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- [page:Object3D] → [page:Line] → [page:LineSegments] →
- <h1>[name]</h1>
- <div class="desc">
- A helper object to assist with visualizing a [page:Skeleton Skeleton].
- The helper is renderered using a [page:LineBasicMaterial LineBasicMaterial].
- </div>
- <h2>Example</h2>
- [example:webgl_animation_skinning_blending animation / skinning / blending]<br />
- [example:webgl_animation_skinning_morph animation / skinning / morph]<br />
- [example:webgl_loader_bvh loader / bvh ]
- <code>
- var helper = new THREE.SkeletonHelper( mesh );
- helper.material.linewidth = 3;
- scene.add( helper );
- </code>
- <h2>Constructor</h2>
- <h3>[name]( object )</h3>
- <div>
- object -- can be any object that has an array of [page:Bone Bone]s as a sub object. <br />
- For example, a [page:Skeleton Skeleton] or a [page:SkinnedMesh SkinnedMesh].
- </div>
- <h2>Properties</h2>
- <h3>[property:Array bones]</h3>
- <div>
- The list of bones that the helper renders as [page:Line Lines].
- </div>
- <h3>[property:Object root]</h3>
- <div>
- The object passed in the constructor.
- </div>
- <h2>Methods</h2>
- <h3>[method:Array getBoneList]( object )</h3>
- <div>
- getBoneList -- the object used in the constructor.<br /><br />
- This is called automatically to generate a list of bones from the object passed in the constructor.
- </div>
- <h3>[method:null update]()</h3>
- <div>
- Update the helper. Call in the render loop if animating the model.
- </div>
- <h2>Source</h2>
- [link:https://github.com/mrdoob/three.js/blob/master/src/[path].js src/[path].js]
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