ColorConverter.js 2.0 KB

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  1. console.warn( "THREE.ColorConverter: As part of the transition to ES6 Modules, the files in 'examples/js' have been deprecated in r117 (May 2020) and will be deleted in r124 (December 2020). You can find more information about developing using ES6 Modules in https://threejs.org/docs/index.html#manual/en/introduction/Import-via-modules." );
  2. /**
  3. * @author bhouston / http://exocortex.com/
  4. * @author zz85 / http://github.com/zz85
  5. */
  6. THREE.ColorConverter = {
  7. setHSV: function ( color, h, s, v ) {
  8. // https://gist.github.com/xpansive/1337890#file-index-js
  9. h = THREE.MathUtils.euclideanModulo( h, 1 );
  10. s = THREE.MathUtils.clamp( s, 0, 1 );
  11. v = THREE.MathUtils.clamp( v, 0, 1 );
  12. return color.setHSL( h, ( s * v ) / ( ( h = ( 2 - s ) * v ) < 1 ? h : ( 2 - h ) ), h * 0.5 );
  13. },
  14. getHSV: function () {
  15. var hsl = {};
  16. return function getHSV( color, target ) {
  17. if ( target === undefined ) {
  18. console.warn( 'THREE.ColorConverter: .getHSV() target is now required' );
  19. target = { h: 0, s: 0, l: 0 };
  20. }
  21. color.getHSL( hsl );
  22. // based on https://gist.github.com/xpansive/1337890#file-index-js
  23. hsl.s *= ( hsl.l < 0.5 ) ? hsl.l : ( 1 - hsl.l );
  24. target.h = hsl.h;
  25. target.s = 2 * hsl.s / ( hsl.l + hsl.s );
  26. target.v = hsl.l + hsl.s;
  27. return target;
  28. };
  29. }(),
  30. // where c, m, y, k is between 0 and 1
  31. setCMYK: function ( color, c, m, y, k ) {
  32. var r = ( 1 - c ) * ( 1 - k );
  33. var g = ( 1 - m ) * ( 1 - k );
  34. var b = ( 1 - y ) * ( 1 - k );
  35. return color.setRGB( r, g, b );
  36. },
  37. getCMYK: function ( color, target ) {
  38. if ( target === undefined ) {
  39. console.warn( 'THREE.ColorConverter: .getCMYK() target is now required' );
  40. target = { c: 0, m: 0, y: 0, k: 0 };
  41. }
  42. var r = color.r;
  43. var g = color.g;
  44. var b = color.b;
  45. var k = 1 - Math.max( r, g, b );
  46. var c = ( 1 - r - k ) / ( 1 - k );
  47. var m = ( 1 - g - k ) / ( 1 - k );
  48. var y = ( 1 - b - k ) / ( 1 - k );
  49. target.c = c;
  50. target.m = m;
  51. target.y = y;
  52. target.k = k;
  53. return target;
  54. }
  55. };