Viewport.js 8.2 KB

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  1. var Viewport = function ( editor ) {
  2. var signals = editor.signals;
  3. var container = new UI.Panel();
  4. container.setPosition( 'absolute' );
  5. container.setBackgroundColor( '#aaa' );
  6. var info = new UI.Text();
  7. info.setPosition( 'absolute' );
  8. info.setRight( '5px' );
  9. info.setBottom( '5px' );
  10. info.setFontSize( '12px' );
  11. info.setColor( '#ffffff' );
  12. container.add( info );
  13. var scene = editor.scene;
  14. var sceneHelpers = editor.sceneHelpers;
  15. var clearColor = 0xAAAAAA;
  16. var objects = [];
  17. // helpers
  18. var helpersToObjects = {};
  19. var objectsToHelpers = {};
  20. var grid = new THREE.GridHelper( 500, 25 );
  21. sceneHelpers.add( grid );
  22. //
  23. var camera = new THREE.PerspectiveCamera( 50, container.dom.offsetWidth / container.dom.offsetHeight, 1, 5000 );
  24. camera.position.set( 500, 250, 500 );
  25. camera.lookAt( scene.position );
  26. //
  27. var selectionBox = new THREE.BoxHelper();
  28. selectionBox.material.depthTest = false;
  29. selectionBox.material.transparent = true;
  30. selectionBox.visible = false;
  31. sceneHelpers.add( selectionBox );
  32. var transformControls = new THREE.TransformControls( camera, container.dom );
  33. transformControls.addEventListener( 'change', function () {
  34. signals.objectChanged.dispatch( editor.selected );
  35. } );
  36. sceneHelpers.add( transformControls.gizmo );
  37. transformControls.hide();
  38. // fog
  39. var oldFogType = "None";
  40. var oldFogColor = 0xaaaaaa;
  41. var oldFogNear = 1;
  42. var oldFogFar = 5000;
  43. var oldFogDensity = 0.00025;
  44. // object picking
  45. var ray = new THREE.Raycaster();
  46. var projector = new THREE.Projector();
  47. var selected = camera;
  48. // events
  49. var getIntersects = function ( event, object ) {
  50. var vector = new THREE.Vector3(
  51. ( event.layerX / container.dom.offsetWidth ) * 2 - 1,
  52. - ( event.layerY / container.dom.offsetHeight ) * 2 + 1,
  53. 0.5
  54. );
  55. projector.unprojectVector( vector, camera );
  56. ray.set( camera.position, vector.sub( camera.position ).normalize() );
  57. if ( object instanceof Array ) {
  58. return ray.intersectObjects( object, true );
  59. }
  60. return ray.intersectObject( object, true );
  61. };
  62. var onMouseDownPosition = new THREE.Vector2();
  63. var onMouseUpPosition = new THREE.Vector2();
  64. var onMouseDown = function ( event ) {
  65. event.preventDefault();
  66. onMouseDownPosition.set( event.layerX, event.layerY );
  67. if ( transformControls.hovered === false ) {
  68. controls.enabled = true;
  69. document.addEventListener( 'mouseup', onMouseUp, false );
  70. }
  71. };
  72. var onMouseUp = function ( event ) {
  73. onMouseUpPosition.set( event.layerX, event.layerY );
  74. if ( onMouseDownPosition.distanceTo( onMouseUpPosition ) < 1 ) {
  75. var intersects = getIntersects( event, objects );
  76. if ( intersects.length > 0 ) {
  77. editor.select( intersects[ 0 ].object );
  78. if ( helpersToObjects[ selected.id ] !== undefined ) {
  79. editor.select( helpersToObjects[ selected.id ] );
  80. }
  81. } else {
  82. editor.select( camera );
  83. }
  84. render();
  85. }
  86. controls.enabled = false;
  87. document.removeEventListener( 'mouseup', onMouseUp );
  88. };
  89. var onDoubleClick = function ( event ) {
  90. var intersects = getIntersects( event, objects );
  91. if ( intersects.length > 0 && intersects[ 0 ].object === editor.selected ) {
  92. controls.focus( editor.selected );
  93. }
  94. };
  95. container.dom.addEventListener( 'mousedown', onMouseDown, false );
  96. container.dom.addEventListener( 'dblclick', onDoubleClick, false );
  97. // controls need to be added *after* main logic,
  98. // otherwise controls.enabled doesn't work.
  99. var controls = new THREE.EditorControls( camera, container.dom );
  100. controls.addEventListener( 'change', function () {
  101. transformControls.update();
  102. signals.objectChanged.dispatch( camera );
  103. } );
  104. controls.enabled = false;
  105. // signals
  106. signals.sceneChanged.add( function () {
  107. updateInfo();
  108. render();
  109. } );
  110. signals.transformModeChanged.add( function ( mode ) {
  111. transformControls.setMode( mode );
  112. render();
  113. } );
  114. signals.snapChanged.add( function ( dist ) {
  115. transformControls.snapDist = dist;
  116. } );
  117. signals.snapChanged.add( function ( dist ) {
  118. snapDist = dist;
  119. } );
  120. signals.rendererChanged.add( function ( object ) {
  121. container.dom.removeChild( renderer.domElement );
  122. renderer = object;
  123. renderer.setClearColor( clearColor );
  124. renderer.autoClear = false;
  125. renderer.autoUpdateScene = false;
  126. renderer.setSize( container.dom.offsetWidth, container.dom.offsetHeight );
  127. container.dom.appendChild( renderer.domElement );
  128. render();
  129. } );
  130. signals.objectAdded.add( function ( object ) {
  131. objects.push( object );
  132. } );
  133. signals.objectSelected.add( function ( object ) {
  134. selectionBox.visible = false;
  135. transformControls.detach();
  136. if ( object !== null ) {
  137. if ( object.geometry !== undefined ) {
  138. selectionBox.update( object );
  139. selectionBox.visible = true;
  140. }
  141. if ( object instanceof THREE.PerspectiveCamera === false ) {
  142. transformControls.attach( object );
  143. }
  144. }
  145. render();
  146. } );
  147. signals.objectChanged.add( function ( object ) {
  148. if ( object.geometry !== undefined ) {
  149. selectionBox.update( object );
  150. transformControls.update();
  151. }
  152. if ( objectsToHelpers[ object.id ] !== undefined ) {
  153. objectsToHelpers[ object.id ].update();
  154. }
  155. render();
  156. signals.sceneChanged.dispatch( scene );
  157. } );
  158. signals.materialChanged.add( function ( material ) {
  159. render();
  160. } );
  161. signals.clearColorChanged.add( function ( color ) {
  162. renderer.setClearColor( color );
  163. render();
  164. clearColor = color;
  165. } );
  166. signals.fogTypeChanged.add( function ( fogType ) {
  167. if ( fogType !== oldFogType ) {
  168. if ( fogType === "None" ) {
  169. scene.fog = null;
  170. } else if ( fogType === "Fog" ) {
  171. scene.fog = new THREE.Fog( oldFogColor, oldFogNear, oldFogFar );
  172. } else if ( fogType === "FogExp2" ) {
  173. scene.fog = new THREE.FogExp2( oldFogColor, oldFogDensity );
  174. }
  175. updateMaterials( scene );
  176. oldFogType = fogType;
  177. }
  178. render();
  179. } );
  180. signals.fogColorChanged.add( function ( fogColor ) {
  181. oldFogColor = fogColor;
  182. updateFog( scene );
  183. render();
  184. } );
  185. signals.fogParametersChanged.add( function ( near, far, density ) {
  186. oldFogNear = near;
  187. oldFogFar = far;
  188. oldFogDensity = density;
  189. updateFog( scene );
  190. render();
  191. } );
  192. signals.windowResize.add( function () {
  193. camera.aspect = container.dom.offsetWidth / container.dom.offsetHeight;
  194. camera.updateProjectionMatrix();
  195. renderer.setSize( container.dom.offsetWidth, container.dom.offsetHeight );
  196. render();
  197. } );
  198. signals.playAnimations.add( function (animations) {
  199. function animate() {
  200. requestAnimationFrame( animate );
  201. for (var i = 0; i < animations.length ; i++ ){
  202. animations[i].update(0.016);
  203. }
  204. render();
  205. }
  206. animate();
  207. } );
  208. //
  209. var renderer;
  210. if ( System.support.webgl === true ) {
  211. renderer = new THREE.WebGLRenderer( { antialias: true, alpha: false } );
  212. } else {
  213. renderer = new THREE.CanvasRenderer();
  214. }
  215. renderer.setClearColor( clearColor );
  216. renderer.autoClear = false;
  217. renderer.autoUpdateScene = false;
  218. container.dom.appendChild( renderer.domElement );
  219. animate();
  220. //
  221. function updateInfo() {
  222. var objects = 0;
  223. var vertices = 0;
  224. var faces = 0;
  225. scene.traverse( function ( object ) {
  226. if ( object instanceof THREE.Mesh ) {
  227. objects ++;
  228. vertices += object.geometry.vertices.length;
  229. faces += object.geometry.faces.length;
  230. }
  231. } );
  232. info.setValue( 'objects: ' + objects + ', vertices: ' + vertices + ', faces: ' + faces );
  233. }
  234. function updateMaterials( root ) {
  235. root.traverse( function ( node ) {
  236. if ( node.material ) {
  237. node.material.needsUpdate = true;
  238. if ( node.material instanceof THREE.MeshFaceMaterial ) {
  239. for ( var i = 0; i < node.material.materials.length; i ++ ) {
  240. node.material.materials[ i ].needsUpdate = true;
  241. }
  242. }
  243. }
  244. } );
  245. }
  246. function updateFog( root ) {
  247. if ( root.fog ) {
  248. root.fog.color.setHex( oldFogColor );
  249. if ( root.fog.near !== undefined ) root.fog.near = oldFogNear;
  250. if ( root.fog.far !== undefined ) root.fog.far = oldFogFar;
  251. if ( root.fog.density !== undefined ) root.fog.density = oldFogDensity;
  252. }
  253. }
  254. function animate() {
  255. requestAnimationFrame( animate );
  256. }
  257. function render() {
  258. sceneHelpers.updateMatrixWorld();
  259. scene.updateMatrixWorld();
  260. renderer.clear();
  261. renderer.render( scene, camera );
  262. renderer.render( sceneHelpers, camera );
  263. }
  264. return container;
  265. }