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- <!DOCTYPE HTML>
- <html lang="en">
- <head>
- <title>three.js - Escher cube map WebGL</title>
- <meta charset="utf-8">
- <style type="text/css">
- body {
- background:#fff;
- color:#fff;
- padding:0;
- margin:0;
- overflow:hidden;
- font-family:georgia;
- text-align:center;
- }
- a { color: #ff0080; text-decoration: none; }
- a:hover { color: #0080ff; }
- #log { position:absolute; top:50px; text-align:left; display:block; z-index:100; pointer-events:none; }
- #d { text-align:center; margin:1em auto -9.0em; z-index:1000; position:relative; display:block;
- background:rgba(0,0,0,0.75); padding:0.25em; width:300px; border-radius:10px; -webkit-box-shadow: 0px 0px 10px rgba(0,0,0,0.5) }
- </style>
- </head>
- <body>
- <div id="d">
- <p><a href="http://github.com/mrdoob/three.js">Three.js</a> cube mapping demo
- <p>Original artwork by <a href="http://en.wikipedia.org/wiki/Hand_with_Reflecting_Sphere" target="_blank">M. C. Escher</a>
- <p>Texture by <a href="http://brainwagon.org/2002/12/05/fun-with-environment-maps/" target="_blank">Mark VandeWettering</a>
- </div>
- <pre id="log"></pre>
- <script type="text/javascript" src="../build/Three.js"></script>
- <script type="text/javascript" src="../src/extras/primitives/Sphere.js"></script>
- <script type="text/javascript" src="../src/extras/primitives/Plane.js"></script>
- <script type="text/javascript" src="../src/extras/primitives/Cube.js"></script>
- <script type="text/javascript" src="../src/extras/ImageUtils.js"></script>
- <script type="text/javascript" src="js/Stats.js"></script>
- <script type="text/javascript">
- var statsEnabled = false;
- var container, stats;
- var camera, scene, webglRenderer;
- var mesh, zmesh, lightMesh, geometry;
- var directionalLight, pointLight;
- var mouseX = 0;
- var mouseY = 0;
- var windowHalfX = window.innerWidth / 2;
- var windowHalfY = window.innerHeight / 2;
- document.addEventListener( 'mousemove', onDocumentMouseMove, false );
- init();
- setInterval( loop, 1000 / 60 );
- function init() {
- container = document.createElement('div');
- document.body.appendChild(container);
- camera = new THREE.Camera( 75, window.innerWidth / window.innerHeight, 1, 100000 );
- camera.position.z = 3200;
- scene = new THREE.Scene();
- var r = "textures/cube/Escher/";
- var urls = [ r + "px.jpg", r + "nx.jpg",
- r + "py.jpg", r + "ny.jpg",
- r + "pz.jpg", r + "nz.jpg" ];
- var images = ImageUtils.loadArray( urls );
- var textureCube = new THREE.TextureCube( images );
- var material = new THREE.MeshBasicMaterial( { color: 0xffffff, env_map: textureCube } )
- var geometry = new Sphere( 100, 96, 64, true );
- var mesh = new THREE.Mesh( geometry, material );
- mesh.scale.x = mesh.scale.y = mesh.scale.z = 16;
- scene.addObject( mesh );
- //createCubePlanes( 6000, images );
- //createCube( 6000, images );
- createCubeWebGL( 6000, textureCube );
- webglRenderer = new THREE.WebGLRenderer( scene );
- webglRenderer.setSize( window.innerWidth, window.innerHeight );
- container.appendChild( webglRenderer.domElement );
- if ( statsEnabled ) {
- stats = new Stats();
- stats.domElement.style.position = 'absolute';
- stats.domElement.style.top = '0px';
- stats.domElement.style.zIndex = 100;
- container.appendChild( stats.domElement );
- }
- }
- function addCubeMesh( geometry, scale, x, y, z, rx, ry, rz, material ) {
- mesh = new THREE.Mesh( geometry, material );
- mesh.scale.x = mesh.scale.y = mesh.scale.z = scale;
- mesh.position.x = x;
- mesh.position.y = y;
- mesh.position.z = z;
- mesh.rotation.x = rx;
- mesh.rotation.y = ry;
- mesh.rotation.z = rz;
- mesh.overdraw = true;
- mesh.updateMatrix();
- scene.addObject(mesh);
- }
- function createCube( size, images ) {
-
- var materials = [];
- materials.push( new THREE.MeshBasicMaterial( { map: new THREE.Texture( images[1] ) } ) );
- materials.push( new THREE.MeshBasicMaterial( { map: new THREE.Texture( images[0] ) } ) );
- materials.push( new THREE.MeshBasicMaterial( { map: new THREE.Texture( images[4] ) } ) );
- materials.push( new THREE.MeshBasicMaterial( { map: new THREE.Texture( images[5] ) } ) );
- materials.push( new THREE.MeshBasicMaterial( { map: new THREE.Texture( images[2] ) } ) );
- materials.push( new THREE.MeshBasicMaterial( { map: new THREE.Texture( images[3] ) } ) );
- mesh = new THREE.Mesh( new Cube( size, size, size, 1, 1, materials, true ), new THREE.MeshFaceMaterial() );
- scene.addObject( mesh );
- }
- function createCubePlanes( size, images ) {
- var hsize = size/2, plane = new Plane( size, size ), pi2 = Math.PI/2, pi = Math.PI;
- addCubeMesh( plane, 1, 0, 0, -hsize, 0, 0, 0, new THREE.MeshBasicMaterial( { map: new THREE.Texture( images[5] ) } ) );
- addCubeMesh( plane, 1, -hsize, 0, 0, 0, pi2, 0, new THREE.MeshBasicMaterial( { map: new THREE.Texture( images[0] ) } ) );
- addCubeMesh( plane, 1, hsize, 0, 0, 0, -pi2, 0, new THREE.MeshBasicMaterial( { map: new THREE.Texture( images[1] ) } ) );
- addCubeMesh( plane, 1, 0, hsize, 0, pi2, 0, pi, new THREE.MeshBasicMaterial( { map: new THREE.Texture( images[2] ) } ) );
- addCubeMesh( plane, 1, 0, -hsize, 0, -pi2, 0, pi, new THREE.MeshBasicMaterial( { map: new THREE.Texture( images[3] ) } ) );
- }
- function createCubeWebGL( size, textureCube ) {
-
- var material = new THREE.MeshCubeMaterial( { env_map: textureCube } );
-
- mesh = new THREE.Mesh( new Cube( size, size, size, 1, 1, null, true ), material );
- scene.addObject( mesh );
-
- }
- function onDocumentMouseMove(event) {
- mouseX = ( event.clientX - windowHalfX );
- mouseY = ( event.clientY - windowHalfY );
- }
- function loop() {
- camera.position.x += ( mouseX - camera.position.x ) * .05;
- camera.position.y += ( - mouseY - camera.position.y ) * .05;
- webglRenderer.render( scene, camera );
- if ( statsEnabled ) stats.update();
- }
- function log(text) {
- var e = document.getElementById("log");
- e.innerHTML = text + "<br/>" + e.innerHTML;
- }
- </script>
- </body>
- </html>
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