logdepthbuf_pars_fragment.glsl 168 B

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  1. #ifdef USE_LOGDEPTHBUF
  2. uniform float logDepthBufFC;
  3. #ifdef USE_LOGDEPTHBUF_EXT
  4. #extension GL_EXT_frag_depth : enable
  5. varying float vFragDepth;
  6. #endif
  7. #endif