EditorControls.js 8.6 KB

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  1. import * as THREE from 'three';
  2. class EditorControls extends THREE.EventDispatcher {
  3. constructor( object, domElement ) {
  4. super();
  5. // API
  6. this.enabled = true;
  7. this.center = new THREE.Vector3();
  8. this.panSpeed = 0.002;
  9. this.zoomSpeed = 0.1;
  10. this.rotationSpeed = 0.005;
  11. // internals
  12. var scope = this;
  13. var vector = new THREE.Vector3();
  14. var delta = new THREE.Vector3();
  15. var box = new THREE.Box3();
  16. var STATE = { NONE: - 1, ROTATE: 0, ZOOM: 1, PAN: 2 };
  17. var state = STATE.NONE;
  18. var center = this.center;
  19. var normalMatrix = new THREE.Matrix3();
  20. var pointer = new THREE.Vector2();
  21. var pointerOld = new THREE.Vector2();
  22. var spherical = new THREE.Spherical();
  23. var sphere = new THREE.Sphere();
  24. var pointers = [];
  25. var pointerPositions = {};
  26. // events
  27. var changeEvent = { type: 'change' };
  28. this.focus = function ( target ) {
  29. var distance;
  30. box.setFromObject( target );
  31. if ( box.isEmpty() === false ) {
  32. box.getCenter( center );
  33. distance = box.getBoundingSphere( sphere ).radius;
  34. } else {
  35. // Focusing on an Group, AmbientLight, etc
  36. center.setFromMatrixPosition( target.matrixWorld );
  37. distance = 0.1;
  38. }
  39. delta.set( 0, 0, 1 );
  40. delta.applyQuaternion( object.quaternion );
  41. delta.multiplyScalar( distance * 4 );
  42. object.position.copy( center ).add( delta );
  43. scope.dispatchEvent( changeEvent );
  44. };
  45. this.pan = function ( delta ) {
  46. var distance = object.position.distanceTo( center );
  47. delta.multiplyScalar( distance * scope.panSpeed );
  48. delta.applyMatrix3( normalMatrix.getNormalMatrix( object.matrix ) );
  49. object.position.add( delta );
  50. center.add( delta );
  51. scope.dispatchEvent( changeEvent );
  52. };
  53. this.zoom = function ( delta ) {
  54. var distance = object.position.distanceTo( center );
  55. delta.multiplyScalar( distance * scope.zoomSpeed );
  56. if ( delta.length() > distance ) return;
  57. delta.applyMatrix3( normalMatrix.getNormalMatrix( object.matrix ) );
  58. object.position.add( delta );
  59. scope.dispatchEvent( changeEvent );
  60. };
  61. this.rotate = function ( delta ) {
  62. vector.copy( object.position ).sub( center );
  63. spherical.setFromVector3( vector );
  64. spherical.theta += delta.x * scope.rotationSpeed;
  65. spherical.phi += delta.y * scope.rotationSpeed;
  66. spherical.makeSafe();
  67. vector.setFromSpherical( spherical );
  68. object.position.copy( center ).add( vector );
  69. object.lookAt( center );
  70. scope.dispatchEvent( changeEvent );
  71. };
  72. //
  73. function onPointerDown( event ) {
  74. if ( scope.enabled === false ) return;
  75. if ( pointers.length === 0 ) {
  76. domElement.setPointerCapture( event.pointerId );
  77. domElement.ownerDocument.addEventListener( 'pointermove', onPointerMove );
  78. domElement.ownerDocument.addEventListener( 'pointerup', onPointerUp );
  79. }
  80. //
  81. addPointer( event );
  82. if ( event.pointerType === 'touch' ) {
  83. onTouchStart( event );
  84. } else {
  85. onMouseDown( event );
  86. }
  87. }
  88. function onPointerMove( event ) {
  89. if ( scope.enabled === false ) return;
  90. if ( event.pointerType === 'touch' ) {
  91. onTouchMove( event );
  92. } else {
  93. onMouseMove( event );
  94. }
  95. }
  96. function onPointerUp( event ) {
  97. removePointer( event );
  98. switch ( pointers.length ) {
  99. case 0:
  100. domElement.releasePointerCapture( event.pointerId );
  101. domElement.ownerDocument.removeEventListener( 'pointermove', onPointerMove );
  102. domElement.ownerDocument.removeEventListener( 'pointerup', onPointerUp );
  103. break;
  104. case 1:
  105. var pointerId = pointers[ 0 ];
  106. var position = pointerPositions[ pointerId ];
  107. // minimal placeholder event - allows state correction on pointer-up
  108. onTouchStart( { pointerId: pointerId, pageX: position.x, pageY: position.y } );
  109. break;
  110. }
  111. }
  112. // mouse
  113. function onMouseDown( event ) {
  114. if ( event.button === 0 ) {
  115. state = STATE.ROTATE;
  116. } else if ( event.button === 1 ) {
  117. state = STATE.ZOOM;
  118. } else if ( event.button === 2 ) {
  119. state = STATE.PAN;
  120. }
  121. pointerOld.set( event.clientX, event.clientY );
  122. }
  123. function onMouseMove( event ) {
  124. pointer.set( event.clientX, event.clientY );
  125. var movementX = pointer.x - pointerOld.x;
  126. var movementY = pointer.y - pointerOld.y;
  127. if ( state === STATE.ROTATE ) {
  128. scope.rotate( delta.set( - movementX, - movementY, 0 ) );
  129. } else if ( state === STATE.ZOOM ) {
  130. scope.zoom( delta.set( 0, 0, movementY ) );
  131. } else if ( state === STATE.PAN ) {
  132. scope.pan( delta.set( - movementX, movementY, 0 ) );
  133. }
  134. pointerOld.set( event.clientX, event.clientY );
  135. }
  136. function onMouseUp() {
  137. state = STATE.NONE;
  138. }
  139. function onMouseWheel( event ) {
  140. if ( scope.enabled === false ) return;
  141. event.preventDefault();
  142. // Normalize deltaY due to https://bugzilla.mozilla.org/show_bug.cgi?id=1392460
  143. scope.zoom( delta.set( 0, 0, event.deltaY > 0 ? 1 : - 1 ) );
  144. }
  145. function contextmenu( event ) {
  146. event.preventDefault();
  147. }
  148. this.dispose = function () {
  149. domElement.removeEventListener( 'contextmenu', contextmenu );
  150. domElement.removeEventListener( 'dblclick', onMouseUp );
  151. domElement.removeEventListener( 'wheel', onMouseWheel );
  152. domElement.removeEventListener( 'pointerdown', onPointerDown );
  153. };
  154. domElement.addEventListener( 'contextmenu', contextmenu );
  155. domElement.addEventListener( 'dblclick', onMouseUp );
  156. domElement.addEventListener( 'wheel', onMouseWheel, { passive: false } );
  157. domElement.addEventListener( 'pointerdown', onPointerDown );
  158. // touch
  159. var touches = [ new THREE.Vector3(), new THREE.Vector3(), new THREE.Vector3() ];
  160. var prevTouches = [ new THREE.Vector3(), new THREE.Vector3(), new THREE.Vector3() ];
  161. var prevDistance = null;
  162. function onTouchStart( event ) {
  163. trackPointer( event );
  164. switch ( pointers.length ) {
  165. case 1:
  166. touches[ 0 ].set( event.pageX, event.pageY, 0 ).divideScalar( window.devicePixelRatio );
  167. touches[ 1 ].set( event.pageX, event.pageY, 0 ).divideScalar( window.devicePixelRatio );
  168. break;
  169. case 2:
  170. var position = getSecondPointerPosition( event );
  171. touches[ 0 ].set( event.pageX, event.pageY, 0 ).divideScalar( window.devicePixelRatio );
  172. touches[ 1 ].set( position.x, position.y, 0 ).divideScalar( window.devicePixelRatio );
  173. prevDistance = touches[ 0 ].distanceTo( touches[ 1 ] );
  174. break;
  175. }
  176. prevTouches[ 0 ].copy( touches[ 0 ] );
  177. prevTouches[ 1 ].copy( touches[ 1 ] );
  178. }
  179. function onTouchMove( event ) {
  180. trackPointer( event );
  181. function getClosest( touch, touches ) {
  182. var closest = touches[ 0 ];
  183. for ( var touch2 of touches ) {
  184. if ( closest.distanceTo( touch ) > touch2.distanceTo( touch ) ) closest = touch2;
  185. }
  186. return closest;
  187. }
  188. switch ( pointers.length ) {
  189. case 1:
  190. touches[ 0 ].set( event.pageX, event.pageY, 0 ).divideScalar( window.devicePixelRatio );
  191. touches[ 1 ].set( event.pageX, event.pageY, 0 ).divideScalar( window.devicePixelRatio );
  192. scope.rotate( touches[ 0 ].sub( getClosest( touches[ 0 ], prevTouches ) ).multiplyScalar( - 1 ) );
  193. break;
  194. case 2:
  195. var position = getSecondPointerPosition( event );
  196. touches[ 0 ].set( event.pageX, event.pageY, 0 ).divideScalar( window.devicePixelRatio );
  197. touches[ 1 ].set( position.x, position.y, 0 ).divideScalar( window.devicePixelRatio );
  198. var distance = touches[ 0 ].distanceTo( touches[ 1 ] );
  199. scope.zoom( delta.set( 0, 0, prevDistance - distance ) );
  200. prevDistance = distance;
  201. var offset0 = touches[ 0 ].clone().sub( getClosest( touches[ 0 ], prevTouches ) );
  202. var offset1 = touches[ 1 ].clone().sub( getClosest( touches[ 1 ], prevTouches ) );
  203. offset0.x = - offset0.x;
  204. offset1.x = - offset1.x;
  205. scope.pan( offset0.add( offset1 ) );
  206. break;
  207. }
  208. prevTouches[ 0 ].copy( touches[ 0 ] );
  209. prevTouches[ 1 ].copy( touches[ 1 ] );
  210. }
  211. function addPointer( event ) {
  212. pointers.push( event.pointerId );
  213. }
  214. function removePointer( event ) {
  215. delete pointerPositions[ event.pointerId ];
  216. for ( var i = 0; i < pointers.length; i ++ ) {
  217. if ( pointers[ i ] == event.pointerId ) {
  218. pointers.splice( i, 1 );
  219. return;
  220. }
  221. }
  222. }
  223. function trackPointer( event ) {
  224. var position = pointerPositions[ event.pointerId ];
  225. if ( position === undefined ) {
  226. position = new THREE.Vector2();
  227. pointerPositions[ event.pointerId ] = position;
  228. }
  229. position.set( event.pageX, event.pageY );
  230. }
  231. function getSecondPointerPosition( event ) {
  232. var pointerId = ( event.pointerId === pointers[ 0 ] ) ? pointers[ 1 ] : pointers[ 0 ];
  233. return pointerPositions[ pointerId ];
  234. }
  235. }
  236. }
  237. export { EditorControls };