123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254255256257258259260261262263264265266267268269270271272273274275276277278279 |
- <!DOCTYPE html>
- <html lang="en">
- <head>
- <title>three.js webgl - materials - bump map [Lee Perry-Smith]</title>
- <meta charset="utf-8">
- <meta name="viewport" content="width=device-width, user-scalable=no, minimum-scale=1.0, maximum-scale=1.0">
- <style>
- body {
- background:#000;
- color:#fff;
- padding:0;
- margin:0;
- font-weight: bold;
- overflow:hidden;
- }
- a { color: #ffffff; }
- #info {
- position: absolute;
- top: 0px; width: 100%;
- color: #ffffff;
- padding: 5px;
- font-family:Monospace;
- font-size:13px;
- text-align:center;
- z-index:1000;
- }
- #oldie {
- background:rgb(200,100,0) !important;
- color:#fff;
- }
- #vt { display:none }
- #vt, #vt a { color:orange; }
- .code { }
- </style>
- </head>
- <body>
- <div id="info">
- <a href="http://github.com/mrdoob/three.js" target="_blank">three.js</a> - webgl bump mapping without tangents using <a href="http://mmikkelsen3d.blogspot.sk/2011/07/derivative-maps.html">Morten Mikkelsen's</a> method -
- <a href="http://www.ir-ltd.net/infinite-3d-head-scan-released/" target="_blank">Lee Perry-Smith</a> head
- </div>
- <script src="../build/Three.js"></script>
- <script src="js/Detector.js"></script>
- <script src="js/Stats.js"></script>
- <script>
- if ( ! Detector.webgl ) Detector.addGetWebGLMessage();
- var statsEnabled = true;
- var container, stats, loader;
- var camera, scene, renderer;
- var mesh;
- var directionalLight, directionalLight2, pointLight, ambientLight, spotLight;
- var mouseX = 0;
- var mouseY = 0;
- var targetX = 0;
- var targetY = 0;
- var windowHalfX = window.innerWidth / 2;
- var windowHalfY = window.innerHeight / 2;
- init();
- animate();
- function init() {
- container = document.createElement( 'div' );
- document.body.appendChild( container );
- //
- camera = new THREE.PerspectiveCamera( 27, window.innerWidth / window.innerHeight, 1, 10000 );
- camera.position.z = 1200;
- scene = new THREE.Scene();
- // LIGHTS
- ambientLight = new THREE.AmbientLight( 0x444444 );
- scene.add( ambientLight );
- //
- pointLight = new THREE.PointLight( 0xffffff, 1.5, 1000 );
- pointLight.color.setHSV( 0.05, 0.05, 1 );
- pointLight.position.set( 0, 0, 600 );
- scene.add( pointLight );
- // shadow for PointLight
- spotLight = new THREE.SpotLight( 0xffffff, 1.5 );
- spotLight.position.set( 0.05, 0.05, 1 );
- spotLight.color.setHSV( 0.6, 0.05, 1 );
- scene.add( spotLight );
- spotLight.position.multiplyScalar( 700 );
- spotLight.castShadow = true;
- spotLight.onlyShadow = true;
- //spotLight.shadowCameraVisible = true;
- spotLight.shadowMapWidth = 2048;
- spotLight.shadowMapHeight = 2048;
- spotLight.shadowCameraNear = 200;
- spotLight.shadowCameraFar = 1500;
- spotLight.shadowCameraFov = 40;
- spotLight.shadowBias = -0.005;
- spotLight.shadowDarkness = 0.35;
- //
- directionalLight = new THREE.DirectionalLight( 0xffffff, 1.5 );
- directionalLight.position.set( 1, -0.5, 1 );
- directionalLight.color.setHSV( 0.6, 0.05, 1 );
- scene.add( directionalLight );
- directionalLight.position.multiplyScalar( 500 );
- directionalLight.castShadow = true;
- //directionalLight.shadowCameraVisible = true;
- directionalLight.shadowMapWidth = 2048;
- directionalLight.shadowMapHeight = 2048;
- directionalLight.shadowCameraNear = 200;
- directionalLight.shadowCameraFar = 1500;
- directionalLight.shadowCameraLeft = -500;
- directionalLight.shadowCameraRight = 500;
- directionalLight.shadowCameraTop = 500;
- directionalLight.shadowCameraBottom = -500;
- directionalLight.shadowBias = -0.005;
- directionalLight.shadowDarkness = 0.35;
- //
- directionalLight2 = new THREE.DirectionalLight( 0xffffff, 1.2 );
- directionalLight2.position.set( 1, -0.5, -1 );
- directionalLight2.color.setHSV( 0.08, 0.35, 1 );
- scene.add( directionalLight2 );
- var mapHeight = THREE.ImageUtils.loadTexture( "obj/leeperrysmith/Infinite-Level_02_Disp_NoSmoothUV-4096.jpg" );
- mapHeight.anisotropy = 16;
- mapHeight.repeat.set( 0.998, 0.998 );
- mapHeight.offset.set( 0.001, 0.001 )
- mapHeight.wrapS = mapHeight.wrapT = THREE.RepeatWrapping;
- var material = new THREE.MeshPhongMaterial( { ambient: 0x552811, color: 0x552811, specular: 0x333333, shininess: 25, perPixel: true, bumpMap: mapHeight, bumpScale: 19, metal: false } );
- loader = new THREE.JSONLoader( true );
- document.body.appendChild( loader.statusDomElement );
- loader.load( "obj/leeperrysmith/LeePerrySmith.js", function( geometry ) { createScene( geometry, 100, material ) } );
- renderer = new THREE.WebGLRenderer( { antialias: true, clearColor: 0x060708, clearAlpha: 1 } );
- renderer.setSize( window.innerWidth, window.innerHeight );
- container.appendChild( renderer.domElement );
- renderer.shadowMapEnabled = true;
- renderer.shadowMapCullFrontFaces = false;
- //
- renderer.gammaInput = true;
- renderer.gammaOutput = true;
- renderer.physicallyBasedShading = true;
- //
- if ( statsEnabled ) {
- stats = new Stats();
- stats.domElement.style.position = 'absolute';
- stats.domElement.style.top = '0px';
- stats.domElement.style.zIndex = 100;
- stats.domElement.children[ 0 ].children[ 0 ].style.color = "#aaa";
- stats.domElement.children[ 0 ].style.background = "transparent";
- stats.domElement.children[ 0 ].children[ 1 ].style.display = "none";
- container.appendChild( stats.domElement );
- }
- // EVENTS
- document.addEventListener( 'mousemove', onDocumentMouseMove, false );
- window.addEventListener( 'resize', onWindowResize, false );
- }
- function createScene( geometry, scale, material ) {
- mesh = new THREE.Mesh( geometry, material );
- mesh.position.y = - 50;
- mesh.scale.set( scale, scale, scale );
- mesh.castShadow = true;
- mesh.receiveShadow = true;
- scene.add( mesh );
- loader.statusDomElement.style.display = "none";
- }
- //
- function onWindowResize( event ) {
- SCREEN_WIDTH = window.innerWidth;
- SCREEN_HEIGHT = window.innerHeight;
- renderer.setSize( SCREEN_WIDTH, SCREEN_HEIGHT );
- camera.aspect = SCREEN_WIDTH / SCREEN_HEIGHT;
- camera.updateProjectionMatrix();
- }
- function onDocumentMouseMove( event ) {
- mouseX = ( event.clientX - windowHalfX );
- mouseY = ( event.clientY - windowHalfY );
- }
- //
- function animate() {
- requestAnimationFrame( animate );
- render();
- if ( statsEnabled ) stats.update();
- }
- function render() {
- targetX = mouseX * .001;
- targetY = mouseY * .001;
- if ( mesh ) {
- mesh.rotation.y += 0.05 * ( targetX - mesh.rotation.y );
- mesh.rotation.x += 0.05 * ( targetY - mesh.rotation.x );
- }
- renderer.render( scene, camera );
- }
- </script>
- </body>
- </html>
|