123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226 |
- <!DOCTYPE html>
- <html lang="en">
- <head>
- <meta charset="utf-8" />
- <meta name="viewport" content="width=device-width, initial-scale=1, user-scalable=no"/>
- <style type="text/css">
- body {
- margin: 0px;
- overflow: hidden;
- }
- </style>
- </head>
- <body>
- <script src="../build/three.min.js"></script>
- <script src="js/libs/dat.gui.min.js"></script>
- <script src="js/controls/OrbitControls.js"></script>
- <script src="js/shaders/OceanShaders.js"></script>
- <script src="js/Ocean.js"></script>
- <script>
- var lastTime = (new Date()).getTime();
- var WINDOW = {
- ms_Width: 0,
- ms_Height: 0,
- ms_Callbacks: {
- 70: "WINDOW.ToggleFullScreen()", // Toggle fullscreen
- },
- Initialize: function () {
- this.UpdateSize();
- // Create callbacks from keyboard
- document.onkeydown = function (inEvent) { WINDOW.CallAction(inEvent.keyCode); };
- window.onresize = function (inEvent) {
- WINDOW.UpdateSize();
- WINDOW.ResizeCallback(WINDOW.ms_Width, WINDOW.ms_Height);
- };
- },
- UpdateSize: function () {
- this.ms_Width = window.outerWidth;
- this.ms_Height = window.outerHeight - 4;
- },
- CallAction: function (inId) {
- if (inId in this.ms_Callbacks) {
- eval(this.ms_Callbacks[inId]);
- return false;
- }
- },
- ToggleFullScreen: function () {
- if (!document.fullscreenElement && !document.mozFullScreenElement && !document.webkitFullscreenElement) {
- if (document.documentElement.requestFullscreen)
- document.documentElement.requestFullscreen();
- else if (document.documentElement.mozRequestFullScreen)
- document.documentElement.mozRequestFullScreen();
- else if (document.documentElement.webkitRequestFullscreen)
- document.documentElement.webkitRequestFullscreen(Element.ALLOW_KEYBOARD_INPUT);
- }
- else {
- if (document.cancelFullScreen)
- document.cancelFullScreen();
- else if (document.mozCancelFullScreen)
- document.mozCancelFullScreen();
- else if (document.webkitCancelFullScreen)
- document.webkitCancelFullScreen();
- }
- },
- ResizeCallback: function (inWidth, inHeight) { },
- };
- var lastTime = (new Date()).getTime();
- var DEMO =
- {
- ms_Renderer: null,
- ms_Camera: null,
- ms_Scene: null,
- ms_Controls: null,
- ms_Ocean: null,
- Initialize: function () {
- this.ms_Renderer = new THREE.WebGLRenderer();
- this.ms_Renderer.context.getExtension('OES_texture_float');
- this.ms_Renderer.context.getExtension('OES_texture_float_linear');
- document.body.appendChild(this.ms_Renderer.domElement);
- this.ms_Scene = new THREE.Scene();
- this.ms_Camera = new THREE.PerspectiveCamera(55.0, WINDOW.ms_Width / WINDOW.ms_Height, 0.5, 300000);
- this.ms_Camera.position.set(450, 350, 450);
- this.ms_Camera.lookAt(new THREE.Vector3());
- // Initialize Orbit control
- this.ms_Controls = new THREE.OrbitControls(this.ms_Camera, this.ms_Renderer.domElement);
- this.ms_Controls.userPan = false;
- this.ms_Controls.userPanSpeed = 0.0;
- this.ms_Controls.minDistance = 0;
- this.ms_Controls.maxDistance = 2000.0;
- this.ms_Controls.minPolarAngle = 0;
- this.ms_Controls.maxPolarAngle = Math.PI * 0.495;
-
- var gsize = 512;
- var res = 1024;
- var gres = res / 2;
- var origx = -gsize / 2;
- var origz = -gsize / 2;
- this.ms_Ocean = new THREE.Ocean(this.ms_Renderer, this.ms_Camera, this.ms_Scene,
- {
- INITIAL_SIZE : 256.0,
- INITIAL_WIND : [10.0, 10.0],
- INITIAL_CHOPPINESS : 1.5,
- CLEAR_COLOR : [1.0, 1.0, 1.0, 0.0],
- GEOMETRY_ORIGIN : [origx, origz],
- SUN_DIRECTION : [-1.0, 1.0, 1.0],
- OCEAN_COLOR: new THREE.Vector3(0.004, 0.016, 0.047),
- SKY_COLOR: new THREE.Vector3(3.2, 9.6, 12.8),
- EXPOSURE : 0.35,
- GEOMETRY_RESOLUTION: gres,
- GEOMETRY_SIZE : gsize,
- RESOLUTION : res
- });
- this.ms_Ocean.materialOcean.uniforms.u_projectionMatrix = { type: "m4", value: this.ms_Camera.projectionMatrix };
- this.ms_Ocean.materialOcean.uniforms.u_viewMatrix = { type: "m4", value: this.ms_Camera.matrixWorldInverse };
- this.ms_Ocean.materialOcean.uniforms.u_cameraPosition = { type: "v3", value: this.ms_Camera.position };
- this.ms_Scene.add(this.ms_Ocean.oceanMesh);
- var gui = new dat.GUI();
- var c1 = gui.add(this.ms_Ocean, "size",100, 5000);
- c1.onChange(function(v) {
- this.object.size = v;
- this.object.changed = true;
- });
- var c2 = gui.add(this.ms_Ocean, "choppiness", 0.1, 4);
- c2.onChange(function (v) {
- this.object.choppiness = v;
- this.object.changed = true;
- });
- var c3 = gui.add(this.ms_Ocean, "windX",-15, 15);
- c3.onChange(function (v) {
- this.object.windX = v;
- this.object.changed = true;
- });
- var c4 = gui.add(this.ms_Ocean, "windY", -15, 15);
- c4.onChange(function (v) {
- this.object.windY = v;
- this.object.changed = true;
- });
- var c5 = gui.add(this.ms_Ocean, "sunDirectionX", -1.0, 1.0);
- c5.onChange(function (v) {
- this.object.sunDirectionX = v;
- this.object.changed = true;
- });
- var c6 = gui.add(this.ms_Ocean, "sunDirectionY", -1.0, 1.0);
- c6.onChange(function (v) {
- this.object.sunDirectionY = v;
- this.object.changed = true;
- });
- var c7 = gui.add(this.ms_Ocean, "sunDirectionZ", -1.0, 1.0);
- c7.onChange(function (v) {
- this.object.sunDirectionZ = v;
- this.object.changed = true;
- });
- var c8 = gui.add(this.ms_Ocean, "exposure", 0.0, 0.5);
- c8.onChange(function (v) {
- this.object.exposure = v;
- this.object.changed = true;
- });
- },
-
- Display: function () {
- this.ms_Renderer.render(this.ms_Scene, this.ms_Camera);
- },
- Update: function () {
- var currentTime = new Date().getTime();
- this.ms_Ocean.deltaTime = (currentTime - lastTime) / 1000 || 0.0;
- lastTime = currentTime;
- this.ms_Ocean.render(this.ms_Ocean.deltaTime);
- this.ms_Ocean.overrideMaterial = this.ms_Ocean.materialOcean;
- if (this.ms_Ocean.changed) {
- this.ms_Ocean.materialOcean.uniforms.u_size.value = this.ms_Ocean.size;
- this.ms_Ocean.materialOcean.uniforms.u_sunDirection.value.set( this.ms_Ocean.sunDirectionX, this.ms_Ocean.sunDirectionY, this.ms_Ocean.sunDirectionZ );
- this.ms_Ocean.materialOcean.uniforms.u_exposure.value = this.ms_Ocean.exposure;
- this.ms_Ocean.changed = false;
- }
- this.ms_Ocean.materialOcean.uniforms.u_normalMap.value = this.ms_Ocean.normalMapFramebuffer ;
- this.ms_Ocean.materialOcean.uniforms.u_displacementMap.value = this.ms_Ocean.displacementMapFramebuffer ;
- this.ms_Ocean.materialOcean.uniforms.u_projectionMatrix.value = this.ms_Camera.projectionMatrix ;
- this.ms_Ocean.materialOcean.uniforms.u_viewMatrix.value = this.ms_Camera.matrixWorldInverse ;
- this.ms_Ocean.materialOcean.uniforms.u_cameraPosition.value = this.ms_Camera.position;
- this.ms_Ocean.materialOcean.depthTest = true;
- //this.ms_Scene.__lights[1].position.x = this.ms_Scene.__lights[1].position.x + 0.01;
- this.ms_Controls.update();
- this.Display();
- },
- Resize: function (inWidth, inHeight) {
- this.ms_Camera.aspect = inWidth / inHeight;
- this.ms_Camera.updateProjectionMatrix();
- this.ms_Renderer.setSize(inWidth, inHeight);
- this.Display();
- }
- };
- WINDOW.Initialize();
-
- DEMO.Initialize();
- WINDOW.ResizeCallback = function (inWidth, inHeight) { DEMO.Resize(inWidth, inHeight); };
- DEMO.Resize(WINDOW.ms_Width, WINDOW.ms_Height);
- var render = function () {
- requestAnimationFrame( render );
- DEMO.Update();
- };
- render();
- </script>
- </body>
- </html>
|