Mr.doob f4ce3b6668 r56 13 years ago
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cameras 6e0d2115ca adopting THREE.Math.degToRad/radToDeg for code readability. 13 years ago
core 4cc51004b0 Merge remote-tracking branch 'bhouston/math-line' into dev 13 years ago
extras 40ba1e83b2 Removed Color.getHSV, Color.setHSV and ColorUtils.adjustHSV. Added Color.offsetHSL. Updated some examples... 13 years ago
lights 39db179b82 WebGLDeferredRenderer: made attenuation parameters properties of AreaLight instead of hardcoded constants. 13 years ago
loaders 5a0323ac28 Replaced startsWidth and endsWidth with regexp. See #3003. 13 years ago
materials cb20237ccb Removed DOMRenderer. 13 years ago
math 9d688e40d9 Renamed smoothStep and smootherStep to smoothstep and smootherstep to make it consistent with GLSL. Implemented it in CanvasRenderer. 13 years ago
objects a8a3934287 Mesh.updateMorphTargets() clean up. 13 years ago
renderers 9d688e40d9 Renamed smoothStep and smootherStep to smoothstep and smootherstep to make it consistent with GLSL. Implemented it in CanvasRenderer. 13 years ago
scenes ff27cf7fcc Editor: added fog to scene export. 13 years ago
textures 0fd5a5ce24 Renamed .deallocate() to .dispose() as discussed in #2760 and fdb737d078e0e3d6eba9856cec77401082a42fe8. 13 years ago
Three.js f4ce3b6668 r56 13 years ago