| .. |
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LineBasicMaterial.js
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002ce03d7f
Reverted to material.premultipliedAlpha approach. See #8276.
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9 years ago |
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LineDashedMaterial.js
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002ce03d7f
Reverted to material.premultipliedAlpha approach. See #8276.
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9 years ago |
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Material.js
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002ce03d7f
Reverted to material.premultipliedAlpha approach. See #8276.
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9 years ago |
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MeshBasicMaterial.js
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002ce03d7f
Reverted to material.premultipliedAlpha approach. See #8276.
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9 years ago |
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MeshDepthMaterial.js
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002ce03d7f
Reverted to material.premultipliedAlpha approach. See #8276.
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9 years ago |
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MeshLambertMaterial.js
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002ce03d7f
Reverted to material.premultipliedAlpha approach. See #8276.
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9 years ago |
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MeshNormalMaterial.js
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002ce03d7f
Reverted to material.premultipliedAlpha approach. See #8276.
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9 years ago |
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MeshPhongMaterial.js
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002ce03d7f
Reverted to material.premultipliedAlpha approach. See #8276.
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9 years ago |
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MeshStandardMaterial.js
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002ce03d7f
Reverted to material.premultipliedAlpha approach. See #8276.
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9 years ago |
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MultiMaterial.js
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737530a5ea
MultiMaterial cleanup
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10 years ago |
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PointsMaterial.js
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002ce03d7f
Reverted to material.premultipliedAlpha approach. See #8276.
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9 years ago |
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RawShaderMaterial.js
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28697338c2
WebGLProgram: Unroll loops only for internal shaders.
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10 years ago |
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ShaderMaterial.js
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002ce03d7f
Reverted to material.premultipliedAlpha approach. See #8276.
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9 years ago |
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SpriteMaterial.js
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002ce03d7f
Reverted to material.premultipliedAlpha approach. See #8276.
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9 years ago |