Renaud Rohlinger 0f91e50463 add byte, short, int ushort uint formats (#28483) 1 year ago
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nodes b38ef166c7 WebGPURenderer: support using 3d textures in shaders with texture3d() and add VolumeNodeMaterial() and examples. (#28418) 1 year ago
utils 0f91e50463 add byte, short, int ushort uint formats (#28483) 1 year ago
WebGLBackend.js 20019c3a43 Wait for device initialization in hasFeatureAsync() (#28218) 1 year ago
WebGLBufferRenderer.js 19c51aa7e9 BatchedMesh: Add getInstanceCount/setInstanceCount methods for instanced multi-draw (#28103) 1 year ago