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- [page:Object3D] →
- <h1>[name]</h1>
- <div class="desc">
- Creates a visual aid consisting of a spherical [page:Mesh] for a [page:HemisphereLight HemisphereLight].
- </div>
- <h3>Example</h3>
- <code>
- var light = new THREE.HemisphereLight( 0xffffbb, 0x080820, 1 );
- var helper = new THREE.HemisphereLightHelper( light, 5 );
- scene.add( helper );
- </code>
- <h2>Constructor</h2>
- <h3>[name]([page:HemisphereLight light], [page:Number sphereSize])</h3>
- <div>
- [page:HemisphereLight light] -- The light being visualized. <br />
- [page:Number size] -- The size of the mesh used to visualize the light.
- </div>
- <h2>Properties</h2>
- <div>See the base [page:Object3D] class for common properties.</div>
- <h3>[property:HemisphereLight light]</h3>
- <div>Reference to the HemisphereLight being visualized.</div>
- <h3>[property:object matrix]</h3>
- <div>Reference to the hemisphereLight's [page:Object3D.matrixWorld matrixWorld].</div>
- <h3>[property:object matrixAutoUpdate]</h3>
- <div>
- See [page:Object3D.matrixAutoUpdate]. Set to *false* here as the helper is using the
- hemisphereLight's [page:Object3D.matrixWorld matrixWorld].
- </div>
- <h2>Methods</h2>
- <div>See the base [page:Object3D] class for common methods.</div>
- <h3>[method:null dispose]()</h3>
- <div>Dispose of the hemisphereLightHelper.</div>
- <h3>[method:null update]()</h3>
- <div>Updates the helper to match the position and direction of the [page:.light].</div>
- <h2>Source</h2>
- [link:https://github.com/mrdoob/three.js/blob/master/src/[path].js src/[path].js]
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