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- [page:Geometry] →
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- <h1>[name]</h1>
- <div class="desc">CubeGeometry is the quadrilateral primitive geometry class. It is typically used for creating a cube or irregular quadrilateral of the dimensions provided with the 'width', 'height', and 'depth' constructor arguments.</div>
- <h2>Constructor</h2>
- <h3>[name]([page:Float width], [page:Float height], [page:Float depth], [page:Integer widthSegments], [page:Integer heightSegments], [page:Integer depthSegments])</h3>
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- width — Width of the sides on the X axis.<br />
- height — Height of the sides on the Y axis.<br />
- depth — Depth of the sides on the Z axis.<br />
- widthSegments — Optional. Number of segmented faces along the width of the sides. Default is 1.<br />
- heightSegments — Optional. Number of segmented faces along the height of the sides. Default is 1.<br />
- depthSegments — Optional. Number of segmented faces along the depth of the sides. Default is 1.
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- <h2>Properties</h2>
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- Each of the contructor parameters is accessible as a property of the same name. Any modification of these properties after instantiation does not change the geometry.
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- <h2>Source</h2>
- [link:https://github.com/mrdoob/three.js/blob/master/src/[path].js src/[path].js]
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