Viewport.js 11 KB

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  1. var Viewport = function ( signals ) {
  2. var container = new UI.Panel();
  3. container.setPosition( 'absolute' );
  4. container.setBackgroundColor( '#aaa' );
  5. var info = new UI.Text();
  6. info.setPosition( 'absolute' );
  7. info.setRight( '5px' );
  8. info.setBottom( '5px' );
  9. info.setFontSize( '12px' );
  10. info.setColor( '#ffffff' );
  11. container.add( info );
  12. var clearColor = 0xAAAAAA;
  13. var objects = [];
  14. // helpers
  15. var helpersToObjects = {};
  16. var objectsToHelpers = {};
  17. var sceneHelpers = new THREE.Scene();
  18. var grid = new THREE.GridHelper( 500, 25 );
  19. sceneHelpers.add( grid );
  20. //
  21. var scene = new THREE.Scene();
  22. var camera = new THREE.PerspectiveCamera( 50, container.dom.offsetWidth / container.dom.offsetHeight, 1, 5000 );
  23. camera.position.set( 500, 250, 500 );
  24. camera.lookAt( scene.position );
  25. //
  26. var selectionBox = new THREE.BoxHelper();
  27. selectionBox.material.depthTest = false;
  28. selectionBox.material.transparent = true;
  29. selectionBox.visible = false;
  30. sceneHelpers.add( selectionBox );
  31. var transformControls = new THREE.TransformControls( camera, container.dom );
  32. transformControls.addEventListener( 'change', function () {
  33. signals.objectChanged.dispatch( selected );
  34. } );
  35. sceneHelpers.add( transformControls.gizmo );
  36. transformControls.hide();
  37. // fog
  38. var oldFogType = "None";
  39. var oldFogColor = 0xaaaaaa;
  40. var oldFogNear = 1;
  41. var oldFogFar = 5000;
  42. var oldFogDensity = 0.00025;
  43. // object picking
  44. var ray = new THREE.Raycaster();
  45. var projector = new THREE.Projector();
  46. var selected = camera;
  47. // events
  48. var getIntersects = function ( event, object ) {
  49. var vector = new THREE.Vector3(
  50. ( event.layerX / container.dom.offsetWidth ) * 2 - 1,
  51. - ( event.layerY / container.dom.offsetHeight ) * 2 + 1,
  52. 0.5
  53. );
  54. projector.unprojectVector( vector, camera );
  55. ray.set( camera.position, vector.sub( camera.position ).normalize() );
  56. if ( object instanceof Array ) {
  57. return ray.intersectObjects( object, true );
  58. }
  59. return ray.intersectObject( object, true );
  60. };
  61. var onMouseDownPosition = new THREE.Vector2();
  62. var onMouseUpPosition = new THREE.Vector2();
  63. var onMouseDown = function ( event ) {
  64. event.preventDefault();
  65. onMouseDownPosition.set( event.layerX, event.layerY );
  66. if ( transformControls.hovered === false ) {
  67. controls.enabled = true;
  68. document.addEventListener( 'mouseup', onMouseUp, false );
  69. }
  70. };
  71. var onMouseUp = function ( event ) {
  72. onMouseUpPosition.set( event.layerX, event.layerY );
  73. if ( onMouseDownPosition.distanceTo( onMouseUpPosition ) < 1 ) {
  74. var intersects = getIntersects( event, objects );
  75. if ( intersects.length > 0 ) {
  76. selected = intersects[ 0 ].object;
  77. if ( helpersToObjects[ selected.id ] !== undefined ) {
  78. selected = helpersToObjects[ selected.id ];
  79. }
  80. signals.objectSelected.dispatch( selected );
  81. } else {
  82. selected = camera;
  83. signals.objectSelected.dispatch( selected );
  84. }
  85. render();
  86. }
  87. controls.enabled = false;
  88. document.removeEventListener( 'mouseup', onMouseUp );
  89. };
  90. var onDoubleClick = function ( event ) {
  91. var intersects = getIntersects( event, objects );
  92. if ( intersects.length > 0 && intersects[ 0 ].object === selected ) {
  93. controls.focus( selected );
  94. }
  95. };
  96. container.dom.addEventListener( 'mousedown', onMouseDown, false );
  97. container.dom.addEventListener( 'dblclick', onDoubleClick, false );
  98. // controls need to be added *after* main logic,
  99. // otherwise controls.enabled doesn't work.
  100. var controls = new THREE.EditorControls( camera, container.dom );
  101. controls.addEventListener( 'change', function () {
  102. transformControls.update();
  103. signals.objectChanged.dispatch( camera );
  104. } );
  105. controls.enabled = false;
  106. // signals
  107. signals.transformModeChanged.add( function ( mode ) {
  108. transformControls.setMode( mode );
  109. render();
  110. } );
  111. signals.snapChanged.add( function ( dist ) {
  112. transformControls.snapDist = dist;
  113. } );
  114. signals.snapChanged.add( function ( dist ) {
  115. snapDist = dist;
  116. } );
  117. signals.rendererChanged.add( function ( object ) {
  118. container.dom.removeChild( renderer.domElement );
  119. renderer = object;
  120. renderer.setClearColor( clearColor );
  121. renderer.autoClear = false;
  122. renderer.autoUpdateScene = false;
  123. renderer.setSize( container.dom.offsetWidth, container.dom.offsetHeight );
  124. container.dom.appendChild( renderer.domElement );
  125. render();
  126. } );
  127. signals.sceneAdded.add( function ( object ) {
  128. scene.userData = JSON.parse( JSON.stringify( object.userData ) );
  129. while ( object.children.length > 0 ) {
  130. signals.objectAdded.dispatch( object.children[ 0 ] );
  131. }
  132. } );
  133. signals.objectAdded.add( function ( object ) {
  134. // handle children
  135. object.traverse( function ( object ) {
  136. // create helpers for invisible object types (lights, cameras, targets)
  137. if ( object instanceof THREE.PointLight ) {
  138. var helper = new THREE.PointLightHelper( object, 10 );
  139. sceneHelpers.add( helper );
  140. objectsToHelpers[ object.id ] = helper;
  141. helpersToObjects[ helper.lightSphere.id ] = object;
  142. objects.push( helper.lightSphere );
  143. } else if ( object instanceof THREE.DirectionalLight ) {
  144. var helper = new THREE.DirectionalLightHelper( object, 10 );
  145. sceneHelpers.add( helper );
  146. objectsToHelpers[ object.id ] = helper;
  147. helpersToObjects[ helper.lightSphere.id ] = object;
  148. objects.push( helper.lightSphere );
  149. } else if ( object instanceof THREE.SpotLight ) {
  150. var helper = new THREE.SpotLightHelper( object, 10 );
  151. sceneHelpers.add( helper );
  152. objectsToHelpers[ object.id ] = helper;
  153. helpersToObjects[ helper.lightSphere.id ] = object;
  154. objects.push( helper.lightSphere );
  155. } else if ( object instanceof THREE.HemisphereLight ) {
  156. var helper = new THREE.HemisphereLightHelper( object, 10 );
  157. sceneHelpers.add( helper );
  158. objectsToHelpers[ object.id ] = helper;
  159. helpersToObjects[ helper.lightSphere.id ] = object;
  160. objects.push( helper.lightSphere );
  161. } else {
  162. // add to picking list
  163. objects.push( object );
  164. }
  165. } );
  166. scene.add( object );
  167. // TODO: Add support for hierarchies with lights
  168. if ( object instanceof THREE.Light ) {
  169. updateMaterials( scene );
  170. }
  171. updateInfo();
  172. signals.sceneChanged.dispatch( scene );
  173. signals.objectSelected.dispatch( object );
  174. } );
  175. signals.objectSelected.add( function ( object ) {
  176. selectionBox.visible = false;
  177. transformControls.detach();
  178. if ( object !== null ) {
  179. if ( object.geometry !== undefined ) {
  180. selectionBox.update( object );
  181. selectionBox.visible = true;
  182. }
  183. selected = object;
  184. if ( selected instanceof THREE.PerspectiveCamera === false ) {
  185. transformControls.attach(object);
  186. }
  187. }
  188. render();
  189. } );
  190. signals.objectChanged.add( function ( object ) {
  191. if ( object.geometry !== undefined ) {
  192. selectionBox.update( object );
  193. transformControls.update();
  194. updateInfo();
  195. }
  196. if ( objectsToHelpers[ object.id ] !== undefined ) {
  197. objectsToHelpers[ object.id ].update();
  198. }
  199. render();
  200. signals.sceneChanged.dispatch( scene );
  201. } );
  202. signals.cloneSelectedObject.add( function () {
  203. if ( selected === camera ) return;
  204. var object = selected.clone();
  205. signals.objectAdded.dispatch( object );
  206. } );
  207. signals.removeSelectedObject.add( function () {
  208. if ( selected.parent === undefined ) return;
  209. var name = selected.name ? '"' + selected.name + '"': "selected object";
  210. if ( confirm( 'Delete ' + name + '?' ) === false ) return;
  211. var parent = selected.parent;
  212. if ( selected instanceof THREE.PointLight ||
  213. selected instanceof THREE.DirectionalLight ||
  214. selected instanceof THREE.SpotLight ||
  215. selected instanceof THREE.HemisphereLight ) {
  216. var helper = objectsToHelpers[ selected.id ];
  217. objects.splice( objects.indexOf( helper.lightSphere ), 1 );
  218. helper.parent.remove( helper );
  219. selected.parent.remove( selected );
  220. delete objectsToHelpers[ selected.id ];
  221. delete helpersToObjects[ helper.id ];
  222. if ( selected instanceof THREE.DirectionalLight ||
  223. selected instanceof THREE.SpotLight ) {
  224. selected.target.parent.remove( selected.target );
  225. }
  226. updateMaterials( scene );
  227. } else {
  228. selected.traverse( function ( object ) {
  229. var index = objects.indexOf( object );
  230. if ( index !== -1 ) {
  231. objects.splice( index, 1 )
  232. }
  233. } );
  234. selected.parent.remove( selected );
  235. updateInfo();
  236. }
  237. signals.sceneChanged.dispatch( scene );
  238. signals.objectSelected.dispatch( parent );
  239. } );
  240. signals.materialChanged.add( function ( material ) {
  241. render();
  242. } );
  243. signals.clearColorChanged.add( function ( color ) {
  244. renderer.setClearColor( color );
  245. render();
  246. clearColor = color;
  247. } );
  248. signals.fogTypeChanged.add( function ( fogType ) {
  249. if ( fogType !== oldFogType ) {
  250. if ( fogType === "None" ) {
  251. scene.fog = null;
  252. } else if ( fogType === "Fog" ) {
  253. scene.fog = new THREE.Fog( oldFogColor, oldFogNear, oldFogFar );
  254. } else if ( fogType === "FogExp2" ) {
  255. scene.fog = new THREE.FogExp2( oldFogColor, oldFogDensity );
  256. }
  257. updateMaterials( scene );
  258. oldFogType = fogType;
  259. }
  260. render();
  261. } );
  262. signals.fogColorChanged.add( function ( fogColor ) {
  263. oldFogColor = fogColor;
  264. updateFog( scene );
  265. render();
  266. } );
  267. signals.fogParametersChanged.add( function ( near, far, density ) {
  268. oldFogNear = near;
  269. oldFogFar = far;
  270. oldFogDensity = density;
  271. updateFog( scene );
  272. render();
  273. } );
  274. signals.windowResize.add( function () {
  275. camera.aspect = container.dom.offsetWidth / container.dom.offsetHeight;
  276. camera.updateProjectionMatrix();
  277. renderer.setSize( container.dom.offsetWidth, container.dom.offsetHeight );
  278. render();
  279. } );
  280. signals.playAnimations.add( function (animations) {
  281. function animate() {
  282. requestAnimationFrame( animate );
  283. for (var i = 0; i < animations.length ; i++ ){
  284. animations[i].update(0.016);
  285. }
  286. render();
  287. }
  288. animate();
  289. } );
  290. //
  291. var renderer;
  292. if ( System.support.webgl === true ) {
  293. renderer = new THREE.WebGLRenderer( { antialias: true, alpha: false } );
  294. } else {
  295. renderer = new THREE.CanvasRenderer();
  296. }
  297. renderer.setClearColor( clearColor );
  298. renderer.autoClear = false;
  299. renderer.autoUpdateScene = false;
  300. container.dom.appendChild( renderer.domElement );
  301. animate();
  302. //
  303. function updateInfo() {
  304. var objects = 0;
  305. var vertices = 0;
  306. var faces = 0;
  307. scene.traverse( function ( object ) {
  308. if ( object instanceof THREE.Mesh ) {
  309. objects ++;
  310. vertices += object.geometry.vertices.length;
  311. faces += object.geometry.faces.length;
  312. }
  313. } );
  314. info.setValue( 'objects: ' + objects + ', vertices: ' + vertices + ', faces: ' + faces );
  315. }
  316. function updateMaterials( root ) {
  317. root.traverse( function ( node ) {
  318. if ( node.material ) {
  319. node.material.needsUpdate = true;
  320. if ( node.material instanceof THREE.MeshFaceMaterial ) {
  321. for ( var i = 0; i < node.material.materials.length; i ++ ) {
  322. node.material.materials[ i ].needsUpdate = true;
  323. }
  324. }
  325. }
  326. } );
  327. }
  328. function updateFog( root ) {
  329. if ( root.fog ) {
  330. root.fog.color.setHex( oldFogColor );
  331. if ( root.fog.near !== undefined ) root.fog.near = oldFogNear;
  332. if ( root.fog.far !== undefined ) root.fog.far = oldFogFar;
  333. if ( root.fog.density !== undefined ) root.fog.density = oldFogDensity;
  334. }
  335. }
  336. function animate() {
  337. requestAnimationFrame( animate );
  338. }
  339. function render() {
  340. sceneHelpers.updateMatrixWorld();
  341. scene.updateMatrixWorld();
  342. renderer.clear();
  343. renderer.render( scene, camera );
  344. renderer.render( sceneHelpers, camera );
  345. }
  346. return container;
  347. }