123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198 |
- <!DOCTYPE html>
- <html lang="en">
- <head>
- <title>three.js webgl - lights - light probe</title>
- <meta charset="utf-8">
- <meta name="viewport" content="width=device-width, user-scalable=no, minimum-scale=1.0, maximum-scale=1.0">
- <style>
- body {
- font-family: Monospace;
- background-color: #000;
- color: #fff;
- margin: 0px;
- overflow: hidden;
- }
- a {
- color: #ffa;
- font-weight: bold;
- }
- #info {
- color: #fff;
- position: absolute;
- top: 10px;
- width: 100%;
- text-align: center;
- z-index: 0; /* to not conflict with dat.gui */
- display:block;
- }
- </style>
- </head>
- <body>
- <div id="info">
- <a href="http://threejs.org" target="_blank" rel="noopener">three.js</a> - webgl lights - light probe
- </div>
- <script src="../build/three.js"></script>
- <script src="js/controls/OrbitControls.js"></script>
- <script src="js/libs/dat.gui.min.js"></script>
- <script src="js/WebGL.js"></script>
- <script>
- if ( WEBGL.isWebGLAvailable() === false ) {
- document.body.appendChild( WEBGL.getWebGLErrorMessage() );
- }
- var mesh, renderer, scene, camera;
- var gui;
- var lightProbe;
- var directionalLight;
- // linear color space
- var API = {
- lightProbeIntensity: 1.0,
- directionalLightIntensity: 0.2,
- envMapIntensity: 1
- };
- init();
- function init() {
- // renderer
- renderer = new THREE.WebGLRenderer( { antialias: true } );
- renderer.setPixelRatio( window.devicePixelRatio );
- renderer.setSize( window.innerWidth, window.innerHeight );
- document.body.appendChild( renderer.domElement );
- // tone mapping
- //renderer.toneMapping = THREE.LinearToneMapping;
- //renderer.toneMappingExposure = API.exposure;
- // gamma
- renderer.gammaOutput = true;
- renderer.gammaFactor = 2.2; // approximate sRGB
- // scene
- scene = new THREE.Scene();
- // camera
- camera = new THREE.PerspectiveCamera( 40, window.innerWidth / window.innerHeight, 1, 1000 );
- camera.position.set( 0, 0, 30 );
- // controls
- var controls = new THREE.OrbitControls( camera, renderer.domElement );
- controls.addEventListener( 'change', render );
- controls.minDistance = 10;
- controls.maxDistance = 50;
- controls.enablePan = false;
- // probe
- lightProbe = new THREE.LightProbe( 0xffffff, API.lightProbeIntensity );
- scene.add( lightProbe );
- // light
- directionalLight = new THREE.DirectionalLight( 0xffffff, API.directionalLightIntensity );
- directionalLight.position.set( 10, 10, 10 );
- scene.add( directionalLight );
- // envmap
- var genCubeUrls = function ( prefix, postfix ) {
- return [
- prefix + 'px' + postfix, prefix + 'nx' + postfix,
- prefix + 'py' + postfix, prefix + 'ny' + postfix,
- prefix + 'pz' + postfix, prefix + 'nz' + postfix
- ];
- };
- var urls = genCubeUrls( 'textures/cube/pisa/', '.png' );
- new THREE.CubeTextureLoader().load( urls, function ( cubeTexture ) {
- cubeTexture.encoding = THREE.sRGBEncoding;
- scene.background = cubeTexture;
- lightProbe.setFromCubeTexture( cubeTexture );
- var geometry = new THREE.SphereBufferGeometry( 5, 64, 32 );
- //var geometry = new THREE.TorusKnotBufferGeometry( 4, 1.5, 256, 32, 2, 3 );
- var material = new THREE.MeshStandardMaterial( {
- color: 0xffffff,
- metalness: 0,
- roughness: 0,
- envMap: cubeTexture,
- envMapIntensity: API.envMapIntensity,
- } );
- // mesh
- mesh = new THREE.Mesh( geometry, material );
- scene.add( mesh );
- render();
- } );
- // gui
- gui = new dat.GUI();
- gui.width = 300;
- gui.domElement.style.userSelect = 'none';
- var fl = gui.addFolder( 'Intensity' );
- fl.add( API, 'lightProbeIntensity', 0, 1, 0.02 )
- .name( 'light probe')
- .onChange( function() { lightProbe.intensity = API.lightProbeIntensity; render(); } );
- fl.add( API, 'directionalLightIntensity', 0, 1, 0.02 )
- .name( 'directional light')
- .onChange( function() { directionalLight.intensity = API.directionalLightIntensity; render(); } );
- fl.add( API, 'envMapIntensity', 0, 1, 0.02 )
- .name( 'envMap')
- .onChange( function() { mesh.material.envMapIntensity = API.envMapIntensity; render(); } );
- fl.open();
- // listener
- window.addEventListener( 'resize', onWindowResize, false );
- }
- function onWindowResize() {
- renderer.setSize( window.innerWidth, window.innerHeight );
- camera.aspect = window.innerWidth / window.innerHeight;
- camera.updateProjectionMatrix();
- render();
- }
- function render() {
- renderer.render( scene, camera );
- }
- </script>
- </body>
- </html>
|