Viewport.js 17 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254255256257258259260261262263264265266267268269270271272273274275276277278279280281282283284285286287288289290291292293294295296297298299300301302303304305306307308309310311312313314315316317318319320321322323324325326327328329330331332333334335336337338339340341342343344345346347348349350351352353354355356357358359360361362363364365366367368369370371372373374375376377378379380381382383384385386387388389390391392393394395396397398399400401402403404405406407408409410411412413414415416417418419420421422423424425426427428429430431432433434435436437438439440441442443444445446447448449450451452453454455456457458459460461462463464465466467468469470471472473474475476477478479480481482483484485486487488489490491492493494495496497498499500501502503504505506507508509510511512513514515516517518519520521522523524525526527528529530531532533534535536537538539540541542543544545546547548549550551552553554555556557558559560561562563564565566567568569570571572573574575576577578579580581582583584585586587588589590591592593594595596597598599600601602603604605606607608609610611612613614615616617618619620621622623624625626627628629630631632633634635636637638639640641642643644645646647648649650651652653654655656657658659660661662663664665666667668669670671672673674675676677678679680681682683684685686687688689690691692693694695696697698699700701702703704705706707708709710711712713714715716717718719720721722723724725726727728729730731732733734735736737738739740741742743744745746747748749750751752753754755756757758759760761762763764765766767768769770771772773774775776777778779780781782783784785786787788789790791792793794795796797798799800801802803804805806807808809810811812813814815816817818819820821822823824825826827828829830831832833834835
  1. var Viewport = function ( signals ) {
  2. var container = new UI.Panel( 'absolute' );
  3. container.setBackgroundColor( '#aaa' );
  4. // settings
  5. var enableHelpersFog = true;
  6. // helpers
  7. var objects = [];
  8. var sceneHelpers = new THREE.Scene();
  9. var size = 500, step = 25;
  10. var geometry = new THREE.Geometry();
  11. var material = new THREE.LineBasicMaterial( { vertexColors: THREE.VertexColors } );
  12. var color1 = new THREE.Color( 0x444444 ), color2 = new THREE.Color( 0x888888 );
  13. for ( var i = - size; i <= size; i += step ) {
  14. geometry.vertices.push( new THREE.Vector3( -size, 0, i ) );
  15. geometry.vertices.push( new THREE.Vector3( size, 0, i ) );
  16. geometry.vertices.push( new THREE.Vector3( i, 0, -size ) );
  17. geometry.vertices.push( new THREE.Vector3( i, 0, size ) );
  18. var color = i === 0 ? color1 : color2;
  19. geometry.colors.push( color, color, color, color );
  20. }
  21. var grid = new THREE.Line( geometry, material, THREE.LinePieces );
  22. sceneHelpers.add( grid );
  23. var selectionBox = new THREE.Mesh( new THREE.CubeGeometry( 1, 1, 1 ), new THREE.MeshBasicMaterial( { color: 0xffff00, wireframe: true } ) );
  24. selectionBox.matrixAutoUpdate = false;
  25. selectionBox.visible = false;
  26. sceneHelpers.add( selectionBox );
  27. var selectionAxis = new THREE.AxisHelper( 100 );
  28. selectionAxis.material.depthTest = false;
  29. selectionAxis.material.transparent = true;
  30. selectionAxis.matrixAutoUpdate = false;
  31. selectionAxis.visible = false;
  32. sceneHelpers.add( selectionAxis );
  33. //
  34. var lightGeo = new THREE.SphereGeometry( 5, 16, 8 );
  35. var targetGeo = new THREE.SphereGeometry( 5, 8, 4 );
  36. var direction = new THREE.Vector3();
  37. //
  38. var scene = new THREE.Scene();
  39. var camera = new THREE.PerspectiveCamera( 50, 1, 1, 5000 );
  40. camera.position.set( 500, 250, 500 );
  41. camera.lookAt( scene.position );
  42. scene.add( camera );
  43. var light1 = new THREE.DirectionalLight( 0xffffff );
  44. light1.position.set( 1, 0.5, 0 ).multiplyScalar( 400 );
  45. var light2 = new THREE.DirectionalLight( 0xffffff, 0.5 );
  46. light2.position.set( - 1, - 0.5, 0 ).multiplyScalar( 400 );
  47. light1.target.properties.targetInverse = light1;
  48. light2.target.properties.targetInverse = light2;
  49. // fog
  50. var oldFogType = "None";
  51. var oldFogColor = 0xaaaaaa;
  52. var oldFogNear = 1;
  53. var oldFogFar = 5000;
  54. var oldFogDensity = 0.00025;
  55. // default objects names
  56. camera.name = "Camera";
  57. light1.name = "Light 1";
  58. light1.target.name = "Light 1 Target";
  59. light2.name = "Light 2";
  60. light2.target.name = "Light 2 Target";
  61. // active objects
  62. camera.properties.active = true;
  63. // object picking
  64. var intersectionPlane = new THREE.Mesh( new THREE.PlaneGeometry( 2000, 2000, 8, 8 ) );
  65. intersectionPlane.visible = false;
  66. sceneHelpers.add( intersectionPlane );
  67. var ray = new THREE.Ray();
  68. var projector = new THREE.Projector();
  69. var offset = new THREE.Vector3();
  70. var cameraChanged = false;
  71. var helpersVisible = true;
  72. //
  73. var picked = null;
  74. var selected = camera;
  75. // events
  76. var onMouseDown = function ( event ) {
  77. container.dom.focus();
  78. event.preventDefault();
  79. if ( event.button === 0 ) {
  80. var vector = new THREE.Vector3(
  81. ( ( event.clientX - container.dom.offsetLeft ) / container.dom.offsetWidth ) * 2 - 1,
  82. - ( ( event.clientY - container.dom.offsetTop ) / container.dom.offsetHeight ) * 2 + 1,
  83. 0.5
  84. );
  85. projector.unprojectVector( vector, camera );
  86. ray.set( camera.position, vector.subSelf( camera.position ).normalize() );
  87. var intersects = ray.intersectObjects( objects, true );
  88. if ( intersects.length > 0 ) {
  89. controls.enabled = false;
  90. picked = intersects[ 0 ].object;
  91. var root;
  92. if ( picked.properties.isGizmo ) {
  93. root = picked.properties.gizmoRoot;
  94. selected = picked.properties.gizmoSubject;
  95. } else {
  96. root = picked;
  97. selected = picked;
  98. }
  99. intersectionPlane.position.copy( root.position );
  100. intersectionPlane.lookAt( camera.position );
  101. signals.objectSelected.dispatch( selected );
  102. var intersects = ray.intersectObject( intersectionPlane );
  103. offset.copy( intersects[ 0 ].point ).subSelf( intersectionPlane.position );
  104. document.addEventListener( 'mousemove', onMouseMove, false );
  105. document.addEventListener( 'mouseup', onMouseUp, false );
  106. } else {
  107. controls.enabled = true;
  108. }
  109. }
  110. cameraChanged = false;
  111. };
  112. var onMouseMove = function ( event ) {
  113. var vector = new THREE.Vector3(
  114. ( ( event.clientX - container.dom.offsetLeft ) / container.dom.offsetWidth ) * 2 - 1,
  115. - ( ( event.clientY - container.dom.offsetTop ) / container.dom.offsetHeight ) * 2 + 1,
  116. 0.5
  117. );
  118. projector.unprojectVector( vector, camera );
  119. ray.set( camera.position, vector.subSelf( camera.position ).normalize() );
  120. var intersects = ray.intersectObject( intersectionPlane );
  121. if ( intersects.length > 0 ) {
  122. intersects[ 0 ].point.subSelf( offset );
  123. if ( picked.properties.isGizmo ) {
  124. picked.properties.gizmoRoot.position.copy( intersects[ 0 ].point );
  125. picked.properties.gizmoSubject.position.copy( intersects[ 0 ].point );
  126. signals.objectChanged.dispatch( picked.properties.gizmoSubject );
  127. } else {
  128. picked.position.copy( intersects[ 0 ].point );
  129. signals.objectChanged.dispatch( picked );
  130. }
  131. render();
  132. }
  133. };
  134. var onMouseUp = function ( event ) {
  135. document.removeEventListener( 'mousemove', onMouseMove );
  136. document.removeEventListener( 'mouseup', onMouseUp );
  137. };
  138. var onClick = function ( event ) {
  139. if ( event.button == 0 && cameraChanged === false ) {
  140. var vector = new THREE.Vector3(
  141. ( ( event.clientX - container.dom.offsetLeft ) / container.dom.offsetWidth ) * 2 - 1,
  142. - ( ( event.clientY - container.dom.offsetTop ) / container.dom.offsetHeight ) * 2 + 1,
  143. 0.5
  144. );
  145. projector.unprojectVector( vector, camera );
  146. ray.set( camera.position, vector.subSelf( camera.position ).normalize() );
  147. var intersects = ray.intersectObjects( objects, true );
  148. if ( intersects.length > 0 && ! controls.enabled ) {
  149. selected = intersects[ 0 ].object;
  150. } else {
  151. selected = camera;
  152. }
  153. if ( selected.properties.isGizmo ) {
  154. signals.objectSelected.dispatch( selected.properties.gizmoSubject );
  155. } else {
  156. signals.objectSelected.dispatch( selected );
  157. }
  158. }
  159. controls.enabled = true;
  160. };
  161. var onKeyDown = function ( event ) {
  162. switch ( event.keyCode ) {
  163. case 46: // delete
  164. signals.removeSelectedObject.dispatch();
  165. break;
  166. case 72: // h
  167. signals.toggleHelpers.dispatch();
  168. break;
  169. }
  170. };
  171. container.dom.addEventListener( 'mousedown', onMouseDown, false );
  172. container.dom.addEventListener( 'click', onClick, false );
  173. // controls need to be added *after* main logic,
  174. // otherwise controls.enabled doesn't work.
  175. var controls = new THREE.TrackballControls( camera, container.dom );
  176. controls.rotateSpeed = 1.0;
  177. controls.zoomSpeed = 1.2;
  178. controls.panSpeed = 0.8;
  179. controls.noZoom = false;
  180. controls.noPan = false;
  181. controls.staticMoving = true;
  182. controls.dynamicDampingFactor = 0.3;
  183. controls.addEventListener( 'change', function () {
  184. cameraChanged = true;
  185. signals.cameraChanged.dispatch( camera );
  186. render();
  187. } );
  188. var handleAddition = function ( object ) {
  189. // add to picking list
  190. objects.push( object );
  191. // create helpers for invisible object types (lights, cameras, targets)
  192. if ( object instanceof THREE.DirectionalLight ) {
  193. var lightGizmo = new THREE.Object3D();
  194. lightGizmo.position = object.position;
  195. lightGizmo.properties.isGizmo = true;
  196. var lightColor = object.color.clone();
  197. lightColor.r *= object.intensity;
  198. lightColor.g *= object.intensity;
  199. lightColor.b *= object.intensity;
  200. var length = 30;
  201. direction.sub( object.target.position, object.position );
  202. var lightArrow = new THREE.ArrowHelper( direction, null, length, lightColor.getHex() );
  203. var lightMaterial = new THREE.MeshBasicMaterial( { color: lightColor.getHex() } );
  204. var lightSphere = new THREE.Mesh( lightGeo, lightMaterial );
  205. lightGizmo.add( lightArrow );
  206. lightGizmo.add( lightSphere );
  207. sceneHelpers.add( lightGizmo );
  208. object.properties.arrow = lightArrow;
  209. object.properties.pickingProxy = lightSphere;
  210. if ( object.target.properties.targetInverse ) {
  211. var targetMaterial = new THREE.MeshBasicMaterial( { color: lightColor.getHex(), wireframe: true } );
  212. var targetSphere = new THREE.Mesh( targetGeo, targetMaterial );
  213. targetSphere.position = object.target.position;
  214. sceneHelpers.add( targetSphere );
  215. targetSphere.properties.isGizmo = true;
  216. targetSphere.properties.gizmoSubject = object.target;
  217. targetSphere.properties.gizmoRoot = targetSphere;
  218. objects.push( targetSphere );
  219. object.target.properties.pickingProxy = targetSphere;
  220. }
  221. lightSphere.properties.isGizmo = true;
  222. lightSphere.properties.gizmoSubject = object;
  223. lightSphere.properties.gizmoRoot = lightGizmo;
  224. objects.push( lightSphere );
  225. } else if ( object instanceof THREE.PointLight ) {
  226. } else if ( object instanceof THREE.SpotLight ) {
  227. } else if ( object instanceof THREE.HemisphereLight ) {
  228. }
  229. };
  230. // signals
  231. signals.objectAdded.add( function ( object ) {
  232. object.traverse( handleAddition );
  233. scene.add( object );
  234. render();
  235. signals.sceneChanged.dispatch( scene );
  236. } );
  237. signals.objectChanged.add( function ( object ) {
  238. if ( object instanceof THREE.Camera ) {
  239. object.updateProjectionMatrix();
  240. } else if ( object instanceof THREE.DirectionalLight ) {
  241. direction.sub( object.target.position, object.position );
  242. object.properties.arrow.setDirection( direction );
  243. } else if ( object instanceof THREE.PointLight ) {
  244. } else if ( object instanceof THREE.SpotLight ) {
  245. } else if ( object instanceof THREE.HemisphereLight ) {
  246. } else if ( object.properties.targetInverse ) {
  247. direction.sub( object.position, object.properties.targetInverse.position );
  248. object.properties.targetInverse.properties.arrow.setDirection( direction );
  249. }
  250. render();
  251. } );
  252. signals.removeSelectedObject.add( function () {
  253. if ( selected === camera ) return;
  254. var name = selected.name ? '"' + selected.name + '"': "selected object";
  255. if ( ! confirm( 'Delete ' + name + '?' ) ) {
  256. return;
  257. }
  258. // remove from picking list
  259. var toRemove = {};
  260. selected.traverse( function ( child ) {
  261. toRemove[ child.id ] = true;
  262. } );
  263. var newObjects = [];
  264. for ( var i = 0; i < objects.length; i ++ ) {
  265. var object = objects[ i ];
  266. if ( ! ( object.id in toRemove ) ) {
  267. newObjects.push( object );
  268. }
  269. }
  270. objects = newObjects;
  271. //
  272. selectionBox.visible = false;
  273. selectionAxis.visible = false;
  274. scene.traverse( function( node ) {
  275. node.remove( selected );
  276. } );
  277. render();
  278. signals.sceneChanged.dispatch( scene );
  279. signals.objectSelected.dispatch( null );
  280. } );
  281. signals.objectSelected.add( function ( object ) {
  282. selectionBox.visible = false;
  283. selectionAxis.visible = false;
  284. var geometry;
  285. var hasRotation;
  286. if ( object !== null ) {
  287. selected = object;
  288. if ( object.geometry ) {
  289. geometry = object.geometry;
  290. hasRotation = true;
  291. } else if ( object.properties.pickingProxy ) {
  292. geometry = object.properties.pickingProxy.geometry;
  293. hasRotation = false;
  294. }
  295. }
  296. if ( geometry ) {
  297. if ( geometry.boundingBox === null ) {
  298. geometry.computeBoundingBox();
  299. }
  300. var vertices = selectionBox.geometry.vertices;
  301. vertices[ 0 ].x = geometry.boundingBox.max.x;
  302. vertices[ 0 ].y = geometry.boundingBox.max.y;
  303. vertices[ 0 ].z = geometry.boundingBox.max.z;
  304. vertices[ 1 ].x = geometry.boundingBox.max.x;
  305. vertices[ 1 ].y = geometry.boundingBox.max.y;
  306. vertices[ 1 ].z = geometry.boundingBox.min.z;
  307. vertices[ 2 ].x = geometry.boundingBox.max.x;
  308. vertices[ 2 ].y = geometry.boundingBox.min.y;
  309. vertices[ 2 ].z = geometry.boundingBox.max.z;
  310. vertices[ 3 ].x = geometry.boundingBox.max.x;
  311. vertices[ 3 ].y = geometry.boundingBox.min.y;
  312. vertices[ 3 ].z = geometry.boundingBox.min.z;
  313. vertices[ 4 ].x = geometry.boundingBox.min.x;
  314. vertices[ 4 ].y = geometry.boundingBox.max.y;
  315. vertices[ 4 ].z = geometry.boundingBox.min.z;
  316. vertices[ 5 ].x = geometry.boundingBox.min.x;
  317. vertices[ 5 ].y = geometry.boundingBox.max.y;
  318. vertices[ 5 ].z = geometry.boundingBox.max.z;
  319. vertices[ 6 ].x = geometry.boundingBox.min.x;
  320. vertices[ 6 ].y = geometry.boundingBox.min.y;
  321. vertices[ 6 ].z = geometry.boundingBox.min.z;
  322. vertices[ 7 ].x = geometry.boundingBox.min.x;
  323. vertices[ 7 ].y = geometry.boundingBox.min.y;
  324. vertices[ 7 ].z = geometry.boundingBox.max.z;
  325. selectionBox.geometry.computeBoundingSphere();
  326. selectionBox.geometry.verticesNeedUpdate = true;
  327. selectionBox.matrixWorld = object.matrixWorld;
  328. selectionAxis.matrixWorld = object.matrixWorld;
  329. selectionBox.visible = true;
  330. }
  331. if ( hasRotation ) {
  332. selectionAxis.visible = true;
  333. }
  334. render();
  335. } );
  336. signals.materialChanged.add( function ( material ) {
  337. render();
  338. } );
  339. signals.clearColorChanged.add( function ( color ) {
  340. renderer.setClearColorHex( color, 1 );
  341. render();
  342. } );
  343. signals.fogTypeChanged.add( function ( fogType ) {
  344. if ( fogType !== oldFogType ) {
  345. if ( fogType === "None" ) {
  346. scene.fog = null;
  347. } else if ( fogType === "Fog" ) {
  348. scene.fog = new THREE.Fog( oldFogColor, oldFogNear, oldFogFar );
  349. } else if ( fogType === "FogExp2" ) {
  350. scene.fog = new THREE.FogExp2( oldFogColor, oldFogDensity );
  351. }
  352. updateMaterials( scene );
  353. if ( enableHelpersFog ) {
  354. sceneHelpers.fog = scene.fog;
  355. updateMaterials( sceneHelpers );
  356. }
  357. oldFogType = fogType;
  358. }
  359. render();
  360. } );
  361. signals.fogColorChanged.add( function ( fogColor ) {
  362. oldFogColor = fogColor;
  363. updateFog( scene );
  364. render();
  365. } );
  366. signals.fogParametersChanged.add( function ( near, far, density ) {
  367. oldFogNear = near;
  368. oldFogFar = far;
  369. oldFogDensity = density;
  370. updateFog( scene );
  371. render();
  372. } );
  373. signals.windowResize.add( function () {
  374. camera.aspect = container.dom.offsetWidth / container.dom.offsetHeight;
  375. camera.updateProjectionMatrix();
  376. renderer.setSize( container.dom.offsetWidth, container.dom.offsetHeight );
  377. render();
  378. } );
  379. signals.exportScene.add( function ( root ) {
  380. var clearColor = renderer.getClearColor();
  381. var clearAlpha = renderer.getClearAlpha();
  382. var output = new THREE.SceneExporter().parse( root, clearColor, clearAlpha );
  383. var blob = new Blob( [ output ], { type: 'text/plain' } );
  384. var objectURL = URL.createObjectURL( blob );
  385. window.open( objectURL, '_blank' );
  386. window.focus();
  387. } );
  388. signals.toggleHelpers.add( function () {
  389. helpersVisible = !helpersVisible;
  390. render();
  391. } );
  392. signals.resetScene.add( function ( newScene, newCamera, newClearColor ) {
  393. scene = newScene;
  394. // remove old gizmos
  395. var toRemove = {};
  396. sceneHelpers.traverse( function ( child ) {
  397. if ( child.properties.isGizmo ) {
  398. toRemove[ child.id ] = child;
  399. }
  400. } );
  401. for ( var id in toRemove ) {
  402. sceneHelpers.remove( toRemove[ id ] );
  403. }
  404. // reset picking list
  405. objects = [];
  406. // add new gizmos and fill picking list
  407. scene.traverse( handleAddition );
  408. //
  409. if ( newCamera ) {
  410. camera = newCamera;
  411. camera.properties.active = true;
  412. camera.aspect = container.dom.offsetWidth / container.dom.offsetHeight;
  413. camera.updateProjectionMatrix();
  414. controls.object = camera;
  415. controls.update();
  416. }
  417. if ( newClearColor ) {
  418. signals.clearColorChanged.dispatch( newClearColor.getHex() );
  419. }
  420. if ( newScene.fog ) {
  421. oldFogColor = newScene.fog.color.getHex();
  422. if ( newScene.fog instanceof THREE.Fog ) {
  423. oldFogType = "Fog";
  424. oldFogNear = newScene.fog.near;
  425. oldFogFar = newScene.fog.far;
  426. } else if ( newScene.fog instanceof THREE.FogExp2 ) {
  427. oldFogType = "FogExp2";
  428. oldFogDensity = newScene.fog.density;
  429. }
  430. } else {
  431. oldFogType = "None";
  432. }
  433. if ( enableHelpersFog ) {
  434. sceneHelpers.fog = scene.fog;
  435. updateMaterials( sceneHelpers );
  436. }
  437. signals.sceneChanged.dispatch( scene );
  438. signals.objectSelected.dispatch( null );
  439. } );
  440. //
  441. var renderer = new THREE.WebGLRenderer( { antialias: true, alpha: false, clearColor: 0xaaaaaa, clearAlpha: 1 } );
  442. renderer.autoClear = false;
  443. renderer.autoUpdateScene = false;
  444. container.dom.appendChild( renderer.domElement );
  445. animate();
  446. // set up for hotkeys
  447. // must be done here, otherwise it doesn't work
  448. container.dom.tabIndex = 1;
  449. container.dom.style.outline = 'transparent';
  450. container.dom.addEventListener( 'keydown', onKeyDown, false );
  451. // must come after listeners are registered
  452. signals.sceneChanged.dispatch( scene );
  453. signals.objectAdded.dispatch( light1 );
  454. signals.objectAdded.dispatch( light2 );
  455. //
  456. function updateMaterials( root ) {
  457. root.traverse( function ( node ) {
  458. if ( node.material ) {
  459. node.material.needsUpdate = true;
  460. }
  461. if ( node.geometry && node.geometry.materials ) {
  462. for ( var i = 0; i < node.geometry.materials.length; i ++ ) {
  463. node.geometry.materials[ i ].needsUpdate = true;
  464. }
  465. }
  466. } );
  467. }
  468. function updateFog( root ) {
  469. if ( root.fog ) {
  470. root.fog.color.setHex( oldFogColor );
  471. if ( root.fog.near !== undefined ) root.fog.near = oldFogNear;
  472. if ( root.fog.far !== undefined ) root.fog.far = oldFogFar;
  473. if ( root.fog.density !== undefined ) root.fog.density = oldFogDensity;
  474. }
  475. }
  476. function animate() {
  477. requestAnimationFrame( animate );
  478. controls.update();
  479. }
  480. function render() {
  481. sceneHelpers.updateMatrixWorld();
  482. scene.updateMatrixWorld();
  483. renderer.clear();
  484. renderer.render( scene, camera );
  485. if ( helpersVisible ) {
  486. renderer.render( sceneHelpers, camera );
  487. }
  488. }
  489. return container;
  490. }