Viewport.js 8.7 KB

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  1. var Viewport = function ( editor ) {
  2. var signals = editor.signals;
  3. var container = new UI.Panel();
  4. container.setPosition( 'absolute' );
  5. container.setBackgroundColor( '#aaa' );
  6. var info = new UI.Text();
  7. info.setPosition( 'absolute' );
  8. info.setRight( '5px' );
  9. info.setBottom( '5px' );
  10. info.setFontSize( '12px' );
  11. info.setColor( '#ffffff' );
  12. container.add( info );
  13. var scene = editor.scene;
  14. var sceneHelpers = editor.sceneHelpers;
  15. var clearColor = 0xAAAAAA;
  16. var objects = [];
  17. // helpers
  18. var grid = new THREE.GridHelper( 500, 25 );
  19. sceneHelpers.add( grid );
  20. //
  21. var camera = new THREE.PerspectiveCamera( 50, container.dom.offsetWidth / container.dom.offsetHeight, 1, 5000 );
  22. camera.position.set( 500, 250, 500 );
  23. camera.lookAt( scene.position );
  24. //
  25. var selectionBox = new THREE.BoxHelper();
  26. selectionBox.material.depthTest = false;
  27. selectionBox.material.transparent = true;
  28. selectionBox.visible = false;
  29. sceneHelpers.add( selectionBox );
  30. var transformControls = new THREE.TransformControls( camera, container.dom );
  31. transformControls.addEventListener( 'change', function () {
  32. // TODO: Differentiate from transform hovers change and object transform change
  33. signals.objectChanged.dispatch( editor.selected );
  34. } );
  35. sceneHelpers.add( transformControls.gizmo );
  36. transformControls.hide();
  37. // fog
  38. var oldFogType = "None";
  39. var oldFogColor = 0xaaaaaa;
  40. var oldFogNear = 1;
  41. var oldFogFar = 5000;
  42. var oldFogDensity = 0.00025;
  43. // object picking
  44. var ray = new THREE.Raycaster();
  45. var projector = new THREE.Projector();
  46. // events
  47. var getIntersects = function ( event, object ) {
  48. var vector = new THREE.Vector3(
  49. ( event.layerX / container.dom.offsetWidth ) * 2 - 1,
  50. - ( event.layerY / container.dom.offsetHeight ) * 2 + 1,
  51. 0.5
  52. );
  53. projector.unprojectVector( vector, camera );
  54. ray.set( camera.position, vector.sub( camera.position ).normalize() );
  55. if ( object instanceof Array ) {
  56. return ray.intersectObjects( object, true );
  57. }
  58. return ray.intersectObject( object, true );
  59. };
  60. var onMouseDownPosition = new THREE.Vector2();
  61. var onMouseUpPosition = new THREE.Vector2();
  62. var onMouseDown = function ( event ) {
  63. event.preventDefault();
  64. onMouseDownPosition.set( event.layerX, event.layerY );
  65. if ( transformControls.hovered === false ) {
  66. controls.enabled = true;
  67. document.addEventListener( 'mouseup', onMouseUp, false );
  68. }
  69. };
  70. var onMouseUp = function ( event ) {
  71. onMouseUpPosition.set( event.layerX, event.layerY );
  72. if ( onMouseDownPosition.distanceTo( onMouseUpPosition ) < 1 ) {
  73. var intersects = getIntersects( event, objects );
  74. if ( intersects.length > 0 ) {
  75. var object = intersects[ 0 ].object;
  76. if ( object.userData.object !== undefined ) {
  77. editor.select( object.userData.object );
  78. } else {
  79. editor.select( object );
  80. }
  81. } else {
  82. editor.select( camera );
  83. }
  84. render();
  85. }
  86. controls.enabled = false;
  87. document.removeEventListener( 'mouseup', onMouseUp );
  88. };
  89. var onDoubleClick = function ( event ) {
  90. var intersects = getIntersects( event, objects );
  91. if ( intersects.length > 0 && intersects[ 0 ].object === editor.selected ) {
  92. controls.focus( editor.selected );
  93. }
  94. };
  95. container.dom.addEventListener( 'mousedown', onMouseDown, false );
  96. container.dom.addEventListener( 'dblclick', onDoubleClick, false );
  97. // controls need to be added *after* main logic,
  98. // otherwise controls.enabled doesn't work.
  99. var controls = new THREE.EditorControls( camera, container.dom );
  100. controls.addEventListener( 'change', function () {
  101. transformControls.update();
  102. signals.objectChanged.dispatch( camera );
  103. } );
  104. controls.enabled = false;
  105. // signals
  106. signals.transformModeChanged.add( function ( mode ) {
  107. transformControls.setMode( mode );
  108. render();
  109. } );
  110. signals.snapChanged.add( function ( dist ) {
  111. transformControls.snapDist = dist;
  112. } );
  113. signals.snapChanged.add( function ( dist ) {
  114. snapDist = dist;
  115. } );
  116. signals.rendererChanged.add( function ( object ) {
  117. container.dom.removeChild( renderer.domElement );
  118. renderer = object;
  119. renderer.setClearColor( clearColor );
  120. renderer.autoClear = false;
  121. renderer.autoUpdateScene = false;
  122. renderer.setSize( container.dom.offsetWidth, container.dom.offsetHeight );
  123. container.dom.appendChild( renderer.domElement );
  124. render();
  125. } );
  126. signals.sceneGraphChanged.add( function () {
  127. render();
  128. updateInfo();
  129. } );
  130. signals.objectSelected.add( function ( object ) {
  131. selectionBox.visible = false;
  132. transformControls.detach();
  133. if ( object !== null ) {
  134. if ( object.geometry !== undefined ) {
  135. selectionBox.update( object );
  136. selectionBox.visible = true;
  137. }
  138. if ( object instanceof THREE.PerspectiveCamera === false ) {
  139. transformControls.attach( object );
  140. }
  141. }
  142. render();
  143. } );
  144. signals.objectAdded.add( function ( object ) {
  145. if ( object instanceof THREE.Light ) {
  146. updateMaterials();
  147. }
  148. objects.push( object );
  149. } );
  150. signals.objectChanged.add( function ( object ) {
  151. if ( object.geometry !== undefined ) {
  152. selectionBox.update( object );
  153. }
  154. if ( editor.helpers[ object.id ] !== undefined ) {
  155. editor.helpers[ object.id ].update();
  156. }
  157. transformControls.update();
  158. render();
  159. updateInfo();
  160. } );
  161. signals.objectRemoved.add( function ( object ) {
  162. if ( object instanceof THREE.Light ) {
  163. updateMaterials();
  164. }
  165. objects.splice( objects.indexOf( object ), 1 );
  166. } );
  167. signals.helperAdded.add( function ( object ) {
  168. objects.push( object.getObjectByName( 'picker' ) );
  169. } );
  170. signals.helperRemoved.add( function ( object ) {
  171. objects.splice( objects.indexOf( object.getObjectByName( 'picker' ) ), 1 );
  172. } );
  173. signals.materialChanged.add( function ( material ) {
  174. render();
  175. } );
  176. signals.clearColorChanged.add( function ( color ) {
  177. renderer.setClearColor( color );
  178. render();
  179. clearColor = color;
  180. } );
  181. signals.fogTypeChanged.add( function ( fogType ) {
  182. if ( fogType !== oldFogType ) {
  183. if ( fogType === "None" ) {
  184. scene.fog = null;
  185. } else if ( fogType === "Fog" ) {
  186. scene.fog = new THREE.Fog( oldFogColor, oldFogNear, oldFogFar );
  187. } else if ( fogType === "FogExp2" ) {
  188. scene.fog = new THREE.FogExp2( oldFogColor, oldFogDensity );
  189. }
  190. updateMaterials();
  191. oldFogType = fogType;
  192. }
  193. render();
  194. } );
  195. signals.fogColorChanged.add( function ( fogColor ) {
  196. oldFogColor = fogColor;
  197. updateFog( scene );
  198. render();
  199. } );
  200. signals.fogParametersChanged.add( function ( near, far, density ) {
  201. oldFogNear = near;
  202. oldFogFar = far;
  203. oldFogDensity = density;
  204. updateFog( scene );
  205. render();
  206. } );
  207. signals.windowResize.add( function () {
  208. camera.aspect = container.dom.offsetWidth / container.dom.offsetHeight;
  209. camera.updateProjectionMatrix();
  210. renderer.setSize( container.dom.offsetWidth, container.dom.offsetHeight );
  211. render();
  212. } );
  213. signals.playAnimations.add( function (animations) {
  214. function animate() {
  215. requestAnimationFrame( animate );
  216. for (var i = 0; i < animations.length ; i++ ){
  217. animations[i].update(0.016);
  218. }
  219. render();
  220. }
  221. animate();
  222. } );
  223. //
  224. var renderer;
  225. if ( System.support.webgl === true ) {
  226. renderer = new THREE.WebGLRenderer( { antialias: true, alpha: false } );
  227. } else {
  228. renderer = new THREE.CanvasRenderer();
  229. }
  230. renderer.setClearColor( clearColor );
  231. renderer.autoClear = false;
  232. renderer.autoUpdateScene = false;
  233. container.dom.appendChild( renderer.domElement );
  234. animate();
  235. //
  236. function updateInfo() {
  237. var objects = 0;
  238. var vertices = 0;
  239. var faces = 0;
  240. scene.traverse( function ( object ) {
  241. if ( object instanceof THREE.Mesh ) {
  242. objects ++;
  243. vertices += object.geometry.vertices.length;
  244. faces += object.geometry.faces.length;
  245. }
  246. } );
  247. info.setValue( 'objects: ' + objects + ', vertices: ' + vertices + ', faces: ' + faces );
  248. }
  249. function updateMaterials() {
  250. editor.scene.traverse( function ( node ) {
  251. if ( node.material ) {
  252. node.material.needsUpdate = true;
  253. if ( node.material instanceof THREE.MeshFaceMaterial ) {
  254. for ( var i = 0; i < node.material.materials.length; i ++ ) {
  255. node.material.materials[ i ].needsUpdate = true;
  256. }
  257. }
  258. }
  259. } );
  260. }
  261. function updateFog( root ) {
  262. if ( root.fog ) {
  263. root.fog.color.setHex( oldFogColor );
  264. if ( root.fog.near !== undefined ) root.fog.near = oldFogNear;
  265. if ( root.fog.far !== undefined ) root.fog.far = oldFogFar;
  266. if ( root.fog.density !== undefined ) root.fog.density = oldFogDensity;
  267. }
  268. }
  269. function animate() {
  270. requestAnimationFrame( animate );
  271. }
  272. function render() {
  273. sceneHelpers.updateMatrixWorld();
  274. scene.updateMatrixWorld();
  275. renderer.clear();
  276. renderer.render( scene, camera );
  277. renderer.render( sceneHelpers, camera );
  278. }
  279. return container;
  280. }