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- /**
- * @author aleeper / http://adamleeper.com/
- * @author mrdoob / http://mrdoob.com/
- * @author gero3 / https://github.com/gero3
- *
- * Description: A THREE loader for STL ASCII files, as created by Solidworks and other CAD programs.
- *
- * Supports both binary and ASCII encoded files, with automatic detection of type.
- *
- * Limitations:
- * Binary decoding supports "Magics" color format (http://en.wikipedia.org/wiki/STL_(file_format)#Color_in_binary_STL).
- * There is perhaps some question as to how valid it is to always assume little-endian-ness.
- * ASCII decoding assumes file is UTF-8. Seems to work for the examples...
- *
- * Usage:
- * var loader = new THREE.STLLoader();
- * loader.load( './models/stl/slotted_disk.stl', function ( geometry ) {
- * scene.add( new THREE.Mesh( geometry ) );
- * });
- *
- * For binary STLs geometry might contain colors for vertices. To use it:
- * // use the same code to load STL as above
- * if (geometry.hasColors) {
- * material = new THREE.MeshPhongMaterial({ opacity: geometry.alpha, vertexColors: THREE.VertexColors });
- * } else { .... }
- * var mesh = new THREE.Mesh( geometry, material );
- */
- THREE.STLLoader = function ( manager ) {
- this.manager = ( manager !== undefined ) ? manager : THREE.DefaultLoadingManager;
- };
- THREE.STLLoader.prototype = {
- constructor: THREE.STLLoader,
- load: function ( url, onLoad, onProgress, onError ) {
- var scope = this;
- var loader = new THREE.XHRLoader( scope.manager );
- loader.setResponseType( 'arraybuffer' );
- loader.load( url, function ( text ) {
- onLoad( scope.parse( text ) );
- }, onProgress, onError );
- },
- parse: function ( data ) {
- var isBinary = function () {
- var expect, face_size, n_faces, reader;
- reader = new DataView( binData );
- face_size = ( 32 / 8 * 3 ) + ( ( 32 / 8 * 3 ) * 3 ) + ( 16 / 8 );
- n_faces = reader.getUint32( 80, true );
- expect = 80 + ( 32 / 8 ) + ( n_faces * face_size );
- if ( expect === reader.byteLength ) {
- return true;
- }
- // some binary files will have different size from expected,
- // checking characters higher than ASCII to confirm is binary
- var fileLength = reader.byteLength;
- for ( var index = 0; index < fileLength; index ++ ) {
- if ( reader.getUint8( index, false ) > 127 ) {
- return true;
- }
- }
- return false;
- };
- var binData = this.ensureBinary( data );
- return isBinary()
- ? this.parseBinary( binData )
- : this.parseASCII( this.ensureString( data ) );
- },
- parseBinary: function ( data ) {
- var reader = new DataView( data );
- var faces = reader.getUint32( 80, true );
- var r, g, b, hasColors = false, colors;
- var defaultR, defaultG, defaultB, alpha;
- // process STL header
- // check for default color in header ("COLOR=rgba" sequence).
- for ( var index = 0; index < 80 - 10; index ++ ) {
- if ( ( reader.getUint32( index, false ) == 0x434F4C4F /*COLO*/ ) &&
- ( reader.getUint8( index + 4 ) == 0x52 /*'R'*/ ) &&
- ( reader.getUint8( index + 5 ) == 0x3D /*'='*/ ) ) {
- hasColors = true;
- colors = new Float32Array( faces * 3 * 3 );
- defaultR = reader.getUint8( index + 6 ) / 255;
- defaultG = reader.getUint8( index + 7 ) / 255;
- defaultB = reader.getUint8( index + 8 ) / 255;
- alpha = reader.getUint8( index + 9 ) / 255;
- }
- }
- var dataOffset = 84;
- var faceLength = 12 * 4 + 2;
- var offset = 0;
- var geometry = new THREE.BufferGeometry();
- var vertices = new Float32Array( faces * 3 * 3 );
- var normals = new Float32Array( faces * 3 * 3 );
- for ( var face = 0; face < faces; face ++ ) {
- var start = dataOffset + face * faceLength;
- var normalX = reader.getFloat32( start, true );
- var normalY = reader.getFloat32( start + 4, true );
- var normalZ = reader.getFloat32( start + 8, true );
- if ( hasColors ) {
- var packedColor = reader.getUint16( start + 48, true );
- if ( ( packedColor & 0x8000 ) === 0 ) {
- // facet has its own unique color
- r = ( packedColor & 0x1F ) / 31;
- g = ( ( packedColor >> 5 ) & 0x1F ) / 31;
- b = ( ( packedColor >> 10 ) & 0x1F ) / 31;
- } else {
- r = defaultR;
- g = defaultG;
- b = defaultB;
- }
- }
- for ( var i = 1; i <= 3; i ++ ) {
- var vertexstart = start + i * 12;
- vertices[ offset ] = reader.getFloat32( vertexstart, true );
- vertices[ offset + 1 ] = reader.getFloat32( vertexstart + 4, true );
- vertices[ offset + 2 ] = reader.getFloat32( vertexstart + 8, true );
- normals[ offset ] = normalX;
- normals[ offset + 1 ] = normalY;
- normals[ offset + 2 ] = normalZ;
- if ( hasColors ) {
- colors[ offset ] = r;
- colors[ offset + 1 ] = g;
- colors[ offset + 2 ] = b;
- }
- offset += 3;
- }
- }
- geometry.addAttribute( 'position', new THREE.BufferAttribute( vertices, 3 ) );
- geometry.addAttribute( 'normal', new THREE.BufferAttribute( normals, 3 ) );
- if ( hasColors ) {
- geometry.addAttribute( 'color', new THREE.BufferAttribute( colors, 3 ) );
- geometry.hasColors = true;
- geometry.alpha = alpha;
- }
- return geometry;
- },
- parseASCII: function ( data ) {
- var geometry, length, normal, patternFace, patternNormal, patternVertex, result, text;
- geometry = new THREE.Geometry();
- patternFace = /facet([\s\S]*?)endfacet/g;
- while ( ( result = patternFace.exec( data ) ) !== null ) {
- text = result[ 0 ];
- patternNormal = /normal[\s]+([\-+]?[0-9]+\.?[0-9]*([eE][\-+]?[0-9]+)?)+[\s]+([\-+]?[0-9]*\.?[0-9]+([eE][\-+]?[0-9]+)?)+[\s]+([\-+]?[0-9]*\.?[0-9]+([eE][\-+]?[0-9]+)?)+/g;
- while ( ( result = patternNormal.exec( text ) ) !== null ) {
- normal = new THREE.Vector3( parseFloat( result[ 1 ] ), parseFloat( result[ 3 ] ), parseFloat( result[ 5 ] ) );
- }
- patternVertex = /vertex[\s]+([\-+]?[0-9]+\.?[0-9]*([eE][\-+]?[0-9]+)?)+[\s]+([\-+]?[0-9]*\.?[0-9]+([eE][\-+]?[0-9]+)?)+[\s]+([\-+]?[0-9]*\.?[0-9]+([eE][\-+]?[0-9]+)?)+/g;
- while ( ( result = patternVertex.exec( text ) ) !== null ) {
- geometry.vertices.push( new THREE.Vector3( parseFloat( result[ 1 ] ), parseFloat( result[ 3 ] ), parseFloat( result[ 5 ] ) ) );
- }
- length = geometry.vertices.length;
- geometry.faces.push( new THREE.Face3( length - 3, length - 2, length - 1, normal ) );
- }
- geometry.computeBoundingBox();
- geometry.computeBoundingSphere();
- return geometry;
- },
- ensureString: function ( buf ) {
- if ( typeof buf !== "string" ) {
- var array_buffer = new Uint8Array( buf );
- var str = '';
- for ( var i = 0; i < buf.byteLength; i ++ ) {
- str += String.fromCharCode( array_buffer[ i ] ); // implicitly assumes little-endian
- }
- return str;
- } else {
- return buf;
- }
- },
- ensureBinary: function ( buf ) {
- if ( typeof buf === "string" ) {
- var array_buffer = new Uint8Array( buf.length );
- for ( var i = 0; i < buf.length; i ++ ) {
- array_buffer[ i ] = buf.charCodeAt( i ) & 0xff; // implicitly assumes little-endian
- }
- return array_buffer.buffer || array_buffer;
- } else {
- return buf;
- }
- }
- };
- if ( typeof DataView === 'undefined' ) {
- DataView = function( buffer, byteOffset, byteLength ) {
- this.buffer = buffer;
- this.byteOffset = byteOffset || 0;
- this.byteLength = byteLength || buffer.byteLength || buffer.length;
- this._isString = typeof buffer === "string";
- };
- DataView.prototype = {
- _getCharCodes: function( buffer, start, length ) {
- start = start || 0;
- length = length || buffer.length;
- var end = start + length;
- var codes = [];
- for ( var i = start; i < end; i ++ ) {
- codes.push( buffer.charCodeAt( i ) & 0xff );
- }
- return codes;
- },
- _getBytes: function ( length, byteOffset, littleEndian ) {
- var result;
- // Handle the lack of endianness
- if ( littleEndian === undefined ) {
- littleEndian = this._littleEndian;
- }
- // Handle the lack of byteOffset
- if ( byteOffset === undefined ) {
- byteOffset = this.byteOffset;
- } else {
- byteOffset = this.byteOffset + byteOffset;
- }
- if ( length === undefined ) {
- length = this.byteLength - byteOffset;
- }
- // Error Checking
- if ( typeof byteOffset !== 'number' ) {
- throw new TypeError( 'DataView byteOffset is not a number' );
- }
- if ( length < 0 || byteOffset + length > this.byteLength ) {
- throw new Error( 'DataView length or (byteOffset+length) value is out of bounds' );
- }
- if ( this.isString ) {
- result = this._getCharCodes( this.buffer, byteOffset, byteOffset + length );
- } else {
- result = this.buffer.slice( byteOffset, byteOffset + length );
- }
- if ( ! littleEndian && length > 1 ) {
- if ( Array.isArray( result ) === false ) {
- result = Array.prototype.slice.call( result );
- }
- result.reverse();
- }
- return result;
- },
- // Compatibility functions on a String Buffer
- getFloat64: function ( byteOffset, littleEndian ) {
- var b = this._getBytes( 8, byteOffset, littleEndian ),
- sign = 1 - ( 2 * ( b[ 7 ] >> 7 ) ),
- exponent = ( ( ( ( b[ 7 ] << 1 ) & 0xff ) << 3 ) | ( b[ 6 ] >> 4 ) ) - ( ( 1 << 10 ) - 1 ),
- // Binary operators such as | and << operate on 32 bit values, using + and Math.pow(2) instead
- mantissa = ( ( b[ 6 ] & 0x0f ) * Math.pow( 2, 48 ) ) + ( b[ 5 ] * Math.pow( 2, 40 ) ) + ( b[ 4 ] * Math.pow( 2, 32 ) ) +
- ( b[ 3 ] * Math.pow( 2, 24 ) ) + ( b[ 2 ] * Math.pow( 2, 16 ) ) + ( b[ 1 ] * Math.pow( 2, 8 ) ) + b[ 0 ];
- if ( exponent === 1024 ) {
- if ( mantissa !== 0 ) {
- return NaN;
- } else {
- return sign * Infinity;
- }
- }
- if ( exponent === - 1023 ) {
- // Denormalized
- return sign * mantissa * Math.pow( 2, - 1022 - 52 );
- }
- return sign * ( 1 + mantissa * Math.pow( 2, - 52 ) ) * Math.pow( 2, exponent );
- },
- getFloat32: function ( byteOffset, littleEndian ) {
- var b = this._getBytes( 4, byteOffset, littleEndian ),
- sign = 1 - ( 2 * ( b[ 3 ] >> 7 ) ),
- exponent = ( ( ( b[ 3 ] << 1 ) & 0xff ) | ( b[ 2 ] >> 7 ) ) - 127,
- mantissa = ( ( b[ 2 ] & 0x7f ) << 16 ) | ( b[ 1 ] << 8 ) | b[ 0 ];
- if ( exponent === 128 ) {
- if ( mantissa !== 0 ) {
- return NaN;
- } else {
- return sign * Infinity;
- }
- }
- if ( exponent === - 127 ) {
- // Denormalized
- return sign * mantissa * Math.pow( 2, - 126 - 23 );
- }
- return sign * ( 1 + mantissa * Math.pow( 2, - 23 ) ) * Math.pow( 2, exponent );
- },
- getInt32: function ( byteOffset, littleEndian ) {
- var b = this._getBytes( 4, byteOffset, littleEndian );
- return ( b[ 3 ] << 24 ) | ( b[ 2 ] << 16 ) | ( b[ 1 ] << 8 ) | b[ 0 ];
- },
- getUint32: function ( byteOffset, littleEndian ) {
- return this.getInt32( byteOffset, littleEndian ) >>> 0;
- },
- getInt16: function ( byteOffset, littleEndian ) {
- return ( this.getUint16( byteOffset, littleEndian ) << 16 ) >> 16;
- },
- getUint16: function ( byteOffset, littleEndian ) {
- var b = this._getBytes( 2, byteOffset, littleEndian );
- return ( b[ 1 ] << 8 ) | b[ 0 ];
- },
- getInt8: function ( byteOffset ) {
- return ( this.getUint8( byteOffset ) << 24 ) >> 24;
- },
- getUint8: function ( byteOffset ) {
- return this._getBytes( 1, byteOffset )[ 0 ];
- }
- };
- }
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