WebGLRenderTargetCube.d.ts 420 B

123456789101112131415
  1. import { WebGLRenderTargetOptions, WebGLRenderTarget } from './WebGLRenderTarget';
  2. import { WebGLRenderer } from './WebGLRenderer';
  3. import { Texture } from './../textures/Texture';
  4. export class WebGLRenderTargetCube extends WebGLRenderTarget {
  5. constructor(
  6. width: number,
  7. height: number,
  8. options?: WebGLRenderTargetOptions
  9. );
  10. fromEquirectangularTexture( renderer: WebGLRenderer, texture: Texture ): this;
  11. }