123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254255256257258259260261262263264265266267268269270271272273274275276277278279280281282283284285286287288289290291292293294295296297298299300301302303304305306307308309310 |
- /**
- *
- * Reusable set of Tracks that represent an animation.
- *
- * @author Ben Houston / http://clara.io/
- * @author David Sarno / http://lighthaus.us/
- */
- THREE.AnimationClip = function ( name, duration, tracks ) {
- this.name = name;
- this.tracks = tracks;
- this.duration = ( duration !== undefined ) ? duration : -1;
- // this means it should figure out its duration by scanning the tracks
- if ( this.duration < 0 ) {
- for ( var i = 0; i < this.tracks.length; i ++ ) {
- var track = this.tracks[i];
- this.duration = Math.max( track.keys[ track.keys.length - 1 ].time );
- }
- }
- // maybe only do these on demand, as doing them here could potentially slow down loading
- // but leaving these here during development as this ensures a lot of testing of these functions
- this.trim();
- this.optimize();
- this.results = [];
- };
- THREE.AnimationClip.prototype = {
- constructor: THREE.AnimationClip,
- getAt: function( clipTime ) {
- clipTime = Math.max( 0, Math.min( clipTime, this.duration ) );
- for ( var i = 0; i < this.tracks.length; i ++ ) {
- var track = this.tracks[ i ];
- this.results[ i ] = track.getAt( clipTime );
- }
- return this.results;
- },
- trim: function() {
- for ( var i = 0; i < this.tracks.length; i ++ ) {
- this.tracks[ i ].trim( 0, this.duration );
- }
- return this;
- },
- optimize: function() {
- for ( var i = 0; i < this.tracks.length; i ++ ) {
- this.tracks[ i ].optimize();
- }
- return this;
- }
- };
- THREE.AnimationClip.CreateFromMorphTargetSequence = function( name, morphTargetSequence, fps ) {
- var numMorphTargets = morphTargetSequence.length;
- var tracks = [];
- for ( var i = 0; i < numMorphTargets; i ++ ) {
- var keys = [];
- keys.push( { time: ( i + numMorphTargets - 1 ) % numMorphTargets, value: 0 } );
- keys.push( { time: i, value: 1 } );
- keys.push( { time: ( i + 1 ) % numMorphTargets, value: 0 } );
- keys.sort( THREE.KeyframeTrack.keyComparer );
- // if there is a key at the first frame, duplicate it as the last frame as well for perfect loop.
- if ( keys[0].time === 0 ) {
- keys.push( {
- time: numMorphTargets,
- value: keys[0].value
- });
- }
- tracks.push( new THREE.NumberKeyframeTrack( '.morphTargetInfluences[' + morphTargetSequence[i].name + ']', keys ).scale( 1.0 / fps ) );
- }
- return new THREE.AnimationClip( name, -1, tracks );
- };
- THREE.AnimationClip.findByName = function( clipArray, name ) {
- for ( var i = 0; i < clipArray.length; i ++ ) {
- if ( clipArray[i].name === name ) {
- return clipArray[i];
- }
- }
- return null;
- };
- THREE.AnimationClip.CreateClipsFromMorphTargetSequences = function( morphTargets, fps ) {
- var animationToMorphTargets = {};
- // tested with https://regex101.com/ on trick sequences such flamingo_flyA_003, flamingo_run1_003, crdeath0059
- var pattern = /^([\w-]*?)([\d]+)$/;
- // sort morph target names into animation groups based patterns like Walk_001, Walk_002, Run_001, Run_002
- for ( var i = 0, il = morphTargets.length; i < il; i ++ ) {
- var morphTarget = morphTargets[ i ];
- var parts = morphTarget.name.match( pattern );
- if ( parts && parts.length > 1 ) {
- var name = parts[ 1 ];
- var animationMorphTargets = animationToMorphTargets[ name ];
- if ( ! animationMorphTargets ) {
- animationToMorphTargets[ name ] = animationMorphTargets = [];
- }
- animationMorphTargets.push( morphTarget );
- }
- }
- var clips = [];
- for ( var name in animationToMorphTargets ) {
- clips.push( THREE.AnimationClip.CreateFromMorphTargetSequence( name, animationToMorphTargets[ name ], fps ) );
- }
- return clips;
- };
- // parse the standard JSON format for clips
- THREE.AnimationClip.parse = function( json ) {
- var tracks = [];
- for ( var i = 0; i < json.tracks.length; i ++ ) {
- tracks.push( THREE.KeyframeTrack.parse( json.tracks[i] ).scale( 1.0 / json.fps ) );
- }
- return new THREE.AnimationClip( json.name, json.duration, tracks );
- };
- // parse the animation.hierarchy format
- THREE.AnimationClip.parseAnimation = function( animation, bones, nodeName ) {
- if ( ! animation ) {
- console.error( " no animation in JSONLoader data" );
- return null;
- }
- var convertTrack = function( trackName, animationKeys, propertyName, trackType, animationKeyToValueFunc ) {
- var keys = [];
- for ( var k = 0; k < animationKeys.length; k ++ ) {
- var animationKey = animationKeys[k];
- if ( animationKey[propertyName] !== undefined ) {
- keys.push( { time: animationKey.time, value: animationKeyToValueFunc( animationKey ) } );
- }
- }
- // only return track if there are actually keys.
- if ( keys.length > 0 ) {
- return new trackType( trackName, keys );
- }
- return null;
- };
- var tracks = [];
- var clipName = animation.name || 'default';
- var duration = animation.length || -1; // automatic length determination in AnimationClip.
- var fps = animation.fps || 30;
- var hierarchyTracks = animation.hierarchy || [];
- for ( var h = 0; h < hierarchyTracks.length; h ++ ) {
- var animationKeys = hierarchyTracks[ h ].keys;
- // skip empty tracks
- if ( ! animationKeys || animationKeys.length == 0 ) {
- continue;
- }
- // process morph targets in a way exactly compatible with AnimationHandler.init( animation )
- if ( animationKeys[0].morphTargets ) {
- // figure out all morph targets used in this track
- var morphTargetNames = {};
- for ( var k = 0; k < animationKeys.length; k ++ ) {
- if ( animationKeys[k].morphTargets ) {
- for ( var m = 0; m < animationKeys[k].morphTargets.length; m ++ ) {
- morphTargetNames[ animationKeys[k].morphTargets[m] ] = -1;
- }
- }
- }
- // create a track for each morph target with all zero morphTargetInfluences except for the keys in which the morphTarget is named.
- for ( var morphTargetName in morphTargetNames ) {
- var keys = [];
- for ( var m = 0; m < animationKeys[k].morphTargets.length; m ++ ) {
- var animationKey = animationKeys[k];
- keys.push( {
- time: animationKey.time,
- value: (( animationKey.morphTarget === morphTargetName ) ? 1 : 0 )
- });
- }
- tracks.push( new THREE.NumberKeyframeTrack( nodeName + '.morphTargetInfluence[' + morphTargetName + ']', keys ) );
- }
- duration = morphTargetNames.length * ( fps || 1.0 );
- } else {
- var boneName = nodeName + '.bones[' + bones[ h ].name + ']';
- // track contains positions...
- var positionTrack = convertTrack( boneName + '.position', animationKeys, 'pos', THREE.VectorKeyframeTrack, function( animationKey ) {
- return new THREE.Vector3().fromArray( animationKey.pos )
- } );
- if ( positionTrack ) tracks.push( positionTrack );
- // track contains quaternions...
- var quaternionTrack = convertTrack( boneName + '.quaternion', animationKeys, 'rot', THREE.QuaternionKeyframeTrack, function( animationKey ) {
- if ( animationKey.rot.slerp ) {
- return animationKey.rot.clone();
- } else {
- return new THREE.Quaternion().fromArray( animationKey.rot );
- }
- } );
- if ( quaternionTrack ) tracks.push( quaternionTrack );
- // track contains quaternions...
- var scaleTrack = convertTrack( boneName + '.scale', animationKeys, 'scl', THREE.VectorKeyframeTrack, function( animationKey ) {
- return new THREE.Vector3().fromArray( animationKey.scl )
- } );
- if ( scaleTrack ) tracks.push( scaleTrack );
- }
- }
- if ( tracks.length === 0 ) {
- return null;
- }
- var clip = new THREE.AnimationClip( clipName, duration, tracks );
- return clip;
- };
|