=b*a.y-c*a.x;return this},distanceTo:function(a){return Math.sqrt(this.distanceToSquared(a))},distanceToSquared:function(a){return(new THREE.Vector3).sub(this,
  17. a).lengthSq()},getPositionFromMatrix:function(a){this.x=a.n14;this.y=a.n24;this.z=a.n34;return this},getRotationFromMatrix:function(a,b){var c=b?b.x:1,d=b?b.y:1,e=b?b.z:1,f=a.n11/c,g=a.n12/d,c=a.n21/c,d=a.n22/d,h=a.n23/e,j=a.n33/e;this.y=Math.asin(a.n13/e);e=Math.cos(this.y);if(Math.abs(e)>1.0E-5){this.x=Math.atan2(-h/e,j/e);this.z=Math.atan2(-g/e,f/e)}else{this.x=0;this.z=Math.atan2(c,d)}return this},getScaleFromMatrix:function(a){var b=this.set(a.n11,a.n21,a.n31).length(),c=this.set(a.n12,a.n22,
  18. a.n32).length(),a=this.set(a.n13,a.n23,a.n33).length();this.x=b;this.y=c;this.z=a},equals:function(a){return a.x===this.x&&a.y===this.y&&a.z===this.z},isZero:function(){return this.lengthSq()<1.0E-4},clone:function(){return new THREE.Vector3(this.x,this.y,this.z)}};THREE.Vector4=function(a,b,c,d){this.x=a||0;this.y=b||0;this.z=c||0;this.w=d!==void 0?d:1};
  19. THREE.Vector4.prototype={constructor:THREE.Vector4,set:function(a,b,c,d){this.x=a;this.y=b;this.z=c;this.w=d;return this},copy:function(a){this.x=a.x;this.y=a.y;this.z=a.z;this.w=a.w!==void 0?a.w:1;return this},add:function(a,b){this.x=a.x+b.x;this.y=a.y+b.y;this.z=a.z+b.z;this.w=a.w+b.w;return this},addSelf:function(a){this.x=this.x+a.x;this.y=this.y+a.y;this.z=this.z+a.z;this.w=this.w+a.w;return this},sub:function(a,b){this.x=a.x-b.x;this.y=a.y-b.y;this.z=a.z-b.z;this.w=a.w-b.w;return this},subSelf:function(a){this.x=
  20. this.x-a.x;this.y=this.y-a.y;this.z=this.z-a.z;this.w=this.w-a.w;return this},multiplyScalar:function(a){this.x=this.x*a;this.y=this.y*a;this.z=this.z*a;this.w=this.w*a;return this},divideScalar:function(a){if(a){this.x=this.x/a;this.y=this.y/a;this.z=this.z/a;this.w=this.w/a}else{this.z=this.y=this.x=0;this.w=1}return this},negate:function(){return this.multiplyScalar(-1)},dot:function(a){return this.x*a.x+this.y*a.y+this.z*a.z+this.w*a.w},lengthSq:function(){return this.dot(this)},length:function(){return Math.sqrt(this.lengthSq())},
  21. normalize:function(){return this.divideScalar(this.length())},setLength:function(a){return this.normalize().multiplyScalar(a)},lerpSelf:function(a,b){this.x=this.x+(a.x-this.x)*b;this.y=this.y+(a.y-this.y)*b;this.z=this.z+(a.z-this.z)*b;this.w=this.w+(a.w-this.w)*b;return this},clone:function(){return new THREE.Vector4(this.x,this.y,this.z,this.w)}};THREE.Frustum=function(){this.planes=[new THREE.Vector4,new THREE.Vector4,new THREE.Vector4,new THREE.Vector4,new THREE.Vector4,new THREE.Vector4]};
  22. THREE.Frustum.prototype.setFromMatrix=function(a){var b,c=this.planes;c[0].set(a.n41-a.n11,a.n42-a.n12,a.n43-a.n13,a.n44-a.n14);c[1].set(a.n41+a.n11,a.n42+a.n12,a.n43+a.n13,a.n44+a.n14);c[2].set(a.n41+a.n21,a.n42+a.n22,a.n43+a.n23,a.n44+a.n24);c[3].set(a.n41-a.n21,a.n42-a.n22,a.n43-a.n23,a.n44-a.n24);c[4].set(a.n41-a.n31,a.n42-a.n32,a.n43-a.n33,a.n44-a.n34);c[5].set(a.n41+a.n31,a.n42+a.n32,a.n43+a.n33,a.n44+a.n34);for(a=0;a<6;a++){b=c[a];b.divideScalar(Math.sqrt(b.x*b.x+b.y*b.y+b.z*b.z))}};
  23. THREE.Frustum.prototype.contains=function(a){for(var b=this.planes,c=a.matrixWorld,d=THREE.Frustum.__v1.set(c.getColumnX().length(),c.getColumnY().length(),c.getColumnZ().length()),d=-a.geometry.boundingSphere.radius*Math.max(d.x,Math.max(d.y,d.z)),e=0;e<6;e++){a=b[e].x*c.n14+b[e].y*c.n24+b[e].z*c.n34+b[e].w;if(a<=d)return false}return true};THREE.Frustum.__v1=new THREE.Vector3;
  24. THREE.Ray=function(a,b){function c(a,b,c){r.sub(c,a);u=r.dot(b);t=n.add(a,q.copy(b).multiplyScalar(u));return y=c.distanceTo(t)}function d(a,b,c,d){r.sub(d,b);n.sub(c,b);q.sub(a,b);s=r.dot(r);x=r.dot(n);D=r.dot(q);B=n.dot(n);w=n.dot(q);v=1/(s*B-x*x);C=(B*D-x*w)*v;K=(s*w-x*D)*v;return C>=0&&K>=0&&C+K<1}this.origin=a||new THREE.Vector3;this.direction=b||new THREE.Vector3;var e=1.0E-4;this.setPrecision=function(a){e=a};var f=new THREE.Vector3,g=new THREE.Vector3,h=new THREE.Vector3,j=new THREE.Vector3,
  25. k=new THREE.Vector3,l=new THREE.Vector3,p=new THREE.Vector3,m=new THREE.Vector3,o=new THREE.Vector3;this.intersectObject=function(a){var b,n=[];if(a instanceof THREE.Particle){var r=c(this.origin,this.direction,a.matrixWorld.getPosition());if(r>a.scale.x)return[];b={distance:r,point:a.position,face:null,object:a};n.push(b)}else if(a instanceof THREE.Mesh){var r=c(this.origin,this.direction,a.matrixWorld.getPosition()),q=THREE.Frustum.__v1.set(a.matrixWorld.getColumnX().length(),a.matrixWorld.getColumnY().length(),
  26. a.matrixWorld.getColumnZ().length());if(r>a.geometry.boundingSphere.radius*Math.max(q.x,Math.max(q.y,q.z)))return n;var s,i,u=a.geometry,t=u.vertices,H;a.matrixRotationWorld.extractRotation(a.matrixWorld);r=0;for(q=u.faces.length;r<q;r++){b=u.faces[r];k.copy(this.origin);l.copy(this.direction);H=a.matrixWorld;p=H.multiplyVector3(p.copy(b.centroid)).subSelf(k);m=a.matrixRotationWorld.multiplyVector3(m.copy(b.normal));s=l.dot(m);if(!(Math.abs(s)<e)){i=m.dot(p)/s;if(!(i<0)&&(a.doubleSided||(a.flipSided?
  27. s>0:s<0))){o.add(k,l.multiplyScalar(i));if(b instanceof THREE.Face3){f=H.multiplyVector3(f.copy(t[b.a].position));g=H.multiplyVector3(g.copy(t[b.b].position));h=H.multiplyVector3(h.copy(t[b.c].position));if(d(o,f,g,h)){b={distance:k.distanceTo(o),point:o.clone(),face:b,object:a};n.push(b)}}else if(b instanceof THREE.Face4){f=H.multiplyVector3(f.copy(t[b.a].position));g=H.multiplyVector3(g.copy(t[b.b].position));h=H.multiplyVector3(h.copy(t[b.c].position));j=H.multiplyVector3(j.copy(t[b.d].position));
  28. if(d(o,f,g,j)||d(o,g,h,j)){b={distance:k.distanceTo(o),point:o.clone(),face:b,object:a};n.push(b)}}}}}}return n};this.intersectObjects=function(a){for(var b=[],c=0,d=a.length;c<d;c++)Array.prototype.push.apply(b,this.intersectObject(a[c]));b.sort(function(a,b){return a.distance-b.distance});return b};var r=new THREE.Vector3,n=new THREE.Vector3,q=new THREE.Vector3,u,t,y,s,x,D,B,w,v,C,K};
  29. THREE.Rectangle=function(){function a(){f=d-b;g=e-c}var b,c,d,e,f,g,h=true;this.getX=function(){return b};this.getY=function(){return c};this.getWidth=function(){return f};this.getHeight=function(){return g};this.getLeft=function(){return b};this.getTop=function(){return c};this.getRight=function(){return d};this.getBottom=function(){return e};this.set=function(f,g,l,p){h=false;b=f;c=g;d=l;e=p;a()};this.addPoint=function(f,g){if(h){h=false;b=f;c=g;d=f;e=g}else{b=b<f?b:f;c=c<g?c:g;d=d>f?d:f;e=e>g?
  30. e:g}a()};this.add3Points=function(f,g,l,p,m,o){if(h){h=false;b=f<l?f<m?f:m:l<m?l:m;c=g<p?g<o?g:o:p<o?p:o;d=f>l?f>m?f:m:l>m?l:m;e=g>p?g>o?g:o:p>o?p:o}else{b=f<l?f<m?f<b?f:b:m<b?m:b:l<m?l<b?l:b:m<b?m:b;c=g<p?g<o?g<c?g:c:o<c?o:c:p<o?p<c?p:c:o<c?o:c;d=f>l?f>m?f>d?f:d:m>d?m:d:l>m?l>d?l:d:m>d?m:d;e=g>p?g>o?g>e?g:e:o>e?o:e:p>o?p>e?p:e:o>e?o:e}a()};this.addRectangle=function(f){if(h){h=false;b=f.getLeft();c=f.getTop();d=f.getRight();e=f.getBottom()}else{b=b<f.getLeft()?b:f.getLeft();c=c<f.getTop()?c:f.getTop();
  31. d=d>f.getRight()?d:f.getRight();e=e>f.getBottom()?e:f.getBottom()}a()};this.inflate=function(f){b=b-f;c=c-f;d=d+f;e=e+f;a()};this.minSelf=function(f){b=b>f.getLeft()?b:f.getLeft();c=c>f.getTop()?c:f.getTop();d=d<f.getRight()?d:f.getRight();e=e<f.getBottom()?e:f.getBottom();a()};this.intersects=function(a){return d<a.getLeft()||b>a.getRight()||e<a.getTop()||c>a.getBottom()?false:true};this.empty=function(){h=true;e=d=c=b=0;a()};this.isEmpty=function(){return h}};
  32. THREE.Math={clamp:function(a,b,c){return a<b?b:a>c?c:a},clampBottom:function(a,b){return a<b?b:a},mapLinear:function(a,b,c,d,e){return d+(a-b)*(e-d)/(c-b)},random16:function(){return(65280*Math.random()+255*Math.random())/65535},randInt:function(a,b){return a+Math.floor(Math.random()*(b-a+1))},randFloat:function(a,b){return a+Math.random()*(b-a)},randFloatSpread:function(a){return a*(0.5-Math.random())},sign:function(a){return a<0?-1:a>0?1:0}};THREE.Matrix3=function(){this.m=[]};
  33. THREE.Matrix3.prototype={constructor:THREE.Matrix3,getInverse:function(a){var b=a.n33*a.n22-a.n32*a.n23,c=-a.n33*a.n21+a.n31*a.n23,d=a.n32*a.n21-a.n31*a.n22,e=-a.n33*a.n12+a.n32*a.n13,f=a.n33*a.n11-a.n31*a.n13,g=-a.n32*a.n11+a.n31*a.n12,h=a.n23*a.n12-a.n22*a.n13,j=-a.n23*a.n11+a.n21*a.n13,k=a.n22*a.n11-a.n21*a.n12,a=a.n11*b+a.n21*e+a.n31*h;a===0&&console.warn("Matrix3.getInverse(): determinant == 0");var a=1/a,l=this.m;l[0]=a*b;l[1]=a*c;l[2]=a*d;l[3]=a*e;l[4]=a*f;l[5]=a*g;l[6]=a*h;l[7]=a*j;l[8]=a*
  34. k;return this},transposeIntoArray:function(a){var b=this.m;a[0]=b[0];a[1]=b[3];a[2]=b[6];a[3]=b[1];a[4]=b[4];a[5]=b[7];a[6]=b[2];a[7]=b[5];a[8]=b[8];return this}};THREE.Matrix4=function(a,b,c,d,e,f,g,h,j,k,l,p,m,o,r,n){this.set(a!==void 0?a:1,b||0,c||0,d||0,e||0,f!==void 0?f:1,g||0,h||0,j||0,k||0,l!==void 0?l:1,p||0,m||0,o||0,r||0,n!==void 0?n:1)};
  35. THREE.Matrix4.prototype={constructor:THREE.Matrix4,set:function(a,b,c,d,e,f,g,h,j,k,l,p,m,o,r,n){this.n11=a;this.n12=b;this.n13=c;this.n14=d;this.n21=e;this.n22=f;this.n23=g;this.n24=h;this.n31=j;this.n32=k;this.n33=l;this.n34=p;this.n41=m;this.n42=o;this.n43=r;this.n44=n;return this},identity:function(){this.set(1,0,0,0,0,1,0,0,0,0,1,0,0,0,0,1);return this},copy:function(a){this.set(a.n11,a.n12,a.n13,a.n14,a.n21,a.n22,a.n23,a.n24,a.n31,a.n32,a.n33,a.n34,a.n41,a.n42,a.n43,a.n44);return this},lookAt:function(a,
  36. b,c){var d=THREE.Matrix4.__v1,e=THREE.Matrix4.__v2,f=THREE.Matrix4.__v3;f.sub(a,b).normalize();if(f.length()===0)f.z=1;d.cross(c,f).normalize();if(d.length()===0){f.x=f.x+1.0E-4;d.cross(c,f).normalize()}e.cross(f,d);this.n11=d.x;this.n12=e.x;this.n13=f.x;this.n21=d.y;this.n22=e.y;this.n23=f.y;this.n31=d.z;this.n32=e.z;this.n33=f.z;return this},multiply:function(a,b){var c=a.n11,d=a.n12,e=a.n13,f=a.n14,g=a.n21,h=a.n22,j=a.n23,k=a.n24,l=a.n31,p=a.n32,m=a.n33,o=a.n34,r=a.n41,n=a.n42,q=a.n43,u=a.n44,
  37. t=b.n11,y=b.n12,s=b.n13,x=b.n14,D=b.n21,B=b.n22,w=b.n23,v=b.n24,C=b.n31,K=b.n32,L=b.n33,T=b.n34,P=b.n41,J=b.n42,N=b.n43,F=b.n44;this.n11=c*t+d*D+e*C+f*P;this.n12=c*y+d*B+e*K+f*J;this.n13=c*s+d*w+e*L+f*N;this.n14=c*x+d*v+e*T+f*F;this.n21=g*t+h*D+j*C+k*P;this.n22=g*y+h*B+j*K+k*J;this.n23=g*s+h*w+j*L+k*N;this.n24=g*x+h*v+j*T+k*F;this.n31=l*t+p*D+m*C+o*P;this.n32=l*y+p*B+m*K+o*J;this.n33=l*s+p*w+m*L+o*N;this.n34=l*x+p*v+m*T+o*F;this.n41=r*t+n*D+q*C+u*P;this.n42=r*y+n*B+q*K+u*J;this.n43=r*s+n*w+q*L+u*
  38. N;this.n44=r*x+n*v+q*T+u*F;return this},multiplySelf:function(a){return this.multiply(this,a)},multiplyToArray:function(a,b,c){this.multiply(a,b);c[0]=this.n11;c[1]=this.n21;c[2]=this.n31;c[3]=this.n41;c[4]=this.n12;c[5]=this.n22;c[6]=this.n32;c[7]=this.n42;c[8]=this.n13;c[9]=this.n23;c[10]=this.n33;c[11]=this.n43;c[12]=this.n14;c[13]=this.n24;c[14]=this.n34;c[15]=this.n44;return this},multiplyScalar:function(a){this.n11=this.n11*a;this.n12=this.n12*a;this.n13=this.n13*a;this.n14=this.n14*a;this.n21=
  39. this.n21*a;this.n22=this.n22*a;this.n23=this.n23*a;this.n24=this.n24*a;this.n31=this.n31*a;this.n32=this.n32*a;this.n33=this.n33*a;this.n34=this.n34*a;this.n41=this.n41*a;this.n42=this.n42*a;this.n43=this.n43*a;this.n44=this.n44*a;return this},multiplyVector3:function(a){var b=a.x,c=a.y,d=a.z,e=1/(this.n41*b+this.n42*c+this.n43*d+this.n44);a.x=(this.n11*b+this.n12*c+this.n13*d+this.n14)*e;a.y=(this.n21*b+this.n22*c+this.n23*d+this.n24)*e;a.z=(this.n31*b+this.n32*c+this.n33*d+this.n34)*e;return a},
  40. multiplyVector4:function(a){var b=a.x,c=a.y,d=a.z,e=a.w;a.x=this.n11*b+this.n12*c+this.n13*d+this.n14*e;a.y=this.n21*b+this.n22*c+this.n23*d+this.n24*e;a.z=this.n31*b+this.n32*c+this.n33*d+this.n34*e;a.w=this.n41*b+this.n42*c+this.n43*d+this.n44*e;return a},rotateAxis:function(a){var b=a.x,c=a.y,d=a.z;a.x=b*this.n11+c*this.n12+d*this.n13;a.y=b*this.n21+c*this.n22+d*this.n23;a.z=b*this.n31+c*this.n32+d*this.n33;a.normalize();return a},crossVector:function(a){var b=new THREE.Vector4;b.x=this.n11*a.x+
  41. this.n12*a.y+this.n13*a.z+this.n14*a.w;b.y=this.n21*a.x+this.n22*a.y+this.n23*a.z+this.n24*a.w;b.z=this.n31*a.x+this.n32*a.y+this.n33*a.z+this.n34*a.w;b.w=a.w?this.n41*a.x+this.n42*a.y+this.n43*a.z+this.n44*a.w:1;return b},determinant:function(){var a=this.n11,b=this.n12,c=this.n13,d=this.n14,e=this.n21,f=this.n22,g=this.n23,h=this.n24,j=this.n31,k=this.n32,l=this.n33,p=this.n34,m=this.n41,o=this.n42,r=this.n43,n=this.n44;return d*g*k*m-c*h*k*m-d*f*l*m+b*h*l*m+c*f*p*m-b*g*p*m-d*g*j*o+c*h*j*o+d*e*
  42. l*o-a*h*l*o-c*e*p*o+a*g*p*o+d*f*j*r-b*h*j*r-d*e*k*r+a*h*k*r+b*e*p*r-a*f*p*r-c*f*j*n+b*g*j*n+c*e*k*n-a*g*k*n-b*e*l*n+a*f*l*n},transpose:function(){var a;a=this.n21;this.n21=this.n12;this.n12=a;a=this.n31;this.n31=this.n13;this.n13=a;a=this.n32;this.n32=this.n23;this.n23=a;a=this.n41;this.n41=this.n14;this.n14=a;a=this.n42;this.n42=this.n24;this.n24=a;a=this.n43;this.n43=this.n34;this.n34=a;return this},flattenToArray:function(a){a[0]=this.n11;a[1]=this.n21;a[2]=this.n31;a[3]=this.n41;a[4]=this.n12;
  43. a[5]=this.n22;a[6]=this.n32;a[7]=this.n42;a[8]=this.n13;a[9]=this.n23;a[10]=this.n33;a[11]=this.n43;a[12]=this.n14;a[13]=this.n24;a[14]=this.n34;a[15]=this.n44;return a},flattenToArrayOffset:function(a,b){a[b]=this.n11;a[b+1]=this.n21;a[b+2]=this.n31;a[b+3]=this.n41;a[b+4]=this.n12;a[b+5]=this.n22;a[b+6]=this.n32;a[b+7]=this.n42;a[b+8]=this.n13;a[b+9]=this.n23;a[b+10]=this.n33;a[b+11]=this.n43;a[b+12]=this.n14;a[b+13]=this.n24;a[b+14]=this.n34;a[b+15]=this.n44;return a},getPosition:function(){return THREE.Matrix4.__v1.set(this.n14,
  44. this.n24,this.n34)},setPosition:function(a){this.n14=a.x;this.n24=a.y;this.n34=a.z;return this},getColumnX:function(){return THREE.Matrix4.__v1.set(this.n11,this.n21,this.n31)},getColumnY:function(){return THREE.Matrix4.__v1.set(this.n12,this.n22,this.n32)},getColumnZ:function(){return THREE.Matrix4.__v1.set(this.n13,this.n23,this.n33)},getInverse:function(a){var b=a.n11,c=a.n12,d=a.n13,e=a.n14,f=a.n21,g=a.n22,h=a.n23,j=a.n24,k=a.n31,l=a.n32,p=a.n33,m=a.n34,o=a.n41,r=a.n42,n=a.n43,q=a.n44;this.n11=
  45. h*m*r-j*p*r+j*l*n-g*m*n-h*l*q+g*p*q;this.n12=e*p*r-d*m*r-e*l*n+c*m*n+d*l*q-c*p*q;this.n13=d*j*r-e*h*r+e*g*n-c*j*n-d*g*q+c*h*q;this.n14=e*h*l-d*j*l-e*g*p+c*j*p+d*g*m-c*h*m;this.n21=j*p*o-h*m*o-j*k*n+f*m*n+h*k*q-f*p*q;this.n22=d*m*o-e*p*o+e*k*n-b*m*n-d*k*q+b*p*q;this.n23=e*h*o-d*j*o-e*f*n+b*j*n+d*f*q-b*h*q;this.n24=d*j*k-e*h*k+e*f*p-b*j*p-d*f*m+b*h*m;this.n31=g*m*o-j*l*o+j*k*r-f*m*r-g*k*q+f*l*q;this.n32=e*l*o-c*m*o-e*k*r+b*m*r+c*k*q-b*l*q;this.n33=c*j*o-e*g*o+e*f*r-b*j*r-c*f*q+b*g*q;this.n34=e*g*k-
  46. c*j*k-e*f*l+b*j*l+c*f*m-b*g*m;this.n41=h*l*o-g*p*o-h*k*r+f*p*r+g*k*n-f*l*n;this.n42=c*p*o-d*l*o+d*k*r-b*p*r-c*k*n+b*l*n;this.n43=d*g*o-c*h*o-d*f*r+b*h*r+c*f*n-b*g*n;this.n44=c*h*k-d*g*k+d*f*l-b*h*l-c*f*p+b*g*p;this.multiplyScalar(1/a.determinant());return this},setRotationFromEuler:function(a,b){var c=a.x,d=a.y,e=a.z,f=Math.cos(c),c=Math.sin(c),g=Math.cos(d),d=Math.sin(d),h=Math.cos(e),e=Math.sin(e);switch(b){case "YXZ":var j=g*h,k=g*e,l=d*h,p=d*e;this.n11=j+p*c;this.n12=l*c-k;this.n13=f*d;this.n21=
  47. f*e;this.n22=f*h;this.n23=-c;this.n31=k*c-l;this.n32=p+j*c;this.n33=f*g;break;case "ZXY":j=g*h;k=g*e;l=d*h;p=d*e;this.n11=j-p*c;this.n12=-f*e;this.n13=l+k*c;this.n21=k+l*c;this.n22=f*h;this.n23=p-j*c;this.n31=-f*d;this.n32=c;this.n33=f*g;break;case "ZYX":j=f*h;k=f*e;l=c*h;p=c*e;this.n11=g*h;this.n12=l*d-k;this.n13=j*d+p;this.n21=g*e;this.n22=p*d+j;this.n23=k*d-l;this.n31=-d;this.n32=c*g;this.n33=f*g;break;case "YZX":j=f*g;k=f*d;l=c*g;p=c*d;this.n11=g*h;this.n12=p-j*e;this.n13=l*e+k;this.n21=e;this.n22=
  48. f*h;this.n23=-c*h;this.n31=-d*h;this.n32=k*e+l;this.n33=j-p*e;break;case "XZY":j=f*g;k=f*d;l=c*g;p=c*d;this.n11=g*h;this.n12=-e;this.n13=d*h;this.n21=j*e+p;this.n22=f*h;this.n23=k*e-l;this.n31=l*e-k;this.n32=c*h;this.n33=p*e+j;break;default:j=f*h;k=f*e;l=c*h;p=c*e;this.n11=g*h;this.n12=-g*e;this.n13=d;this.n21=k+l*d;this.n22=j-p*d;this.n23=-c*g;this.n31=p-j*d;this.n32=l+k*d;this.n33=f*g}return this},setRotationFromQuaternion:function(a){var b=a.x,c=a.y,d=a.z,e=a.w,f=b+b,g=c+c,h=d+d,a=b*f,j=b*g,b=
  49. b*h,k=c*g,c=c*h,d=d*h,f=e*f,g=e*g,e=e*h;this.n11=1-(k+d);this.n12=j-e;this.n13=b+g;this.n21=j+e;this.n22=1-(a+d);this.n23=c-f;this.n31=b-g;this.n32=c+f;this.n33=1-(a+k);return this},compose:function(a,b,c){var d=THREE.Matrix4.__m1,e=THREE.Matrix4.__m2;d.identity();d.setRotationFromQuaternion(b);e.makeScale(c.x,c.y,c.z);this.multiply(d,e);this.n14=a.x;this.n24=a.y;this.n34=a.z;return this},decompose:function(a,b,c){var d=THREE.Matrix4.__v1,e=THREE.Matrix4.__v2,f=THREE.Matrix4.__v3;d.set(this.n11,this.n21,
  50. this.n31);e.set(this.n12,this.n22,this.n32);f.set(this.n13,this.n23,this.n33);a=a instanceof THREE.Vector3?a:new THREE.Vector3;b=b instanceof THREE.Quaternion?b:new THREE.Quaternion;c=c instanceof THREE.Vector3?c:new THREE.Vector3;c.x=d.length();c.y=e.length();c.z=f.length();a.x=this.n14;a.y=this.n24;a.z=this.n34;d=THREE.Matrix4.__m1;d.copy(this);d.n11=d.n11/c.x;d.n21=d.n21/c.x;d.n31=d.n31/c.x;d.n12=d.n12/c.y;d.n22=d.n22/c.y;d.n32=d.n32/c.y;d.n13=d.n13/c.z;d.n23=d.n23/c.z;d.n33=d.n33/c.z;b.setFromRotationMatrix(d);
  51. return[a,b,c]},extractPosition:function(a){this.n14=a.n14;this.n24=a.n24;this.n34=a.n34;return this},extractRotation:function(a){var b=THREE.Matrix4.__v1,c=1/b.set(a.n11,a.n21,a.n31).length(),d=1/b.set(a.n12,a.n22,a.n32).length(),b=1/b.set(a.n13,a.n23,a.n33).length();this.n11=a.n11*c;this.n21=a.n21*c;this.n31=a.n31*c;this.n12=a.n12*d;this.n22=a.n22*d;this.n32=a.n32*d;this.n13=a.n13*b;this.n23=a.n23*b;this.n33=a.n33*b;return this},translate:function(a){var b=a.x,c=a.y,a=a.z;this.n14=this.n11*b+this.n12*
  52. c+this.n13*a+this.n14;this.n24=this.n21*b+this.n22*c+this.n23*a+this.n24;this.n34=this.n31*b+this.n32*c+this.n33*a+this.n34;this.n44=this.n41*b+this.n42*c+this.n43*a+this.n44;return this},rotateX:function(a){var b=this.n12,c=this.n22,d=this.n32,e=this.n42,f=this.n13,g=this.n23,h=this.n33,j=this.n43,k=Math.cos(a),a=Math.sin(a);this.n12=k*b+a*f;this.n22=k*c+a*g;this.n32=k*d+a*h;this.n42=k*e+a*j;this.n13=k*f-a*b;this.n23=k*g-a*c;this.n33=k*h-a*d;this.n43=k*j-a*e;return this},rotateY:function(a){var b=
  53. this.n11,c=this.n21,d=this.n31,e=this.n41,f=this.n13,g=this.n23,h=this.n33,j=this.n43,k=Math.cos(a),a=Math.sin(a);this.n11=k*b-a*f;this.n21=k*c-a*g;this.n31=k*d-a*h;this.n41=k*e-a*j;this.n13=k*f+a*b;this.n23=k*g+a*c;this.n33=k*h+a*d;this.n43=k*j+a*e;return this},rotateZ:function(a){var b=this.n11,c=this.n21,d=this.n31,e=this.n41,f=this.n12,g=this.n22,h=this.n32,j=this.n42,k=Math.cos(a),a=Math.sin(a);this.n11=k*b+a*f;this.n21=k*c+a*g;this.n31=k*d+a*h;this.n41=k*e+a*j;this.n12=k*f-a*b;this.n22=k*g-
  54. a*c;this.n32=k*h-a*d;this.n42=k*j-a*e;return this},rotateByAxis:function(a,b){if(a.x===1&&a.y===0&&a.z===0)return this.rotateX(b);if(a.x===0&&a.y===1&&a.z===0)return this.rotateY(b);if(a.x===0&&a.y===0&&a.z===1)return this.rotateZ(b);var c=a.x,d=a.y,e=a.z,f=Math.sqrt(c*c+d*d+e*e),c=c/f,d=d/f,e=e/f,f=c*c,g=d*d,h=e*e,j=Math.cos(b),k=Math.sin(b),l=1-j,p=c*d*l,m=c*e*l,l=d*e*l,c=c*k,o=d*k,k=e*k,e=f+(1-f)*j,f=p+k,d=m-o,p=p-k,g=g+(1-g)*j,k=l+c,m=m+o,l=l-c,h=h+(1-h)*j,j=this.n11,c=this.n21,o=this.n31,r=this.n41,
  55. n=this.n12,q=this.n22,u=this.n32,t=this.n42,y=this.n13,s=this.n23,x=this.n33,D=this.n43;this.n11=e*j+f*n+d*y;this.n21=e*c+f*q+d*s;this.n31=e*o+f*u+d*x;this.n41=e*r+f*t+d*D;this.n12=p*j+g*n+k*y;this.n22=p*c+g*q+k*s;this.n32=p*o+g*u+k*x;this.n42=p*r+g*t+k*D;this.n13=m*j+l*n+h*y;this.n23=m*c+l*q+h*s;this.n33=m*o+l*u+h*x;this.n43=m*r+l*t+h*D;return this},scale:function(a){var b=a.x,c=a.y,a=a.z;this.n11=this.n11*b;this.n12=this.n12*c;this.n13=this.n13*a;this.n21=this.n21*b;this.n22=this.n22*c;this.n23=
  56. this.n23*a;this.n31=this.n31*b;this.n32=this.n32*c;this.n33=this.n33*a;this.n41=this.n41*b;this.n42=this.n42*c;this.n43=this.n43*a;return this},makeTranslation:function(a,b,c){this.set(1,0,0,a,0,1,0,b,0,0,1,c,0,0,0,1);return this},makeRotationX:function(a){var b=Math.cos(a),a=Math.sin(a);this.set(1,0,0,0,0,b,-a,0,0,a,b,0,0,0,0,1);return this},makeRotationY:function(a){var b=Math.cos(a),a=Math.sin(a);this.set(b,0,a,0,0,1,0,0,-a,0,b,0,0,0,0,1);return this},makeRotationZ:function(a){var b=Math.cos(a),
  57. a=Math.sin(a);this.set(b,-a,0,0,a,b,0,0,0,0,1,0,0,0,0,1);return this},makeRotationAxis:function(a,b){var c=Math.cos(b),d=Math.sin(b),e=1-c,f=a.x,g=a.y,h=a.z,j=e*f,k=e*g;this.set(j*f+c,j*g-d*h,j*h+d*g,0,j*g+d*h,k*g+c,k*h-d*f,0,j*h-d*g,k*h+d*f,e*h*h+c,0,0,0,0,1);return this},makeScale:function(a,b,c){this.set(a,0,0,0,0,b,0,0,0,0,c,0,0,0,0,1);return this},makeFrustum:function(a,b,c,d,e,f){this.n11=2*e/(b-a);this.n12=0;this.n13=(b+a)/(b-a);this.n21=this.n14=0;this.n22=2*e/(d-c);this.n23=(d+c)/(d-c);this.n32=
  58. this.n31=this.n24=0;this.n33=-(f+e)/(f-e);this.n34=-2*f*e/(f-e);this.n42=this.n41=0;this.n43=-1;this.n44=0;return this},makePerspective:function(a,b,c,d){var a=c*Math.tan(a*Math.PI/360),e=-a;return this.makeFrustum(e*b,a*b,e,a,c,d)},makeOrthographic:function(a,b,c,d,e,f){var g=b-a,h=c-d,j=f-e;this.n11=2/g;this.n13=this.n12=0;this.n14=-((b+a)/g);this.n21=0;this.n22=2/h;this.n23=0;this.n24=-((c+d)/h);this.n32=this.n31=0;this.n33=-2/j;this.n34=-((f+e)/j);this.n43=this.n42=this.n41=0;this.n44=1;return this},
  59. clone:function(){return new THREE.Matrix4(this.n11,this.n12,this.n13,this.n14,this.n21,this.n22,this.n23,this.n24,this.n31,this.n32,this.n33,this.n34,this.n41,this.n42,this.n43,this.n44)}};THREE.Matrix4.__v1=new THREE.Vector3;THREE.Matrix4.__v2=new THREE.Vector3;THREE.Matrix4.__v3=new THREE.Vector3;THREE.Matrix4.__m1=new THREE.Matrix4;THREE.Matrix4.__m2=new THREE.Matrix4;
  60. THREE.Object3D=function(){this.id=THREE.Object3DCount++;this.name="";this.parent=void 0;this.children=[];this.up=new THREE.Vector3(0,1,0);this.position=new THREE.Vector3;this.rotation=new THREE.Vector3;this.eulerOrder="XYZ";this.scale=new THREE.Vector3(1,1,1);this.flipSided=this.doubleSided=false;this.renderDepth=null;this.rotationAutoUpdate=true;this.matrix=new THREE.Matrix4;this.matrixWorld=new THREE.Matrix4;this.matrixRotationWorld=new THREE.Matrix4;this.matrixWorldNeedsUpdate=this.matrixAutoUpdate=
  61. true;this.quaternion=new THREE.Quaternion;this.useQuaternion=false;this.boundRadius=0;this.boundRadiusScale=1;this.visible=true;this.receiveShadow=this.castShadow=false;this.frustumCulled=true;this._vector=new THREE.Vector3};
  62. THREE.Object3D.prototype={constructor:THREE.Object3D,applyMatrix:function(a){this.matrix.multiply(a,this.matrix);this.scale.getScaleFromMatrix(this.matrix);this.rotation.getRotationFromMatrix(this.matrix,this.scale);this.position.getPositionFromMatrix(this.matrix)},translate:function(a,b){this.matrix.rotateAxis(b);this.position.addSelf(b.multiplyScalar(a))},translateX:function(a){this.translate(a,this._vector.set(1,0,0))},translateY:function(a){this.translate(a,this._vector.set(0,1,0))},translateZ:function(a){this.translate(a,
  63. this._vector.set(0,0,1))},lookAt:function(a){this.matrix.lookAt(a,this.position,this.up);this.rotationAutoUpdate&&this.rotation.getRotationFromMatrix(this.matrix)},add:function(a){if(a===this)console.warn("THREE.Object3D.add: An object can't be added as a child of itself.");else if(a instanceof THREE.Object3D){a.parent!==void 0&&a.parent.remove(a);a.parent=this;this.children.push(a);for(var b=this;b.parent!==void 0;)b=b.parent;b!==void 0&&b instanceof THREE.Scene&&b.__addObject(a)}},remove:function(a){var b=
  64. this.children.indexOf(a);if(b!==-1){a.parent=void 0;this.children.splice(b,1);for(b=this;b.parent!==void 0;)b=b.parent;b!==void 0&&b instanceof THREE.Scene&&b.__removeObject(a)}},getChildByName:function(a,b){var c,d,e;c=0;for(d=this.children.length;c<d;c++){e=this.children[c];if(e.name===a)return e;if(b){e=e.getChildByName(a,b);if(e!==void 0)return e}}},updateMatrix:function(){this.matrix.setPosition(this.position);this.useQuaternion?this.matrix.setRotationFromQuaternion(this.quaternion):this.matrix.setRotationFromEuler(this.rotation,
  65. this.eulerOrder);if(this.scale.x!==1||this.scale.y!==1||this.scale.z!==1){this.matrix.scale(this.scale);this.boundRadiusScale=Math.max(this.scale.x,Math.max(this.scale.y,this.scale.z))}this.matrixWorldNeedsUpdate=true},updateMatrixWorld:function(a){this.matrixAutoUpdate&&this.updateMatrix();if(this.matrixWorldNeedsUpdate||a){this.parent?this.matrixWorld.multiply(this.parent.matrixWorld,this.matrix):this.matrixWorld.copy(this.matrix);this.matrixWorldNeedsUpdate=false;a=true}for(var b=0,c=this.children.length;b<
  66. c;b++)this.children[b].updateMatrixWorld(a)}};THREE.Object3DCount=0;
  67. THREE.Projector=function(){function a(){var a=g[f]=g[f]||new THREE.RenderableObject;f++;return a}function b(){var a=k[j]=k[j]||new THREE.RenderableVertex;j++;return a}function c(a,b){return b.z-a.z}function d(a,b){var c=0,d=1,e=a.z+a.w,f=b.z+b.w,g=-a.z+a.w,h=-b.z+b.w;if(e>=0&&f>=0&&g>=0&&h>=0)return true;if(e<0&&f<0||g<0&&h<0)return false;e<0?c=Math.max(c,e/(e-f)):f<0&&(d=Math.min(d,e/(e-f)));g<0?c=Math.max(c,g/(g-h)):h<0&&(d=Math.min(d,g/(g-h)));if(d<c)return false;a.lerpSelf(b,c);b.lerpSelf(a,1-
  68. d);return true}var e,f,g=[],h,j,k=[],l,p,m=[],o,r=[],n,q,u=[],t,y,s=[],x={objects:[],sprites:[],lights:[],elements:[]},D=new THREE.Vector3,B=new THREE.Vector4,w=new THREE.Matrix4,v=new THREE.Matrix4,C=new THREE.Frustum,K=new THREE.Vector4,L=new THREE.Vector4;this.projectVector=function(a,b){b.matrixWorldInverse.getInverse(b.matrixWorld);w.multiply(b.projectionMatrix,b.matrixWorldInverse);w.multiplyVector3(a);return a};this.unprojectVector=function(a,b){b.projectionMatrixInverse.getInverse(b.projectionMatrix);
  69. w.multiply(b.matrixWorld,b.projectionMatrixInverse);w.multiplyVector3(a);return a};this.pickingRay=function(a,b){var c;a.z=-1;c=new THREE.Vector3(a.x,a.y,1);this.unprojectVector(a,b);this.unprojectVector(c,b);c.subSelf(a).normalize();return new THREE.Ray(a,c)};this.projectGraph=function(b,d){f=0;x.objects.length=0;x.sprites.length=0;x.lights.length=0;var g=function(b){if(b.visible!==false){if((b instanceof THREE.Mesh||b instanceof THREE.Line)&&(b.frustumCulled===false||C.contains(b))){D.copy(b.matrixWorld.getPosition());
  70. w.multiplyVector3(D);e=a();e.object=b;e.z=D.z;x.objects.push(e)}else if(b instanceof THREE.Sprite||b instanceof THREE.Particle){D.copy(b.matrixWorld.getPosition());w.multiplyVector3(D);e=a();e.object=b;e.z=D.z;x.sprites.push(e)}else b instanceof THREE.Light&&x.lights.push(b);for(var c=0,d=b.children.length;c<d;c++)g(b.children[c])}};g(b);d&&x.objects.sort(c);return x};this.projectScene=function(a,e,f){var g=e.near,F=e.far,i=false,D,E,H,W,G,ha,fa,la,R,$,ba,aa,ea,Na,wa;y=q=o=p=0;x.elements.length=0;
  71. if(e.parent===void 0){console.warn("DEPRECATED: Camera hasn't been added to a Scene. Adding it...");a.add(e)}a.updateMatrixWorld();e.matrixWorldInverse.getInverse(e.matrixWorld);w.multiply(e.projectionMatrix,e.matrixWorldInverse);C.setFromMatrix(w);x=this.projectGraph(a,false);a=0;for(D=x.objects.length;a<D;a++){R=x.objects[a].object;$=R.matrixWorld;j=0;if(R instanceof THREE.Mesh){ba=R.geometry;aa=R.geometry.materials;W=ba.vertices;ea=ba.faces;Na=ba.faceVertexUvs;ba=R.matrixRotationWorld.extractRotation($);
  72. E=0;for(H=W.length;E<H;E++){h=b();h.positionWorld.copy(W[E].position);$.multiplyVector3(h.positionWorld);h.positionScreen.copy(h.positionWorld);w.multiplyVector4(h.positionScreen);h.positionScreen.x=h.positionScreen.x/h.positionScreen.w;h.positionScreen.y=h.positionScreen.y/h.positionScreen.w;h.visible=h.positionScreen.z>g&&h.positionScreen.z<F}W=0;for(E=ea.length;W<E;W++){H=ea[W];if(H instanceof THREE.Face3){G=k[H.a];ha=k[H.b];fa=k[H.c];if(G.visible&&ha.visible&&fa.visible){i=(fa.positionScreen.x-
  73. G.positionScreen.x)*(ha.positionScreen.y-G.positionScreen.y)-(fa.positionScreen.y-G.positionScreen.y)*(ha.positionScreen.x-G.positionScreen.x)<0;if(R.doubleSided||i!=R.flipSided){la=m[p]=m[p]||new THREE.RenderableFace3;p++;l=la;l.v1.copy(G);l.v2.copy(ha);l.v3.copy(fa)}else continue}else continue}else if(H instanceof THREE.Face4){G=k[H.a];ha=k[H.b];fa=k[H.c];la=k[H.d];if(G.visible&&ha.visible&&fa.visible&&la.visible){i=(la.positionScreen.x-G.positionScreen.x)*(ha.positionScreen.y-G.positionScreen.y)-
  74. (la.positionScreen.y-G.positionScreen.y)*(ha.positionScreen.x-G.positionScreen.x)<0||(ha.positionScreen.x-fa.positionScreen.x)*(la.positionScreen.y-fa.positionScreen.y)-(ha.positionScreen.y-fa.positionScreen.y)*(la.positionScreen.x-fa.positionScreen.x)<0;if(R.doubleSided||i!=R.flipSided){wa=r[o]=r[o]||new THREE.RenderableFace4;o++;l=wa;l.v1.copy(G);l.v2.copy(ha);l.v3.copy(fa);l.v4.copy(la)}else continue}else continue}l.normalWorld.copy(H.normal);!i&&(R.flipSided||R.doubleSided)&&l.normalWorld.negate();
  75. ba.multiplyVector3(l.normalWorld);l.centroidWorld.copy(H.centroid);$.multiplyVector3(l.centroidWorld);l.centroidScreen.copy(l.centroidWorld);w.multiplyVector3(l.centroidScreen);fa=H.vertexNormals;G=0;for(ha=fa.length;G<ha;G++){la=l.vertexNormalsWorld[G];la.copy(fa[G]);!i&&(R.flipSided||R.doubleSided)&&la.negate();ba.multiplyVector3(la)}G=0;for(ha=Na.length;G<ha;G++)if(wa=Na[G][W]){fa=0;for(la=wa.length;fa<la;fa++)l.uvs[G][fa]=wa[fa]}l.material=R.material;l.faceMaterial=H.materialIndex!==null?aa[H.materialIndex]:
  76. null;l.z=l.centroidScreen.z;x.elements.push(l)}}else if(R instanceof THREE.Line){v.multiply(w,$);W=R.geometry.vertices;G=b();G.positionScreen.copy(W[0].position);v.multiplyVector4(G.positionScreen);$=R.type===THREE.LinePieces?2:1;E=1;for(H=W.length;E<H;E++){G=b();G.positionScreen.copy(W[E].position);v.multiplyVector4(G.positionScreen);if(!((E+1)%$>0)){ha=k[j-2];K.copy(G.positionScreen);L.copy(ha.positionScreen);if(d(K,L)){K.multiplyScalar(1/K.w);L.multiplyScalar(1/L.w);aa=u[q]=u[q]||new THREE.RenderableLine;
  77. q++;n=aa;n.v1.positionScreen.copy(K);n.v2.positionScreen.copy(L);n.z=Math.max(K.z,L.z);n.material=R.material;x.elements.push(n)}}}}}a=0;for(D=x.sprites.length;a<D;a++){R=x.sprites[a].object;$=R.matrixWorld;if(R instanceof THREE.Particle){B.set($.n14,$.n24,$.n34,1);w.multiplyVector4(B);B.z=B.z/B.w;if(B.z>0&&B.z<1){g=s[y]=s[y]||new THREE.RenderableParticle;y++;t=g;t.x=B.x/B.w;t.y=B.y/B.w;t.z=B.z;t.rotation=R.rotation.z;t.scale.x=R.scale.x*Math.abs(t.x-(B.x+e.projectionMatrix.n11)/(B.w+e.projectionMatrix.n14));
  78. t.scale.y=R.scale.y*Math.abs(t.y-(B.y+e.projectionMatrix.n22)/(B.w+e.projectionMatrix.n24));t.material=R.material;x.elements.push(t)}}}f&&x.elements.sort(c);return x}};THREE.Quaternion=function(a,b,c,d){this.x=a||0;this.y=b||0;this.z=c||0;this.w=d!==void 0?d:1};
  79. THREE.Quaternion.prototype={constructor:THREE.Quaternion,set:function(a,b,c,d){this.x=a;this.y=b;this.z=c;this.w=d;return this},copy:function(a){this.x=a.x;this.y=a.y;this.z=a.z;this.w=a.w;return this},setFromEuler:function(a){var b=Math.PI/360,c=a.x*b,d=a.y*b,e=a.z*b,a=Math.cos(d),d=Math.sin(d),b=Math.cos(-e),e=Math.sin(-e),f=Math.cos(c),c=Math.sin(c),g=a*b,h=d*e;this.w=g*f-h*c;this.x=g*c+h*f;this.y=d*b*f+a*e*c;this.z=a*e*f-d*b*c;return this},setFromAxisAngle:function(a,b){var c=b/2,d=Math.sin(c);
  80. this.x=a.x*d;this.y=a.y*d;this.z=a.z*d;this.w=Math.cos(c);return this},setFromRotationMatrix:function(a){var b=Math.pow(a.determinant(),1/3);this.w=Math.sqrt(Math.max(0,b+a.n11+a.n22+a.n33))/2;this.x=Math.sqrt(Math.max(0,b+a.n11-a.n22-a.n33))/2;this.y=Math.sqrt(Math.max(0,b-a.n11+a.n22-a.n33))/2;this.z=Math.sqrt(Math.max(0,b-a.n11-a.n22+a.n33))/2;this.x=a.n32-a.n23<0?-Math.abs(this.x):Math.abs(this.x);this.y=a.n13-a.n31<0?-Math.abs(this.y):Math.abs(this.y);this.z=a.n21-a.n12<0?-Math.abs(this.z):Math.abs(this.z);
  81. this.normalize();return this},calculateW:function(){this.w=-Math.sqrt(Math.abs(1-this.x*this.x-this.y*this.y-this.z*this.z));return this},inverse:function(){this.x=this.x*-1;this.y=this.y*-1;this.z=this.z*-1;return this},length:function(){return Math.sqrt(this.x*this.x+this.y*this.y+this.z*this.z+this.w*this.w)},normalize:function(){var a=Math.sqrt(this.x*this.x+this.y*this.y+this.z*this.z+this.w*this.w);if(a===0)this.w=this.z=this.y=this.x=0;else{a=1/a;this.x=this.x*a;this.y=this.y*a;this.z=this.z*
  82. a;this.w=this.w*a}return this},multiply:function(a,b){this.x=a.x*b.w+a.y*b.z-a.z*b.y+a.w*b.x;this.y=-a.x*b.z+a.y*b.w+a.z*b.x+a.w*b.y;this.z=a.x*b.y-a.y*b.x+a.z*b.w+a.w*b.z;this.w=-a.x*b.x-a.y*b.y-a.z*b.z+a.w*b.w;return this},multiplySelf:function(a){var b=this.x,c=this.y,d=this.z,e=this.w,f=a.x,g=a.y,h=a.z,a=a.w;this.x=b*a+e*f+c*h-d*g;this.y=c*a+e*g+d*f-b*h;this.z=d*a+e*h+b*g-c*f;this.w=e*a-b*f-c*g-d*h;return this},multiplyVector3:function(a,b){b||(b=a);var c=a.x,d=a.y,e=a.z,f=this.x,g=this.y,h=this.z,
  83. j=this.w,k=j*c+g*e-h*d,l=j*d+h*c-f*e,p=j*e+f*d-g*c,c=-f*c-g*d-h*e;b.x=k*j+c*-f+l*-h-p*-g;b.y=l*j+c*-g+p*-f-k*-h;b.z=p*j+c*-h+k*-g-l*-f;return b},clone:function(){return new THREE.Quaternion(this.x,this.y,this.z,this.w)}};
  84. THREE.Quaternion.slerp=function(a,b,c,d){var e=a.w*b.w+a.x*b.x+a.y*b.y+a.z*b.z;if(e<0){c.w=-b.w;c.x=-b.x;c.y=-b.y;c.z=-b.z;e=-e}else c.copy(b);if(Math.abs(e)>=1){c.w=a.w;c.x=a.x;c.y=a.y;c.z=a.z;return c}var f=Math.acos(e),e=Math.sqrt(1-e*e);if(Math.abs(e)<0.001){c.w=0.5*(a.w+b.w);c.x=0.5*(a.x+b.x);c.y=0.5*(a.y+b.y);c.z=0.5*(a.z+b.z);return c}b=Math.sin((1-d)*f)/e;d=Math.sin(d*f)/e;c.w=a.w*b+c.w*d;c.x=a.x*b+c.x*d;c.y=a.y*b+c.y*d;c.z=a.z*b+c.z*d;return c};THREE.Vertex=function(a){this.position=a||new THREE.Vector3};
  85. THREE.Vertex.prototype={constructor:THREE.Vertex,clone:function(){return new THREE.Vertex(this.position.clone())}};THREE.Face3=function(a,b,c,d,e,f){this.a=a;this.b=b;this.c=c;this.normal=d instanceof THREE.Vector3?d:new THREE.Vector3;this.vertexNormals=d instanceof Array?d:[];this.color=e instanceof THREE.Color?e:new THREE.Color;this.vertexColors=e instanceof Array?e:[];this.vertexTangents=[];this.materialIndex=f;this.centroid=new THREE.Vector3};
  86. THREE.Face3.prototype={constructor:THREE.Face3,clone:function(){var a=new THREE.Face3(this.a,this.b,this.c);a.normal.copy(this.normal);a.color.copy(this.color);a.centroid.copy(this.centroid);a.materialIndex=this.materialIndex;var b,c;b=0;for(c=this.vertexNormals.length;b<c;b++)a.vertexNormals[b]=this.vertexNormals[b].clone();b=0;for(c=this.vertexColors.length;b<c;b++)a.vertexColors[b]=this.vertexColors[b].clone();b=0;for(c=this.vertexTangents.length;b<c;b++)a.vertexTangents[b]=this.vertexTangents[b].clone();
  87. return a}};THREE.Face4=function(a,b,c,d,e,f,g){this.a=a;this.b=b;this.c=c;this.d=d;this.normal=e instanceof THREE.Vector3?e:new THREE.Vector3;this.vertexNormals=e instanceof Array?e:[];this.color=f instanceof THREE.Color?f:new THREE.Color;this.vertexColors=f instanceof Array?f:[];this.vertexTangents=[];this.materialIndex=g;this.centroid=new THREE.Vector3};
  88. THREE.Face4.prototype={constructor:THREE.Face4,clone:function(){var a=new THREE.Face4(this.a,this.b,this.c,this.d);a.normal.copy(this.normal);a.color.copy(this.color);a.centroid.copy(this.centroid);a.materialIndex=this.materialIndex;var b,c;b=0;for(c=this.vertexNormals.length;b<c;b++)a.vertexNormals[b]=this.vertexNormals[b].clone();b=0;for(c=this.vertexColors.length;b<c;b++)a.vertexColors[b]=this.vertexColors[b].clone();b=0;for(c=this.vertexTangents.length;b<c;b++)a.vertexTangents[b]=this.vertexTangents[b].clone();
  89. return a}};THREE.UV=function(a,b){this.u=a||0;this.v=b||0};THREE.UV.prototype={constructor:THREE.UV,set:function(a,b){this.u=a;this.v=b;return this},copy:function(a){this.u=a.u;this.v=a.v;return this},lerpSelf:function(a,b){this.u=this.u+(a.u-this.u)*b;this.v=this.v+(a.v-this.v)*b;return this},clone:function(){return new THREE.UV(this.u,this.v)}};
  90. THREE.Geometry=function(){this.id=THREE.GeometryCount++;this.vertices=[];this.colors=[];this.materials=[];this.faces=[];this.faceUvs=[[]];this.faceVertexUvs=[[]];this.morphTargets=[];this.morphColors=[];this.morphNormals=[];this.skinWeights=[];this.skinIndices=[];this.boundingSphere=this.boundingBox=null;this.dynamic=this.hasTangents=false};
  91. THREE.Geometry.prototype={constructor:THREE.Geometry,applyMatrix:function(a){var b=new THREE.Matrix4;b.extractRotation(a);for(var c=0,d=this.vertices.length;c<d;c++)a.multiplyVector3(this.vertices[c].position);c=0;for(d=this.faces.length;c<d;c++){var e=this.faces[c];b.multiplyVector3(e.normal);for(var f=0,g=e.vertexNormals.length;f<g;f++)b.multiplyVector3(e.vertexNormals[f]);a.multiplyVector3(e.centroid)}},computeCentroids:function(){var a,b,c;a=0;for(b=this.faces.length;a<b;a++){c=this.faces[a];
  92. c.centroid.set(0,0,0);if(c instanceof THREE.Face3){c.centroid.addSelf(this.vertices[c.a].position);c.centroid.addSelf(this.vertices[c.b].position);c.centroid.addSelf(this.vertices[c.c].position);c.centroid.divideScalar(3)}else if(c instanceof THREE.Face4){c.centroid.addSelf(this.vertices[c.a].position);c.centroid.addSelf(this.vertices[c.b].position);c.centroid.addSelf(this.vertices[c.c].position);c.centroid.addSelf(this.vertices[c.d].position);c.centroid.divideScalar(4)}}},computeFaceNormals:function(){var a,
  93. b,c,d,e,f,g=new THREE.Vector3,h=new THREE.Vector3;a=0;for(b=this.faces.length;a<b;a++){c=this.faces[a];d=this.vertices[c.a];e=this.vertices[c.b];f=this.vertices[c.c];g.sub(f.position,e.position);h.sub(d.position,e.position);g.crossSelf(h);g.isZero()||g.normalize();c.normal.copy(g)}},computeVertexNormals:function(){var a,b,c,d;if(this.__tmpVertices===void 0){d=this.__tmpVertices=Array(this.vertices.length);a=0;for(b=this.vertices.length;a<b;a++)d[a]=new THREE.Vector3;a=0;for(b=this.faces.length;a<
  94. b;a++){c=this.faces[a];if(c instanceof THREE.Face3)c.vertexNormals=[new THREE.Vector3,new THREE.Vector3,new THREE.Vector3];else if(c instanceof THREE.Face4)c.vertexNormals=[new THREE.Vector3,new THREE.Vector3,new THREE.Vector3,new THREE.Vector3]}}else{d=this.__tmpVertices;a=0;for(b=this.vertices.length;a<b;a++)d[a].set(0,0,0)}a=0;for(b=this.faces.length;a<b;a++){c=this.faces[a];if(c instanceof THREE.Face3){d[c.a].addSelf(c.normal);d[c.b].addSelf(c.normal);d[c.c].addSelf(c.normal)}else if(c instanceof
  95. THREE.Face4){d[c.a].addSelf(c.normal);d[c.b].addSelf(c.normal);d[c.c].addSelf(c.normal);d[c.d].addSelf(c.normal)}}a=0;for(b=this.vertices.length;a<b;a++)d[a].normalize();a=0;for(b=this.faces.length;a<b;a++){c=this.faces[a];if(c instanceof THREE.Face3){c.vertexNormals[0].copy(d[c.a]);c.vertexNormals[1].copy(d[c.b]);c.vertexNormals[2].copy(d[c.c])}else if(c instanceof THREE.Face4){c.vertexNormals[0].copy(d[c.a]);c.vertexNormals[1].copy(d[c.b]);c.vertexNormals[2].copy(d[c.c]);c.vertexNormals[3].copy(d[c.d])}}},
  96. computeMorphNormals:function(){var a,b,c,d,e;c=0;for(d=this.faces.length;c<d;c++){e=this.faces[c];e.__originalFaceNormal?e.__originalFaceNormal.copy(e.normal):e.__originalFaceNormal=e.normal.clone();if(!e.__originalVertexNormals)e.__originalVertexNormals=[];a=0;for(b=e.vertexNormals.length;a<b;a++)e.__originalVertexNormals[a]?e.__originalVertexNormals[a].copy(e.vertexNormals[a]):e.__originalVertexNormals[a]=e.vertexNormals[a].clone()}var f=new THREE.Geometry;f.faces=this.faces;a=0;for(b=this.morphTargets.length;a<
  97. b;a++){if(!this.morphNormals[a]){this.morphNormals[a]={};this.morphNormals[a].faceNormals=[];this.morphNormals[a].vertexNormals=[];var g=this.morphNormals[a].faceNormals,h=this.morphNormals[a].vertexNormals,j,k;c=0;for(d=this.faces.length;c<d;c++){e=this.faces[c];j=new THREE.Vector3;k=e instanceof THREE.Face3?{a:new THREE.Vector3,b:new THREE.Vector3,c:new THREE.Vector3}:{a:new THREE.Vector3,b:new THREE.Vector3,c:new THREE.Vector3,d:new THREE.Vector3};g.push(j);h.push(k)}}g=this.morphNormals[a];f.vertices=
  98. this.morphTargets[a].vertices;f.computeFaceNormals();f.computeVertexNormals();c=0;for(d=this.faces.length;c<d;c++){e=this.faces[c];j=g.faceNormals[c];k=g.vertexNormals[c];j.copy(e.normal);if(e instanceof THREE.Face3){k.a.copy(e.vertexNormals[0]);k.b.copy(e.vertexNormals[1]);k.c.copy(e.vertexNormals[2])}else{k.a.copy(e.vertexNormals[0]);k.b.copy(e.vertexNormals[1]);k.c.copy(e.vertexNormals[2]);k.d.copy(e.vertexNormals[3])}}}c=0;for(d=this.faces.length;c<d;c++){e=this.faces[c];e.normal=e.__originalFaceNormal;
  99. e.vertexNormals=e.__originalVertexNormals}},computeTangents:function(){function a(a,b,c,d,e,f,G){h=a.vertices[b].position;j=a.vertices[c].position;k=a.vertices[d].position;l=g[e];p=g[f];m=g[G];o=j.x-h.x;r=k.x-h.x;n=j.y-h.y;q=k.y-h.y;u=j.z-h.z;t=k.z-h.z;y=p.u-l.u;s=m.u-l.u;x=p.v-l.v;D=m.v-l.v;B=1/(y*D-s*x);K.set((D*o-x*r)*B,(D*n-x*q)*B,(D*u-x*t)*B);L.set((y*r-s*o)*B,(y*q-s*n)*B,(y*t-s*u)*B);v[b].addSelf(K);v[c].addSelf(K);v[d].addSelf(K);C[b].addSelf(L);C[c].addSelf(L);C[d].addSelf(L)}var b,c,d,e,
  100. f,g,h,j,k,l,p,m,o,r,n,q,u,t,y,s,x,D,B,w,v=[],C=[],K=new THREE.Vector3,L=new THREE.Vector3,T=new THREE.Vector3,P=new THREE.Vector3,J=new THREE.Vector3;b=0;for(c=this.vertices.length;b<c;b++){v[b]=new THREE.Vector3;C[b]=new THREE.Vector3}b=0;for(c=this.faces.length;b<c;b++){f=this.faces[b];g=this.faceVertexUvs[0][b];if(f instanceof THREE.Face3)a(this,f.a,f.b,f.c,0,1,2);else if(f instanceof THREE.Face4){a(this,f.a,f.b,f.d,0,1,3);a(this,f.b,f.c,f.d,1,2,3)}}var N=["a","b","c","d"];b=0;for(c=this.faces.length;b<
  101. c;b++){f=this.faces[b];for(d=0;d<f.vertexNormals.length;d++){J.copy(f.vertexNormals[d]);e=f[N[d]];w=v[e];T.copy(w);T.subSelf(J.multiplyScalar(J.dot(w))).normalize();P.cross(f.vertexNormals[d],w);e=P.dot(C[e]);e=e<0?-1:1;f.vertexTangents[d]=new THREE.Vector4(T.x,T.y,T.z,e)}}this.hasTangents=true},computeBoundingBox:function(){if(!this.boundingBox)this.boundingBox={min:new THREE.Vector3,max:new THREE.Vector3};if(this.vertices.length>0){var a;a=this.vertices[0].position;this.boundingBox.min.copy(a);
  102. this.boundingBox.max.copy(a);for(var b=this.boundingBox.min,c=this.boundingBox.max,d=1,e=this.vertices.length;d<e;d++){a=this.vertices[d].position;if(a.x<b.x)b.x=a.x;else if(a.x>c.x)c.x=a.x;if(a.y<b.y)b.y=a.y;else if(a.y>c.y)c.y=a.y;if(a.z<b.z)b.z=a.z;else if(a.z>c.z)c.z=a.z}}else{this.boundingBox.min.set(0,0,0);this.boundingBox.max.set(0,0,0)}},computeBoundingSphere:function(){if(!this.boundingSphere)this.boundingSphere={radius:0};for(var a,b=0,c=0,d=this.vertices.length;c<d;c++){a=this.vertices[c].position.length();
  103. a>b&&(b=a)}this.boundingSphere.radius=b},mergeVertices:function(){var a={},b=[],c=[],d,e=Math.pow(10,4),f,g;f=0;for(g=this.vertices.length;f<g;f++){d=this.vertices[f].position;d=[Math.round(d.x*e),Math.round(d.y*e),Math.round(d.z*e)].join("_");if(a[d]===void 0){a[d]=f;b.push(this.vertices[f]);c[f]=b.length-1}else c[f]=c[a[d]]}f=0;for(g=this.faces.length;f<g;f++){a=this.faces[f];if(a instanceof THREE.Face3){a.a=c[a.a];a.b=c[a.b];a.c=c[a.c]}else if(a instanceof THREE.Face4){a.a=c[a.a];a.b=c[a.b];a.c=
  104. c[a.c];a.d=c[a.d]}}this.vertices=b}};THREE.GeometryCount=0;
  105. THREE.Spline=function(a){function b(a,b,c,d,e,f,g){a=(c-a)*0.5;d=(d-b)*0.5;return(2*(b-c)+a+d)*g+(-3*(b-c)-2*a-d)*f+a*e+b}this.points=a;var c=[],d={x:0,y:0,z:0},e,f,g,h,j,k,l,p,m;this.initFromArray=function(a){this.points=[];for(var b=0;b<a.length;b++)this.points[b]={x:a[b][0],y:a[b][1],z:a[b][2]}};this.getPoint=function(a){e=(this.points.length-1)*a;f=Math.floor(e);g=e-f;c[0]=f===0?f:f-1;c[1]=f;c[2]=f>this.points.length-2?this.points.length-1:f+1;c[3]=f>this.points.length-3?this.points.length-1:
  106. f+2;k=this.points[c[0]];l=this.points[c[1]];p=this.points[c[2]];m=this.points[c[3]];h=g*g;j=g*h;d.x=b(k.x,l.x,p.x,m.x,g,h,j);d.y=b(k.y,l.y,p.y,m.y,g,h,j);d.z=b(k.z,l.z,p.z,m.z,g,h,j);return d};this.getControlPointsArray=function(){var a,b,c=this.points.length,d=[];for(a=0;a<c;a++){b=this.points[a];d[a]=[b.x,b.y,b.z]}return d};this.getLength=function(a){var b,c,d,e=b=b=0,f=new THREE.Vector3,g=new THREE.Vector3,h=[],k=0;h[0]=0;a||(a=100);c=this.points.length*a;f.copy(this.points[0]);for(a=1;a<c;a++){b=
  107. a/c;d=this.getPoint(b);g.copy(d);k=k+g.distanceTo(f);f.copy(d);b=(this.points.length-1)*b;b=Math.floor(b);if(b!=e){h[b]=k;e=b}}h[h.length]=k;return{chunks:h,total:k}};this.reparametrizeByArcLength=function(a){var b,c,d,e,f,g,h=[],k=new THREE.Vector3,j=this.getLength();h.push(k.copy(this.points[0]).clone());for(b=1;b<this.points.length;b++){c=j.chunks[b]-j.chunks[b-1];g=Math.ceil(a*c/j.total);e=(b-1)/(this.points.length-1);f=b/(this.points.length-1);for(c=1;c<g-1;c++){d=e+c*(1/g)*(f-e);d=this.getPoint(d);
  108. h.push(k.copy(d).clone())}h.push(k.copy(this.points[b]).clone())}this.points=h}};THREE.Camera=function(){THREE.Object3D.call(this);this.matrixWorldInverse=new THREE.Matrix4;this.projectionMatrix=new THREE.Matrix4;this.projectionMatrixInverse=new THREE.Matrix4};THREE.Camera.prototype=new THREE.Object3D;THREE.Camera.prototype.constructor=THREE.Camera;THREE.Camera.prototype.lookAt=function(a){this.matrix.lookAt(this.position,a,this.up);this.rotationAutoUpdate&&this.rotation.getRotationFromMatrix(this.matrix)};
  109. THREE.OrthographicCamera=function(a,b,c,d,e,f){THREE.Camera.call(this);this.left=a;this.right=b;this.top=c;this.bottom=d;this.near=e!==void 0?e:0.1;this.far=f!==void 0?f:2E3;this.updateProjectionMatrix()};THREE.OrthographicCamera.prototype=new THREE.Camera;THREE.OrthographicCamera.prototype.constructor=THREE.OrthographicCamera;THREE.OrthographicCamera.prototype.updateProjectionMatrix=function(){this.projectionMatrix.makeOrthographic(this.left,this.right,this.top,this.bottom,this.near,this.far)};
  110. THREE.PerspectiveCamera=function(a,b,c,d){THREE.Camera.call(this);this.fov=a!==void 0?a:50;this.aspect=b!==void 0?b:1;this.near=c!==void 0?c:0.1;this.far=d!==void 0?d:2E3;this.updateProjectionMatrix()};THREE.PerspectiveCamera.prototype=new THREE.Camera;THREE.PerspectiveCamera.prototype.constructor=THREE.PerspectiveCamera;THREE.PerspectiveCamera.prototype.setLens=function(a,b){this.fov=2*Math.atan((b!==void 0?b:24)/(a*2))*(180/Math.PI);this.updateProjectionMatrix()};
  111. THREE.PerspectiveCamera.prototype.setViewOffset=function(a,b,c,d,e,f){this.fullWidth=a;this.fullHeight=b;this.x=c;this.y=d;this.width=e;this.height=f;this.updateProjectionMatrix()};
  112. THREE.PerspectiveCamera.prototype.updateProjectionMatrix=function(){if(this.fullWidth){var a=this.fullWidth/this.fullHeight,b=Math.tan(this.fov*Math.PI/360)*this.near,c=-b,d=a*c,a=Math.abs(a*b-d),c=Math.abs(b-c);this.projectionMatrix.makeFrustum(d+this.x*a/this.fullWidth,d+(this.x+this.width)*a/this.fullWidth,b-(this.y+this.height)*c/this.fullHeight,b-this.y*c/this.fullHeight,this.near,this.far)}else this.projectionMatrix.makePerspective(this.fov,this.aspect,this.near,this.far)};
  113. THREE.Light=function(a){THREE.Object3D.call(this);this.color=new THREE.Color(a)};THREE.Light.prototype=new THREE.Object3D;THREE.Light.prototype.constructor=THREE.Light;THREE.Light.prototype.supr=THREE.Object3D.prototype;THREE.AmbientLight=function(a){THREE.Light.call(this,a)};THREE.AmbientLight.prototype=new THREE.Light;THREE.AmbientLight.prototype.constructor=THREE.AmbientLight;
  114. THREE.DirectionalLight=function(a,b,c){THREE.Light.call(this,a);this.position=new THREE.Vector3(0,1,0);this.target=new THREE.Object3D;this.intensity=b!==void 0?b:1;this.distance=c!==void 0?c:0;this.onlyShadow=this.castShadow=false;this.shadowCameraNear=50;this.shadowCameraFar=5E3;this.shadowCameraLeft=-500;this.shadowCameraTop=this.shadowCameraRight=500;this.shadowCameraBottom=-500;this.shadowCameraVisible=false;this.shadowBias=0;this.shadowDarkness=0.5;this.shadowMapHeight=this.shadowMapWidth=512;
  115. this.shadowCascade=false;this.shadowCascadeOffset=new THREE.Vector3(0,0,-1E3);this.shadowCascadeCount=2;this.shadowCascadeBias=[0,0,0];this.shadowCascadeWidth=[512,512,512];this.shadowCascadeHeight=[512,512,512];this.shadowCascadeNearZ=[-1,0.99,0.998];this.shadowCascadeFarZ=[0.99,0.998,1];this.shadowCascadeArray=[];this.shadowMatrix=this.shadowCamera=this.shadowMapSize=this.shadowMap=null};THREE.DirectionalLight.prototype=new THREE.Light;THREE.DirectionalLight.prototype.constructor=THREE.DirectionalLight;
  116. THREE.PointLight=function(a,b,c){THREE.Light.call(this,a);this.position=new THREE.Vector3(0,0,0);this.intensity=b!==void 0?b:1;this.distance=c!==void 0?c:0};THREE.PointLight.prototype=new THREE.Light;THREE.PointLight.prototype.constructor=THREE.PointLight;
  117. THREE.SpotLight=function(a,b,c){THREE.Light.call(this,a);this.position=new THREE.Vector3(0,1,0);this.target=new THREE.Object3D;this.intensity=b!==void 0?b:1;this.distance=c!==void 0?c:0;this.onlyShadow=this.castShadow=false;this.shadowCameraNear=50;this.shadowCameraFar=5E3;this.shadowCameraFov=50;this.shadowCameraVisible=false;this.shadowBias=0;this.shadowDarkness=0.5;this.shadowMapHeight=this.shadowMapWidth=512;this.shadowMatrix=this.shadowCamera=this.shadowMapSize=this.shadowMap=null};
  118. THREE.SpotLight.prototype=new THREE.Light;THREE.SpotLight.prototype.constructor=THREE.SpotLight;
  119. THREE.Material=function(a){a=a||{};this.id=THREE.MaterialCount++;this.name="";this.opacity=a.opacity!==void 0?a.opacity:1;this.transparent=a.transparent!==void 0?a.transparent:false;this.blending=a.blending!==void 0?a.blending:THREE.NormalBlending;this.blendSrc=a.blendSrc!==void 0?a.blendSrc:THREE.SrcAlphaFactor;this.blendDst=a.blendDst!==void 0?a.blendDst:THREE.OneMinusSrcAlphaFactor;this.blendEquation=a.blendEquation!==void 0?a.blendEquation:THREE.AddEquation;this.depthTest=a.depthTest!==void 0?
  120. a.depthTest:true;this.depthWrite=a.depthWrite!==void 0?a.depthWrite:true;this.polygonOffset=a.polygonOffset!==void 0?a.polygonOffset:false;this.polygonOffsetFactor=a.polygonOffsetFactor!==void 0?a.polygonOffsetFactor:0;this.polygonOffsetUnits=a.polygonOffsetUnits!==void 0?a.polygonOffsetUnits:0;this.alphaTest=a.alphaTest!==void 0?a.alphaTest:0;this.overdraw=a.overdraw!==void 0?a.overdraw:false;this.needsUpdate=true};THREE.MaterialCount=0;THREE.NoShading=0;THREE.FlatShading=1;THREE.SmoothShading=2;
  121. THREE.NoColors=0;THREE.FaceColors=1;THREE.VertexColors=2;THREE.NoBlending=0;THREE.NormalBlending=1;THREE.AdditiveBlending=2;THREE.SubtractiveBlending=3;THREE.MultiplyBlending=4;THREE.AdditiveAlphaBlending=5;THREE.CustomBlending=6;THREE.AddEquation=100;THREE.SubtractEquation=101;THREE.ReverseSubtractEquation=102;THREE.ZeroFactor=200;THREE.OneFactor=201;THREE.SrcColorFactor=202;THREE.OneMinusSrcColorFactor=203;THREE.SrcAlphaFactor=204;THREE.OneMinusSrcAlphaFactor=205;THREE.DstAlphaFactor=206;
  122. THREE.OneMinusDstAlphaFactor=207;THREE.DstColorFactor=208;THREE.OneMinusDstColorFactor=209;THREE.SrcAlphaSaturateFactor=210;
  123. THREE.LineBasicMaterial=function(a){THREE.Material.call(this,a);a=a||{};this.color=a.color!==void 0?new THREE.Color(a.color):new THREE.Color(16777215);this.linewidth=a.linewidth!==void 0?a.linewidth:1;this.linecap=a.linecap!==void 0?a.linecap:"round";this.linejoin=a.linejoin!==void 0?a.linejoin:"round";this.vertexColors=a.vertexColors?a.vertexColors:false;this.fog=a.fog!==void 0?a.fog:true};THREE.LineBasicMaterial.prototype=new THREE.Material;THREE.LineBasicMaterial.prototype.constructor=THREE.LineBasicMaterial;
  124. THREE.MeshBasicMaterial=function(a){THREE.Material.call(this,a);a=a||{};this.color=a.color!==void 0?new THREE.Color(a.color):new THREE.Color(16777215);this.map=a.map!==void 0?a.map:null;this.lightMap=a.lightMap!==void 0?a.lightMap:null;this.envMap=a.envMap!==void 0?a.envMap:null;this.combine=a.combine!==void 0?a.combine:THREE.MultiplyOperation;this.reflectivity=a.reflectivity!==void 0?a.reflectivity:1;this.refractionRatio=a.refractionRatio!==void 0?a.refractionRatio:0.98;this.fog=a.fog!==void 0?a.fog:
  125. true;this.shading=a.shading!==void 0?a.shading:THREE.SmoothShading;this.wireframe=a.wireframe!==void 0?a.wireframe:false;this.wireframeLinewidth=a.wireframeLinewidth!==void 0?a.wireframeLinewidth:1;this.wireframeLinecap=a.wireframeLinecap!==void 0?a.wireframeLinecap:"round";this.wireframeLinejoin=a.wireframeLinejoin!==void 0?a.wireframeLinejoin:"round";this.vertexColors=a.vertexColors!==void 0?a.vertexColors:THREE.NoColors;this.skinning=a.skinning!==void 0?a.skinning:false;this.morphTargets=a.morphTargets!==
  126. void 0?a.morphTargets:false};THREE.MeshBasicMaterial.prototype=new THREE.Material;THREE.MeshBasicMaterial.prototype.constructor=THREE.MeshBasicMaterial;
  127. THREE.MeshLambertMaterial=function(a){THREE.Material.call(this,a);a=a||{};this.color=a.color!==void 0?new THREE.Color(a.color):new THREE.Color(16777215);this.ambient=a.ambient!==void 0?new THREE.Color(a.ambient):new THREE.Color(16777215);this.emissive=a.emissive!==void 0?new THREE.Color(a.emissive):new THREE.Color(0);this.wrapAround=a.wrapAround!==void 0?a.wrapAround:false;this.wrapRGB=new THREE.Vector3(1,1,1);this.map=a.map!==void 0?a.map:null;this.lightMap=a.lightMap!==void 0?a.lightMap:null;this.envMap=
  128. a.envMap!==void 0?a.envMap:null;this.combine=a.combine!==void 0?a.combine:THREE.MultiplyOperation;this.reflectivity=a.reflectivity!==void 0?a.reflectivity:1;this.refractionRatio=a.refractionRatio!==void 0?a.refractionRatio:0.98;this.fog=a.fog!==void 0?a.fog:true;this.shading=a.shading!==void 0?a.shading:THREE.SmoothShading;this.wireframe=a.wireframe!==void 0?a.wireframe:false;this.wireframeLinewidth=a.wireframeLinewidth!==void 0?a.wireframeLinewidth:1;this.wireframeLinecap=a.wireframeLinecap!==void 0?
  129. a.wireframeLinecap:"round";this.wireframeLinejoin=a.wireframeLinejoin!==void 0?a.wireframeLinejoin:"round";this.vertexColors=a.vertexColors!==void 0?a.vertexColors:THREE.NoColors;this.skinning=a.skinning!==void 0?a.skinning:false;this.morphTargets=a.morphTargets!==void 0?a.morphTargets:false;this.morphNormals=a.morphNormals!==void 0?a.morphNormals:false};THREE.MeshLambertMaterial.prototype=new THREE.Material;THREE.MeshLambertMaterial.prototype.constructor=THREE.MeshLambertMaterial;
  130. THREE.MeshPhongMaterial=function(a){THREE.Material.call(this,a);a=a||{};this.color=a.color!==void 0?new THREE.Color(a.color):new THREE.Color(16777215);this.ambient=a.ambient!==void 0?new THREE.Color(a.ambient):new THREE.Color(16777215);this.emissive=a.emissive!==void 0?new THREE.Color(a.emissive):new THREE.Color(0);this.specular=a.specular!==void 0?new THREE.Color(a.specular):new THREE.Color(1118481);this.shininess=a.shininess!==void 0?a.shininess:30;this.metal=a.metal!==void 0?a.metal:false;this.perPixel=
  131. a.perPixel!==void 0?a.perPixel:false;this.wrapAround=a.wrapAround!==void 0?a.wrapAround:false;this.wrapRGB=new THREE.Vector3(1,1,1);this.map=a.map!==void 0?a.map:null;this.lightMap=a.lightMap!==void 0?a.lightMap:null;this.envMap=a.envMap!==void 0?a.envMap:null;this.combine=a.combine!==void 0?a.combine:THREE.MultiplyOperation;this.reflectivity=a.reflectivity!==void 0?a.reflectivity:1;this.refractionRatio=a.refractionRatio!==void 0?a.refractionRatio:0.98;this.fog=a.fog!==void 0?a.fog:true;this.shading=
  132. a.shading!==void 0?a.shading:THREE.SmoothShading;this.wireframe=a.wireframe!==void 0?a.wireframe:false;this.wireframeLinewidth=a.wireframeLinewidth!==void 0?a.wireframeLinewidth:1;this.wireframeLinecap=a.wireframeLinecap!==void 0?a.wireframeLinecap:"round";this.wireframeLinejoin=a.wireframeLinejoin!==void 0?a.wireframeLinejoin:"round";this.vertexColors=a.vertexColors!==void 0?a.vertexColors:THREE.NoColors;this.skinning=a.skinning!==void 0?a.skinning:false;this.morphTargets=a.morphTargets!==void 0?
  133. a.morphTargets:false;this.morphNormals=a.morphNormals!==void 0?a.morphNormals:false};THREE.MeshPhongMaterial.prototype=new THREE.Material;THREE.MeshPhongMaterial.prototype.constructor=THREE.MeshPhongMaterial;THREE.MeshDepthMaterial=function(a){THREE.Material.call(this,a);a=a||{};this.shading=a.shading!==void 0?a.shading:THREE.SmoothShading;this.wireframe=a.wireframe!==void 0?a.wireframe:false;this.wireframeLinewidth=a.wireframeLinewidth!==void 0?a.wireframeLinewidth:1};
  134. THREE.MeshDepthMaterial.prototype=new THREE.Material;THREE.MeshDepthMaterial.prototype.constructor=THREE.MeshDepthMaterial;THREE.MeshNormalMaterial=function(a){THREE.Material.call(this,a);a=a||{};this.shading=a.shading?a.shading:THREE.FlatShading;this.wireframe=a.wireframe?a.wireframe:false;this.wireframeLinewidth=a.wireframeLinewidth?a.wireframeLinewidth:1};THREE.MeshNormalMaterial.prototype=new THREE.Material;THREE.MeshNormalMaterial.prototype.constructor=THREE.MeshNormalMaterial;
  135. THREE.MeshFaceMaterial=function(){};THREE.ParticleBasicMaterial=function(a){THREE.Material.call(this,a);a=a||{};this.color=a.color!==void 0?new THREE.Color(a.color):new THREE.Color(16777215);this.map=a.map!==void 0?a.map:null;this.size=a.size!==void 0?a.size:1;this.sizeAttenuation=a.sizeAttenuation!==void 0?a.sizeAttenuation:true;this.vertexColors=a.vertexColors!==void 0?a.vertexColors:false;this.fog=a.fog!==void 0?a.fog:true};THREE.ParticleBasicMaterial.prototype=new THREE.Material;
  136. THREE.ParticleBasicMaterial.prototype.constructor=THREE.ParticleBasicMaterial;THREE.ParticleCanvasMaterial=function(a){THREE.Material.call(this,a);a=a||{};this.color=a.color!==void 0?new THREE.Color(a.color):new THREE.Color(16777215);this.program=a.program!==void 0?a.program:function(){}};THREE.ParticleCanvasMaterial.prototype=new THREE.Material;THREE.ParticleCanvasMaterial.prototype.constructor=THREE.ParticleCanvasMaterial;
  137. THREE.ParticleDOMMaterial=function(a){THREE.Material.call(this);this.domElement=a};
  138. THREE.ShaderMaterial=function(a){THREE.Material.call(this,a);a=a||{};this.fragmentShader=a.fragmentShader!==void 0?a.fragmentShader:"void main() {}";this.vertexShader=a.vertexShader!==void 0?a.vertexShader:"void main() {}";this.uniforms=a.uniforms!==void 0?a.uniforms:{};this.attributes=a.attributes;this.shading=a.shading!==void 0?a.shading:THREE.SmoothShading;this.wireframe=a.wireframe!==void 0?a.wireframe:false;this.wireframeLinewidth=a.wireframeLinewidth!==void 0?a.wireframeLinewidth:1;this.fog=
  139. a.fog!==void 0?a.fog:false;this.lights=a.lights!==void 0?a.lights:false;this.vertexColors=a.vertexColors!==void 0?a.vertexColors:THREE.NoColors;this.skinning=a.skinning!==void 0?a.skinning:false;this.morphTargets=a.morphTargets!==void 0?a.morphTargets:false;this.morphNormals=a.morphNormals!==void 0?a.morphNormals:false};THREE.ShaderMaterial.prototype=new THREE.Material;THREE.ShaderMaterial.prototype.constructor=THREE.ShaderMaterial;
  140. THREE.Texture=function(a,b,c,d,e,f,g,h){this.id=THREE.TextureCount++;this.image=a;this.mapping=b!==void 0?b:new THREE.UVMapping;this.wrapS=c!==void 0?c:THREE.ClampToEdgeWrapping;this.wrapT=d!==void 0?d:THREE.ClampToEdgeWrapping;this.magFilter=e!==void 0?e:THREE.LinearFilter;this.minFilter=f!==void 0?f:THREE.LinearMipMapLinearFilter;this.format=g!==void 0?g:THREE.RGBAFormat;this.type=h!==void 0?h:THREE.UnsignedByteType;this.offset=new THREE.Vector2(0,0);this.repeat=new THREE.Vector2(1,1);this.generateMipmaps=
  141. true;this.needsUpdate=this.premultiplyAlpha=false;this.onUpdate=null};THREE.Texture.prototype={constructor:THREE.Texture,clone:function(){var a=new THREE.Texture(this.image,this.mapping,this.wrapS,this.wrapT,this.magFilter,this.minFilter,this.format,this.type);a.offset.copy(this.offset);a.repeat.copy(this.repeat);return a}};THREE.TextureCount=0;THREE.MultiplyOperation=0;THREE.MixOperation=1;THREE.UVMapping=function(){};THREE.CubeReflectionMapping=function(){};THREE.CubeRefractionMapping=function(){};
  142. THREE.SphericalReflectionMapping=function(){};THREE.SphericalRefractionMapping=function(){};THREE.RepeatWrapping=0;THREE.ClampToEdgeWrapping=1;THREE.MirroredRepeatWrapping=2;THREE.NearestFilter=3;THREE.NearestMipMapNearestFilter=4;THREE.NearestMipMapLinearFilter=5;THREE.LinearFilter=6;THREE.LinearMipMapNearestFilter=7;THREE.LinearMipMapLinearFilter=8;THREE.ByteType=9;THREE.UnsignedByteType=10;THREE.ShortType=11;THREE.UnsignedShortType=12;THREE.IntType=13;THREE.UnsignedIntType=14;THREE.FloatType=15;
  143. THREE.AlphaFormat=16;THREE.RGBFormat=17;THREE.RGBAFormat=18;THREE.LuminanceFormat=19;THREE.LuminanceAlphaFormat=20;THREE.DataTexture=function(a,b,c,d,e,f,g,h,j,k){THREE.Texture.call(this,null,f,g,h,j,k,d,e);this.image={data:a,width:b,height:c}};THREE.DataTexture.prototype=new THREE.Texture;THREE.DataTexture.prototype.constructor=THREE.DataTexture;
  144. THREE.DataTexture.prototype.clone=function(){var a=new THREE.DataTexture(this.image.data,this.image.width,this.image.height,this.format,this.type,this.mapping,this.wrapS,this.wrapT,this.magFilter,this.minFilter);a.offset.copy(this.offset);a.repeat.copy(this.repeat);return a};THREE.Particle=function(a){THREE.Object3D.call(this);this.material=a};THREE.Particle.prototype=new THREE.Object3D;THREE.Particle.prototype.constructor=THREE.Particle;
  145. THREE.ParticleSystem=function(a,b){THREE.Object3D.call(this);this.geometry=a;this.material=b!==void 0?b:new THREE.ParticleBasicMaterial({color:Math.random()*16777215});this.sortParticles=false;if(this.geometry){this.geometry.boundingSphere||this.geometry.computeBoundingSphere();this.boundRadius=a.boundingSphere.radius}this.frustumCulled=false};THREE.ParticleSystem.prototype=new THREE.Object3D;THREE.ParticleSystem.prototype.constructor=THREE.ParticleSystem;
  146. THREE.Line=function(a,b,c){THREE.Object3D.call(this);this.geometry=a;this.material=b!==void 0?b:new THREE.LineBasicMaterial({color:Math.random()*16777215});this.type=c!==void 0?c:THREE.LineStrip;this.geometry&&(this.geometry.boundingSphere||this.geometry.computeBoundingSphere())};THREE.LineStrip=0;THREE.LinePieces=1;THREE.Line.prototype=new THREE.Object3D;THREE.Line.prototype.constructor=THREE.Line;
  147. THREE.Mesh=function(a,b){THREE.Object3D.call(this);this.geometry=a;this.material=b!==void 0?b:new THREE.MeshBasicMaterial({color:Math.random()*16777215,wireframe:true});if(this.geometry){this.geometry.boundingSphere||this.geometry.computeBoundingSphere();this.boundRadius=a.boundingSphere.radius;if(this.geometry.morphTargets.length){this.morphTargetBase=-1;this.morphTargetForcedOrder=[];this.morphTargetInfluences=[];this.morphTargetDictionary={};for(var c=0;c<this.geometry.morphTargets.length;c++){this.morphTargetInfluences.push(0);
  148. this.morphTargetDictionary[this.geometry.morphTargets[c].name]=c}}}};THREE.Mesh.prototype=new THREE.Object3D;THREE.Mesh.prototype.constructor=THREE.Mesh;THREE.Mesh.prototype.supr=THREE.Object3D.prototype;THREE.Mesh.prototype.getMorphTargetIndexByName=function(a){if(this.morphTargetDictionary[a]!==void 0)return this.morphTargetDictionary[a];console.log("THREE.Mesh.getMorphTargetIndexByName: morph target "+a+" does not exist. Returning 0.");return 0};
  149. THREE.Bone=function(a){THREE.Object3D.call(this);this.skin=a;this.skinMatrix=new THREE.Matrix4};THREE.Bone.prototype=new THREE.Object3D;THREE.Bone.prototype.constructor=THREE.Bone;THREE.Bone.prototype.supr=THREE.Object3D.prototype;
  150. THREE.Bone.prototype.update=function(a,b){this.matrixAutoUpdate&&(b=b|this.updateMatrix());if(b||this.matrixWorldNeedsUpdate){a?this.skinMatrix.multiply(a,this.matrix):this.skinMatrix.copy(this.matrix);this.matrixWorldNeedsUpdate=false;b=true}var c,d=this.children.length;for(c=0;c<d;c++)this.children[c].update(this.skinMatrix,b)};
  151. THREE.SkinnedMesh=function(a,b){THREE.Mesh.call(this,a,b);this.identityMatrix=new THREE.Matrix4;this.bones=[];this.boneMatrices=[];var c,d,e,f,g,h;if(this.geometry.bones!==void 0){for(c=0;c<this.geometry.bones.length;c++){e=this.geometry.bones[c];f=e.pos;g=e.rotq;h=e.scl;d=this.addBone();d.name=e.name;d.position.set(f[0],f[1],f[2]);d.quaternion.set(g[0],g[1],g[2],g[3]);d.useQuaternion=true;h!==void 0?d.scale.set(h[0],h[1],h[2]):d.scale.set(1,1,1)}for(c=0;c<this.bones.length;c++){e=this.geometry.bones[c];
  152. d=this.bones[c];e.parent===-1?this.add(d):this.bones[e.parent].add(d)}this.boneMatrices=new Float32Array(16*this.bones.length);this.pose()}};THREE.SkinnedMesh.prototype=new THREE.Mesh;THREE.SkinnedMesh.prototype.constructor=THREE.SkinnedMesh;THREE.SkinnedMesh.prototype.addBone=function(a){a===void 0&&(a=new THREE.Bone(this));this.bones.push(a);return a};
  153. THREE.SkinnedMesh.prototype.updateMatrixWorld=function(a){this.matrixAutoUpdate&&this.updateMatrix();if(this.matrixWorldNeedsUpdate||a){this.parent?this.matrixWorld.multiply(this.parent.matrixWorld,this.matrix):this.matrixWorld.copy(this.matrix);this.matrixWorldNeedsUpdate=false}for(var a=0,b=this.children.length;a<b;a++){var c=this.children[a];c instanceof THREE.Bone?c.update(this.identityMatrix,false):c.updateMatrixWorld(true)}for(var b=this.bones.length,c=this.bones,d=this.boneMatrices,a=0;a<b;a++)c[a].skinMatrix.flattenToArrayOffset(d,
  154. a*16)};
  155. THREE.SkinnedMesh.prototype.pose=function(){this.updateMatrixWorld(true);for(var a,b=[],c=0;c<this.bones.length;c++){a=this.bones[c];var d=new THREE.Matrix4;d.getInverse(a.skinMatrix);b.push(d);a.skinMatrix.flattenToArrayOffset(this.boneMatrices,c*16)}if(this.geometry.skinVerticesA===void 0){this.geometry.skinVerticesA=[];this.geometry.skinVerticesB=[];for(a=0;a<this.geometry.skinIndices.length;a++){var c=this.geometry.vertices[a].position,e=this.geometry.skinIndices[a].x,f=this.geometry.skinIndices[a].y,d=
  156. new THREE.Vector3(c.x,c.y,c.z);this.geometry.skinVerticesA.push(b[e].multiplyVector3(d));d=new THREE.Vector3(c.x,c.y,c.z);this.geometry.skinVerticesB.push(b[f].multiplyVector3(d));if(this.geometry.skinWeights[a].x+this.geometry.skinWeights[a].y!==1){c=(1-(this.geometry.skinWeights[a].x+this.geometry.skinWeights[a].y))*0.5;this.geometry.skinWeights[a].x=this.geometry.skinWeights[a].x+c;this.geometry.skinWeights[a].y=this.geometry.skinWeights[a].y+c}}}};
  157. THREE.MorphAnimMesh=function(a,b){THREE.Mesh.call(this,a,b);this.duration=1E3;this.mirroredLoop=false;this.currentKeyframe=this.lastKeyframe=this.time=0;this.direction=1;this.directionBackwards=false;this.setFrameRange(0,this.geometry.morphTargets.length-1)};THREE.MorphAnimMesh.prototype=new THREE.Mesh;THREE.MorphAnimMesh.prototype.constructor=THREE.MorphAnimMesh;
  158. THREE.MorphAnimMesh.prototype.setFrameRange=function(a,b){this.startKeyframe=a;this.endKeyframe=b;this.length=this.endKeyframe-this.startKeyframe+1};THREE.MorphAnimMesh.prototype.setDirectionForward=function(){this.direction=1;this.directionBackwards=false};THREE.MorphAnimMesh.prototype.setDirectionBackward=function(){this.direction=-1;this.directionBackwards=true};
  159. THREE.MorphAnimMesh.prototype.parseAnimations=function(){var a=this.geometry;if(!a.animations)a.animations={};for(var b,c=a.animations,d=/([a-z]+)(\d+)/,e=0,f=a.morphTargets.length;e<f;e++){var g=a.morphTargets[e].name.match(d);if(g&&g.length>1){g=g[1];c[g]||(c[g]={start:Infinity,end:-Infinity});var h=c[g];if(e<h.start)h.start=e;if(e>h.end)h.end=e;b||(b=g)}}a.firstAnimation=b};
  160. THREE.MorphAnimMesh.prototype.setAnimationLabel=function(a,b,c){if(!this.geometry.animations)this.geometry.animations={};this.geometry.animations[a]={start:b,end:c}};THREE.MorphAnimMesh.prototype.playAnimation=function(a,b){var c=this.geometry.animations[a];if(c){this.setFrameRange(c.start,c.end);this.duration=1E3*((c.end-c.start)/b);this.time=0}else console.warn("animation["+a+"] undefined")};
  161. THREE.MorphAnimMesh.prototype.updateAnimation=function(a){var b=this.duration/this.length;this.time=this.time+this.direction*a;if(this.mirroredLoop){if(this.time>this.duration||this.time<0){this.direction=this.direction*-1;if(this.time>this.duration){this.time=this.duration;this.directionBackwards=true}if(this.time<0){this.time=0;this.directionBackwards=false}}}else{this.time=this.time%this.duration;if(this.time<0)this.time=this.time+this.duration}a=this.startKeyframe+THREE.Math.clamp(Math.floor(this.time/
  162. b),0,this.length-1);if(a!==this.currentKeyframe){this.morphTargetInfluences[this.lastKeyframe]=0;this.morphTargetInfluences[this.currentKeyframe]=1;this.morphTargetInfluences[a]=0;this.lastKeyframe=this.currentKeyframe;this.currentKeyframe=a}b=this.time%b/b;this.directionBackwards&&(b=1-b);this.morphTargetInfluences[this.currentKeyframe]=b;this.morphTargetInfluences[this.lastKeyframe]=1-b};THREE.Ribbon=function(a,b){THREE.Object3D.call(this);this.geometry=a;this.material=b};
  163. THREE.Ribbon.prototype=new THREE.Object3D;THREE.Ribbon.prototype.constructor=THREE.Ribbon;THREE.LOD=function(){THREE.Object3D.call(this);this.LODs=[]};THREE.LOD.prototype=new THREE.Object3D;THREE.LOD.prototype.constructor=THREE.LOD;THREE.LOD.prototype.supr=THREE.Object3D.prototype;THREE.LOD.prototype.addLevel=function(a,b){b===void 0&&(b=0);for(var b=Math.abs(b),c=0;c<this.LODs.length;c++)if(b<this.LODs[c].visibleAtDistance)break;this.LODs.splice(c,0,{visibleAtDistance:b,object3D:a});this.add(a)};
  164. THREE.LOD.prototype.update=function(a){if(this.LODs.length>1){a.matrixWorldInverse.getInverse(a.matrixWorld);a=a.matrixWorldInverse;a=-(a.n31*this.matrixWorld.n14+a.n32*this.matrixWorld.n24+a.n33*this.matrixWorld.n34+a.n34);this.LODs[0].object3D.visible=true;for(var b=1;b<this.LODs.length;b++)if(a>=this.LODs[b].visibleAtDistance){this.LODs[b-1].object3D.visible=false;this.LODs[b].object3D.visible=true}else break;for(;b<this.LODs.length;b++)this.LODs[b].object3D.visible=false}};
  165. THREE.Sprite=function(a){THREE.Object3D.call(this);this.color=a.color!==void 0?new THREE.Color(a.color):new THREE.Color(16777215);this.map=a.map!==void 0?a.map:new THREE.Texture;this.blending=a.blending!==void 0?a.blending:THREE.NormalBlending;this.blendSrc=a.blendSrc!==void 0?a.blendSrc:THREE.SrcAlphaFactor;this.blendDst=a.blendDst!==void 0?a.blendDst:THREE.OneMinusSrcAlphaFactor;this.blendEquation=a.blendEquation!==void 0?a.blendEquation:THREE.AddEquation;this.useScreenCoordinates=a.useScreenCoordinates!==
  166. void 0?a.useScreenCoordinates:true;this.mergeWith3D=a.mergeWith3D!==void 0?a.mergeWith3D:!this.useScreenCoordinates;this.affectedByDistance=a.affectedByDistance!==void 0?a.affectedByDistance:!this.useScreenCoordinates;this.scaleByViewport=a.scaleByViewport!==void 0?a.scaleByViewport:!this.affectedByDistance;this.alignment=a.alignment instanceof THREE.Vector2?a.alignment:THREE.SpriteAlignment.center;this.rotation3d=this.rotation;this.rotation=0;this.opacity=1;this.uvOffset=new THREE.Vector2(0,0);this.uvScale=
  167. new THREE.Vector2(1,1)};THREE.Sprite.prototype=new THREE.Object3D;THREE.Sprite.prototype.constructor=THREE.Sprite;THREE.Sprite.prototype.updateMatrix=function(){this.matrix.setPosition(this.position);this.rotation3d.set(0,0,this.rotation);this.matrix.setRotationFromEuler(this.rotation3d);if(this.scale.x!==1||this.scale.y!==1){this.matrix.scale(this.scale);this.boundRadiusScale=Math.max(this.scale.x,this.scale.y)}this.matrixWorldNeedsUpdate=true};THREE.SpriteAlignment={};
  168. THREE.SpriteAlignment.topLeft=new THREE.Vector2(1,-1);THREE.SpriteAlignment.topCenter=new THREE.Vector2(0,-1);THREE.SpriteAlignment.topRight=new THREE.Vector2(-1,-1);THREE.SpriteAlignment.centerLeft=new THREE.Vector2(1,0);THREE.SpriteAlignment.center=new THREE.Vector2(0,0);THREE.SpriteAlignment.centerRight=new THREE.Vector2(-1,0);THREE.SpriteAlignment.bottomLeft=new THREE.Vector2(1,1);THREE.SpriteAlignment.bottomCenter=new THREE.Vector2(0,1);
  169. THREE.SpriteAlignment.bottomRight=new THREE.Vector2(-1,1);THREE.Scene=function(){THREE.Object3D.call(this);this.overrideMaterial=this.fog=null;this.matrixAutoUpdate=false;this.__objects=[];this.__lights=[];this.__objectsAdded=[];this.__objectsRemoved=[]};THREE.Scene.prototype=new THREE.Object3D;THREE.Scene.prototype.constructor=THREE.Scene;
  170. THREE.Scene.prototype.__addObject=function(a){if(a instanceof THREE.Light)this.__lights.indexOf(a)===-1&&this.__lights.push(a);else if(!(a instanceof THREE.Camera||a instanceof THREE.Bone)&&this.__objects.indexOf(a)===-1){this.__objects.push(a);this.__objectsAdded.push(a);var b=this.__objectsRemoved.indexOf(a);b!==-1&&this.__objectsRemoved.splice(b,1)}for(b=0;b<a.children.length;b++)this.__addObject(a.children[b])};
  171. THREE.Scene.prototype.__removeObject=function(a){if(a instanceof THREE.Light){var b=this.__lights.indexOf(a);b!==-1&&this.__lights.splice(b,1)}else if(!(a instanceof THREE.Camera)){b=this.__objects.indexOf(a);if(b!==-1){this.__objects.splice(b,1);this.__objectsRemoved.push(a);b=this.__objectsAdded.indexOf(a);b!==-1&&this.__objectsAdded.splice(b,1)}}for(b=0;b<a.children.length;b++)this.__removeObject(a.children[b])};
  172. THREE.Fog=function(a,b,c){this.color=new THREE.Color(a);this.near=b!==void 0?b:1;this.far=c!==void 0?c:1E3};THREE.FogExp2=function(a,b){this.color=new THREE.Color(a);this.density=b!==void 0?b:2.5E-4};
  173. THREE.DOMRenderer=function(){console.log("THREE.DOMRenderer",THREE.REVISION);var a,b,c,d,e,f,g,h=new THREE.Projector;g=function(a){for(var b=document.documentElement,c=0;c<a.length;c++)if(typeof b.style[a[c]]==="string")return a[c];return null}(["transform","MozTransform","WebkitTransform","msTransform","OTransform"]);this.domElement=document.createElement("div");this.setSize=function(a,b){c=a;d=b;e=c/2;f=d/2};this.render=function(c,d){var l,p,m,o,r,n;a=h.projectScene(c,d);b=a.elements;l=0;for(p=
  174. b.length;l<p;l++){m=b[l];if(m instanceof THREE.RenderableParticle&&m.material instanceof THREE.ParticleDOMMaterial){o=m.material.domElement;r=m.x*e+e-(o.offsetWidth>>1);n=m.y*f+f-(o.offsetHeight>>1);o.style.left=r+"px";o.style.top=n+"px";o.style.zIndex=Math.abs(Math.floor((1-m.z)*d.far/d.near));g&&(o.style[g]="scale("+m.scale.x*e+","+m.scale.y*f+")")}}}};
  175. THREE.CanvasRenderer=function(a){function b(a){if(t!=a)n.globalAlpha=t=a}function c(a){if(y!=a){switch(a){case THREE.NormalBlending:n.globalCompositeOperation="source-over";break;case THREE.AdditiveBlending:n.globalCompositeOperation="lighter";break;case THREE.SubtractiveBlending:n.globalCompositeOperation="darker"}y=a}}function d(a){if(s!=a)n.strokeStyle=s=a}function e(a){if(x!=a)n.fillStyle=x=a}console.log("THREE.CanvasRenderer",THREE.REVISION);var a=a||{},f=this,g,h,j,k=new THREE.Projector,l=a.canvas!==
  176. void 0?a.canvas:document.createElement("canvas"),p,m,o,r,n=l.getContext("2d"),q=new THREE.Color(0),u=0,t=1,y=0,s=null,x=null,D=null,B=null,w=null,v,C,K,L,T=new THREE.RenderableVertex,P=new THREE.RenderableVertex,J,N,F,i,U,E,H,W,G,ha,fa,la,R=new THREE.Color,$=new THREE.Color,ba=new THREE.Color,aa=new THREE.Color,ea=new THREE.Color,Na=[],wa=[],sa,Oa,Ha,xa,Wa,Ya,Ka,db,hb,mb,Pa=new THREE.Rectangle,ta=new THREE.Rectangle,ua=new THREE.Rectangle,ab=false,pa=new THREE.Color,Ia=new THREE.Color,Xa=new THREE.Color,
  177. ja=new THREE.Vector3,Fb,ca,S,Q,pc,Cc,a=16;Fb=document.createElement("canvas");Fb.width=Fb.height=2;ca=Fb.getContext("2d");ca.fillStyle="rgba(0,0,0,1)";ca.fillRect(0,0,2,2);S=ca.getImageData(0,0,2,2);Q=S.data;pc=document.createElement("canvas");pc.width=pc.height=a;Cc=pc.getContext("2d");Cc.translate(-a/2,-a/2);Cc.scale(a,a);a--;this.domElement=l;this.sortElements=this.sortObjects=this.autoClear=true;this.info={render:{vertices:0,faces:0}};this.setSize=function(a,b){p=a;m=b;o=Math.floor(p/2);r=Math.floor(m/
  178. 2);l.width=p;l.height=m;Pa.set(-o,-r,o,r);ta.set(-o,-r,o,r);t=1;y=0;w=B=D=x=s=null};this.setClearColor=function(a,b){q.copy(a);u=b!==void 0?b:1;ta.set(-o,-r,o,r)};this.setClearColorHex=function(a,b){q.setHex(a);u=b!==void 0?b:1;ta.set(-o,-r,o,r)};this.clear=function(){n.setTransform(1,0,0,-1,o,r);if(!ta.isEmpty()){ta.minSelf(Pa);ta.inflate(2);u<1&&n.clearRect(Math.floor(ta.getX()),Math.floor(ta.getY()),Math.floor(ta.getWidth()),Math.floor(ta.getHeight()));if(u>0){c(THREE.NormalBlending);b(1);e("rgba("+
  179. Math.floor(q.r*255)+","+Math.floor(q.g*255)+","+Math.floor(q.b*255)+","+u+")");n.fillRect(Math.floor(ta.getX()),Math.floor(ta.getY()),Math.floor(ta.getWidth()),Math.floor(ta.getHeight()))}ta.empty()}};this.render=function(a,l){function m(a){var b,c,d,e;pa.setRGB(0,0,0);Ia.setRGB(0,0,0);Xa.setRGB(0,0,0);b=0;for(c=a.length;b<c;b++){d=a[b];e=d.color;if(d instanceof THREE.AmbientLight){pa.r=pa.r+e.r;pa.g=pa.g+e.g;pa.b=pa.b+e.b}else if(d instanceof THREE.DirectionalLight){Ia.r=Ia.r+e.r;Ia.g=Ia.g+e.g;Ia.b=
  180. Ia.b+e.b}else if(d instanceof THREE.PointLight){Xa.r=Xa.r+e.r;Xa.g=Xa.g+e.g;Xa.b=Xa.b+e.b}}}function p(a,b,c,d){var e,f,g,ca,h,i;e=0;for(f=a.length;e<f;e++){g=a[e];ca=g.color;if(g instanceof THREE.DirectionalLight){h=g.matrixWorld.getPosition();i=c.dot(h);if(!(i<=0)){i=i*g.intensity;d.r=d.r+ca.r*i;d.g=d.g+ca.g*i;d.b=d.b+ca.b*i}}else if(g instanceof THREE.PointLight){h=g.matrixWorld.getPosition();i=c.dot(ja.sub(h,b).normalize());if(!(i<=0)){i=i*(g.distance==0?1:1-Math.min(b.distanceTo(h)/g.distance,
  181. 1));if(i!=0){i=i*g.intensity;d.r=d.r+ca.r*i;d.g=d.g+ca.g*i;d.b=d.b+ca.b*i}}}}}function q(a,f,g){b(g.opacity);c(g.blending);var ca,h,i,Q,S,k;if(g instanceof THREE.ParticleBasicMaterial){if(g.map){Q=g.map.image;S=Q.width>>1;k=Q.height>>1;g=f.scale.x*o;i=f.scale.y*r;ca=g*S;h=i*k;ua.set(a.x-ca,a.y-h,a.x+ca,a.y+h);if(Pa.intersects(ua)){n.save();n.translate(a.x,a.y);n.rotate(-f.rotation);n.scale(g,-i);n.translate(-S,-k);n.drawImage(Q,0,0);n.restore()}}}else if(g instanceof THREE.ParticleCanvasMaterial){ca=
  182. f.scale.x*o;h=f.scale.y*r;ua.set(a.x-ca,a.y-h,a.x+ca,a.y+h);if(Pa.intersects(ua)){d(g.color.getContextStyle());e(g.color.getContextStyle());n.save();n.translate(a.x,a.y);n.rotate(-f.rotation);n.scale(ca,h);g.program(n);n.restore()}}}function s(a,e,f,g){b(g.opacity);c(g.blending);n.beginPath();n.moveTo(a.positionScreen.x,a.positionScreen.y);n.lineTo(e.positionScreen.x,e.positionScreen.y);n.closePath();if(g instanceof THREE.LineBasicMaterial){a=g.linewidth;if(D!=a)n.lineWidth=D=a;a=g.linecap;if(B!=
  183. a)n.lineCap=B=a;a=g.linejoin;if(w!=a)n.lineJoin=w=a;d(g.color.getContextStyle());n.stroke();ua.inflate(g.linewidth*2)}}function u(a,d,e,g,ca,h,Q,S){f.info.render.vertices=f.info.render.vertices+3;f.info.render.faces++;b(S.opacity);c(S.blending);J=a.positionScreen.x;N=a.positionScreen.y;F=d.positionScreen.x;i=d.positionScreen.y;U=e.positionScreen.x;E=e.positionScreen.y;y(J,N,F,i,U,E);if(S instanceof THREE.MeshBasicMaterial)if(S.map){if(S.map.mapping instanceof THREE.UVMapping){xa=Q.uvs[0];Tc(J,N,F,
  184. i,U,E,xa[g].u,xa[g].v,xa[ca].u,xa[ca].v,xa[h].u,xa[h].v,S.map)}}else if(S.envMap){if(S.envMap.mapping instanceof THREE.SphericalReflectionMapping){a=l.matrixWorldInverse;ja.copy(Q.vertexNormalsWorld[g]);Wa=(ja.x*a.n11+ja.y*a.n12+ja.z*a.n13)*0.5+0.5;Ya=-(ja.x*a.n21+ja.y*a.n22+ja.z*a.n23)*0.5+0.5;ja.copy(Q.vertexNormalsWorld[ca]);Ka=(ja.x*a.n11+ja.y*a.n12+ja.z*a.n13)*0.5+0.5;db=-(ja.x*a.n21+ja.y*a.n22+ja.z*a.n23)*0.5+0.5;ja.copy(Q.vertexNormalsWorld[h]);hb=(ja.x*a.n11+ja.y*a.n12+ja.z*a.n13)*0.5+0.5;
  185. mb=-(ja.x*a.n21+ja.y*a.n22+ja.z*a.n23)*0.5+0.5;Tc(J,N,F,i,U,E,Wa,Ya,Ka,db,hb,mb,S.envMap)}}else S.wireframe?Mb(S.color,S.wireframeLinewidth,S.wireframeLinecap,S.wireframeLinejoin):Gb(S.color);else if(S instanceof THREE.MeshLambertMaterial){if(S.map&&!S.wireframe){if(S.map.mapping instanceof THREE.UVMapping){xa=Q.uvs[0];Tc(J,N,F,i,U,E,xa[g].u,xa[g].v,xa[ca].u,xa[ca].v,xa[h].u,xa[h].v,S.map)}c(THREE.SubtractiveBlending)}if(ab)if(!S.wireframe&&S.shading==THREE.SmoothShading&&Q.vertexNormalsWorld.length==
  186. 3){$.r=ba.r=aa.r=pa.r;$.g=ba.g=aa.g=pa.g;$.b=ba.b=aa.b=pa.b;p(j,Q.v1.positionWorld,Q.vertexNormalsWorld[0],$);p(j,Q.v2.positionWorld,Q.vertexNormalsWorld[1],ba);p(j,Q.v3.positionWorld,Q.vertexNormalsWorld[2],aa);$.r=Math.max(0,Math.min(S.color.r*$.r,1));$.g=Math.max(0,Math.min(S.color.g*$.g,1));$.b=Math.max(0,Math.min(S.color.b*$.b,1));ba.r=Math.max(0,Math.min(S.color.r*ba.r,1));ba.g=Math.max(0,Math.min(S.color.g*ba.g,1));ba.b=Math.max(0,Math.min(S.color.b*ba.b,1));aa.r=Math.max(0,Math.min(S.color.r*
  187. aa.r,1));aa.g=Math.max(0,Math.min(S.color.g*aa.g,1));aa.b=Math.max(0,Math.min(S.color.b*aa.b,1));ea.r=(ba.r+aa.r)*0.5;ea.g=(ba.g+aa.g)*0.5;ea.b=(ba.b+aa.b)*0.5;Ha=Dc($,ba,aa,ea);gc(J,N,F,i,U,E,0,0,1,0,0,1,Ha)}else{R.r=pa.r;R.g=pa.g;R.b=pa.b;p(j,Q.centroidWorld,Q.normalWorld,R);R.r=Math.max(0,Math.min(S.color.r*R.r,1));R.g=Math.max(0,Math.min(S.color.g*R.g,1));R.b=Math.max(0,Math.min(S.color.b*R.b,1));S.wireframe?Mb(R,S.wireframeLinewidth,S.wireframeLinecap,S.wireframeLinejoin):Gb(R)}else S.wireframe?
  188. Mb(S.color,S.wireframeLinewidth,S.wireframeLinecap,S.wireframeLinejoin):Gb(S.color)}else if(S instanceof THREE.MeshDepthMaterial){sa=l.near;Oa=l.far;$.r=$.g=$.b=1-ac(a.positionScreen.z,sa,Oa);ba.r=ba.g=ba.b=1-ac(d.positionScreen.z,sa,Oa);aa.r=aa.g=aa.b=1-ac(e.positionScreen.z,sa,Oa);ea.r=(ba.r+aa.r)*0.5;ea.g=(ba.g+aa.g)*0.5;ea.b=(ba.b+aa.b)*0.5;Ha=Dc($,ba,aa,ea);gc(J,N,F,i,U,E,0,0,1,0,0,1,Ha)}else if(S instanceof THREE.MeshNormalMaterial){R.r=hc(Q.normalWorld.x);R.g=hc(Q.normalWorld.y);R.b=hc(Q.normalWorld.z);
  189. S.wireframe?Mb(R,S.wireframeLinewidth,S.wireframeLinecap,S.wireframeLinejoin):Gb(R)}}function t(a,d,e,g,ca,h,S,Q,k){f.info.render.vertices=f.info.render.vertices+4;f.info.render.faces++;b(Q.opacity);c(Q.blending);if(Q.map||Q.envMap){u(a,d,g,0,1,3,S,Q,k);u(ca,e,h,1,2,3,S,Q,k)}else{J=a.positionScreen.x;N=a.positionScreen.y;F=d.positionScreen.x;i=d.positionScreen.y;U=e.positionScreen.x;E=e.positionScreen.y;H=g.positionScreen.x;W=g.positionScreen.y;G=ca.positionScreen.x;ha=ca.positionScreen.y;fa=h.positionScreen.x;
  190. la=h.positionScreen.y;if(Q instanceof THREE.MeshBasicMaterial){x(J,N,F,i,U,E,H,W);Q.wireframe?Mb(Q.color,Q.wireframeLinewidth,Q.wireframeLinecap,Q.wireframeLinejoin):Gb(Q.color)}else if(Q instanceof THREE.MeshLambertMaterial)if(ab)if(!Q.wireframe&&Q.shading==THREE.SmoothShading&&S.vertexNormalsWorld.length==4){$.r=ba.r=aa.r=ea.r=pa.r;$.g=ba.g=aa.g=ea.g=pa.g;$.b=ba.b=aa.b=ea.b=pa.b;p(j,S.v1.positionWorld,S.vertexNormalsWorld[0],$);p(j,S.v2.positionWorld,S.vertexNormalsWorld[1],ba);p(j,S.v4.positionWorld,
  191. S.vertexNormalsWorld[3],aa);p(j,S.v3.positionWorld,S.vertexNormalsWorld[2],ea);$.r=Math.max(0,Math.min(Q.color.r*$.r,1));$.g=Math.max(0,Math.min(Q.color.g*$.g,1));$.b=Math.max(0,Math.min(Q.color.b*$.b,1));ba.r=Math.max(0,Math.min(Q.color.r*ba.r,1));ba.g=Math.max(0,Math.min(Q.color.g*ba.g,1));ba.b=Math.max(0,Math.min(Q.color.b*ba.b,1));aa.r=Math.max(0,Math.min(Q.color.r*aa.r,1));aa.g=Math.max(0,Math.min(Q.color.g*aa.g,1));aa.b=Math.max(0,Math.min(Q.color.b*aa.b,1));ea.r=Math.max(0,Math.min(Q.color.r*
  192. ea.r,1));ea.g=Math.max(0,Math.min(Q.color.g*ea.g,1));ea.b=Math.max(0,Math.min(Q.color.b*ea.b,1));Ha=Dc($,ba,aa,ea);y(J,N,F,i,H,W);gc(J,N,F,i,H,W,0,0,1,0,0,1,Ha);y(G,ha,U,E,fa,la);gc(G,ha,U,E,fa,la,1,0,1,1,0,1,Ha)}else{R.r=pa.r;R.g=pa.g;R.b=pa.b;p(j,S.centroidWorld,S.normalWorld,R);R.r=Math.max(0,Math.min(Q.color.r*R.r,1));R.g=Math.max(0,Math.min(Q.color.g*R.g,1));R.b=Math.max(0,Math.min(Q.color.b*R.b,1));x(J,N,F,i,U,E,H,W);Q.wireframe?Mb(R,Q.wireframeLinewidth,Q.wireframeLinecap,Q.wireframeLinejoin):
  193. Gb(R)}else{x(J,N,F,i,U,E,H,W);Q.wireframe?Mb(Q.color,Q.wireframeLinewidth,Q.wireframeLinecap,Q.wireframeLinejoin):Gb(Q.color)}else if(Q instanceof THREE.MeshNormalMaterial){R.r=hc(S.normalWorld.x);R.g=hc(S.normalWorld.y);R.b=hc(S.normalWorld.z);x(J,N,F,i,U,E,H,W);Q.wireframe?Mb(R,Q.wireframeLinewidth,Q.wireframeLinecap,Q.wireframeLinejoin):Gb(R)}else if(Q instanceof THREE.MeshDepthMaterial){sa=l.near;Oa=l.far;$.r=$.g=$.b=1-ac(a.positionScreen.z,sa,Oa);ba.r=ba.g=ba.b=1-ac(d.positionScreen.z,sa,Oa);
  194. aa.r=aa.g=aa.b=1-ac(g.positionScreen.z,sa,Oa);ea.r=ea.g=ea.b=1-ac(e.positionScreen.z,sa,Oa);Ha=Dc($,ba,aa,ea);y(J,N,F,i,H,W);gc(J,N,F,i,H,W,0,0,1,0,0,1,Ha);y(G,ha,U,E,fa,la);gc(G,ha,U,E,fa,la,1,0,1,1,0,1,Ha)}}}function y(a,b,c,d,e,f){n.beginPath();n.moveTo(a,b);n.lineTo(c,d);n.lineTo(e,f);n.lineTo(a,b);n.closePath()}function x(a,b,c,d,e,f,g,ca){n.beginPath();n.moveTo(a,b);n.lineTo(c,d);n.lineTo(e,f);n.lineTo(g,ca);n.lineTo(a,b);n.closePath()}function Mb(a,b,c,e){if(D!=b)n.lineWidth=D=b;if(B!=c)n.lineCap=
  195. B=c;if(w!=e)n.lineJoin=w=e;d(a.getContextStyle());n.stroke();ua.inflate(b*2)}function Gb(a){e(a.getContextStyle());n.fill()}function Tc(a,b,c,d,f,g,ca,h,Q,i,S,k,j){if(j.image.width!=0){if(j.needsUpdate==true||Na[j.id]==void 0){var l=j.wrapS==THREE.RepeatWrapping,m=j.wrapT==THREE.RepeatWrapping;Na[j.id]=n.createPattern(j.image,l&&m?"repeat":l&&!m?"repeat-x":!l&&m?"repeat-y":"no-repeat");j.needsUpdate=false}e(Na[j.id]);var l=j.offset.x/j.repeat.x,m=j.offset.y/j.repeat.y,p=j.image.width*j.repeat.x,o=
  196. j.image.height*j.repeat.y,ca=(ca+l)*p,h=(h+m)*o,c=c-a,d=d-b,f=f-a,g=g-b,Q=(Q+l)*p-ca,i=(i+m)*o-h,S=(S+l)*p-ca,k=(k+m)*o-h,l=Q*k-S*i;if(l==0){if(wa[j.id]===void 0){b=document.createElement("canvas");b.width=j.image.width;b.height=j.image.height;b=b.getContext("2d");b.drawImage(j.image,0,0);wa[j.id]=b.getImageData(0,0,j.image.width,j.image.height).data}b=wa[j.id];ca=(Math.floor(ca)+Math.floor(h)*j.image.width)*4;R.setRGB(b[ca]/255,b[ca+1]/255,b[ca+2]/255);Gb(R)}else{l=1/l;j=(k*c-i*f)*l;i=(k*d-i*g)*
  197. l;c=(Q*f-S*c)*l;d=(Q*g-S*d)*l;a=a-j*ca-c*h;ca=b-i*ca-d*h;n.save();n.transform(j,i,c,d,a,ca);n.fill();n.restore()}}}function gc(a,b,c,d,e,f,g,ca,h,Q,i,S,j){var k,l;k=j.width-1;l=j.height-1;g=g*k;ca=ca*l;c=c-a;d=d-b;e=e-a;f=f-b;h=h*k-g;Q=Q*l-ca;i=i*k-g;S=S*l-ca;l=1/(h*S-i*Q);k=(S*c-Q*e)*l;Q=(S*d-Q*f)*l;c=(h*e-i*c)*l;d=(h*f-i*d)*l;a=a-k*g-c*ca;b=b-Q*g-d*ca;n.save();n.transform(k,Q,c,d,a,b);n.clip();n.drawImage(j,0,0);n.restore()}function Dc(a,b,c,d){var e=~~(a.r*255),f=~~(a.g*255),a=~~(a.b*255),g=~~(b.r*
  198. 255),h=~~(b.g*255),b=~~(b.b*255),i=~~(c.r*255),k=~~(c.g*255),c=~~(c.b*255),j=~~(d.r*255),l=~~(d.g*255),d=~~(d.b*255);Q[0]=e<0?0:e>255?255:e;Q[1]=f<0?0:f>255?255:f;Q[2]=a<0?0:a>255?255:a;Q[4]=g<0?0:g>255?255:g;Q[5]=h<0?0:h>255?255:h;Q[6]=b<0?0:b>255?255:b;Q[8]=i<0?0:i>255?255:i;Q[9]=k<0?0:k>255?255:k;Q[10]=c<0?0:c>255?255:c;Q[12]=j<0?0:j>255?255:j;Q[13]=l<0?0:l>255?255:l;Q[14]=d<0?0:d>255?255:d;ca.putImageData(S,0,0);Cc.drawImage(Fb,0,0);return pc}function ac(a,b,c){a=(a-b)/(c-b);return a*a*(3-2*a)}
  199. function hc(a){a=(a+1)*0.5;return a<0?0:a>1?1:a}function Nb(a,b){var c=b.x-a.x,d=b.y-a.y,e=c*c+d*d;if(e!=0){e=1/Math.sqrt(e);c=c*e;d=d*e;b.x=b.x+c;b.y=b.y+d;a.x=a.x-c;a.y=a.y-d}}var Ec,cd,Ta,kb;this.autoClear?this.clear():n.setTransform(1,0,0,-1,o,r);f.info.render.vertices=0;f.info.render.faces=0;g=k.projectScene(a,l,this.sortElements);h=g.elements;j=g.lights;(ab=j.length>0)&&m(j);Ec=0;for(cd=h.length;Ec<cd;Ec++){Ta=h[Ec];kb=Ta.material;kb=kb instanceof THREE.MeshFaceMaterial?Ta.faceMaterial:kb;if(!(kb==
  200. null||kb.opacity==0)){ua.empty();if(Ta instanceof THREE.RenderableParticle){v=Ta;v.x=v.x*o;v.y=v.y*r;q(v,Ta,kb,a)}else if(Ta instanceof THREE.RenderableLine){v=Ta.v1;C=Ta.v2;v.positionScreen.x=v.positionScreen.x*o;v.positionScreen.y=v.positionScreen.y*r;C.positionScreen.x=C.positionScreen.x*o;C.positionScreen.y=C.positionScreen.y*r;ua.addPoint(v.positionScreen.x,v.positionScreen.y);ua.addPoint(C.positionScreen.x,C.positionScreen.y);Pa.intersects(ua)&&s(v,C,Ta,kb,a)}else if(Ta instanceof THREE.RenderableFace3){v=
  201. Ta.v1;C=Ta.v2;K=Ta.v3;v.positionScreen.x=v.positionScreen.x*o;v.positionScreen.y=v.positionScreen.y*r;C.positionScreen.x=C.positionScreen.x*o;C.positionScreen.y=C.positionScreen.y*r;K.positionScreen.x=K.positionScreen.x*o;K.positionScreen.y=K.positionScreen.y*r;if(kb.overdraw){Nb(v.positionScreen,C.positionScreen);Nb(C.positionScreen,K.positionScreen);Nb(K.positionScreen,v.positionScreen)}ua.add3Points(v.positionScreen.x,v.positionScreen.y,C.positionScreen.x,C.positionScreen.y,K.positionScreen.x,
  202. K.positionScreen.y);Pa.intersects(ua)&&u(v,C,K,0,1,2,Ta,kb,a)}else if(Ta instanceof THREE.RenderableFace4){v=Ta.v1;C=Ta.v2;K=Ta.v3;L=Ta.v4;v.positionScreen.x=v.positionScreen.x*o;v.positionScreen.y=v.positionScreen.y*r;C.positionScreen.x=C.positionScreen.x*o;C.positionScreen.y=C.positionScreen.y*r;K.positionScreen.x=K.positionScreen.x*o;K.positionScreen.y=K.positionScreen.y*r;L.positionScreen.x=L.positionScreen.x*o;L.positionScreen.y=L.positionScreen.y*r;T.positionScreen.copy(C.positionScreen);P.positionScreen.copy(L.positionScreen);
  203. if(kb.overdraw){Nb(v.positionScreen,C.positionScreen);Nb(C.positionScreen,L.positionScreen);Nb(L.positionScreen,v.positionScreen);Nb(K.positionScreen,T.positionScreen);Nb(K.positionScreen,P.positionScreen)}ua.addPoint(v.positionScreen.x,v.positionScreen.y);ua.addPoint(C.positionScreen.x,C.positionScreen.y);ua.addPoint(K.positionScreen.x,K.positionScreen.y);ua.addPoint(L.positionScreen.x,L.positionScreen.y);Pa.intersects(ua)&&t(v,C,K,L,T,P,Ta,kb,a)}ta.addRectangle(ua)}}n.setTransform(1,0,0,1,0,0)}};
  204. THREE.SVGRenderer=function(){function a(a,b,c,d){var e,f,g,h,k,j;e=0;for(f=a.length;e<f;e++){g=a[e];h=g.color;if(g instanceof THREE.DirectionalLight){k=g.matrixWorld.getPosition();j=c.dot(k);if(!(j<=0)){j=j*g.intensity;d.r=d.r+h.r*j;d.g=d.g+h.g*j;d.b=d.b+h.b*j}}else if(g instanceof THREE.PointLight){k=g.matrixWorld.getPosition();j=c.dot(v.sub(k,b).normalize());if(!(j<=0)){j=j*(g.distance==0?1:1-Math.min(b.distanceTo(k)/g.distance,1));if(j!=0){j=j*g.intensity;d.r=d.r+h.r*j;d.g=d.g+h.g*j;d.b=d.b+h.b*
  205. j}}}}}function b(a){if(C[a]==null){C[a]=document.createElementNS("http://www.w3.org/2000/svg","path");J==0&&C[a].setAttribute("shape-rendering","crispEdges")}return C[a]}function c(a){a=(a+1)*0.5;return a<0?0:a>1?1:a}console.log("THREE.SVGRenderer",THREE.REVISION);var d=this,e,f,g,h=new THREE.Projector,j=document.createElementNS("http://www.w3.org/2000/svg","svg"),k,l,p,m,o,r,n,q,u=new THREE.Rectangle,t=new THREE.Rectangle,y=false,s=new THREE.Color,x=new THREE.Color,D=new THREE.Color,B=new THREE.Color,
  206. w,v=new THREE.Vector3,C=[],K=[],L,T,P,J=1;this.domElement=j;this.sortElements=this.sortObjects=this.autoClear=true;this.info={render:{vertices:0,faces:0}};this.setQuality=function(a){switch(a){case "high":J=1;break;case "low":J=0}};this.setSize=function(a,b){k=a;l=b;p=k/2;m=l/2;j.setAttribute("viewBox",-p+" "+-m+" "+k+" "+l);j.setAttribute("width",k);j.setAttribute("height",l);u.set(-p,-m,p,m)};this.clear=function(){for(;j.childNodes.length>0;)j.removeChild(j.childNodes[0])};this.render=function(k,
  207. l){var i,v,E,H;this.autoClear&&this.clear();d.info.render.vertices=0;d.info.render.faces=0;e=h.projectScene(k,l,this.sortElements);f=e.elements;g=e.lights;P=T=0;if(y=g.length>0){x.setRGB(0,0,0);D.setRGB(0,0,0);B.setRGB(0,0,0);i=0;for(v=g.length;i<v;i++){H=g[i];E=H.color;if(H instanceof THREE.AmbientLight){x.r=x.r+E.r;x.g=x.g+E.g;x.b=x.b+E.b}else if(H instanceof THREE.DirectionalLight){D.r=D.r+E.r;D.g=D.g+E.g;D.b=D.b+E.b}else if(H instanceof THREE.PointLight){B.r=B.r+E.r;B.g=B.g+E.g;B.b=B.b+E.b}}}i=
  208. 0;for(v=f.length;i<v;i++){E=f[i];H=E.material;H=H instanceof THREE.MeshFaceMaterial?E.faceMaterial:H;if(!(H==null||H.opacity==0)){t.empty();if(E instanceof THREE.RenderableParticle){o=E;o.x=o.x*p;o.y=o.y*-m}else if(E instanceof THREE.RenderableLine){o=E.v1;r=E.v2;o.positionScreen.x=o.positionScreen.x*p;o.positionScreen.y=o.positionScreen.y*-m;r.positionScreen.x=r.positionScreen.x*p;r.positionScreen.y=r.positionScreen.y*-m;t.addPoint(o.positionScreen.x,o.positionScreen.y);t.addPoint(r.positionScreen.x,
  209. r.positionScreen.y);if(u.intersects(t)){E=o;var W=r,G=P++;if(K[G]==null){K[G]=document.createElementNS("http://www.w3.org/2000/svg","line");J==0&&K[G].setAttribute("shape-rendering","crispEdges")}L=K[G];L.setAttribute("x1",E.positionScreen.x);L.setAttribute("y1",E.positionScreen.y);L.setAttribute("x2",W.positionScreen.x);L.setAttribute("y2",W.positionScreen.y);if(H instanceof THREE.LineBasicMaterial){L.setAttribute("style","fill: none; stroke: "+H.color.getContextStyle()+"; stroke-width: "+H.linewidth+
  210. "; stroke-opacity: "+H.opacity+"; stroke-linecap: "+H.linecap+"; stroke-linejoin: "+H.linejoin);j.appendChild(L)}}}else if(E instanceof THREE.RenderableFace3){o=E.v1;r=E.v2;n=E.v3;o.positionScreen.x=o.positionScreen.x*p;o.positionScreen.y=o.positionScreen.y*-m;r.positionScreen.x=r.positionScreen.x*p;r.positionScreen.y=r.positionScreen.y*-m;n.positionScreen.x=n.positionScreen.x*p;n.positionScreen.y=n.positionScreen.y*-m;t.addPoint(o.positionScreen.x,o.positionScreen.y);t.addPoint(r.positionScreen.x,
  211. r.positionScreen.y);t.addPoint(n.positionScreen.x,n.positionScreen.y);if(u.intersects(t)){var W=o,G=r,C=n;d.info.render.vertices=d.info.render.vertices+3;d.info.render.faces++;L=b(T++);L.setAttribute("d","M "+W.positionScreen.x+" "+W.positionScreen.y+" L "+G.positionScreen.x+" "+G.positionScreen.y+" L "+C.positionScreen.x+","+C.positionScreen.y+"z");if(H instanceof THREE.MeshBasicMaterial)s.copy(H.color);else if(H instanceof THREE.MeshLambertMaterial)if(y){s.r=x.r;s.g=x.g;s.b=x.b;a(g,E.centroidWorld,
  212. E.normalWorld,s);s.r=Math.max(0,Math.min(H.color.r*s.r,1));s.g=Math.max(0,Math.min(H.color.g*s.g,1));s.b=Math.max(0,Math.min(H.color.b*s.b,1))}else s.copy(H.color);else if(H instanceof THREE.MeshDepthMaterial){w=1-H.__2near/(H.__farPlusNear-E.z*H.__farMinusNear);s.setRGB(w,w,w)}else H instanceof THREE.MeshNormalMaterial&&s.setRGB(c(E.normalWorld.x),c(E.normalWorld.y),c(E.normalWorld.z));H.wireframe?L.setAttribute("style","fill: none; stroke: "+s.getContextStyle()+"; stroke-width: "+H.wireframeLinewidth+
  213. "; stroke-opacity: "+H.opacity+"; stroke-linecap: "+H.wireframeLinecap+"; stroke-linejoin: "+H.wireframeLinejoin):L.setAttribute("style","fill: "+s.getContextStyle()+"; fill-opacity: "+H.opacity);j.appendChild(L)}}else if(E instanceof THREE.RenderableFace4){o=E.v1;r=E.v2;n=E.v3;q=E.v4;o.positionScreen.x=o.positionScreen.x*p;o.positionScreen.y=o.positionScreen.y*-m;r.positionScreen.x=r.positionScreen.x*p;r.positionScreen.y=r.positionScreen.y*-m;n.positionScreen.x=n.positionScreen.x*p;n.positionScreen.y=
  214. n.positionScreen.y*-m;q.positionScreen.x=q.positionScreen.x*p;q.positionScreen.y=q.positionScreen.y*-m;t.addPoint(o.positionScreen.x,o.positionScreen.y);t.addPoint(r.positionScreen.x,r.positionScreen.y);t.addPoint(n.positionScreen.x,n.positionScreen.y);t.addPoint(q.positionScreen.x,q.positionScreen.y);if(u.intersects(t)){var W=o,G=r,C=n,fa=q;d.info.render.vertices=d.info.render.vertices+4;d.info.render.faces++;L=b(T++);L.setAttribute("d","M "+W.positionScreen.x+" "+W.positionScreen.y+" L "+G.positionScreen.x+
  215. " "+G.positionScreen.y+" L "+C.positionScreen.x+","+C.positionScreen.y+" L "+fa.positionScreen.x+","+fa.positionScreen.y+"z");if(H instanceof THREE.MeshBasicMaterial)s.copy(H.color);else if(H instanceof THREE.MeshLambertMaterial)if(y){s.r=x.r;s.g=x.g;s.b=x.b;a(g,E.centroidWorld,E.normalWorld,s);s.r=Math.max(0,Math.min(H.color.r*s.r,1));s.g=Math.max(0,Math.min(H.color.g*s.g,1));s.b=Math.max(0,Math.min(H.color.b*s.b,1))}else s.copy(H.color);else if(H instanceof THREE.MeshDepthMaterial){w=1-H.__2near/
  216. (H.__farPlusNear-E.z*H.__farMinusNear);s.setRGB(w,w,w)}else H instanceof THREE.MeshNormalMaterial&&s.setRGB(c(E.normalWorld.x),c(E.normalWorld.y),c(E.normalWorld.z));H.wireframe?L.setAttribute("style","fill: none; stroke: "+s.getContextStyle()+"; stroke-width: "+H.wireframeLinewidth+"; stroke-opacity: "+H.opacity+"; stroke-linecap: "+H.wireframeLinecap+"; stroke-linejoin: "+H.wireframeLinejoin):L.setAttribute("style","fill: "+s.getContextStyle()+"; fill-opacity: "+H.opacity);j.appendChild(L)}}}}}};
  217. THREE.ShaderChunk={fog_pars_fragment:"#ifdef USE_FOG\nuniform vec3 fogColor;\n#ifdef FOG_EXP2\nuniform float fogDensity;\n#else\nuniform float fogNear;\nuniform float fogFar;\n#endif\n#endif",fog_fragment:"#ifdef USE_FOG\nfloat depth = gl_FragCoord.z / gl_FragCoord.w;\n#ifdef FOG_EXP2\nconst float LOG2 = 1.442695;\nfloat fogFactor = exp2( - fogDensity * fogDensity * depth * depth * LOG2 );\nfogFactor = 1.0 - clamp( fogFactor, 0.0, 1.0 );\n#else\nfloat fogFactor = smoothstep( fogNear, fogFar, depth );\n#endif\ngl_FragColor = mix( gl_FragColor, vec4( fogColor, gl_FragColor.w ), fogFactor );\n#endif",
  218. envmap_pars_fragment:"#ifdef USE_ENVMAP\nvarying vec3 vReflect;\nuniform float reflectivity;\nuniform samplerCube envMap;\nuniform float flipEnvMap;\nuniform int combine;\n#endif",envmap_fragment:"#ifdef USE_ENVMAP\n#ifdef DOUBLE_SIDED\nfloat flipNormal = ( -1.0 + 2.0 * float( gl_FrontFacing ) );\nvec4 cubeColor = textureCube( envMap, flipNormal * vec3( flipEnvMap * vReflect.x, vReflect.yz ) );\n#else\nvec4 cubeColor = textureCube( envMap, vec3( flipEnvMap * vReflect.x, vReflect.yz ) );\n#endif\n#ifdef GAMMA_INPUT\ncubeColor.xyz *= cubeColor.xyz;\n#endif\nif ( combine == 1 ) {\ngl_FragColor.xyz = mix( gl_FragColor.xyz, cubeColor.xyz, reflectivity );\n} else {\ngl_FragColor.xyz = gl_FragColor.xyz * cubeColor.xyz;\n}\n#endif",
  219. envmap_pars_vertex:"#ifdef USE_ENVMAP\nvarying vec3 vReflect;\nuniform float refractionRatio;\nuniform bool useRefract;\n#endif",envmap_vertex:"#ifdef USE_ENVMAP\nvec4 mPosition = objectMatrix * vec4( position, 1.0 );\nvec3 nWorld = mat3( objectMatrix[ 0 ].xyz, objectMatrix[ 1 ].xyz, objectMatrix[ 2 ].xyz ) * normal;\nif ( useRefract ) {\nvReflect = refract( normalize( mPosition.xyz - cameraPosition ), normalize( nWorld.xyz ), refractionRatio );\n} else {\nvReflect = reflect( normalize( mPosition.xyz - cameraPosition ), normalize( nWorld.xyz ) );\n}\n#endif",
  220. map_particle_pars_fragment:"#ifdef USE_MAP\nuniform sampler2D map;\n#endif",map_particle_fragment:"#ifdef USE_MAP\ngl_FragColor = gl_FragColor * texture2D( map, gl_PointCoord );\n#endif",map_pars_vertex:"#ifdef USE_MAP\nvarying vec2 vUv;\nuniform vec4 offsetRepeat;\n#endif",map_pars_fragment:"#ifdef USE_MAP\nvarying vec2 vUv;\nuniform sampler2D map;\n#endif",map_vertex:"#ifdef USE_MAP\nvUv = uv * offsetRepeat.zw + offsetRepeat.xy;\n#endif",map_fragment:"#ifdef USE_MAP\n#ifdef GAMMA_INPUT\nvec4 texelColor = texture2D( map, vUv );\ntexelColor.xyz *= texelColor.xyz;\ngl_FragColor = gl_FragColor * texelColor;\n#else\ngl_FragColor = gl_FragColor * texture2D( map, vUv );\n#endif\n#endif",
  221. lightmap_pars_fragment:"#ifdef USE_LIGHTMAP\nvarying vec2 vUv2;\nuniform sampler2D lightMap;\n#endif",lightmap_pars_vertex:"#ifdef USE_LIGHTMAP\nvarying vec2 vUv2;\n#endif",lightmap_fragment:"#ifdef USE_LIGHTMAP\ngl_FragColor = gl_FragColor * texture2D( lightMap, vUv2 );\n#endif",lightmap_vertex:"#ifdef USE_LIGHTMAP\nvUv2 = uv2;\n#endif",lights_lambert_pars_vertex:"uniform vec3 ambient;\nuniform vec3 diffuse;\nuniform vec3 emissive;\nuniform vec3 ambientLightColor;\n#if MAX_DIR_LIGHTS > 0\nuniform vec3 directionalLightColor[ MAX_DIR_LIGHTS ];\nuniform vec3 directionalLightDirection[ MAX_DIR_LIGHTS ];\n#endif\n#if MAX_POINT_LIGHTS > 0\nuniform vec3 pointLightColor[ MAX_POINT_LIGHTS ];\nuniform vec3 pointLightPosition[ MAX_POINT_LIGHTS ];\nuniform float pointLightDistance[ MAX_POINT_LIGHTS ];\n#endif\n#ifdef WRAP_AROUND\nuniform vec3 wrapRGB;\n#endif",
  222. lights_lambert_vertex:"vLightFront = vec3( 0.0 );\n#ifdef DOUBLE_SIDED\nvLightBack = vec3( 0.0 );\n#endif\ntransformedNormal = normalize( transformedNormal );\n#if MAX_DIR_LIGHTS > 0\nfor( int i = 0; i < MAX_DIR_LIGHTS; i ++ ) {\nvec4 lDirection = viewMatrix * vec4( directionalLightDirection[ i ], 0.0 );\nvec3 dirVector = normalize( lDirection.xyz );\nfloat dotProduct = dot( transformedNormal, dirVector );\nvec3 directionalLightWeighting = vec3( max( dotProduct, 0.0 ) );\n#ifdef DOUBLE_SIDED\nvec3 directionalLightWeightingBack = vec3( max( -dotProduct, 0.0 ) );\n#ifdef WRAP_AROUND\nvec3 directionalLightWeightingHalfBack = vec3( max( -0.5 * dotProduct + 0.5, 0.0 ) );\n#endif\n#endif\n#ifdef WRAP_AROUND\nvec3 directionalLightWeightingHalf = vec3( max( 0.5 * dotProduct + 0.5, 0.0 ) );\ndirectionalLightWeighting = mix( directionalLightWeighting, directionalLightWeightingHalf, wrapRGB );\n#ifdef DOUBLE_SIDED\ndirectionalLightWeightingBack = mix( directionalLightWeightingBack, directionalLightWeightingHalfBack, wrapRGB );\n#endif\n#endif\nvLightFront += directionalLightColor[ i ] * directionalLightWeighting;\n#ifdef DOUBLE_SIDED\nvLightBack += directionalLightColor[ i ] * directionalLightWeightingBack;\n#endif\n}\n#endif\n#if MAX_POINT_LIGHTS > 0\nfor( int i = 0; i < MAX_POINT_LIGHTS; i ++ ) {\nvec4 lPosition = viewMatrix * vec4( pointLightPosition[ i ], 1.0 );\nvec3 lVector = lPosition.xyz - mvPosition.xyz;\nfloat lDistance = 1.0;\nif ( pointLightDistance[ i ] > 0.0 )\nlDistance = 1.0 - min( ( length( lVector ) / pointLightDistance[ i ] ), 1.0 );\nlVector = normalize( lVector );\nfloat dotProduct = dot( transformedNormal, lVector );\nvec3 pointLightWeighting = vec3( max( dotProduct, 0.0 ) );\n#ifdef DOUBLE_SIDED\nvec3 pointLightWeightingBack = vec3( max( -dotProduct, 0.0 ) );\n#ifdef WRAP_AROUND\nvec3 pointLightWeightingHalfBack = vec3( max( -0.5 * dotProduct + 0.5, 0.0 ) );\n#endif\n#endif\n#ifdef WRAP_AROUND\nvec3 pointLightWeightingHalf = vec3( max( 0.5 * dotProduct + 0.5, 0.0 ) );\npointLightWeighting = mix( pointLightWeighting, pointLightWeightingHalf, wrapRGB );\n#ifdef DOUBLE_SIDED\npointLightWeightingBack = mix( pointLightWeightingBack, pointLightWeightingHalfBack, wrapRGB );\n#endif\n#endif\nvLightFront += pointLightColor[ i ] * pointLightWeighting * lDistance;\n#ifdef DOUBLE_SIDED\nvLightBack += pointLightColor[ i ] * pointLightWeightingBack * lDistance;\n#endif\n}\n#endif\nvLightFront = vLightFront * diffuse + ambient * ambientLightColor + emissive;\n#ifdef DOUBLE_SIDED\nvLightBack = vLightBack * diffuse + ambient * ambientLightColor + emissive;\n#endif",
  223. lights_phong_pars_vertex:"#if MAX_POINT_LIGHTS > 0\n#ifndef PHONG_PER_PIXEL\nuniform vec3 pointLightPosition[ MAX_POINT_LIGHTS ];\nuniform float pointLightDistance[ MAX_POINT_LIGHTS ];\nvarying vec4 vPointLight[ MAX_POINT_LIGHTS ];\n#endif\n#endif",lights_phong_vertex:"#if MAX_POINT_LIGHTS > 0\n#ifndef PHONG_PER_PIXEL\nfor( int i = 0; i < MAX_POINT_LIGHTS; i ++ ) {\nvec4 lPosition = viewMatrix * vec4( pointLightPosition[ i ], 1.0 );\nvec3 lVector = lPosition.xyz - mvPosition.xyz;\nfloat lDistance = 1.0;\nif ( pointLightDistance[ i ] > 0.0 )\nlDistance = 1.0 - min( ( length( lVector ) / pointLightDistance[ i ] ), 1.0 );\nvPointLight[ i ] = vec4( lVector, lDistance );\n}\n#endif\n#endif",
  224. lights_phong_pars_fragment:"uniform vec3 ambientLightColor;\n#if MAX_DIR_LIGHTS > 0\nuniform vec3 directionalLightColor[ MAX_DIR_LIGHTS ];\nuniform vec3 directionalLightDirection[ MAX_DIR_LIGHTS ];\n#endif\n#if MAX_POINT_LIGHTS > 0\nuniform vec3 pointLightColor[ MAX_POINT_LIGHTS ];\n#ifdef PHONG_PER_PIXEL\nuniform vec3 pointLightPosition[ MAX_POINT_LIGHTS ];\nuniform float pointLightDistance[ MAX_POINT_LIGHTS ];\n#else\nvarying vec4 vPointLight[ MAX_POINT_LIGHTS ];\n#endif\n#endif\n#ifdef WRAP_AROUND\nuniform vec3 wrapRGB;\n#endif\nvarying vec3 vViewPosition;\nvarying vec3 vNormal;",
  225. lights_phong_fragment:"vec3 normal = normalize( vNormal );\nvec3 viewPosition = normalize( vViewPosition );\n#ifdef DOUBLE_SIDED\nnormal = normal * ( -1.0 + 2.0 * float( gl_FrontFacing ) );\n#endif\n#if MAX_POINT_LIGHTS > 0\nvec3 pointDiffuse = vec3( 0.0 );\nvec3 pointSpecular = vec3( 0.0 );\nfor ( int i = 0; i < MAX_POINT_LIGHTS; i ++ ) {\n#ifdef PHONG_PER_PIXEL\nvec4 lPosition = viewMatrix * vec4( pointLightPosition[ i ], 1.0 );\nvec3 lVector = lPosition.xyz + vViewPosition.xyz;\nfloat lDistance = 1.0;\nif ( pointLightDistance[ i ] > 0.0 )\nlDistance = 1.0 - min( ( length( lVector ) / pointLightDistance[ i ] ), 1.0 );\nlVector = normalize( lVector );\n#else\nvec3 lVector = normalize( vPointLight[ i ].xyz );\nfloat lDistance = vPointLight[ i ].w;\n#endif\nfloat dotProduct = dot( normal, lVector );\n#ifdef WRAP_AROUND\nfloat pointDiffuseWeightFull = max( dotProduct, 0.0 );\nfloat pointDiffuseWeightHalf = max( 0.5 * dotProduct + 0.5, 0.0 );\nvec3 pointDiffuseWeight = mix( vec3 ( pointDiffuseWeightFull ), vec3( pointDiffuseWeightHalf ), wrapRGB );\n#else\nfloat pointDiffuseWeight = max( dotProduct, 0.0 );\n#endif\npointDiffuse += diffuse * pointLightColor[ i ] * pointDiffuseWeight * lDistance;\nvec3 pointHalfVector = normalize( lVector + viewPosition );\nfloat pointDotNormalHalf = max( dot( normal, pointHalfVector ), 0.0 );\nfloat pointSpecularWeight = max( pow( pointDotNormalHalf, shininess ), 0.0 );\n#ifdef PHYSICALLY_BASED_SHADING\nfloat specularNormalization = ( shininess + 2.0001 ) / 8.0;\nvec3 schlick = specular + vec3( 1.0 - specular ) * pow( 1.0 - dot( lVector, pointHalfVector ), 5.0 );\npointSpecular += schlick * pointLightColor[ i ] * pointSpecularWeight * pointDiffuseWeight * lDistance * specularNormalization;\n#else\npointSpecular += specular * pointLightColor[ i ] * pointSpecularWeight * pointDiffuseWeight * lDistance;\n#endif\n}\n#endif\n#if MAX_DIR_LIGHTS > 0\nvec3 dirDiffuse = vec3( 0.0 );\nvec3 dirSpecular = vec3( 0.0 );\nfor( int i = 0; i < MAX_DIR_LIGHTS; i ++ ) {\nvec4 lDirection = viewMatrix * vec4( directionalLightDirection[ i ], 0.0 );\nvec3 dirVector = normalize( lDirection.xyz );\nfloat dotProduct = dot( normal, dirVector );\n#ifdef WRAP_AROUND\nfloat dirDiffuseWeightFull = max( dotProduct, 0.0 );\nfloat dirDiffuseWeightHalf = max( 0.5 * dotProduct + 0.5, 0.0 );\nvec3 dirDiffuseWeight = mix( vec3( dirDiffuseWeightFull ), vec3( dirDiffuseWeightHalf ), wrapRGB );\n#else\nfloat dirDiffuseWeight = max( dotProduct, 0.0 );\n#endif\ndirDiffuse += diffuse * directionalLightColor[ i ] * dirDiffuseWeight;\nvec3 dirHalfVector = normalize( dirVector + viewPosition );\nfloat dirDotNormalHalf = max( dot( normal, dirHalfVector ), 0.0 );\nfloat dirSpecularWeight = max( pow( dirDotNormalHalf, shininess ), 0.0 );\n#ifdef PHYSICALLY_BASED_SHADING\nfloat specularNormalization = ( shininess + 2.0001 ) / 8.0;\nvec3 schlick = specular + vec3( 1.0 - specular ) * pow( 1.0 - dot( dirVector, dirHalfVector ), 5.0 );\ndirSpecular += schlick * directionalLightColor[ i ] * dirSpecularWeight * dirDiffuseWeight * specularNormalization;\n#else\ndirSpecular += specular * directionalLightColor[ i ] * dirSpecularWeight * dirDiffuseWeight;\n#endif\n}\n#endif\nvec3 totalDiffuse = vec3( 0.0 );\nvec3 totalSpecular = vec3( 0.0 );\n#if MAX_DIR_LIGHTS > 0\ntotalDiffuse += dirDiffuse;\ntotalSpecular += dirSpecular;\n#endif\n#if MAX_POINT_LIGHTS > 0\ntotalDiffuse += pointDiffuse;\ntotalSpecular += pointSpecular;\n#endif\n#ifdef METAL\ngl_FragColor.xyz = gl_FragColor.xyz * ( emissive + totalDiffuse + ambientLightColor * ambient + totalSpecular );\n#else\ngl_FragColor.xyz = gl_FragColor.xyz * ( emissive + totalDiffuse + ambientLightColor * ambient ) + totalSpecular;\n#endif",
  226. color_pars_fragment:"#ifdef USE_COLOR\nvarying vec3 vColor;\n#endif",color_fragment:"#ifdef USE_COLOR\ngl_FragColor = gl_FragColor * vec4( vColor, opacity );\n#endif",color_pars_vertex:"#ifdef USE_COLOR\nvarying vec3 vColor;\n#endif",color_vertex:"#ifdef USE_COLOR\n#ifdef GAMMA_INPUT\nvColor = color * color;\n#else\nvColor = color;\n#endif\n#endif",skinning_pars_vertex:"#ifdef USE_SKINNING\nuniform mat4 boneGlobalMatrices[ MAX_BONES ];\n#endif",skinning_vertex:"#ifdef USE_SKINNING\ngl_Position = ( boneGlobalMatrices[ int( skinIndex.x ) ] * skinVertexA ) * skinWeight.x;\ngl_Position += ( boneGlobalMatrices[ int( skinIndex.y ) ] * skinVertexB ) * skinWeight.y;\ngl_Position = projectionMatrix * modelViewMatrix * gl_Position;\n#endif",
  227. morphtarget_pars_vertex:"#ifdef USE_MORPHTARGETS\n#ifndef USE_MORPHNORMALS\nuniform float morphTargetInfluences[ 8 ];\n#else\nuniform float morphTargetInfluences[ 4 ];\n#endif\n#endif",morphtarget_vertex:"#ifdef USE_MORPHTARGETS\nvec3 morphed = vec3( 0.0 );\nmorphed += ( morphTarget0 - position ) * morphTargetInfluences[ 0 ];\nmorphed += ( morphTarget1 - position ) * morphTargetInfluences[ 1 ];\nmorphed += ( morphTarget2 - position ) * morphTargetInfluences[ 2 ];\nmorphed += ( morphTarget3 - position ) * morphTargetInfluences[ 3 ];\n#ifndef USE_MORPHNORMALS\nmorphed += ( morphTarget4 - position ) * morphTargetInfluences[ 4 ];\nmorphed += ( morphTarget5 - position ) * morphTargetInfluences[ 5 ];\nmorphed += ( morphTarget6 - position ) * morphTargetInfluences[ 6 ];\nmorphed += ( morphTarget7 - position ) * morphTargetInfluences[ 7 ];\n#endif\nmorphed += position;\ngl_Position = projectionMatrix * modelViewMatrix * vec4( morphed, 1.0 );\n#endif",
  228. default_vertex:"#ifndef USE_MORPHTARGETS\n#ifndef USE_SKINNING\ngl_Position = projectionMatrix * mvPosition;\n#endif\n#endif",morphnormal_vertex:"#ifdef USE_MORPHNORMALS\nvec3 morphedNormal = vec3( 0.0 );\nmorphedNormal += ( morphNormal0 - normal ) * morphTargetInfluences[ 0 ];\nmorphedNormal += ( morphNormal1 - normal ) * morphTargetInfluences[ 1 ];\nmorphedNormal += ( morphNormal2 - normal ) * morphTargetInfluences[ 2 ];\nmorphedNormal += ( morphNormal3 - normal ) * morphTargetInfluences[ 3 ];\nmorphedNormal += normal;\nvec3 transformedNormal = normalMatrix * morphedNormal;\n#else\nvec3 transformedNormal = normalMatrix * normal;\n#endif",
  229. shadowmap_pars_fragment:"#ifdef USE_SHADOWMAP\nuniform sampler2D shadowMap[ MAX_SHADOWS ];\nuniform vec2 shadowMapSize[ MAX_SHADOWS ];\nuniform float shadowDarkness[ MAX_SHADOWS ];\nuniform float shadowBias[ MAX_SHADOWS ];\nvarying vec4 vShadowCoord[ MAX_SHADOWS ];\nfloat unpackDepth( const in vec4 rgba_depth ) {\nconst vec4 bit_shift = vec4( 1.0 / ( 256.0 * 256.0 * 256.0 ), 1.0 / ( 256.0 * 256.0 ), 1.0 / 256.0, 1.0 );\nfloat depth = dot( rgba_depth, bit_shift );\nreturn depth;\n}\n#endif",shadowmap_fragment:"#ifdef USE_SHADOWMAP\n#ifdef SHADOWMAP_DEBUG\nvec3 frustumColors[3];\nfrustumColors[0] = vec3( 1.0, 0.5, 0.0 );\nfrustumColors[1] = vec3( 0.0, 1.0, 0.8 );\nfrustumColors[2] = vec3( 0.0, 0.5, 1.0 );\n#endif\n#ifdef SHADOWMAP_CASCADE\nint inFrustumCount = 0;\n#endif\nfloat fDepth;\nvec3 shadowColor = vec3( 1.0 );\nfor( int i = 0; i < MAX_SHADOWS; i ++ ) {\nvec3 shadowCoord = vShadowCoord[ i ].xyz / vShadowCoord[ i ].w;\nbvec4 inFrustumVec = bvec4 ( shadowCoord.x >= 0.0, shadowCoord.x <= 1.0, shadowCoord.y >= 0.0, shadowCoord.y <= 1.0 );\nbool inFrustum = all( inFrustumVec );\n#ifdef SHADOWMAP_CASCADE\ninFrustumCount += int( inFrustum );\nbvec3 frustumTestVec = bvec3( inFrustum, inFrustumCount == 1, shadowCoord.z <= 1.0 );\n#else\nbvec2 frustumTestVec = bvec2( inFrustum, shadowCoord.z <= 1.0 );\n#endif\nbool frustumTest = all( frustumTestVec );\nif ( frustumTest ) {\nshadowCoord.z += shadowBias[ i ];\n#ifdef SHADOWMAP_SOFT\nfloat shadow = 0.0;\nconst float shadowDelta = 1.0 / 9.0;\nfloat xPixelOffset = 1.0 / shadowMapSize[ i ].x;\nfloat yPixelOffset = 1.0 / shadowMapSize[ i ].y;\nfloat dx0 = -1.25 * xPixelOffset;\nfloat dy0 = -1.25 * yPixelOffset;\nfloat dx1 = 1.25 * xPixelOffset;\nfloat dy1 = 1.25 * yPixelOffset;\nfDepth = unpackDepth( texture2D( shadowMap[ i ], shadowCoord.xy + vec2( dx0, dy0 ) ) );\nif ( fDepth < shadowCoord.z ) shadow += shadowDelta;\nfDepth = unpackDepth( texture2D( shadowMap[ i ], shadowCoord.xy + vec2( 0.0, dy0 ) ) );\nif ( fDepth < shadowCoord.z ) shadow += shadowDelta;\nfDepth = unpackDepth( texture2D( shadowMap[ i ], shadowCoord.xy + vec2( dx1, dy0 ) ) );\nif ( fDepth < shadowCoord.z ) shadow += shadowDelta;\nfDepth = unpackDepth( texture2D( shadowMap[ i ], shadowCoord.xy + vec2( dx0, 0.0 ) ) );\nif ( fDepth < shadowCoord.z ) shadow += shadowDelta;\nfDepth = unpackDepth( texture2D( shadowMap[ i ], shadowCoord.xy ) );\nif ( fDepth < shadowCoord.z ) shadow += shadowDelta;\nfDepth = unpackDepth( texture2D( shadowMap[ i ], shadowCoord.xy + vec2( dx1, 0.0 ) ) );\nif ( fDepth < shadowCoord.z ) shadow += shadowDelta;\nfDepth = unpackDepth( texture2D( shadowMap[ i ], shadowCoord.xy + vec2( dx0, dy1 ) ) );\nif ( fDepth < shadowCoord.z ) shadow += shadowDelta;\nfDepth = unpackDepth( texture2D( shadowMap[ i ], shadowCoord.xy + vec2( 0.0, dy1 ) ) );\nif ( fDepth < shadowCoord.z ) shadow += shadowDelta;\nfDepth = unpackDepth( texture2D( shadowMap[ i ], shadowCoord.xy + vec2( dx1, dy1 ) ) );\nif ( fDepth < shadowCoord.z ) shadow += shadowDelta;\nshadowColor = shadowColor * vec3( ( 1.0 - shadowDarkness[ i ] * shadow ) );\n#else\nvec4 rgbaDepth = texture2D( shadowMap[ i ], shadowCoord.xy );\nfloat fDepth = unpackDepth( rgbaDepth );\nif ( fDepth < shadowCoord.z )\nshadowColor = shadowColor * vec3( 1.0 - shadowDarkness[ i ] );\n#endif\n}\n#ifdef SHADOWMAP_DEBUG\n#ifdef SHADOWMAP_CASCADE\nif ( inFrustum && inFrustumCount == 1 ) gl_FragColor.xyz *= frustumColors[ i ];\n#else\nif ( inFrustum ) gl_FragColor.xyz *= frustumColors[ i ];\n#endif\n#endif\n}\n#ifdef GAMMA_OUTPUT\nshadowColor *= shadowColor;\n#endif\ngl_FragColor.xyz = gl_FragColor.xyz * shadowColor;\n#endif",
  230. shadowmap_pars_vertex:"#ifdef USE_SHADOWMAP\nvarying vec4 vShadowCoord[ MAX_SHADOWS ];\nuniform mat4 shadowMatrix[ MAX_SHADOWS ];\n#endif",shadowmap_vertex:"#ifdef USE_SHADOWMAP\nfor( int i = 0; i < MAX_SHADOWS; i ++ ) {\n#ifdef USE_MORPHTARGETS\nvShadowCoord[ i ] = shadowMatrix[ i ] * objectMatrix * vec4( morphed, 1.0 );\n#else\nvShadowCoord[ i ] = shadowMatrix[ i ] * objectMatrix * vec4( position, 1.0 );\n#endif\n}\n#endif",alphatest_fragment:"#ifdef ALPHATEST\nif ( gl_FragColor.a < ALPHATEST ) discard;\n#endif",
  231. linear_to_gamma_fragment:"#ifdef GAMMA_OUTPUT\ngl_FragColor.xyz = sqrt( gl_FragColor.xyz );\n#endif"};
  232. THREE.UniformsUtils={merge:function(a){var b,c,d,e={};for(b=0;b<a.length;b++){d=this.clone(a[b]);for(c in d)e[c]=d[c]}return e},clone:function(a){var b,c,d,e={};for(b in a){e[b]={};for(c in a[b]){d=a[b][c];e[b][c]=d instanceof THREE.Color||d instanceof THREE.Vector2||d instanceof THREE.Vector3||d instanceof THREE.Vector4||d instanceof THREE.Matrix4||d instanceof THREE.Texture?d.clone():d instanceof Array?d.slice():d}}return e}};
  233. THREE.UniformsLib={common:{diffuse:{type:"c",value:new THREE.Color(15658734)},opacity:{type:"f",value:1},map:{type:"t",value:0,texture:null},offsetRepeat:{type:"v4",value:new THREE.Vector4(0,0,1,1)},lightMap:{type:"t",value:2,texture:null},envMap:{type:"t",value:1,texture:null},flipEnvMap:{type:"f",value:-1},useRefract:{type:"i",value:0},reflectivity:{type:"f",value:1},refractionRatio:{type:"f",value:0.98},combine:{type:"i",value:0},morphTargetInfluences:{type:"f",value:0}},fog:{fogDensity:{type:"f",
  234. value:2.5E-4},fogNear:{type:"f",value:1},fogFar:{type:"f",value:2E3},fogColor:{type:"c",value:new THREE.Color(16777215)}},lights:{ambientLightColor:{type:"fv",value:[]},directionalLightDirection:{type:"fv",value:[]},directionalLightColor:{type:"fv",value:[]},pointLightColor:{type:"fv",value:[]},pointLightPosition:{type:"fv",value:[]},pointLightDistance:{type:"fv1",value:[]}},particle:{psColor:{type:"c",value:new THREE.Color(15658734)},opacity:{type:"f",value:1},size:{type:"f",value:1},scale:{type:"f",
  235. value:1},map:{type:"t",value:0,texture:null},fogDensity:{type:"f",value:2.5E-4},fogNear:{type:"f",value:1},fogFar:{type:"f",value:2E3},fogColor:{type:"c",value:new THREE.Color(16777215)}},shadowmap:{shadowMap:{type:"tv",value:6,texture:[]},shadowMapSize:{type:"v2v",value:[]},shadowBias:{type:"fv1",value:[]},shadowDarkness:{type:"fv1",value:[]},shadowMatrix:{type:"m4v",value:[]}}};
  236. THREE.ShaderLib={depth:{uniforms:{mNear:{type:"f",value:1},mFar:{type:"f",value:2E3},opacity:{type:"f",value:1}},vertexShader:"void main() {\ngl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n}",fragmentShader:"uniform float mNear;\nuniform float mFar;\nuniform float opacity;\nvoid main() {\nfloat depth = gl_FragCoord.z / gl_FragCoord.w;\nfloat color = 1.0 - smoothstep( mNear, mFar, depth );\ngl_FragColor = vec4( vec3( color ), opacity );\n}"},normal:{uniforms:{opacity:{type:"f",
  237. value:1}},vertexShader:"varying vec3 vNormal;\nvoid main() {\nvec4 mvPosition = modelViewMatrix * vec4( position, 1.0 );\nvNormal = normalMatrix * normal;\ngl_Position = projectionMatrix * mvPosition;\n}",fragmentShader:"uniform float opacity;\nvarying vec3 vNormal;\nvoid main() {\ngl_FragColor = vec4( 0.5 * normalize( vNormal ) + 0.5, opacity );\n}"},basic:{uniforms:THREE.UniformsUtils.merge([THREE.UniformsLib.common,THREE.UniformsLib.fog,THREE.UniformsLib.shadowmap]),vertexShader:[THREE.ShaderChunk.map_pars_vertex,
  238. THREE.ShaderChunk.lightmap_pars_vertex,THREE.ShaderChunk.envmap_pars_vertex,THREE.ShaderChunk.color_pars_vertex,THREE.ShaderChunk.skinning_pars_vertex,THREE.ShaderChunk.morphtarget_pars_vertex,THREE.ShaderChunk.shadowmap_pars_vertex,"void main() {\nvec4 mvPosition = modelViewMatrix * vec4( position, 1.0 );",THREE.ShaderChunk.map_vertex,THREE.ShaderChunk.lightmap_vertex,THREE.ShaderChunk.envmap_vertex,THREE.ShaderChunk.color_vertex,THREE.ShaderChunk.skinning_vertex,THREE.ShaderChunk.morphtarget_vertex,
  239. THREE.ShaderChunk.default_vertex,THREE.ShaderChunk.shadowmap_vertex,"}"].join("\n"),fragmentShader:["uniform vec3 diffuse;\nuniform float opacity;",THREE.ShaderChunk.color_pars_fragment,THREE.ShaderChunk.map_pars_fragment,THREE.ShaderChunk.lightmap_pars_fragment,THREE.ShaderChunk.envmap_pars_fragment,THREE.ShaderChunk.fog_pars_fragment,THREE.ShaderChunk.shadowmap_pars_fragment,"void main() {\ngl_FragColor = vec4( diffuse, opacity );",THREE.ShaderChunk.map_fragment,THREE.ShaderChunk.alphatest_fragment,
  240. THREE.ShaderChunk.lightmap_fragment,THREE.ShaderChunk.color_fragment,THREE.ShaderChunk.envmap_fragment,THREE.ShaderChunk.shadowmap_fragment,THREE.ShaderChunk.linear_to_gamma_fragment,THREE.ShaderChunk.fog_fragment,"}"].join("\n")},lambert:{uniforms:THREE.UniformsUtils.merge([THREE.UniformsLib.common,THREE.UniformsLib.fog,THREE.UniformsLib.lights,THREE.UniformsLib.shadowmap,{ambient:{type:"c",value:new THREE.Color(16777215)},emissive:{type:"c",value:new THREE.Color(0)},wrapRGB:{type:"v3",value:new THREE.Vector3(1,
  241. 1,1)}}]),vertexShader:["varying vec3 vLightFront;\n#ifdef DOUBLE_SIDED\nvarying vec3 vLightBack;\n#endif",THREE.ShaderChunk.map_pars_vertex,THREE.ShaderChunk.lightmap_pars_vertex,THREE.ShaderChunk.envmap_pars_vertex,THREE.ShaderChunk.lights_lambert_pars_vertex,THREE.ShaderChunk.color_pars_vertex,THREE.ShaderChunk.skinning_pars_vertex,THREE.ShaderChunk.morphtarget_pars_vertex,THREE.ShaderChunk.shadowmap_pars_vertex,"void main() {\nvec4 mvPosition = modelViewMatrix * vec4( position, 1.0 );",THREE.ShaderChunk.map_vertex,
  242. THREE.ShaderChunk.lightmap_vertex,THREE.ShaderChunk.envmap_vertex,THREE.ShaderChunk.color_vertex,THREE.ShaderChunk.morphnormal_vertex,THREE.ShaderChunk.lights_lambert_vertex,THREE.ShaderChunk.skinning_vertex,THREE.ShaderChunk.morphtarget_vertex,THREE.ShaderChunk.default_vertex,THREE.ShaderChunk.shadowmap_vertex,"}"].join("\n"),fragmentShader:["uniform float opacity;\nvarying vec3 vLightFront;\n#ifdef DOUBLE_SIDED\nvarying vec3 vLightBack;\n#endif",THREE.ShaderChunk.color_pars_fragment,THREE.ShaderChunk.map_pars_fragment,
  243. THREE.ShaderChunk.lightmap_pars_fragment,THREE.ShaderChunk.envmap_pars_fragment,THREE.ShaderChunk.fog_pars_fragment,THREE.ShaderChunk.shadowmap_pars_fragment,"void main() {\ngl_FragColor = vec4( vec3 ( 1.0 ), opacity );",THREE.ShaderChunk.map_fragment,THREE.ShaderChunk.alphatest_fragment,"#ifdef DOUBLE_SIDED\nif ( gl_FrontFacing )\ngl_FragColor.xyz *= vLightFront;\nelse\ngl_FragColor.xyz *= vLightBack;\n#else\ngl_FragColor.xyz *= vLightFront;\n#endif",THREE.ShaderChunk.lightmap_fragment,THREE.ShaderChunk.color_fragment,
  244. THREE.ShaderChunk.envmap_fragment,THREE.ShaderChunk.shadowmap_fragment,THREE.ShaderChunk.linear_to_gamma_fragment,THREE.ShaderChunk.fog_fragment,"}"].join("\n")},phong:{uniforms:THREE.UniformsUtils.merge([THREE.UniformsLib.common,THREE.UniformsLib.fog,THREE.UniformsLib.lights,THREE.UniformsLib.shadowmap,{ambient:{type:"c",value:new THREE.Color(16777215)},emissive:{type:"c",value:new THREE.Color(0)},specular:{type:"c",value:new THREE.Color(1118481)},shininess:{type:"f",value:30},wrapRGB:{type:"v3",
  245. value:new THREE.Vector3(1,1,1)}}]),vertexShader:["varying vec3 vViewPosition;\nvarying vec3 vNormal;",THREE.ShaderChunk.map_pars_vertex,THREE.ShaderChunk.lightmap_pars_vertex,THREE.ShaderChunk.envmap_pars_vertex,THREE.ShaderChunk.lights_phong_pars_vertex,THREE.ShaderChunk.color_pars_vertex,THREE.ShaderChunk.skinning_pars_vertex,THREE.ShaderChunk.morphtarget_pars_vertex,THREE.ShaderChunk.shadowmap_pars_vertex,"void main() {\nvec4 mvPosition = modelViewMatrix * vec4( position, 1.0 );",THREE.ShaderChunk.map_vertex,
  246. THREE.ShaderChunk.lightmap_vertex,THREE.ShaderChunk.envmap_vertex,THREE.ShaderChunk.color_vertex,"#ifndef USE_ENVMAP\nvec4 mPosition = objectMatrix * vec4( position, 1.0 );\n#endif\nvViewPosition = -mvPosition.xyz;",THREE.ShaderChunk.morphnormal_vertex,"vNormal = transformedNormal;",THREE.ShaderChunk.lights_phong_vertex,THREE.ShaderChunk.skinning_vertex,THREE.ShaderChunk.morphtarget_vertex,THREE.ShaderChunk.default_vertex,THREE.ShaderChunk.shadowmap_vertex,"}"].join("\n"),fragmentShader:["uniform vec3 diffuse;\nuniform float opacity;\nuniform vec3 ambient;\nuniform vec3 emissive;\nuniform vec3 specular;\nuniform float shininess;",
  247. THREE.ShaderChunk.color_pars_fragment,THREE.ShaderChunk.map_pars_fragment,THREE.ShaderChunk.lightmap_pars_fragment,THREE.ShaderChunk.envmap_pars_fragment,THREE.ShaderChunk.fog_pars_fragment,THREE.ShaderChunk.lights_phong_pars_fragment,THREE.ShaderChunk.shadowmap_pars_fragment,"void main() {\ngl_FragColor = vec4( vec3 ( 1.0 ), opacity );",THREE.ShaderChunk.map_fragment,THREE.ShaderChunk.alphatest_fragment,THREE.ShaderChunk.lights_phong_fragment,THREE.ShaderChunk.lightmap_fragment,THREE.ShaderChunk.color_fragment,
  248. THREE.ShaderChunk.envmap_fragment,THREE.ShaderChunk.shadowmap_fragment,THREE.ShaderChunk.linear_to_gamma_fragment,THREE.ShaderChunk.fog_fragment,"}"].join("\n")},particle_basic:{uniforms:THREE.UniformsUtils.merge([THREE.UniformsLib.particle,THREE.UniformsLib.shadowmap]),vertexShader:["uniform float size;\nuniform float scale;",THREE.ShaderChunk.color_pars_vertex,THREE.ShaderChunk.shadowmap_pars_vertex,"void main() {",THREE.ShaderChunk.color_vertex,"vec4 mvPosition = modelViewMatrix * vec4( position, 1.0 );\n#ifdef USE_SIZEATTENUATION\ngl_PointSize = size * ( scale / length( mvPosition.xyz ) );\n#else\ngl_PointSize = size;\n#endif\ngl_Position = projectionMatrix * mvPosition;",
  249. THREE.ShaderChunk.shadowmap_vertex,"}"].join("\n"),fragmentShader:["uniform vec3 psColor;\nuniform float opacity;",THREE.ShaderChunk.color_pars_fragment,THREE.ShaderChunk.map_particle_pars_fragment,THREE.ShaderChunk.fog_pars_fragment,THREE.ShaderChunk.shadowmap_pars_fragment,"void main() {\ngl_FragColor = vec4( psColor, opacity );",THREE.ShaderChunk.map_particle_fragment,THREE.ShaderChunk.alphatest_fragment,THREE.ShaderChunk.color_fragment,THREE.ShaderChunk.shadowmap_fragment,THREE.ShaderChunk.fog_fragment,
  250. "}"].join("\n")},depthRGBA:{uniforms:{},vertexShader:[THREE.ShaderChunk.morphtarget_pars_vertex,"void main() {\nvec4 mvPosition = modelViewMatrix * vec4( position, 1.0 );",THREE.ShaderChunk.morphtarget_vertex,THREE.ShaderChunk.default_vertex,"}"].join("\n"),fragmentShader:"vec4 pack_depth( const in float depth ) {\nconst vec4 bit_shift = vec4( 256.0 * 256.0 * 256.0, 256.0 * 256.0, 256.0, 1.0 );\nconst vec4 bit_mask = vec4( 0.0, 1.0 / 256.0, 1.0 / 256.0, 1.0 / 256.0 );\nvec4 res = fract( depth * bit_shift );\nres -= res.xxyz * bit_mask;\nreturn res;\n}\nvoid main() {\ngl_FragData[ 0 ] = pack_depth( gl_FragCoord.z );\n}"}};
  251. THREE.WebGLRenderer=function(a){function b(a,b){var c=a.vertices.length,d=b.material;if(d.attributes){if(a.__webglCustomAttributesList===void 0)a.__webglCustomAttributesList=[];for(var e in d.attributes){var f=d.attributes[e];if(!f.__webglInitialized||f.createUniqueBuffers){f.__webglInitialized=true;var g=1;f.type==="v2"?g=2:f.type==="v3"?g=3:f.type==="v4"?g=4:f.type==="c"&&(g=3);f.size=g;f.array=new Float32Array(c*g);f.buffer=i.createBuffer();f.buffer.belongsToAttribute=e;f.needsUpdate=true}a.__webglCustomAttributesList.push(f)}}}
  252. function c(a,b){if(a.material&&!(a.material instanceof THREE.MeshFaceMaterial))return a.material;if(b.materialIndex>=0)return a.geometry.materials[b.materialIndex]}function d(a){return a instanceof THREE.MeshBasicMaterial&&!a.envMap||a instanceof THREE.MeshDepthMaterial?false:a&&a.shading!==void 0&&a.shading===THREE.SmoothShading?THREE.SmoothShading:THREE.FlatShading}function e(a){return a.map||a.lightMap||a instanceof THREE.ShaderMaterial?true:false}function f(a,b,c){var d,e,f,g,h=a.vertices;g=h.length;
  253. var j=a.colors,k=j.length,l=a.__vertexArray,n=a.__colorArray,m=a.__sortArray,p=a.__dirtyVertices,o=a.__dirtyColors,r=a.__webglCustomAttributesList;if(c.sortParticles){ua.copy(ta);ua.multiplySelf(c.matrixWorld);for(d=0;d<g;d++){e=h[d].position;ab.copy(e);ua.multiplyVector3(ab);m[d]=[ab.z,d]}m.sort(function(a,b){return b[0]-a[0]});for(d=0;d<g;d++){e=h[m[d][1]].position;f=d*3;l[f]=e.x;l[f+1]=e.y;l[f+2]=e.z}for(d=0;d<k;d++){f=d*3;e=j[m[d][1]];n[f]=e.r;n[f+1]=e.g;n[f+2]=e.b}if(r){j=0;for(k=r.length;j<
  254. k;j++){h=r[j];if(h.boundTo===void 0||h.boundTo==="vertices"){f=0;e=h.value.length;if(h.size===1)for(d=0;d<e;d++){g=m[d][1];h.array[d]=h.value[g]}else if(h.size===2)for(d=0;d<e;d++){g=m[d][1];g=h.value[g];h.array[f]=g.x;h.array[f+1]=g.y;f=f+2}else if(h.size===3)if(h.type==="c")for(d=0;d<e;d++){g=m[d][1];g=h.value[g];h.array[f]=g.r;h.array[f+1]=g.g;h.array[f+2]=g.b;f=f+3}else for(d=0;d<e;d++){g=m[d][1];g=h.value[g];h.array[f]=g.x;h.array[f+1]=g.y;h.array[f+2]=g.z;f=f+3}else if(h.size===4)for(d=0;d<
  255. e;d++){g=m[d][1];g=h.value[g];h.array[f]=g.x;h.array[f+1]=g.y;h.array[f+2]=g.z;h.array[f+3]=g.w;f=f+4}}}}}else{if(p)for(d=0;d<g;d++){e=h[d].position;f=d*3;l[f]=e.x;l[f+1]=e.y;l[f+2]=e.z}if(o)for(d=0;d<k;d++){e=j[d];f=d*3;n[f]=e.r;n[f+1]=e.g;n[f+2]=e.b}if(r){j=0;for(k=r.length;j<k;j++){h=r[j];if(h.needsUpdate&&(h.boundTo===void 0||h.boundTo==="vertices")){e=h.value.length;f=0;if(h.size===1)for(d=0;d<e;d++)h.array[d]=h.value[d];else if(h.size===2)for(d=0;d<e;d++){g=h.value[d];h.array[f]=g.x;h.array[f+
  256. 1]=g.y;f=f+2}else if(h.size===3)if(h.type==="c")for(d=0;d<e;d++){g=h.value[d];h.array[f]=g.r;h.array[f+1]=g.g;h.array[f+2]=g.b;f=f+3}else for(d=0;d<e;d++){g=h.value[d];h.array[f]=g.x;h.array[f+1]=g.y;h.array[f+2]=g.z;f=f+3}else if(h.size===4)for(d=0;d<e;d++){g=h.value[d];h.array[f]=g.x;h.array[f+1]=g.y;h.array[f+2]=g.z;h.array[f+3]=g.w;f=f+4}}}}}if(p||c.sortParticles){i.bindBuffer(i.ARRAY_BUFFER,a.__webglVertexBuffer);i.bufferData(i.ARRAY_BUFFER,l,b)}if(o||c.sortParticles){i.bindBuffer(i.ARRAY_BUFFER,
  257. a.__webglColorBuffer);i.bufferData(i.ARRAY_BUFFER,n,b)}if(r){j=0;for(k=r.length;j<k;j++){h=r[j];if(h.needsUpdate||c.sortParticles){i.bindBuffer(i.ARRAY_BUFFER,h.buffer);i.bufferData(i.ARRAY_BUFFER,h.array,b)}}}}function g(a,b){return b.z-a.z}function h(a,b,c){if(a.length)for(var d=0,e=a.length;d<e;d++){ha=E=null;W=G=wa=Na=$=-1;a[d].render(b,c,hb,mb);ha=E=null;W=G=wa=Na=$=-1}}function j(a,b,c,d,e,f,g,h){var i,j,k,l;if(b){j=a.length-1;l=b=-1}else{j=0;b=a.length;l=1}for(var n=j;n!==b;n=n+l){i=a[n];if(i.render){j=
  258. i.object;k=i.buffer;if(h)i=h;else{i=i[c];if(!i)continue;g&&F.setBlending(i.blending,i.blendEquation,i.blendSrc,i.blendDst);F.setDepthTest(i.depthTest);F.setDepthWrite(i.depthWrite);u(i.polygonOffset,i.polygonOffsetFactor,i.polygonOffsetUnits)}F.setObjectFaces(j);k instanceof THREE.BufferGeometry?F.renderBufferDirect(d,e,f,i,k,j):F.renderBuffer(d,e,f,i,k,j)}}}function k(a,b,c,d,e,f,g){for(var h,i,j=0,k=a.length;j<k;j++){h=a[j];i=h.object;if(i.visible){if(g)h=g;else{h=h[b];if(!h)continue;f&&F.setBlending(h.blending,
  259. h.blendEquation,h.blendSrc,h.blendDst);F.setDepthTest(h.depthTest);F.setDepthWrite(h.depthWrite);u(h.polygonOffset,h.polygonOffsetFactor,h.polygonOffsetUnits)}F.renderImmediateObject(c,d,e,h,i)}}}function l(a,b,c){a.push({buffer:b,object:c,opaque:null,transparent:null})}function p(a){for(var b in a.attributes)if(a.attributes[b].needsUpdate)return true;return false}function m(a){for(var b in a.attributes)a.attributes[b].needsUpdate=false}function o(a,b){for(var c=a.length-1;c>=0;c--)a[c].object===
  260. b&&a.splice(c,1)}function r(a,b){for(var c=a.length-1;c>=0;c--)a[c]===b&&a.splice(c,1)}function n(a,b,c,d,e){if(!d.program||d.needsUpdate){F.initMaterial(d,b,c,e);d.needsUpdate=false}if(d.morphTargets&&!e.__webglMorphTargetInfluences){e.__webglMorphTargetInfluences=new Float32Array(F.maxMorphTargets);for(var f=0,g=F.maxMorphTargets;f<g;f++)e.__webglMorphTargetInfluences[f]=0}var h=false,f=d.program,g=f.uniforms,j=d.uniforms;if(f!==E){i.useProgram(f);E=f;h=true}if(d.id!==W){W=d.id;h=true}if(h||a!==
  261. ha){i.uniformMatrix4fv(g.projectionMatrix,false,a._projectionMatrixArray);a!==ha&&(ha=a)}if(h){if(c&&d.fog){j.fogColor.value=c.color;if(c instanceof THREE.Fog){j.fogNear.value=c.near;j.fogFar.value=c.far}else if(c instanceof THREE.FogExp2)j.fogDensity.value=c.density}if(d instanceof THREE.MeshPhongMaterial||d instanceof THREE.MeshLambertMaterial||d.lights){for(var k,l=0,n=0,m=0,p,o,r,q=Ia,s=q.directional.colors,u=q.directional.positions,t=q.point.colors,H=q.point.positions,G=q.point.distances,w=0,
  262. v=0,x=r=0,c=0,h=b.length;c<h;c++){k=b[c];if(!k.onlyShadow){p=k.color;o=k.intensity;r=k.distance;if(k instanceof THREE.AmbientLight)if(F.gammaInput){l=l+p.r*p.r;n=n+p.g*p.g;m=m+p.b*p.b}else{l=l+p.r;n=n+p.g;m=m+p.b}else if(k instanceof THREE.DirectionalLight){r=w*3;if(F.gammaInput){s[r]=p.r*p.r*o*o;s[r+1]=p.g*p.g*o*o;s[r+2]=p.b*p.b*o*o}else{s[r]=p.r*o;s[r+1]=p.g*o;s[r+2]=p.b*o}pa.copy(k.matrixWorld.getPosition());pa.subSelf(k.target.matrixWorld.getPosition());pa.normalize();u[r]=pa.x;u[r+1]=pa.y;u[r+
  263. 2]=pa.z;w=w+1}else if(k instanceof THREE.PointLight||k instanceof THREE.SpotLight){x=v*3;if(F.gammaInput){t[x]=p.r*p.r*o*o;t[x+1]=p.g*p.g*o*o;t[x+2]=p.b*p.b*o*o}else{t[x]=p.r*o;t[x+1]=p.g*o;t[x+2]=p.b*o}k=k.matrixWorld.getPosition();H[x]=k.x;H[x+1]=k.y;H[x+2]=k.z;G[v]=r;v=v+1}}}c=w*3;for(h=s.length;c<h;c++)s[c]=0;c=v*3;for(h=t.length;c<h;c++)t[c]=0;q.point.length=v;q.directional.length=w;q.ambient[0]=l;q.ambient[1]=n;q.ambient[2]=m;c=Ia;j.ambientLightColor.value=c.ambient;j.directionalLightColor.value=
  264. c.directional.colors;j.directionalLightDirection.value=c.directional.positions;j.pointLightColor.value=c.point.colors;j.pointLightPosition.value=c.point.positions;j.pointLightDistance.value=c.point.distances}if(d instanceof THREE.MeshBasicMaterial||d instanceof THREE.MeshLambertMaterial||d instanceof THREE.MeshPhongMaterial){j.opacity.value=d.opacity;F.gammaInput?j.diffuse.value.copyGammaToLinear(d.color):j.diffuse.value=d.color;(j.map.texture=d.map)&&j.offsetRepeat.value.set(d.map.offset.x,d.map.offset.y,
  265. d.map.repeat.x,d.map.repeat.y);j.lightMap.texture=d.lightMap;j.envMap.texture=d.envMap;j.flipEnvMap.value=d.envMap instanceof THREE.WebGLRenderTargetCube?1:-1;j.reflectivity.value=d.reflectivity;j.refractionRatio.value=d.refractionRatio;j.combine.value=d.combine;j.useRefract.value=d.envMap&&d.envMap.mapping instanceof THREE.CubeRefractionMapping}if(d instanceof THREE.LineBasicMaterial){j.diffuse.value=d.color;j.opacity.value=d.opacity}else if(d instanceof THREE.ParticleBasicMaterial){j.psColor.value=
  266. d.color;j.opacity.value=d.opacity;j.size.value=d.size;j.scale.value=B.height/2;j.map.texture=d.map}else if(d instanceof THREE.MeshPhongMaterial){j.shininess.value=d.shininess;if(F.gammaInput){j.ambient.value.copyGammaToLinear(d.ambient);j.emissive.value.copyGammaToLinear(d.emissive);j.specular.value.copyGammaToLinear(d.specular)}else{j.ambient.value=d.ambient;j.emissive.value=d.emissive;j.specular.value=d.specular}d.wrapAround&&j.wrapRGB.value.copy(d.wrapRGB)}else if(d instanceof THREE.MeshLambertMaterial){if(F.gammaInput){j.ambient.value.copyGammaToLinear(d.ambient);
  267. j.emissive.value.copyGammaToLinear(d.emissive)}else{j.ambient.value=d.ambient;j.emissive.value=d.emissive}d.wrapAround&&j.wrapRGB.value.copy(d.wrapRGB)}else if(d instanceof THREE.MeshDepthMaterial){j.mNear.value=a.near;j.mFar.value=a.far;j.opacity.value=d.opacity}else if(d instanceof THREE.MeshNormalMaterial)j.opacity.value=d.opacity;if(e.receiveShadow&&!d._shadowPass&&j.shadowMatrix){h=c=0;for(l=b.length;h<l;h++){n=b[h];if(n.castShadow&&(n instanceof THREE.SpotLight||n instanceof THREE.DirectionalLight&&
  268. !n.shadowCascade)){j.shadowMap.texture[c]=n.shadowMap;j.shadowMapSize.value[c]=n.shadowMapSize;j.shadowMatrix.value[c]=n.shadowMatrix;j.shadowDarkness.value[c]=n.shadowDarkness;j.shadowBias.value[c]=n.shadowBias;c++}}}b=d.uniformsList;j=0;for(c=b.length;j<c;j++)if(n=f.uniforms[b[j][1]]){h=b[j][0];m=h.type;l=h.value;if(m==="i")i.uniform1i(n,l);else if(m==="f")i.uniform1f(n,l);else if(m==="v2")i.uniform2f(n,l.x,l.y);else if(m==="v3")i.uniform3f(n,l.x,l.y,l.z);else if(m==="v4")i.uniform4f(n,l.x,l.y,
  269. l.z,l.w);else if(m==="c")i.uniform3f(n,l.r,l.g,l.b);else if(m==="fv1")i.uniform1fv(n,l);else if(m==="fv")i.uniform3fv(n,l);else if(m==="v2v"){if(!h._array)h._array=new Float32Array(2*l.length);m=0;for(q=l.length;m<q;m++){s=m*2;h._array[s]=l[m].x;h._array[s+1]=l[m].y}i.uniform2fv(n,h._array)}else if(m==="v3v"){if(!h._array)h._array=new Float32Array(3*l.length);m=0;for(q=l.length;m<q;m++){s=m*3;h._array[s]=l[m].x;h._array[s+1]=l[m].y;h._array[s+2]=l[m].z}i.uniform3fv(n,h._array)}else if(m=="v4v"){if(!h._array)h._array=
  270. new Float32Array(4*l.length);m=0;for(q=l.length;m<q;m++){s=m*4;h._array[s]=l[m].x;h._array[s+1]=l[m].y;h._array[s+2]=l[m].z;h._array[s+3]=l[m].w}i.uniform4fv(n,h._array)}else if(m==="m4"){if(!h._array)h._array=new Float32Array(16);l.flattenToArray(h._array);i.uniformMatrix4fv(n,false,h._array)}else if(m==="m4v"){if(!h._array)h._array=new Float32Array(16*l.length);m=0;for(q=l.length;m<q;m++)l[m].flattenToArrayOffset(h._array,m*16);i.uniformMatrix4fv(n,false,h._array)}else if(m==="t"){i.uniform1i(n,
  271. l);if(n=h.texture)if(n.image instanceof Array&&n.image.length===6){h=n;if(h.image.length===6)if(h.needsUpdate){if(!h.image.__webglTextureCube)h.image.__webglTextureCube=i.createTexture();i.activeTexture(i.TEXTURE0+l);i.bindTexture(i.TEXTURE_CUBE_MAP,h.image.__webglTextureCube);l=[];for(n=0;n<6;n++){m=l;q=n;if(F.autoScaleCubemaps){s=h.image[n];t=ja;if(!(s.width<=t&&s.height<=t)){H=Math.max(s.width,s.height);u=Math.floor(s.width*t/H);t=Math.floor(s.height*t/H);H=document.createElement("canvas");H.width=
  272. u;H.height=t;H.getContext("2d").drawImage(s,0,0,s.width,s.height,0,0,u,t);s=H}}else s=h.image[n];m[q]=s}n=l[0];m=(n.width&n.width-1)===0&&(n.height&n.height-1)===0;q=D(h.format);s=D(h.type);y(i.TEXTURE_CUBE_MAP,h,m);for(n=0;n<6;n++)i.texImage2D(i.TEXTURE_CUBE_MAP_POSITIVE_X+n,0,q,q,s,l[n]);h.generateMipmaps&&m&&i.generateMipmap(i.TEXTURE_CUBE_MAP);h.needsUpdate=false;if(h.onUpdate)h.onUpdate()}else{i.activeTexture(i.TEXTURE0+l);i.bindTexture(i.TEXTURE_CUBE_MAP,h.image.__webglTextureCube)}}else if(n instanceof
  273. THREE.WebGLRenderTargetCube){h=n;i.activeTexture(i.TEXTURE0+l);i.bindTexture(i.TEXTURE_CUBE_MAP,h.__webglTexture)}else F.setTexture(n,l)}else if(m==="tv"){if(!h._array){h._array=[];m=0;for(q=h.texture.length;m<q;m++)h._array[m]=l+m}i.uniform1iv(n,h._array);m=0;for(q=h.texture.length;m<q;m++)(n=h.texture[m])&&F.setTexture(n,h._array[m])}}if((d instanceof THREE.ShaderMaterial||d instanceof THREE.MeshPhongMaterial||d.envMap)&&g.cameraPosition!==null){b=a.matrixWorld.getPosition();i.uniform3f(g.cameraPosition,
  274. b.x,b.y,b.z)}(d instanceof THREE.MeshPhongMaterial||d instanceof THREE.MeshLambertMaterial||d instanceof THREE.ShaderMaterial||d.skinning)&&g.viewMatrix!==null&&i.uniformMatrix4fv(g.viewMatrix,false,a._viewMatrixArray);d.skinning&&i.uniformMatrix4fv(g.boneGlobalMatrices,false,e.boneMatrices)}i.uniformMatrix4fv(g.modelViewMatrix,false,e._modelViewMatrixArray);g.normalMatrix&&i.uniformMatrix3fv(g.normalMatrix,false,e._normalMatrixArray);(d instanceof THREE.ShaderMaterial||d.envMap||d.skinning||e.receiveShadow)&&
  275. g.objectMatrix!==null&&i.uniformMatrix4fv(g.objectMatrix,false,e._objectMatrixArray);return f}function q(a,b){a._modelViewMatrix.multiplyToArray(b.matrixWorldInverse,a.matrixWorld,a._modelViewMatrixArray);a._normalMatrix.getInverse(a._modelViewMatrix);a._normalMatrix.transposeIntoArray(a._normalMatrixArray)}function u(a,b,c){if(sa!==a){a?i.enable(i.POLYGON_OFFSET_FILL):i.disable(i.POLYGON_OFFSET_FILL);sa=a}if(a&&(Oa!==b||Ha!==c)){i.polygonOffset(b,c);Oa=b;Ha=c}}function t(a,b){var c;a==="fragment"?
  276. c=i.createShader(i.FRAGMENT_SHADER):a==="vertex"&&(c=i.createShader(i.VERTEX_SHADER));i.shaderSource(c,b);i.compileShader(c);if(!i.getShaderParameter(c,i.COMPILE_STATUS)){console.error(i.getShaderInfoLog(c));console.error(b);return null}return c}function y(a,b,c){if(c){i.texParameteri(a,i.TEXTURE_WRAP_S,D(b.wrapS));i.texParameteri(a,i.TEXTURE_WRAP_T,D(b.wrapT));i.texParameteri(a,i.TEXTURE_MAG_FILTER,D(b.magFilter));i.texParameteri(a,i.TEXTURE_MIN_FILTER,D(b.minFilter))}else{i.texParameteri(a,i.TEXTURE_WRAP_S,
  277. i.CLAMP_TO_EDGE);i.texParameteri(a,i.TEXTURE_WRAP_T,i.CLAMP_TO_EDGE);i.texParameteri(a,i.TEXTURE_MAG_FILTER,x(b.magFilter));i.texParameteri(a,i.TEXTURE_MIN_FILTER,x(b.minFilter))}}function s(a,b){i.bindRenderbuffer(i.RENDERBUFFER,a);if(b.depthBuffer&&!b.stencilBuffer){i.renderbufferStorage(i.RENDERBUFFER,i.DEPTH_COMPONENT16,b.width,b.height);i.framebufferRenderbuffer(i.FRAMEBUFFER,i.DEPTH_ATTACHMENT,i.RENDERBUFFER,a)}else if(b.depthBuffer&&b.stencilBuffer){i.renderbufferStorage(i.RENDERBUFFER,i.DEPTH_STENCIL,
  278. b.width,b.height);i.framebufferRenderbuffer(i.FRAMEBUFFER,i.DEPTH_STENCIL_ATTACHMENT,i.RENDERBUFFER,a)}else i.renderbufferStorage(i.RENDERBUFFER,i.RGBA4,b.width,b.height)}function x(a){switch(a){case THREE.NearestFilter:case THREE.NearestMipMapNearestFilter:case THREE.NearestMipMapLinearFilter:return i.NEAREST;default:return i.LINEAR}}function D(a){switch(a){case THREE.RepeatWrapping:return i.REPEAT;case THREE.ClampToEdgeWrapping:return i.CLAMP_TO_EDGE;case THREE.MirroredRepeatWrapping:return i.MIRRORED_REPEAT;
  279. case THREE.NearestFilter:return i.NEAREST;case THREE.NearestMipMapNearestFilter:return i.NEAREST_MIPMAP_NEAREST;case THREE.NearestMipMapLinearFilter:return i.NEAREST_MIPMAP_LINEAR;case THREE.LinearFilter:return i.LINEAR;case THREE.LinearMipMapNearestFilter:return i.LINEAR_MIPMAP_NEAREST;case THREE.LinearMipMapLinearFilter:return i.LINEAR_MIPMAP_LINEAR;case THREE.ByteType:return i.BYTE;case THREE.UnsignedByteType:return i.UNSIGNED_BYTE;case THREE.ShortType:return i.SHORT;case THREE.UnsignedShortType:return i.UNSIGNED_SHORT;
  280. case THREE.IntType:return i.INT;case THREE.UnsignedIntType:return i.UNSIGNED_INT;case THREE.FloatType:return i.FLOAT;case THREE.AlphaFormat:return i.ALPHA;case THREE.RGBFormat:return i.RGB;case THREE.RGBAFormat:return i.RGBA;case THREE.LuminanceFormat:return i.LUMINANCE;case THREE.LuminanceAlphaFormat:return i.LUMINANCE_ALPHA;case THREE.AddEquation:return i.FUNC_ADD;case THREE.SubtractEquation:return i.FUNC_SUBTRACT;case THREE.ReverseSubtractEquation:return i.FUNC_REVERSE_SUBTRACT;case THREE.ZeroFactor:return i.ZERO;
  281. case THREE.OneFactor:return i.ONE;case THREE.SrcColorFactor:return i.SRC_COLOR;case THREE.OneMinusSrcColorFactor:return i.ONE_MINUS_SRC_COLOR;case THREE.SrcAlphaFactor:return i.SRC_ALPHA;case THREE.OneMinusSrcAlphaFactor:return i.ONE_MINUS_SRC_ALPHA;case THREE.DstAlphaFactor:return i.DST_ALPHA;case THREE.OneMinusDstAlphaFactor:return i.ONE_MINUS_DST_ALPHA;case THREE.DstColorFactor:return i.DST_COLOR;case THREE.OneMinusDstColorFactor:return i.ONE_MINUS_DST_COLOR;case THREE.SrcAlphaSaturateFactor:return i.SRC_ALPHA_SATURATE}return 0}
  282. console.log("THREE.WebGLRenderer",THREE.REVISION);var a=a||{},B=a.canvas!==void 0?a.canvas:document.createElement("canvas"),w=a.precision!==void 0?a.precision:"highp",v=a.alpha!==void 0?a.alpha:true,C=a.premultipliedAlpha!==void 0?a.premultipliedAlpha:true,K=a.antialias!==void 0?a.antialias:false,L=a.stencil!==void 0?a.stencil:true,T=a.preserveDrawingBuffer!==void 0?a.preserveDrawingBuffer:false,P=a.clearColor!==void 0?new THREE.Color(a.clearColor):new THREE.Color(0),J=a.clearAlpha!==void 0?a.clearAlpha:
  283. 0,N=a.maxLights!==void 0?a.maxLights:4;this.domElement=B;this.context=null;this.autoUpdateScene=this.autoUpdateObjects=this.sortObjects=this.autoClearStencil=this.autoClearDepth=this.autoClearColor=this.autoClear=true;this.shadowMapEnabled=this.physicallyBasedShading=this.gammaOutput=this.gammaInput=false;this.shadowMapCullFrontFaces=this.shadowMapSoft=this.shadowMapAutoUpdate=true;this.shadowMapCascade=this.shadowMapDebug=false;this.maxMorphTargets=8;this.maxMorphNormals=4;this.autoScaleCubemaps=
  284. true;this.renderPluginsPre=[];this.renderPluginsPost=[];this.info={memory:{programs:0,geometries:0,textures:0},render:{calls:0,vertices:0,faces:0,points:0}};var F=this,i,U=[],E=null,H=null,W=-1,G=null,ha=null,fa=0,la=null,R=null,$=null,ba=null,aa=null,ea=null,Na=null,wa=null,sa=null,Oa=null,Ha=null,xa=null,Wa=0,Ya=0,Ka=0,db=0,hb=0,mb=0,Pa=new THREE.Frustum,ta=new THREE.Matrix4,ua=new THREE.Matrix4,ab=new THREE.Vector4,pa=new THREE.Vector3,Ia={ambient:[0,0,0],directional:{length:0,colors:[],positions:[]},
  285. point:{length:0,colors:[],positions:[],distances:[]}};i=function(){var a;try{if(!(a=B.getContext("experimental-webgl",{alpha:v,premultipliedAlpha:C,antialias:K,stencil:L,preserveDrawingBuffer:T})))throw"Error creating WebGL context.";}catch(b){console.error(b)}return a}();i.clearColor(0,0,0,1);i.clearDepth(1);i.clearStencil(0);i.enable(i.DEPTH_TEST);i.depthFunc(i.LEQUAL);i.frontFace(i.CCW);i.cullFace(i.BACK);i.enable(i.CULL_FACE);i.enable(i.BLEND);i.blendEquation(i.FUNC_ADD);i.blendFunc(i.SRC_ALPHA,
  286. i.ONE_MINUS_SRC_ALPHA);i.clearColor(P.r,P.g,P.b,J);this.context=i;var Xa=i.getParameter(i.MAX_VERTEX_TEXTURE_IMAGE_UNITS);i.getParameter(i.MAX_TEXTURE_SIZE);var ja=i.getParameter(i.MAX_CUBE_MAP_TEXTURE_SIZE);this.getContext=function(){return i};this.supportsVertexTextures=function(){return Xa>0};this.setSize=function(a,b){B.width=a;B.height=b;this.setViewport(0,0,B.width,B.height)};this.setViewport=function(a,b,c,d){Wa=a;Ya=b;Ka=c;db=d;i.viewport(Wa,Ya,Ka,db)};this.setScissor=function(a,b,c,d){i.scissor(a,
  287. b,c,d)};this.enableScissorTest=function(a){a?i.enable(i.SCISSOR_TEST):i.disable(i.SCISSOR_TEST)};this.setClearColorHex=function(a,b){P.setHex(a);J=b;i.clearColor(P.r,P.g,P.b,J)};this.setClearColor=function(a,b){P.copy(a);J=b;i.clearColor(P.r,P.g,P.b,J)};this.getClearColor=function(){return P};this.getClearAlpha=function(){return J};this.clear=function(a,b,c){var d=0;if(a===void 0||a)d=d|i.COLOR_BUFFER_BIT;if(b===void 0||b)d=d|i.DEPTH_BUFFER_BIT;if(c===void 0||c)d=d|i.STENCIL_BUFFER_BIT;i.clear(d)};
  288. this.clearTarget=function(a,b,c,d){this.setRenderTarget(a);this.clear(b,c,d)};this.addPostPlugin=function(a){a.init(this);this.renderPluginsPost.push(a)};this.addPrePlugin=function(a){a.init(this);this.renderPluginsPre.push(a)};this.deallocateObject=function(a){if(a.__webglInit){a.__webglInit=false;delete a._modelViewMatrix;delete a._normalMatrix;delete a._normalMatrixArray;delete a._modelViewMatrixArray;delete a._objectMatrixArray;if(a instanceof THREE.Mesh)for(var b in a.geometry.geometryGroups){var c=
  289. a.geometry.geometryGroups[b];i.deleteBuffer(c.__webglVertexBuffer);i.deleteBuffer(c.__webglNormalBuffer);i.deleteBuffer(c.__webglTangentBuffer);i.deleteBuffer(c.__webglColorBuffer);i.deleteBuffer(c.__webglUVBuffer);i.deleteBuffer(c.__webglUV2Buffer);i.deleteBuffer(c.__webglSkinVertexABuffer);i.deleteBuffer(c.__webglSkinVertexBBuffer);i.deleteBuffer(c.__webglSkinIndicesBuffer);i.deleteBuffer(c.__webglSkinWeightsBuffer);i.deleteBuffer(c.__webglFaceBuffer);i.deleteBuffer(c.__webglLineBuffer);var d=void 0,
  290. e=void 0;if(c.numMorphTargets){d=0;for(e=c.numMorphTargets;d<e;d++)i.deleteBuffer(c.__webglMorphTargetsBuffers[d])}if(c.numMorphNormals){d=0;for(e=c.numMorphNormals;d<e;d++)i.deleteBuffer(c.__webglMorphNormalsBuffers[d])}if(c.__webglCustomAttributesList){d=void 0;for(d in c.__webglCustomAttributesList)i.deleteBuffer(c.__webglCustomAttributesList[d].buffer)}F.info.memory.geometries--}else if(a instanceof THREE.Ribbon){a=a.geometry;i.deleteBuffer(a.__webglVertexBuffer);i.deleteBuffer(a.__webglColorBuffer);
  291. F.info.memory.geometries--}else if(a instanceof THREE.Line){a=a.geometry;i.deleteBuffer(a.__webglVertexBuffer);i.deleteBuffer(a.__webglColorBuffer);F.info.memory.geometries--}else if(a instanceof THREE.ParticleSystem){a=a.geometry;i.deleteBuffer(a.__webglVertexBuffer);i.deleteBuffer(a.__webglColorBuffer);F.info.memory.geometries--}}};this.deallocateTexture=function(a){if(a.__webglInit){a.__webglInit=false;i.deleteTexture(a.__webglTexture);F.info.memory.textures--}};this.deallocateRenderTarget=function(a){if(a&&
  292. a.__webglTexture){i.deleteTexture(a.__webglTexture);if(a instanceof THREE.WebGLRenderTargetCube)for(var b=0;b<6;b++){i.deleteFramebuffer(a.__webglFramebuffer[b]);i.deleteRenderbuffer(a.__webglRenderbuffer[b])}else{i.deleteFramebuffer(a.__webglFramebuffer);i.deleteRenderbuffer(a.__webglRenderbuffer)}}};this.updateShadowMap=function(a,b){E=null;W=G=wa=Na=$=-1;this.shadowMapPlugin.update(a,b)};this.renderBufferImmediate=function(a,b,c){if(!a.__webglVertexBuffer)a.__webglVertexBuffer=i.createBuffer();
  293. if(!a.__webglNormalBuffer)a.__webglNormalBuffer=i.createBuffer();if(a.hasPos){i.bindBuffer(i.ARRAY_BUFFER,a.__webglVertexBuffer);i.bufferData(i.ARRAY_BUFFER,a.positionArray,i.DYNAMIC_DRAW);i.enableVertexAttribArray(b.attributes.position);i.vertexAttribPointer(b.attributes.position,3,i.FLOAT,false,0,0)}if(a.hasNormal){i.bindBuffer(i.ARRAY_BUFFER,a.__webglNormalBuffer);if(c===THREE.FlatShading){var d,e,f,g,h,j,k,l,n,m,p=a.count*3;for(m=0;m<p;m=m+9){c=a.normalArray;d=c[m];e=c[m+1];f=c[m+2];g=c[m+3];
  294. j=c[m+4];l=c[m+5];h=c[m+6];k=c[m+7];n=c[m+8];d=(d+g+h)/3;e=(e+j+k)/3;f=(f+l+n)/3;c[m]=d;c[m+1]=e;c[m+2]=f;c[m+3]=d;c[m+4]=e;c[m+5]=f;c[m+6]=d;c[m+7]=e;c[m+8]=f}}i.bufferData(i.ARRAY_BUFFER,a.normalArray,i.DYNAMIC_DRAW);i.enableVertexAttribArray(b.attributes.normal);i.vertexAttribPointer(b.attributes.normal,3,i.FLOAT,false,0,0)}i.drawArrays(i.TRIANGLES,0,a.count);a.count=0};this.renderBufferDirect=function(a,b,c,d,e,f){if(d.opacity!==0){c=n(a,b,c,d,f);a=c.attributes;b=false;d=e.id*16777215+c.id*2+
  295. (d.wireframe?1:0);if(d!==G){G=d;b=true}if(f instanceof THREE.Mesh){f=e.offsets;d=0;for(c=f.length;d<c;++d){if(b){i.bindBuffer(i.ARRAY_BUFFER,e.vertexPositionBuffer);i.vertexAttribPointer(a.position,e.vertexPositionBuffer.itemSize,i.FLOAT,false,0,f[d].index*12);if(a.normal>=0&&e.vertexNormalBuffer){i.bindBuffer(i.ARRAY_BUFFER,e.vertexNormalBuffer);i.vertexAttribPointer(a.normal,e.vertexNormalBuffer.itemSize,i.FLOAT,false,0,f[d].index*12)}if(a.uv>=0&&e.vertexUvBuffer)if(e.vertexUvBuffer){i.bindBuffer(i.ARRAY_BUFFER,
  296. e.vertexUvBuffer);i.vertexAttribPointer(a.uv,e.vertexUvBuffer.itemSize,i.FLOAT,false,0,f[d].index*8);i.enableVertexAttribArray(a.uv)}else i.disableVertexAttribArray(a.uv);if(a.color>=0&&e.vertexColorBuffer){i.bindBuffer(i.ARRAY_BUFFER,e.vertexColorBuffer);i.vertexAttribPointer(a.color,e.vertexColorBuffer.itemSize,i.FLOAT,false,0,f[d].index*16)}i.bindBuffer(i.ELEMENT_ARRAY_BUFFER,e.vertexIndexBuffer)}i.drawElements(i.TRIANGLES,f[d].count,i.UNSIGNED_SHORT,f[d].start*2);F.info.render.calls++;F.info.render.vertices=
  297. F.info.render.vertices+f[d].count;F.info.render.faces=F.info.render.faces+f[d].count/3}}}};this.renderBuffer=function(a,b,c,d,e,f){if(d.opacity!==0){var g,h,c=n(a,b,c,d,f),b=c.attributes,a=false,c=e.id*16777215+c.id*2+(d.wireframe?1:0);if(c!==G){G=c;a=true}if(!d.morphTargets&&b.position>=0){if(a){i.bindBuffer(i.ARRAY_BUFFER,e.__webglVertexBuffer);i.vertexAttribPointer(b.position,3,i.FLOAT,false,0,0)}}else if(f.morphTargetBase){c=d.program.attributes;if(f.morphTargetBase!==-1){i.bindBuffer(i.ARRAY_BUFFER,
  298. e.__webglMorphTargetsBuffers[f.morphTargetBase]);i.vertexAttribPointer(c.position,3,i.FLOAT,false,0,0)}else if(c.position>=0){i.bindBuffer(i.ARRAY_BUFFER,e.__webglVertexBuffer);i.vertexAttribPointer(c.position,3,i.FLOAT,false,0,0)}if(f.morphTargetForcedOrder.length){g=0;var j=f.morphTargetForcedOrder;for(h=f.morphTargetInfluences;g<d.numSupportedMorphTargets&&g<j.length;){i.bindBuffer(i.ARRAY_BUFFER,e.__webglMorphTargetsBuffers[j[g]]);i.vertexAttribPointer(c["morphTarget"+g],3,i.FLOAT,false,0,0);
  299. if(d.morphNormals){i.bindBuffer(i.ARRAY_BUFFER,e.__webglMorphNormalsBuffers[j[g]]);i.vertexAttribPointer(c["morphNormal"+g],3,i.FLOAT,false,0,0)}f.__webglMorphTargetInfluences[g]=h[j[g]];g++}}else{var j=[],k=-1,l=0;h=f.morphTargetInfluences;var m,p=h.length;g=0;for(f.morphTargetBase!==-1&&(j[f.morphTargetBase]=true);g<d.numSupportedMorphTargets;){for(m=0;m<p;m++)if(!j[m]&&h[m]>k){l=m;k=h[l]}i.bindBuffer(i.ARRAY_BUFFER,e.__webglMorphTargetsBuffers[l]);i.vertexAttribPointer(c["morphTarget"+g],3,i.FLOAT,
  300. false,0,0);if(d.morphNormals){i.bindBuffer(i.ARRAY_BUFFER,e.__webglMorphNormalsBuffers[l]);i.vertexAttribPointer(c["morphNormal"+g],3,i.FLOAT,false,0,0)}f.__webglMorphTargetInfluences[g]=k;j[l]=1;k=-1;g++}}d.program.uniforms.morphTargetInfluences!==null&&i.uniform1fv(d.program.uniforms.morphTargetInfluences,f.__webglMorphTargetInfluences)}if(a){if(e.__webglCustomAttributesList){g=0;for(h=e.__webglCustomAttributesList.length;g<h;g++){c=e.__webglCustomAttributesList[g];if(b[c.buffer.belongsToAttribute]>=
  301. 0){i.bindBuffer(i.ARRAY_BUFFER,c.buffer);i.vertexAttribPointer(b[c.buffer.belongsToAttribute],c.size,i.FLOAT,false,0,0)}}}if(b.color>=0){i.bindBuffer(i.ARRAY_BUFFER,e.__webglColorBuffer);i.vertexAttribPointer(b.color,3,i.FLOAT,false,0,0)}if(b.normal>=0){i.bindBuffer(i.ARRAY_BUFFER,e.__webglNormalBuffer);i.vertexAttribPointer(b.normal,3,i.FLOAT,false,0,0)}if(b.tangent>=0){i.bindBuffer(i.ARRAY_BUFFER,e.__webglTangentBuffer);i.vertexAttribPointer(b.tangent,4,i.FLOAT,false,0,0)}if(b.uv>=0)if(e.__webglUVBuffer){i.bindBuffer(i.ARRAY_BUFFER,
  302. e.__webglUVBuffer);i.vertexAttribPointer(b.uv,2,i.FLOAT,false,0,0);i.enableVertexAttribArray(b.uv)}else i.disableVertexAttribArray(b.uv);if(b.uv2>=0)if(e.__webglUV2Buffer){i.bindBuffer(i.ARRAY_BUFFER,e.__webglUV2Buffer);i.vertexAttribPointer(b.uv2,2,i.FLOAT,false,0,0);i.enableVertexAttribArray(b.uv2)}else i.disableVertexAttribArray(b.uv2);if(d.skinning&&b.skinVertexA>=0&&b.skinVertexB>=0&&b.skinIndex>=0&&b.skinWeight>=0){i.bindBuffer(i.ARRAY_BUFFER,e.__webglSkinVertexABuffer);i.vertexAttribPointer(b.skinVertexA,
  303. 4,i.FLOAT,false,0,0);i.bindBuffer(i.ARRAY_BUFFER,e.__webglSkinVertexBBuffer);i.vertexAttribPointer(b.skinVertexB,4,i.FLOAT,false,0,0);i.bindBuffer(i.ARRAY_BUFFER,e.__webglSkinIndicesBuffer);i.vertexAttribPointer(b.skinIndex,4,i.FLOAT,false,0,0);i.bindBuffer(i.ARRAY_BUFFER,e.__webglSkinWeightsBuffer);i.vertexAttribPointer(b.skinWeight,4,i.FLOAT,false,0,0)}}if(f instanceof THREE.Mesh){if(d.wireframe){d=d.wireframeLinewidth;if(d!==xa){i.lineWidth(d);xa=d}a&&i.bindBuffer(i.ELEMENT_ARRAY_BUFFER,e.__webglLineBuffer);
  304. i.drawElements(i.LINES,e.__webglLineCount,i.UNSIGNED_SHORT,0)}else{a&&i.bindBuffer(i.ELEMENT_ARRAY_BUFFER,e.__webglFaceBuffer);i.drawElements(i.TRIANGLES,e.__webglFaceCount,i.UNSIGNED_SHORT,0)}F.info.render.calls++;F.info.render.vertices=F.info.render.vertices+e.__webglFaceCount;F.info.render.faces=F.info.render.faces+e.__webglFaceCount/3}else if(f instanceof THREE.Line){f=f.type===THREE.LineStrip?i.LINE_STRIP:i.LINES;d=d.linewidth;if(d!==xa){i.lineWidth(d);xa=d}i.drawArrays(f,0,e.__webglLineCount);
  305. F.info.render.calls++}else if(f instanceof THREE.ParticleSystem){i.drawArrays(i.POINTS,0,e.__webglParticleCount);F.info.render.calls++;F.info.render.points=F.info.render.points+e.__webglParticleCount}else if(f instanceof THREE.Ribbon){i.drawArrays(i.TRIANGLE_STRIP,0,e.__webglVertexCount);F.info.render.calls++}}};this.render=function(a,b,c,d){var e,f,l,m,n=a.__lights,p=a.fog;W=-1;if(b.parent===void 0){console.warn("DEPRECATED: Camera hasn't been added to a Scene. Adding it...");a.add(b)}this.autoUpdateScene&&
  306. a.updateMatrixWorld();if(!b._viewMatrixArray)b._viewMatrixArray=new Float32Array(16);if(!b._projectionMatrixArray)b._projectionMatrixArray=new Float32Array(16);b.matrixWorldInverse.getInverse(b.matrixWorld);b.matrixWorldInverse.flattenToArray(b._viewMatrixArray);b.projectionMatrix.flattenToArray(b._projectionMatrixArray);ta.multiply(b.projectionMatrix,b.matrixWorldInverse);Pa.setFromMatrix(ta);this.autoUpdateObjects&&this.initWebGLObjects(a);h(this.renderPluginsPre,a,b);F.info.render.calls=0;F.info.render.vertices=
  307. 0;F.info.render.faces=0;F.info.render.points=0;this.setRenderTarget(c);(this.autoClear||d)&&this.clear(this.autoClearColor,this.autoClearDepth,this.autoClearStencil);m=a.__webglObjects;d=0;for(e=m.length;d<e;d++){f=m[d];l=f.object;f.render=false;if(l.visible&&(!(l instanceof THREE.Mesh||l instanceof THREE.ParticleSystem)||!l.frustumCulled||Pa.contains(l))){l.matrixWorld.flattenToArray(l._objectMatrixArray);q(l,b);var o=f,r=o.object,s=o.buffer,t=void 0,t=t=void 0,t=r.material;if(t instanceof THREE.MeshFaceMaterial){t=
  308. s.materialIndex;if(t>=0){t=r.geometry.materials[t];if(t.transparent){o.transparent=t;o.opaque=null}else{o.opaque=t;o.transparent=null}}}else if(t)if(t.transparent){o.transparent=t;o.opaque=null}else{o.opaque=t;o.transparent=null}f.render=true;if(this.sortObjects)if(l.renderDepth)f.z=l.renderDepth;else{ab.copy(l.matrixWorld.getPosition());ta.multiplyVector3(ab);f.z=ab.z}}}this.sortObjects&&m.sort(g);m=a.__webglObjectsImmediate;d=0;for(e=m.length;d<e;d++){f=m[d];l=f.object;if(l.visible){l.matrixAutoUpdate&&
  309. l.matrixWorld.flattenToArray(l._objectMatrixArray);q(l,b);l=f.object.material;if(l.transparent){f.transparent=l;f.opaque=null}else{f.opaque=l;f.transparent=null}}}if(a.overrideMaterial){d=a.overrideMaterial;this.setBlending(d.blending,d.blendEquation,d.blendSrc,d.blendDst);this.setDepthTest(d.depthTest);this.setDepthWrite(d.depthWrite);u(d.polygonOffset,d.polygonOffsetFactor,d.polygonOffsetUnits);j(a.__webglObjects,false,"",b,n,p,true,d);k(a.__webglObjectsImmediate,"",b,n,p,false,d)}else{this.setBlending(THREE.NormalBlending);
  310. j(a.__webglObjects,true,"opaque",b,n,p,false);k(a.__webglObjectsImmediate,"opaque",b,n,p,false);j(a.__webglObjects,false,"transparent",b,n,p,true);k(a.__webglObjectsImmediate,"transparent",b,n,p,true)}h(this.renderPluginsPost,a,b);if(c&&c.generateMipmaps&&c.minFilter!==THREE.NearestFilter&&c.minFilter!==THREE.LinearFilter)if(c instanceof THREE.WebGLRenderTargetCube){i.bindTexture(i.TEXTURE_CUBE_MAP,c.__webglTexture);i.generateMipmap(i.TEXTURE_CUBE_MAP);i.bindTexture(i.TEXTURE_CUBE_MAP,null)}else{i.bindTexture(i.TEXTURE_2D,
  311. c.__webglTexture);i.generateMipmap(i.TEXTURE_2D);i.bindTexture(i.TEXTURE_2D,null)}this.setDepthTest(true);this.setDepthWrite(true)};this.renderImmediateObject=function(a,b,c,d,e){var f=n(a,b,c,d,e);G=-1;F.setObjectFaces(e);e.immediateRenderCallback?e.immediateRenderCallback(f,i,Pa):e.render(function(a){F.renderBufferImmediate(a,f,d.shading)})};this.initWebGLObjects=function(a){if(!a.__webglObjects){a.__webglObjects=[];a.__webglObjectsImmediate=[];a.__webglSprites=[];a.__webglFlares=[]}for(;a.__objectsAdded.length;){var g=
  312. a.__objectsAdded[0],h=a,j=void 0,k=void 0,n=void 0;if(!g.__webglInit){g.__webglInit=true;g._modelViewMatrix=new THREE.Matrix4;g._normalMatrix=new THREE.Matrix3;g._normalMatrixArray=new Float32Array(9);g._modelViewMatrixArray=new Float32Array(16);g._objectMatrixArray=new Float32Array(16);g.matrixWorld.flattenToArray(g._objectMatrixArray);if(g instanceof THREE.Mesh){k=g.geometry;if(k instanceof THREE.Geometry){if(k.geometryGroups===void 0){var q=k,s=void 0,t=void 0,u=void 0,H=void 0,w=void 0,G=void 0,
  313. v=void 0,x={},y=q.morphTargets.length,W=q.morphNormals.length;q.geometryGroups={};s=0;for(t=q.faces.length;s<t;s++){u=q.faces[s];H=u.materialIndex;G=H!==void 0?H:-1;x[G]===void 0&&(x[G]={hash:G,counter:0});v=x[G].hash+"_"+x[G].counter;q.geometryGroups[v]===void 0&&(q.geometryGroups[v]={faces3:[],faces4:[],materialIndex:H,vertices:0,numMorphTargets:y,numMorphNormals:W});w=u instanceof THREE.Face3?3:4;if(q.geometryGroups[v].vertices+w>65535){x[G].counter=x[G].counter+1;v=x[G].hash+"_"+x[G].counter;
  314. q.geometryGroups[v]===void 0&&(q.geometryGroups[v]={faces3:[],faces4:[],materialIndex:H,vertices:0,numMorphTargets:y,numMorphNormals:W})}u instanceof THREE.Face3?q.geometryGroups[v].faces3.push(s):q.geometryGroups[v].faces4.push(s);q.geometryGroups[v].vertices=q.geometryGroups[v].vertices+w}q.geometryGroupsList=[];var D=void 0;for(D in q.geometryGroups){q.geometryGroups[D].id=fa++;q.geometryGroupsList.push(q.geometryGroups[D])}}for(j in k.geometryGroups){n=k.geometryGroups[j];if(!n.__webglVertexBuffer){var B=
  315. n;B.__webglVertexBuffer=i.createBuffer();B.__webglNormalBuffer=i.createBuffer();B.__webglTangentBuffer=i.createBuffer();B.__webglColorBuffer=i.createBuffer();B.__webglUVBuffer=i.createBuffer();B.__webglUV2Buffer=i.createBuffer();B.__webglSkinVertexABuffer=i.createBuffer();B.__webglSkinVertexBBuffer=i.createBuffer();B.__webglSkinIndicesBuffer=i.createBuffer();B.__webglSkinWeightsBuffer=i.createBuffer();B.__webglFaceBuffer=i.createBuffer();B.__webglLineBuffer=i.createBuffer();var E=void 0,$=void 0;
  316. if(B.numMorphTargets){B.__webglMorphTargetsBuffers=[];E=0;for($=B.numMorphTargets;E<$;E++)B.__webglMorphTargetsBuffers.push(i.createBuffer())}if(B.numMorphNormals){B.__webglMorphNormalsBuffers=[];E=0;for($=B.numMorphNormals;E<$;E++)B.__webglMorphNormalsBuffers.push(i.createBuffer())}F.info.memory.geometries++;var C=n,J=g,R=J.geometry,ha=C.faces3,L=C.faces4,K=ha.length*3+L.length*4,P=ha.length*1+L.length*2,N=ha.length*3+L.length*4,aa=c(J,C),ba=e(aa),la=d(aa),ea=aa.vertexColors?aa.vertexColors:false;
  317. C.__vertexArray=new Float32Array(K*3);if(la)C.__normalArray=new Float32Array(K*3);if(R.hasTangents)C.__tangentArray=new Float32Array(K*4);if(ea)C.__colorArray=new Float32Array(K*3);if(ba){if(R.faceUvs.length>0||R.faceVertexUvs.length>0)C.__uvArray=new Float32Array(K*2);if(R.faceUvs.length>1||R.faceVertexUvs.length>1)C.__uv2Array=new Float32Array(K*2)}if(J.geometry.skinWeights.length&&J.geometry.skinIndices.length){C.__skinVertexAArray=new Float32Array(K*4);C.__skinVertexBArray=new Float32Array(K*
  318. 4);C.__skinIndexArray=new Float32Array(K*4);C.__skinWeightArray=new Float32Array(K*4)}C.__faceArray=new Uint16Array(P*3);C.__lineArray=new Uint16Array(N*2);var T=void 0,U=void 0;if(C.numMorphTargets){C.__morphTargetsArrays=[];T=0;for(U=C.numMorphTargets;T<U;T++)C.__morphTargetsArrays.push(new Float32Array(K*3))}if(C.numMorphNormals){C.__morphNormalsArrays=[];T=0;for(U=C.numMorphNormals;T<U;T++)C.__morphNormalsArrays.push(new Float32Array(K*3))}C.__webglFaceCount=P*3;C.__webglLineCount=N*2;if(aa.attributes){if(C.__webglCustomAttributesList===
  319. void 0)C.__webglCustomAttributesList=[];var Na=void 0;for(Na in aa.attributes){var wa=aa.attributes[Na],sa={},Oa;for(Oa in wa)sa[Oa]=wa[Oa];if(!sa.__webglInitialized||sa.createUniqueBuffers){sa.__webglInitialized=true;var Ha=1;sa.type==="v2"?Ha=2:sa.type==="v3"?Ha=3:sa.type==="v4"?Ha=4:sa.type==="c"&&(Ha=3);sa.size=Ha;sa.array=new Float32Array(K*Ha);sa.buffer=i.createBuffer();sa.buffer.belongsToAttribute=Na;wa.needsUpdate=true;sa.__original=wa}C.__webglCustomAttributesList.push(sa)}}C.__inittedArrays=
  320. true;k.__dirtyVertices=true;k.__dirtyMorphTargets=true;k.__dirtyElements=true;k.__dirtyUvs=true;k.__dirtyNormals=true;k.__dirtyTangents=true;k.__dirtyColors=true}}}}else if(g instanceof THREE.Ribbon){k=g.geometry;if(!k.__webglVertexBuffer){var xa=k;xa.__webglVertexBuffer=i.createBuffer();xa.__webglColorBuffer=i.createBuffer();F.info.memory.geometries++;var ja=k,pa=ja.vertices.length;ja.__vertexArray=new Float32Array(pa*3);ja.__colorArray=new Float32Array(pa*3);ja.__webglVertexCount=pa;k.__dirtyVertices=
  321. true;k.__dirtyColors=true}}else if(g instanceof THREE.Line){k=g.geometry;if(!k.__webglVertexBuffer){var ua=k;ua.__webglVertexBuffer=i.createBuffer();ua.__webglColorBuffer=i.createBuffer();F.info.memory.geometries++;var ta=k,Ia=g,Wa=ta.vertices.length;ta.__vertexArray=new Float32Array(Wa*3);ta.__colorArray=new Float32Array(Wa*3);ta.__webglLineCount=Wa;b(ta,Ia);k.__dirtyVertices=true;k.__dirtyColors=true}}else if(g instanceof THREE.ParticleSystem){k=g.geometry;if(!k.__webglVertexBuffer){var Ya=k;Ya.__webglVertexBuffer=
  322. i.createBuffer();Ya.__webglColorBuffer=i.createBuffer();F.info.geometries++;var Pa=k,ab=g,Xa=Pa.vertices.length;Pa.__vertexArray=new Float32Array(Xa*3);Pa.__colorArray=new Float32Array(Xa*3);Pa.__sortArray=[];Pa.__webglParticleCount=Xa;b(Pa,ab);k.__dirtyVertices=true;k.__dirtyColors=true}}}if(!g.__webglActive){if(g instanceof THREE.Mesh){k=g.geometry;if(k instanceof THREE.BufferGeometry)l(h.__webglObjects,k,g);else for(j in k.geometryGroups){n=k.geometryGroups[j];l(h.__webglObjects,n,g)}}else if(g instanceof
  323. THREE.Ribbon||g instanceof THREE.Line||g instanceof THREE.ParticleSystem){k=g.geometry;l(h.__webglObjects,k,g)}else g instanceof THREE.ImmediateRenderObject||g.immediateRenderCallback?h.__webglObjectsImmediate.push({object:g,opaque:null,transparent:null}):g instanceof THREE.Sprite?h.__webglSprites.push(g):g instanceof THREE.LensFlare&&h.__webglFlares.push(g);g.__webglActive=true}a.__objectsAdded.splice(0,1)}for(;a.__objectsRemoved.length;){var Ka=a.__objectsRemoved[0],db=a;Ka instanceof THREE.Mesh||
  324. Ka instanceof THREE.ParticleSystem||Ka instanceof THREE.Ribbon||Ka instanceof THREE.Line?o(db.__webglObjects,Ka):Ka instanceof THREE.Sprite?r(db.__webglSprites,Ka):Ka instanceof THREE.LensFlare?r(db.__webglFlares,Ka):(Ka instanceof THREE.ImmediateRenderObject||Ka.immediateRenderCallback)&&o(db.__webglObjectsImmediate,Ka);Ka.__webglActive=false;a.__objectsRemoved.splice(0,1)}for(var hb=0,mb=a.__webglObjects.length;hb<mb;hb++){var nb=a.__webglObjects[hb].object,ka=nb.geometry,qc=void 0,ic=void 0,bb=
  325. void 0;if(nb instanceof THREE.Mesh)if(ka instanceof THREE.BufferGeometry){ka.__dirtyVertices=false;ka.__dirtyElements=false;ka.__dirtyUvs=false;ka.__dirtyNormals=false;ka.__dirtyColors=false}else{for(var Uc=0,od=ka.geometryGroupsList.length;Uc<od;Uc++){qc=ka.geometryGroupsList[Uc];bb=c(nb,qc);ic=bb.attributes&&p(bb);if(ka.__dirtyVertices||ka.__dirtyMorphTargets||ka.__dirtyElements||ka.__dirtyUvs||ka.__dirtyNormals||ka.__dirtyColors||ka.__dirtyTangents||ic){var ga=qc,pd=nb,eb=i.DYNAMIC_DRAW,qd=!ka.dynamic,
  326. bc=bb;if(ga.__inittedArrays){var dd=d(bc),Vc=bc.vertexColors?bc.vertexColors:false,ed=e(bc),Fc=dd===THREE.SmoothShading,I=void 0,V=void 0,lb=void 0,O=void 0,jc=void 0,Ob=void 0,ob=void 0,Gc=void 0,Hb=void 0,kc=void 0,lc=void 0,X=void 0,Y=void 0,Z=void 0,qa=void 0,pb=void 0,qb=void 0,rb=void 0,rc=void 0,sb=void 0,tb=void 0,ub=void 0,sc=void 0,vb=void 0,wb=void 0,xb=void 0,tc=void 0,yb=void 0,zb=void 0,Ab=void 0,uc=void 0,Bb=void 0,Cb=void 0,Db=void 0,vc=void 0,Pb=void 0,Qb=void 0,Rb=void 0,Hc=void 0,
  327. Sb=void 0,Tb=void 0,Ub=void 0,Ic=void 0,ma=void 0,fd=void 0,Vb=void 0,mc=void 0,nc=void 0,Qa=void 0,gd=void 0,La=void 0,Ma=void 0,Wb=void 0,Ib=void 0,Ea=0,Ja=0,Jb=0,Kb=0,ib=0,Va=0,ra=0,Za=0,Fa=0,M=0,da=0,A=0,fb=void 0,Ra=ga.__vertexArray,wc=ga.__uvArray,xc=ga.__uv2Array,jb=ga.__normalArray,ya=ga.__tangentArray,Sa=ga.__colorArray,za=ga.__skinVertexAArray,Aa=ga.__skinVertexBArray,Ba=ga.__skinIndexArray,Ca=ga.__skinWeightArray,Wc=ga.__morphTargetsArrays,Xc=ga.__morphNormalsArrays,Yc=ga.__webglCustomAttributesList,
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  333. Xb[O.a];zb=Xb[O.b];Ab=Xb[O.c];Ca[M]=yb.x;Ca[M+1]=yb.y;Ca[M+2]=yb.z;Ca[M+3]=yb.w;Ca[M+4]=zb.x;Ca[M+5]=zb.y;Ca[M+6]=zb.z;Ca[M+7]=zb.w;Ca[M+8]=Ab.x;Ca[M+9]=Ab.y;Ca[M+10]=Ab.z;Ca[M+11]=Ab.w;Bb=fc[O.a];Cb=fc[O.b];Db=fc[O.c];Ba[M]=Bb.x;Ba[M+1]=Bb.y;Ba[M+2]=Bb.z;Ba[M+3]=Bb.w;Ba[M+4]=Cb.x;Ba[M+5]=Cb.y;Ba[M+6]=Cb.z;Ba[M+7]=Cb.w;Ba[M+8]=Db.x;Ba[M+9]=Db.y;Ba[M+10]=Db.z;Ba[M+11]=Db.w;Pb=dc[O.a];Qb=dc[O.b];Rb=dc[O.c];za[M]=Pb.x;za[M+1]=Pb.y;za[M+2]=Pb.z;za[M+3]=1;za[M+4]=Qb.x;za[M+5]=Qb.y;za[M+6]=Qb.z;za[M+7]=
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  337. ga.__webglSkinIndicesBuffer);i.bufferData(i.ARRAY_BUFFER,Ba,eb);i.bindBuffer(i.ARRAY_BUFFER,ga.__webglSkinWeightsBuffer);i.bufferData(i.ARRAY_BUFFER,Ca,eb)}}if(ud&&Vc){I=0;for(V=na.length;I<V;I++){O=Ga[na[I]];ob=O.vertexColors;Gc=O.color;if(ob.length===3&&Vc===THREE.VertexColors){vb=ob[0];wb=ob[1];xb=ob[2]}else xb=wb=vb=Gc;Sa[Fa]=vb.r;Sa[Fa+1]=vb.g;Sa[Fa+2]=vb.b;Sa[Fa+3]=wb.r;Sa[Fa+4]=wb.g;Sa[Fa+5]=wb.b;Sa[Fa+6]=xb.r;Sa[Fa+7]=xb.g;Sa[Fa+8]=xb.b;Fa=Fa+9}I=0;for(V=oa.length;I<V;I++){O=Ga[oa[I]];ob=
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  344. ga.__webglLineBuffer);i.bufferData(i.ELEMENT_ARRAY_BUFFER,gb,eb)}if(Yc){ma=0;for(fd=Yc.length;ma<fd;ma++){z=Yc[ma];if(z.__original.needsUpdate){A=0;if(z.size===1)if(z.boundTo===void 0||z.boundTo==="vertices"){I=0;for(V=na.length;I<V;I++){O=Ga[na[I]];z.array[A]=z.value[O.a];z.array[A+1]=z.value[O.b];z.array[A+2]=z.value[O.c];A=A+3}I=0;for(V=oa.length;I<V;I++){O=Ga[oa[I]];z.array[A]=z.value[O.a];z.array[A+1]=z.value[O.b];z.array[A+2]=z.value[O.c];z.array[A+3]=z.value[O.d];A=A+4}}else{if(z.boundTo===
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  349. z.array[A+2]=X[ia[2]];z.array[A+3]=Y[ia[0]];z.array[A+4]=Y[ia[1]];z.array[A+5]=Y[ia[2]];z.array[A+6]=Z[ia[0]];z.array[A+7]=Z[ia[1]];z.array[A+8]=Z[ia[2]];A=A+9}I=0;for(V=oa.length;I<V;I++){qa=Z=Y=X=fb=z.value[oa[I]];z.array[A]=X[ia[0]];z.array[A+1]=X[ia[1]];z.array[A+2]=X[ia[2]];z.array[A+3]=Y[ia[0]];z.array[A+4]=Y[ia[1]];z.array[A+5]=Y[ia[2]];z.array[A+6]=Z[ia[0]];z.array[A+7]=Z[ia[1]];z.array[A+8]=Z[ia[2]];z.array[A+9]=qa[ia[0]];z.array[A+10]=qa[ia[1]];z.array[A+11]=qa[ia[2]];A=A+12}}}else if(z.size===
  350. 4)if(z.boundTo===void 0||z.boundTo==="vertices"){I=0;for(V=na.length;I<V;I++){O=Ga[na[I]];X=z.value[O.a];Y=z.value[O.b];Z=z.value[O.c];z.array[A]=X.x;z.array[A+1]=X.y;z.array[A+2]=X.z;z.array[A+3]=X.w;z.array[A+4]=Y.x;z.array[A+5]=Y.y;z.array[A+6]=Y.z;z.array[A+7]=Y.w;z.array[A+8]=Z.x;z.array[A+9]=Z.y;z.array[A+10]=Z.z;z.array[A+11]=Z.w;A=A+12}I=0;for(V=oa.length;I<V;I++){O=Ga[oa[I]];X=z.value[O.a];Y=z.value[O.b];Z=z.value[O.c];qa=z.value[O.d];z.array[A]=X.x;z.array[A+1]=X.y;z.array[A+2]=X.z;z.array[A+
  351. 3]=X.w;z.array[A+4]=Y.x;z.array[A+5]=Y.y;z.array[A+6]=Y.z;z.array[A+7]=Y.w;z.array[A+8]=Z.x;z.array[A+9]=Z.y;z.array[A+10]=Z.z;z.array[A+11]=Z.w;z.array[A+12]=qa.x;z.array[A+13]=qa.y;z.array[A+14]=qa.z;z.array[A+15]=qa.w;A=A+16}}else if(z.boundTo==="faces"){I=0;for(V=na.length;I<V;I++){Z=Y=X=fb=z.value[na[I]];z.array[A]=X.x;z.array[A+1]=X.y;z.array[A+2]=X.z;z.array[A+3]=X.w;z.array[A+4]=Y.x;z.array[A+5]=Y.y;z.array[A+6]=Y.z;z.array[A+7]=Y.w;z.array[A+8]=Z.x;z.array[A+9]=Z.y;z.array[A+10]=Z.z;z.array[A+
  352. 11]=Z.w;A=A+12}I=0;for(V=oa.length;I<V;I++){qa=Z=Y=X=fb=z.value[oa[I]];z.array[A]=X.x;z.array[A+1]=X.y;z.array[A+2]=X.z;z.array[A+3]=X.w;z.array[A+4]=Y.x;z.array[A+5]=Y.y;z.array[A+6]=Y.z;z.array[A+7]=Y.w;z.array[A+8]=Z.x;z.array[A+9]=Z.y;z.array[A+10]=Z.z;z.array[A+11]=Z.w;z.array[A+12]=qa.x;z.array[A+13]=qa.y;z.array[A+14]=qa.z;z.array[A+15]=qa.w;A=A+16}}i.bindBuffer(i.ARRAY_BUFFER,z.buffer);i.bufferData(i.ARRAY_BUFFER,z.array,eb)}}}if(qd){delete ga.__inittedArrays;delete ga.__colorArray;delete ga.__normalArray;
  353. delete ga.__tangentArray;delete ga.__uvArray;delete ga.__uv2Array;delete ga.__faceArray;delete ga.__vertexArray;delete ga.__lineArray;delete ga.__skinVertexAArray;delete ga.__skinVertexBArray;delete ga.__skinIndexArray;delete ga.__skinWeightArray}}}}ka.__dirtyVertices=false;ka.__dirtyMorphTargets=false;ka.__dirtyElements=false;ka.__dirtyUvs=false;ka.__dirtyNormals=false;ka.__dirtyColors=false;ka.__dirtyTangents=false;bb.attributes&&m(bb)}else if(nb instanceof THREE.Ribbon){if(ka.__dirtyVertices||
  354. ka.__dirtyColors){var Zb=ka,id=i.DYNAMIC_DRAW,yc=void 0,zc=void 0,Kc=void 0,$b=void 0,Lc=void 0,jd=Zb.vertices,kd=Zb.colors,wd=jd.length,xd=kd.length,Mc=Zb.__vertexArray,Nc=Zb.__colorArray,yd=Zb.__dirtyColors;if(Zb.__dirtyVertices){for(yc=0;yc<wd;yc++){Kc=jd[yc].position;$b=yc*3;Mc[$b]=Kc.x;Mc[$b+1]=Kc.y;Mc[$b+2]=Kc.z}i.bindBuffer(i.ARRAY_BUFFER,Zb.__webglVertexBuffer);i.bufferData(i.ARRAY_BUFFER,Mc,id)}if(yd){for(zc=0;zc<xd;zc++){Lc=kd[zc];$b=zc*3;Nc[$b]=Lc.r;Nc[$b+1]=Lc.g;Nc[$b+2]=Lc.b}i.bindBuffer(i.ARRAY_BUFFER,
  355. Zb.__webglColorBuffer);i.bufferData(i.ARRAY_BUFFER,Nc,id)}}ka.__dirtyVertices=false;ka.__dirtyColors=false}else if(nb instanceof THREE.Line){bb=c(nb,qc);ic=bb.attributes&&p(bb);if(ka.__dirtyVertices||ka.__dirtyColors||ic){var Lb=ka,ad=i.DYNAMIC_DRAW,Ac=void 0,Bc=void 0,Oc=void 0,Da=void 0,Pc=void 0,ld=Lb.vertices,md=Lb.colors,zd=ld.length,Ad=md.length,Qc=Lb.__vertexArray,Rc=Lb.__colorArray,Bd=Lb.__dirtyColors,bd=Lb.__webglCustomAttributesList,Sc=void 0,nd=void 0,Ua=void 0,oc=void 0,cb=void 0,va=void 0;
  356. if(Lb.__dirtyVertices){for(Ac=0;Ac<zd;Ac++){Oc=ld[Ac].position;Da=Ac*3;Qc[Da]=Oc.x;Qc[Da+1]=Oc.y;Qc[Da+2]=Oc.z}i.bindBuffer(i.ARRAY_BUFFER,Lb.__webglVertexBuffer);i.bufferData(i.ARRAY_BUFFER,Qc,ad)}if(Bd){for(Bc=0;Bc<Ad;Bc++){Pc=md[Bc];Da=Bc*3;Rc[Da]=Pc.r;Rc[Da+1]=Pc.g;Rc[Da+2]=Pc.b}i.bindBuffer(i.ARRAY_BUFFER,Lb.__webglColorBuffer);i.bufferData(i.ARRAY_BUFFER,Rc,ad)}if(bd){Sc=0;for(nd=bd.length;Sc<nd;Sc++){va=bd[Sc];if(va.needsUpdate&&(va.boundTo===void 0||va.boundTo==="vertices")){Da=0;oc=va.value.length;
  357. if(va.size===1)for(Ua=0;Ua<oc;Ua++)va.array[Ua]=va.value[Ua];else if(va.size===2)for(Ua=0;Ua<oc;Ua++){cb=va.value[Ua];va.array[Da]=cb.x;va.array[Da+1]=cb.y;Da=Da+2}else if(va.size===3)if(va.type==="c")for(Ua=0;Ua<oc;Ua++){cb=va.value[Ua];va.array[Da]=cb.r;va.array[Da+1]=cb.g;va.array[Da+2]=cb.b;Da=Da+3}else for(Ua=0;Ua<oc;Ua++){cb=va.value[Ua];va.array[Da]=cb.x;va.array[Da+1]=cb.y;va.array[Da+2]=cb.z;Da=Da+3}else if(va.size===4)for(Ua=0;Ua<oc;Ua++){cb=va.value[Ua];va.array[Da]=cb.x;va.array[Da+1]=
  358. cb.y;va.array[Da+2]=cb.z;va.array[Da+3]=cb.w;Da=Da+4}i.bindBuffer(i.ARRAY_BUFFER,va.buffer);i.bufferData(i.ARRAY_BUFFER,va.array,ad)}}}}ka.__dirtyVertices=false;ka.__dirtyColors=false;bb.attributes&&m(bb)}else if(nb instanceof THREE.ParticleSystem){bb=c(nb,qc);ic=bb.attributes&&p(bb);(ka.__dirtyVertices||ka.__dirtyColors||nb.sortParticles||ic)&&f(ka,i.DYNAMIC_DRAW,nb);ka.__dirtyVertices=false;ka.__dirtyColors=false;bb.attributes&&m(bb)}}};this.initMaterial=function(a,b,c,d){var e,f,g;a instanceof
  359. THREE.MeshDepthMaterial?g="depth":a instanceof THREE.MeshNormalMaterial?g="normal":a instanceof THREE.MeshBasicMaterial?g="basic":a instanceof THREE.MeshLambertMaterial?g="lambert":a instanceof THREE.MeshPhongMaterial?g="phong":a instanceof THREE.LineBasicMaterial?g="basic":a instanceof THREE.ParticleBasicMaterial&&(g="particle_basic");if(g){var h=THREE.ShaderLib[g];a.uniforms=THREE.UniformsUtils.clone(h.uniforms);a.vertexShader=h.vertexShader;a.fragmentShader=h.fragmentShader}var j,k,l,m;j=m=h=0;
  360. for(k=b.length;j<k;j++){l=b[j];if(!l.onlyShadow){l instanceof THREE.DirectionalLight&&m++;l instanceof THREE.PointLight&&h++;l instanceof THREE.SpotLight&&h++}}if(h+m<=N){l=m;m=h}else{l=Math.ceil(N*m/(h+m));m=N-l}var n=0,h=0;for(j=b.length;h<j;h++){k=b[h];if(k.castShadow){k instanceof THREE.SpotLight&&n++;k instanceof THREE.DirectionalLight&&!k.shadowCascade&&n++}}var p=50;if(d!==void 0&&d instanceof THREE.SkinnedMesh)p=d.bones.length;var o;a:{j=a.fragmentShader;k=a.vertexShader;var h=a.uniforms,
  361. b=a.attributes,c={map:!!a.map,envMap:!!a.envMap,lightMap:!!a.lightMap,vertexColors:a.vertexColors,fog:c,useFog:a.fog,sizeAttenuation:a.sizeAttenuation,skinning:a.skinning,morphTargets:a.morphTargets,morphNormals:a.morphNormals,maxMorphTargets:this.maxMorphTargets,maxMorphNormals:this.maxMorphNormals,maxDirLights:l,maxPointLights:m,maxBones:p,shadowMapEnabled:this.shadowMapEnabled&&d.receiveShadow,shadowMapSoft:this.shadowMapSoft,shadowMapDebug:this.shadowMapDebug,shadowMapCascade:this.shadowMapCascade,
  362. maxShadows:n,alphaTest:a.alphaTest,metal:a.metal,perPixel:a.perPixel,wrapAround:a.wrapAround,doubleSided:d&&d.doubleSided},r,d=[];if(g)d.push(g);else{d.push(j);d.push(k)}for(r in c){d.push(r);d.push(c[r])}g=d.join();r=0;for(d=U.length;r<d;r++)if(U[r].code===g){o=U[r].program;break a}r=i.createProgram();d=["precision "+w+" float;",Xa>0?"#define VERTEX_TEXTURES":"",F.gammaInput?"#define GAMMA_INPUT":"",F.gammaOutput?"#define GAMMA_OUTPUT":"",F.physicallyBasedShading?"#define PHYSICALLY_BASED_SHADING":
  363. "","#define MAX_DIR_LIGHTS "+c.maxDirLights,"#define MAX_POINT_LIGHTS "+c.maxPointLights,"#define MAX_SHADOWS "+c.maxShadows,"#define MAX_BONES "+c.maxBones,c.map?"#define USE_MAP":"",c.envMap?"#define USE_ENVMAP":"",c.lightMap?"#define USE_LIGHTMAP":"",c.vertexColors?"#define USE_COLOR":"",c.skinning?"#define USE_SKINNING":"",c.morphTargets?"#define USE_MORPHTARGETS":"",c.morphNormals?"#define USE_MORPHNORMALS":"",c.perPixel?"#define PHONG_PER_PIXEL":"",c.wrapAround?"#define WRAP_AROUND":"",c.doubleSided?
  364. "#define DOUBLE_SIDED":"",c.shadowMapEnabled?"#define USE_SHADOWMAP":"",c.shadowMapSoft?"#define SHADOWMAP_SOFT":"",c.shadowMapDebug?"#define SHADOWMAP_DEBUG":"",c.shadowMapCascade?"#define SHADOWMAP_CASCADE":"",c.sizeAttenuation?"#define USE_SIZEATTENUATION":"","uniform mat4 objectMatrix;\nuniform mat4 modelViewMatrix;\nuniform mat4 projectionMatrix;\nuniform mat4 viewMatrix;\nuniform mat3 normalMatrix;\nuniform vec3 cameraPosition;\nattribute vec3 position;\nattribute vec3 normal;\nattribute vec2 uv;\nattribute vec2 uv2;\n#ifdef USE_COLOR\nattribute vec3 color;\n#endif\n#ifdef USE_MORPHTARGETS\nattribute vec3 morphTarget0;\nattribute vec3 morphTarget1;\nattribute vec3 morphTarget2;\nattribute vec3 morphTarget3;\n#ifdef USE_MORPHNORMALS\nattribute vec3 morphNormal0;\nattribute vec3 morphNormal1;\nattribute vec3 morphNormal2;\nattribute vec3 morphNormal3;\n#else\nattribute vec3 morphTarget4;\nattribute vec3 morphTarget5;\nattribute vec3 morphTarget6;\nattribute vec3 morphTarget7;\n#endif\n#endif\n#ifdef USE_SKINNING\nattribute vec4 skinVertexA;\nattribute vec4 skinVertexB;\nattribute vec4 skinIndex;\nattribute vec4 skinWeight;\n#endif\n"].join("\n");
  365. l=["precision "+w+" float;","#define MAX_DIR_LIGHTS "+c.maxDirLights,"#define MAX_POINT_LIGHTS "+c.maxPointLights,"#define MAX_SHADOWS "+c.maxShadows,c.alphaTest?"#define ALPHATEST "+c.alphaTest:"",F.gammaInput?"#define GAMMA_INPUT":"",F.gammaOutput?"#define GAMMA_OUTPUT":"",F.physicallyBasedShading?"#define PHYSICALLY_BASED_SHADING":"",c.useFog&&c.fog?"#define USE_FOG":"",c.useFog&&c.fog instanceof THREE.FogExp2?"#define FOG_EXP2":"",c.map?"#define USE_MAP":"",c.envMap?"#define USE_ENVMAP":"",c.lightMap?
  366. "#define USE_LIGHTMAP":"",c.vertexColors?"#define USE_COLOR":"",c.metal?"#define METAL":"",c.perPixel?"#define PHONG_PER_PIXEL":"",c.wrapAround?"#define WRAP_AROUND":"",c.doubleSided?"#define DOUBLE_SIDED":"",c.shadowMapEnabled?"#define USE_SHADOWMAP":"",c.shadowMapSoft?"#define SHADOWMAP_SOFT":"",c.shadowMapDebug?"#define SHADOWMAP_DEBUG":"",c.shadowMapCascade?"#define SHADOWMAP_CASCADE":"","uniform mat4 viewMatrix;\nuniform vec3 cameraPosition;\n"].join("\n");i.attachShader(r,t("fragment",l+j));
  367. i.attachShader(r,t("vertex",d+k));i.linkProgram(r);i.getProgramParameter(r,i.LINK_STATUS)||console.error("Could not initialise shader\nVALIDATE_STATUS: "+i.getProgramParameter(r,i.VALIDATE_STATUS)+", gl error ["+i.getError()+"]");r.uniforms={};r.attributes={};var q,d=["viewMatrix","modelViewMatrix","projectionMatrix","normalMatrix","objectMatrix","cameraPosition","boneGlobalMatrices","morphTargetInfluences"];for(q in h)d.push(q);q=d;d=0;for(h=q.length;d<h;d++){j=q[d];r.uniforms[j]=i.getUniformLocation(r,
  368. j)}d=["position","normal","uv","uv2","tangent","color","skinVertexA","skinVertexB","skinIndex","skinWeight"];for(q=0;q<c.maxMorphTargets;q++)d.push("morphTarget"+q);for(q=0;q<c.maxMorphNormals;q++)d.push("morphNormal"+q);for(o in b)d.push(o);o=d;q=0;for(b=o.length;q<b;q++){c=o[q];r.attributes[c]=i.getAttribLocation(r,c)}r.id=U.length;U.push({program:r,code:g});F.info.memory.programs=U.length;o=r}a.program=o;o=a.program.attributes;o.position>=0&&i.enableVertexAttribArray(o.position);o.color>=0&&i.enableVertexAttribArray(o.color);
  369. o.normal>=0&&i.enableVertexAttribArray(o.normal);o.tangent>=0&&i.enableVertexAttribArray(o.tangent);if(a.skinning&&o.skinVertexA>=0&&o.skinVertexB>=0&&o.skinIndex>=0&&o.skinWeight>=0){i.enableVertexAttribArray(o.skinVertexA);i.enableVertexAttribArray(o.skinVertexB);i.enableVertexAttribArray(o.skinIndex);i.enableVertexAttribArray(o.skinWeight)}if(a.attributes)for(f in a.attributes)o[f]!==void 0&&o[f]>=0&&i.enableVertexAttribArray(o[f]);if(a.morphTargets){a.numSupportedMorphTargets=0;r="morphTarget";
  370. for(f=0;f<this.maxMorphTargets;f++){q=r+f;if(o[q]>=0){i.enableVertexAttribArray(o[q]);a.numSupportedMorphTargets++}}}if(a.morphNormals){a.numSupportedMorphNormals=0;r="morphNormal";for(f=0;f<this.maxMorphNormals;f++){q=r+f;if(o[q]>=0){i.enableVertexAttribArray(o[q]);a.numSupportedMorphNormals++}}}a.uniformsList=[];for(e in a.uniforms)a.uniformsList.push([a.uniforms[e],e])};this.setFaceCulling=function(a,b){if(a){!b||b==="ccw"?i.frontFace(i.CCW):i.frontFace(i.CW);a==="back"?i.cullFace(i.BACK):a===
  371. "front"?i.cullFace(i.FRONT):i.cullFace(i.FRONT_AND_BACK);i.enable(i.CULL_FACE)}else i.disable(i.CULL_FACE)};this.setObjectFaces=function(a){if(la!==a.doubleSided){a.doubleSided?i.disable(i.CULL_FACE):i.enable(i.CULL_FACE);la=a.doubleSided}if(R!==a.flipSided){a.flipSided?i.frontFace(i.CW):i.frontFace(i.CCW);R=a.flipSided}};this.setDepthTest=function(a){if(Na!==a){a?i.enable(i.DEPTH_TEST):i.disable(i.DEPTH_TEST);Na=a}};this.setDepthWrite=function(a){if(wa!==a){i.depthMask(a);wa=a}};this.setBlending=
  372. function(a,b,c,d){if(a!==$){switch(a){case THREE.NoBlending:i.disable(i.BLEND);break;case THREE.AdditiveBlending:i.enable(i.BLEND);i.blendEquation(i.FUNC_ADD);i.blendFunc(i.SRC_ALPHA,i.ONE);break;case THREE.SubtractiveBlending:i.enable(i.BLEND);i.blendEquation(i.FUNC_ADD);i.blendFunc(i.ZERO,i.ONE_MINUS_SRC_COLOR);break;case THREE.MultiplyBlending:i.enable(i.BLEND);i.blendEquation(i.FUNC_ADD);i.blendFunc(i.ZERO,i.SRC_COLOR);break;case THREE.CustomBlending:i.enable(i.BLEND);break;default:i.enable(i.BLEND);
  373. i.blendEquationSeparate(i.FUNC_ADD,i.FUNC_ADD);i.blendFuncSeparate(i.SRC_ALPHA,i.ONE_MINUS_SRC_ALPHA,i.ONE,i.ONE_MINUS_SRC_ALPHA)}$=a}if(a===THREE.CustomBlending){if(b!==ba){i.blendEquation(D(b));ba=b}if(c!==aa||d!==ea){i.blendFunc(D(c),D(d));aa=c;ea=d}}else ea=aa=ba=null};this.setTexture=function(a,b){if(a.needsUpdate){if(!a.__webglInit){a.__webglInit=true;a.__webglTexture=i.createTexture();F.info.memory.textures++}i.activeTexture(i.TEXTURE0+b);i.bindTexture(i.TEXTURE_2D,a.__webglTexture);i.pixelStorei(i.UNPACK_PREMULTIPLY_ALPHA_WEBGL,
  374. a.premultiplyAlpha);var c=a.image,d=(c.width&c.width-1)===0&&(c.height&c.height-1)===0,e=D(a.format),f=D(a.type);y(i.TEXTURE_2D,a,d);a instanceof THREE.DataTexture?i.texImage2D(i.TEXTURE_2D,0,e,c.width,c.height,0,e,f,c.data):i.texImage2D(i.TEXTURE_2D,0,e,e,f,a.image);a.generateMipmaps&&d&&i.generateMipmap(i.TEXTURE_2D);a.needsUpdate=false;if(a.onUpdate)a.onUpdate()}else{i.activeTexture(i.TEXTURE0+b);i.bindTexture(i.TEXTURE_2D,a.__webglTexture)}};this.setRenderTarget=function(a){var b=a instanceof
  375. THREE.WebGLRenderTargetCube;if(a&&!a.__webglFramebuffer){if(a.depthBuffer===void 0)a.depthBuffer=true;if(a.stencilBuffer===void 0)a.stencilBuffer=true;a.__webglTexture=i.createTexture();var c=(a.width&a.width-1)===0&&(a.height&a.height-1)===0,d=D(a.format),e=D(a.type);if(b){a.__webglFramebuffer=[];a.__webglRenderbuffer=[];i.bindTexture(i.TEXTURE_CUBE_MAP,a.__webglTexture);y(i.TEXTURE_CUBE_MAP,a,c);for(var f=0;f<6;f++){a.__webglFramebuffer[f]=i.createFramebuffer();a.__webglRenderbuffer[f]=i.createRenderbuffer();
  376. i.texImage2D(i.TEXTURE_CUBE_MAP_POSITIVE_X+f,0,d,a.width,a.height,0,d,e,null);var g=a,h=i.TEXTURE_CUBE_MAP_POSITIVE_X+f;i.bindFramebuffer(i.FRAMEBUFFER,a.__webglFramebuffer[f]);i.framebufferTexture2D(i.FRAMEBUFFER,i.COLOR_ATTACHMENT0,h,g.__webglTexture,0);s(a.__webglRenderbuffer[f],a)}c&&i.generateMipmap(i.TEXTURE_CUBE_MAP)}else{a.__webglFramebuffer=i.createFramebuffer();a.__webglRenderbuffer=i.createRenderbuffer();i.bindTexture(i.TEXTURE_2D,a.__webglTexture);y(i.TEXTURE_2D,a,c);i.texImage2D(i.TEXTURE_2D,
  377. 0,d,a.width,a.height,0,d,e,null);d=i.TEXTURE_2D;i.bindFramebuffer(i.FRAMEBUFFER,a.__webglFramebuffer);i.framebufferTexture2D(i.FRAMEBUFFER,i.COLOR_ATTACHMENT0,d,a.__webglTexture,0);s(a.__webglRenderbuffer,a);c&&i.generateMipmap(i.TEXTURE_2D)}b?i.bindTexture(i.TEXTURE_CUBE_MAP,null):i.bindTexture(i.TEXTURE_2D,null);i.bindRenderbuffer(i.RENDERBUFFER,null);i.bindFramebuffer(i.FRAMEBUFFER,null)}if(a){b=b?a.__webglFramebuffer[a.activeCubeFace]:a.__webglFramebuffer;c=a.width;a=a.height;e=d=0}else{b=null;
  378. c=Ka;a=db;d=Wa;e=Ya}if(b!==H){i.bindFramebuffer(i.FRAMEBUFFER,b);i.viewport(d,e,c,a);H=b}hb=c;mb=a};this.shadowMapPlugin=new THREE.ShadowMapPlugin;this.addPrePlugin(this.shadowMapPlugin);this.addPostPlugin(new THREE.SpritePlugin);this.addPostPlugin(new THREE.LensFlarePlugin)};
  379. THREE.WebGLRenderTarget=function(a,b,c){this.width=a;this.height=b;c=c||{};this.wrapS=c.wrapS!==void 0?c.wrapS:THREE.ClampToEdgeWrapping;this.wrapT=c.wrapT!==void 0?c.wrapT:THREE.ClampToEdgeWrapping;this.magFilter=c.magFilter!==void 0?c.magFilter:THREE.LinearFilter;this.minFilter=c.minFilter!==void 0?c.minFilter:THREE.LinearMipMapLinearFilter;this.offset=new THREE.Vector2(0,0);this.repeat=new THREE.Vector2(1,1);this.format=c.format!==void 0?c.format:THREE.RGBAFormat;this.type=c.type!==void 0?c.type:
  380. THREE.UnsignedByteType;this.depthBuffer=c.depthBuffer!==void 0?c.depthBuffer:true;this.stencilBuffer=c.stencilBuffer!==void 0?c.stencilBuffer:true;this.generateMipmaps=true};
  381. THREE.WebGLRenderTarget.prototype.clone=function(){var a=new THREE.WebGLRenderTarget(this.width,this.height);a.wrapS=this.wrapS;a.wrapT=this.wrapT;a.magFilter=this.magFilter;a.minFilter=this.minFilter;a.offset.copy(this.offset);a.repeat.copy(this.repeat);a.format=this.format;a.type=this.type;a.depthBuffer=this.depthBuffer;a.stencilBuffer=this.stencilBuffer;return a};THREE.WebGLRenderTargetCube=function(a,b,c){THREE.WebGLRenderTarget.call(this,a,b,c);this.activeCubeFace=0};
  382. THREE.WebGLRenderTargetCube.prototype=new THREE.WebGLRenderTarget;THREE.WebGLRenderTargetCube.prototype.constructor=THREE.WebGLRenderTargetCube;THREE.RenderableVertex=function(){this.positionWorld=new THREE.Vector3;this.positionScreen=new THREE.Vector4;this.visible=true};THREE.RenderableVertex.prototype.copy=function(a){this.positionWorld.copy(a.positionWorld);this.positionScreen.copy(a.positionScreen)};
  383. THREE.RenderableFace3=function(){this.v1=new THREE.RenderableVertex;this.v2=new THREE.RenderableVertex;this.v3=new THREE.RenderableVertex;this.centroidWorld=new THREE.Vector3;this.centroidScreen=new THREE.Vector3;this.normalWorld=new THREE.Vector3;this.vertexNormalsWorld=[new THREE.Vector3,new THREE.Vector3,new THREE.Vector3];this.faceMaterial=this.material=null;this.uvs=[[]];this.z=null};
  384. THREE.RenderableFace4=function(){this.v1=new THREE.RenderableVertex;this.v2=new THREE.RenderableVertex;this.v3=new THREE.RenderableVertex;this.v4=new THREE.RenderableVertex;this.centroidWorld=new THREE.Vector3;this.centroidScreen=new THREE.Vector3;this.normalWorld=new THREE.Vector3;this.vertexNormalsWorld=[new THREE.Vector3,new THREE.Vector3,new THREE.Vector3,new THREE.Vector3];this.faceMaterial=this.material=null;this.uvs=[[]];this.z=null};THREE.RenderableObject=function(){this.z=this.object=null};
  385. THREE.RenderableParticle=function(){this.rotation=this.z=this.y=this.x=null;this.scale=new THREE.Vector2;this.material=null};THREE.RenderableLine=function(){this.z=null;this.v1=new THREE.RenderableVertex;this.v2=new THREE.RenderableVertex;this.material=null};
  386. THREE.ColorUtils={adjustHSV:function(a,b,c,d){var e=THREE.ColorUtils.__hsv;THREE.ColorUtils.rgbToHsv(a,e);e.h=THREE.Math.clamp(e.h+b,0,1);e.s=THREE.Math.clamp(e.s+c,0,1);e.v=THREE.Math.clamp(e.v+d,0,1);a.setHSV(e.h,e.s,e.v)},rgbToHsv:function(a,b){var c=a.r,d=a.g,e=a.b,f=Math.max(Math.max(c,d),e),g=Math.min(Math.min(c,d),e);if(g===f)g=c=0;else{var h=f-g,g=h/f,c=(c===f?(d-e)/h:d===f?2+(e-c)/h:4+(c-d)/h)/6;c<0&&(c=c+1);c>1&&(c=c-1)}b===void 0&&(b={h:0,s:0,v:0});b.h=c;b.s=g;b.v=f;return b}};
  387. THREE.ColorUtils.__hsv={h:0,s:0,v:0};
  388. THREE.GeometryUtils={merge:function(a,b){for(var c,d,e=a.vertices.length,f=b instanceof THREE.Mesh?b.geometry:b,g=a.vertices,h=f.vertices,j=a.faces,k=f.faces,l=a.faceVertexUvs[0],p=f.faceVertexUvs[0],m={},o=0;o<a.materials.length;o++)m[a.materials[o].id]=o;if(b instanceof THREE.Mesh){b.matrixAutoUpdate&&b.updateMatrix();c=b.matrix;d=new THREE.Matrix4;d.extractRotation(c,b.scale)}for(var o=0,r=h.length;o<r;o++){var n=h[o].clone();c&&c.multiplyVector3(n.position);g.push(n)}o=0;for(r=k.length;o<r;o++){var g=
  389. k[o],q,u,t=g.vertexNormals,y=g.vertexColors;g instanceof THREE.Face3?q=new THREE.Face3(g.a+e,g.b+e,g.c+e):g instanceof THREE.Face4&&(q=new THREE.Face4(g.a+e,g.b+e,g.c+e,g.d+e));q.normal.copy(g.normal);d&&d.multiplyVector3(q.normal);h=0;for(n=t.length;h<n;h++){u=t[h].clone();d&&d.multiplyVector3(u);q.vertexNormals.push(u)}q.color.copy(g.color);h=0;for(n=y.length;h<n;h++){u=y[h];q.vertexColors.push(u.clone())}if(g.materialIndex!==void 0){h=f.materials[g.materialIndex];n=h.id;y=m[n];if(y===void 0){y=
  390. a.materials.length;m[n]=y;a.materials.push(h)}q.materialIndex=y}q.centroid.copy(g.centroid);c&&c.multiplyVector3(q.centroid);j.push(q)}o=0;for(r=p.length;o<r;o++){c=p[o];d=[];h=0;for(n=c.length;h<n;h++)d.push(new THREE.UV(c[h].u,c[h].v));l.push(d)}},clone:function(a){var b=new THREE.Geometry,c,d=a.vertices,e=a.faces,f=a.faceVertexUvs[0];if(a.materials)b.materials=a.materials.slice();a=0;for(c=d.length;a<c;a++)b.vertices.push(d[a].clone());a=0;for(c=e.length;a<c;a++)b.faces.push(e[a].clone());a=0;
  391. for(c=f.length;a<c;a++){for(var d=f[a],e=[],g=0,h=d.length;g<h;g++)e.push(new THREE.UV(d[g].u,d[g].v));b.faceVertexUvs[0].push(e)}return b},randomPointInTriangle:function(a,b,c){var d,e,f,g=new THREE.Vector3,h=THREE.GeometryUtils.__v1;d=THREE.GeometryUtils.random();e=THREE.GeometryUtils.random();if(d+e>1){d=1-d;e=1-e}f=1-d-e;g.copy(a);g.multiplyScalar(d);h.copy(b);h.multiplyScalar(e);g.addSelf(h);h.copy(c);h.multiplyScalar(f);g.addSelf(h);return g},randomPointInFace:function(a,b,c){var d,e,f;if(a instanceof
  392. THREE.Face3){d=b.vertices[a.a].position;e=b.vertices[a.b].position;f=b.vertices[a.c].position;return THREE.GeometryUtils.randomPointInTriangle(d,e,f)}if(a instanceof THREE.Face4){d=b.vertices[a.a].position;e=b.vertices[a.b].position;f=b.vertices[a.c].position;var b=b.vertices[a.d].position,g;if(c)if(a._area1&&a._area2){c=a._area1;g=a._area2}else{c=THREE.GeometryUtils.triangleArea(d,e,b);g=THREE.GeometryUtils.triangleArea(e,f,b);a._area1=c;a._area2=g}else{c=THREE.GeometryUtils.triangleArea(d,e,b);
  393. g=THREE.GeometryUtils.triangleArea(e,f,b)}return THREE.GeometryUtils.random()*(c+g)<c?THREE.GeometryUtils.randomPointInTriangle(d,e,b):THREE.GeometryUtils.randomPointInTriangle(e,f,b)}},randomPointsInGeometry:function(a,b){function c(a){function b(c,d){if(d<c)return c;var e=c+Math.floor((d-c)/2);return k[e]>a?b(c,e-1):k[e]<a?b(e+1,d):e}return b(0,k.length-1)}var d,e,f=a.faces,g=a.vertices,h=f.length,j=0,k=[],l,p,m,o;for(e=0;e<h;e++){d=f[e];if(d instanceof THREE.Face3){l=g[d.a].position;p=g[d.b].position;
  394. m=g[d.c].position;d._area=THREE.GeometryUtils.triangleArea(l,p,m)}else if(d instanceof THREE.Face4){l=g[d.a].position;p=g[d.b].position;m=g[d.c].position;o=g[d.d].position;d._area1=THREE.GeometryUtils.triangleArea(l,p,o);d._area2=THREE.GeometryUtils.triangleArea(p,m,o);d._area=d._area1+d._area2}j=j+d._area;k[e]=j}d=[];for(e=0;e<b;e++){g=THREE.GeometryUtils.random()*j;g=c(g);d[e]=THREE.GeometryUtils.randomPointInFace(f[g],a,true)}return d},triangleArea:function(a,b,c){var d,e=THREE.GeometryUtils.__v1;
  395. e.sub(a,b);d=e.length();e.sub(a,c);a=e.length();e.sub(b,c);c=e.length();b=0.5*(d+a+c);return Math.sqrt(b*(b-d)*(b-a)*(b-c))},center:function(a){a.computeBoundingBox();var b=a.boundingBox,c=new THREE.Vector3;c.add(b.min,b.max);c.multiplyScalar(-0.5);a.applyMatrix((new THREE.Matrix4).makeTranslation(c.x,c.y,c.z));a.computeBoundingBox();return c},normalizeUVs:function(a){for(var a=a.faceVertexUvs[0],b=0,c=a.length;b<c;b++)for(var d=a[b],e=0,f=d.length;e<f;e++){if(d[e].u!==1)d[e].u=d[e].u-Math.floor(d[e].u);
  396. if(d[e].v!==1)d[e].v=d[e].v-Math.floor(d[e].v)}},triangulateQuads:function(a){var b,c,d,e,f=[],g=[],h=[];b=0;for(c=a.faceUvs.length;b<c;b++)g[b]=[];b=0;for(c=a.faceVertexUvs.length;b<c;b++)h[b]=[];b=0;for(c=a.faces.length;b<c;b++){d=a.faces[b];if(d instanceof THREE.Face4){e=d.a;var j=d.b,k=d.c,l=d.d,p=new THREE.Face3,m=new THREE.Face3;p.color.copy(d.color);m.color.copy(d.color);p.materialIndex=d.materialIndex;m.materialIndex=d.materialIndex;p.a=e;p.b=j;p.c=l;m.a=j;m.b=k;m.c=l;if(d.vertexColors.length===
  397. 4){p.vertexColors[0]=d.vertexColors[0].clone();p.vertexColors[1]=d.vertexColors[1].clone();p.vertexColors[2]=d.vertexColors[3].clone();m.vertexColors[0]=d.vertexColors[1].clone();m.vertexColors[1]=d.vertexColors[2].clone();m.vertexColors[2]=d.vertexColors[3].clone()}f.push(p,m);d=0;for(e=a.faceVertexUvs.length;d<e;d++)if(a.faceVertexUvs[d].length){p=a.faceVertexUvs[d][b];j=p[1];k=p[2];l=p[3];p=[p[0].clone(),j.clone(),l.clone()];j=[j.clone(),k.clone(),l.clone()];h[d].push(p,j)}d=0;for(e=a.faceUvs.length;d<
  398. e;d++)if(a.faceUvs[d].length){j=a.faceUvs[d][b];g[d].push(j,j)}}else{f.push(d);d=0;for(e=a.faceUvs.length;d<e;d++)g[d].push(a.faceUvs[d]);d=0;for(e=a.faceVertexUvs.length;d<e;d++)h[d].push(a.faceVertexUvs[d])}}a.faces=f;a.faceUvs=g;a.faceVertexUvs=h;a.computeCentroids();a.computeFaceNormals();a.computeVertexNormals();a.hasTangents&&a.computeTangents()},explode:function(a){for(var b=[],c=0,d=a.faces.length;c<d;c++){var e=b.length,f=a.faces[c];if(f instanceof THREE.Face4){var g=f.a,h=f.b,j=f.c,g=a.vertices[g],
  399. h=a.vertices[h],j=a.vertices[j],k=a.vertices[f.d];b.push(g.clone());b.push(h.clone());b.push(j.clone());b.push(k.clone());f.a=e;f.b=e+1;f.c=e+2;f.d=e+3}else{g=f.a;h=f.b;j=f.c;g=a.vertices[g];h=a.vertices[h];j=a.vertices[j];b.push(g.clone());b.push(h.clone());b.push(j.clone());f.a=e;f.b=e+1;f.c=e+2}}a.vertices=b;delete a.__tmpVertices},tessellate:function(a,b){var c,d,e,f,g,h,j,k,l,p,m,o,r,n,q,u,t,y,s,x=[],D=[];c=0;for(d=a.faceVertexUvs.length;c<d;c++)D[c]=[];c=0;for(d=a.faces.length;c<d;c++){e=a.faces[c];
  400. if(e instanceof THREE.Face3){f=e.a;g=e.b;h=e.c;k=a.vertices[f];l=a.vertices[g];p=a.vertices[h];o=k.position.distanceTo(l.position);r=l.position.distanceTo(p.position);m=k.position.distanceTo(p.position);if(o>b||r>b||m>b){j=a.vertices.length;y=e.clone();s=e.clone();if(o>=r&&o>=m){k=k.clone();k.position.lerpSelf(l.position,0.5);y.a=f;y.b=j;y.c=h;s.a=j;s.b=g;s.c=h;if(e.vertexNormals.length===3){f=e.vertexNormals[0].clone();f.lerpSelf(e.vertexNormals[1],0.5);y.vertexNormals[1].copy(f);s.vertexNormals[0].copy(f)}if(e.vertexColors.length===
  401. 3){f=e.vertexColors[0].clone();f.lerpSelf(e.vertexColors[1],0.5);y.vertexColors[1].copy(f);s.vertexColors[0].copy(f)}e=0}else if(r>=o&&r>=m){k=l.clone();k.position.lerpSelf(p.position,0.5);y.a=f;y.b=g;y.c=j;s.a=j;s.b=h;s.c=f;if(e.vertexNormals.length===3){f=e.vertexNormals[1].clone();f.lerpSelf(e.vertexNormals[2],0.5);y.vertexNormals[2].copy(f);s.vertexNormals[0].copy(f);s.vertexNormals[1].copy(e.vertexNormals[2]);s.vertexNormals[2].copy(e.vertexNormals[0])}if(e.vertexColors.length===3){f=e.vertexColors[1].clone();
  402. f.lerpSelf(e.vertexColors[2],0.5);y.vertexColors[2].copy(f);s.vertexColors[0].copy(f);s.vertexColors[1].copy(e.vertexColors[2]);s.vertexColors[2].copy(e.vertexColors[0])}e=1}else{k=k.clone();k.position.lerpSelf(p.position,0.5);y.a=f;y.b=g;y.c=j;s.a=j;s.b=g;s.c=h;if(e.vertexNormals.length===3){f=e.vertexNormals[0].clone();f.lerpSelf(e.vertexNormals[2],0.5);y.vertexNormals[2].copy(f);s.vertexNormals[0].copy(f)}if(e.vertexColors.length===3){f=e.vertexColors[0].clone();f.lerpSelf(e.vertexColors[2],0.5);
  403. y.vertexColors[2].copy(f);s.vertexColors[0].copy(f)}e=2}x.push(y,s);a.vertices.push(k);f=0;for(g=a.faceVertexUvs.length;f<g;f++)if(a.faceVertexUvs[f].length){k=a.faceVertexUvs[f][c];s=k[0];h=k[1];y=k[2];if(e===0){l=s.clone();l.lerpSelf(h,0.5);k=[s.clone(),l.clone(),y.clone()];h=[l.clone(),h.clone(),y.clone()]}else if(e===1){l=h.clone();l.lerpSelf(y,0.5);k=[s.clone(),h.clone(),l.clone()];h=[l.clone(),y.clone(),s.clone()]}else{l=s.clone();l.lerpSelf(y,0.5);k=[s.clone(),h.clone(),l.clone()];h=[l.clone(),
  404. h.clone(),y.clone()]}D[f].push(k,h)}}else{x.push(e);f=0;for(g=a.faceVertexUvs.length;f<g;f++)D[f].push(a.faceVertexUvs[f][c])}}else{f=e.a;g=e.b;h=e.c;j=e.d;k=a.vertices[f];l=a.vertices[g];p=a.vertices[h];m=a.vertices[j];o=k.position.distanceTo(l.position);r=l.position.distanceTo(p.position);n=p.position.distanceTo(m.position);q=k.position.distanceTo(m.position);if(o>b||r>b||n>b||q>b){u=a.vertices.length;t=a.vertices.length+1;y=e.clone();s=e.clone();if(o>=r&&o>=n&&o>=q||n>=r&&n>=o&&n>=q){o=k.clone();
  405. o.position.lerpSelf(l.position,0.5);l=p.clone();l.position.lerpSelf(m.position,0.5);y.a=f;y.b=u;y.c=t;y.d=j;s.a=u;s.b=g;s.c=h;s.d=t;if(e.vertexNormals.length===4){f=e.vertexNormals[0].clone();f.lerpSelf(e.vertexNormals[1],0.5);g=e.vertexNormals[2].clone();g.lerpSelf(e.vertexNormals[3],0.5);y.vertexNormals[1].copy(f);y.vertexNormals[2].copy(g);s.vertexNormals[0].copy(f);s.vertexNormals[3].copy(g)}if(e.vertexColors.length===4){f=e.vertexColors[0].clone();f.lerpSelf(e.vertexColors[1],0.5);g=e.vertexColors[2].clone();
  406. g.lerpSelf(e.vertexColors[3],0.5);y.vertexColors[1].copy(f);y.vertexColors[2].copy(g);s.vertexColors[0].copy(f);s.vertexColors[3].copy(g)}e=0}else{o=l.clone();o.position.lerpSelf(p.position,0.5);l=m.clone();l.position.lerpSelf(k.position,0.5);y.a=f;y.b=g;y.c=u;y.d=t;s.a=t;s.b=u;s.c=h;s.d=j;if(e.vertexNormals.length===4){f=e.vertexNormals[1].clone();f.lerpSelf(e.vertexNormals[2],0.5);g=e.vertexNormals[3].clone();g.lerpSelf(e.vertexNormals[0],0.5);y.vertexNormals[2].copy(f);y.vertexNormals[3].copy(g);
  407. s.vertexNormals[0].copy(g);s.vertexNormals[1].copy(f)}if(e.vertexColors.length===4){f=e.vertexColors[1].clone();f.lerpSelf(e.vertexColors[2],0.5);g=e.vertexColors[3].clone();g.lerpSelf(e.vertexColors[0],0.5);y.vertexColors[2].copy(f);y.vertexColors[3].copy(g);s.vertexColors[0].copy(g);s.vertexColors[1].copy(f)}e=1}x.push(y,s);a.vertices.push(o,l);f=0;for(g=a.faceVertexUvs.length;f<g;f++)if(a.faceVertexUvs[f].length){k=a.faceVertexUvs[f][c];s=k[0];h=k[1];y=k[2];k=k[3];if(e===0){l=s.clone();l.lerpSelf(h,
  408. 0.5);p=y.clone();p.lerpSelf(k,0.5);s=[s.clone(),l.clone(),p.clone(),k.clone()];h=[l.clone(),h.clone(),y.clone(),p.clone()]}else{l=h.clone();l.lerpSelf(y,0.5);p=k.clone();p.lerpSelf(s,0.5);s=[s.clone(),h.clone(),l.clone(),p.clone()];h=[p.clone(),l.clone(),y.clone(),k.clone()]}D[f].push(s,h)}}else{x.push(e);f=0;for(g=a.faceVertexUvs.length;f<g;f++)D[f].push(a.faceVertexUvs[f][c])}}}a.faces=x;a.faceVertexUvs=D}};THREE.GeometryUtils.random=THREE.Math.random16;THREE.GeometryUtils.__v1=new THREE.Vector3;
  409. THREE.ImageUtils={crossOrigin:"anonymous",loadTexture:function(a,b,c){var d=new Image,e=new THREE.Texture(d,b);d.onload=function(){e.needsUpdate=true;c&&c(this)};d.crossOrigin=this.crossOrigin;d.src=a;return e},loadTextureCube:function(a,b,c){var d,e=[],f=new THREE.Texture(e,b),b=e.loadCount=0;for(d=a.length;b<d;++b){e[b]=new Image;e[b].onload=function(){e.loadCount=e.loadCount+1;if(e.loadCount===6)f.needsUpdate=true;c&&c(this)};e[b].crossOrigin=this.crossOrigin;e[b].src=a[b]}return f},getNormalMap:function(a,
  410. b){var c=function(a){var b=Math.sqrt(a[0]*a[0]+a[1]*a[1]+a[2]*a[2]);return[a[0]/b,a[1]/b,a[2]/b]},b=b|1,d=a.width,e=a.height,f=document.createElement("canvas");f.width=d;f.height=e;var g=f.getContext("2d");g.drawImage(a,0,0);for(var h=g.getImageData(0,0,d,e).data,j=g.createImageData(d,e),k=j.data,l=0;l<d;l++)for(var p=1;p<e;p++){var m=p-1<0?e-1:p-1,o=(p+1)%e,r=l-1<0?d-1:l-1,n=(l+1)%d,q=[],u=[0,0,h[(p*d+l)*4]/255*b];q.push([-1,0,h[(p*d+r)*4]/255*b]);q.push([-1,-1,h[(m*d+r)*4]/255*b]);q.push([0,-1,
  411. h[(m*d+l)*4]/255*b]);q.push([1,-1,h[(m*d+n)*4]/255*b]);q.push([1,0,h[(p*d+n)*4]/255*b]);q.push([1,1,h[(o*d+n)*4]/255*b]);q.push([0,1,h[(o*d+l)*4]/255*b]);q.push([-1,1,h[(o*d+r)*4]/255*b]);m=[];r=q.length;for(o=0;o<r;o++){var n=q[o],t=q[(o+1)%r],n=[n[0]-u[0],n[1]-u[1],n[2]-u[2]],t=[t[0]-u[0],t[1]-u[1],t[2]-u[2]];m.push(c([n[1]*t[2]-n[2]*t[1],n[2]*t[0]-n[0]*t[2],n[0]*t[1]-n[1]*t[0]]))}q=[0,0,0];for(o=0;o<m.length;o++){q[0]=q[0]+m[o][0];q[1]=q[1]+m[o][1];q[2]=q[2]+m[o][2]}q[0]=q[0]/m.length;q[1]=q[1]/
  412. m.length;q[2]=q[2]/m.length;u=(p*d+l)*4;k[u]=(q[0]+1)/2*255|0;k[u+1]=(q[1]+0.5)*255|0;k[u+2]=q[2]*255|0;k[u+3]=255}g.putImageData(j,0,0);return f},generateDataTexture:function(a,b,c){for(var d=a*b,e=new Uint8Array(3*d),f=Math.floor(c.r*255),g=Math.floor(c.g*255),c=Math.floor(c.b*255),h=0;h<d;h++){e[h*3]=f;e[h*3+1]=g;e[h*3+2]=c}a=new THREE.DataTexture(e,a,b,THREE.RGBFormat);a.needsUpdate=true;return a}};
  413. THREE.SceneUtils={showHierarchy:function(a,b){THREE.SceneUtils.traverseHierarchy(a,function(a){a.visible=b})},traverseHierarchy:function(a,b){var c,d,e=a.children.length;for(d=0;d<e;d++){c=a.children[d];b(c);THREE.SceneUtils.traverseHierarchy(c,b)}},createMultiMaterialObject:function(a,b){var c,d=b.length,e=new THREE.Object3D;for(c=0;c<d;c++){var f=new THREE.Mesh(a,b[c]);e.add(f)}return e},cloneObject:function(a){var b;if(a instanceof THREE.MorphAnimMesh){b=new THREE.MorphAnimMesh(a.geometry,a.material);
  414. b.duration=a.duration;b.mirroredLoop=a.mirroredLoop;b.time=a.time;b.lastKeyframe=a.lastKeyframe;b.currentKeyframe=a.currentKeyframe;b.direction=a.direction;b.directionBackwards=a.directionBackwards}else if(a instanceof THREE.SkinnedMesh)b=new THREE.SkinnedMesh(a.geometry,a.material);else if(a instanceof THREE.Mesh)b=new THREE.Mesh(a.geometry,a.material);else if(a instanceof THREE.Line)b=new THREE.Line(a.geometry,a.material,a.type);else if(a instanceof THREE.Ribbon)b=new THREE.Ribbon(a.geometry,a.material);
  415. else if(a instanceof THREE.ParticleSystem){b=new THREE.ParticleSystem(a.geometry,a.material);b.sortParticles=a.sortParticles}else if(a instanceof THREE.Particle)b=new THREE.Particle(a.material);else if(a instanceof THREE.Sprite){b=new THREE.Sprite({});b.color.copy(a.color);b.map=a.map;b.blending=a.blending;b.useScreenCoordinates=a.useScreenCoordinates;b.mergeWith3D=a.mergeWith3D;b.affectedByDistance=a.affectedByDistance;b.scaleByViewport=a.scaleByViewport;b.alignment=a.alignment;b.rotation3d.copy(a.rotation3d);
  416. b.rotation=a.rotation;b.opacity=a.opacity;b.uvOffset.copy(a.uvOffset);b.uvScale.copy(a.uvScale)}else if(a instanceof THREE.LOD)b=new THREE.LOD;else if(a instanceof THREE.MarchingCubes){b=new THREE.MarchingCubes(a.resolution,a.material);b.field.set(a.field);b.isolation=a.isolation}else a instanceof THREE.Object3D&&(b=new THREE.Object3D);b.name=a.name;b.parent=a.parent;b.up.copy(a.up);b.position.copy(a.position);b.rotation instanceof THREE.Vector3&&b.rotation.copy(a.rotation);b.eulerOrder=a.eulerOrder;
  417. b.scale.copy(a.scale);b.dynamic=a.dynamic;b.doubleSided=a.doubleSided;b.flipSided=a.flipSided;b.renderDepth=a.renderDepth;b.rotationAutoUpdate=a.rotationAutoUpdate;b.matrix.copy(a.matrix);b.matrixWorld.copy(a.matrixWorld);b.matrixRotationWorld.copy(a.matrixRotationWorld);b.matrixAutoUpdate=a.matrixAutoUpdate;b.matrixWorldNeedsUpdate=a.matrixWorldNeedsUpdate;b.quaternion.copy(a.quaternion);b.useQuaternion=a.useQuaternion;b.boundRadius=a.boundRadius;b.boundRadiusScale=a.boundRadiusScale;b.visible=a.visible;
  418. b.castShadow=a.castShadow;b.receiveShadow=a.receiveShadow;b.frustumCulled=a.frustumCulled;for(var c=0;c<a.children.length;c++){var d=THREE.SceneUtils.cloneObject(a.children[c]);b.children[c]=d;d.parent=b}if(a instanceof THREE.LOD)for(c=0;c<a.LODs.length;c++)b.LODs[c]={visibleAtDistance:a.LODs[c].visibleAtDistance,object3D:b.children[c]};return b},detach:function(a,b,c){a.applyMatrix(b.matrixWorld);b.remove(a);c.add(a)},attach:function(a,b,c){var d=new THREE.Matrix4;d.getInverse(c.matrixWorld);a.applyMatrix(d);
  419. b.remove(a);c.add(a)}};
  420. THREE.WebGLRenderer&&(THREE.ShaderUtils={lib:{fresnel:{uniforms:{mRefractionRatio:{type:"f",value:1.02},mFresnelBias:{type:"f",value:0.1},mFresnelPower:{type:"f",value:2},mFresnelScale:{type:"f",value:1},tCube:{type:"t",value:1,texture:null}},fragmentShader:"uniform samplerCube tCube;\nvarying vec3 vReflect;\nvarying vec3 vRefract[3];\nvarying float vReflectionFactor;\nvoid main() {\nvec4 reflectedColor = textureCube( tCube, vec3( -vReflect.x, vReflect.yz ) );\nvec4 refractedColor = vec4( 1.0, 1.0, 1.0, 1.0 );\nrefractedColor.r = textureCube( tCube, vec3( -vRefract[0].x, vRefract[0].yz ) ).r;\nrefractedColor.g = textureCube( tCube, vec3( -vRefract[1].x, vRefract[1].yz ) ).g;\nrefractedColor.b = textureCube( tCube, vec3( -vRefract[2].x, vRefract[2].yz ) ).b;\nrefractedColor.a = 1.0;\ngl_FragColor = mix( refractedColor, reflectedColor, clamp( vReflectionFactor, 0.0, 1.0 ) );\n}",vertexShader:"uniform float mRefractionRatio;\nuniform float mFresnelBias;\nuniform float mFresnelScale;\nuniform float mFresnelPower;\nvarying vec3 vReflect;\nvarying vec3 vRefract[3];\nvarying float vReflectionFactor;\nvoid main() {\nvec4 mvPosition = modelViewMatrix * vec4( position, 1.0 );\nvec4 mPosition = objectMatrix * vec4( position, 1.0 );\nvec3 nWorld = normalize ( mat3( objectMatrix[0].xyz, objectMatrix[1].xyz, objectMatrix[2].xyz ) * normal );\nvec3 I = mPosition.xyz - cameraPosition;\nvReflect = reflect( I, nWorld );\nvRefract[0] = refract( normalize( I ), nWorld, mRefractionRatio );\nvRefract[1] = refract( normalize( I ), nWorld, mRefractionRatio * 0.99 );\nvRefract[2] = refract( normalize( I ), nWorld, mRefractionRatio * 0.98 );\nvReflectionFactor = mFresnelBias + mFresnelScale * pow( 1.0 + dot( normalize( I ), nWorld ), mFresnelPower );\ngl_Position = projectionMatrix * mvPosition;\n}"},
  421. normal:{uniforms:THREE.UniformsUtils.merge([THREE.UniformsLib.fog,THREE.UniformsLib.lights,THREE.UniformsLib.shadowmap,{enableAO:{type:"i",value:0},enableDiffuse:{type:"i",value:0},enableSpecular:{type:"i",value:0},enableReflection:{type:"i",value:0},tDiffuse:{type:"t",value:0,texture:null},tCube:{type:"t",value:1,texture:null},tNormal:{type:"t",value:2,texture:null},tSpecular:{type:"t",value:3,texture:null},tAO:{type:"t",value:4,texture:null},tDisplacement:{type:"t",value:5,texture:null},uNormalScale:{type:"f",
  422. value:1},uDisplacementBias:{type:"f",value:0},uDisplacementScale:{type:"f",value:1},uDiffuseColor:{type:"c",value:new THREE.Color(16777215)},uSpecularColor:{type:"c",value:new THREE.Color(1118481)},uAmbientColor:{type:"c",value:new THREE.Color(16777215)},uShininess:{type:"f",value:30},uOpacity:{type:"f",value:1},uReflectivity:{type:"f",value:0.5},uOffset:{type:"v2",value:new THREE.Vector2(0,0)},uRepeat:{type:"v2",value:new THREE.Vector2(1,1)},wrapRGB:{type:"v3",value:new THREE.Vector3(1,1,1)}}]),
  423. fragmentShader:["uniform vec3 uAmbientColor;\nuniform vec3 uDiffuseColor;\nuniform vec3 uSpecularColor;\nuniform float uShininess;\nuniform float uOpacity;\nuniform bool enableDiffuse;\nuniform bool enableSpecular;\nuniform bool enableAO;\nuniform bool enableReflection;\nuniform sampler2D tDiffuse;\nuniform sampler2D tNormal;\nuniform sampler2D tSpecular;\nuniform sampler2D tAO;\nuniform samplerCube tCube;\nuniform float uNormalScale;\nuniform float uReflectivity;\nvarying vec3 vTangent;\nvarying vec3 vBinormal;\nvarying vec3 vNormal;\nvarying vec2 vUv;\nuniform vec3 ambientLightColor;\n#if MAX_DIR_LIGHTS > 0\nuniform vec3 directionalLightColor[ MAX_DIR_LIGHTS ];\nuniform vec3 directionalLightDirection[ MAX_DIR_LIGHTS ];\n#endif\n#if MAX_POINT_LIGHTS > 0\nuniform vec3 pointLightColor[ MAX_POINT_LIGHTS ];\nvarying vec4 vPointLight[ MAX_POINT_LIGHTS ];\n#endif\n#ifdef WRAP_AROUND\nuniform vec3 wrapRGB;\n#endif\nvarying vec3 vViewPosition;",
  424. THREE.ShaderChunk.shadowmap_pars_fragment,THREE.ShaderChunk.fog_pars_fragment,"void main() {\ngl_FragColor = vec4( vec3( 1.0 ), uOpacity );\nvec3 specularTex = vec3( 1.0 );\nvec3 normalTex = texture2D( tNormal, vUv ).xyz * 2.0 - 1.0;\nnormalTex.xy *= uNormalScale;\nnormalTex = normalize( normalTex );\nif( enableDiffuse ) {\n#ifdef GAMMA_INPUT\nvec4 texelColor = texture2D( tDiffuse, vUv );\ntexelColor.xyz *= texelColor.xyz;\ngl_FragColor = gl_FragColor * texelColor;\n#else\ngl_FragColor = gl_FragColor * texture2D( tDiffuse, vUv );\n#endif\n}\nif( enableAO ) {\n#ifdef GAMMA_INPUT\nvec4 aoColor = texture2D( tAO, vUv );\naoColor.xyz *= aoColor.xyz;\ngl_FragColor.xyz = gl_FragColor.xyz * aoColor.xyz;\n#else\ngl_FragColor.xyz = gl_FragColor.xyz * texture2D( tAO, vUv ).xyz;\n#endif\n}\nif( enableSpecular )\nspecularTex = texture2D( tSpecular, vUv ).xyz;\nmat3 tsb = mat3( normalize( vTangent ), normalize( vBinormal ), normalize( vNormal ) );\nvec3 finalNormal = tsb * normalTex;\nvec3 normal = normalize( finalNormal );\nvec3 viewPosition = normalize( vViewPosition );\n#if MAX_POINT_LIGHTS > 0\nvec3 pointDiffuse = vec3( 0.0 );\nvec3 pointSpecular = vec3( 0.0 );\nfor ( int i = 0; i < MAX_POINT_LIGHTS; i ++ ) {\nvec3 pointVector = normalize( vPointLight[ i ].xyz );\nfloat pointDistance = vPointLight[ i ].w;\n#ifdef WRAP_AROUND\nfloat pointDiffuseWeightFull = max( dot( normal, pointVector ), 0.0 );\nfloat pointDiffuseWeightHalf = max( 0.5 * dot( normal, pointVector ) + 0.5, 0.0 );\nvec3 pointDiffuseWeight = mix( vec3 ( pointDiffuseWeightFull ), vec3( pointDiffuseWeightHalf ), wrapRGB );\n#else\nfloat pointDiffuseWeight = max( dot( normal, pointVector ), 0.0 );\n#endif\npointDiffuse += pointDistance * pointLightColor[ i ] * uDiffuseColor * pointDiffuseWeight;\nvec3 pointHalfVector = normalize( pointVector + viewPosition );\nfloat pointDotNormalHalf = max( dot( normal, pointHalfVector ), 0.0 );\nfloat pointSpecularWeight = specularTex.r * max( pow( pointDotNormalHalf, uShininess ), 0.0 );\n#ifdef PHYSICALLY_BASED_SHADING\nfloat specularNormalization = ( uShininess + 2.0001 ) / 8.0;\nvec3 schlick = uSpecularColor + vec3( 1.0 - uSpecularColor ) * pow( 1.0 - dot( pointVector, pointHalfVector ), 5.0 );\npointSpecular += schlick * pointLightColor[ i ] * pointSpecularWeight * pointDiffuseWeight * pointDistance * specularNormalization;\n#else\npointSpecular += pointDistance * pointLightColor[ i ] * uSpecularColor * pointSpecularWeight * pointDiffuseWeight;\n#endif\n}\n#endif\n#if MAX_DIR_LIGHTS > 0\nvec3 dirDiffuse = vec3( 0.0 );\nvec3 dirSpecular = vec3( 0.0 );\nfor( int i = 0; i < MAX_DIR_LIGHTS; i++ ) {\nvec4 lDirection = viewMatrix * vec4( directionalLightDirection[ i ], 0.0 );\nvec3 dirVector = normalize( lDirection.xyz );\n#ifdef WRAP_AROUND\nfloat directionalLightWeightingFull = max( dot( normal, dirVector ), 0.0 );\nfloat directionalLightWeightingHalf = max( 0.5 * dot( normal, dirVector ) + 0.5, 0.0 );\nvec3 dirDiffuseWeight = mix( vec3( directionalLightWeightingFull ), vec3( directionalLightWeightingHalf ), wrapRGB );\n#else\nfloat dirDiffuseWeight = max( dot( normal, dirVector ), 0.0 );\n#endif\ndirDiffuse += directionalLightColor[ i ] * uDiffuseColor * dirDiffuseWeight;\nvec3 dirHalfVector = normalize( dirVector + viewPosition );\nfloat dirDotNormalHalf = max( dot( normal, dirHalfVector ), 0.0 );\nfloat dirSpecularWeight = specularTex.r * max( pow( dirDotNormalHalf, uShininess ), 0.0 );\n#ifdef PHYSICALLY_BASED_SHADING\nfloat specularNormalization = ( uShininess + 2.0001 ) / 8.0;\nvec3 schlick = uSpecularColor + vec3( 1.0 - uSpecularColor ) * pow( 1.0 - dot( dirVector, dirHalfVector ), 5.0 );\ndirSpecular += schlick * directionalLightColor[ i ] * dirSpecularWeight * dirDiffuseWeight * specularNormalization;\n#else\ndirSpecular += directionalLightColor[ i ] * uSpecularColor * dirSpecularWeight * dirDiffuseWeight;\n#endif\n}\n#endif\nvec3 totalDiffuse = vec3( 0.0 );\nvec3 totalSpecular = vec3( 0.0 );\n#if MAX_DIR_LIGHTS > 0\ntotalDiffuse += dirDiffuse;\ntotalSpecular += dirSpecular;\n#endif\n#if MAX_POINT_LIGHTS > 0\ntotalDiffuse += pointDiffuse;\ntotalSpecular += pointSpecular;\n#endif\ngl_FragColor.xyz = gl_FragColor.xyz * ( totalDiffuse + ambientLightColor * uAmbientColor) + totalSpecular;\nif ( enableReflection ) {\nvec3 wPos = cameraPosition - vViewPosition;\nvec3 vReflect = reflect( normalize( wPos ), normal );\nvec4 cubeColor = textureCube( tCube, vec3( -vReflect.x, vReflect.yz ) );\n#ifdef GAMMA_INPUT\ncubeColor.xyz *= cubeColor.xyz;\n#endif\ngl_FragColor.xyz = mix( gl_FragColor.xyz, cubeColor.xyz, specularTex.r * uReflectivity );\n}",
  425. THREE.ShaderChunk.shadowmap_fragment,THREE.ShaderChunk.linear_to_gamma_fragment,THREE.ShaderChunk.fog_fragment,"}"].join("\n"),vertexShader:["attribute vec4 tangent;\nuniform vec2 uOffset;\nuniform vec2 uRepeat;\n#ifdef VERTEX_TEXTURES\nuniform sampler2D tDisplacement;\nuniform float uDisplacementScale;\nuniform float uDisplacementBias;\n#endif\nvarying vec3 vTangent;\nvarying vec3 vBinormal;\nvarying vec3 vNormal;\nvarying vec2 vUv;\n#if MAX_POINT_LIGHTS > 0\nuniform vec3 pointLightPosition[ MAX_POINT_LIGHTS ];\nuniform float pointLightDistance[ MAX_POINT_LIGHTS ];\nvarying vec4 vPointLight[ MAX_POINT_LIGHTS ];\n#endif\nvarying vec3 vViewPosition;",
  426. THREE.ShaderChunk.shadowmap_pars_vertex,"void main() {\nvec4 mvPosition = modelViewMatrix * vec4( position, 1.0 );\nvViewPosition = -mvPosition.xyz;\nvNormal = normalMatrix * normal;\nvTangent = normalMatrix * tangent.xyz;\nvBinormal = cross( vNormal, vTangent ) * tangent.w;\nvUv = uv * uRepeat + uOffset;\n#if MAX_POINT_LIGHTS > 0\nfor( int i = 0; i < MAX_POINT_LIGHTS; i++ ) {\nvec4 lPosition = viewMatrix * vec4( pointLightPosition[ i ], 1.0 );\nvec3 lVector = lPosition.xyz - mvPosition.xyz;\nfloat lDistance = 1.0;\nif ( pointLightDistance[ i ] > 0.0 )\nlDistance = 1.0 - min( ( length( lVector ) / pointLightDistance[ i ] ), 1.0 );\nlVector = normalize( lVector );\nvPointLight[ i ] = vec4( lVector, lDistance );\n}\n#endif\n#ifdef VERTEX_TEXTURES\nvec3 dv = texture2D( tDisplacement, uv ).xyz;\nfloat df = uDisplacementScale * dv.x + uDisplacementBias;\nvec4 displacedPosition = vec4( normalize( vNormal.xyz ) * df, 0.0 ) + mvPosition;\ngl_Position = projectionMatrix * displacedPosition;\n#else\ngl_Position = projectionMatrix * mvPosition;\n#endif",
  427. THREE.ShaderChunk.shadowmap_vertex,"}"].join("\n")},cube:{uniforms:{tCube:{type:"t",value:1,texture:null},tFlip:{type:"f",value:-1}},vertexShader:"varying vec3 vViewPosition;\nvoid main() {\nvec4 mPosition = objectMatrix * vec4( position, 1.0 );\nvViewPosition = cameraPosition - mPosition.xyz;\ngl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n}",fragmentShader:"uniform samplerCube tCube;\nuniform float tFlip;\nvarying vec3 vViewPosition;\nvoid main() {\nvec3 wPos = cameraPosition - vViewPosition;\ngl_FragColor = textureCube( tCube, vec3( tFlip * wPos.x, wPos.yz ) );\n}"}}});
  428. THREE.BufferGeometry=function(){this.id=THREE.GeometryCount++;this.vertexColorArray=this.vertexUvArray=this.vertexNormalArray=this.vertexPositionArray=this.vertexIndexArray=this.vertexColorBuffer=this.vertexUvBuffer=this.vertexNormalBuffer=this.vertexPositionBuffer=this.vertexIndexBuffer=null;this.dynamic=false;this.boundingSphere=this.boundingBox=null;this.morphTargets=[]};THREE.BufferGeometry.prototype={constructor:THREE.BufferGeometry,computeBoundingBox:function(){},computeBoundingSphere:function(){}};
  429. THREE.Curve=function(){};THREE.Curve.prototype.getPoint=function(){console.log("Warning, getPoint() not implemented!");return null};THREE.Curve.prototype.getPointAt=function(a){return this.getPoint(this.getUtoTmapping(a))};THREE.Curve.prototype.getPoints=function(a){a||(a=5);var b,c=[];for(b=0;b<=a;b++)c.push(this.getPoint(b/a));return c};THREE.Curve.prototype.getSpacedPoints=function(a){a||(a=5);var b,c=[];for(b=0;b<=a;b++)c.push(this.getPointAt(b/a));return c};
  430. THREE.Curve.prototype.getLength=function(){var a=this.getLengths();return a[a.length-1]};THREE.Curve.prototype.getLengths=function(a){a||(a=this.__arcLengthDivisions?this.__arcLengthDivisions:200);if(this.cacheArcLengths&&this.cacheArcLengths.length==a+1&&!this.needsUpdate)return this.cacheArcLengths;this.needsUpdate=false;var b=[],c,d=this.getPoint(0),e,f=0;b.push(0);for(e=1;e<=a;e++){c=this.getPoint(e/a);f=f+c.distanceTo(d);b.push(f);d=c}return this.cacheArcLengths=b};
  431. THREE.Curve.prototype.updateArcLengths=function(){this.needsUpdate=true;this.getLengths()};THREE.Curve.prototype.getUtoTmapping=function(a,b){var c=this.getLengths(),d=0,e=c.length,f;f=b?b:a*c[e-1];for(var g=0,h=e-1,j;g<=h;){d=Math.floor(g+(h-g)/2);j=c[d]-f;if(j<0)g=d+1;else if(j>0)h=d-1;else{h=d;break}}d=h;if(c[d]==f)return d/(e-1);g=c[d];return c=(d+(f-g)/(c[d+1]-g))/(e-1)};THREE.Curve.prototype.getNormalVector=function(a){a=this.getTangent(a);return new THREE.Vector2(-a.y,a.x)};
  432. THREE.Curve.prototype.getTangent=function(a){var b=a-1.0E-4,a=a+1.0E-4;b<0&&(b=0);a>1&&(a=1);b=this.getPoint(b);return this.getPoint(a).clone().subSelf(b).normalize()};THREE.Curve.prototype.getTangentAt=function(a){return this.getTangent(this.getUtoTmapping(a))};THREE.LineCurve=function(a,b){this.v1=a;this.v2=b};THREE.LineCurve.prototype=new THREE.Curve;THREE.LineCurve.prototype.constructor=THREE.LineCurve;
  433. THREE.LineCurve.prototype.getPoint=function(a){var b=this.v2.clone().subSelf(this.v1);b.multiplyScalar(a).addSelf(this.v1);return b};THREE.LineCurve.prototype.getPointAt=function(a){return this.getPoint(a)};THREE.LineCurve.prototype.getTangent=function(){return this.v2.clone().subSelf(this.v1).normalize()};THREE.QuadraticBezierCurve=function(a,b,c){this.v0=a;this.v1=b;this.v2=c};THREE.QuadraticBezierCurve.prototype=new THREE.Curve;THREE.QuadraticBezierCurve.prototype.constructor=THREE.QuadraticBezierCurve;
  434. THREE.QuadraticBezierCurve.prototype.getPoint=function(a){var b;b=THREE.Shape.Utils.b2(a,this.v0.x,this.v1.x,this.v2.x);a=THREE.Shape.Utils.b2(a,this.v0.y,this.v1.y,this.v2.y);return new THREE.Vector2(b,a)};THREE.QuadraticBezierCurve.prototype.getTangent=function(a){var b;b=THREE.Curve.Utils.tangentQuadraticBezier(a,this.v0.x,this.v1.x,this.v2.x);a=THREE.Curve.Utils.tangentQuadraticBezier(a,this.v0.y,this.v1.y,this.v2.y);b=new THREE.Vector2(b,a);b.normalize();return b};
  435. THREE.CubicBezierCurve=function(a,b,c,d){this.v0=a;this.v1=b;this.v2=c;this.v3=d};THREE.CubicBezierCurve.prototype=new THREE.Curve;THREE.CubicBezierCurve.prototype.constructor=THREE.CubicBezierCurve;THREE.CubicBezierCurve.prototype.getPoint=function(a){var b;b=THREE.Shape.Utils.b3(a,this.v0.x,this.v1.x,this.v2.x,this.v3.x);a=THREE.Shape.Utils.b3(a,this.v0.y,this.v1.y,this.v2.y,this.v3.y);return new THREE.Vector2(b,a)};
  436. THREE.CubicBezierCurve.prototype.getTangent=function(a){var b;b=THREE.Curve.Utils.tangentCubicBezier(a,this.v0.x,this.v1.x,this.v2.x,this.v3.x);a=THREE.Curve.Utils.tangentCubicBezier(a,this.v0.y,this.v1.y,this.v2.y,this.v3.y);b=new THREE.Vector2(b,a);b.normalize();return b};THREE.SplineCurve=function(a){this.points=a==void 0?[]:a};THREE.SplineCurve.prototype=new THREE.Curve;THREE.SplineCurve.prototype.constructor=THREE.SplineCurve;
  437. THREE.SplineCurve.prototype.getPoint=function(a){var b=new THREE.Vector2,c=[],d=this.points,e;e=(d.length-1)*a;a=Math.floor(e);e=e-a;c[0]=a==0?a:a-1;c[1]=a;c[2]=a>d.length-2?d.length-1:a+1;c[3]=a>d.length-3?d.length-1:a+2;b.x=THREE.Curve.Utils.interpolate(d[c[0]].x,d[c[1]].x,d[c[2]].x,d[c[3]].x,e);b.y=THREE.Curve.Utils.interpolate(d[c[0]].y,d[c[1]].y,d[c[2]].y,d[c[3]].y,e);return b};
  438. THREE.ArcCurve=function(a,b,c,d,e,f){this.aX=a;this.aY=b;this.aRadius=c;this.aStartAngle=d;this.aEndAngle=e;this.aClockwise=f};THREE.ArcCurve.prototype=new THREE.Curve;THREE.ArcCurve.prototype.constructor=THREE.ArcCurve;THREE.ArcCurve.prototype.getPoint=function(a){var b=this.aEndAngle-this.aStartAngle;this.aClockwise||(a=1-a);b=this.aStartAngle+a*b;a=this.aX+this.aRadius*Math.cos(b);b=this.aY+this.aRadius*Math.sin(b);return new THREE.Vector2(a,b)};
  439. THREE.Curve.Utils={tangentQuadraticBezier:function(a,b,c,d){return 2*(1-a)*(c-b)+2*a*(d-c)},tangentCubicBezier:function(a,b,c,d,e){return-3*b*(1-a)*(1-a)+3*c*(1-a)*(1-a)-6*a*c*(1-a)+6*a*d*(1-a)-3*a*a*d+3*a*a*e},tangentSpline:function(a){return 6*a*a-6*a+(3*a*a-4*a+1)+(-6*a*a+6*a)+(3*a*a-2*a)},interpolate:function(a,b,c,d,e){var a=(c-a)*0.5,d=(d-b)*0.5,f=e*e;return(2*b-2*c+a+d)*e*f+(-3*b+3*c-2*a-d)*f+a*e+b}};
  440. THREE.Curve.create=function(a,b){a.prototype=new THREE.Curve;a.prototype.constructor=a;a.prototype.getPoint=b;return a};THREE.LineCurve3=THREE.Curve.create(function(a,b){this.v1=a;this.v2=b},function(a){var b=new THREE.Vector3;b.sub(this.v2,this.v1);b.multiplyScalar(a);b.addSelf(this.v1);return b});
  441. THREE.QuadraticBezierCurve3=THREE.Curve.create(function(a,b,c){this.v0=a;this.v1=b;this.v2=c},function(a){var b,c;b=THREE.Shape.Utils.b2(a,this.v0.x,this.v1.x,this.v2.x);c=THREE.Shape.Utils.b2(a,this.v0.y,this.v1.y,this.v2.y);a=THREE.Shape.Utils.b2(a,this.v0.z,this.v1.z,this.v2.z);return new THREE.Vector3(b,c,a)});
  442. THREE.CubicBezierCurve3=THREE.Curve.create(function(a,b,c,d){this.v0=a;this.v1=b;this.v2=c;this.v3=d},function(a){var b,c;b=THREE.Shape.Utils.b3(a,this.v0.x,this.v1.x,this.v2.x,this.v3.x);c=THREE.Shape.Utils.b3(a,this.v0.y,this.v1.y,this.v2.y,this.v3.y);a=THREE.Shape.Utils.b3(a,this.v0.z,this.v1.z,this.v2.z,this.v3.z);return new THREE.Vector3(b,c,a)});
  443. THREE.SplineCurve3=THREE.Curve.create(function(a){this.points=a==void 0?[]:a},function(a){var b=new THREE.Vector3,c=[],d=this.points,e,a=(d.length-1)*a;e=Math.floor(a);a=a-e;c[0]=e==0?e:e-1;c[1]=e;c[2]=e>d.length-2?d.length-1:e+1;c[3]=e>d.length-3?d.length-1:e+2;e=d[c[0]];var f=d[c[1]],g=d[c[2]],c=d[c[3]];b.x=THREE.Curve.Utils.interpolate(e.x,f.x,g.x,c.x,a);b.y=THREE.Curve.Utils.interpolate(e.y,f.y,g.y,c.y,a);b.z=THREE.Curve.Utils.interpolate(e.z,f.z,g.z,c.z,a);return b});
  444. THREE.ClosedSplineCurve3=THREE.Curve.create(function(a){this.points=a==void 0?[]:a},function(a){var b=new THREE.Vector3,c=[],d=this.points,e;e=(d.length-0)*a;a=Math.floor(e);e=e-a;a=a+(a>0?0:(Math.floor(Math.abs(a)/d.length)+1)*d.length);c[0]=(a-1)%d.length;c[1]=a%d.length;c[2]=(a+1)%d.length;c[3]=(a+2)%d.length;b.x=THREE.Curve.Utils.interpolate(d[c[0]].x,d[c[1]].x,d[c[2]].x,d[c[3]].x,e);b.y=THREE.Curve.Utils.interpolate(d[c[0]].y,d[c[1]].y,d[c[2]].y,d[c[3]].y,e);b.z=THREE.Curve.Utils.interpolate(d[c[0]].z,
  445. d[c[1]].z,d[c[2]].z,d[c[3]].z,e);return b});THREE.CurvePath=function(){this.curves=[];this.bends=[];this.autoClose=false};THREE.CurvePath.prototype=new THREE.Curve;THREE.CurvePath.prototype.constructor=THREE.CurvePath;THREE.CurvePath.prototype.add=function(a){this.curves.push(a)};THREE.CurvePath.prototype.checkConnection=function(){};
  446. THREE.CurvePath.prototype.closePath=function(){var a=this.curves[0].getPoint(0),b=this.curves[this.curves.length-1].getPoint(1);a.equals(b)||this.curves.push(new THREE.LineCurve(b,a))};THREE.CurvePath.prototype.getPoint=function(a){for(var b=a*this.getLength(),c=this.getCurveLengths(),a=0;a<c.length;){if(c[a]>=b){b=c[a]-b;a=this.curves[a];b=1-b/a.getLength();return a.getPointAt(b)}a++}return null};THREE.CurvePath.prototype.getLength=function(){var a=this.getCurveLengths();return a[a.length-1]};
  447. THREE.CurvePath.prototype.getCurveLengths=function(){if(this.cacheLengths&&this.cacheLengths.length==this.curves.length)return this.cacheLengths;var a=[],b=0,c,d=this.curves.length;for(c=0;c<d;c++){b=b+this.curves[c].getLength();a.push(b)}return this.cacheLengths=a};
  448. THREE.CurvePath.prototype.getBoundingBox=function(){var a=this.getPoints(),b,c,d,e;b=c=Number.NEGATIVE_INFINITY;d=e=Number.POSITIVE_INFINITY;var f,g,h,j;j=new THREE.Vector2;g=0;for(h=a.length;g<h;g++){f=a[g];if(f.x>b)b=f.x;else if(f.x<d)d=f.x;if(f.y>c)c=f.y;else if(f.y<c)e=f.y;j.addSelf(f.x,f.y)}return{minX:d,minY:e,maxX:b,maxY:c,centroid:j.divideScalar(h)}};THREE.CurvePath.prototype.createPointsGeometry=function(a){return this.createGeometry(this.getPoints(a,true))};
  449. THREE.CurvePath.prototype.createSpacedPointsGeometry=function(a){return this.createGeometry(this.getSpacedPoints(a,true))};THREE.CurvePath.prototype.createGeometry=function(a){for(var b=new THREE.Geometry,c=0;c<a.length;c++)b.vertices.push(new THREE.Vertex(new THREE.Vector3(a[c].x,a[c].y,0)));return b};THREE.CurvePath.prototype.addWrapPath=function(a){this.bends.push(a)};
  450. THREE.CurvePath.prototype.getTransformedPoints=function(a,b){var c=this.getPoints(a),d,e;if(!b)b=this.bends;d=0;for(e=b.length;d<e;d++)c=this.getWrapPoints(c,b[d]);return c};THREE.CurvePath.prototype.getTransformedSpacedPoints=function(a,b){var c=this.getSpacedPoints(a),d,e;if(!b)b=this.bends;d=0;for(e=b.length;d<e;d++)c=this.getWrapPoints(c,b[d]);return c};
  451. THREE.CurvePath.prototype.getWrapPoints=function(a,b){var c=this.getBoundingBox(),d,e,f,g,h,j;d=0;for(e=a.length;d<e;d++){f=a[d];g=f.x;h=f.y;j=g/c.maxX;j=b.getUtoTmapping(j,g);g=b.getPoint(j);h=b.getNormalVector(j).multiplyScalar(h);f.x=g.x+h.x;f.y=g.y+h.y}return a};
  452. THREE.EventTarget=function(){var a={};this.addEventListener=function(b,c){a[b]==void 0&&(a[b]=[]);a[b].indexOf(c)===-1&&a[b].push(c)};this.dispatchEvent=function(b){for(var c in a[b.type])a[b.type][c](b)};this.removeEventListener=function(b,c){var d=a[b].indexOf(c);d!==-1&&a[b].splice(d,1)}};THREE.Gyroscope=function(){THREE.Object3D.call(this)};THREE.Gyroscope.prototype=new THREE.Object3D;THREE.Gyroscope.prototype.constructor=THREE.Gyroscope;
  453. THREE.Gyroscope.prototype.updateMatrixWorld=function(a){this.matrixAutoUpdate&&this.updateMatrix();if(this.matrixWorldNeedsUpdate||a){if(this.parent){this.matrixWorld.multiply(this.parent.matrixWorld,this.matrix);this.matrixWorld.decompose(this.translationWorld,this.rotationWorld,this.scaleWorld);this.matrix.decompose(this.translationObject,this.rotationObject,this.scaleObject);this.matrixWorld.compose(this.translationWorld,this.rotationObject,this.scaleWorld)}else this.matrixWorld.copy(this.matrix);
  454. this.matrixWorldNeedsUpdate=false;a=true}for(var b=0,c=this.children.length;b<c;b++)this.children[b].updateMatrixWorld(a)};THREE.Gyroscope.prototype.translationWorld=new THREE.Vector3;THREE.Gyroscope.prototype.translationObject=new THREE.Vector3;THREE.Gyroscope.prototype.rotationWorld=new THREE.Quaternion;THREE.Gyroscope.prototype.rotationObject=new THREE.Quaternion;THREE.Gyroscope.prototype.scaleWorld=new THREE.Vector3;THREE.Gyroscope.prototype.scaleObject=new THREE.Vector3;
  455. THREE.Path=function(a){THREE.CurvePath.call(this);this.actions=[];a&&this.fromPoints(a)};THREE.Path.prototype=new THREE.CurvePath;THREE.Path.prototype.constructor=THREE.Path;THREE.PathActions={MOVE_TO:"moveTo",LINE_TO:"lineTo",QUADRATIC_CURVE_TO:"quadraticCurveTo",BEZIER_CURVE_TO:"bezierCurveTo",CSPLINE_THRU:"splineThru",ARC:"arc"};THREE.Path.prototype.fromPoints=function(a){this.moveTo(a[0].x,a[0].y);for(var b=1,c=a.length;b<c;b++)this.lineTo(a[b].x,a[b].y)};
  456. THREE.Path.prototype.moveTo=function(a,b){var c=Array.prototype.slice.call(arguments);this.actions.push({action:THREE.PathActions.MOVE_TO,args:c})};THREE.Path.prototype.lineTo=function(a,b){var c=Array.prototype.slice.call(arguments),d=this.actions[this.actions.length-1].args;this.curves.push(new THREE.LineCurve(new THREE.Vector2(d[d.length-2],d[d.length-1]),new THREE.Vector2(a,b)));this.actions.push({action:THREE.PathActions.LINE_TO,args:c})};
  457. THREE.Path.prototype.quadraticCurveTo=function(a,b,c,d){var e=Array.prototype.slice.call(arguments),f=this.actions[this.actions.length-1].args;this.curves.push(new THREE.QuadraticBezierCurve(new THREE.Vector2(f[f.length-2],f[f.length-1]),new THREE.Vector2(a,b),new THREE.Vector2(c,d)));this.actions.push({action:THREE.PathActions.QUADRATIC_CURVE_TO,args:e})};
  458. THREE.Path.prototype.bezierCurveTo=function(a,b,c,d,e,f){var g=Array.prototype.slice.call(arguments),h=this.actions[this.actions.length-1].args;this.curves.push(new THREE.CubicBezierCurve(new THREE.Vector2(h[h.length-2],h[h.length-1]),new THREE.Vector2(a,b),new THREE.Vector2(c,d),new THREE.Vector2(e,f)));this.actions.push({action:THREE.PathActions.BEZIER_CURVE_TO,args:g})};
  459. THREE.Path.prototype.splineThru=function(a){var b=Array.prototype.slice.call(arguments),c=this.actions[this.actions.length-1].args,c=[new THREE.Vector2(c[c.length-2],c[c.length-1])];Array.prototype.push.apply(c,a);this.curves.push(new THREE.SplineCurve(c));this.actions.push({action:THREE.PathActions.CSPLINE_THRU,args:b})};
  460. THREE.Path.prototype.arc=function(a,b,c,d,e,f){var g=Array.prototype.slice.call(arguments),h=this.actions[this.actions.length-1],h=new THREE.ArcCurve(h.x+a,h.y+b,c,d,e,f);this.curves.push(h);h=h.getPoint(f?1:0);g.push(h.x);g.push(h.y);this.actions.push({action:THREE.PathActions.ARC,args:g})};
  461. THREE.Path.prototype.absarc=function(a,b,c,d,e,f){var g=Array.prototype.slice.call(arguments),h=new THREE.ArcCurve(a,b,c,d,e,f);this.curves.push(h);h=h.getPoint(f?1:0);g.push(h.x);g.push(h.y);this.actions.push({action:THREE.PathActions.ARC,args:g})};THREE.Path.prototype.getSpacedPoints=function(a){a||(a=40);for(var b=[],c=0;c<a;c++)b.push(this.getPoint(c/a));return b};
  462. THREE.Path.prototype.getPoints=function(a,b){if(this.useSpacedPoints){console.log("tata");return this.getSpacedPoints(a,b)}var a=a||12,c=[],d,e,f,g,h,j,k,l,p,m,o,r,n;d=0;for(e=this.actions.length;d<e;d++){f=this.actions[d];g=f.action;f=f.args;switch(g){case THREE.PathActions.MOVE_TO:c.push(new THREE.Vector2(f[0],f[1]));break;case THREE.PathActions.LINE_TO:c.push(new THREE.Vector2(f[0],f[1]));break;case THREE.PathActions.QUADRATIC_CURVE_TO:h=f[2];j=f[3];p=f[0];m=f[1];if(c.length>0){g=c[c.length-1];
  463. o=g.x;r=g.y}else{g=this.actions[d-1].args;o=g[g.length-2];r=g[g.length-1]}for(f=1;f<=a;f++){n=f/a;g=THREE.Shape.Utils.b2(n,o,p,h);n=THREE.Shape.Utils.b2(n,r,m,j);c.push(new THREE.Vector2(g,n))}break;case THREE.PathActions.BEZIER_CURVE_TO:h=f[4];j=f[5];p=f[0];m=f[1];k=f[2];l=f[3];if(c.length>0){g=c[c.length-1];o=g.x;r=g.y}else{g=this.actions[d-1].args;o=g[g.length-2];r=g[g.length-1]}for(f=1;f<=a;f++){n=f/a;g=THREE.Shape.Utils.b3(n,o,p,k,h);n=THREE.Shape.Utils.b3(n,r,m,l,j);c.push(new THREE.Vector2(g,
  464. n))}break;case THREE.PathActions.CSPLINE_THRU:g=this.actions[d-1].args;n=[new THREE.Vector2(g[g.length-2],g[g.length-1])];g=a*f[0].length;n=n.concat(f[0]);n=new THREE.SplineCurve(n);for(f=1;f<=g;f++)c.push(n.getPointAt(f/g));break;case THREE.PathActions.ARC:h=f[0];j=f[1];k=f[2];p=f[3];m=!!f[5];l=f[4]-p;o=a*2;for(f=1;f<=o;f++){n=f/o;m||(n=1-n);n=p+n*l;g=h+k*Math.cos(n);n=j+k*Math.sin(n);c.push(new THREE.Vector2(g,n))}}}d=c[c.length-1];Math.abs(d.x-c[0].x)<1.0E-10&&Math.abs(d.y-c[0].y)<1.0E-10&&c.splice(c.length-
  465. 1,1);b&&c.push(c[0]);return c};THREE.Path.prototype.transform=function(a,b){this.getBoundingBox();return this.getWrapPoints(this.getPoints(b),a)};THREE.Path.prototype.nltransform=function(a,b,c,d,e,f){var g=this.getPoints(),h,j,k,l,p;h=0;for(j=g.length;h<j;h++){k=g[h];l=k.x;p=k.y;k.x=a*l+b*p+c;k.y=d*p+e*l+f}return g};
  466. THREE.Path.prototype.debug=function(a){var b=this.getBoundingBox();if(!a){a=document.createElement("canvas");a.setAttribute("width",b.maxX+100);a.setAttribute("height",b.maxY+100);document.body.appendChild(a)}b=a.getContext("2d");b.fillStyle="white";b.fillRect(0,0,a.width,a.height);b.strokeStyle="black";b.beginPath();var c,d,e,a=0;for(c=this.actions.length;a<c;a++){d=this.actions[a];e=d.args;d=d.action;d!=THREE.PathActions.CSPLINE_THRU&&b[d].apply(b,e)}b.stroke();b.closePath();b.strokeStyle="red";
  467. d=this.getPoints();a=0;for(c=d.length;a<c;a++){e=d[a];b.beginPath();b.arc(e.x,e.y,1.5,0,Math.PI*2,false);b.stroke();b.closePath()}};
  468. THREE.Path.prototype.toShapes=function(){var a,b,c,d,e=[],f=new THREE.Path;a=0;for(b=this.actions.length;a<b;a++){c=this.actions[a];d=c.args;c=c.action;if(c==THREE.PathActions.MOVE_TO&&f.actions.length!=0){e.push(f);f=new THREE.Path}f[c].apply(f,d)}f.actions.length!=0&&e.push(f);if(e.length==0)return[];var g;d=[];a=!THREE.Shape.Utils.isClockWise(e[0].getPoints());if(e.length==1){f=e[0];g=new THREE.Shape;g.actions=f.actions;g.curves=f.curves;d.push(g);return d}if(a){g=new THREE.Shape;a=0;for(b=e.length;a<
  469. b;a++){f=e[a];if(THREE.Shape.Utils.isClockWise(f.getPoints())){g.actions=f.actions;g.curves=f.curves;d.push(g);g=new THREE.Shape}else g.holes.push(f)}}else{a=0;for(b=e.length;a<b;a++){f=e[a];if(THREE.Shape.Utils.isClockWise(f.getPoints())){g&&d.push(g);g=new THREE.Shape;g.actions=f.actions;g.curves=f.curves}else g.holes.push(f)}d.push(g)}return d};THREE.Shape=function(){THREE.Path.apply(this,arguments);this.holes=[]};THREE.Shape.prototype=new THREE.Path;THREE.Shape.prototype.constructor=THREE.Path;
  470. THREE.Shape.prototype.extrude=function(a){return new THREE.ExtrudeGeometry(this,a)};THREE.Shape.prototype.getPointsHoles=function(a){var b,c=this.holes.length,d=[];for(b=0;b<c;b++)d[b]=this.holes[b].getTransformedPoints(a,this.bends);return d};THREE.Shape.prototype.getSpacedPointsHoles=function(a){var b,c=this.holes.length,d=[];for(b=0;b<c;b++)d[b]=this.holes[b].getTransformedSpacedPoints(a,this.bends);return d};
  471. THREE.Shape.prototype.extractAllPoints=function(a){return{shape:this.getTransformedPoints(a),holes:this.getPointsHoles(a)}};THREE.Shape.prototype.extractPoints=function(a){return this.useSpacedPoints?this.extractAllSpacedPoints(a):this.extractAllPoints(a)};THREE.Shape.prototype.extractAllSpacedPoints=function(a){return{shape:this.getTransformedSpacedPoints(a),holes:this.getSpacedPointsHoles(a)}};
  472. THREE.Shape.Utils={removeHoles:function(a,b){var c=a.concat(),d=c.concat(),e,f,g,h,j,k,l,p,m,o,r=[];for(j=0;j<b.length;j++){k=b[j];Array.prototype.push.apply(d,k);f=Number.POSITIVE_INFINITY;for(e=0;e<k.length;e++){m=k[e];o=[];for(p=0;p<c.length;p++){l=c[p];l=m.distanceToSquared(l);o.push(l);if(l<f){f=l;g=e;h=p}}}e=h-1>=0?h-1:c.length-1;f=g-1>=0?g-1:k.length-1;var n=[k[g],c[h],c[e]];p=THREE.FontUtils.Triangulate.area(n);var q=[k[g],k[f],c[h]];m=THREE.FontUtils.Triangulate.area(q);o=h;l=g;h=h+1;g=g+
  473. -1;h<0&&(h=h+c.length);h=h%c.length;g<0&&(g=g+k.length);g=g%k.length;e=h-1>=0?h-1:c.length-1;f=g-1>=0?g-1:k.length-1;n=[k[g],c[h],c[e]];n=THREE.FontUtils.Triangulate.area(n);q=[k[g],k[f],c[h]];q=THREE.FontUtils.Triangulate.area(q);if(p+m>n+q){h=o;g=l;h<0&&(h=h+c.length);h=h%c.length;g<0&&(g=g+k.length);g=g%k.length;e=h-1>=0?h-1:c.length-1;f=g-1>=0?g-1:k.length-1}p=c.slice(0,h);m=c.slice(h);o=k.slice(g);l=k.slice(0,g);f=[k[g],k[f],c[h]];r.push([k[g],c[h],c[e]]);r.push(f);c=p.concat(o).concat(l).concat(m)}return{shape:c,
  474. isolatedPts:r,allpoints:d}},triangulateShape:function(a,b){var c=THREE.Shape.Utils.removeHoles(a,b),d=c.allpoints,e=c.isolatedPts,c=THREE.FontUtils.Triangulate(c.shape,false),f,g,h,j,k={};f=0;for(g=d.length;f<g;f++){j=d[f].x+":"+d[f].y;k[j]!==void 0&&console.log("Duplicate point",j);k[j]=f}f=0;for(g=c.length;f<g;f++){h=c[f];for(d=0;d<3;d++){j=h[d].x+":"+h[d].y;j=k[j];j!==void 0&&(h[d]=j)}}f=0;for(g=e.length;f<g;f++){h=e[f];for(d=0;d<3;d++){j=h[d].x+":"+h[d].y;j=k[j];j!==void 0&&(h[d]=j)}}return c.concat(e)},
  475. isClockWise:function(a){return THREE.FontUtils.Triangulate.area(a)<0},b2p0:function(a,b){var c=1-a;return c*c*b},b2p1:function(a,b){return 2*(1-a)*a*b},b2p2:function(a,b){return a*a*b},b2:function(a,b,c,d){return this.b2p0(a,b)+this.b2p1(a,c)+this.b2p2(a,d)},b3p0:function(a,b){var c=1-a;return c*c*c*b},b3p1:function(a,b){var c=1-a;return 3*c*c*a*b},b3p2:function(a,b){return 3*(1-a)*a*a*b},b3p3:function(a,b){return a*a*a*b},b3:function(a,b,c,d,e){return this.b3p0(a,b)+this.b3p1(a,c)+this.b3p2(a,d)+
  476. this.b3p3(a,e)}};THREE.TextPath=function(a,b){THREE.Path.call(this);this.parameters=b||{};this.set(a)};THREE.TextPath.prototype.set=function(a,b){b=b||this.parameters;this.text=a;var c=b.curveSegments!==void 0?b.curveSegments:4,d=b.font!==void 0?b.font:"helvetiker",e=b.weight!==void 0?b.weight:"normal",f=b.style!==void 0?b.style:"normal";THREE.FontUtils.size=b.size!==void 0?b.size:100;THREE.FontUtils.divisions=c;THREE.FontUtils.face=d;THREE.FontUtils.weight=e;THREE.FontUtils.style=f};
  477. THREE.TextPath.prototype.toShapes=function(){for(var a=THREE.FontUtils.drawText(this.text).paths,b=[],c=0,d=a.length;c<d;c++)Array.prototype.push.apply(b,a[c].toShapes());return b};
  478. THREE.AnimationHandler=function(){var a=[],b={},c={update:function(b){for(var c=0;c<a.length;c++)a[c].update(b)},addToUpdate:function(b){a.indexOf(b)===-1&&a.push(b)},removeFromUpdate:function(b){b=a.indexOf(b);b!==-1&&a.splice(b,1)},add:function(a){b[a.name]!==void 0&&console.log("THREE.AnimationHandler.add: Warning! "+a.name+" already exists in library. Overwriting.");b[a.name]=a;if(a.initialized!==true){for(var c=0;c<a.hierarchy.length;c++){for(var d=0;d<a.hierarchy[c].keys.length;d++){if(a.hierarchy[c].keys[d].time<
  479. 0)a.hierarchy[c].keys[d].time=0;if(a.hierarchy[c].keys[d].rot!==void 0&&!(a.hierarchy[c].keys[d].rot instanceof THREE.Quaternion)){var h=a.hierarchy[c].keys[d].rot;a.hierarchy[c].keys[d].rot=new THREE.Quaternion(h[0],h[1],h[2],h[3])}}if(a.hierarchy[c].keys.length&&a.hierarchy[c].keys[0].morphTargets!==void 0){h={};for(d=0;d<a.hierarchy[c].keys.length;d++)for(var j=0;j<a.hierarchy[c].keys[d].morphTargets.length;j++){var k=a.hierarchy[c].keys[d].morphTargets[j];h[k]=-1}a.hierarchy[c].usedMorphTargets=
  480. h;for(d=0;d<a.hierarchy[c].keys.length;d++){var l={};for(k in h){for(j=0;j<a.hierarchy[c].keys[d].morphTargets.length;j++)if(a.hierarchy[c].keys[d].morphTargets[j]===k){l[k]=a.hierarchy[c].keys[d].morphTargetsInfluences[j];break}j===a.hierarchy[c].keys[d].morphTargets.length&&(l[k]=0)}a.hierarchy[c].keys[d].morphTargetsInfluences=l}}for(d=1;d<a.hierarchy[c].keys.length;d++)if(a.hierarchy[c].keys[d].time===a.hierarchy[c].keys[d-1].time){a.hierarchy[c].keys.splice(d,1);d--}for(d=0;d<a.hierarchy[c].keys.length;d++)a.hierarchy[c].keys[d].index=
  481. d}d=parseInt(a.length*a.fps,10);a.JIT={};a.JIT.hierarchy=[];for(c=0;c<a.hierarchy.length;c++)a.JIT.hierarchy.push(Array(d));a.initialized=true}},get:function(a){if(typeof a==="string"){if(b[a])return b[a];console.log("THREE.AnimationHandler.get: Couldn't find animation "+a);return null}},parse:function(a){var b=[];if(a instanceof THREE.SkinnedMesh)for(var c=0;c<a.bones.length;c++)b.push(a.bones[c]);else d(a,b);return b}},d=function(a,b){b.push(a);for(var c=0;c<a.children.length;c++)d(a.children[c],
  482. b)};c.LINEAR=0;c.CATMULLROM=1;c.CATMULLROM_FORWARD=2;return c}();THREE.Animation=function(a,b,c,d){this.root=a;this.data=THREE.AnimationHandler.get(b);this.hierarchy=THREE.AnimationHandler.parse(a);this.currentTime=0;this.timeScale=1;this.isPlaying=false;this.loop=this.isPaused=true;this.interpolationType=c!==void 0?c:THREE.AnimationHandler.LINEAR;this.JITCompile=d!==void 0?d:true;this.points=[];this.target=new THREE.Vector3};
  483. THREE.Animation.prototype.play=function(a,b){if(!this.isPlaying){this.isPlaying=true;this.loop=a!==void 0?a:true;this.currentTime=b!==void 0?b:0;var c,d=this.hierarchy.length,e;for(c=0;c<d;c++){e=this.hierarchy[c];if(this.interpolationType!==THREE.AnimationHandler.CATMULLROM_FORWARD)e.useQuaternion=true;e.matrixAutoUpdate=true;if(e.animationCache===void 0){e.animationCache={};e.animationCache.prevKey={pos:0,rot:0,scl:0};e.animationCache.nextKey={pos:0,rot:0,scl:0};e.animationCache.originalMatrix=
  484. e instanceof THREE.Bone?e.skinMatrix:e.matrix}var f=e.animationCache.prevKey;e=e.animationCache.nextKey;f.pos=this.data.hierarchy[c].keys[0];f.rot=this.data.hierarchy[c].keys[0];f.scl=this.data.hierarchy[c].keys[0];e.pos=this.getNextKeyWith("pos",c,1);e.rot=this.getNextKeyWith("rot",c,1);e.scl=this.getNextKeyWith("scl",c,1)}this.update(0)}this.isPaused=false;THREE.AnimationHandler.addToUpdate(this)};
  485. THREE.Animation.prototype.pause=function(){this.isPaused?THREE.AnimationHandler.addToUpdate(this):THREE.AnimationHandler.removeFromUpdate(this);this.isPaused=!this.isPaused};
  486. THREE.Animation.prototype.stop=function(){this.isPaused=this.isPlaying=false;THREE.AnimationHandler.removeFromUpdate(this);for(var a=0;a<this.hierarchy.length;a++)if(this.hierarchy[a].animationCache!==void 0){this.hierarchy[a]instanceof THREE.Bone?this.hierarchy[a].skinMatrix=this.hierarchy[a].animationCache.originalMatrix:this.hierarchy[a].matrix=this.hierarchy[a].animationCache.originalMatrix;delete this.hierarchy[a].animationCache}};
  487. THREE.Animation.prototype.update=function(a){if(this.isPlaying){var b=["pos","rot","scl"],c,d,e,f,g,h,j,k,l=this.data.JIT.hierarchy,p,m;m=this.currentTime=this.currentTime+a*this.timeScale;p=this.currentTime=this.currentTime%this.data.length;k=parseInt(Math.min(p*this.data.fps,this.data.length*this.data.fps),10);for(var o=0,r=this.hierarchy.length;o<r;o++){a=this.hierarchy[o];j=a.animationCache;if(this.JITCompile&&l[o][k]!==void 0)if(a instanceof THREE.Bone){a.skinMatrix=l[o][k];a.matrixAutoUpdate=
  488. false;a.matrixWorldNeedsUpdate=false}else{a.matrix=l[o][k];a.matrixAutoUpdate=false;a.matrixWorldNeedsUpdate=true}else{if(this.JITCompile)a instanceof THREE.Bone?a.skinMatrix=a.animationCache.originalMatrix:a.matrix=a.animationCache.originalMatrix;for(var n=0;n<3;n++){c=b[n];g=j.prevKey[c];h=j.nextKey[c];if(h.time<=m){if(p<m)if(this.loop){g=this.data.hierarchy[o].keys[0];for(h=this.getNextKeyWith(c,o,1);h.time<p;){g=h;h=this.getNextKeyWith(c,o,h.index+1)}}else{this.stop();return}else{do{g=h;h=this.getNextKeyWith(c,
  489. o,h.index+1)}while(h.time<p)}j.prevKey[c]=g;j.nextKey[c]=h}a.matrixAutoUpdate=true;a.matrixWorldNeedsUpdate=true;d=(p-g.time)/(h.time-g.time);e=g[c];f=h[c];if(d<0||d>1){console.log("THREE.Animation.update: Warning! Scale out of bounds:"+d+" on bone "+o);d=d<0?0:1}if(c==="pos"){c=a.position;if(this.interpolationType===THREE.AnimationHandler.LINEAR){c.x=e[0]+(f[0]-e[0])*d;c.y=e[1]+(f[1]-e[1])*d;c.z=e[2]+(f[2]-e[2])*d}else if(this.interpolationType===THREE.AnimationHandler.CATMULLROM||this.interpolationType===
  490. THREE.AnimationHandler.CATMULLROM_FORWARD){this.points[0]=this.getPrevKeyWith("pos",o,g.index-1).pos;this.points[1]=e;this.points[2]=f;this.points[3]=this.getNextKeyWith("pos",o,h.index+1).pos;d=d*0.33+0.33;e=this.interpolateCatmullRom(this.points,d);c.x=e[0];c.y=e[1];c.z=e[2];if(this.interpolationType===THREE.AnimationHandler.CATMULLROM_FORWARD){d=this.interpolateCatmullRom(this.points,d*1.01);this.target.set(d[0],d[1],d[2]);this.target.subSelf(c);this.target.y=0;this.target.normalize();d=Math.atan2(this.target.x,
  491. this.target.z);a.rotation.set(0,d,0)}}}else if(c==="rot")THREE.Quaternion.slerp(e,f,a.quaternion,d);else if(c==="scl"){c=a.scale;c.x=e[0]+(f[0]-e[0])*d;c.y=e[1]+(f[1]-e[1])*d;c.z=e[2]+(f[2]-e[2])*d}}}}if(this.JITCompile&&l[0][k]===void 0){this.hierarchy[0].updateMatrixWorld(true);for(o=0;o<this.hierarchy.length;o++)l[o][k]=this.hierarchy[o]instanceof THREE.Bone?this.hierarchy[o].skinMatrix.clone():this.hierarchy[o].matrix.clone()}}};
  492. THREE.Animation.prototype.interpolateCatmullRom=function(a,b){var c=[],d=[],e,f,g,h,j,k;e=(a.length-1)*b;f=Math.floor(e);e=e-f;c[0]=f===0?f:f-1;c[1]=f;c[2]=f>a.length-2?f:f+1;c[3]=f>a.length-3?f:f+2;f=a[c[0]];h=a[c[1]];j=a[c[2]];k=a[c[3]];c=e*e;g=e*c;d[0]=this.interpolate(f[0],h[0],j[0],k[0],e,c,g);d[1]=this.interpolate(f[1],h[1],j[1],k[1],e,c,g);d[2]=this.interpolate(f[2],h[2],j[2],k[2],e,c,g);return d};
  493. THREE.Animation.prototype.interpolate=function(a,b,c,d,e,f,g){a=(c-a)*0.5;d=(d-b)*0.5;return(2*(b-c)+a+d)*g+(-3*(b-c)-2*a-d)*f+a*e+b};THREE.Animation.prototype.getNextKeyWith=function(a,b,c){for(var d=this.data.hierarchy[b].keys,c=this.interpolationType===THREE.AnimationHandler.CATMULLROM||this.interpolationType===THREE.AnimationHandler.CATMULLROM_FORWARD?c<d.length-1?c:d.length-1:c%d.length;c<d.length;c++)if(d[c][a]!==void 0)return d[c];return this.data.hierarchy[b].keys[0]};
  494. THREE.Animation.prototype.getPrevKeyWith=function(a,b,c){for(var d=this.data.hierarchy[b].keys,c=this.interpolationType===THREE.AnimationHandler.CATMULLROM||this.interpolationType===THREE.AnimationHandler.CATMULLROM_FORWARD?c>0?c:0:c>=0?c:c+d.length;c>=0;c--)if(d[c][a]!==void 0)return d[c];return this.data.hierarchy[b].keys[d.length-1]};
  495. THREE.KeyFrameAnimation=function(a,b,c){this.root=a;this.data=THREE.AnimationHandler.get(b);this.hierarchy=THREE.AnimationHandler.parse(a);this.currentTime=0;this.timeScale=0.001;this.isPlaying=false;this.loop=this.isPaused=true;this.JITCompile=c!==void 0?c:true;a=0;for(b=this.hierarchy.length;a<b;a++){var c=this.data.hierarchy[a].sids,d=this.hierarchy[a];if(this.data.hierarchy[a].keys.length&&c){for(var e=0;e<c.length;e++){var f=c[e],g=this.getNextKeyWith(f,a,0);g&&g.apply(f)}d.matrixAutoUpdate=
  496. false;this.data.hierarchy[a].node.updateMatrix();d.matrixWorldNeedsUpdate=true}}};
  497. THREE.KeyFrameAnimation.prototype.play=function(a,b){if(!this.isPlaying){this.isPlaying=true;this.loop=a!==void 0?a:true;this.currentTime=b!==void 0?b:0;this.startTimeMs=b;this.startTime=1E7;this.endTime=-this.startTime;var c,d=this.hierarchy.length,e,f;for(c=0;c<d;c++){e=this.hierarchy[c];f=this.data.hierarchy[c];e.useQuaternion=true;if(f.animationCache===void 0){f.animationCache={};f.animationCache.prevKey=null;f.animationCache.nextKey=null;f.animationCache.originalMatrix=e instanceof THREE.Bone?
  498. e.skinMatrix:e.matrix}e=this.data.hierarchy[c].keys;if(e.length){f.animationCache.prevKey=e[0];f.animationCache.nextKey=e[1];this.startTime=Math.min(e[0].time,this.startTime);this.endTime=Math.max(e[e.length-1].time,this.endTime)}}this.update(0)}this.isPaused=false;THREE.AnimationHandler.addToUpdate(this)};THREE.KeyFrameAnimation.prototype.pause=function(){this.isPaused?THREE.AnimationHandler.addToUpdate(this):THREE.AnimationHandler.removeFromUpdate(this);this.isPaused=!this.isPaused};
  499. THREE.KeyFrameAnimation.prototype.stop=function(){this.isPaused=this.isPlaying=false;THREE.AnimationHandler.removeFromUpdate(this);for(var a=0;a<this.data.hierarchy.length;a++){var b=this.hierarchy[a],c=this.data.hierarchy[a];if(c.animationCache!==void 0){var d=c.animationCache.originalMatrix;if(b instanceof THREE.Bone){d.copy(b.skinMatrix);b.skinMatrix=d}else{d.copy(b.matrix);b.matrix=d}delete c.animationCache}}};
  500. THREE.KeyFrameAnimation.prototype.update=function(a){if(this.isPlaying){var b,c,d,e,f=this.data.JIT.hierarchy,g,h,j;h=this.currentTime=this.currentTime+a*this.timeScale;g=this.currentTime=this.currentTime%this.data.length;if(g<this.startTimeMs)g=this.currentTime=this.startTimeMs+g;e=parseInt(Math.min(g*this.data.fps,this.data.length*this.data.fps),10);if((j=g<h)&&!this.loop){for(var a=0,k=this.hierarchy.length;a<k;a++){var l=this.data.hierarchy[a].keys,f=this.data.hierarchy[a].sids;d=l.length-1;e=
  501. this.hierarchy[a];if(l.length){for(l=0;l<f.length;l++){g=f[l];(h=this.getPrevKeyWith(g,a,d))&&h.apply(g)}this.data.hierarchy[a].node.updateMatrix();e.matrixWorldNeedsUpdate=true}}this.stop()}else if(!(g<this.startTime)){a=0;for(k=this.hierarchy.length;a<k;a++){d=this.hierarchy[a];b=this.data.hierarchy[a];var l=b.keys,p=b.animationCache;if(this.JITCompile&&f[a][e]!==void 0)if(d instanceof THREE.Bone){d.skinMatrix=f[a][e];d.matrixWorldNeedsUpdate=false}else{d.matrix=f[a][e];d.matrixWorldNeedsUpdate=
  502. true}else if(l.length){if(this.JITCompile&&p)d instanceof THREE.Bone?d.skinMatrix=p.originalMatrix:d.matrix=p.originalMatrix;b=p.prevKey;c=p.nextKey;if(b&&c){if(c.time<=h){if(j&&this.loop){b=l[0];for(c=l[1];c.time<g;){b=c;c=l[b.index+1]}}else if(!j)for(var m=l.length-1;c.time<g&&c.index!==m;){b=c;c=l[b.index+1]}p.prevKey=b;p.nextKey=c}c.time>=g?b.interpolate(c,g):b.interpolate(c,c.time)}this.data.hierarchy[a].node.updateMatrix();d.matrixWorldNeedsUpdate=true}}if(this.JITCompile&&f[0][e]===void 0){this.hierarchy[0].updateMatrixWorld(true);
  503. for(a=0;a<this.hierarchy.length;a++)f[a][e]=this.hierarchy[a]instanceof THREE.Bone?this.hierarchy[a].skinMatrix.clone():this.hierarchy[a].matrix.clone()}}}};THREE.KeyFrameAnimation.prototype.getNextKeyWith=function(a,b,c){b=this.data.hierarchy[b].keys;for(c=c%b.length;c<b.length;c++)if(b[c].hasTarget(a))return b[c];return b[0]};
  504. THREE.KeyFrameAnimation.prototype.getPrevKeyWith=function(a,b,c){b=this.data.hierarchy[b].keys;for(c=c>=0?c:c+b.length;c>=0;c--)if(b[c].hasTarget(a))return b[c];return b[b.length-1]};
  505. THREE.CubeCamera=function(a,b,c){THREE.Object3D.call(this);var d=new THREE.PerspectiveCamera(90,1,a,b);d.up.set(0,-1,0);d.lookAt(new THREE.Vector3(1,0,0));this.add(d);var e=new THREE.PerspectiveCamera(90,1,a,b);e.up.set(0,-1,0);e.lookAt(new THREE.Vector3(-1,0,0));this.add(e);var f=new THREE.PerspectiveCamera(90,1,a,b);f.up.set(0,0,1);f.lookAt(new THREE.Vector3(0,1,0));this.add(f);var g=new THREE.PerspectiveCamera(90,1,a,b);g.up.set(0,0,-1);g.lookAt(new THREE.Vector3(0,-1,0));this.add(g);var h=new THREE.PerspectiveCamera(90,
  506. 1,a,b);h.up.set(0,-1,0);h.lookAt(new THREE.Vector3(0,0,1));this.add(h);var j=new THREE.PerspectiveCamera(90,1,a,b);j.up.set(0,-1,0);j.lookAt(new THREE.Vector3(0,0,-1));this.add(j);this.renderTarget=new THREE.WebGLRenderTargetCube(c,c,{format:THREE.RGBFormat,magFilter:THREE.LinearFilter,minFilter:THREE.LinearFilter});this.updateCubeMap=function(a,b){var c=this.renderTarget,m=c.generateMipmaps;c.generateMipmaps=false;c.activeCubeFace=0;a.render(b,d,c);c.activeCubeFace=1;a.render(b,e,c);c.activeCubeFace=
  507. 2;a.render(b,f,c);c.activeCubeFace=3;a.render(b,g,c);c.activeCubeFace=4;a.render(b,h,c);c.generateMipmaps=m;c.activeCubeFace=5;a.render(b,j,c)}};THREE.CubeCamera.prototype=new THREE.Object3D;THREE.CubeCamera.prototype.constructor=THREE.CubeCamera;
  508. THREE.CombinedCamera=function(a,b,c,d,e,f,g){THREE.Camera.call(this);this.fov=c;this.left=-a/2;this.right=a/2;this.top=b/2;this.bottom=-b/2;this.cameraO=new THREE.OrthographicCamera(a/-2,a/2,b/2,b/-2,f,g);this.cameraP=new THREE.PerspectiveCamera(c,a/b,d,e);this.zoom=1;this.toPerspective()};THREE.CombinedCamera.prototype=new THREE.Camera;THREE.CombinedCamera.prototype.constructor=THREE.CombinedCamera;
  509. THREE.CombinedCamera.prototype.toPerspective=function(){this.near=this.cameraP.near;this.far=this.cameraP.far;this.cameraP.fov=this.fov/this.zoom;this.cameraP.updateProjectionMatrix();this.projectionMatrix=this.cameraP.projectionMatrix;this.inPersepectiveMode=true;this.inOrthographicMode=false};
  510. THREE.CombinedCamera.prototype.toOrthographic=function(){var a=this.cameraP.aspect,b=(this.cameraP.near+this.cameraP.far)/2,b=Math.tan(this.fov/2)*b,a=2*b*a/2,b=b/this.zoom,a=a/this.zoom;this.cameraO.left=-a;this.cameraO.right=a;this.cameraO.top=b;this.cameraO.bottom=-b;this.cameraO.updateProjectionMatrix();this.near=this.cameraO.near;this.far=this.cameraO.far;this.projectionMatrix=this.cameraO.projectionMatrix;this.inPersepectiveMode=false;this.inOrthographicMode=true};
  511. THREE.CombinedCamera.prototype.setSize=function(a,b){this.cameraP.aspect=a/b;this.left=-a/2;this.right=a/2;this.top=b/2;this.bottom=-b/2};THREE.CombinedCamera.prototype.setFov=function(a){this.fov=a;this.inPersepectiveMode?this.toPerspective():this.toOrthographic()};THREE.CombinedCamera.prototype.updateProjectionMatrix=function(){if(this.inPersepectiveMode)this.toPerspective();else{this.toPerspective();this.toOrthographic()}};
  512. THREE.CombinedCamera.prototype.setLens=function(a,b){var c=2*Math.atan((b!==void 0?b:24)/(a*2))*(180/Math.PI);this.setFov(c);return c};THREE.CombinedCamera.prototype.setZoom=function(a){this.zoom=a;this.inPersepectiveMode?this.toPerspective():this.toOrthographic()};THREE.CombinedCamera.prototype.toFrontView=function(){this.rotation.x=0;this.rotation.y=0;this.rotation.z=0;this.rotationAutoUpdate=false};
  513. THREE.CombinedCamera.prototype.toBackView=function(){this.rotation.x=0;this.rotation.y=Math.PI;this.rotation.z=0;this.rotationAutoUpdate=false};THREE.CombinedCamera.prototype.toLeftView=function(){this.rotation.x=0;this.rotation.y=-Math.PI/2;this.rotation.z=0;this.rotationAutoUpdate=false};THREE.CombinedCamera.prototype.toRightView=function(){this.rotation.x=0;this.rotation.y=Math.PI/2;this.rotation.z=0;this.rotationAutoUpdate=false};
  514. THREE.CombinedCamera.prototype.toTopView=function(){this.rotation.x=-Math.PI/2;this.rotation.y=0;this.rotation.z=0;this.rotationAutoUpdate=false};THREE.CombinedCamera.prototype.toBottomView=function(){this.rotation.x=Math.PI/2;this.rotation.y=0;this.rotation.z=0;this.rotationAutoUpdate=false};
  515. THREE.FirstPersonControls=function(a,b){function c(a,b){return function(){b.apply(a,arguments)}}this.object=a;this.target=new THREE.Vector3(0,0,0);this.domElement=b!==void 0?b:document;this.movementSpeed=1;this.lookSpeed=0.005;this.noFly=false;this.lookVertical=true;this.autoForward=false;this.activeLook=true;this.heightSpeed=false;this.heightCoef=1;this.heightMin=0;this.constrainVertical=false;this.verticalMin=0;this.verticalMax=Math.PI;this.theta=this.phi=this.lon=this.lat=this.mouseY=this.mouseX=
  516. this.autoSpeedFactor=0;this.mouseDragOn=this.freeze=this.moveRight=this.moveLeft=this.moveBackward=this.moveForward=false;if(this.domElement===document){this.viewHalfX=window.innerWidth/2;this.viewHalfY=window.innerHeight/2}else{this.viewHalfX=this.domElement.offsetWidth/2;this.viewHalfY=this.domElement.offsetHeight/2;this.domElement.setAttribute("tabindex",-1)}this.onMouseDown=function(a){this.domElement!==document&&this.domElement.focus();a.preventDefault();a.stopPropagation();if(this.activeLook)switch(a.button){case 0:this.moveForward=
  517. true;break;case 2:this.moveBackward=true}this.mouseDragOn=true};this.onMouseUp=function(a){a.preventDefault();a.stopPropagation();if(this.activeLook)switch(a.button){case 0:this.moveForward=false;break;case 2:this.moveBackward=false}this.mouseDragOn=false};this.onMouseMove=function(a){if(this.domElement===document){this.mouseX=a.pageX-this.viewHalfX;this.mouseY=a.pageY-this.viewHalfY}else{this.mouseX=a.pageX-this.domElement.offsetLeft-this.viewHalfX;this.mouseY=a.pageY-this.domElement.offsetTop-this.viewHalfY}};
  518. this.onKeyDown=function(a){switch(a.keyCode){case 38:case 87:this.moveForward=true;break;case 37:case 65:this.moveLeft=true;break;case 40:case 83:this.moveBackward=true;break;case 39:case 68:this.moveRight=true;break;case 82:this.moveUp=true;break;case 70:this.moveDown=true;break;case 81:this.freeze=!this.freeze}};this.onKeyUp=function(a){switch(a.keyCode){case 38:case 87:this.moveForward=false;break;case 37:case 65:this.moveLeft=false;break;case 40:case 83:this.moveBackward=false;break;case 39:case 68:this.moveRight=
  519. false;break;case 82:this.moveUp=false;break;case 70:this.moveDown=false}};this.update=function(a){var b=0;if(!this.freeze){if(this.heightSpeed){b=THREE.Math.clamp(this.object.position.y,this.heightMin,this.heightMax)-this.heightMin;this.autoSpeedFactor=a*b*this.heightCoef}else this.autoSpeedFactor=0;b=a*this.movementSpeed;(this.moveForward||this.autoForward&&!this.moveBackward)&&this.object.translateZ(-(b+this.autoSpeedFactor));this.moveBackward&&this.object.translateZ(b);this.moveLeft&&this.object.translateX(-b);
  520. this.moveRight&&this.object.translateX(b);this.moveUp&&this.object.translateY(b);this.moveDown&&this.object.translateY(-b);a=a*this.lookSpeed;this.activeLook||(a=0);this.lon=this.lon+this.mouseX*a;if(this.lookVertical)this.lat=this.lat-this.mouseY*a;this.lat=Math.max(-85,Math.min(85,this.lat));this.phi=(90-this.lat)*Math.PI/180;this.theta=this.lon*Math.PI/180;var b=this.target,c=this.object.position;b.x=c.x+100*Math.sin(this.phi)*Math.cos(this.theta);b.y=c.y+100*Math.cos(this.phi);b.z=c.z+100*Math.sin(this.phi)*
  521. Math.sin(this.theta);b=1;this.constrainVertical&&(b=Math.PI/(this.verticalMax-this.verticalMin));this.lon=this.lon+this.mouseX*a;if(this.lookVertical)this.lat=this.lat-this.mouseY*a*b;this.lat=Math.max(-85,Math.min(85,this.lat));this.phi=(90-this.lat)*Math.PI/180;this.theta=this.lon*Math.PI/180;if(this.constrainVertical)this.phi=THREE.Math.mapLinear(this.phi,0,Math.PI,this.verticalMin,this.verticalMax);b=this.target;c=this.object.position;b.x=c.x+100*Math.sin(this.phi)*Math.cos(this.theta);b.y=c.y+
  522. 100*Math.cos(this.phi);b.z=c.z+100*Math.sin(this.phi)*Math.sin(this.theta);this.object.lookAt(b)}};this.domElement.addEventListener("contextmenu",function(a){a.preventDefault()},false);this.domElement.addEventListener("mousemove",c(this,this.onMouseMove),false);this.domElement.addEventListener("mousedown",c(this,this.onMouseDown),false);this.domElement.addEventListener("mouseup",c(this,this.onMouseUp),false);this.domElement.addEventListener("keydown",c(this,this.onKeyDown),false);this.domElement.addEventListener("keyup",
  523. c(this,this.onKeyUp),false)};
  524. THREE.PathControls=function(a,b){function c(a){return(a=a*2)<1?0.5*a*a:-0.5*(--a*(a-2)-1)}function d(a,b){return function(){b.apply(a,arguments)}}function e(a,b,c,d){var e={name:c,fps:0.6,length:d,hierarchy:[]},f,g=b.getControlPointsArray(),h=b.getLength(),q=g.length,u=0;f=q-1;b={parent:-1,keys:[]};b.keys[0]={time:0,pos:g[0],rot:[0,0,0,1],scl:[1,1,1]};b.keys[f]={time:d,pos:g[f],rot:[0,0,0,1],scl:[1,1,1]};for(f=1;f<q-1;f++){u=d*h.chunks[f]/h.total;b.keys[f]={time:u,pos:g[f]}}e.hierarchy[0]=b;THREE.AnimationHandler.add(e);
  525. return new THREE.Animation(a,c,THREE.AnimationHandler.CATMULLROM_FORWARD,false)}function f(a,b){var c,d,e=new THREE.Geometry;for(c=0;c<a.points.length*b;c++){d=c/(a.points.length*b);d=a.getPoint(d);e.vertices[c]=new THREE.Vertex(new THREE.Vector3(d.x,d.y,d.z))}return e}this.object=a;this.domElement=b!==void 0?b:document;this.id="PathControls"+THREE.PathControlsIdCounter++;this.duration=1E4;this.waypoints=[];this.useConstantSpeed=true;this.resamplingCoef=50;this.debugPath=new THREE.Object3D;this.debugDummy=
  526. new THREE.Object3D;this.animationParent=new THREE.Object3D;this.lookSpeed=0.005;this.lookHorizontal=this.lookVertical=true;this.verticalAngleMap={srcRange:[0,2*Math.PI],dstRange:[0,2*Math.PI]};this.horizontalAngleMap={srcRange:[0,2*Math.PI],dstRange:[0,2*Math.PI]};this.target=new THREE.Object3D;this.theta=this.phi=this.lon=this.lat=this.mouseY=this.mouseX=0;if(this.domElement===document){this.viewHalfX=window.innerWidth/2;this.viewHalfY=window.innerHeight/2}else{this.viewHalfX=this.domElement.offsetWidth/
  527. 2;this.viewHalfY=this.domElement.offsetHeight/2;this.domElement.setAttribute("tabindex",-1)}var g=Math.PI*2,h=Math.PI/180;this.update=function(a){var b;if(this.lookHorizontal)this.lon=this.lon+this.mouseX*this.lookSpeed*a;if(this.lookVertical)this.lat=this.lat-this.mouseY*this.lookSpeed*a;this.lon=Math.max(0,Math.min(360,this.lon));this.lat=Math.max(-85,Math.min(85,this.lat));this.phi=(90-this.lat)*h;this.theta=this.lon*h;a=this.phi%g;this.phi=a>=0?a:a+g;b=this.verticalAngleMap.srcRange;a=this.verticalAngleMap.dstRange;
  528. b=THREE.Math.mapLinear(this.phi,b[0],b[1],a[0],a[1]);var d=a[1]-a[0];this.phi=c((b-a[0])/d)*d+a[0];b=this.horizontalAngleMap.srcRange;a=this.horizontalAngleMap.dstRange;b=THREE.Math.mapLinear(this.theta,b[0],b[1],a[0],a[1]);d=a[1]-a[0];this.theta=c((b-a[0])/d)*d+a[0];a=this.target.position;a.x=100*Math.sin(this.phi)*Math.cos(this.theta);a.y=100*Math.cos(this.phi);a.z=100*Math.sin(this.phi)*Math.sin(this.theta);this.object.lookAt(this.target.position)};this.onMouseMove=function(a){if(this.domElement===
  529. document){this.mouseX=a.pageX-this.viewHalfX;this.mouseY=a.pageY-this.viewHalfY}else{this.mouseX=a.pageX-this.domElement.offsetLeft-this.viewHalfX;this.mouseY=a.pageY-this.domElement.offsetTop-this.viewHalfY}};this.init=function(){this.spline=new THREE.Spline;this.spline.initFromArray(this.waypoints);this.useConstantSpeed&&this.spline.reparametrizeByArcLength(this.resamplingCoef);if(this.createDebugDummy){var a=new THREE.MeshLambertMaterial({color:30719}),b=new THREE.MeshLambertMaterial({color:65280}),
  530. c=new THREE.CubeGeometry(10,10,20),g=new THREE.CubeGeometry(2,2,10);this.animationParent=new THREE.Mesh(c,a);a=new THREE.Mesh(g,b);a.position.set(0,10,0);this.animation=e(this.animationParent,this.spline,this.id,this.duration);this.animationParent.add(this.object);this.animationParent.add(this.target);this.animationParent.add(a)}else{this.animation=e(this.animationParent,this.spline,this.id,this.duration);this.animationParent.add(this.target);this.animationParent.add(this.object)}if(this.createDebugPath){var a=
  531. this.debugPath,b=this.spline,g=f(b,10),c=f(b,10),h=new THREE.LineBasicMaterial({color:16711680,linewidth:3}),g=new THREE.Line(g,h),c=new THREE.ParticleSystem(c,new THREE.ParticleBasicMaterial({color:16755200,size:3}));g.scale.set(1,1,1);a.add(g);c.scale.set(1,1,1);a.add(c);for(var g=new THREE.SphereGeometry(1,16,8),h=new THREE.MeshBasicMaterial({color:65280}),o=0;o<b.points.length;o++){c=new THREE.Mesh(g,h);c.position.copy(b.points[o]);a.add(c)}}this.domElement.addEventListener("mousemove",d(this,
  532. this.onMouseMove),false)}};THREE.PathControlsIdCounter=0;
  533. THREE.FlyControls=function(a,b){function c(a,b){return function(){b.apply(a,arguments)}}this.object=a;this.domElement=b!==void 0?b:document;b&&this.domElement.setAttribute("tabindex",-1);this.movementSpeed=1;this.rollSpeed=0.005;this.autoForward=this.dragToLook=false;this.object.useQuaternion=true;this.tmpQuaternion=new THREE.Quaternion;this.mouseStatus=0;this.moveState={up:0,down:0,left:0,right:0,forward:0,back:0,pitchUp:0,pitchDown:0,yawLeft:0,yawRight:0,rollLeft:0,rollRight:0};this.moveVector=
  534. new THREE.Vector3(0,0,0);this.rotationVector=new THREE.Vector3(0,0,0);this.handleEvent=function(a){if(typeof this[a.type]=="function")this[a.type](a)};this.keydown=function(a){if(!a.altKey){switch(a.keyCode){case 16:this.movementSpeedMultiplier=0.1;break;case 87:this.moveState.forward=1;break;case 83:this.moveState.back=1;break;case 65:this.moveState.left=1;break;case 68:this.moveState.right=1;break;case 82:this.moveState.up=1;break;case 70:this.moveState.down=1;break;case 38:this.moveState.pitchUp=
  535. 1;break;case 40:this.moveState.pitchDown=1;break;case 37:this.moveState.yawLeft=1;break;case 39:this.moveState.yawRight=1;break;case 81:this.moveState.rollLeft=1;break;case 69:this.moveState.rollRight=1}this.updateMovementVector();this.updateRotationVector()}};this.keyup=function(a){switch(a.keyCode){case 16:this.movementSpeedMultiplier=1;break;case 87:this.moveState.forward=0;break;case 83:this.moveState.back=0;break;case 65:this.moveState.left=0;break;case 68:this.moveState.right=0;break;case 82:this.moveState.up=
  536. 0;break;case 70:this.moveState.down=0;break;case 38:this.moveState.pitchUp=0;break;case 40:this.moveState.pitchDown=0;break;case 37:this.moveState.yawLeft=0;break;case 39:this.moveState.yawRight=0;break;case 81:this.moveState.rollLeft=0;break;case 69:this.moveState.rollRight=0}this.updateMovementVector();this.updateRotationVector()};this.mousedown=function(a){this.domElement!==document&&this.domElement.focus();a.preventDefault();a.stopPropagation();if(this.dragToLook)this.mouseStatus++;else switch(a.button){case 0:this.object.moveForward=
  537. true;break;case 2:this.object.moveBackward=true}};this.mousemove=function(a){if(!this.dragToLook||this.mouseStatus>0){var b=this.getContainerDimensions(),c=b.size[0]/2,g=b.size[1]/2;this.moveState.yawLeft=-(a.pageX-b.offset[0]-c)/c;this.moveState.pitchDown=(a.pageY-b.offset[1]-g)/g;this.updateRotationVector()}};this.mouseup=function(a){a.preventDefault();a.stopPropagation();if(this.dragToLook){this.mouseStatus--;this.moveState.yawLeft=this.moveState.pitchDown=0}else switch(a.button){case 0:this.moveForward=
  538. false;break;case 2:this.moveBackward=false}this.updateRotationVector()};this.update=function(a){var b=a*this.movementSpeed,a=a*this.rollSpeed;this.object.translateX(this.moveVector.x*b);this.object.translateY(this.moveVector.y*b);this.object.translateZ(this.moveVector.z*b);this.tmpQuaternion.set(this.rotationVector.x*a,this.rotationVector.y*a,this.rotationVector.z*a,1).normalize();this.object.quaternion.multiplySelf(this.tmpQuaternion);this.object.matrix.setPosition(this.object.position);this.object.matrix.setRotationFromQuaternion(this.object.quaternion);
  539. this.object.matrixWorldNeedsUpdate=true};this.updateMovementVector=function(){var a=this.moveState.forward||this.autoForward&&!this.moveState.back?1:0;this.moveVector.x=-this.moveState.left+this.moveState.right;this.moveVector.y=-this.moveState.down+this.moveState.up;this.moveVector.z=-a+this.moveState.back};this.updateRotationVector=function(){this.rotationVector.x=-this.moveState.pitchDown+this.moveState.pitchUp;this.rotationVector.y=-this.moveState.yawRight+this.moveState.yawLeft;this.rotationVector.z=
  540. -this.moveState.rollRight+this.moveState.rollLeft};this.getContainerDimensions=function(){return this.domElement!=document?{size:[this.domElement.offsetWidth,this.domElement.offsetHeight],offset:[this.domElement.offsetLeft,this.domElement.offsetTop]}:{size:[window.innerWidth,window.innerHeight],offset:[0,0]}};this.domElement.addEventListener("mousemove",c(this,this.mousemove),false);this.domElement.addEventListener("mousedown",c(this,this.mousedown),false);this.domElement.addEventListener("mouseup",
  541. c(this,this.mouseup),false);this.domElement.addEventListener("keydown",c(this,this.keydown),false);this.domElement.addEventListener("keyup",c(this,this.keyup),false);this.updateMovementVector();this.updateRotationVector()};
  542. THREE.RollControls=function(a,b){this.object=a;this.domElement=b!==void 0?b:document;this.mouseLook=true;this.autoForward=false;this.rollSpeed=this.movementSpeed=this.lookSpeed=1;this.constrainVertical=[-0.9,0.9];this.object.matrixAutoUpdate=false;this.forward=new THREE.Vector3(0,0,1);this.roll=0;var c=new THREE.Vector3,d=new THREE.Vector3,e=new THREE.Vector3,f=new THREE.Matrix4,g=false,h=1,j=0,k=0,l=0,p=0,m=0,o=window.innerWidth/2,r=window.innerHeight/2;this.update=function(a){if(this.mouseLook){var b=
  543. a*this.lookSpeed;this.rotateHorizontally(b*p);this.rotateVertically(b*m)}b=a*this.movementSpeed;this.object.translateZ(-b*(j>0||this.autoForward&&!(j<0)?1:j));this.object.translateX(b*k);this.object.translateY(b*l);if(g)this.roll=this.roll+this.rollSpeed*a*h;if(this.forward.y>this.constrainVertical[1]){this.forward.y=this.constrainVertical[1];this.forward.normalize()}else if(this.forward.y<this.constrainVertical[0]){this.forward.y=this.constrainVertical[0];this.forward.normalize()}e.copy(this.forward);
  544. d.set(0,1,0);c.cross(d,e).normalize();d.cross(e,c).normalize();this.object.matrix.n11=c.x;this.object.matrix.n12=d.x;this.object.matrix.n13=e.x;this.object.matrix.n21=c.y;this.object.matrix.n22=d.y;this.object.matrix.n23=e.y;this.object.matrix.n31=c.z;this.object.matrix.n32=d.z;this.object.matrix.n33=e.z;f.identity();f.n11=Math.cos(this.roll);f.n12=-Math.sin(this.roll);f.n21=Math.sin(this.roll);f.n22=Math.cos(this.roll);this.object.matrix.multiplySelf(f);this.object.matrixWorldNeedsUpdate=true;this.object.matrix.n14=
  545. this.object.position.x;this.object.matrix.n24=this.object.position.y;this.object.matrix.n34=this.object.position.z};this.translateX=function(a){this.object.position.x=this.object.position.x+this.object.matrix.n11*a;this.object.position.y=this.object.position.y+this.object.matrix.n21*a;this.object.position.z=this.object.position.z+this.object.matrix.n31*a};this.translateY=function(a){this.object.position.x=this.object.position.x+this.object.matrix.n12*a;this.object.position.y=this.object.position.y+
  546. this.object.matrix.n22*a;this.object.position.z=this.object.position.z+this.object.matrix.n32*a};this.translateZ=function(a){this.object.position.x=this.object.position.x-this.object.matrix.n13*a;this.object.position.y=this.object.position.y-this.object.matrix.n23*a;this.object.position.z=this.object.position.z-this.object.matrix.n33*a};this.rotateHorizontally=function(a){c.set(this.object.matrix.n11,this.object.matrix.n21,this.object.matrix.n31);c.multiplyScalar(a);this.forward.subSelf(c);this.forward.normalize()};
  547. this.rotateVertically=function(a){d.set(this.object.matrix.n12,this.object.matrix.n22,this.object.matrix.n32);d.multiplyScalar(a);this.forward.addSelf(d);this.forward.normalize()};this.domElement.addEventListener("contextmenu",function(a){a.preventDefault()},false);this.domElement.addEventListener("mousemove",function(a){p=(a.clientX-o)/window.innerWidth;m=(a.clientY-r)/window.innerHeight},false);this.domElement.addEventListener("mousedown",function(a){a.preventDefault();a.stopPropagation();switch(a.button){case 0:j=
  548. 1;break;case 2:j=-1}},false);this.domElement.addEventListener("mouseup",function(a){a.preventDefault();a.stopPropagation();switch(a.button){case 0:j=0;break;case 2:j=0}},false);this.domElement.addEventListener("keydown",function(a){switch(a.keyCode){case 38:case 87:j=1;break;case 37:case 65:k=-1;break;case 40:case 83:j=-1;break;case 39:case 68:k=1;break;case 81:g=true;h=1;break;case 69:g=true;h=-1;break;case 82:l=1;break;case 70:l=-1}},false);this.domElement.addEventListener("keyup",function(a){switch(a.keyCode){case 38:case 87:j=
  549. 0;break;case 37:case 65:k=0;break;case 40:case 83:j=0;break;case 39:case 68:k=0;break;case 81:g=false;break;case 69:g=false;break;case 82:l=0;break;case 70:l=0}},false)};
  550. THREE.TrackballControls=function(a,b){THREE.EventTarget.call(this);var c=this;this.object=a;this.domElement=b!==void 0?b:document;this.enabled=true;this.screen={width:window.innerWidth,height:window.innerHeight,offsetLeft:0,offsetTop:0};this.radius=(this.screen.width+this.screen.height)/4;this.rotateSpeed=1;this.zoomSpeed=1.2;this.panSpeed=0.3;this.staticMoving=this.noPan=this.noZoom=this.noRotate=false;this.dynamicDampingFactor=0.2;this.minDistance=0;this.maxDistance=Infinity;this.keys=[65,83,68];
  551. this.target=new THREE.Vector3;var d=new THREE.Vector3,e=false,f=-1,g=new THREE.Vector3,h=new THREE.Vector3,j=new THREE.Vector3,k=new THREE.Vector2,l=new THREE.Vector2,p=new THREE.Vector2,m=new THREE.Vector2,o={type:"change"};this.handleEvent=function(a){if(typeof this[a.type]=="function")this[a.type](a)};this.getMouseOnScreen=function(a,b){return new THREE.Vector2((a-c.screen.offsetLeft)/c.radius*0.5,(b-c.screen.offsetTop)/c.radius*0.5)};this.getMouseProjectionOnBall=function(a,b){var d=new THREE.Vector3((a-
  552. c.screen.width*0.5-c.screen.offsetLeft)/c.radius,(c.screen.height*0.5+c.screen.offsetTop-b)/c.radius,0),e=d.length();e>1?d.normalize():d.z=Math.sqrt(1-e*e);g.copy(c.object.position).subSelf(c.target);e=c.object.up.clone().setLength(d.y);e.addSelf(c.object.up.clone().crossSelf(g).setLength(d.x));e.addSelf(g.setLength(d.z));return e};this.rotateCamera=function(){var a=Math.acos(h.dot(j)/h.length()/j.length());if(a){var b=(new THREE.Vector3).cross(h,j).normalize(),d=new THREE.Quaternion,a=a*c.rotateSpeed;
  553. d.setFromAxisAngle(b,-a);d.multiplyVector3(g);d.multiplyVector3(c.object.up);d.multiplyVector3(j);if(c.staticMoving)h=j;else{d.setFromAxisAngle(b,a*(c.dynamicDampingFactor-1));d.multiplyVector3(h)}}};this.zoomCamera=function(){var a=1+(l.y-k.y)*c.zoomSpeed;if(a!==1&&a>0){g.multiplyScalar(a);c.staticMoving?k=l:k.y=k.y+(l.y-k.y)*this.dynamicDampingFactor}};this.panCamera=function(){var a=m.clone().subSelf(p);if(a.lengthSq()){a.multiplyScalar(g.length()*c.panSpeed);var b=g.clone().crossSelf(c.object.up).setLength(a.x);
  554. b.addSelf(c.object.up.clone().setLength(a.y));c.object.position.addSelf(b);c.target.addSelf(b);c.staticMoving?p=m:p.addSelf(a.sub(m,p).multiplyScalar(c.dynamicDampingFactor))}};this.checkDistances=function(){if(!c.noZoom||!c.noPan){c.object.position.lengthSq()>c.maxDistance*c.maxDistance&&c.object.position.setLength(c.maxDistance);g.lengthSq()<c.minDistance*c.minDistance&&c.object.position.add(c.target,g.setLength(c.minDistance))}};this.update=function(){g.copy(c.object.position).subSelf(c.target);
  555. c.noRotate||c.rotateCamera();c.noZoom||c.zoomCamera();c.noPan||c.panCamera();c.object.position.add(c.target,g);c.checkDistances();c.object.lookAt(c.target);if(d.distanceTo(c.object.position)>0){c.dispatchEvent(o);d.copy(c.object.position)}};this.domElement.addEventListener("contextmenu",function(a){a.preventDefault()},false);this.domElement.addEventListener("mousemove",function(a){if(c.enabled){if(e){h=j=c.getMouseProjectionOnBall(a.clientX,a.clientY);k=l=c.getMouseOnScreen(a.clientX,a.clientY);p=
  556. m=c.getMouseOnScreen(a.clientX,a.clientY);e=false}f!==-1&&(f===0&&!c.noRotate?j=c.getMouseProjectionOnBall(a.clientX,a.clientY):f===1&&!c.noZoom?l=c.getMouseOnScreen(a.clientX,a.clientY):f===2&&!c.noPan&&(m=c.getMouseOnScreen(a.clientX,a.clientY)))}},false);this.domElement.addEventListener("mousedown",function(a){if(c.enabled){a.preventDefault();a.stopPropagation();if(f===-1){f=a.button;f===0&&!c.noRotate?h=j=c.getMouseProjectionOnBall(a.clientX,a.clientY):f===1&&!c.noZoom?k=l=c.getMouseOnScreen(a.clientX,
  557. a.clientY):this.noPan||(p=m=c.getMouseOnScreen(a.clientX,a.clientY))}}},false);this.domElement.addEventListener("mouseup",function(a){if(c.enabled){a.preventDefault();a.stopPropagation();f=-1}},false);window.addEventListener("keydown",function(a){if(c.enabled&&f===-1){a.keyCode===c.keys[0]&&!c.noRotate?f=0:a.keyCode===c.keys[1]&&!c.noZoom?f=1:a.keyCode===c.keys[2]&&!c.noPan&&(f=2);f!==-1&&(e=true)}},false);window.addEventListener("keyup",function(){c.enabled&&f!==-1&&(f=-1)},false)};
  558. THREE.CubeGeometry=function(a,b,c,d,e,f,g,h){function j(a,b,c,g,h,j,l,m){var n,o=d||1,p=e||1,r=h/2,q=j/2,t=k.vertices.length;if(a==="x"&&b==="y"||a==="y"&&b==="x")n="z";else if(a==="x"&&b==="z"||a==="z"&&b==="x"){n="y";p=f||1}else if(a==="z"&&b==="y"||a==="y"&&b==="z"){n="x";o=f||1}var i=o+1,u=p+1,y=h/o,H=j/p,W=new THREE.Vector3;W[n]=l>0?1:-1;for(h=0;h<u;h++)for(j=0;j<i;j++){var G=new THREE.Vector3;G[a]=(j*y-r)*c;G[b]=(h*H-q)*g;G[n]=l;k.vertices.push(new THREE.Vertex(G))}for(h=0;h<p;h++)for(j=0;j<
  559. o;j++){a=new THREE.Face4(j+i*h+t,j+i*(h+1)+t,j+1+i*(h+1)+t,j+1+i*h+t);a.normal.copy(W);a.vertexNormals.push(W.clone(),W.clone(),W.clone(),W.clone());a.materialIndex=m;k.faces.push(a);k.faceVertexUvs[0].push([new THREE.UV(j/o,h/p),new THREE.UV(j/o,(h+1)/p),new THREE.UV((j+1)/o,(h+1)/p),new THREE.UV((j+1)/o,h/p)])}}THREE.Geometry.call(this);var k=this,l=a/2,p=b/2,m=c/2,o,r,n,q,u,t;if(g!==void 0){if(g instanceof Array)this.materials=g;else{this.materials=[];for(o=0;o<6;o++)this.materials.push(g)}o=0;
  560. q=1;r=2;u=3;n=4;t=5}else this.materials=[];this.sides={px:true,nx:true,py:true,ny:true,pz:true,nz:true};if(h!=void 0)for(var y in h)this.sides[y]!==void 0&&(this.sides[y]=h[y]);this.sides.px&&j("z","y",-1,-1,c,b,l,o);this.sides.nx&&j("z","y",1,-1,c,b,-l,q);this.sides.py&&j("x","z",1,1,a,c,p,r);this.sides.ny&&j("x","z",1,-1,a,c,-p,u);this.sides.pz&&j("x","y",1,-1,a,b,m,n);this.sides.nz&&j("x","y",-1,-1,a,b,-m,t);this.computeCentroids();this.mergeVertices()};THREE.CubeGeometry.prototype=new THREE.Geometry;
  561. THREE.CubeGeometry.prototype.constructor=THREE.CubeGeometry;
  562. THREE.CylinderGeometry=function(a,b,c,d,e,f){THREE.Geometry.call(this);var a=a!==void 0?a:20,b=b!==void 0?b:20,c=c!==void 0?c:100,g=c/2,d=d||8,e=e||1,h,j,k=[],l=[];for(j=0;j<=e;j++){var p=[],m=[],o=j/e,r=o*(b-a)+a;for(h=0;h<=d;h++){var n=h/d,q=r*Math.sin(n*Math.PI*2),u=-o*c+g,t=r*Math.cos(n*Math.PI*2);this.vertices.push(new THREE.Vertex(new THREE.Vector3(q,u,t)));p.push(this.vertices.length-1);m.push(new THREE.UV(n,o))}k.push(p);l.push(m)}for(j=0;j<e;j++)for(h=0;h<d;h++){var c=k[j][h],p=k[j+1][h],
  563. m=k[j+1][h+1],o=k[j][h+1],r=this.vertices[c].position.clone().setY(0).normalize(),n=this.vertices[p].position.clone().setY(0).normalize(),q=this.vertices[m].position.clone().setY(0).normalize(),u=this.vertices[o].position.clone().setY(0).normalize(),t=l[j][h].clone(),y=l[j+1][h].clone(),s=l[j+1][h+1].clone(),x=l[j][h+1].clone();this.faces.push(new THREE.Face4(c,p,m,o,[r,n,q,u]));this.faceVertexUvs[0].push([t,y,s,x])}if(!f&&a>0){this.vertices.push(new THREE.Vertex(new THREE.Vector3(0,g,0)));for(h=
  564. 0;h<d;h++){c=k[0][h];p=k[0][h+1];m=this.vertices.length-1;r=new THREE.Vector3(0,1,0);n=new THREE.Vector3(0,1,0);q=new THREE.Vector3(0,1,0);t=l[0][h].clone();y=l[0][h+1].clone();s=new THREE.UV(y.u,0);this.faces.push(new THREE.Face3(c,p,m,[r,n,q]));this.faceVertexUvs[0].push([t,y,s])}}if(!f&&b>0){this.vertices.push(new THREE.Vertex(new THREE.Vector3(0,-g,0)));for(h=0;h<d;h++){c=k[j][h+1];p=k[j][h];m=this.vertices.length-1;r=new THREE.Vector3(0,-1,0);n=new THREE.Vector3(0,-1,0);q=new THREE.Vector3(0,
  565. -1,0);t=l[j][h+1].clone();y=l[j][h].clone();s=new THREE.UV(y.u,1);this.faces.push(new THREE.Face3(c,p,m,[r,n,q]));this.faceVertexUvs[0].push([t,y,s])}}this.computeCentroids();this.computeFaceNormals()};THREE.CylinderGeometry.prototype=new THREE.Geometry;THREE.CylinderGeometry.prototype.constructor=THREE.CylinderGeometry;
  566. THREE.ExtrudeGeometry=function(a,b){if(typeof a!=="undefined"){THREE.Geometry.call(this);a=a instanceof Array?a:[a];this.shapebb=a[a.length-1].getBoundingBox();this.addShapeList(a,b);this.computeCentroids();this.computeFaceNormals()}};THREE.ExtrudeGeometry.prototype=new THREE.Geometry;THREE.ExtrudeGeometry.prototype.constructor=THREE.ExtrudeGeometry;THREE.ExtrudeGeometry.prototype.addShapeList=function(a,b){for(var c=a.length,d=0;d<c;d++)this.addShape(a[d],b)};
  567. THREE.ExtrudeGeometry.prototype.addShape=function(a,b){function c(a,b,c){b||console.log("die");return b.clone().multiplyScalar(c).addSelf(a)}function d(a,b,c){var d=THREE.ExtrudeGeometry.__v1,e=THREE.ExtrudeGeometry.__v2,f=THREE.ExtrudeGeometry.__v3,g=THREE.ExtrudeGeometry.__v4,h=THREE.ExtrudeGeometry.__v5,i=THREE.ExtrudeGeometry.__v6;d.set(a.x-b.x,a.y-b.y);e.set(a.x-c.x,a.y-c.y);d=d.normalize();e=e.normalize();f.set(-d.y,d.x);g.set(e.y,-e.x);h.copy(a).addSelf(f);i.copy(a).addSelf(g);if(h.equals(i))return g.clone();
  568. h.copy(b).addSelf(f);i.copy(c).addSelf(g);f=d.dot(g);g=i.subSelf(h).dot(g);if(f===0){console.log("Either infinite or no solutions!");g===0?console.log("Its finite solutions."):console.log("Too bad, no solutions.")}g=g/f;if(g<0){b=Math.atan2(b.y-a.y,b.x-a.x);a=Math.atan2(c.y-a.y,c.x-a.x);b>a&&(a=a+Math.PI*2);c=(b+a)/2;a=-Math.cos(c);c=-Math.sin(c);return new THREE.Vector2(a,c)}return d.multiplyScalar(g).addSelf(h).subSelf(a).clone()}function e(c,d){var e,f;for(G=c.length;--G>=0;){e=G;f=G-1;f<0&&(f=
  569. c.length-1);for(var g=0,h=m+l*2,g=0;g<h;g++){var i=E*g,j=E*(g+1),k=d+e+i,i=d+f+i,n=d+f+j,j=d+e+j,o=c,p=g,r=h,k=k+K,i=i+K,n=n+K,j=j+K;C.faces.push(new THREE.Face4(k,i,n,j,null,null,t));k=R.generateSideWallUV(C,a,o,b,k,i,n,j,p,r);C.faceVertexUvs[0].push(k)}}}function f(a,b,c){C.vertices.push(new THREE.Vertex(new THREE.Vector3(a,b,c)))}function g(c,d,e,f){c=c+K;d=d+K;e=e+K;C.faces.push(new THREE.Face3(c,d,e,null,null,u));c=f?R.generateBottomUV(C,a,b,c,d,e):R.generateTopUV(C,a,b,c,d,e);C.faceVertexUvs[0].push(c)}
  570. var h=b.amount!==void 0?b.amount:100,j=b.bevelThickness!==void 0?b.bevelThickness:6,k=b.bevelSize!==void 0?b.bevelSize:j-2,l=b.bevelSegments!==void 0?b.bevelSegments:3,p=b.bevelEnabled!==void 0?b.bevelEnabled:true,m=b.steps!==void 0?b.steps:1,o=b.bendPath,r=b.extrudePath,n,q=false,u=b.material,t=b.extrudeMaterial,y,s,x,D;if(r){n=r.getSpacedPoints(m);q=true;p=false;y=new THREE.TubeGeometry.FrenetFrames(r,m,false);s=new THREE.Vector3;x=new THREE.Vector3;D=new THREE.Vector3}if(!p)k=j=l=0;var B,w,v,C=
  571. this,K=this.vertices.length;o&&a.addWrapPath(o);var r=a.extractPoints(),o=r.shape,L=r.holes;if(r=!THREE.Shape.Utils.isClockWise(o)){o=o.reverse();w=0;for(v=L.length;w<v;w++){B=L[w];THREE.Shape.Utils.isClockWise(B)&&(L[w]=B.reverse())}r=false}var T=THREE.Shape.Utils.triangulateShape(o,L),P=o;w=0;for(v=L.length;w<v;w++){B=L[w];o=o.concat(B)}var J,N,F,i,U,E=o.length,H,W=T.length,r=[],G=0;F=P.length;J=F-1;for(N=G+1;G<F;G++,J++,N++){J===F&&(J=0);N===F&&(N=0);r[G]=d(P[G],P[J],P[N])}var ha=[],fa,la=r.concat();
  572. w=0;for(v=L.length;w<v;w++){B=L[w];fa=[];G=0;F=B.length;J=F-1;for(N=G+1;G<F;G++,J++,N++){J===F&&(J=0);N===F&&(N=0);fa[G]=d(B[G],B[J],B[N])}ha.push(fa);la=la.concat(fa)}for(J=0;J<l;J++){F=J/l;i=j*(1-F);N=k*Math.sin(F*Math.PI/2);G=0;for(F=P.length;G<F;G++){U=c(P[G],r[G],N);f(U.x,U.y,-i)}w=0;for(v=L.length;w<v;w++){B=L[w];fa=ha[w];G=0;for(F=B.length;G<F;G++){U=c(B[G],fa[G],N);f(U.x,U.y,-i)}}}N=k;for(G=0;G<E;G++){U=p?c(o[G],la[G],N):o[G];if(q){x.copy(y.normals[0]).multiplyScalar(U.x);s.copy(y.binormals[0]).multiplyScalar(U.y);
  573. D.copy(n[0]).addSelf(x).addSelf(s);f(D.x,D.y,D.z)}else f(U.x,U.y,0)}for(F=1;F<=m;F++)for(G=0;G<E;G++){U=p?c(o[G],la[G],N):o[G];if(q){x.copy(y.normals[F]).multiplyScalar(U.x);s.copy(y.binormals[F]).multiplyScalar(U.y);D.copy(n[F]).addSelf(x).addSelf(s);f(D.x,D.y,D.z)}else f(U.x,U.y,h/m*F)}for(J=l-1;J>=0;J--){F=J/l;i=j*(1-F);N=k*Math.sin(F*Math.PI/2);G=0;for(F=P.length;G<F;G++){U=c(P[G],r[G],N);f(U.x,U.y,h+i)}w=0;for(v=L.length;w<v;w++){B=L[w];fa=ha[w];G=0;for(F=B.length;G<F;G++){U=c(B[G],fa[G],N);
  574. q?f(U.x,U.y+n[m-1].y,n[m-1].x+i):f(U.x,U.y,h+i)}}}var R=THREE.ExtrudeGeometry.WorldUVGenerator;(function(){if(p){var a;a=E*0;for(G=0;G<W;G++){H=T[G];g(H[2]+a,H[1]+a,H[0]+a,true)}a=m+l*2;a=E*a;for(G=0;G<W;G++){H=T[G];g(H[0]+a,H[1]+a,H[2]+a,false)}}else{for(G=0;G<W;G++){H=T[G];g(H[2],H[1],H[0],true)}for(G=0;G<W;G++){H=T[G];g(H[0]+E*m,H[1]+E*m,H[2]+E*m,false)}}})();(function(){var a=0;e(P,a);a=a+P.length;w=0;for(v=L.length;w<v;w++){B=L[w];e(B,a);a=a+B.length}})()};
  575. THREE.ExtrudeGeometry.WorldUVGenerator={generateTopUV:function(a,b,c,d,e,f){b=a.vertices[e].position.x;e=a.vertices[e].position.y;c=a.vertices[f].position.x;f=a.vertices[f].position.y;return[new THREE.UV(a.vertices[d].position.x,1-a.vertices[d].position.y),new THREE.UV(b,1-e),new THREE.UV(c,1-f)]},generateBottomUV:function(a,b,c,d,e,f){return this.generateTopUV(a,b,c,d,e,f)},generateSideWallUV:function(a,b,c,d,e,f,g,h){var b=a.vertices[e].position.x,c=a.vertices[e].position.y,e=a.vertices[e].position.z,
  576. d=a.vertices[f].position.x,j=a.vertices[f].position.y,f=a.vertices[f].position.z,k=a.vertices[g].position.x,l=a.vertices[g].position.y,g=a.vertices[g].position.z,p=a.vertices[h].position.x,m=a.vertices[h].position.y,a=a.vertices[h].position.z;return Math.abs(c-j)<0.01?[new THREE.UV(b,e),new THREE.UV(d,f),new THREE.UV(k,g),new THREE.UV(p,a)]:[new THREE.UV(c,e),new THREE.UV(j,f),new THREE.UV(l,g),new THREE.UV(m,a)]}};THREE.ExtrudeGeometry.__v1=new THREE.Vector2;THREE.ExtrudeGeometry.__v2=new THREE.Vector2;
  577. THREE.ExtrudeGeometry.__v3=new THREE.Vector2;THREE.ExtrudeGeometry.__v4=new THREE.Vector2;THREE.ExtrudeGeometry.__v5=new THREE.Vector2;THREE.ExtrudeGeometry.__v6=new THREE.Vector2;
  578. THREE.LatheGeometry=function(a,b,c){THREE.Geometry.call(this);for(var b=b||12,c=c||2*Math.PI,d=[],e=(new THREE.Matrix4).makeRotationZ(c/b),f=0;f<a.length;f++){d[f]=a[f].clone();this.vertices.push(new THREE.Vertex(d[f]))}for(var g=b+1,c=0;c<g;c++)for(f=0;f<d.length;f++){d[f]=e.multiplyVector3(d[f].clone());this.vertices.push(new THREE.Vertex(d[f]))}for(c=0;c<b;c++){d=0;for(e=a.length;d<e-1;d++){this.faces.push(new THREE.Face4(c*e+d,(c+1)%g*e+d,(c+1)%g*e+(d+1)%e,c*e+(d+1)%e));this.faceVertexUvs[0].push([new THREE.UV(1-
  579. c/b,d/e),new THREE.UV(1-(c+1)/b,d/e),new THREE.UV(1-(c+1)/b,(d+1)/e),new THREE.UV(1-c/b,(d+1)/e)])}}this.computeCentroids();this.computeFaceNormals();this.computeVertexNormals()};THREE.LatheGeometry.prototype=new THREE.Geometry;THREE.LatheGeometry.prototype.constructor=THREE.LatheGeometry;
  580. THREE.PlaneGeometry=function(a,b,c,d){THREE.Geometry.call(this);for(var e=a/2,f=b/2,c=c||1,d=d||1,g=c+1,h=d+1,j=a/c,k=b/d,l=new THREE.Vector3(0,1,0),a=0;a<h;a++)for(b=0;b<g;b++)this.vertices.push(new THREE.Vertex(new THREE.Vector3(b*j-e,0,a*k-f)));for(a=0;a<d;a++)for(b=0;b<c;b++){e=new THREE.Face4(b+g*a,b+g*(a+1),b+1+g*(a+1),b+1+g*a);e.normal.copy(l);e.vertexNormals.push(l.clone(),l.clone(),l.clone(),l.clone());this.faces.push(e);this.faceVertexUvs[0].push([new THREE.UV(b/c,a/d),new THREE.UV(b/c,
  581. (a+1)/d),new THREE.UV((b+1)/c,(a+1)/d),new THREE.UV((b+1)/c,a/d)])}this.computeCentroids()};THREE.PlaneGeometry.prototype=new THREE.Geometry;THREE.PlaneGeometry.prototype.constructor=THREE.PlaneGeometry;
  582. THREE.SphereGeometry=function(a,b,c,d,e,f,g){THREE.Geometry.call(this);var a=a||50,d=d!==void 0?d:0,e=e!==void 0?e:Math.PI*2,f=f!==void 0?f:0,g=g!==void 0?g:Math.PI,b=Math.max(3,Math.floor(b)||8),c=Math.max(2,Math.floor(c)||6),h,j,k=[],l=[];for(j=0;j<=c;j++){var p=[],m=[];for(h=0;h<=b;h++){var o=h/b,r=j/c,n=-a*Math.cos(d+o*e)*Math.sin(f+r*g),q=a*Math.cos(f+r*g),u=a*Math.sin(d+o*e)*Math.sin(f+r*g);this.vertices.push(new THREE.Vertex(new THREE.Vector3(n,q,u)));p.push(this.vertices.length-1);m.push(new THREE.UV(o,
  583. r))}k.push(p);l.push(m)}for(j=0;j<c;j++)for(h=0;h<b;h++){var d=k[j][h+1],e=k[j][h],f=k[j+1][h],g=k[j+1][h+1],p=this.vertices[d].position.clone().normalize(),m=this.vertices[e].position.clone().normalize(),o=this.vertices[f].position.clone().normalize(),r=this.vertices[g].position.clone().normalize(),n=l[j][h+1].clone(),q=l[j][h].clone(),u=l[j+1][h].clone(),t=l[j+1][h+1].clone();if(Math.abs(this.vertices[d].position.y)==a){this.faces.push(new THREE.Face3(d,f,g,[p,o,r]));this.faceVertexUvs[0].push([n,
  584. u,t])}else if(Math.abs(this.vertices[f].position.y)==a){this.faces.push(new THREE.Face3(d,e,f,[p,m,o]));this.faceVertexUvs[0].push([n,q,u])}else{this.faces.push(new THREE.Face4(d,e,f,g,[p,m,o,r]));this.faceVertexUvs[0].push([n,q,u,t])}}this.computeCentroids();this.computeFaceNormals();this.boundingSphere={radius:a}};THREE.SphereGeometry.prototype=new THREE.Geometry;THREE.SphereGeometry.prototype.constructor=THREE.SphereGeometry;
  585. THREE.TextGeometry=function(a,b){var c=(new THREE.TextPath(a,b)).toShapes();b.amount=b.height!==void 0?b.height:50;if(b.bevelThickness===void 0)b.bevelThickness=10;if(b.bevelSize===void 0)b.bevelSize=8;if(b.bevelEnabled===void 0)b.bevelEnabled=false;if(b.bend){var d=c[c.length-1].getBoundingBox().maxX;b.bendPath=new THREE.QuadraticBezierCurve(new THREE.Vector2(0,0),new THREE.Vector2(d/2,120),new THREE.Vector2(d,0))}THREE.ExtrudeGeometry.call(this,c,b)};THREE.TextGeometry.prototype=new THREE.ExtrudeGeometry;
  586. THREE.TextGeometry.prototype.constructor=THREE.TextGeometry;
  587. THREE.FontUtils={faces:{},face:"helvetiker",weight:"normal",style:"normal",size:150,divisions:10,getFace:function(){return this.faces[this.face][this.weight][this.style]},loadFace:function(a){var b=a.familyName.toLowerCase();this.faces[b]=this.faces[b]||{};this.faces[b][a.cssFontWeight]=this.faces[b][a.cssFontWeight]||{};this.faces[b][a.cssFontWeight][a.cssFontStyle]=a;return this.faces[b][a.cssFontWeight][a.cssFontStyle]=a},drawText:function(a){for(var b=this.getFace(),c=this.size/b.resolution,d=
  588. 0,e=(""+a).split(""),f=e.length,g=[],a=0;a<f;a++){var h=new THREE.Path,h=this.extractGlyphPoints(e[a],b,c,d,h),d=d+h.offset;g.push(h.path)}return{paths:g,offset:d/2}},extractGlyphPoints:function(a,b,c,d,e){var f=[],g,h,j,k,l,p,m,o,r,n,q,u=b.glyphs[a]||b.glyphs["?"];if(u){if(u.o){b=u._cachedOutline||(u._cachedOutline=u.o.split(" "));k=b.length;for(a=0;a<k;){j=b[a++];switch(j){case "m":j=b[a++]*c+d;l=b[a++]*c;f.push(new THREE.Vector2(j,l));e.moveTo(j,l);break;case "l":j=b[a++]*c+d;l=b[a++]*c;f.push(new THREE.Vector2(j,
  589. l));e.lineTo(j,l);break;case "q":j=b[a++]*c+d;l=b[a++]*c;o=b[a++]*c+d;r=b[a++]*c;e.quadraticCurveTo(o,r,j,l);if(g=f[f.length-1]){p=g.x;m=g.y;g=1;for(h=this.divisions;g<=h;g++){var t=g/h,y=THREE.Shape.Utils.b2(t,p,o,j),t=THREE.Shape.Utils.b2(t,m,r,l);f.push(new THREE.Vector2(y,t))}}break;case "b":j=b[a++]*c+d;l=b[a++]*c;o=b[a++]*c+d;r=b[a++]*-c;n=b[a++]*c+d;q=b[a++]*-c;e.bezierCurveTo(j,l,o,r,n,q);if(g=f[f.length-1]){p=g.x;m=g.y;g=1;for(h=this.divisions;g<=h;g++){t=g/h;y=THREE.Shape.Utils.b3(t,p,o,
  590. n,j);t=THREE.Shape.Utils.b3(t,m,r,q,l);f.push(new THREE.Vector2(y,t))}}}}}return{offset:u.ha*c,points:f,path:e}}}};
  591. (function(a){var b=function(a){for(var b=a.length,e=0,f=b-1,g=0;g<b;f=g++)e=e+(a[f].x*a[g].y-a[g].x*a[f].y);return e*0.5};a.Triangulate=function(a,d){var e=a.length;if(e<3)return null;var f=[],g=[],h=[],j,k,l;if(b(a)>0)for(k=0;k<e;k++)g[k]=k;else for(k=0;k<e;k++)g[k]=e-1-k;var p=2*e;for(k=e-1;e>2;){if(p--<=0){console.log("Warning, unable to triangulate polygon!");break}j=k;e<=j&&(j=0);k=j+1;e<=k&&(k=0);l=k+1;e<=l&&(l=0);var m;a:{m=a;var o=j,r=k,n=l,q=e,u=g,t=void 0,y=void 0,s=void 0,x=void 0,D=void 0,
  592. B=void 0,w=void 0,v=void 0,C=void 0,y=m[u[o]].x,s=m[u[o]].y,x=m[u[r]].x,D=m[u[r]].y,B=m[u[n]].x,w=m[u[n]].y;if(1.0E-10>(x-y)*(w-s)-(D-s)*(B-y))m=false;else{for(t=0;t<q;t++)if(!(t==o||t==r||t==n)){var v=m[u[t]].x,C=m[u[t]].y,K=void 0,L=void 0,T=void 0,P=void 0,J=void 0,N=void 0,F=void 0,i=void 0,U=void 0,E=void 0,H=void 0,W=void 0,K=T=J=void 0,K=B-x,L=w-D,T=y-B,P=s-w,J=x-y,N=D-s,F=v-y,i=C-s,U=v-x,E=C-D,H=v-B,W=C-w,K=K*E-L*U,J=J*i-N*F,T=T*W-P*H;if(K>=0&&T>=0&&J>=0){m=false;break a}}m=true}}if(m){f.push([a[g[j]],
  593. a[g[k]],a[g[l]]]);h.push([g[j],g[k],g[l]]);j=k;for(l=k+1;l<e;j++,l++)g[j]=g[l];e--;p=2*e}}return d?h:f};a.Triangulate.area=b;return a})(THREE.FontUtils);self._typeface_js={faces:THREE.FontUtils.faces,loadFace:THREE.FontUtils.loadFace};
  594. THREE.TorusGeometry=function(a,b,c,d,e){THREE.Geometry.call(this);this.radius=a||100;this.tube=b||40;this.segmentsR=c||8;this.segmentsT=d||6;this.arc=e||Math.PI*2;e=new THREE.Vector3;a=[];b=[];for(c=0;c<=this.segmentsR;c++)for(d=0;d<=this.segmentsT;d++){var f=d/this.segmentsT*this.arc,g=c/this.segmentsR*Math.PI*2;e.x=this.radius*Math.cos(f);e.y=this.radius*Math.sin(f);var h=new THREE.Vector3;h.x=(this.radius+this.tube*Math.cos(g))*Math.cos(f);h.y=(this.radius+this.tube*Math.cos(g))*Math.sin(f);h.z=
  595. this.tube*Math.sin(g);this.vertices.push(new THREE.Vertex(h));a.push(new THREE.UV(d/this.segmentsT,1-c/this.segmentsR));b.push(h.clone().subSelf(e).normalize())}for(c=1;c<=this.segmentsR;c++)for(d=1;d<=this.segmentsT;d++){var e=(this.segmentsT+1)*c+d-1,f=(this.segmentsT+1)*(c-1)+d-1,g=(this.segmentsT+1)*(c-1)+d,h=(this.segmentsT+1)*c+d,j=new THREE.Face4(e,f,g,h,[b[e],b[f],b[g],b[h]]);j.normal.addSelf(b[e]);j.normal.addSelf(b[f]);j.normal.addSelf(b[g]);j.normal.addSelf(b[h]);j.normal.normalize();this.faces.push(j);
  596. this.faceVertexUvs[0].push([a[e].clone(),a[f].clone(),a[g].clone(),a[h].clone()])}this.computeCentroids()};THREE.TorusGeometry.prototype=new THREE.Geometry;THREE.TorusGeometry.prototype.constructor=THREE.TorusGeometry;
  597. THREE.TorusKnotGeometry=function(a,b,c,d,e,f,g){function h(a,b,c,d,e,f){var g=Math.cos(a);Math.cos(b);b=Math.sin(a);a=c/d*a;c=Math.cos(a);g=e*(2+c)*0.5*g;b=e*(2+c)*b*0.5;e=f*e*Math.sin(a)*0.5;return new THREE.Vector3(g,b,e)}THREE.Geometry.call(this);this.radius=a||200;this.tube=b||40;this.segmentsR=c||64;this.segmentsT=d||8;this.p=e||2;this.q=f||3;this.heightScale=g||1;this.grid=Array(this.segmentsR);c=new THREE.Vector3;d=new THREE.Vector3;e=new THREE.Vector3;for(a=0;a<this.segmentsR;++a){this.grid[a]=
  598. Array(this.segmentsT);for(b=0;b<this.segmentsT;++b){var j=a/this.segmentsR*2*this.p*Math.PI,g=b/this.segmentsT*2*Math.PI,f=h(j,g,this.q,this.p,this.radius,this.heightScale),j=h(j+0.01,g,this.q,this.p,this.radius,this.heightScale);c.sub(j,f);d.add(j,f);e.cross(c,d);d.cross(e,c);e.normalize();d.normalize();j=-this.tube*Math.cos(g);g=this.tube*Math.sin(g);f.x=f.x+(j*d.x+g*e.x);f.y=f.y+(j*d.y+g*e.y);f.z=f.z+(j*d.z+g*e.z);this.grid[a][b]=this.vertices.push(new THREE.Vertex(new THREE.Vector3(f.x,f.y,f.z)))-
  599. 1}}for(a=0;a<this.segmentsR;++a)for(b=0;b<this.segmentsT;++b){var e=(a+1)%this.segmentsR,f=(b+1)%this.segmentsT,c=this.grid[a][b],d=this.grid[e][b],e=this.grid[e][f],f=this.grid[a][f],g=new THREE.UV(a/this.segmentsR,b/this.segmentsT),j=new THREE.UV((a+1)/this.segmentsR,b/this.segmentsT),k=new THREE.UV((a+1)/this.segmentsR,(b+1)/this.segmentsT),l=new THREE.UV(a/this.segmentsR,(b+1)/this.segmentsT);this.faces.push(new THREE.Face4(c,d,e,f));this.faceVertexUvs[0].push([g,j,k,l])}this.computeCentroids();
  600. this.computeFaceNormals();this.computeVertexNormals()};THREE.TorusKnotGeometry.prototype=new THREE.Geometry;THREE.TorusKnotGeometry.prototype.constructor=THREE.TorusKnotGeometry;
  601. THREE.TubeGeometry=function(a,b,c,d,e,f){THREE.Geometry.call(this);this.path=a;this.segments=b||64;this.radius=c||1;this.segmentsRadius=d||8;this.closed=e||false;if(f)this.debug=new THREE.Object3D;this.grid=[];var g,h,f=this.segments+1,j,k,l,p=new THREE.Vector3,m,o,r,b=new THREE.TubeGeometry.FrenetFrames(a,b,e);m=b.tangents;o=b.normals;r=b.binormals;this.tangents=m;this.normals=o;this.binormals=r;for(b=0;b<f;b++){this.grid[b]=[];d=b/(f-1);l=a.getPointAt(d);d=m[b];g=o[b];h=r[b];if(this.debug){this.debug.add(new THREE.ArrowHelper(d,
  602. l,c,255));this.debug.add(new THREE.ArrowHelper(g,l,c,16711680));this.debug.add(new THREE.ArrowHelper(h,l,c,65280))}for(d=0;d<this.segmentsRadius;d++){j=d/this.segmentsRadius*2*Math.PI;k=-this.radius*Math.cos(j);j=this.radius*Math.sin(j);p.copy(l);p.x=p.x+(k*g.x+j*h.x);p.y=p.y+(k*g.y+j*h.y);p.z=p.z+(k*g.z+j*h.z);this.grid[b][d]=this.vertices.push(new THREE.Vertex(new THREE.Vector3(p.x,p.y,p.z)))-1}}for(b=0;b<this.segments;b++)for(d=0;d<this.segmentsRadius;d++){f=e?(b+1)%this.segments:b+1;p=(d+1)%this.segmentsRadius;
  603. a=this.grid[b][d];c=this.grid[f][d];f=this.grid[f][p];p=this.grid[b][p];m=new THREE.UV(b/this.segments,d/this.segmentsRadius);o=new THREE.UV((b+1)/this.segments,d/this.segmentsRadius);r=new THREE.UV((b+1)/this.segments,(d+1)/this.segmentsRadius);g=new THREE.UV(b/this.segments,(d+1)/this.segmentsRadius);this.faces.push(new THREE.Face4(a,c,f,p));this.faceVertexUvs[0].push([m,o,r,g])}this.computeCentroids();this.computeFaceNormals();this.computeVertexNormals()};THREE.TubeGeometry.prototype=new THREE.Geometry;
  604. THREE.TubeGeometry.prototype.constructor=THREE.TubeGeometry;
  605. THREE.TubeGeometry.FrenetFrames=function(a,b,c){new THREE.Vector3;var d=new THREE.Vector3;new THREE.Vector3;var e=[],f=[],g=[],h=new THREE.Vector3,j=new THREE.Matrix4,b=b+1,k,l,p;this.tangents=e;this.normals=f;this.binormals=g;for(k=0;k<b;k++){l=k/(b-1);e[k]=a.getTangentAt(l);e[k].normalize()}f[0]=new THREE.Vector3;g[0]=new THREE.Vector3;a=Number.MAX_VALUE;k=Math.abs(e[0].x);l=Math.abs(e[0].y);p=Math.abs(e[0].z);if(k<=a){a=k;d.set(1,0,0)}if(l<=a){a=l;d.set(0,1,0)}p<=a&&d.set(0,0,1);h.cross(e[0],d).normalize();
  606. f[0].cross(e[0],h);g[0].cross(e[0],f[0]);for(k=1;k<b;k++){f[k]=f[k-1].clone();g[k]=g[k-1].clone();h.cross(e[k-1],e[k]);if(h.length()>1.0E-4){h.normalize();d=Math.acos(e[k-1].dot(e[k]));j.makeRotationAxis(h,d).multiplyVector3(f[k])}g[k].cross(e[k],f[k])}if(c){d=Math.acos(f[0].dot(f[b-1]));d=d/(b-1);e[0].dot(h.cross(f[0],f[b-1]))>0&&(d=-d);for(k=1;k<b;k++){j.makeRotationAxis(e[k],d*k).multiplyVector3(f[k]);g[k].cross(e[k],f[k])}}};
  607. THREE.PolyhedronGeometry=function(a,b,c,d){function e(a){var b=new THREE.Vertex(a.normalize());b.index=j.vertices.push(b)-1;var c=Math.atan2(a.z,-a.x)/2/Math.PI+0.5,a=Math.atan2(-a.y,Math.sqrt(a.x*a.x+a.z*a.z))/Math.PI+0.5;b.uv=new THREE.UV(c,a);return b}function f(a,b,c,d){if(d<1){d=new THREE.Face3(a.index,b.index,c.index,[a.position.clone(),b.position.clone(),c.position.clone()]);d.centroid.addSelf(a.position).addSelf(b.position).addSelf(c.position).divideScalar(3);d.normal=d.centroid.clone().normalize();
  608. j.faces.push(d);d=Math.atan2(d.centroid.z,-d.centroid.x);j.faceVertexUvs[0].push([h(a.uv,a.position,d),h(b.uv,b.position,d),h(c.uv,c.position,d)])}else{d=d-1;f(a,g(a,b),g(a,c),d);f(g(a,b),b,g(b,c),d);f(g(a,c),g(b,c),c,d);f(g(a,b),g(b,c),g(a,c),d)}}function g(a,b){p[a.index]||(p[a.index]=[]);p[b.index]||(p[b.index]=[]);var c=p[a.index][b.index];c===void 0&&(p[a.index][b.index]=p[b.index][a.index]=c=e((new THREE.Vector3).add(a.position,b.position).divideScalar(2)));return c}function h(a,b,c){c<0&&a.u===
  609. 1&&(a=new THREE.UV(a.u-1,a.v));b.x===0&&b.z===0&&(a=new THREE.UV(c/2/Math.PI+0.5,a.v));return a}THREE.Geometry.call(this);for(var c=c||1,d=d||0,j=this,k=0,l=a.length;k<l;k++)e(new THREE.Vector3(a[k][0],a[k][1],a[k][2]));for(var p=[],a=this.vertices,k=0,l=b.length;k<l;k++)f(a[b[k][0]],a[b[k][1]],a[b[k][2]],d);this.mergeVertices();k=0;for(l=this.vertices.length;k<l;k++)this.vertices[k].position.multiplyScalar(c);this.computeCentroids();this.boundingSphere={radius:c}};
  610. THREE.PolyhedronGeometry.prototype=new THREE.Geometry;THREE.PolyhedronGeometry.prototype.constructor=THREE.PolyhedronGeometry;
  611. THREE.IcosahedronGeometry=function(a,b){var c=(1+Math.sqrt(5))/2;THREE.PolyhedronGeometry.call(this,[[-1,c,0],[1,c,0],[-1,-c,0],[1,-c,0],[0,-1,c],[0,1,c],[0,-1,-c],[0,1,-c],[c,0,-1],[c,0,1],[-c,0,-1],[-c,0,1]],[[0,11,5],[0,5,1],[0,1,7],[0,7,10],[0,10,11],[1,5,9],[5,11,4],[11,10,2],[10,7,6],[7,1,8],[3,9,4],[3,4,2],[3,2,6],[3,6,8],[3,8,9],[4,9,5],[2,4,11],[6,2,10],[8,6,7],[9,8,1]],a,b)};THREE.IcosahedronGeometry.prototype=new THREE.Geometry;THREE.IcosahedronGeometry.prototype.constructor=THREE.IcosahedronGeometry;
  612. THREE.OctahedronGeometry=function(a,b){THREE.PolyhedronGeometry.call(this,[[1,0,0],[-1,0,0],[0,1,0],[0,-1,0],[0,0,1],[0,0,-1]],[[0,2,4],[0,4,3],[0,3,5],[0,5,2],[1,2,5],[1,5,3],[1,3,4],[1,4,2]],a,b)};THREE.OctahedronGeometry.prototype=new THREE.Geometry;THREE.OctahedronGeometry.prototype.constructor=THREE.OctahedronGeometry;THREE.TetrahedronGeometry=function(a,b){THREE.PolyhedronGeometry.call(this,[[1,1,1],[-1,-1,1],[-1,1,-1],[1,-1,-1]],[[2,1,0],[0,3,2],[1,3,0],[2,3,1]],a,b)};
  613. THREE.TetrahedronGeometry.prototype=new THREE.Geometry;THREE.TetrahedronGeometry.prototype.constructor=THREE.TetrahedronGeometry;
  614. THREE.AxisHelper=function(){THREE.Object3D.call(this);var a=new THREE.Geometry;a.vertices.push(new THREE.Vertex);a.vertices.push(new THREE.Vertex(new THREE.Vector3(0,100,0)));var b=new THREE.CylinderGeometry(0,5,25,5,1),c;c=new THREE.Line(a,new THREE.LineBasicMaterial({color:16711680}));c.rotation.z=-Math.PI/2;this.add(c);c=new THREE.Mesh(b,new THREE.MeshBasicMaterial({color:16711680}));c.position.x=100;c.rotation.z=-Math.PI/2;this.add(c);c=new THREE.Line(a,new THREE.LineBasicMaterial({color:65280}));
  615. this.add(c);c=new THREE.Mesh(b,new THREE.MeshBasicMaterial({color:65280}));c.position.y=100;this.add(c);c=new THREE.Line(a,new THREE.LineBasicMaterial({color:255}));c.rotation.x=Math.PI/2;this.add(c);c=new THREE.Mesh(b,new THREE.MeshBasicMaterial({color:255}));c.position.z=100;c.rotation.x=Math.PI/2;this.add(c)};THREE.AxisHelper.prototype=new THREE.Object3D;THREE.AxisHelper.prototype.constructor=THREE.AxisHelper;
  616. THREE.ArrowHelper=function(a,b,c,d){THREE.Object3D.call(this);d===void 0&&(d=16776960);c===void 0&&(c=20);var e=new THREE.Geometry;e.vertices.push(new THREE.Vertex(new THREE.Vector3(0,0,0)));e.vertices.push(new THREE.Vertex(new THREE.Vector3(0,1,0)));this.line=new THREE.Line(e,new THREE.LineBasicMaterial({color:d}));this.add(this.line);e=new THREE.CylinderGeometry(0,0.05,0.25,5,1);this.cone=new THREE.Mesh(e,new THREE.MeshBasicMaterial({color:d}));this.cone.position.set(0,1,0);this.add(this.cone);
  617. if(b instanceof THREE.Vector3)this.position=b;this.setDirection(a);this.setLength(c)};THREE.ArrowHelper.prototype=new THREE.Object3D;THREE.ArrowHelper.prototype.constructor=THREE.ArrowHelper;THREE.ArrowHelper.prototype.setDirection=function(a){var b=(new THREE.Vector3(0,1,0)).crossSelf(a),a=Math.acos((new THREE.Vector3(0,1,0)).dot(a.clone().normalize()));this.matrix=(new THREE.Matrix4).makeRotationAxis(b.normalize(),a);this.rotation.getRotationFromMatrix(this.matrix,this.scale)};
  618. THREE.ArrowHelper.prototype.setLength=function(a){this.scale.set(a,a,a)};THREE.ArrowHelper.prototype.setColor=function(a){this.line.material.color.setHex(a);this.cone.material.color.setHex(a)};
  619. THREE.CameraHelper=function(a){function b(a,b,d){c(a,d);c(b,d)}function c(a,b){d.lineGeometry.vertices.push(new THREE.Vertex(new THREE.Vector3));d.lineGeometry.colors.push(new THREE.Color(b));d.pointMap[a]===void 0&&(d.pointMap[a]=[]);d.pointMap[a].push(d.lineGeometry.vertices.length-1)}THREE.Object3D.call(this);var d=this;this.lineGeometry=new THREE.Geometry;this.lineMaterial=new THREE.LineBasicMaterial({color:16777215,vertexColors:THREE.FaceColors});this.pointMap={};b("n1","n2",16755200);b("n2",
  620. "n4",16755200);b("n4","n3",16755200);b("n3","n1",16755200);b("f1","f2",16755200);b("f2","f4",16755200);b("f4","f3",16755200);b("f3","f1",16755200);b("n1","f1",16755200);b("n2","f2",16755200);b("n3","f3",16755200);b("n4","f4",16755200);b("p","n1",16711680);b("p","n2",16711680);b("p","n3",16711680);b("p","n4",16711680);b("u1","u2",43775);b("u2","u3",43775);b("u3","u1",43775);b("c","t",16777215);b("p","c",3355443);b("cn1","cn2",3355443);b("cn3","cn4",3355443);b("cf1","cf2",3355443);b("cf3","cf4",3355443);
  621. this.camera=a;this.update(a);this.lines=new THREE.Line(this.lineGeometry,this.lineMaterial,THREE.LinePieces);this.add(this.lines)};THREE.CameraHelper.prototype=new THREE.Object3D;THREE.CameraHelper.prototype.constructor=THREE.CameraHelper;
  622. THREE.CameraHelper.prototype.update=function(){function a(a,d,e,f){THREE.CameraHelper.__v.set(d,e,f);THREE.CameraHelper.__projector.unprojectVector(THREE.CameraHelper.__v,THREE.CameraHelper.__c);a=b.pointMap[a];if(a!==void 0){d=0;for(e=a.length;d<e;d++)b.lineGeometry.vertices[a[d]].position.copy(THREE.CameraHelper.__v)}}var b=this;THREE.CameraHelper.__c.projectionMatrix.copy(this.camera.projectionMatrix);a("c",0,0,-1);a("t",0,0,1);a("n1",-1,-1,-1);a("n2",1,-1,-1);a("n3",-1,1,-1);a("n4",1,1,-1);a("f1",
  623. -1,-1,1);a("f2",1,-1,1);a("f3",-1,1,1);a("f4",1,1,1);a("u1",0.7,1.1,-1);a("u2",-0.7,1.1,-1);a("u3",0,2,-1);a("cf1",-1,0,1);a("cf2",1,0,1);a("cf3",0,-1,1);a("cf4",0,1,1);a("cn1",-1,0,-1);a("cn2",1,0,-1);a("cn3",0,-1,-1);a("cn4",0,1,-1);this.lineGeometry.__dirtyVertices=true};THREE.CameraHelper.__projector=new THREE.Projector;THREE.CameraHelper.__v=new THREE.Vector3;THREE.CameraHelper.__c=new THREE.Camera;
  624. THREE.SubdivisionModifier=function(a){this.subdivisions=a===void 0?1:a;this.useOldVertexColors=false;this.supportUVs=true;this.debug=false};THREE.SubdivisionModifier.prototype.constructor=THREE.SubdivisionModifier;THREE.SubdivisionModifier.prototype.modify=function(a){for(var b=this.subdivisions;b-- >0;)this.smooth(a)};
  625. THREE.SubdivisionModifier.prototype.smooth=function(a){function b(){m.debug&&console.log.apply(console,arguments)}function c(){console&&console.log.apply(console,arguments)}function d(a,c,d,e,g,h,i){var j=new THREE.Face4(a,c,d,e,null,g.color,g.material);if(m.useOldVertexColors){j.vertexColors=[];for(var k,n,o,r=0;r<4;r++){o=h[r];k=new THREE.Color;k.setRGB(0,0,0);for(var q=0;q<o.length;q++){n=g.vertexColors[o[q]-1];k.r=k.r+n.r;k.g=k.g+n.g;k.b=k.b+n.b}k.r=k.r/o.length;k.g=k.g/o.length;k.b=k.b/o.length;
  626. j.vertexColors[r]=k}}l.push(j);if(m.supportUVs){g=[f(a,""),f(c,i),f(d,i),f(e,i)];g[0]?g[1]?g[2]?g[3]?p.push(g):b("d :( ",e+":"+i):b("c :( ",d+":"+i):b("b :( ",c+":"+i):b("a :( ",a+":"+i)}}function e(a,b){return Math.min(a,b)+"_"+Math.max(a,b)}function f(a,d){var e=a+":"+d,f=t[e];if(!f){a>=y&&a<y+r.length?b("face pt"):b("edge pt");c("warning, UV not found for",e);return null}return f}function g(a,b,d){var e=a+":"+b;e in t?c("dup vertexNo",a,"oldFaceNo",b,"value",d,"key",e,t[e]):t[e]=d}function h(a,
  627. b){T[a]===void 0&&(T[a]=[]);T[a].push(b)}function j(a,b,c){P[a]===void 0&&(P[a]={});P[a][b]=c}var k=[],l=[],p=[],m=this,o=a.vertices,r=a.faces,k=o.concat(),n=[],q={},u={},t={},y=o.length,s,x,D,B,w,v=a.faceVertexUvs[0],C;b("originalFaces, uvs, originalVerticesLength",r.length,v.length,y);if(m.supportUVs){s=0;for(x=v.length;s<x;s++){D=0;for(B=v[s].length;D<B;D++){C=r[s]["abcd".charAt(D)];g(C,s,v[s][D])}}}if(v.length==0)m.supportUVs=false;s=0;for(w in t)s++;if(!s){m.supportUVs=false;b("no uvs")}b("-- Original Faces + Vertices UVs completed",
  628. t,"vs",v.length);s=0;for(x=r.length;s<x;s++){w=r[s];n.push(w.centroid);k.push(new THREE.Vertex(w.centroid));if(m.supportUVs){v=new THREE.UV;if(w instanceof THREE.Face3){v.u=f(w.a,s).u+f(w.b,s).u+f(w.c,s).u;v.v=f(w.a,s).v+f(w.b,s).v+f(w.c,s).v;v.u=v.u/3;v.v=v.v/3}else if(w instanceof THREE.Face4){v.u=f(w.a,s).u+f(w.b,s).u+f(w.c,s).u+f(w.d,s).u;v.v=f(w.a,s).v+f(w.b,s).v+f(w.c,s).v+f(w.d,s).v;v.u=v.u/4;v.v=v.v/4}g(y+s,"",v)}}b("-- added UVs for new Faces",t);x=function(a){function b(a,c){h[a]===void 0&&
  629. (h[a]=[]);h[a].push(c)}var c,d,f,g,h={};c=0;for(d=a.faces.length;c<d;c++){f=a.faces[c];if(f instanceof THREE.Face3){g=e(f.a,f.b);b(g,c);g=e(f.b,f.c);b(g,c);g=e(f.c,f.a);b(g,c)}else if(f instanceof THREE.Face4){g=e(f.a,f.b);b(g,c);g=e(f.b,f.c);b(g,c);g=e(f.c,f.d);b(g,c);g=e(f.d,f.a);b(g,c)}}return h}(a);C=0;var K,L,T={},P={};for(s in x){v=x[s];K=s.split("_");L=K[0];K=K[1];h(L,[L,K]);h(K,[L,K]);D=0;for(B=v.length;D<B;D++){w=v[D];j(L,w,s);j(K,w,s)}v.length<2&&(u[s]=true)}b("vertexEdgeMap",T,"vertexFaceMap",
  630. P);for(s in x){v=x[s];w=v[0];B=v[1];K=s.split("_");L=K[0];K=K[1];v=new THREE.Vector3;if(u[s]){v.addSelf(o[L].position);v.addSelf(o[K].position);v.multiplyScalar(0.5)}else{v.addSelf(n[w]);v.addSelf(n[B]);v.addSelf(o[L].position);v.addSelf(o[K].position);v.multiplyScalar(0.25)}q[s]=y+r.length+C;k.push(new THREE.Vertex(v));C++;if(m.supportUVs){v=new THREE.UV;v.u=f(L,w).u+f(K,w).u;v.v=f(L,w).v+f(K,w).v;v.u=v.u/2;v.v=v.v/2;g(q[s],w,v);if(!u[s]){v=new THREE.UV;v.u=f(L,B).u+f(K,B).u;v.v=f(L,B).v+f(K,B).v;
  631. v.u=v.u/2;v.v=v.v/2;g(q[s],B,v)}}}b("-- Step 2 done");var J,N;B=["123","12","2","23"];K=["123","23","3","31"];var F=["123","31","1","12"],i=["1234","12","2","23"],U=["1234","23","3","34"],E=["1234","34","4","41"],H=["1234","41","1","12"];s=0;for(x=n.length;s<x;s++){w=r[s];v=y+s;if(w instanceof THREE.Face3){C=e(w.a,w.b);L=e(w.b,w.c);J=e(w.c,w.a);d(v,q[C],w.b,q[L],w,B,s);d(v,q[L],w.c,q[J],w,K,s);d(v,q[J],w.a,q[C],w,F,s)}else if(w instanceof THREE.Face4){C=e(w.a,w.b);L=e(w.b,w.c);J=e(w.c,w.d);N=e(w.d,
  632. w.a);d(v,q[C],w.b,q[L],w,i,s);d(v,q[L],w.c,q[J],w,U,s);d(v,q[J],w.d,q[N],w,E,s);d(v,q[N],w.a,q[C],w,H,s)}else b("face should be a face!",w)}q=new THREE.Vector3;w=new THREE.Vector3;s=0;for(x=o.length;s<x;s++)if(T[s]!==void 0){q.set(0,0,0);w.set(0,0,0);L=new THREE.Vector3(0,0,0);v=0;for(D in P[s]){q.addSelf(n[D]);v++}B=0;C=T[s].length;for(D=0;D<C;D++)u[e(T[s][D][0],T[s][D][1])]&&B++;if(B!=2){q.divideScalar(v);for(D=0;D<C;D++){v=T[s][D];v=o[v[0]].position.clone().addSelf(o[v[1]].position).divideScalar(2);
  633. w.addSelf(v)}w.divideScalar(C);L.addSelf(o[s].position);L.multiplyScalar(C-3);L.addSelf(q);L.addSelf(w.multiplyScalar(2));L.divideScalar(C);k[s].position=L}}a.vertices=k;a.faces=l;a.faceVertexUvs[0]=p;delete a.__tmpVertices;a.computeCentroids();a.computeFaceNormals();a.computeVertexNormals()};THREE.Loader=function(a){this.statusDomElement=(this.showStatus=a)?THREE.Loader.prototype.addStatusElement():null;this.onLoadStart=function(){};this.onLoadProgress=function(){};this.onLoadComplete=function(){}};
  634. THREE.Loader.prototype={constructor:THREE.Loader,crossOrigin:"anonymous",addStatusElement:function(){var a=document.createElement("div");a.style.position="absolute";a.style.right="0px";a.style.top="0px";a.style.fontSize="0.8em";a.style.textAlign="left";a.style.background="rgba(0,0,0,0.25)";a.style.color="#fff";a.style.width="120px";a.style.padding="0.5em 0.5em 0.5em 0.5em";a.style.zIndex=1E3;a.innerHTML="Loading ...";return a},updateProgress:function(a){var b="Loaded ",b=a.total?b+((100*a.loaded/
  635. a.total).toFixed(0)+"%"):b+((a.loaded/1E3).toFixed(2)+" KB");this.statusDomElement.innerHTML=b},extractUrlBase:function(a){a=a.split("/");a.pop();return(a.length<1?".":a.join("/"))+"/"},initMaterials:function(a,b,c){a.materials=[];for(var d=0;d<b.length;++d)a.materials[d]=THREE.Loader.prototype.createMaterial(b[d],c)},hasNormals:function(a){var b,c,d=a.materials.length;for(c=0;c<d;c++){b=a.materials[c];if(b instanceof THREE.ShaderMaterial)return true}return false},createMaterial:function(a,b){function c(a){a=
  636. Math.log(a)/Math.LN2;return Math.floor(a)==a}function d(a){a=Math.log(a)/Math.LN2;return Math.pow(2,Math.round(a))}function e(a,b){var e=new Image;e.onload=function(){if(!c(this.width)||!c(this.height)){var b=d(this.width),e=d(this.height);a.image.width=b;a.image.height=e;a.image.getContext("2d").drawImage(this,0,0,b,e)}else a.image=this;a.needsUpdate=true};e.crossOrigin=h.crossOrigin;e.src=b}function f(a,c,d,f,g,h){var j=document.createElement("canvas");a[c]=new THREE.Texture(j);a[c].sourceFile=
  637. d;if(f){a[c].repeat.set(f[0],f[1]);if(f[0]!=1)a[c].wrapS=THREE.RepeatWrapping;if(f[1]!=1)a[c].wrapT=THREE.RepeatWrapping}g&&a[c].offset.set(g[0],g[1]);if(h){f={repeat:THREE.RepeatWrapping,mirror:THREE.MirroredRepeatWrapping};if(f[h[0]]!==void 0)a[c].wrapS=f[h[0]];if(f[h[1]]!==void 0)a[c].wrapT=f[h[1]]}e(a[c],b+"/"+d)}function g(a){return(a[0]*255<<16)+(a[1]*255<<8)+a[2]*255}var h=this,j="MeshLambertMaterial",k={color:15658734,opacity:1,map:null,lightMap:null,normalMap:null,wireframe:a.wireframe};
  638. if(a.shading){var l=a.shading.toLowerCase();l==="phong"?j="MeshPhongMaterial":l==="basic"&&(j="MeshBasicMaterial")}if(a.blending!==void 0&&THREE[a.blending]!==void 0)k.blending=THREE[a.blending];if(a.transparent!==void 0||a.opacity<1)k.transparent=a.transparent;if(a.depthTest!==void 0)k.depthTest=a.depthTest;if(a.depthWrite!==void 0)k.depthWrite=a.depthWrite;if(a.vertexColors!==void 0)if(a.vertexColors=="face")k.vertexColors=THREE.FaceColors;else if(a.vertexColors)k.vertexColors=THREE.VertexColors;
  639. if(a.colorDiffuse)k.color=g(a.colorDiffuse);else if(a.DbgColor)k.color=a.DbgColor;if(a.colorSpecular)k.specular=g(a.colorSpecular);if(a.colorAmbient)k.ambient=g(a.colorAmbient);if(a.transparency)k.opacity=a.transparency;if(a.specularCoef)k.shininess=a.specularCoef;a.mapDiffuse&&b&&f(k,"map",a.mapDiffuse,a.mapDiffuseRepeat,a.mapDiffuseOffset,a.mapDiffuseWrap);a.mapLight&&b&&f(k,"lightMap",a.mapLight,a.mapLightRepeat,a.mapLightOffset,a.mapLightWrap);a.mapNormal&&b&&f(k,"normalMap",a.mapNormal,a.mapNormalRepeat,
  640. a.mapNormalOffset,a.mapNormalWrap);a.mapSpecular&&b&&f(k,"specularMap",a.mapSpecular,a.mapSpecularRepeat,a.mapSpecularOffset,a.mapSpecularWrap);if(a.mapNormal){j=THREE.ShaderUtils.lib.normal;l=THREE.UniformsUtils.clone(j.uniforms);l.tNormal.texture=k.normalMap;if(a.mapNormalFactor)l.uNormalScale.value=a.mapNormalFactor;if(k.map){l.tDiffuse.texture=k.map;l.enableDiffuse.value=true}if(k.specularMap){l.tSpecular.texture=k.specularMap;l.enableSpecular.value=true}if(k.lightMap){l.tAO.texture=k.lightMap;
  641. l.enableAO.value=true}l.uDiffuseColor.value.setHex(k.color);l.uSpecularColor.value.setHex(k.specular);l.uAmbientColor.value.setHex(k.ambient);l.uShininess.value=k.shininess;if(k.opacity!==void 0)l.uOpacity.value=k.opacity;k=new THREE.ShaderMaterial({fragmentShader:j.fragmentShader,vertexShader:j.vertexShader,uniforms:l,lights:true,fog:true})}else k=new THREE[j](k);if(a.DbgName!==void 0)k.name=a.DbgName;return k}};THREE.BinaryLoader=function(a){THREE.Loader.call(this,a)};
  642. THREE.BinaryLoader.prototype=new THREE.Loader;THREE.BinaryLoader.prototype.constructor=THREE.BinaryLoader;THREE.BinaryLoader.prototype.supr=THREE.Loader.prototype;THREE.BinaryLoader.prototype.load=function(a,b,c,d){var c=c?c:this.extractUrlBase(a),d=d?d:this.extractUrlBase(a),e=this.showProgress?THREE.Loader.prototype.updateProgress:null;this.onLoadStart();this.loadAjaxJSON(this,a,b,c,d,e)};
  643. THREE.BinaryLoader.prototype.loadAjaxJSON=function(a,b,c,d,e,f){var g=new XMLHttpRequest;g.onreadystatechange=function(){if(g.readyState==4)if(g.status==200||g.status==0){var h=JSON.parse(g.responseText);a.loadAjaxBuffers(h,c,e,d,f)}else console.error("THREE.BinaryLoader: Couldn't load ["+b+"] ["+g.status+"]")};g.open("GET",b,true);g.overrideMimeType&&g.overrideMimeType("text/plain; charset=x-user-defined");g.setRequestHeader("Content-Type","text/plain");g.send(null)};
  644. THREE.BinaryLoader.prototype.loadAjaxBuffers=function(a,b,c,d,e){var f=new XMLHttpRequest,g=c+"/"+a.buffers,h=0;f.onreadystatechange=function(){if(f.readyState==4)f.status==200||f.status==0?THREE.BinaryLoader.prototype.createBinModel(f.response,b,d,a.materials):console.error("THREE.BinaryLoader: Couldn't load ["+g+"] ["+f.status+"]");else if(f.readyState==3){if(e){h==0&&(h=f.getResponseHeader("Content-Length"));e({total:h,loaded:f.responseText.length})}}else f.readyState==2&&(h=f.getResponseHeader("Content-Length"))};
  645. f.open("GET",g,true);f.responseType="arraybuffer";f.send(null)};
  646. THREE.BinaryLoader.prototype.createBinModel=function(a,b,c,d){var e=function(b){var c,e,j,k,l,p,m,o,r,n,q,u,t,y,s;function x(a){return a%4?4-a%4:0}function D(a,b){return(new Uint8Array(a,b,1))[0]}function B(a,b){return(new Uint32Array(a,b,1))[0]}function w(b,c){var d,e,f,g,h,i,j,k,l=new Uint32Array(a,c,3*b);for(d=0;d<b;d++){e=l[d*3];f=l[d*3+1];g=l[d*3+2];h=F[e*2];e=F[e*2+1];i=F[f*2];j=F[f*2+1];f=F[g*2];k=F[g*2+1];g=P.faceVertexUvs[0];var m=[];m.push(new THREE.UV(h,e));m.push(new THREE.UV(i,j));m.push(new THREE.UV(f,
  647. k));g.push(m)}}function v(b,c){var d,e,f,g,h,i,j,k,l,m,n=new Uint32Array(a,c,4*b);for(d=0;d<b;d++){e=n[d*4];f=n[d*4+1];g=n[d*4+2];h=n[d*4+3];i=F[e*2];e=F[e*2+1];j=F[f*2];l=F[f*2+1];k=F[g*2];m=F[g*2+1];g=F[h*2];f=F[h*2+1];h=P.faceVertexUvs[0];var o=[];o.push(new THREE.UV(i,e));o.push(new THREE.UV(j,l));o.push(new THREE.UV(k,m));o.push(new THREE.UV(g,f));h.push(o)}}function C(b,c,d){for(var e,f,g,h,c=new Uint32Array(a,c,3*b),i=new Uint16Array(a,d,b),d=0;d<b;d++){e=c[d*3];f=c[d*3+1];g=c[d*3+2];h=i[d];
  648. P.faces.push(new THREE.Face3(e,f,g,null,null,h))}}function K(b,c,d){for(var e,f,g,h,i,c=new Uint32Array(a,c,4*b),j=new Uint16Array(a,d,b),d=0;d<b;d++){e=c[d*4];f=c[d*4+1];g=c[d*4+2];h=c[d*4+3];i=j[d];P.faces.push(new THREE.Face4(e,f,g,h,null,null,i))}}function L(b,c,d,e){for(var f,g,h,i,j,k,l,c=new Uint32Array(a,c,3*b),d=new Uint32Array(a,d,3*b),m=new Uint16Array(a,e,b),e=0;e<b;e++){f=c[e*3];g=c[e*3+1];h=c[e*3+2];j=d[e*3];k=d[e*3+1];l=d[e*3+2];i=m[e];var n=N[k*3],o=N[k*3+1];k=N[k*3+2];var p=N[l*3],
  649. r=N[l*3+1];l=N[l*3+2];P.faces.push(new THREE.Face3(f,g,h,[new THREE.Vector3(N[j*3],N[j*3+1],N[j*3+2]),new THREE.Vector3(n,o,k),new THREE.Vector3(p,r,l)],null,i))}}function T(b,c,d,e){for(var f,g,h,i,j,k,l,m,n,c=new Uint32Array(a,c,4*b),d=new Uint32Array(a,d,4*b),o=new Uint16Array(a,e,b),e=0;e<b;e++){f=c[e*4];g=c[e*4+1];h=c[e*4+2];i=c[e*4+3];k=d[e*4];l=d[e*4+1];m=d[e*4+2];n=d[e*4+3];j=o[e];var p=N[l*3],r=N[l*3+1];l=N[l*3+2];var q=N[m*3],s=N[m*3+1];m=N[m*3+2];var t=N[n*3],u=N[n*3+1];n=N[n*3+2];P.faces.push(new THREE.Face4(f,
  650. g,h,i,[new THREE.Vector3(N[k*3],N[k*3+1],N[k*3+2]),new THREE.Vector3(p,r,l),new THREE.Vector3(q,s,m),new THREE.Vector3(t,u,n)],null,j))}}var P=this,J=0,N=[],F=[],i,U,E;THREE.Geometry.call(this);THREE.Loader.prototype.initMaterials(P,d,b);(function(a,b,c){for(var a=new Uint8Array(a,b,c),d="",e=0;e<c;e++)d=d+String.fromCharCode(a[b+e]);return d})(a,J,12);c=D(a,J+12);D(a,J+13);D(a,J+14);D(a,J+15);e=D(a,J+16);j=D(a,J+17);k=D(a,J+18);l=D(a,J+19);p=B(a,J+20);m=B(a,J+20+4);o=B(a,J+20+8);b=B(a,J+20+12);r=
  651. B(a,J+20+16);n=B(a,J+20+20);q=B(a,J+20+24);u=B(a,J+20+28);t=B(a,J+20+32);y=B(a,J+20+36);s=B(a,J+20+40);J=J+c;c=e*3+l;E=e*4+l;i=b*c;U=r*(c+j*3);e=n*(c+k*3);l=q*(c+j*3+k*3);c=u*E;j=t*(E+j*4);k=y*(E+k*4);J=J+function(b){var b=new Float32Array(a,b,p*3),c,d,e,f;for(c=0;c<p;c++){d=b[c*3];e=b[c*3+1];f=b[c*3+2];P.vertices.push(new THREE.Vertex(new THREE.Vector3(d,e,f)))}return p*3*Float32Array.BYTES_PER_ELEMENT}(J);J=J+function(b){if(m){var b=new Int8Array(a,b,m*3),c,d,e,f;for(c=0;c<m;c++){d=b[c*3];e=b[c*
  652. 3+1];f=b[c*3+2];N.push(d/127,e/127,f/127)}}return m*3*Int8Array.BYTES_PER_ELEMENT}(J);J=J+x(m*3);J=J+function(b){if(o){var b=new Float32Array(a,b,o*2),c,d,e;for(c=0;c<o;c++){d=b[c*2];e=b[c*2+1];F.push(d,e)}}return o*2*Float32Array.BYTES_PER_ELEMENT}(J);i=J+i+x(b*2);U=i+U+x(r*2);e=U+e+x(n*2);l=e+l+x(q*2);c=l+c+x(u*2);j=c+j+x(t*2);k=j+k+x(y*2);(function(a){if(n){var b=a+n*Uint32Array.BYTES_PER_ELEMENT*3;C(n,a,b+n*Uint32Array.BYTES_PER_ELEMENT*3);w(n,b)}})(U);(function(a){if(q){var b=a+q*Uint32Array.BYTES_PER_ELEMENT*
  653. 3,c=b+q*Uint32Array.BYTES_PER_ELEMENT*3;L(q,a,b,c+q*Uint32Array.BYTES_PER_ELEMENT*3);w(q,c)}})(e);(function(a){if(y){var b=a+y*Uint32Array.BYTES_PER_ELEMENT*4;K(y,a,b+y*Uint32Array.BYTES_PER_ELEMENT*4);v(y,b)}})(j);(function(a){if(s){var b=a+s*Uint32Array.BYTES_PER_ELEMENT*4,c=b+s*Uint32Array.BYTES_PER_ELEMENT*4;T(s,a,b,c+s*Uint32Array.BYTES_PER_ELEMENT*4);v(s,c)}})(k);b&&C(b,J,J+b*Uint32Array.BYTES_PER_ELEMENT*3);(function(a){if(r){var b=a+r*Uint32Array.BYTES_PER_ELEMENT*3;L(r,a,b,b+r*Uint32Array.BYTES_PER_ELEMENT*
  654. 3)}})(i);u&&K(u,l,l+u*Uint32Array.BYTES_PER_ELEMENT*4);(function(a){if(t){var b=a+t*Uint32Array.BYTES_PER_ELEMENT*4;T(t,a,b,b+t*Uint32Array.BYTES_PER_ELEMENT*4)}})(c);this.computeCentroids();this.computeFaceNormals();THREE.Loader.prototype.hasNormals(this)&&this.computeTangents()};e.prototype=new THREE.Geometry;e.prototype.constructor=e;b(new e(c))};
  655. THREE.ColladaLoader=function(){function a(a,d,e){ea=a;d=d||sa;if(e!==void 0){a=e.split("/");a.pop();ta=(a.length<1?".":a.join("/"))+"/"}if((a=ea.evaluate("//dae:asset",ea,W,XPathResult.ORDERED_NODE_ITERATOR_TYPE,null).iterateNext())&&a.childNodes)for(e=0;e<a.childNodes.length;e++){var i=a.childNodes[e];switch(i.nodeName){case "unit":(i=i.getAttribute("meter"))&&parseFloat(i);break;case "up_axis":Xa=i.textContent.charAt(0)}}if(!Ia.convertUpAxis||Xa===Ia.upAxis)ja=null;else switch(Xa){case "X":ja=Ia.upAxis===
  656. "Y"?"XtoY":"XtoZ";break;case "Y":ja=Ia.upAxis==="X"?"YtoX":"YtoZ";break;case "Z":ja=Ia.upAxis==="X"?"ZtoX":"ZtoY"}Ha=b("//dae:library_images/dae:image",g,"image");Ka=b("//dae:library_materials/dae:material",v,"material");db=b("//dae:library_effects/dae:effect",P,"effect");Ya=b("//dae:library_geometries/dae:geometry",q,"geometry");hb=b(".//dae:library_cameras/dae:camera",E,"camera");Wa=b("//dae:library_controllers/dae:controller",h,"controller");xa=b("//dae:library_animations/dae:animation",N,"animation");
  657. Pa=b(".//dae:library_visual_scenes/dae:visual_scene",l,"visual_scene");ua=[];ab=[];if(a=ea.evaluate(".//dae:scene/dae:instance_visual_scene",ea,W,XPathResult.ORDERED_NODE_ITERATOR_TYPE,null).iterateNext()){a=a.getAttribute("url").replace(/^#/,"");wa=Pa[a.length>0?a:"visual_scene0"]}else wa=null;Na=new THREE.Object3D;for(a=0;a<wa.nodes.length;a++)Na.add(f(wa.nodes[a]));mb=[];c(Na);a={scene:Na,morphs:ua,skins:ab,animations:mb,dae:{images:Ha,materials:Ka,cameras:hb,effects:db,geometries:Ya,controllers:Wa,
  658. animations:xa,visualScenes:Pa,scene:wa}};d&&d(a);return a}function b(a,b,c){for(var a=ea.evaluate(a,ea,W,XPathResult.ORDERED_NODE_ITERATOR_TYPE,null),d={},e=a.iterateNext(),f=0;e;){e=(new b).parse(e);if(!e.id||e.id.length==0)e.id=c+f++;d[e.id]=e;e=a.iterateNext()}return d}function c(a){var b=wa.getChildById(a.name,true),d=null;if(b&&b.keys){d={fps:60,hierarchy:[{node:b,keys:b.keys,sids:b.sids}],node:a,name:"animation_"+a.name,length:0};mb.push(d);for(var e=0,f=b.keys.length;e<f;e++)d.length=Math.max(d.length,
  659. b.keys[e].time)}else d={hierarchy:[{keys:[],sids:[]}]};e=0;for(f=a.children.length;e<f;e++)for(var b=0,g=c(a.children[e]).hierarchy.length;b<g;b++)d.hierarchy.push({keys:[],sids:[]});return d}function d(a,b,c,e){a.world=a.world||new THREE.Matrix4;a.world.copy(a.matrix);if(a.channels&&a.channels.length){var f=a.channels[0].sampler.output[c];f instanceof THREE.Matrix4&&a.world.copy(f)}e&&a.world.multiply(e,a.world);b.push(a);for(e=0;e<a.nodes.length;e++)d(a.nodes[e],b,c,a.world)}function e(a,b,c){var e,
  660. f=Wa[b.url];if(!f||!f.skin)console.log("ColladaLoader: Could not find skin controller.");else if(!b.skeleton||!b.skeleton.length)console.log("ColladaLoader: Could not find the skeleton for the skin. ");else{var c=1E6,g=-c,h=0;for(e in xa)for(var i=xa[e],j=0;j<i.sampler.length;j++){var k=i.sampler[j];k.create();c=Math.min(c,k.startTime);g=Math.max(g,k.endTime);h=Math.max(h,k.input.length)}e=h;for(var b=wa.getChildById(b.skeleton[0],true)||wa.getChildBySid(b.skeleton[0],true),l,m,g=new THREE.Vector3,
  661. n,j=0;j<a.vertices.length;j++)f.skin.bindShapeMatrix.multiplyVector3(a.vertices[j].position);for(c=0;c<e;c++){h=[];i=[];for(j=0;j<a.vertices.length;j++)i.push(new THREE.Vertex(new THREE.Vector3));d(b,h,c);j=h;k=f.skin;for(m=0;m<j.length;m++){l=j[m];n=-1;if(l.type=="JOINT"){for(var o=0;o<k.joints.length;o++)if(l.sid==k.joints[o]){n=o;break}if(n>=0){o=k.invBindMatrices[n];l.invBindMatrix=o;l.skinningMatrix=new THREE.Matrix4;l.skinningMatrix.multiply(l.world,o);l.weights=[];for(o=0;o<k.weights.length;o++)for(var p=
  662. 0;p<k.weights[o].length;p++){var r=k.weights[o][p];r.joint==n&&l.weights.push(r)}}else throw"ColladaLoader: Could not find joint '"+l.sid+"'.";}}for(j=0;j<h.length;j++)if(h[j].type=="JOINT")for(k=0;k<h[j].weights.length;k++){l=h[j].weights[k];m=l.index;l=l.weight;n=a.vertices[m];m=i[m];g.x=n.position.x;g.y=n.position.y;g.z=n.position.z;h[j].skinningMatrix.multiplyVector3(g);m.position.x=m.position.x+g.x*l;m.position.y=m.position.y+g.y*l;m.position.z=m.position.z+g.z*l}a.morphTargets.push({name:"target_"+
  663. c,vertices:i})}}}function f(a){var b=new THREE.Object3D,c,d,g,h;for(g=0;g<a.controllers.length;g++){var i=Wa[a.controllers[g].url];switch(i.type){case "skin":if(Ya[i.skin.source]){var j=new n;j.url=i.skin.source;j.instance_material=a.controllers[g].instance_material;a.geometries.push(j);c=a.controllers[g]}else if(Wa[i.skin.source]){d=i=Wa[i.skin.source];if(i.morph&&Ya[i.morph.source]){j=new n;j.url=i.morph.source;j.instance_material=a.controllers[g].instance_material;a.geometries.push(j)}}break;case "morph":if(Ya[i.morph.source]){j=
  664. new n;j.url=i.morph.source;j.instance_material=a.controllers[g].instance_material;a.geometries.push(j);d=a.controllers[g]}console.log("ColladaLoader: Morph-controller partially supported.")}}for(g=0;g<a.geometries.length;g++){var i=a.geometries[g],j=i.instance_material,i=Ya[i.url],k={},l=[],m=0,p;if(i&&i.mesh&&i.mesh.primitives){if(b.name.length==0)b.name=i.id;if(j)for(h=0;h<j.length;h++){p=j[h];var r=Ka[p.target],q=db[r.instance_effect.url].shader;q.material.opacity=!q.material.opacity?1:q.material.opacity;
  665. k[p.symbol]=m;l.push(q.material);p=q.material;p.name=r.name==null||r.name===""?r.id:r.name;m++}j=p||new THREE.MeshLambertMaterial({color:14540253,shading:THREE.FlatShading});i=i.mesh.geometry3js;if(m>1){j=new THREE.MeshFaceMaterial;i.materials=l;for(h=0;h<i.faces.length;h++){l=i.faces[h];l.materialIndex=k[l.daeMaterial]}}if(c!==void 0){e(i,c);j.morphTargets=true;j=new THREE.SkinnedMesh(i,j);j.skeleton=c.skeleton;j.skinController=Wa[c.url];j.skinInstanceController=c;j.name="skin_"+ab.length;ab.push(j)}else if(d!==
  666. void 0){h=i;k=d instanceof o?Wa[d.url]:d;if(!k||!k.morph)console.log("could not find morph controller!");else{k=k.morph;for(l=0;l<k.targets.length;l++){m=Ya[k.targets[l]];if(m.mesh&&m.mesh.primitives&&m.mesh.primitives.length){m=m.mesh.primitives[0].geometry;m.vertices.length===h.vertices.length&&h.morphTargets.push({name:"target_1",vertices:m.vertices})}}h.morphTargets.push({name:"target_Z",vertices:h.vertices})}j.morphTargets=true;j=new THREE.Mesh(i,j);j.name="morph_"+ua.length;ua.push(j)}else j=
  667. new THREE.Mesh(i,j);a.geometries.length>1?b.add(j):b=j}}for(g=0;g<a.cameras.length;g++){b=hb[a.cameras[g].url];b=new THREE.PerspectiveCamera(b.fov,b.aspect_ratio,b.znear,b.zfar)}b.name=a.id||"";b.matrix=a.matrix;g=a.matrix.decompose();b.position=g[0];b.quaternion=g[1];b.useQuaternion=true;b.scale=g[2];if(Ia.centerGeometry&&b.geometry){g=THREE.GeometryUtils.center(b.geometry);b.quaternion.multiplyVector3(g.multiplySelf(b.scale));b.position.subSelf(g)}for(g=0;g<a.nodes.length;g++)b.add(f(a.nodes[g],
  668. a));return b}function g(){this.init_from=this.id=""}function h(){this.type=this.name=this.id="";this.morph=this.skin=null}function j(){this.weights=this.targets=this.source=this.method=null}function k(){this.source="";this.bindShapeMatrix=null;this.invBindMatrices=[];this.joints=[];this.weights=[]}function l(){this.name=this.id="";this.nodes=[];this.scene=new THREE.Object3D}function p(){this.sid=this.name=this.id="";this.nodes=[];this.controllers=[];this.transforms=[];this.geometries=[];this.channels=
  669. [];this.matrix=new THREE.Matrix4}function m(){this.type=this.sid="";this.data=[];this.obj=null}function o(){this.url="";this.skeleton=[];this.instance_material=[]}function r(){this.target=this.symbol=""}function n(){this.url="";this.instance_material=[]}function q(){this.id="";this.mesh=null}function u(a){this.geometry=a.id;this.primitives=[];this.geometry3js=this.vertices=null}function t(){this.material="";this.count=0;this.inputs=[];this.vcount=null;this.p=[];this.geometry=new THREE.Geometry}function y(){t.call(this);
  670. this.vcount=[]}function s(){t.call(this);this.vcount=3}function x(){this.source="";this.stride=this.count=0;this.params=[]}function D(){this.input={}}function B(){this.semantic="";this.offset=0;this.source="";this.set=0}function w(a){this.id=a;this.type=null}function v(){this.name=this.id="";this.instance_effect=null}function C(){this.color=new THREE.Color(0);this.color.setRGB(Math.random(),Math.random(),Math.random());this.color.a=1;this.texOpts=this.texcoord=this.texture=null}function K(a,b){this.type=
  671. a;this.effect=b;this.material=null}function L(a){this.effect=a;this.format=this.init_from=null}function T(a){this.effect=a;this.mipfilter=this.magfilter=this.minfilter=this.wrap_t=this.wrap_s=this.source=null}function P(){this.name=this.id="";this.sampler=this.surface=this.shader=null}function J(){this.url=""}function N(){this.name=this.id="";this.source={};this.sampler=[];this.channel=[]}function F(a){this.animation=a;this.target=this.source="";this.member=this.arrIndices=this.arrSyntax=this.dotSyntax=
  672. this.sid=this.fullSid=null}function i(a){this.id="";this.animation=a;this.inputs=[];this.endTime=this.startTime=this.interpolation=this.strideOut=this.output=this.input=null;this.duration=0}function U(a){this.targets=[];this.time=a}function E(){this.technique=this.name=this.id=""}function H(){this.url=""}function W(a){return a=="dae"?"http://www.collada.org/2005/11/COLLADASchema":null}function G(a){for(var a=fa(a),b=[],c=0,d=a.length;c<d;c++)b.push(parseFloat(a[c]));return b}function ha(a){for(var a=
  673. fa(a),b=[],c=0,d=a.length;c<d;c++)b.push(parseInt(a[c],10));return b}function fa(a){return a.length>0?a.replace(/^\s+/,"").replace(/\s+$/,"").split(/\s+/):[]}function la(a,b,c){return a.hasAttribute(b)?parseInt(a.getAttribute(b),10):c}function R(a,b){if(Ia.convertUpAxis&&Xa!==Ia.upAxis)switch(ja){case "XtoY":var c=a[0];a[0]=b*a[1];a[1]=c;break;case "XtoZ":c=a[2];a[2]=a[1];a[1]=a[0];a[0]=c;break;case "YtoX":c=a[0];a[0]=a[1];a[1]=b*c;break;case "YtoZ":c=a[1];a[1]=b*a[2];a[2]=c;break;case "ZtoX":c=a[0];
  674. a[0]=a[1];a[1]=a[2];a[2]=c;break;case "ZtoY":c=a[1];a[1]=a[2];a[2]=b*c}}function $(a,b){var c=[a[b],a[b+1],a[b+2]];R(c,-1);return new THREE.Vector3(c[0],c[1],c[2])}function ba(a){if(Ia.convertUpAxis){var b=[a[0],a[4],a[8]];R(b,-1);a[0]=b[0];a[4]=b[1];a[8]=b[2];b=[a[1],a[5],a[9]];R(b,-1);a[1]=b[0];a[5]=b[1];a[9]=b[2];b=[a[2],a[6],a[10]];R(b,-1);a[2]=b[0];a[6]=b[1];a[10]=b[2];b=[a[0],a[1],a[2]];R(b,-1);a[0]=b[0];a[1]=b[1];a[2]=b[2];b=[a[4],a[5],a[6]];R(b,-1);a[4]=b[0];a[5]=b[1];a[6]=b[2];b=[a[8],a[9],
  675. a[10]];R(b,-1);a[8]=b[0];a[9]=b[1];a[10]=b[2];b=[a[3],a[7],a[11]];R(b,-1);a[3]=b[0];a[7]=b[1];a[11]=b[2]}return new THREE.Matrix4(a[0],a[1],a[2],a[3],a[4],a[5],a[6],a[7],a[8],a[9],a[10],a[11],a[12],a[13],a[14],a[15])}function aa(a){if(Ia.convertUpAxis)switch(a){case "X":switch(ja){case "XtoY":case "XtoZ":case "YtoX":a="Y";break;case "ZtoX":a="Z"}break;case "Y":switch(ja){case "XtoY":case "YtoX":case "ZtoX":a="X";break;case "XtoZ":case "YtoZ":case "ZtoY":a="Z"}break;case "Z":switch(ja){case "XtoZ":a=
  676. "X";break;case "YtoZ":case "ZtoX":case "ZtoY":a="Y"}}return a}var ea=null,Na=null,wa,sa=null,Oa={},Ha={},xa={},Wa={},Ya={},Ka={},db={},hb={},mb,Pa,ta,ua,ab,pa=THREE.SmoothShading,Ia={centerGeometry:false,convertUpAxis:false,subdivideFaces:true,upAxis:"Y"},Xa="Y",ja=null,Fb=Math.PI/180;g.prototype.parse=function(a){this.id=a.getAttribute("id");for(var b=0;b<a.childNodes.length;b++){var c=a.childNodes[b];if(c.nodeName=="init_from")this.init_from=c.textContent}return this};h.prototype.parse=function(a){this.id=
  677. a.getAttribute("id");this.name=a.getAttribute("name");this.type="none";for(var b=0;b<a.childNodes.length;b++){var c=a.childNodes[b];switch(c.nodeName){case "skin":this.skin=(new k).parse(c);this.type=c.nodeName;break;case "morph":this.morph=(new j).parse(c);this.type=c.nodeName}}return this};j.prototype.parse=function(a){var b={},c=[],d;this.method=a.getAttribute("method");this.source=a.getAttribute("source").replace(/^#/,"");for(d=0;d<a.childNodes.length;d++){var e=a.childNodes[d];if(e.nodeType==
  678. 1)switch(e.nodeName){case "source":e=(new w).parse(e);b[e.id]=e;break;case "targets":c=this.parseInputs(e);break;default:console.log(e.nodeName)}}for(d=0;d<c.length;d++){a=c[d];e=b[a.source];switch(a.semantic){case "MORPH_TARGET":this.targets=e.read();break;case "MORPH_WEIGHT":this.weights=e.read()}}return this};j.prototype.parseInputs=function(a){for(var b=[],c=0;c<a.childNodes.length;c++){var d=a.childNodes[c];if(d.nodeType==1)switch(d.nodeName){case "input":b.push((new B).parse(d))}}return b};
  679. k.prototype.parse=function(a){var b={},c,d;this.source=a.getAttribute("source").replace(/^#/,"");this.invBindMatrices=[];this.joints=[];this.weights=[];for(var e=0;e<a.childNodes.length;e++){var f=a.childNodes[e];if(f.nodeType==1)switch(f.nodeName){case "bind_shape_matrix":f=G(f.textContent);this.bindShapeMatrix=ba(f);break;case "source":f=(new w).parse(f);b[f.id]=f;break;case "joints":c=f;break;case "vertex_weights":d=f;break;default:console.log(f.nodeName)}}this.parseJoints(c,b);this.parseWeights(d,
  680. b);return this};k.prototype.parseJoints=function(a,b){for(var c=0;c<a.childNodes.length;c++){var d=a.childNodes[c];if(d.nodeType==1)switch(d.nodeName){case "input":var d=(new B).parse(d),e=b[d.source];if(d.semantic=="JOINT")this.joints=e.read();else if(d.semantic=="INV_BIND_MATRIX")this.invBindMatrices=e.read()}}};k.prototype.parseWeights=function(a,b){for(var c,d,e=[],f=0;f<a.childNodes.length;f++){var g=a.childNodes[f];if(g.nodeType==1)switch(g.nodeName){case "input":e.push((new B).parse(g));break;
  681. case "v":c=ha(g.textContent);break;case "vcount":d=ha(g.textContent)}}for(f=g=0;f<d.length;f++){for(var h=d[f],i=[],j=0;j<h;j++){for(var k={},l=0;l<e.length;l++){var m=e[l],n=c[g+m.offset];switch(m.semantic){case "JOINT":k.joint=n;break;case "WEIGHT":k.weight=b[m.source].data[n]}}i.push(k);g=g+e.length}for(j=0;j<i.length;j++)i[j].index=f;this.weights.push(i)}};l.prototype.getChildById=function(a,b){for(var c=0;c<this.nodes.length;c++){var d=this.nodes[c].getChildById(a,b);if(d)return d}return null};
  682. l.prototype.getChildBySid=function(a,b){for(var c=0;c<this.nodes.length;c++){var d=this.nodes[c].getChildBySid(a,b);if(d)return d}return null};l.prototype.parse=function(a){this.id=a.getAttribute("id");this.name=a.getAttribute("name");this.nodes=[];for(var b=0;b<a.childNodes.length;b++){var c=a.childNodes[b];if(c.nodeType==1)switch(c.nodeName){case "node":this.nodes.push((new p).parse(c))}}return this};p.prototype.getChannelForTransform=function(a){for(var b=0;b<this.channels.length;b++){var c=this.channels[b],
  683. d=c.target.split("/");d.shift();var e=d.shift(),f=e.indexOf(".")>=0,g=e.indexOf("(")>=0,h;if(f){d=e.split(".");e=d.shift();d.shift()}else if(g){h=e.split("(");e=h.shift();for(d=0;d<h.length;d++)h[d]=parseInt(h[d].replace(/\)/,""))}if(e==a){c.info={sid:e,dotSyntax:f,arrSyntax:g,arrIndices:h};return c}}return null};p.prototype.getChildById=function(a,b){if(this.id==a)return this;if(b)for(var c=0;c<this.nodes.length;c++){var d=this.nodes[c].getChildById(a,b);if(d)return d}return null};p.prototype.getChildBySid=
  684. function(a,b){if(this.sid==a)return this;if(b)for(var c=0;c<this.nodes.length;c++){var d=this.nodes[c].getChildBySid(a,b);if(d)return d}return null};p.prototype.getTransformBySid=function(a){for(var b=0;b<this.transforms.length;b++)if(this.transforms[b].sid==a)return this.transforms[b];return null};p.prototype.parse=function(a){var b;this.id=a.getAttribute("id");this.sid=a.getAttribute("sid");this.name=a.getAttribute("name");this.type=a.getAttribute("type");this.type=this.type=="JOINT"?this.type:
  685. "NODE";this.nodes=[];this.transforms=[];this.geometries=[];this.cameras=[];this.controllers=[];this.matrix=new THREE.Matrix4;for(var c=0;c<a.childNodes.length;c++){b=a.childNodes[c];if(b.nodeType==1)switch(b.nodeName){case "node":this.nodes.push((new p).parse(b));break;case "instance_camera":this.cameras.push((new H).parse(b));break;case "instance_controller":this.controllers.push((new o).parse(b));break;case "instance_geometry":this.geometries.push((new n).parse(b));break;case "instance_light":break;
  686. case "instance_node":b=b.getAttribute("url").replace(/^#/,"");(b=ea.evaluate(".//dae:library_nodes//dae:node[@id='"+b+"']",ea,W,XPathResult.ORDERED_NODE_ITERATOR_TYPE,null).iterateNext())&&this.nodes.push((new p).parse(b));break;case "rotate":case "translate":case "scale":case "matrix":case "lookat":case "skew":this.transforms.push((new m).parse(b));break;case "extra":break;default:console.log(b.nodeName)}}a=[];c=1E6;b=-1E6;for(var d in xa)for(var e=xa[d],f=0;f<e.channel.length;f++){var g=e.channel[f],
  687. h=e.sampler[f];d=g.target.split("/")[0];if(d==this.id){h.create();g.sampler=h;c=Math.min(c,h.startTime);b=Math.max(b,h.endTime);a.push(g)}}if(a.length){this.startTime=c;this.endTime=b}if((this.channels=a)&&this.channels.length){d=[];a=[];c=0;for(e=this.channels.length;c<e;c++){var i=this.channels[c],f=i.fullSid,g=i.sampler,h=g.input,j=this.getTransformBySid(i.sid),k;if(i.arrIndices){k=[];b=0;for(var l=i.arrIndices.length;b<l;b++){var r=k,q=b,s=i.arrIndices[b];if(s>-1&&s<3){s=aa(["X","Y","Z"][s]);
  688. s={X:0,Y:1,Z:2}[s]}r[q]=s}}else k=aa(i.member);if(j){a.indexOf(f)===-1&&a.push(f);b=0;for(l=h.length;b<l;b++){for(var r=h[b],i=g.getData(j.type,b),q=null,s=0,t=d.length;s<t&&q==null;s++){var u=d[s];if(u.time===r)q=u;else if(u.time>r)break}if(!q){q=new U(r);s=-1;t=0;for(u=d.length;t<u&&s==-1;t++)d[t].time>=r&&(s=t);r=s;d.splice(r==-1?d.length:r,0,q)}q.addTarget(f,j,k,i)}}else console.log('Could not find transform "'+i.sid+'" in node '+this.id)}for(c=0;c<a.length;c++){e=a[c];for(b=0;b<d.length;b++){q=
  689. d[b];if(!q.hasTarget(e)){h=d;f=q;k=b;g=e;j=void 0;a:{j=k?k-1:0;for(j=j>=0?j:j+h.length;j>=0;j--){l=h[j];if(l.hasTarget(g)){j=l;break a}}j=null}l=void 0;a:{for(k=k+1;k<h.length;k++){l=h[k];if(l.hasTarget(g))break a}l=null}if(j&&l){h=(f.time-j.time)/(l.time-j.time);j=j.getTarget(g);k=l.getTarget(g).data;l=j.data;i=void 0;if(j.type==="matrix")i=l;else if(l.length){i=[];for(r=0;r<l.length;++r)i[r]=l[r]+(k[r]-l[r])*h}else i=l+(k-l)*h;f.addTarget(g,j.transform,j.member,i)}}}}this.keys=d;this.sids=a}this.updateMatrix();
  690. return this};p.prototype.updateMatrix=function(){this.matrix.identity();for(var a=0;a<this.transforms.length;a++)this.transforms[a].apply(this.matrix)};m.prototype.parse=function(a){this.sid=a.getAttribute("sid");this.type=a.nodeName;this.data=G(a.textContent);this.convert();return this};m.prototype.convert=function(){switch(this.type){case "matrix":this.obj=ba(this.data);break;case "rotate":this.angle=this.data[3]*Fb;case "translate":R(this.data,-1);this.obj=new THREE.Vector3(this.data[0],this.data[1],
  691. this.data[2]);break;case "scale":R(this.data,1);this.obj=new THREE.Vector3(this.data[0],this.data[1],this.data[2]);break;default:console.log("Can not convert Transform of type "+this.type)}};m.prototype.apply=function(a){switch(this.type){case "matrix":a.multiplySelf(this.obj);break;case "translate":a.translate(this.obj);break;case "rotate":a.rotateByAxis(this.obj,this.angle);break;case "scale":a.scale(this.obj)}};m.prototype.update=function(a,b){var c=["X","Y","Z","ANGLE"];switch(this.type){case "matrix":if(b)if(b.length===
  692. 1)switch(b[0]){case 0:this.obj.n11=a[0];this.obj.n21=a[1];this.obj.n31=a[2];this.obj.n41=a[3];break;case 1:this.obj.n12=a[0];this.obj.n22=a[1];this.obj.n32=a[2];this.obj.n42=a[3];break;case 2:this.obj.n13=a[0];this.obj.n23=a[1];this.obj.n33=a[2];this.obj.n43=a[3];break;case 3:this.obj.n14=a[0];this.obj.n24=a[1];this.obj.n34=a[2];this.obj.n44=a[3]}else b.length===2?this.obj["n"+(b[0]+1)+(b[1]+1)]=a:console.log("Incorrect addressing of matrix in transform.");else this.obj.copy(a);break;case "translate":case "scale":Object.prototype.toString.call(b)===
  693. "[object Array]"&&(b=c[b[0]]);switch(b){case "X":this.obj.x=a;break;case "Y":this.obj.y=a;break;case "Z":this.obj.z=a;break;default:this.obj.x=a[0];this.obj.y=a[1];this.obj.z=a[2]}break;case "rotate":Object.prototype.toString.call(b)==="[object Array]"&&(b=c[b[0]]);switch(b){case "X":this.obj.x=a;break;case "Y":this.obj.y=a;break;case "Z":this.obj.z=a;break;case "ANGLE":this.angle=a*Fb;break;default:this.obj.x=a[0];this.obj.y=a[1];this.obj.z=a[2];this.angle=a[3]*Fb}}};o.prototype.parse=function(a){this.url=
  694. a.getAttribute("url").replace(/^#/,"");this.skeleton=[];this.instance_material=[];for(var b=0;b<a.childNodes.length;b++){var c=a.childNodes[b];if(c.nodeType==1)switch(c.nodeName){case "skeleton":this.skeleton.push(c.textContent.replace(/^#/,""));break;case "bind_material":if(c=ea.evaluate(".//dae:instance_material",c,W,XPathResult.ORDERED_NODE_ITERATOR_TYPE,null))for(var d=c.iterateNext();d;){this.instance_material.push((new r).parse(d));d=c.iterateNext()}}}return this};r.prototype.parse=function(a){this.symbol=
  695. a.getAttribute("symbol");this.target=a.getAttribute("target").replace(/^#/,"");return this};n.prototype.parse=function(a){this.url=a.getAttribute("url").replace(/^#/,"");this.instance_material=[];for(var b=0;b<a.childNodes.length;b++){var c=a.childNodes[b];if(c.nodeType==1&&c.nodeName=="bind_material"){if(a=ea.evaluate(".//dae:instance_material",c,W,XPathResult.ORDERED_NODE_ITERATOR_TYPE,null))for(b=a.iterateNext();b;){this.instance_material.push((new r).parse(b));b=a.iterateNext()}break}}return this};
  696. q.prototype.parse=function(a){this.id=a.getAttribute("id");for(var b=0;b<a.childNodes.length;b++){var c=a.childNodes[b];switch(c.nodeName){case "mesh":this.mesh=(new u(this)).parse(c)}}return this};u.prototype.parse=function(a){this.primitives=[];var b;for(b=0;b<a.childNodes.length;b++){var c=a.childNodes[b];switch(c.nodeName){case "source":var d=c.getAttribute("id");Oa[d]==void 0&&(Oa[d]=(new w(d)).parse(c));break;case "vertices":this.vertices=(new D).parse(c);break;case "triangles":this.primitives.push((new s).parse(c));
  697. break;case "polygons":this.primitives.push((new t).parse(c));break;case "polylist":this.primitives.push((new y).parse(c))}}this.geometry3js=new THREE.Geometry;a=Oa[this.vertices.input.POSITION.source].data;for(b=0;b<a.length;b=b+3)this.geometry3js.vertices.push(new THREE.Vertex($(a,b)));for(b=0;b<this.primitives.length;b++){a=this.primitives[b];a.setVertices(this.vertices);this.handlePrimitive(a,this.geometry3js)}this.geometry3js.computeCentroids();this.geometry3js.computeFaceNormals();if(this.geometry3js.calcNormals){this.geometry3js.computeVertexNormals();
  698. delete this.geometry3js.calcNormals}this.geometry3js.computeBoundingBox();return this};u.prototype.handlePrimitive=function(a,b){var c,d,e=a.p,f=a.inputs,g,h,i,j,k=0,l=3,m=0,n=[];for(c=0;c<f.length;c++){g=f[c];l=g.offset+1;m=m<l?l:m;switch(g.semantic){case "TEXCOORD":n.push(g.set)}}for(var o=0;o<e.length;++o)for(var p=e[o],r=0;r<p.length;){var q=[],s=[],t={},u=[],l=a.vcount?a.vcount.length?a.vcount[k++]:a.vcount:p.length/m;for(c=0;c<l;c++)for(d=0;d<f.length;d++){g=f[d];j=Oa[g.source];h=p[r+c*m+g.offset];
  699. i=j.accessor.params.length;i=h*i;switch(g.semantic){case "VERTEX":q.push(h);break;case "NORMAL":s.push($(j.data,i));break;case "TEXCOORD":t[g.set]===void 0&&(t[g.set]=[]);t[g.set].push(new THREE.UV(j.data[i],1-j.data[i+1]));break;case "COLOR":u.push((new THREE.Color).setRGB(j.data[i],j.data[i+1],j.data[i+2]))}}d=null;c=[];if(s.length==0)if(g=this.vertices.input.NORMAL){j=Oa[g.source];i=j.accessor.params.length;g=0;for(h=q.length;g<h;g++)s.push($(j.data,q[g]*i))}else b.calcNormals=true;if(l===3)c.push(new THREE.Face3(q[0],
  700. q[1],q[2],s,u.length?u:new THREE.Color));else if(l===4)c.push(new THREE.Face4(q[0],q[1],q[2],q[3],s,u.length?u:new THREE.Color));else if(l>4&&Ia.subdivideFaces){u=u.length?u:new THREE.Color;for(d=1;d<l-1;)c.push(new THREE.Face3(q[0],q[d],q[d+1],[s[0],s[d++],s[d]],u))}if(c.length){g=0;for(h=c.length;g<h;g++){d=c[g];d.daeMaterial=a.material;b.faces.push(d);for(d=0;d<n.length;d++){q=t[n[d]];q=l>4?[q[0],q[g+1],q[g+2]]:l===4?[q[0],q[1],q[2],q[3]]:[q[0],q[1],q[2]];b.faceVertexUvs[d]||(b.faceVertexUvs[d]=
  701. []);b.faceVertexUvs[d].push(q)}}}else console.log("dropped face with vcount "+l+" for geometry with id: "+b.id);r=r+m*l}};t.prototype.setVertices=function(a){for(var b=0;b<this.inputs.length;b++)if(this.inputs[b].source==a.id)this.inputs[b].source=a.input.POSITION.source};t.prototype.parse=function(a){this.material=a.getAttribute("material");this.count=la(a,"count",0);for(var b=0;b<a.childNodes.length;b++){var c=a.childNodes[b];switch(c.nodeName){case "input":this.inputs.push((new B).parse(a.childNodes[b]));
  702. break;case "vcount":this.vcount=ha(c.textContent);break;case "p":this.p.push(ha(c.textContent));break;case "ph":console.warn("polygon holes not yet supported!")}}return this};y.prototype=new t;y.prototype.constructor=y;s.prototype=new t;s.prototype.constructor=s;x.prototype.parse=function(a){this.params=[];this.source=a.getAttribute("source");this.count=la(a,"count",0);this.stride=la(a,"stride",0);for(var b=0;b<a.childNodes.length;b++){var c=a.childNodes[b];if(c.nodeName=="param"){var d={};d.name=
  703. c.getAttribute("name");d.type=c.getAttribute("type");this.params.push(d)}}return this};D.prototype.parse=function(a){this.id=a.getAttribute("id");for(var b=0;b<a.childNodes.length;b++)if(a.childNodes[b].nodeName=="input"){var c=(new B).parse(a.childNodes[b]);this.input[c.semantic]=c}return this};B.prototype.parse=function(a){this.semantic=a.getAttribute("semantic");this.source=a.getAttribute("source").replace(/^#/,"");this.set=la(a,"set",-1);this.offset=la(a,"offset",0);if(this.semantic=="TEXCOORD"&&
  704. this.set<0)this.set=0;return this};w.prototype.parse=function(a){this.id=a.getAttribute("id");for(var b=0;b<a.childNodes.length;b++){var c=a.childNodes[b];switch(c.nodeName){case "bool_array":for(var d=fa(c.textContent),e=[],f=0,g=d.length;f<g;f++)e.push(d[f]=="true"||d[f]=="1"?true:false);this.data=e;this.type=c.nodeName;break;case "float_array":this.data=G(c.textContent);this.type=c.nodeName;break;case "int_array":this.data=ha(c.textContent);this.type=c.nodeName;break;case "IDREF_array":case "Name_array":this.data=
  705. fa(c.textContent);this.type=c.nodeName;break;case "technique_common":for(d=0;d<c.childNodes.length;d++)if(c.childNodes[d].nodeName=="accessor"){this.accessor=(new x).parse(c.childNodes[d]);break}}}return this};w.prototype.read=function(){var a=[],b=this.accessor.params[0];switch(b.type){case "IDREF":case "Name":case "name":case "float":return this.data;case "float4x4":for(b=0;b<this.data.length;b=b+16){var c=this.data.slice(b,b+16),c=ba(c);a.push(c)}break;default:console.log("ColladaLoader: Source: Read dont know how to read "+
  706. b.type+".")}return a};v.prototype.parse=function(a){this.id=a.getAttribute("id");this.name=a.getAttribute("name");for(var b=0;b<a.childNodes.length;b++)if(a.childNodes[b].nodeName=="instance_effect"){this.instance_effect=(new J).parse(a.childNodes[b]);break}return this};C.prototype.isColor=function(){return this.texture==null};C.prototype.isTexture=function(){return this.texture!=null};C.prototype.parse=function(a){for(var b=0;b<a.childNodes.length;b++){var c=a.childNodes[b];if(c.nodeType==1)switch(c.nodeName){case "color":c=
  707. G(c.textContent);this.color=new THREE.Color(0);this.color.setRGB(c[0],c[1],c[2]);this.color.a=c[3];break;case "texture":this.texture=c.getAttribute("texture");this.texcoord=c.getAttribute("texcoord");this.texOpts={offsetU:0,offsetV:0,repeatU:1,repeatV:1,wrapU:1,wrapV:1};this.parseTexture(c)}}return this};C.prototype.parseTexture=function(a){if(!a.childNodes)return this;if(a.childNodes[1]&&a.childNodes[1].nodeName==="extra"){a=a.childNodes[1];a.childNodes[1]&&a.childNodes[1].nodeName==="technique"&&
  708. (a=a.childNodes[1])}for(var b=0;b<a.childNodes.length;b++){var c=a.childNodes[b];switch(c.nodeName){case "offsetU":case "offsetV":case "repeatU":case "repeatV":this.texOpts[c.nodeName]=parseFloat(c.textContent);break;case "wrapU":case "wrapV":this.texOpts[c.nodeName]=parseInt(c.textContent);break;default:this.texOpts[c.nodeName]=c.textContent}}return this};K.prototype.parse=function(a){for(var b=0;b<a.childNodes.length;b++){var c=a.childNodes[b];if(c.nodeType==1)switch(c.nodeName){case "ambient":case "emission":case "diffuse":case "specular":case "transparent":this[c.nodeName]=
  709. (new C).parse(c);break;case "shininess":case "reflectivity":case "transparency":var d;d=ea.evaluate(".//dae:float",c,W,XPathResult.ORDERED_NODE_ITERATOR_TYPE,null);for(var e=d.iterateNext(),f=[];e;){f.push(e);e=d.iterateNext()}d=f;d.length>0&&(this[c.nodeName]=parseFloat(d[0].textContent))}}this.create();return this};K.prototype.create=function(){var a={},b=this.transparency!==void 0&&this.transparency<1,c;for(c in this)switch(c){case "ambient":case "emission":case "diffuse":case "specular":var d=
  710. this[c];if(d instanceof C)if(d.isTexture()){if(this.effect.sampler&&this.effect.surface&&this.effect.sampler.source==this.effect.surface.sid){var e=Ha[this.effect.surface.init_from];if(e){e=THREE.ImageUtils.loadTexture(ta+e.init_from);e.wrapS=d.texOpts.wrapU?THREE.RepeatWrapping:THREE.ClampToEdgeWrapping;e.wrapT=d.texOpts.wrapV?THREE.RepeatWrapping:THREE.ClampToEdgeWrapping;e.offset.x=d.texOpts.offsetU;e.offset.y=d.texOpts.offsetV;e.repeat.x=d.texOpts.repeatU;e.repeat.y=d.texOpts.repeatV;a.map=e;
  711. c=="emission"&&(a.emissive=16777215)}}}else if(c=="diffuse"||!b)c=="emission"?a.emissive=d.color.getHex():a[c]=d.color.getHex();break;case "shininess":case "reflectivity":a[c]=this[c];break;case "transparency":if(b){a.transparent=true;a.opacity=this[c];b=true}}a.shading=pa;switch(this.type){case "constant":a.color=a.emission;this.material=new THREE.MeshBasicMaterial(a);break;case "phong":case "blinn":a.color=a.diffuse;this.material=new THREE.MeshPhongMaterial(a);break;default:a.color=a.diffuse;this.material=
  712. new THREE.MeshLambertMaterial(a)}return this.material};L.prototype.parse=function(a){for(var b=0;b<a.childNodes.length;b++){var c=a.childNodes[b];if(c.nodeType==1)switch(c.nodeName){case "init_from":this.init_from=c.textContent;break;case "format":this.format=c.textContent;break;default:console.log("unhandled Surface prop: "+c.nodeName)}}return this};T.prototype.parse=function(a){for(var b=0;b<a.childNodes.length;b++){var c=a.childNodes[b];if(c.nodeType==1)switch(c.nodeName){case "source":this.source=
  713. c.textContent;break;case "minfilter":this.minfilter=c.textContent;break;case "magfilter":this.magfilter=c.textContent;break;case "mipfilter":this.mipfilter=c.textContent;break;case "wrap_s":this.wrap_s=c.textContent;break;case "wrap_t":this.wrap_t=c.textContent;break;default:console.log("unhandled Sampler2D prop: "+c.nodeName)}}return this};P.prototype.create=function(){if(this.shader==null)return null};P.prototype.parse=function(a){this.id=a.getAttribute("id");this.name=a.getAttribute("name");this.shader=
  714. null;for(var b=0;b<a.childNodes.length;b++){var c=a.childNodes[b];if(c.nodeType==1)switch(c.nodeName){case "profile_COMMON":this.parseTechnique(this.parseProfileCOMMON(c))}}return this};P.prototype.parseNewparam=function(a){for(var b=a.getAttribute("sid"),c=0;c<a.childNodes.length;c++){var d=a.childNodes[c];if(d.nodeType==1)switch(d.nodeName){case "surface":this.surface=(new L(this)).parse(d);this.surface.sid=b;break;case "sampler2D":this.sampler=(new T(this)).parse(d);this.sampler.sid=b;break;case "extra":break;
  715. default:console.log(d.nodeName)}}};P.prototype.parseProfileCOMMON=function(a){for(var b,c=0;c<a.childNodes.length;c++){var d=a.childNodes[c];if(d.nodeType==1)switch(d.nodeName){case "profile_COMMON":this.parseProfileCOMMON(d);break;case "technique":b=d;break;case "newparam":this.parseNewparam(d);break;case "image":d=(new g).parse(d);Ha[d.id]=d;break;case "extra":break;default:console.log(d.nodeName)}}return b};P.prototype.parseTechnique=function(a){for(var b=0;b<a.childNodes.length;b++){var c=a.childNodes[b];
  716. if(c.nodeType==1)switch(c.nodeName){case "constant":case "lambert":case "blinn":case "phong":this.shader=(new K(c.nodeName,this)).parse(c)}}};J.prototype.parse=function(a){this.url=a.getAttribute("url").replace(/^#/,"");return this};N.prototype.parse=function(a){this.id=a.getAttribute("id");this.name=a.getAttribute("name");this.source={};for(var b=0;b<a.childNodes.length;b++){var c=a.childNodes[b];if(c.nodeType==1)switch(c.nodeName){case "animation":var c=(new N).parse(c),d;for(d in c.source)this.source[d]=
  717. c.source[d];for(var e=0;e<c.channel.length;e++){this.channel.push(c.channel[e]);this.sampler.push(c.sampler[e])}break;case "source":d=(new w).parse(c);this.source[d.id]=d;break;case "sampler":this.sampler.push((new i(this)).parse(c));break;case "channel":this.channel.push((new F(this)).parse(c))}}return this};F.prototype.parse=function(a){this.source=a.getAttribute("source").replace(/^#/,"");this.target=a.getAttribute("target");var b=this.target.split("/");b.shift();var a=b.shift(),c=a.indexOf(".")>=
  718. 0,d=a.indexOf("(")>=0;if(c){b=a.split(".");this.sid=b.shift();this.member=b.shift()}else if(d){b=a.split("(");this.sid=b.shift();for(var e=0;e<b.length;e++)b[e]=parseInt(b[e].replace(/\)/,""));this.arrIndices=b}else this.sid=a;this.fullSid=a;this.dotSyntax=c;this.arrSyntax=d;return this};i.prototype.parse=function(a){this.id=a.getAttribute("id");this.inputs=[];for(var b=0;b<a.childNodes.length;b++){var c=a.childNodes[b];if(c.nodeType==1)switch(c.nodeName){case "input":this.inputs.push((new B).parse(c))}}return this};
  719. i.prototype.create=function(){for(var a=0;a<this.inputs.length;a++){var b=this.inputs[a],c=this.animation.source[b.source];switch(b.semantic){case "INPUT":this.input=c.read();break;case "OUTPUT":this.output=c.read();this.strideOut=c.accessor.stride;break;case "INTERPOLATION":this.interpolation=c.read();break;case "IN_TANGENT":break;case "OUT_TANGENT":break;default:console.log(b.semantic)}}this.duration=this.endTime=this.startTime=0;if(this.input.length){this.startTime=1E8;this.endTime=-1E8;for(a=
  720. 0;a<this.input.length;a++){this.startTime=Math.min(this.startTime,this.input[a]);this.endTime=Math.max(this.endTime,this.input[a])}this.duration=this.endTime-this.startTime}};i.prototype.getData=function(a,b){var c;if(a==="matrix"&&this.strideOut===16)c=this.output[b];else if(this.strideOut>1){c=[];for(var b=b*this.strideOut,d=0;d<this.strideOut;++d)c[d]=this.output[b+d];if(this.strideOut===3)switch(a){case "rotate":case "translate":R(c,-1);break;case "scale":R(c,1)}else this.strideOut===4&&a==="matrix"&&
  721. R(c,-1)}else c=this.output[b];return c};U.prototype.addTarget=function(a,b,c,d){this.targets.push({sid:a,member:c,transform:b,data:d})};U.prototype.apply=function(a){for(var b=0;b<this.targets.length;++b){var c=this.targets[b];(!a||c.sid===a)&&c.transform.update(c.data,c.member)}};U.prototype.getTarget=function(a){for(var b=0;b<this.targets.length;++b)if(this.targets[b].sid===a)return this.targets[b];return null};U.prototype.hasTarget=function(a){for(var b=0;b<this.targets.length;++b)if(this.targets[b].sid===
  722. a)return true;return false};U.prototype.interpolate=function(a,b){for(var c=0;c<this.targets.length;++c){var d=this.targets[c],e=a.getTarget(d.sid);if(d.transform.type!=="matrix"&&e){var f=(b-this.time)/(a.time-this.time),g=e.data,h=d.data;if(f<0||f>1){console.log("Key.interpolate: Warning! Scale out of bounds:"+f);f=f<0?0:1}if(h.length)for(var e=[],i=0;i<h.length;++i)e[i]=h[i]+(g[i]-h[i])*f;else e=h+(g-h)*f}else e=d.data;d.transform.update(e,d.member)}};E.prototype.parse=function(a){this.id=a.getAttribute("id");
  723. this.name=a.getAttribute("name");for(var b=0;b<a.childNodes.length;b++){var c=a.childNodes[b];if(c.nodeType==1)switch(c.nodeName){case "optics":this.parseOptics(c)}}return this};E.prototype.parseOptics=function(a){for(var b=0;b<a.childNodes.length;b++)if(a.childNodes[b].nodeName=="technique_common")for(var c=a.childNodes[b],d=0;d<c.childNodes.length;d++){this.technique=c.childNodes[d].nodeName;if(this.technique=="perspective")for(var e=c.childNodes[d],f=0;f<e.childNodes.length;f++){var g=e.childNodes[f];
  724. switch(g.nodeName){case "yfov":this.yfov=g.textContent;break;case "xfov":this.xfov=g.textContent;break;case "znear":this.znear=g.textContent;break;case "zfar":this.zfar=g.textContent;break;case "aspect_ratio":this.aspect_ratio=g.textContent}}else if(this.technique=="orthographic"){e=c.childNodes[d];for(f=0;f<e.childNodes.length;f++){g=e.childNodes[f];switch(g.nodeName){case "xmag":this.xmag=g.textContent;break;case "ymag":this.ymag=g.textContent;break;case "znear":this.znear=g.textContent;break;case "zfar":this.zfar=
  725. g.textContent;break;case "aspect_ratio":this.aspect_ratio=g.textContent}}}}return this};H.prototype.parse=function(a){this.url=a.getAttribute("url").replace(/^#/,"");return this};return{load:function(b,c,d){var e=0;if(document.implementation&&document.implementation.createDocument){var f=new XMLHttpRequest;f.overrideMimeType&&f.overrideMimeType("text/xml");f.onreadystatechange=function(){if(f.readyState==4){if(f.status==0||f.status==200)if(f.responseXML){sa=c;a(f.responseXML,void 0,b)}else console.error("ColladaLoader: Empty or non-existing file ("+
  726. b+")")}else if(f.readyState==3&&d){e==0&&(e=f.getResponseHeader("Content-Length"));d({total:e,loaded:f.responseText.length})}};f.open("GET",b,true);f.send(null)}else alert("Don't know how to parse XML!")},parse:a,setPreferredShading:function(a){pa=a},applySkin:e,geometries:Ya,options:Ia}};THREE.JSONLoader=function(a){THREE.Loader.call(this,a)};THREE.JSONLoader.prototype=new THREE.Loader;THREE.JSONLoader.prototype.constructor=THREE.JSONLoader;THREE.JSONLoader.prototype.supr=THREE.Loader.prototype;
  727. THREE.JSONLoader.prototype.load=function(a,b,c){c=c?c:this.extractUrlBase(a);this.onLoadStart();this.loadAjaxJSON(this,a,b,c)};
  728. THREE.JSONLoader.prototype.loadAjaxJSON=function(a,b,c,d,e){var f=new XMLHttpRequest,g=0;f.onreadystatechange=function(){if(f.readyState===f.DONE)if(f.status===200||f.status===0){if(f.responseText){var h=JSON.parse(f.responseText);a.createModel(h,c,d)}else console.warn("THREE.JSONLoader: ["+b+"] seems to be unreachable or file there is empty");a.onLoadComplete()}else console.error("THREE.JSONLoader: Couldn't load ["+b+"] ["+f.status+"]");else if(f.readyState===f.LOADING){if(e){g===0&&(g=f.getResponseHeader("Content-Length"));
  729. e({total:g,loaded:f.responseText.length})}}else f.readyState===f.HEADERS_RECEIVED&&(g=f.getResponseHeader("Content-Length"))};f.open("GET",b,true);f.overrideMimeType&&f.overrideMimeType("text/plain; charset=x-user-defined");f.setRequestHeader("Content-Type","text/plain");f.send(null)};
  730. THREE.JSONLoader.prototype.createModel=function(a,b,c){var d=new THREE.Geometry,e=a.scale!==void 0?1/a.scale:1;this.initMaterials(d,a.materials,c);(function(b){var c,e,j,k,l,p,m,o,r,n,q,u,t,y,s=a.faces;p=a.vertices;var x=a.normals,D=a.colors,B=0;for(c=0;c<a.uvs.length;c++)a.uvs[c].length&&B++;for(c=0;c<B;c++){d.faceUvs[c]=[];d.faceVertexUvs[c]=[]}k=0;for(l=p.length;k<l;){m=new THREE.Vertex;m.position.x=p[k++]*b;m.position.y=p[k++]*b;m.position.z=p[k++]*b;d.vertices.push(m)}k=0;for(l=s.length;k<l;){b=
  731. s[k++];p=b&1;j=b&2;c=b&4;e=b&8;o=b&16;m=b&32;n=b&64;b=b&128;if(p){q=new THREE.Face4;q.a=s[k++];q.b=s[k++];q.c=s[k++];q.d=s[k++];p=4}else{q=new THREE.Face3;q.a=s[k++];q.b=s[k++];q.c=s[k++];p=3}if(j){j=s[k++];q.materialIndex=j}j=d.faces.length;if(c)for(c=0;c<B;c++){u=a.uvs[c];r=s[k++];y=u[r*2];r=u[r*2+1];d.faceUvs[c][j]=new THREE.UV(y,r)}if(e)for(c=0;c<B;c++){u=a.uvs[c];t=[];for(e=0;e<p;e++){r=s[k++];y=u[r*2];r=u[r*2+1];t[e]=new THREE.UV(y,r)}d.faceVertexUvs[c][j]=t}if(o){o=s[k++]*3;e=new THREE.Vector3;
  732. e.x=x[o++];e.y=x[o++];e.z=x[o];q.normal=e}if(m)for(c=0;c<p;c++){o=s[k++]*3;e=new THREE.Vector3;e.x=x[o++];e.y=x[o++];e.z=x[o];q.vertexNormals.push(e)}if(n){m=s[k++];m=new THREE.Color(D[m]);q.color=m}if(b)for(c=0;c<p;c++){m=s[k++];m=new THREE.Color(D[m]);q.vertexColors.push(m)}d.faces.push(q)}})(e);(function(){var b,c,e,j;if(a.skinWeights){b=0;for(c=a.skinWeights.length;b<c;b=b+2){e=a.skinWeights[b];j=a.skinWeights[b+1];d.skinWeights.push(new THREE.Vector4(e,j,0,0))}}if(a.skinIndices){b=0;for(c=a.skinIndices.length;b<
  733. c;b=b+2){e=a.skinIndices[b];j=a.skinIndices[b+1];d.skinIndices.push(new THREE.Vector4(e,j,0,0))}}d.bones=a.bones;d.animation=a.animation})();(function(b){if(a.morphTargets!==void 0){var c,e,j,k,l,p,m,o,r;c=0;for(e=a.morphTargets.length;c<e;c++){d.morphTargets[c]={};d.morphTargets[c].name=a.morphTargets[c].name;d.morphTargets[c].vertices=[];o=d.morphTargets[c].vertices;r=a.morphTargets[c].vertices;j=0;for(k=r.length;j<k;j=j+3){l=r[j]*b;p=r[j+1]*b;m=r[j+2]*b;o.push(new THREE.Vertex(new THREE.Vector3(l,
  734. p,m)))}}}if(a.morphColors!==void 0){c=0;for(e=a.morphColors.length;c<e;c++){d.morphColors[c]={};d.morphColors[c].name=a.morphColors[c].name;d.morphColors[c].colors=[];k=d.morphColors[c].colors;l=a.morphColors[c].colors;b=0;for(j=l.length;b<j;b=b+3){p=new THREE.Color(16755200);p.setRGB(l[b],l[b+1],l[b+2]);k.push(p)}}}})(e);d.computeCentroids();d.computeFaceNormals();this.hasNormals(d)&&d.computeTangents();b(d)};
  735. THREE.SceneLoader=function(){this.onLoadStart=function(){};this.onLoadProgress=function(){};this.onLoadComplete=function(){};this.callbackSync=function(){};this.callbackProgress=function(){}};THREE.SceneLoader.prototype.constructor=THREE.SceneLoader;
  736. THREE.SceneLoader.prototype.load=function(a,b){var c=this,d=new XMLHttpRequest;d.onreadystatechange=function(){if(d.readyState==4)if(d.status==200||d.status==0){var e=JSON.parse(d.responseText);c.createScene(e,b,a)}else console.error("THREE.SceneLoader: Couldn't load ["+a+"] ["+d.status+"]")};d.open("GET",a,true);d.overrideMimeType&&d.overrideMimeType("text/plain; charset=x-user-defined");d.setRequestHeader("Content-Type","text/plain");d.send(null)};
  737. THREE.SceneLoader.prototype.createScene=function(a,b,c){function d(a,b){return b=="relativeToHTML"?a:k+"/"+a}function e(){var a;for(m in P.objects)if(!E.objects[m]){u=P.objects[m];if(u.geometry!==void 0){if(C=E.geometries[u.geometry]){a=false;K=E.materials[u.materials[0]];(a=K instanceof THREE.ShaderMaterial)&&C.computeTangents();s=u.position;x=u.rotation;D=u.quaternion;B=u.scale;D=0;u.materials.length==0&&(K=new THREE.MeshFaceMaterial);u.materials.length>1&&(K=new THREE.MeshFaceMaterial);a=new THREE.Mesh(C,
  738. K);a.name=m;a.position.set(s[0],s[1],s[2]);if(D){a.quaternion.set(D[0],D[1],D[2],D[3]);a.useQuaternion=true}else a.rotation.set(x[0],x[1],x[2]);a.scale.set(B[0],B[1],B[2]);a.visible=u.visible;a.doubleSided=u.doubleSided;a.castShadow=u.castShadow;a.receiveShadow=u.receiveShadow;E.scene.add(a);E.objects[m]=a}}else{s=u.position;x=u.rotation;D=u.quaternion;B=u.scale;D=0;a=new THREE.Object3D;a.name=m;a.position.set(s[0],s[1],s[2]);if(D){a.quaternion.set(D[0],D[1],D[2],D[3]);a.useQuaternion=true}else a.rotation.set(x[0],
  739. x[1],x[2]);a.scale.set(B[0],B[1],B[2]);a.visible=u.visible!==void 0?u.visible:false;E.scene.add(a);E.objects[m]=a;E.empties[m]=a}}}function f(a){return function(b){E.geometries[a]=b;e();N=N-1;j.onLoadComplete();h()}}function g(a){return function(b){E.geometries[a]=b}}function h(){j.callbackProgress({totalModels:i,totalTextures:U,loadedModels:i-N,loadedTextures:U-F},E);j.onLoadProgress();N==0&&F==0&&b(E)}var j=this,k=THREE.Loader.prototype.extractUrlBase(c),l,p,m,o,r,n,q,u,t,y,s,x,D,B,w,v,C,K,L,T,
  740. P,J,N,F,i,U,E;P=a;c=new THREE.BinaryLoader;J=new THREE.JSONLoader;F=N=0;E={scene:new THREE.Scene,geometries:{},materials:{},textures:{},objects:{},cameras:{},lights:{},fogs:{},empties:{}};if(P.transform){a=P.transform.position;t=P.transform.rotation;w=P.transform.scale;a&&E.scene.position.set(a[0],a[1],a[2]);t&&E.scene.rotation.set(t[0],t[1],t[2]);w&&E.scene.scale.set(w[0],w[1],w[2]);if(a||t||w){E.scene.updateMatrix();E.scene.updateMatrixWorld()}}a=function(){F=F-1;h();j.onLoadComplete()};for(r in P.cameras){w=
  741. P.cameras[r];w.type=="perspective"?L=new THREE.PerspectiveCamera(w.fov,w.aspect,w.near,w.far):w.type=="ortho"&&(L=new THREE.OrthographicCamera(w.left,w.right,w.top,w.bottom,w.near,w.far));s=w.position;t=w.target;w=w.up;L.position.set(s[0],s[1],s[2]);L.target=new THREE.Vector3(t[0],t[1],t[2]);w&&L.up.set(w[0],w[1],w[2]);E.cameras[r]=L}for(o in P.lights){t=P.lights[o];r=t.color!==void 0?t.color:16777215;L=t.intensity!==void 0?t.intensity:1;if(t.type=="directional"){s=t.direction;y=new THREE.DirectionalLight(r,
  742. L);y.position.set(s[0],s[1],s[2]);y.position.normalize()}else if(t.type=="point"){s=t.position;y=t.distance;y=new THREE.PointLight(r,L,y);y.position.set(s[0],s[1],s[2])}else t.type=="ambient"&&(y=new THREE.AmbientLight(r));E.scene.add(y);E.lights[o]=y}for(n in P.fogs){o=P.fogs[n];o.type=="linear"?T=new THREE.Fog(0,o.near,o.far):o.type=="exp2"&&(T=new THREE.FogExp2(0,o.density));w=o.color;T.color.setRGB(w[0],w[1],w[2]);E.fogs[n]=T}if(E.cameras&&P.defaults.camera)E.currentCamera=E.cameras[P.defaults.camera];
  743. if(E.fogs&&P.defaults.fog)E.scene.fog=E.fogs[P.defaults.fog];w=P.defaults.bgcolor;E.bgColor=new THREE.Color;E.bgColor.setRGB(w[0],w[1],w[2]);E.bgColorAlpha=P.defaults.bgalpha;for(l in P.geometries){n=P.geometries[l];if(n.type=="bin_mesh"||n.type=="ascii_mesh"){N=N+1;j.onLoadStart()}}i=N;for(l in P.geometries){n=P.geometries[l];if(n.type=="cube"){C=new THREE.CubeGeometry(n.width,n.height,n.depth,n.segmentsWidth,n.segmentsHeight,n.segmentsDepth,null,n.flipped,n.sides);E.geometries[l]=C}else if(n.type==
  744. "plane"){C=new THREE.PlaneGeometry(n.width,n.height,n.segmentsWidth,n.segmentsHeight);E.geometries[l]=C}else if(n.type=="sphere"){C=new THREE.SphereGeometry(n.radius,n.segmentsWidth,n.segmentsHeight);E.geometries[l]=C}else if(n.type=="cylinder"){C=new THREE.CylinderGeometry(n.topRad,n.botRad,n.height,n.radSegs,n.heightSegs);E.geometries[l]=C}else if(n.type=="torus"){C=new THREE.TorusGeometry(n.radius,n.tube,n.segmentsR,n.segmentsT);E.geometries[l]=C}else if(n.type=="icosahedron"){C=new THREE.IcosahedronGeometry(n.radius,
  745. n.subdivisions);E.geometries[l]=C}else if(n.type=="bin_mesh")c.load(d(n.url,P.urlBaseType),f(l));else if(n.type=="ascii_mesh")J.load(d(n.url,P.urlBaseType),f(l));else if(n.type=="embedded_mesh"){n=P.embeds[n.id];n.metadata=P.metadata;n&&J.createModel(n,g(l),"")}}for(q in P.textures){l=P.textures[q];if(l.url instanceof Array){F=F+l.url.length;for(n=0;n<l.url.length;n++)j.onLoadStart()}else{F=F+1;j.onLoadStart()}}U=F;for(q in P.textures){l=P.textures[q];if(l.mapping!=void 0&&THREE[l.mapping]!=void 0)l.mapping=
  746. new THREE[l.mapping];if(l.url instanceof Array){n=[];for(T=0;T<l.url.length;T++)n[T]=d(l.url[T],P.urlBaseType);n=THREE.ImageUtils.loadTextureCube(n,l.mapping,a)}else{n=THREE.ImageUtils.loadTexture(d(l.url,P.urlBaseType),l.mapping,a);if(THREE[l.minFilter]!=void 0)n.minFilter=THREE[l.minFilter];if(THREE[l.magFilter]!=void 0)n.magFilter=THREE[l.magFilter];if(l.repeat){n.repeat.set(l.repeat[0],l.repeat[1]);if(l.repeat[0]!=1)n.wrapS=THREE.RepeatWrapping;if(l.repeat[1]!=1)n.wrapT=THREE.RepeatWrapping}l.offset&&
  747. n.offset.set(l.offset[0],l.offset[1]);if(l.wrap){T={repeat:THREE.RepeatWrapping,mirror:THREE.MirroredRepeatWrapping};if(T[l.wrap[0]]!==void 0)n.wrapS=T[l.wrap[0]];if(T[l.wrap[1]]!==void 0)n.wrapT=T[l.wrap[1]]}}E.textures[q]=n}for(p in P.materials){q=P.materials[p];for(v in q.parameters)if(v=="envMap"||v=="map"||v=="lightMap")q.parameters[v]=E.textures[q.parameters[v]];else if(v=="shading")q.parameters[v]=q.parameters[v]=="flat"?THREE.FlatShading:THREE.SmoothShading;else if(v=="blending")q.parameters[v]=
  748. THREE[q.parameters[v]]?THREE[q.parameters[v]]:THREE.NormalBlending;else if(v=="combine")q.parameters[v]=q.parameters[v]=="MixOperation"?THREE.MixOperation:THREE.MultiplyOperation;else if(v=="vertexColors")if(q.parameters[v]=="face")q.parameters[v]=THREE.FaceColors;else if(q.parameters[v])q.parameters[v]=THREE.VertexColors;if(q.parameters.opacity!==void 0&&q.parameters.opacity<1)q.parameters.transparent=true;if(q.parameters.normalMap){a=THREE.ShaderUtils.lib.normal;l=THREE.UniformsUtils.clone(a.uniforms);
  749. n=q.parameters.color;T=q.parameters.specular;c=q.parameters.ambient;J=q.parameters.shininess;l.tNormal.texture=E.textures[q.parameters.normalMap];if(q.parameters.normalMapFactor)l.uNormalScale.value=q.parameters.normalMapFactor;if(q.parameters.map){l.tDiffuse.texture=q.parameters.map;l.enableDiffuse.value=true}if(q.parameters.lightMap){l.tAO.texture=q.parameters.lightMap;l.enableAO.value=true}if(q.parameters.specularMap){l.tSpecular.texture=E.textures[q.parameters.specularMap];l.enableSpecular.value=
  750. true}l.uDiffuseColor.value.setHex(n);l.uSpecularColor.value.setHex(T);l.uAmbientColor.value.setHex(c);l.uShininess.value=J;if(q.parameters.opacity)l.uOpacity.value=q.parameters.opacity;K=new THREE.ShaderMaterial({fragmentShader:a.fragmentShader,vertexShader:a.vertexShader,uniforms:l,lights:true,fog:true})}else K=new THREE[q.type](q.parameters);E.materials[p]=K}e();j.callbackSync(E);h()};THREE.UTF8Loader=function(){};
  751. THREE.UTF8Loader.prototype.load=function(a,b,c){var d=new XMLHttpRequest,e=c.scale!==void 0?c.scale:1,f=c.offsetX!==void 0?c.offsetX:0,g=c.offsetY!==void 0?c.offsetY:0,h=c.offsetZ!==void 0?c.offsetZ:0;d.onreadystatechange=function(){d.readyState==4?d.status==200||d.status==0?THREE.UTF8Loader.prototype.createModel(d.responseText,b,e,f,g,h):console.error("THREE.UTF8Loader: Couldn't load ["+a+"] ["+d.status+"]"):d.readyState!=3&&d.readyState==2&&d.getResponseHeader("Content-Length")};d.open("GET",a,
  752. true);d.send(null)};THREE.UTF8Loader.prototype.decompressMesh=function(a){var b=a.charCodeAt(0);b>=57344&&(b=b-2048);b++;for(var c=new Float32Array(8*b),d=1,e=0;e<8;e++){for(var f=0,g=0;g<b;++g){var h=a.charCodeAt(g+d),f=f+(h>>1^-(h&1));c[8*g+e]=f}d=d+b}b=a.length-d;f=new Uint16Array(b);for(e=g=0;e<b;e++){h=a.charCodeAt(e+d);f[e]=g-h;h==0&&g++}return[c,f]};
  753. THREE.UTF8Loader.prototype.createModel=function(a,b,c,d,e,f){var g=function(){var b=this;b.materials=[];THREE.Geometry.call(this);var g=THREE.UTF8Loader.prototype.decompressMesh(a),k=[],l=[];(function(a,g,j){for(var k,l,q,u=a.length;j<u;j=j+g){k=a[j];l=a[j+1];q=a[j+2];k=k/16383*c;l=l/16383*c;q=q/16383*c;k=k+d;l=l+e;q=q+f;b.vertices.push(new THREE.Vertex(new THREE.Vector3(k,l,q)))}})(g[0],8,0);(function(a,b,c){for(var d,e,f=a.length;c<f;c=c+b){d=a[c];e=a[c+1];d=d/1023;e=e/1023;l.push(d,1-e)}})(g[0],
  754. 8,3);(function(a,b,c){for(var d,e,f,g=a.length;c<g;c=c+b){d=a[c];e=a[c+1];f=a[c+2];d=(d-512)/511;e=(e-512)/511;f=(f-512)/511;k.push(d,e,f)}})(g[0],8,5);(function(a){var c,d,e,f,g,j,t,y,s,x=a.length;for(c=0;c<x;c=c+3){d=a[c];e=a[c+1];f=a[c+2];g=b;y=d;s=e;j=f;var D=k[e*3],B=k[e*3+1],w=k[e*3+2],v=k[f*3],C=k[f*3+1],K=k[f*3+2];t=new THREE.Vector3(k[d*3],k[d*3+1],k[d*3+2]);D=new THREE.Vector3(D,B,w);v=new THREE.Vector3(v,C,K);g.faces.push(new THREE.Face3(y,s,j,[t,D,v],null,0));g=l[d*2];d=l[d*2+1];j=l[e*
  755. 2];t=l[e*2+1];y=l[f*2];s=l[f*2+1];f=b.faceVertexUvs[0];e=j;j=t;t=[];t.push(new THREE.UV(g,d));t.push(new THREE.UV(e,j));t.push(new THREE.UV(y,s));f.push(t)}})(g[1]);this.computeCentroids();this.computeFaceNormals()};g.prototype=new THREE.Geometry;g.prototype.constructor=g;b(new g)};THREE.ImmediateRenderObject=function(){THREE.Object3D.call(this);this.render=function(){}};THREE.ImmediateRenderObject.prototype=new THREE.Object3D;THREE.ImmediateRenderObject.prototype.constructor=THREE.ImmediateRenderObject;
  756. THREE.LensFlare=function(a,b,c,d,e){THREE.Object3D.call(this);this.lensFlares=[];this.positionScreen=new THREE.Vector3;this.customUpdateCallback=void 0;a!==void 0&&this.add(a,b,c,d,e)};THREE.LensFlare.prototype=new THREE.Object3D;THREE.LensFlare.prototype.constructor=THREE.LensFlare;THREE.LensFlare.prototype.supr=THREE.Object3D.prototype;
  757. THREE.LensFlare.prototype.add=function(a,b,c,d,e,f){b===void 0&&(b=-1);c===void 0&&(c=0);f===void 0&&(f=1);e===void 0&&(e=new THREE.Color(16777215));if(d===void 0)d=THREE.NormalBlending;c=Math.min(c,Math.max(0,c));this.lensFlares.push({texture:a,size:b,distance:c,x:0,y:0,z:0,scale:1,rotation:1,opacity:f,color:e,blending:d})};
  758. THREE.LensFlare.prototype.updateLensFlares=function(){var a,b=this.lensFlares.length,c,d=-this.positionScreen.x*2,e=-this.positionScreen.y*2;for(a=0;a<b;a++){c=this.lensFlares[a];c.x=this.positionScreen.x+d*c.distance;c.y=this.positionScreen.y+e*c.distance;c.wantedRotation=c.x*Math.PI*0.25;c.rotation=c.rotation+(c.wantedRotation-c.rotation)*0.25}};
  759. THREE.MorphBlendMesh=function(a,b){THREE.Mesh.call(this,a,b);this.animationsMap={};this.animationsList=[];var c=this.geometry.morphTargets.length;this.createAnimation("__default",0,c-1,c/1);this.setAnimationWeight("__default",1)};THREE.MorphBlendMesh.prototype=new THREE.Mesh;THREE.MorphBlendMesh.prototype.constructor=THREE.MorphBlendMesh;
  760. THREE.MorphBlendMesh.prototype.createAnimation=function(a,b,c,d){b={startFrame:b,endFrame:c,length:c-b+1,fps:d,duration:(c-b)/d,lastFrame:0,currentFrame:0,active:false,time:0,direction:1,weight:1,directionBackwards:false,mirroredLoop:false};this.animationsMap[a]=b;this.animationsList.push(b)};
  761. THREE.MorphBlendMesh.prototype.autoCreateAnimations=function(a){for(var b=/([a-z]+)(\d+)/,c,d={},e=this.geometry,f=0,g=e.morphTargets.length;f<g;f++){var h=e.morphTargets[f].name.match(b);if(h&&h.length>1){var j=h[1];d[j]||(d[j]={start:Infinity,end:-Infinity});h=d[j];if(f<h.start)h.start=f;if(f>h.end)h.end=f;c||(c=j)}}for(j in d){h=d[j];this.createAnimation(j,h.start,h.end,a)}this.firstAnimation=c};
  762. THREE.MorphBlendMesh.prototype.setAnimationDirectionForward=function(a){if(a=this.animationsMap[a]){a.direction=1;a.directionBackwards=false}};THREE.MorphBlendMesh.prototype.setAnimationDirectionBackward=function(a){if(a=this.animationsMap[a]){a.direction=-1;a.directionBackwards=true}};THREE.MorphBlendMesh.prototype.setAnimationFPS=function(a,b){var c=this.animationsMap[a];if(c){c.fps=b;c.duration=(c.end-c.start)/c.fps}};
  763. THREE.MorphBlendMesh.prototype.setAnimationDuration=function(a,b){var c=this.animationsMap[a];if(c){c.duration=b;c.fps=(c.end-c.start)/c.duration}};THREE.MorphBlendMesh.prototype.setAnimationWeight=function(a,b){var c=this.animationsMap[a];if(c)c.weight=b};THREE.MorphBlendMesh.prototype.setAnimationTime=function(a,b){var c=this.animationsMap[a];if(c)c.time=b};THREE.MorphBlendMesh.prototype.getAnimationTime=function(a){var b=0;if(a=this.animationsMap[a])b=a.time;return b};
  764. THREE.MorphBlendMesh.prototype.getAnimationDuration=function(a){var b=-1;if(a=this.animationsMap[a])b=a.duration;return b};THREE.MorphBlendMesh.prototype.playAnimation=function(a){var b=this.animationsMap[a];if(b){b.time=0;b.active=true}else console.warn("animation["+a+"] undefined")};THREE.MorphBlendMesh.prototype.stopAnimation=function(a){if(a=this.animationsMap[a])a.active=false};
  765. THREE.MorphBlendMesh.prototype.update=function(a){for(var b=0,c=this.animationsList.length;b<c;b++){var d=this.animationsList[b];if(d.active){var e=d.duration/d.length;d.time=d.time+d.direction*a;if(d.mirroredLoop){if(d.time>d.duration||d.time<0){d.direction=d.direction*-1;if(d.time>d.duration){d.time=d.duration;d.directionBackwards=true}if(d.time<0){d.time=0;d.directionBackwards=false}}}else{d.time=d.time%d.duration;if(d.time<0)d.time=d.time+d.duration}var f=d.startFrame+THREE.Math.clamp(Math.floor(d.time/
  766. e),0,d.length-1),g=d.weight;if(f!==d.currentFrame){this.morphTargetInfluences[d.lastFrame]=0;this.morphTargetInfluences[d.currentFrame]=1*g;this.morphTargetInfluences[f]=0;d.lastFrame=d.currentFrame;d.currentFrame=f}e=d.time%e/e;d.directionBackwards&&(e=1-e);this.morphTargetInfluences[d.currentFrame]=e*g;this.morphTargetInfluences[d.lastFrame]=(1-e)*g}}};
  767. THREE.LensFlarePlugin=function(){function a(a){var c=b.createProgram(),d=b.createShader(b.FRAGMENT_SHADER),e=b.createShader(b.VERTEX_SHADER);b.shaderSource(d,a.fragmentShader);b.shaderSource(e,a.vertexShader);b.compileShader(d);b.compileShader(e);b.attachShader(c,d);b.attachShader(c,e);b.linkProgram(c);return c}var b,c,d,e,f,g,h,j,k,l,p,m,o;this.init=function(r){b=r.context;c=r;d=new Float32Array(16);e=new Uint16Array(6);r=0;d[r++]=-1;d[r++]=-1;d[r++]=0;d[r++]=0;d[r++]=1;d[r++]=-1;d[r++]=1;d[r++]=
  768. 0;d[r++]=1;d[r++]=1;d[r++]=1;d[r++]=1;d[r++]=-1;d[r++]=1;d[r++]=0;d[r++]=1;r=0;e[r++]=0;e[r++]=1;e[r++]=2;e[r++]=0;e[r++]=2;e[r++]=3;f=b.createBuffer();g=b.createBuffer();b.bindBuffer(b.ARRAY_BUFFER,f);b.bufferData(b.ARRAY_BUFFER,d,b.STATIC_DRAW);b.bindBuffer(b.ELEMENT_ARRAY_BUFFER,g);b.bufferData(b.ELEMENT_ARRAY_BUFFER,e,b.STATIC_DRAW);h=b.createTexture();j=b.createTexture();b.bindTexture(b.TEXTURE_2D,h);b.texImage2D(b.TEXTURE_2D,0,b.RGB,16,16,0,b.RGB,b.UNSIGNED_BYTE,null);b.texParameteri(b.TEXTURE_2D,
  769. b.TEXTURE_WRAP_S,b.CLAMP_TO_EDGE);b.texParameteri(b.TEXTURE_2D,b.TEXTURE_WRAP_T,b.CLAMP_TO_EDGE);b.texParameteri(b.TEXTURE_2D,b.TEXTURE_MAG_FILTER,b.NEAREST);b.texParameteri(b.TEXTURE_2D,b.TEXTURE_MIN_FILTER,b.NEAREST);b.bindTexture(b.TEXTURE_2D,j);b.texImage2D(b.TEXTURE_2D,0,b.RGBA,16,16,0,b.RGBA,b.UNSIGNED_BYTE,null);b.texParameteri(b.TEXTURE_2D,b.TEXTURE_WRAP_S,b.CLAMP_TO_EDGE);b.texParameteri(b.TEXTURE_2D,b.TEXTURE_WRAP_T,b.CLAMP_TO_EDGE);b.texParameteri(b.TEXTURE_2D,b.TEXTURE_MAG_FILTER,b.NEAREST);
  770. b.texParameteri(b.TEXTURE_2D,b.TEXTURE_MIN_FILTER,b.NEAREST);if(b.getParameter(b.MAX_VERTEX_TEXTURE_IMAGE_UNITS)<=0){k=false;l=a(THREE.ShaderFlares.lensFlare)}else{k=true;l=a(THREE.ShaderFlares.lensFlareVertexTexture)}p={};m={};p.vertex=b.getAttribLocation(l,"position");p.uv=b.getAttribLocation(l,"uv");m.renderType=b.getUniformLocation(l,"renderType");m.map=b.getUniformLocation(l,"map");m.occlusionMap=b.getUniformLocation(l,"occlusionMap");m.opacity=b.getUniformLocation(l,"opacity");m.color=b.getUniformLocation(l,
  771. "color");m.scale=b.getUniformLocation(l,"scale");m.rotation=b.getUniformLocation(l,"rotation");m.screenPosition=b.getUniformLocation(l,"screenPosition");o=false};this.render=function(a,d,e,u){var a=a.__webglFlares,t=a.length;if(t){var y=new THREE.Vector3,s=u/e,x=e*0.5,D=u*0.5,B=16/u,w=new THREE.Vector2(B*s,B),v=new THREE.Vector3(1,1,0),C=new THREE.Vector2(1,1),K=m,B=p;b.useProgram(l);if(!o){b.enableVertexAttribArray(p.vertex);b.enableVertexAttribArray(p.uv);o=true}b.uniform1i(K.occlusionMap,0);b.uniform1i(K.map,
  772. 1);b.bindBuffer(b.ARRAY_BUFFER,f);b.vertexAttribPointer(B.vertex,2,b.FLOAT,false,16,0);b.vertexAttribPointer(B.uv,2,b.FLOAT,false,16,8);b.bindBuffer(b.ELEMENT_ARRAY_BUFFER,g);b.disable(b.CULL_FACE);b.depthMask(false);var L,T,P,J,N;for(L=0;L<t;L++){B=16/u;w.set(B*s,B);J=a[L];y.set(J.matrixWorld.n14,J.matrixWorld.n24,J.matrixWorld.n34);d.matrixWorldInverse.multiplyVector3(y);d.projectionMatrix.multiplyVector3(y);v.copy(y);C.x=v.x*x+x;C.y=v.y*D+D;if(k||C.x>0&&C.x<e&&C.y>0&&C.y<u){b.activeTexture(b.TEXTURE1);
  773. b.bindTexture(b.TEXTURE_2D,h);b.copyTexImage2D(b.TEXTURE_2D,0,b.RGB,C.x-8,C.y-8,16,16,0);b.uniform1i(K.renderType,0);b.uniform2f(K.scale,w.x,w.y);b.uniform3f(K.screenPosition,v.x,v.y,v.z);b.disable(b.BLEND);b.enable(b.DEPTH_TEST);b.drawElements(b.TRIANGLES,6,b.UNSIGNED_SHORT,0);b.activeTexture(b.TEXTURE0);b.bindTexture(b.TEXTURE_2D,j);b.copyTexImage2D(b.TEXTURE_2D,0,b.RGBA,C.x-8,C.y-8,16,16,0);b.uniform1i(K.renderType,1);b.disable(b.DEPTH_TEST);b.activeTexture(b.TEXTURE1);b.bindTexture(b.TEXTURE_2D,
  774. h);b.drawElements(b.TRIANGLES,6,b.UNSIGNED_SHORT,0);J.positionScreen.copy(v);J.customUpdateCallback?J.customUpdateCallback(J):J.updateLensFlares();b.uniform1i(K.renderType,2);b.enable(b.BLEND);T=0;for(P=J.lensFlares.length;T<P;T++){N=J.lensFlares[T];if(N.opacity>0.001&&N.scale>0.001){v.x=N.x;v.y=N.y;v.z=N.z;B=N.size*N.scale/u;w.x=B*s;w.y=B;b.uniform3f(K.screenPosition,v.x,v.y,v.z);b.uniform2f(K.scale,w.x,w.y);b.uniform1f(K.rotation,N.rotation);b.uniform1f(K.opacity,N.opacity);b.uniform3f(K.color,
  775. N.color.r,N.color.g,N.color.b);c.setBlending(N.blending,N.blendEquation,N.blendSrc,N.blendDst);c.setTexture(N.texture,1);b.drawElements(b.TRIANGLES,6,b.UNSIGNED_SHORT,0)}}}}b.enable(b.CULL_FACE);b.enable(b.DEPTH_TEST);b.depthMask(true)}}};
  776. THREE.ShadowMapPlugin=function(){var a,b,c,d,e=new THREE.Frustum,f=new THREE.Matrix4,g=new THREE.Vector3,h=new THREE.Vector3;this.init=function(e){a=e.context;b=e;var e=THREE.ShaderLib.depthRGBA,f=THREE.UniformsUtils.clone(e.uniforms);c=new THREE.ShaderMaterial({fragmentShader:e.fragmentShader,vertexShader:e.vertexShader,uniforms:f});d=new THREE.ShaderMaterial({fragmentShader:e.fragmentShader,vertexShader:e.vertexShader,uniforms:f,morphTargets:true});c._shadowPass=true;d._shadowPass=true};this.render=
  777. function(a,c){b.shadowMapEnabled&&b.shadowMapAutoUpdate&&this.update(a,c)};this.update=function(j,k){var l,p,m,o,r,n,q,u,t,y=[];o=0;a.clearColor(1,1,1,1);a.disable(a.BLEND);b.shadowMapCullFrontFaces&&a.cullFace(a.FRONT);b.setDepthTest(true);l=0;for(p=j.__lights.length;l<p;l++){m=j.__lights[l];if(m.castShadow)if(m instanceof THREE.DirectionalLight&&m.shadowCascade)for(r=0;r<m.shadowCascadeCount;r++){var s;if(m.shadowCascadeArray[r])s=m.shadowCascadeArray[r];else{t=m;q=r;s=new THREE.DirectionalLight;
  778. s.isVirtual=true;s.onlyShadow=true;s.castShadow=true;s.shadowCameraNear=t.shadowCameraNear;s.shadowCameraFar=t.shadowCameraFar;s.shadowCameraLeft=t.shadowCameraLeft;s.shadowCameraRight=t.shadowCameraRight;s.shadowCameraBottom=t.shadowCameraBottom;s.shadowCameraTop=t.shadowCameraTop;s.shadowCameraVisible=t.shadowCameraVisible;s.shadowDarkness=t.shadowDarkness;s.shadowBias=t.shadowCascadeBias[q];s.shadowMapWidth=t.shadowCascadeWidth[q];s.shadowMapHeight=t.shadowCascadeHeight[q];s.pointsWorld=[];s.pointsFrustum=
  779. [];u=s.pointsWorld;n=s.pointsFrustum;for(var x=0;x<8;x++){u[x]=new THREE.Vector3;n[x]=new THREE.Vector3}u=t.shadowCascadeNearZ[q];t=t.shadowCascadeFarZ[q];n[0].set(-1,-1,u);n[1].set(1,-1,u);n[2].set(-1,1,u);n[3].set(1,1,u);n[4].set(-1,-1,t);n[5].set(1,-1,t);n[6].set(-1,1,t);n[7].set(1,1,t);s.originalCamera=k;n=new THREE.Gyroscope;n.position=m.shadowCascadeOffset;n.add(s);n.add(s.target);k.add(n);m.shadowCascadeArray[r]=s;console.log("Created virtualLight",s)}q=m;u=r;t=q.shadowCascadeArray[u];t.position.copy(q.position);
  780. t.target.position.copy(q.target.position);t.lookAt(t.target);t.shadowCameraVisible=q.shadowCameraVisible;t.shadowDarkness=q.shadowDarkness;t.shadowBias=q.shadowCascadeBias[u];n=q.shadowCascadeNearZ[u];q=q.shadowCascadeFarZ[u];t=t.pointsFrustum;t[0].z=n;t[1].z=n;t[2].z=n;t[3].z=n;t[4].z=q;t[5].z=q;t[6].z=q;t[7].z=q;y[o]=s;o++}else{y[o]=m;o++}}l=0;for(p=y.length;l<p;l++){m=y[l];if(!m.shadowMap){m.shadowMap=new THREE.WebGLRenderTarget(m.shadowMapWidth,m.shadowMapHeight,{minFilter:THREE.LinearFilter,
  781. magFilter:THREE.LinearFilter,format:THREE.RGBAFormat});m.shadowMapSize=new THREE.Vector2(m.shadowMapWidth,m.shadowMapHeight);m.shadowMatrix=new THREE.Matrix4}if(!m.shadowCamera){if(m instanceof THREE.SpotLight)m.shadowCamera=new THREE.PerspectiveCamera(m.shadowCameraFov,m.shadowMapWidth/m.shadowMapHeight,m.shadowCameraNear,m.shadowCameraFar);else if(m instanceof THREE.DirectionalLight)m.shadowCamera=new THREE.OrthographicCamera(m.shadowCameraLeft,m.shadowCameraRight,m.shadowCameraTop,m.shadowCameraBottom,
  782. m.shadowCameraNear,m.shadowCameraFar);else{console.error("Unsupported light type for shadow");continue}j.add(m.shadowCamera);b.autoUpdateScene&&j.updateMatrixWorld()}if(m.shadowCameraVisible&&!m.cameraHelper){m.cameraHelper=new THREE.CameraHelper(m.shadowCamera);m.shadowCamera.add(m.cameraHelper)}if(m.isVirtual&&s.originalCamera==k){r=k;o=m.shadowCamera;n=m.pointsFrustum;t=m.pointsWorld;g.set(Infinity,Infinity,Infinity);h.set(-Infinity,-Infinity,-Infinity);for(q=0;q<8;q++){u=t[q];u.copy(n[q]);THREE.ShadowMapPlugin.__projector.unprojectVector(u,
  783. r);o.matrixWorldInverse.multiplyVector3(u);if(u.x<g.x)g.x=u.x;if(u.x>h.x)h.x=u.x;if(u.y<g.y)g.y=u.y;if(u.y>h.y)h.y=u.y;if(u.z<g.z)g.z=u.z;if(u.z>h.z)h.z=u.z}o.left=g.x;o.right=h.x;o.top=h.y;o.bottom=g.y;o.updateProjectionMatrix()}o=m.shadowMap;n=m.shadowMatrix;r=m.shadowCamera;r.position.copy(m.matrixWorld.getPosition());r.lookAt(m.target.matrixWorld.getPosition());r.updateMatrixWorld();r.matrixWorldInverse.getInverse(r.matrixWorld);if(m.cameraHelper)m.cameraHelper.lines.visible=m.shadowCameraVisible;
  784. m.shadowCameraVisible&&m.cameraHelper.update();n.set(0.5,0,0,0.5,0,0.5,0,0.5,0,0,0.5,0.5,0,0,0,1);n.multiplySelf(r.projectionMatrix);n.multiplySelf(r.matrixWorldInverse);if(!r._viewMatrixArray)r._viewMatrixArray=new Float32Array(16);if(!r._projectionMatrixArray)r._projectionMatrixArray=new Float32Array(16);r.matrixWorldInverse.flattenToArray(r._viewMatrixArray);r.projectionMatrix.flattenToArray(r._projectionMatrixArray);f.multiply(r.projectionMatrix,r.matrixWorldInverse);e.setFromMatrix(f);b.setRenderTarget(o);
  785. b.clear();t=j.__webglObjects;m=0;for(o=t.length;m<o;m++){q=t[m];n=q.object;q.render=false;if(n.visible&&n.castShadow&&(!(n instanceof THREE.Mesh)||!n.frustumCulled||e.contains(n))){n.matrixWorld.flattenToArray(n._objectMatrixArray);n._modelViewMatrix.multiplyToArray(r.matrixWorldInverse,n.matrixWorld,n._modelViewMatrixArray);q.render=true}}m=0;for(o=t.length;m<o;m++){q=t[m];if(q.render){n=q.object;q=q.buffer;b.setObjectFaces(n);u=n.customDepthMaterial?n.customDepthMaterial:n.geometry.morphTargets.length?
  786. d:c;q instanceof THREE.BufferGeometry?b.renderBufferDirect(r,j.__lights,null,u,q,n):b.renderBuffer(r,j.__lights,null,u,q,n)}}t=j.__webglObjectsImmediate;m=0;for(o=t.length;m<o;m++){q=t[m];n=q.object;if(n.visible&&n.castShadow){n.matrixAutoUpdate&&n.matrixWorld.flattenToArray(n._objectMatrixArray);n._modelViewMatrix.multiplyToArray(r.matrixWorldInverse,n.matrixWorld,n._modelViewMatrixArray);b.renderImmediateObject(r,j.__lights,null,c,n)}}}l=b.getClearColor();p=b.getClearAlpha();a.clearColor(l.r,l.g,
  787. l.b,p);a.enable(a.BLEND);b.shadowMapCullFrontFaces&&a.cullFace(a.BACK)}};THREE.ShadowMapPlugin.__projector=new THREE.Projector;
  788. THREE.SpritePlugin=function(){function a(a,b){return b.z-a.z}var b,c,d,e,f,g,h,j,k,l;this.init=function(a){b=a.context;c=a;d=new Float32Array(16);e=new Uint16Array(6);a=0;d[a++]=-1;d[a++]=-1;d[a++]=0;d[a++]=1;d[a++]=1;d[a++]=-1;d[a++]=1;d[a++]=1;d[a++]=1;d[a++]=1;d[a++]=1;d[a++]=0;d[a++]=-1;d[a++]=1;d[a++]=0;a=d[a++]=0;e[a++]=0;e[a++]=1;e[a++]=2;e[a++]=0;e[a++]=2;e[a++]=3;f=b.createBuffer();g=b.createBuffer();b.bindBuffer(b.ARRAY_BUFFER,f);b.bufferData(b.ARRAY_BUFFER,d,b.STATIC_DRAW);b.bindBuffer(b.ELEMENT_ARRAY_BUFFER,
  789. g);b.bufferData(b.ELEMENT_ARRAY_BUFFER,e,b.STATIC_DRAW);var a=THREE.ShaderSprite.sprite,m=b.createProgram(),o=b.createShader(b.FRAGMENT_SHADER),r=b.createShader(b.VERTEX_SHADER);b.shaderSource(o,a.fragmentShader);b.shaderSource(r,a.vertexShader);b.compileShader(o);b.compileShader(r);b.attachShader(m,o);b.attachShader(m,r);b.linkProgram(m);h=m;j={};k={};j.position=b.getAttribLocation(h,"position");j.uv=b.getAttribLocation(h,"uv");k.uvOffset=b.getUniformLocation(h,"uvOffset");k.uvScale=b.getUniformLocation(h,
  790. "uvScale");k.rotation=b.getUniformLocation(h,"rotation");k.scale=b.getUniformLocation(h,"scale");k.alignment=b.getUniformLocation(h,"alignment");k.color=b.getUniformLocation(h,"color");k.map=b.getUniformLocation(h,"map");k.opacity=b.getUniformLocation(h,"opacity");k.useScreenCoordinates=b.getUniformLocation(h,"useScreenCoordinates");k.affectedByDistance=b.getUniformLocation(h,"affectedByDistance");k.screenPosition=b.getUniformLocation(h,"screenPosition");k.modelViewMatrix=b.getUniformLocation(h,"modelViewMatrix");
  791. k.projectionMatrix=b.getUniformLocation(h,"projectionMatrix");l=false};this.render=function(d,e,o,r){var d=d.__webglSprites,n=d.length;if(n){var q=j,u=k,t=r/o,o=o*0.5,y=r*0.5,s=true;b.useProgram(h);if(!l){b.enableVertexAttribArray(q.position);b.enableVertexAttribArray(q.uv);l=true}b.disable(b.CULL_FACE);b.enable(b.BLEND);b.depthMask(true);b.bindBuffer(b.ARRAY_BUFFER,f);b.vertexAttribPointer(q.position,2,b.FLOAT,false,16,0);b.vertexAttribPointer(q.uv,2,b.FLOAT,false,16,8);b.bindBuffer(b.ELEMENT_ARRAY_BUFFER,
  792. g);b.uniformMatrix4fv(u.projectionMatrix,false,e._projectionMatrixArray);b.activeTexture(b.TEXTURE0);b.uniform1i(u.map,0);for(var x,D=[],q=0;q<n;q++){x=d[q];if(x.visible&&x.opacity!==0)if(x.useScreenCoordinates)x.z=-x.position.z;else{x._modelViewMatrix.multiplyToArray(e.matrixWorldInverse,x.matrixWorld,x._modelViewMatrixArray);x.z=-x._modelViewMatrix.n34}}d.sort(a);for(q=0;q<n;q++){x=d[q];if(x.visible&&x.opacity!==0&&x.map&&x.map.image&&x.map.image.width){if(x.useScreenCoordinates){b.uniform1i(u.useScreenCoordinates,
  793. 1);b.uniform3f(u.screenPosition,(x.position.x-o)/o,(y-x.position.y)/y,Math.max(0,Math.min(1,x.position.z)))}else{b.uniform1i(u.useScreenCoordinates,0);b.uniform1i(u.affectedByDistance,x.affectedByDistance?1:0);b.uniformMatrix4fv(u.modelViewMatrix,false,x._modelViewMatrixArray)}e=x.map.image.width/(x.scaleByViewport?r:1);D[0]=e*t*x.scale.x;D[1]=e*x.scale.y;b.uniform2f(u.uvScale,x.uvScale.x,x.uvScale.y);b.uniform2f(u.uvOffset,x.uvOffset.x,x.uvOffset.y);b.uniform2f(u.alignment,x.alignment.x,x.alignment.y);
  794. b.uniform1f(u.opacity,x.opacity);b.uniform3f(u.color,x.color.r,x.color.g,x.color.b);b.uniform1f(u.rotation,x.rotation);b.uniform2fv(u.scale,D);if(x.mergeWith3D&&!s){b.enable(b.DEPTH_TEST);s=true}else if(!x.mergeWith3D&&s){b.disable(b.DEPTH_TEST);s=false}c.setBlending(x.blending,x.blendEquation,x.blendSrc,x.blendDst);c.setTexture(x.map,0);b.drawElements(b.TRIANGLES,6,b.UNSIGNED_SHORT,0)}}b.enable(b.CULL_FACE);b.enable(b.DEPTH_TEST);b.depthMask(true)}}};
  795. THREE.DepthPassPlugin=function(){this.enabled=false;this.renderTarget=null;var a,b,c,d,e=new THREE.Frustum,f=new THREE.Matrix4;this.init=function(e){a=e.context;b=e;var e=THREE.ShaderLib.depthRGBA,f=THREE.UniformsUtils.clone(e.uniforms);c=new THREE.ShaderMaterial({fragmentShader:e.fragmentShader,vertexShader:e.vertexShader,uniforms:f});d=new THREE.ShaderMaterial({fragmentShader:e.fragmentShader,vertexShader:e.vertexShader,uniforms:f,morphTargets:true});c._shadowPass=true;d._shadowPass=true};this.render=
  796. function(a,b){this.enabled&&this.update(a,b)};this.update=function(g,h){var j,k,l,p,m,o;a.clearColor(1,1,1,1);a.disable(a.BLEND);b.setDepthTest(true);b.autoUpdateScene&&g.updateMatrixWorld();if(!h._viewMatrixArray)h._viewMatrixArray=new Float32Array(16);if(!h._projectionMatrixArray)h._projectionMatrixArray=new Float32Array(16);h.matrixWorldInverse.getInverse(h.matrixWorld);h.matrixWorldInverse.flattenToArray(h._viewMatrixArray);h.projectionMatrix.flattenToArray(h._projectionMatrixArray);f.multiply(h.projectionMatrix,
  797. h.matrixWorldInverse);e.setFromMatrix(f);b.setRenderTarget(this.renderTarget);b.clear();o=g.__webglObjects;j=0;for(k=o.length;j<k;j++){l=o[j];m=l.object;l.render=false;if(m.visible&&(!(m instanceof THREE.Mesh)||!m.frustumCulled||e.contains(m))){m.matrixWorld.flattenToArray(m._objectMatrixArray);m._modelViewMatrix.multiplyToArray(h.matrixWorldInverse,m.matrixWorld,m._modelViewMatrixArray);l.render=true}}j=0;for(k=o.length;j<k;j++){l=o[j];if(l.render){m=l.object;l=l.buffer;b.setObjectFaces(m);p=m.customDepthMaterial?
  798. m.customDepthMaterial:m.geometry.morphTargets.length?d:c;l instanceof THREE.BufferGeometry?b.renderBufferDirect(h,g.__lights,null,p,l,m):b.renderBuffer(h,g.__lights,null,p,l,m)}}o=g.__webglObjectsImmediate;j=0;for(k=o.length;j<k;j++){l=o[j];m=l.object;if(m.visible&&m.castShadow){m.matrixAutoUpdate&&m.matrixWorld.flattenToArray(m._objectMatrixArray);m._modelViewMatrix.multiplyToArray(h.matrixWorldInverse,m.matrixWorld,m._modelViewMatrixArray);b.renderImmediateObject(h,g.__lights,null,c,m)}}j=b.getClearColor();
  799. k=b.getClearAlpha();a.clearColor(j.r,j.g,j.b,k);a.enable(a.BLEND)}};
  800. THREE.WebGLRenderer&&(THREE.AnaglyphWebGLRenderer=function(a){THREE.WebGLRenderer.call(this,a);this.autoUpdateScene=false;var b=this,c=this.setSize,d=this.render,e=new THREE.PerspectiveCamera,f=new THREE.PerspectiveCamera,g=new THREE.Matrix4,h=new THREE.Matrix4,j,k,l,p;e.matrixAutoUpdate=f.matrixAutoUpdate=false;var a={minFilter:THREE.LinearFilter,magFilter:THREE.NearestFilter,format:THREE.RGBAFormat},m=new THREE.WebGLRenderTarget(512,512,a),o=new THREE.WebGLRenderTarget(512,512,a),r=new THREE.PerspectiveCamera(53,
  801. 1,1,1E4);r.position.z=2;var a=new THREE.ShaderMaterial({uniforms:{mapLeft:{type:"t",value:0,texture:m},mapRight:{type:"t",value:1,texture:o}},vertexShader:"varying vec2 vUv;\nvoid main() {\nvUv = vec2( uv.x, 1.0 - uv.y );\ngl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n}",fragmentShader:"uniform sampler2D mapLeft;\nuniform sampler2D mapRight;\nvarying vec2 vUv;\nvoid main() {\nvec4 colorL, colorR;\nvec2 uv = vUv;\ncolorL = texture2D( mapLeft, uv );\ncolorR = texture2D( mapRight, uv );\ngl_FragColor = vec4( colorL.g * 0.7 + colorL.b * 0.3, colorR.g, colorR.b, colorL.a + colorR.a ) * 1.1;\n}"}),
  802. n=new THREE.Scene,a=new THREE.Mesh(new THREE.PlaneGeometry(2,2),a);a.rotation.x=Math.PI/2;n.add(a);n.add(r);this.setSize=function(a,d){c.call(b,a,d);m.width=a;m.height=d;o.width=a;o.height=d};this.render=function(a,c){a.updateMatrixWorld();if(j!==c.aspect||k!==c.near||l!==c.far||p!==c.fov){j=c.aspect;k=c.near;l=c.far;p=c.fov;var t=c.projectionMatrix.clone(),y=125/30*0.5,s=y*k/125,x=k*Math.tan(p*Math.PI/360),D;g.n14=y;h.n14=-y;y=-x*j+s;D=x*j+s;t.n11=2*k/(D-y);t.n13=(D+y)/(D-y);e.projectionMatrix.copy(t);
  803. y=-x*j-s;D=x*j-s;t.n11=2*k/(D-y);t.n13=(D+y)/(D-y);f.projectionMatrix.copy(t)}e.matrixWorld.copy(c.matrixWorld).multiplySelf(h);e.position.copy(c.position);e.near=c.near;e.far=c.far;d.call(b,a,e,m,true);f.matrixWorld.copy(c.matrixWorld).multiplySelf(g);f.position.copy(c.position);f.near=c.near;f.far=c.far;d.call(b,a,f,o,true);n.updateMatrixWorld();d.call(b,n,r)}});
  804. THREE.WebGLRenderer&&(THREE.CrosseyedWebGLRenderer=function(a){THREE.WebGLRenderer.call(this,a);this.autoClear=false;var b=this,c=this.setSize,d=this.render,e,f,g=new THREE.PerspectiveCamera;g.target=new THREE.Vector3(0,0,0);var h=new THREE.PerspectiveCamera;h.target=new THREE.Vector3(0,0,0);b.separation=10;if(a&&a.separation!==void 0)b.separation=a.separation;this.setSize=function(a,d){c.call(b,a,d);e=a/2;f=d};this.render=function(a,c){this.clear();g.fov=c.fov;g.aspect=0.5*c.aspect;g.near=c.near;
  805. g.far=c.far;g.updateProjectionMatrix();g.position.copy(c.position);g.target.copy(c.target);g.translateX(b.separation);g.lookAt(g.target);h.projectionMatrix=g.projectionMatrix;h.position.copy(c.position);h.target.copy(c.target);h.translateX(-b.separation);h.lookAt(h.target);this.setViewport(0,0,e,f);d.call(b,a,g);this.setViewport(e,0,e,f);d.call(b,a,h,false)}});
  806. THREE.ShaderFlares={lensFlareVertexTexture:{vertexShader:"uniform vec3 screenPosition;\nuniform vec2 scale;\nuniform float rotation;\nuniform int renderType;\nuniform sampler2D occlusionMap;\nattribute vec2 position;\nattribute vec2 uv;\nvarying vec2 vUV;\nvarying float vVisibility;\nvoid main() {\nvUV = uv;\nvec2 pos = position;\nif( renderType == 2 ) {\nvec4 visibility = texture2D( occlusionMap, vec2( 0.1, 0.1 ) ) +\ntexture2D( occlusionMap, vec2( 0.5, 0.1 ) ) +\ntexture2D( occlusionMap, vec2( 0.9, 0.1 ) ) +\ntexture2D( occlusionMap, vec2( 0.9, 0.5 ) ) +\ntexture2D( occlusionMap, vec2( 0.9, 0.9 ) ) +\ntexture2D( occlusionMap, vec2( 0.5, 0.9 ) ) +\ntexture2D( occlusionMap, vec2( 0.1, 0.9 ) ) +\ntexture2D( occlusionMap, vec2( 0.1, 0.5 ) ) +\ntexture2D( occlusionMap, vec2( 0.5, 0.5 ) );\nvVisibility = ( visibility.r / 9.0 ) *\n( 1.0 - visibility.g / 9.0 ) *\n( visibility.b / 9.0 ) *\n( 1.0 - visibility.a / 9.0 );\npos.x = cos( rotation ) * position.x - sin( rotation ) * position.y;\npos.y = sin( rotation ) * position.x + cos( rotation ) * position.y;\n}\ngl_Position = vec4( ( pos * scale + screenPosition.xy ).xy, screenPosition.z, 1.0 );\n}",fragmentShader:"precision mediump float;\nuniform sampler2D map;\nuniform float opacity;\nuniform int renderType;\nuniform vec3 color;\nvarying vec2 vUV;\nvarying float vVisibility;\nvoid main() {\nif( renderType == 0 ) {\ngl_FragColor = vec4( 1.0, 0.0, 1.0, 0.0 );\n} else if( renderType == 1 ) {\ngl_FragColor = texture2D( map, vUV );\n} else {\nvec4 texture = texture2D( map, vUV );\ntexture.a *= opacity * vVisibility;\ngl_FragColor = texture;\ngl_FragColor.rgb *= color;\n}\n}"},
  807. lensFlare:{vertexShader:"uniform vec3 screenPosition;\nuniform vec2 scale;\nuniform float rotation;\nuniform int renderType;\nattribute vec2 position;\nattribute vec2 uv;\nvarying vec2 vUV;\nvoid main() {\nvUV = uv;\nvec2 pos = position;\nif( renderType == 2 ) {\npos.x = cos( rotation ) * position.x - sin( rotation ) * position.y;\npos.y = sin( rotation ) * position.x + cos( rotation ) * position.y;\n}\ngl_Position = vec4( ( pos * scale + screenPosition.xy ).xy, screenPosition.z, 1.0 );\n}",fragmentShader:"precision mediump float;\nuniform sampler2D map;\nuniform sampler2D occlusionMap;\nuniform float opacity;\nuniform int renderType;\nuniform vec3 color;\nvarying vec2 vUV;\nvoid main() {\nif( renderType == 0 ) {\ngl_FragColor = vec4( texture2D( map, vUV ).rgb, 0.0 );\n} else if( renderType == 1 ) {\ngl_FragColor = texture2D( map, vUV );\n} else {\nfloat visibility = texture2D( occlusionMap, vec2( 0.5, 0.1 ) ).a +\ntexture2D( occlusionMap, vec2( 0.9, 0.5 ) ).a +\ntexture2D( occlusionMap, vec2( 0.5, 0.9 ) ).a +\ntexture2D( occlusionMap, vec2( 0.1, 0.5 ) ).a;\nvisibility = ( 1.0 - visibility / 4.0 );\nvec4 texture = texture2D( map, vUV );\ntexture.a *= opacity * visibility;\ngl_FragColor = texture;\ngl_FragColor.rgb *= color;\n}\n}"}};
  808. THREE.ShaderSprite={sprite:{vertexShader:"uniform int useScreenCoordinates;\nuniform int affectedByDistance;\nuniform vec3 screenPosition;\nuniform mat4 modelViewMatrix;\nuniform mat4 projectionMatrix;\nuniform float rotation;\nuniform vec2 scale;\nuniform vec2 alignment;\nuniform vec2 uvOffset;\nuniform vec2 uvScale;\nattribute vec2 position;\nattribute vec2 uv;\nvarying vec2 vUV;\nvoid main() {\nvUV = uvOffset + uv * uvScale;\nvec2 alignedPosition = position + alignment;\nvec2 rotatedPosition;\nrotatedPosition.x = ( cos( rotation ) * alignedPosition.x - sin( rotation ) * alignedPosition.y ) * scale.x;\nrotatedPosition.y = ( sin( rotation ) * alignedPosition.x + cos( rotation ) * alignedPosition.y ) * scale.y;\nvec4 finalPosition;\nif( useScreenCoordinates != 0 ) {\nfinalPosition = vec4( screenPosition.xy + rotatedPosition, screenPosition.z, 1.0 );\n} else {\nfinalPosition = projectionMatrix * modelViewMatrix * vec4( 0.0, 0.0, 0.0, 1.0 );\nfinalPosition.xy += rotatedPosition * ( affectedByDistance == 1 ? 1.0 : finalPosition.z );\n}\ngl_Position = finalPosition;\n}",
  809. fragmentShader:"precision mediump float;\nuniform vec3 color;\nuniform sampler2D map;\nuniform float opacity;\nvarying vec2 vUV;\nvoid main() {\nvec4 texture = texture2D( map, vUV );\ngl_FragColor = vec4( color * texture.xyz, texture.a * opacity );\n}"}};