webgl_materials_video_webcam.html 3.3 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145
  1. <!DOCTYPE html>
  2. <html lang="en">
  3. <head>
  4. <title>three.js webgl - materials - video - webcam</title>
  5. <meta charset="utf-8">
  6. <meta name="viewport" content="width=device-width, user-scalable=no, minimum-scale=1.0, maximum-scale=1.0">
  7. <style>
  8. body {
  9. background-color: #000;
  10. color: #fff;
  11. margin: 0px;
  12. overflow: hidden;
  13. font-family:Monospace;
  14. font-size:13px;
  15. text-align:center;
  16. font-weight: bold;
  17. text-align:center;
  18. }
  19. a {
  20. color:#0078ff;
  21. }
  22. #info {
  23. color:#fff;
  24. position: absolute;
  25. top: 5px; width: 100%;
  26. z-index:100;
  27. }
  28. </style>
  29. </head>
  30. <body>
  31. <div id="info">
  32. <a href="https://threejs.org" target="_blank" rel="noopener">three.js</a> - webgl video webcam input
  33. </div>
  34. <script src="../build/three.js"></script>
  35. <script src="../examples/js/controls/OrbitControls.js"></script>
  36. <script src="js/WebGL.js"></script>
  37. <video id="video" autoplay style="display:none"></video>
  38. <script>
  39. if ( WEBGL.isWebGLAvailable() === false ) {
  40. document.body.appendChild( WEBGL.getWebGLErrorMessage() );
  41. }
  42. var camera, scene, renderer, video;
  43. init();
  44. animate();
  45. function init() {
  46. camera = new THREE.PerspectiveCamera( 60, window.innerWidth / window.innerHeight, 0.1, 100 );
  47. camera.position.z = 0.01;
  48. scene = new THREE.Scene();
  49. video = document.getElementById( 'video' );
  50. var texture = new THREE.VideoTexture( video );
  51. var geometry = new THREE.PlaneBufferGeometry( 16, 9 );
  52. geometry.scale( 0.5, 0.5, 0.5 );
  53. var material = new THREE.MeshBasicMaterial( { map: texture } );
  54. var count = 128;
  55. var radius = 32;
  56. for ( var i = 1, l = count; i <= l; i ++ ) {
  57. var phi = Math.acos( - 1 + ( 2 * i ) / l );
  58. var theta = Math.sqrt( l * Math.PI ) * phi;
  59. var mesh = new THREE.Mesh( geometry, material );
  60. mesh.position.setFromSphericalCoords( radius, phi, theta );
  61. mesh.lookAt( camera.position );
  62. scene.add( mesh );
  63. }
  64. renderer = new THREE.WebGLRenderer( { antialias: true } );
  65. renderer.setPixelRatio( window.devicePixelRatio );
  66. renderer.setSize( window.innerWidth, window.innerHeight );
  67. document.body.appendChild( renderer.domElement );
  68. var controls = new THREE.OrbitControls( camera, renderer.domElement );
  69. controls.enableZoom = false;
  70. controls.enablePan = false;
  71. window.addEventListener( 'resize', onWindowResize, false );
  72. //
  73. if ( navigator.mediaDevices && navigator.mediaDevices.getUserMedia ) {
  74. var constraints = { video: { width: 1280, height: 720, facingMode: 'user' } };
  75. navigator.mediaDevices.getUserMedia( constraints ).then( function ( stream ) {
  76. // apply the stream to the video element used in the texture
  77. video.srcObject = stream;
  78. video.play();
  79. } ).catch( function ( error ) {
  80. console.error( 'Unable to access the camera/webcam.', error );
  81. } );
  82. } else {
  83. console.error( 'MediaDevices interface not available.' );
  84. }
  85. }
  86. function onWindowResize() {
  87. camera.aspect = window.innerWidth / window.innerHeight;
  88. camera.updateProjectionMatrix();
  89. renderer.setSize( window.innerWidth, window.innerHeight );
  90. }
  91. function animate() {
  92. requestAnimationFrame( animate );
  93. renderer.render( scene, camera );
  94. }
  95. </script>
  96. </body>
  97. </html>