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- Math - Math utility functions
- -----------------------------
-
- **function**::THREE.Math.clamp(*x*, *a*, *b*)
- Clamps the *x* to be between *a* and *b*
- +-----------+-------+----------------------+
- | Parameter | Type | Description |
- +===========+=======+======================+
- | *x* | float | value to be clamped |
- +-----------+-------+----------------------+
- | *a* | float | minimum value |
- +-----------+-------+----------------------+
- | *b* | float | maximum value |
- +-----------+-------+----------------------+
- | returns | float | value after clamping |
- +-----------+-------+----------------------+
- **function**::THREE.Math.clampBottom(*x*, *a*)
- Clamps the *x* to be larger than *a*
- +-----------+-------+----------------------+
- | Parameter | Type | Description |
- +===========+=======+======================+
- | *x* | float | value to be clamped |
- +-----------+-------+----------------------+
- | *a* | float | minimum value |
- +-----------+-------+----------------------+
- | returns | float | value after clamping |
- +-----------+-------+----------------------+
- **function**::THREE.Math.mapLinear(*x*, *a1*, *a2*, *b1*, *b2*)
- //todo
-
- **function**::THREE.Math.random16()
- +-----------+-------+-----------------------------------------------------+
- | Parameter | Type | Description |
- +===========+=======+=====================================================+
- | returns | float | Random float from <0, 1> with 16 bits of randomness |
- +-----------+-------+-----------------------------------------------------+
- (standard Math.random() creates repetitive patterns when applied over larger space)
- **function**::THREE.Math.randInt(*low*, *high*)
- +-----------+---------+----------------------------------------------+
- | Parameter | Type | Description |
- +===========+=========+==============================================+
- | returns | integer | Random integer from *low* to *high* interval |
- +-----------+---------+----------------------------------------------+
- **function**::THREE.Math.randFloat(*low*, *high*)
- +-----------+-------+--------------------------------------------+
- | Parameter | Type | Description |
- +===========+=======+============================================+
- | returns | float | Random float from *low* to *high* interval |
- +-----------+-------+--------------------------------------------+
- **function**::THREE.Math.randFloatSpread(*range*)
- +-----------+-------+---------------------------------------------------+
- | Parameter | Type | Description |
- +===========+=======+===================================================+
- | returns | float | Random float from -*range*/2 to *range*/2 interval|
- +-----------+-------+---------------------------------------------------+
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