EXRLoader.js 26 KB

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  1. /**
  2. * @author Richard M. / https://github.com/richardmonette
  3. *
  4. * OpenEXR loader which, currently, supports reading 16 bit half data, in either
  5. * uncompressed or PIZ wavelet compressed form.
  6. *
  7. * Referred to the original Industrial Light & Magic OpenEXR implementation and the TinyEXR / Syoyo Fujita
  8. * implementation, so I have preserved their copyright notices.
  9. */
  10. import {
  11. DataTextureLoader,
  12. DefaultLoadingManager,
  13. FloatType,
  14. RGBAFormat,
  15. RGBFormat
  16. } from "../../../build/three.module.js";
  17. // /*
  18. // Copyright (c) 2014 - 2017, Syoyo Fujita
  19. // All rights reserved.
  20. // Redistribution and use in source and binary forms, with or without
  21. // modification, are permitted provided that the following conditions are met:
  22. // * Redistributions of source code must retain the above copyright
  23. // notice, this list of conditions and the following disclaimer.
  24. // * Redistributions in binary form must reproduce the above copyright
  25. // notice, this list of conditions and the following disclaimer in the
  26. // documentation and/or other materials provided with the distribution.
  27. // * Neither the name of the Syoyo Fujita nor the
  28. // names of its contributors may be used to endorse or promote products
  29. // derived from this software without specific prior written permission.
  30. // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND
  31. // ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
  32. // WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
  33. // DISCLAIMED. IN NO EVENT SHALL <COPYRIGHT HOLDER> BE LIABLE FOR ANY
  34. // DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
  35. // (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
  36. // LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
  37. // ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
  38. // (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
  39. // SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
  40. // */
  41. // // TinyEXR contains some OpenEXR code, which is licensed under ------------
  42. // ///////////////////////////////////////////////////////////////////////////
  43. // //
  44. // // Copyright (c) 2002, Industrial Light & Magic, a division of Lucas
  45. // // Digital Ltd. LLC
  46. // //
  47. // // All rights reserved.
  48. // //
  49. // // Redistribution and use in source and binary forms, with or without
  50. // // modification, are permitted provided that the following conditions are
  51. // // met:
  52. // // * Redistributions of source code must retain the above copyright
  53. // // notice, this list of conditions and the following disclaimer.
  54. // // * Redistributions in binary form must reproduce the above
  55. // // copyright notice, this list of conditions and the following disclaimer
  56. // // in the documentation and/or other materials provided with the
  57. // // distribution.
  58. // // * Neither the name of Industrial Light & Magic nor the names of
  59. // // its contributors may be used to endorse or promote products derived
  60. // // from this software without specific prior written permission.
  61. // //
  62. // // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
  63. // // "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
  64. // // LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
  65. // // A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
  66. // // OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
  67. // // SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
  68. // // LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
  69. // // DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
  70. // // THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
  71. // // (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
  72. // // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
  73. // //
  74. // ///////////////////////////////////////////////////////////////////////////
  75. // // End of OpenEXR license -------------------------------------------------
  76. var EXRLoader = function ( manager ) {
  77. this.manager = ( manager !== undefined ) ? manager : DefaultLoadingManager;
  78. };
  79. EXRLoader.prototype = Object.create( DataTextureLoader.prototype );
  80. EXRLoader.prototype._parser = function ( buffer ) {
  81. const USHORT_RANGE = ( 1 << 16 );
  82. const BITMAP_SIZE = ( USHORT_RANGE >> 3 );
  83. const HUF_ENCBITS = 16; // literal (value) bit length
  84. const HUF_DECBITS = 14; // decoding bit size (>= 8)
  85. const HUF_ENCSIZE = ( 1 << HUF_ENCBITS ) + 1; // encoding table size
  86. const HUF_DECSIZE = 1 << HUF_DECBITS; // decoding table size
  87. const HUF_DECMASK = HUF_DECSIZE - 1;
  88. const SHORT_ZEROCODE_RUN = 59;
  89. const LONG_ZEROCODE_RUN = 63;
  90. const SHORTEST_LONG_RUN = 2 + LONG_ZEROCODE_RUN - SHORT_ZEROCODE_RUN;
  91. const LONGEST_LONG_RUN = 255 + SHORTEST_LONG_RUN;
  92. const BYTES_PER_HALF = 2;
  93. const ULONG_SIZE = 8;
  94. const FLOAT32_SIZE = 4;
  95. const INT32_SIZE = 4;
  96. const INT16_SIZE = 2;
  97. const INT8_SIZE = 1;
  98. function reverseLutFromBitmap( bitmap, lut ) {
  99. var k = 0;
  100. for ( var i = 0; i < USHORT_RANGE; ++ i ) {
  101. if ( ( i == 0 ) || ( bitmap[ i >> 3 ] & ( 1 << ( i & 7 ) ) ) ) {
  102. lut[ k ++ ] = i;
  103. }
  104. }
  105. var n = k - 1;
  106. while ( k < USHORT_RANGE ) lut[ k ++ ] = 0;
  107. return n;
  108. }
  109. function hufClearDecTable( hdec ) {
  110. for ( var i = 0; i < HUF_DECSIZE; i ++ ) {
  111. hdec[ i ] = {};
  112. hdec[ i ].len = 0;
  113. hdec[ i ].lit = 0;
  114. hdec[ i ].p = null;
  115. }
  116. }
  117. const getBitsReturn = { l: 0, c: 0, lc: 0 };
  118. function getBits( nBits, c, lc, uInt8Array, inOffset ) {
  119. while ( lc < nBits ) {
  120. c = ( c << 8 ) | parseUint8Array( uInt8Array, inOffset );
  121. lc += 8;
  122. }
  123. lc -= nBits;
  124. getBitsReturn.l = ( c >> lc ) & ( ( 1 << nBits ) - 1 );
  125. getBitsReturn.c = c;
  126. getBitsReturn.lc = lc;
  127. }
  128. const hufTableBuffer = new Array( 59 );
  129. function hufCanonicalCodeTable( hcode ) {
  130. for ( var i = 0; i <= 58; ++ i ) hufTableBuffer[ i ] = 0;
  131. for ( var i = 0; i < HUF_ENCSIZE; ++ i ) hufTableBuffer[ hcode[ i ] ] += 1;
  132. var c = 0;
  133. for ( var i = 58; i > 0; -- i ) {
  134. var nc = ( ( c + hufTableBuffer[ i ] ) >> 1 );
  135. hufTableBuffer[ i ] = c;
  136. c = nc;
  137. }
  138. for ( var i = 0; i < HUF_ENCSIZE; ++ i ) {
  139. var l = hcode[ i ];
  140. if ( l > 0 ) hcode[ i ] = l | ( hufTableBuffer[ l ] ++ << 6 );
  141. }
  142. }
  143. function hufUnpackEncTable( uInt8Array, inDataView, inOffset, ni, im, iM, hcode ) {
  144. var p = inOffset;
  145. var c = 0;
  146. var lc = 0;
  147. for ( ; im <= iM; im ++ ) {
  148. if ( p.value - inOffset.value > ni ) return false;
  149. getBits( 6, c, lc, uInt8Array, p );
  150. var l = getBitsReturn.l;
  151. c = getBitsReturn.c;
  152. lc = getBitsReturn.lc;
  153. hcode[ im ] = l;
  154. if ( l == LONG_ZEROCODE_RUN ) {
  155. if ( p.value - inOffset.value > ni ) {
  156. throw 'Something wrong with hufUnpackEncTable';
  157. }
  158. getBits( 8, c, lc, uInt8Array, p );
  159. var zerun = getBitsReturn.l + SHORTEST_LONG_RUN;
  160. c = getBitsReturn.c;
  161. lc = getBitsReturn.lc;
  162. if ( im + zerun > iM + 1 ) {
  163. throw 'Something wrong with hufUnpackEncTable';
  164. }
  165. while ( zerun -- ) hcode[ im ++ ] = 0;
  166. im --;
  167. } else if ( l >= SHORT_ZEROCODE_RUN ) {
  168. var zerun = l - SHORT_ZEROCODE_RUN + 2;
  169. if ( im + zerun > iM + 1 ) {
  170. throw 'Something wrong with hufUnpackEncTable';
  171. }
  172. while ( zerun -- ) hcode[ im ++ ] = 0;
  173. im --;
  174. }
  175. }
  176. hufCanonicalCodeTable( hcode );
  177. }
  178. function hufLength( code ) {
  179. return code & 63;
  180. }
  181. function hufCode( code ) {
  182. return code >> 6;
  183. }
  184. function hufBuildDecTable( hcode, im, iM, hdecod ) {
  185. for ( ; im <= iM; im ++ ) {
  186. var c = hufCode( hcode[ im ] );
  187. var l = hufLength( hcode[ im ] );
  188. if ( c >> l ) {
  189. throw 'Invalid table entry';
  190. }
  191. if ( l > HUF_DECBITS ) {
  192. var pl = hdecod[ ( c >> ( l - HUF_DECBITS ) ) ];
  193. if ( pl.len ) {
  194. throw 'Invalid table entry';
  195. }
  196. pl.lit ++;
  197. if ( pl.p ) {
  198. var p = pl.p;
  199. pl.p = new Array( pl.lit );
  200. for ( var i = 0; i < pl.lit - 1; ++ i ) {
  201. pl.p[ i ] = p[ i ];
  202. }
  203. } else {
  204. pl.p = new Array( 1 );
  205. }
  206. pl.p[ pl.lit - 1 ] = im;
  207. } else if ( l ) {
  208. var plOffset = 0;
  209. for ( var i = 1 << ( HUF_DECBITS - l ); i > 0; i -- ) {
  210. var pl = hdecod[ ( c << ( HUF_DECBITS - l ) ) + plOffset ];
  211. if ( pl.len || pl.p ) {
  212. throw 'Invalid table entry';
  213. }
  214. pl.len = l;
  215. pl.lit = im;
  216. plOffset ++;
  217. }
  218. }
  219. }
  220. return true;
  221. }
  222. const getCharReturn = { c: 0, lc: 0 };
  223. function getChar( c, lc, uInt8Array, inOffset ) {
  224. c = ( c << 8 ) | parseUint8Array( uInt8Array, inOffset );
  225. lc += 8;
  226. getCharReturn.c = c;
  227. getCharReturn.lc = lc;
  228. }
  229. const getCodeReturn = { c: 0, lc: 0 };
  230. function getCode( po, rlc, c, lc, uInt8Array, inDataView, inOffset, outBuffer, outBufferOffset, outBufferEndOffset ) {
  231. if ( po == rlc ) {
  232. if ( lc < 8 ) {
  233. getChar( c, lc, uInt8Array, inOffset );
  234. c = getCharReturn.c;
  235. lc = getCharReturn.lc;
  236. }
  237. lc -= 8;
  238. var cs = ( c >> lc );
  239. var cs = new Uint8Array( [ cs ] )[ 0 ];
  240. if ( outBufferOffset.value + cs > outBufferEndOffset ) {
  241. return false;
  242. }
  243. var s = outBuffer[ outBufferOffset.value - 1 ];
  244. while ( cs -- > 0 ) {
  245. outBuffer[ outBufferOffset.value ++ ] = s;
  246. }
  247. } else if ( outBufferOffset.value < outBufferEndOffset ) {
  248. outBuffer[ outBufferOffset.value ++ ] = po;
  249. } else {
  250. return false;
  251. }
  252. getCodeReturn.c = c;
  253. getCodeReturn.lc = lc;
  254. }
  255. var NBITS = 16;
  256. var A_OFFSET = 1 << ( NBITS - 1 );
  257. var M_OFFSET = 1 << ( NBITS - 1 );
  258. var MOD_MASK = ( 1 << NBITS ) - 1;
  259. function UInt16( value ) {
  260. return ( value & 0xFFFF );
  261. }
  262. function Int16( value ) {
  263. var ref = UInt16( value );
  264. return ( ref > 0x7FFF ) ? ref - 0x10000 : ref;
  265. }
  266. const wdec14Return = { a: 0, b: 0 };
  267. function wdec14( l, h ) {
  268. var ls = Int16( l );
  269. var hs = Int16( h );
  270. var hi = hs;
  271. var ai = ls + ( hi & 1 ) + ( hi >> 1 );
  272. var as = ai;
  273. var bs = ai - hi;
  274. wdec14Return.a = as;
  275. wdec14Return.b = bs;
  276. }
  277. function wav2Decode( j, buffer, nx, ox, ny, oy, mx ) {
  278. var n = ( nx > ny ) ? ny : nx;
  279. var p = 1;
  280. var p2;
  281. while ( p <= n ) p <<= 1;
  282. p >>= 1;
  283. p2 = p;
  284. p >>= 1;
  285. while ( p >= 1 ) {
  286. var py = 0;
  287. var ey = py + oy * ( ny - p2 );
  288. var oy1 = oy * p;
  289. var oy2 = oy * p2;
  290. var ox1 = ox * p;
  291. var ox2 = ox * p2;
  292. var i00, i01, i10, i11;
  293. for ( ; py <= ey; py += oy2 ) {
  294. var px = py;
  295. var ex = py + ox * ( nx - p2 );
  296. for ( ; px <= ex; px += ox2 ) {
  297. var p01 = px + ox1;
  298. var p10 = px + oy1;
  299. var p11 = p10 + ox1;
  300. wdec14( buffer[ px + j ], buffer[ p10 + j ] );
  301. i00 = wdec14Return.a;
  302. i10 = wdec14Return.b;
  303. wdec14( buffer[ p01 + j ], buffer[ p11 + j ] );
  304. i01 = wdec14Return.a;
  305. i11 = wdec14Return.b;
  306. wdec14( i00, i01 );
  307. buffer[ px + j ] = wdec14Return.a;
  308. buffer[ p01 + j ] = wdec14Return.b;
  309. wdec14( i10, i11 );
  310. buffer[ p10 + j ] = wdec14Return.a;
  311. buffer[ p11 + j ] = wdec14Return.b;
  312. }
  313. if ( nx & p ) {
  314. var p10 = px + oy1;
  315. wdec14( buffer[ px + j ], buffer[ p10 + j ] );
  316. i00 = wdec14Return.a;
  317. buffer[ p10 + j ] = wdec14Return.b;
  318. buffer[ px + j ] = i00;
  319. }
  320. }
  321. if ( ny & p ) {
  322. var px = py;
  323. var ex = py + ox * ( nx - p2 );
  324. for ( ; px <= ex; px += ox2 ) {
  325. var p01 = px + ox1;
  326. wdec14( buffer[ px + j ], buffer[ p01 + j ] );
  327. i00 = wdec14Return.a;
  328. buffer[ p01 + j ] = wdec14Return.b;
  329. buffer[ px + j ] = i00;
  330. }
  331. }
  332. p2 = p;
  333. p >>= 1;
  334. }
  335. return py;
  336. }
  337. function hufDecode( encodingTable, decodingTable, uInt8Array, inDataView, inOffset, ni, rlc, no, outBuffer, outOffset ) {
  338. var c = 0;
  339. var lc = 0;
  340. var outBufferEndOffset = no;
  341. var inOffsetEnd = Math.trunc( inOffset.value + ( ni + 7 ) / 8 );
  342. while ( inOffset.value < inOffsetEnd ) {
  343. getChar( c, lc, uInt8Array, inOffset );
  344. c = getCharReturn.c;
  345. lc = getCharReturn.lc;
  346. while ( lc >= HUF_DECBITS ) {
  347. var index = ( c >> ( lc - HUF_DECBITS ) ) & HUF_DECMASK;
  348. var pl = decodingTable[ index ];
  349. if ( pl.len ) {
  350. lc -= pl.len;
  351. getCode( pl.lit, rlc, c, lc, uInt8Array, inDataView, inOffset, outBuffer, outOffset, outBufferEndOffset );
  352. c = getCodeReturn.c;
  353. lc = getCodeReturn.lc;
  354. } else {
  355. if ( ! pl.p ) {
  356. throw 'hufDecode issues';
  357. }
  358. var j;
  359. for ( j = 0; j < pl.lit; j ++ ) {
  360. var l = hufLength( encodingTable[ pl.p[ j ] ] );
  361. while ( lc < l && inOffset.value < inOffsetEnd ) {
  362. getChar( c, lc, uInt8Array, inOffset );
  363. c = getCharReturn.c;
  364. lc = getCharReturn.lc;
  365. }
  366. if ( lc >= l ) {
  367. if ( hufCode( encodingTable[ pl.p[ j ] ] ) == ( ( c >> ( lc - l ) ) & ( ( 1 << l ) - 1 ) ) ) {
  368. lc -= l;
  369. getCode( pl.p[ j ], rlc, c, lc, uInt8Array, inDataView, inOffset, outBuffer, outOffset, outBufferEndOffset );
  370. c = getCodeReturn.c;
  371. lc = getCodeReturn.lc;
  372. break;
  373. }
  374. }
  375. }
  376. if ( j == pl.lit ) {
  377. throw 'hufDecode issues';
  378. }
  379. }
  380. }
  381. }
  382. var i = ( 8 - ni ) & 7;
  383. c >>= i;
  384. lc -= i;
  385. while ( lc > 0 ) {
  386. var pl = decodingTable[ ( c << ( HUF_DECBITS - lc ) ) & HUF_DECMASK ];
  387. if ( pl.len ) {
  388. lc -= pl.len;
  389. getCode( pl.lit, rlc, c, lc, uInt8Array, inDataView, inOffset, outBuffer, outOffset, outBufferEndOffset );
  390. c = getCodeReturn.c;
  391. lc = getCodeReturn.lc;
  392. } else {
  393. throw 'hufDecode issues';
  394. }
  395. }
  396. return true;
  397. }
  398. function hufUncompress( uInt8Array, inDataView, inOffset, nCompressed, outBuffer, outOffset, nRaw ) {
  399. var initialInOffset = inOffset.value;
  400. var im = parseUint32( inDataView, inOffset );
  401. var iM = parseUint32( inDataView, inOffset );
  402. inOffset.value += 4;
  403. var nBits = parseUint32( inDataView, inOffset );
  404. inOffset.value += 4;
  405. if ( im < 0 || im >= HUF_ENCSIZE || iM < 0 || iM >= HUF_ENCSIZE ) {
  406. throw 'Something wrong with HUF_ENCSIZE';
  407. }
  408. var freq = new Array( HUF_ENCSIZE );
  409. var hdec = new Array( HUF_DECSIZE );
  410. hufClearDecTable( hdec );
  411. var ni = nCompressed - ( inOffset.value - initialInOffset );
  412. hufUnpackEncTable( uInt8Array, inDataView, inOffset, ni, im, iM, freq );
  413. if ( nBits > 8 * ( nCompressed - ( inOffset.value - initialInOffset ) ) ) {
  414. throw 'Something wrong with hufUncompress';
  415. }
  416. hufBuildDecTable( freq, im, iM, hdec );
  417. hufDecode( freq, hdec, uInt8Array, inDataView, inOffset, nBits, iM, nRaw, outBuffer, outOffset );
  418. }
  419. function applyLut( lut, data, nData ) {
  420. for ( var i = 0; i < nData; ++ i ) {
  421. data[ i ] = lut[ data[ i ] ];
  422. }
  423. }
  424. function decompressPIZ( outBuffer, outOffset, uInt8Array, inDataView, inOffset, tmpBufSize, num_channels, exrChannelInfos, dataWidth, num_lines ) {
  425. var bitmap = new Uint8Array( BITMAP_SIZE );
  426. var minNonZero = parseUint16( inDataView, inOffset );
  427. var maxNonZero = parseUint16( inDataView, inOffset );
  428. if ( maxNonZero >= BITMAP_SIZE ) {
  429. throw 'Something is wrong with PIZ_COMPRESSION BITMAP_SIZE';
  430. }
  431. if ( minNonZero <= maxNonZero ) {
  432. for ( var i = 0; i < maxNonZero - minNonZero + 1; i ++ ) {
  433. bitmap[ i + minNonZero ] = parseUint8( inDataView, inOffset );
  434. }
  435. }
  436. var lut = new Uint16Array( USHORT_RANGE );
  437. var maxValue = reverseLutFromBitmap( bitmap, lut );
  438. var length = parseUint32( inDataView, inOffset );
  439. hufUncompress( uInt8Array, inDataView, inOffset, length, outBuffer, outOffset, tmpBufSize );
  440. var pizChannelData = new Array( num_channels );
  441. var outBufferEnd = 0;
  442. for ( var i = 0; i < num_channels; i ++ ) {
  443. var exrChannelInfo = exrChannelInfos[ i ];
  444. var pixelSize = 2; // assumes HALF_FLOAT
  445. pizChannelData[ i ] = {};
  446. pizChannelData[ i ][ 'start' ] = outBufferEnd;
  447. pizChannelData[ i ][ 'end' ] = pizChannelData[ i ][ 'start' ];
  448. pizChannelData[ i ][ 'nx' ] = dataWidth;
  449. pizChannelData[ i ][ 'ny' ] = num_lines;
  450. pizChannelData[ i ][ 'size' ] = 1;
  451. outBufferEnd += pizChannelData[ i ].nx * pizChannelData[ i ].ny * pizChannelData[ i ].size;
  452. }
  453. var fooOffset = 0;
  454. for ( var i = 0; i < num_channels; i ++ ) {
  455. for ( var j = 0; j < pizChannelData[ i ].size; ++ j ) {
  456. fooOffset += wav2Decode(
  457. j + fooOffset,
  458. outBuffer,
  459. pizChannelData[ i ].nx,
  460. pizChannelData[ i ].size,
  461. pizChannelData[ i ].ny,
  462. pizChannelData[ i ].nx * pizChannelData[ i ].size,
  463. maxValue
  464. );
  465. }
  466. }
  467. applyLut( lut, outBuffer, outBufferEnd );
  468. return true;
  469. }
  470. function parseNullTerminatedString( buffer, offset ) {
  471. var uintBuffer = new Uint8Array( buffer );
  472. var endOffset = 0;
  473. while ( uintBuffer[ offset.value + endOffset ] != 0 ) {
  474. endOffset += 1;
  475. }
  476. var stringValue = new TextDecoder().decode(
  477. uintBuffer.slice( offset.value, offset.value + endOffset )
  478. );
  479. offset.value = offset.value + endOffset + 1;
  480. return stringValue;
  481. }
  482. function parseFixedLengthString( buffer, offset, size ) {
  483. var stringValue = new TextDecoder().decode(
  484. new Uint8Array( buffer ).slice( offset.value, offset.value + size )
  485. );
  486. offset.value = offset.value + size;
  487. return stringValue;
  488. }
  489. function parseUlong( dataView, offset ) {
  490. var uLong = dataView.getUint32( 0, true );
  491. offset.value = offset.value + ULONG_SIZE;
  492. return uLong;
  493. }
  494. function parseUint32( dataView, offset ) {
  495. var Uint32 = dataView.getUint32( offset.value, true );
  496. offset.value = offset.value + INT32_SIZE;
  497. return Uint32;
  498. }
  499. function parseUint8Array( uInt8Array, offset ) {
  500. var Uint8 = uInt8Array[ offset.value ];
  501. offset.value = offset.value + INT8_SIZE;
  502. return Uint8;
  503. }
  504. function parseUint8( dataView, offset ) {
  505. var Uint8 = dataView.getUint8( offset.value );
  506. offset.value = offset.value + INT8_SIZE;
  507. return Uint8;
  508. }
  509. function parseFloat32( dataView, offset ) {
  510. var float = dataView.getFloat32( offset.value, true );
  511. offset.value += FLOAT32_SIZE;
  512. return float;
  513. }
  514. // https://stackoverflow.com/questions/5678432/decompressing-half-precision-floats-in-javascript
  515. function decodeFloat16( binary ) {
  516. var exponent = ( binary & 0x7C00 ) >> 10,
  517. fraction = binary & 0x03FF;
  518. return ( binary >> 15 ? - 1 : 1 ) * (
  519. exponent ?
  520. (
  521. exponent === 0x1F ?
  522. fraction ? NaN : Infinity :
  523. Math.pow( 2, exponent - 15 ) * ( 1 + fraction / 0x400 )
  524. ) :
  525. 6.103515625e-5 * ( fraction / 0x400 )
  526. );
  527. }
  528. function parseUint16( dataView, offset ) {
  529. var Uint16 = dataView.getUint16( offset.value, true );
  530. offset.value += INT16_SIZE;
  531. return Uint16;
  532. }
  533. function parseFloat16( buffer, offset ) {
  534. return decodeFloat16( parseUint16( buffer, offset ) );
  535. }
  536. function parseChlist( dataView, buffer, offset, size ) {
  537. var startOffset = offset.value;
  538. var channels = [];
  539. while ( offset.value < ( startOffset + size - 1 ) ) {
  540. var name = parseNullTerminatedString( buffer, offset );
  541. var pixelType = parseUint32( dataView, offset ); // TODO: Cast this to UINT, HALF or FLOAT
  542. var pLinear = parseUint8( dataView, offset );
  543. offset.value += 3; // reserved, three chars
  544. var xSampling = parseUint32( dataView, offset );
  545. var ySampling = parseUint32( dataView, offset );
  546. channels.push( {
  547. name: name,
  548. pixelType: pixelType,
  549. pLinear: pLinear,
  550. xSampling: xSampling,
  551. ySampling: ySampling
  552. } );
  553. }
  554. offset.value += 1;
  555. return channels;
  556. }
  557. function parseChromaticities( dataView, offset ) {
  558. var redX = parseFloat32( dataView, offset );
  559. var redY = parseFloat32( dataView, offset );
  560. var greenX = parseFloat32( dataView, offset );
  561. var greenY = parseFloat32( dataView, offset );
  562. var blueX = parseFloat32( dataView, offset );
  563. var blueY = parseFloat32( dataView, offset );
  564. var whiteX = parseFloat32( dataView, offset );
  565. var whiteY = parseFloat32( dataView, offset );
  566. return { redX: redX, redY: redY, greenX: greenX, greenY: greenY, blueX: blueX, blueY: blueY, whiteX: whiteX, whiteY: whiteY };
  567. }
  568. function parseCompression( dataView, offset ) {
  569. var compressionCodes = [
  570. 'NO_COMPRESSION',
  571. 'RLE_COMPRESSION',
  572. 'ZIPS_COMPRESSION',
  573. 'ZIP_COMPRESSION',
  574. 'PIZ_COMPRESSION',
  575. 'PXR24_COMPRESSION',
  576. 'B44_COMPRESSION',
  577. 'B44A_COMPRESSION',
  578. 'DWAA_COMPRESSION',
  579. 'DWAB_COMPRESSION'
  580. ];
  581. var compression = parseUint8( dataView, offset );
  582. return compressionCodes[ compression ];
  583. }
  584. function parseBox2i( dataView, offset ) {
  585. var xMin = parseUint32( dataView, offset );
  586. var yMin = parseUint32( dataView, offset );
  587. var xMax = parseUint32( dataView, offset );
  588. var yMax = parseUint32( dataView, offset );
  589. return { xMin: xMin, yMin: yMin, xMax: xMax, yMax: yMax };
  590. }
  591. function parseLineOrder( dataView, offset ) {
  592. var lineOrders = [
  593. 'INCREASING_Y'
  594. ];
  595. var lineOrder = parseUint8( dataView, offset );
  596. return lineOrders[ lineOrder ];
  597. }
  598. function parseV2f( dataView, offset ) {
  599. var x = parseFloat32( dataView, offset );
  600. var y = parseFloat32( dataView, offset );
  601. return [ x, y ];
  602. }
  603. function parseValue( dataView, buffer, offset, type, size ) {
  604. if ( type === 'string' || type === 'iccProfile' ) {
  605. return parseFixedLengthString( buffer, offset, size );
  606. } else if ( type === 'chlist' ) {
  607. return parseChlist( dataView, buffer, offset, size );
  608. } else if ( type === 'chromaticities' ) {
  609. return parseChromaticities( dataView, offset );
  610. } else if ( type === 'compression' ) {
  611. return parseCompression( dataView, offset );
  612. } else if ( type === 'box2i' ) {
  613. return parseBox2i( dataView, offset );
  614. } else if ( type === 'lineOrder' ) {
  615. return parseLineOrder( dataView, offset );
  616. } else if ( type === 'float' ) {
  617. return parseFloat32( dataView, offset );
  618. } else if ( type === 'v2f' ) {
  619. return parseV2f( dataView, offset );
  620. } else if ( type === 'int' ) {
  621. return parseUint32( dataView, offset );
  622. } else {
  623. throw 'Cannot parse value for unsupported type: ' + type;
  624. }
  625. }
  626. var bufferDataView = new DataView( buffer );
  627. var uInt8Array = new Uint8Array( buffer );
  628. var EXRHeader = {};
  629. var magic = bufferDataView.getUint32( 0, true );
  630. var versionByteZero = bufferDataView.getUint8( 4, true );
  631. var fullMask = bufferDataView.getUint8( 5, true );
  632. // start of header
  633. var offset = { value: 8 }; // start at 8, after magic stuff
  634. var keepReading = true;
  635. while ( keepReading ) {
  636. var attributeName = parseNullTerminatedString( buffer, offset );
  637. if ( attributeName == 0 ) {
  638. keepReading = false;
  639. } else {
  640. var attributeType = parseNullTerminatedString( buffer, offset );
  641. var attributeSize = parseUint32( bufferDataView, offset );
  642. var attributeValue = parseValue( bufferDataView, buffer, offset, attributeType, attributeSize );
  643. EXRHeader[ attributeName ] = attributeValue;
  644. }
  645. }
  646. // offsets
  647. var dataWindowHeight = EXRHeader.dataWindow.yMax + 1;
  648. var scanlineBlockSize = 1; // 1 for NO_COMPRESSION
  649. if ( EXRHeader.compression === 'PIZ_COMPRESSION' ) {
  650. scanlineBlockSize = 32;
  651. }
  652. var numBlocks = dataWindowHeight / scanlineBlockSize;
  653. for ( var i = 0; i < numBlocks; i ++ ) {
  654. var scanlineOffset = parseUlong( bufferDataView, offset );
  655. }
  656. // we should be passed the scanline offset table, start reading pixel data
  657. var width = EXRHeader.dataWindow.xMax - EXRHeader.dataWindow.xMin + 1;
  658. var height = EXRHeader.dataWindow.yMax - EXRHeader.dataWindow.yMin + 1;
  659. var numChannels = EXRHeader.channels.length;
  660. var byteArray = new Float32Array( width * height * numChannels );
  661. var channelOffsets = {
  662. R: 0,
  663. G: 1,
  664. B: 2,
  665. A: 3
  666. };
  667. if ( EXRHeader.compression === 'NO_COMPRESSION' ) {
  668. for ( var y = 0; y < height; y ++ ) {
  669. var y_scanline = parseUint32( bufferDataView, offset );
  670. var dataSize = parseUint32( bufferDataView, offset );
  671. for ( var channelID = 0; channelID < EXRHeader.channels.length; channelID ++ ) {
  672. var cOff = channelOffsets[ EXRHeader.channels[ channelID ].name ];
  673. if ( EXRHeader.channels[ channelID ].pixelType === 1 ) {
  674. // HALF
  675. for ( var x = 0; x < width; x ++ ) {
  676. var val = parseFloat16( bufferDataView, offset );
  677. byteArray[ ( ( ( height - y_scanline ) * ( width * numChannels ) ) + ( x * numChannels ) ) + cOff ] = val;
  678. }
  679. } else {
  680. throw 'EXRLoader._parser: unsupported pixelType ' + EXRHeader.channels[ channelID ].pixelType + '. Only pixelType is 1 (HALF) is supported.';
  681. }
  682. }
  683. }
  684. } else if ( EXRHeader.compression === 'PIZ_COMPRESSION' ) {
  685. for ( var scanlineBlockIdx = 0; scanlineBlockIdx < height / scanlineBlockSize; scanlineBlockIdx ++ ) {
  686. var line_no = parseUint32( bufferDataView, offset );
  687. var data_len = parseUint32( bufferDataView, offset );
  688. var tmpBufferSize = width * scanlineBlockSize * ( EXRHeader.channels.length * BYTES_PER_HALF );
  689. var tmpBuffer = new Uint16Array( tmpBufferSize );
  690. var tmpOffset = { value: 0 };
  691. decompressPIZ( tmpBuffer, tmpOffset, uInt8Array, bufferDataView, offset, tmpBufferSize, numChannels, EXRHeader.channels, width, scanlineBlockSize );
  692. for ( var line_y = 0; line_y < scanlineBlockSize; line_y ++ ) {
  693. for ( var channelID = 0; channelID < EXRHeader.channels.length; channelID ++ ) {
  694. var cOff = channelOffsets[ EXRHeader.channels[ channelID ].name ];
  695. if ( EXRHeader.channels[ channelID ].pixelType === 1 ) {
  696. // HALF
  697. for ( var x = 0; x < width; x ++ ) {
  698. var val = decodeFloat16( tmpBuffer[ ( channelID * ( scanlineBlockSize * width ) ) + ( line_y * width ) + x ] );
  699. var true_y = line_y + ( scanlineBlockIdx * scanlineBlockSize );
  700. byteArray[ ( ( ( height - true_y ) * ( width * numChannels ) ) + ( x * numChannels ) ) + cOff ] = val;
  701. }
  702. } else {
  703. throw 'EXRLoader._parser: unsupported pixelType ' + EXRHeader.channels[ channelID ].pixelType + '. Only pixelType is 1 (HALF) is supported.';
  704. }
  705. }
  706. }
  707. }
  708. } else {
  709. throw 'EXRLoader._parser: ' + EXRHeader.compression + ' is unsupported';
  710. }
  711. return {
  712. header: EXRHeader,
  713. width: width,
  714. height: height,
  715. data: byteArray,
  716. format: EXRHeader.channels.length == 4 ? RGBAFormat : RGBFormat,
  717. type: FloatType
  718. };
  719. };
  720. export { EXRLoader };