GLTFLoader.js 100 KB

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  1. import {
  2. AnimationClip,
  3. Bone,
  4. Box3,
  5. BufferAttribute,
  6. BufferGeometry,
  7. ClampToEdgeWrapping,
  8. Color,
  9. DirectionalLight,
  10. DoubleSide,
  11. FileLoader,
  12. FrontSide,
  13. Group,
  14. ImageBitmapLoader,
  15. InterleavedBuffer,
  16. InterleavedBufferAttribute,
  17. Interpolant,
  18. InterpolateDiscrete,
  19. InterpolateLinear,
  20. Line,
  21. LineBasicMaterial,
  22. LineLoop,
  23. LineSegments,
  24. LinearFilter,
  25. LinearMipmapLinearFilter,
  26. LinearMipmapNearestFilter,
  27. Loader,
  28. LoaderUtils,
  29. Material,
  30. MathUtils,
  31. Matrix4,
  32. Mesh,
  33. MeshBasicMaterial,
  34. MeshPhysicalMaterial,
  35. MeshStandardMaterial,
  36. MirroredRepeatWrapping,
  37. NearestFilter,
  38. NearestMipmapLinearFilter,
  39. NearestMipmapNearestFilter,
  40. NumberKeyframeTrack,
  41. Object3D,
  42. OrthographicCamera,
  43. PerspectiveCamera,
  44. PointLight,
  45. Points,
  46. PointsMaterial,
  47. PropertyBinding,
  48. Quaternion,
  49. QuaternionKeyframeTrack,
  50. RGBFormat,
  51. RepeatWrapping,
  52. Skeleton,
  53. SkinnedMesh,
  54. Sphere,
  55. SpotLight,
  56. TangentSpaceNormalMap,
  57. Texture,
  58. TextureLoader,
  59. TriangleFanDrawMode,
  60. TriangleStripDrawMode,
  61. Vector2,
  62. Vector3,
  63. VectorKeyframeTrack,
  64. sRGBEncoding
  65. } from '../../../build/three.module.js';
  66. class GLTFLoader extends Loader {
  67. constructor( manager ) {
  68. super( manager );
  69. this.dracoLoader = null;
  70. this.ktx2Loader = null;
  71. this.meshoptDecoder = null;
  72. this.pluginCallbacks = [];
  73. this.register( function ( parser ) {
  74. return new GLTFMaterialsClearcoatExtension( parser );
  75. } );
  76. this.register( function ( parser ) {
  77. return new GLTFTextureBasisUExtension( parser );
  78. } );
  79. this.register( function ( parser ) {
  80. return new GLTFTextureWebPExtension( parser );
  81. } );
  82. this.register( function ( parser ) {
  83. return new GLTFMaterialsSheenExtension( parser );
  84. } );
  85. this.register( function ( parser ) {
  86. return new GLTFMaterialsTransmissionExtension( parser );
  87. } );
  88. this.register( function ( parser ) {
  89. return new GLTFMaterialsVolumeExtension( parser );
  90. } );
  91. this.register( function ( parser ) {
  92. return new GLTFMaterialsIorExtension( parser );
  93. } );
  94. this.register( function ( parser ) {
  95. return new GLTFMaterialsSpecularExtension( parser );
  96. } );
  97. this.register( function ( parser ) {
  98. return new GLTFLightsExtension( parser );
  99. } );
  100. this.register( function ( parser ) {
  101. return new GLTFMeshoptCompression( parser );
  102. } );
  103. }
  104. load( url, onLoad, onProgress, onError ) {
  105. const scope = this;
  106. let resourcePath;
  107. if ( this.resourcePath !== '' ) {
  108. resourcePath = this.resourcePath;
  109. } else if ( this.path !== '' ) {
  110. resourcePath = this.path;
  111. } else {
  112. resourcePath = LoaderUtils.extractUrlBase( url );
  113. }
  114. // Tells the LoadingManager to track an extra item, which resolves after
  115. // the model is fully loaded. This means the count of items loaded will
  116. // be incorrect, but ensures manager.onLoad() does not fire early.
  117. this.manager.itemStart( url );
  118. const _onError = function ( e ) {
  119. if ( onError ) {
  120. onError( e );
  121. } else {
  122. console.error( e );
  123. }
  124. scope.manager.itemError( url );
  125. scope.manager.itemEnd( url );
  126. };
  127. const loader = new FileLoader( this.manager );
  128. loader.setPath( this.path );
  129. loader.setResponseType( 'arraybuffer' );
  130. loader.setRequestHeader( this.requestHeader );
  131. loader.setWithCredentials( this.withCredentials );
  132. loader.load( url, function ( data ) {
  133. try {
  134. scope.parse( data, resourcePath, function ( gltf ) {
  135. onLoad( gltf );
  136. scope.manager.itemEnd( url );
  137. }, _onError );
  138. } catch ( e ) {
  139. _onError( e );
  140. }
  141. }, onProgress, _onError );
  142. }
  143. setDRACOLoader( dracoLoader ) {
  144. this.dracoLoader = dracoLoader;
  145. return this;
  146. }
  147. setDDSLoader() {
  148. throw new Error(
  149. 'THREE.GLTFLoader: "MSFT_texture_dds" no longer supported. Please update to "KHR_texture_basisu".'
  150. );
  151. }
  152. setKTX2Loader( ktx2Loader ) {
  153. this.ktx2Loader = ktx2Loader;
  154. return this;
  155. }
  156. setMeshoptDecoder( meshoptDecoder ) {
  157. this.meshoptDecoder = meshoptDecoder;
  158. return this;
  159. }
  160. register( callback ) {
  161. if ( this.pluginCallbacks.indexOf( callback ) === - 1 ) {
  162. this.pluginCallbacks.push( callback );
  163. }
  164. return this;
  165. }
  166. unregister( callback ) {
  167. if ( this.pluginCallbacks.indexOf( callback ) !== - 1 ) {
  168. this.pluginCallbacks.splice( this.pluginCallbacks.indexOf( callback ), 1 );
  169. }
  170. return this;
  171. }
  172. parse( data, path, onLoad, onError ) {
  173. let content;
  174. const extensions = {};
  175. const plugins = {};
  176. if ( typeof data === 'string' ) {
  177. content = data;
  178. } else {
  179. const magic = LoaderUtils.decodeText( new Uint8Array( data, 0, 4 ) );
  180. if ( magic === BINARY_EXTENSION_HEADER_MAGIC ) {
  181. try {
  182. extensions[ EXTENSIONS.KHR_BINARY_GLTF ] = new GLTFBinaryExtension( data );
  183. } catch ( error ) {
  184. if ( onError ) onError( error );
  185. return;
  186. }
  187. content = extensions[ EXTENSIONS.KHR_BINARY_GLTF ].content;
  188. } else {
  189. content = LoaderUtils.decodeText( new Uint8Array( data ) );
  190. }
  191. }
  192. const json = JSON.parse( content );
  193. if ( json.asset === undefined || json.asset.version[ 0 ] < 2 ) {
  194. if ( onError ) onError( new Error( 'THREE.GLTFLoader: Unsupported asset. glTF versions >=2.0 are supported.' ) );
  195. return;
  196. }
  197. const parser = new GLTFParser( json, {
  198. path: path || this.resourcePath || '',
  199. crossOrigin: this.crossOrigin,
  200. requestHeader: this.requestHeader,
  201. manager: this.manager,
  202. ktx2Loader: this.ktx2Loader,
  203. meshoptDecoder: this.meshoptDecoder
  204. } );
  205. parser.fileLoader.setRequestHeader( this.requestHeader );
  206. for ( let i = 0; i < this.pluginCallbacks.length; i ++ ) {
  207. const plugin = this.pluginCallbacks[ i ]( parser );
  208. plugins[ plugin.name ] = plugin;
  209. // Workaround to avoid determining as unknown extension
  210. // in addUnknownExtensionsToUserData().
  211. // Remove this workaround if we move all the existing
  212. // extension handlers to plugin system
  213. extensions[ plugin.name ] = true;
  214. }
  215. if ( json.extensionsUsed ) {
  216. for ( let i = 0; i < json.extensionsUsed.length; ++ i ) {
  217. const extensionName = json.extensionsUsed[ i ];
  218. const extensionsRequired = json.extensionsRequired || [];
  219. switch ( extensionName ) {
  220. case EXTENSIONS.KHR_MATERIALS_UNLIT:
  221. extensions[ extensionName ] = new GLTFMaterialsUnlitExtension();
  222. break;
  223. case EXTENSIONS.KHR_MATERIALS_PBR_SPECULAR_GLOSSINESS:
  224. extensions[ extensionName ] = new GLTFMaterialsPbrSpecularGlossinessExtension();
  225. break;
  226. case EXTENSIONS.KHR_DRACO_MESH_COMPRESSION:
  227. extensions[ extensionName ] = new GLTFDracoMeshCompressionExtension( json, this.dracoLoader );
  228. break;
  229. case EXTENSIONS.KHR_TEXTURE_TRANSFORM:
  230. extensions[ extensionName ] = new GLTFTextureTransformExtension();
  231. break;
  232. case EXTENSIONS.KHR_MESH_QUANTIZATION:
  233. extensions[ extensionName ] = new GLTFMeshQuantizationExtension();
  234. break;
  235. default:
  236. if ( extensionsRequired.indexOf( extensionName ) >= 0 && plugins[ extensionName ] === undefined ) {
  237. console.warn( 'THREE.GLTFLoader: Unknown extension "' + extensionName + '".' );
  238. }
  239. }
  240. }
  241. }
  242. parser.setExtensions( extensions );
  243. parser.setPlugins( plugins );
  244. parser.parse( onLoad, onError );
  245. }
  246. }
  247. /* GLTFREGISTRY */
  248. function GLTFRegistry() {
  249. let objects = {};
  250. return {
  251. get: function ( key ) {
  252. return objects[ key ];
  253. },
  254. add: function ( key, object ) {
  255. objects[ key ] = object;
  256. },
  257. remove: function ( key ) {
  258. delete objects[ key ];
  259. },
  260. removeAll: function () {
  261. objects = {};
  262. }
  263. };
  264. }
  265. /*********************************/
  266. /********** EXTENSIONS ***********/
  267. /*********************************/
  268. const EXTENSIONS = {
  269. KHR_BINARY_GLTF: 'KHR_binary_glTF',
  270. KHR_DRACO_MESH_COMPRESSION: 'KHR_draco_mesh_compression',
  271. KHR_LIGHTS_PUNCTUAL: 'KHR_lights_punctual',
  272. KHR_MATERIALS_CLEARCOAT: 'KHR_materials_clearcoat',
  273. KHR_MATERIALS_IOR: 'KHR_materials_ior',
  274. KHR_MATERIALS_PBR_SPECULAR_GLOSSINESS: 'KHR_materials_pbrSpecularGlossiness',
  275. KHR_MATERIALS_SHEEN: 'KHR_materials_sheen',
  276. KHR_MATERIALS_SPECULAR: 'KHR_materials_specular',
  277. KHR_MATERIALS_TRANSMISSION: 'KHR_materials_transmission',
  278. KHR_MATERIALS_UNLIT: 'KHR_materials_unlit',
  279. KHR_MATERIALS_VOLUME: 'KHR_materials_volume',
  280. KHR_TEXTURE_BASISU: 'KHR_texture_basisu',
  281. KHR_TEXTURE_TRANSFORM: 'KHR_texture_transform',
  282. KHR_MESH_QUANTIZATION: 'KHR_mesh_quantization',
  283. EXT_TEXTURE_WEBP: 'EXT_texture_webp',
  284. EXT_MESHOPT_COMPRESSION: 'EXT_meshopt_compression'
  285. };
  286. /**
  287. * Punctual Lights Extension
  288. *
  289. * Specification: https://github.com/KhronosGroup/glTF/tree/master/extensions/2.0/Khronos/KHR_lights_punctual
  290. */
  291. class GLTFLightsExtension {
  292. constructor( parser ) {
  293. this.parser = parser;
  294. this.name = EXTENSIONS.KHR_LIGHTS_PUNCTUAL;
  295. // Object3D instance caches
  296. this.cache = { refs: {}, uses: {} };
  297. }
  298. _markDefs() {
  299. const parser = this.parser;
  300. const nodeDefs = this.parser.json.nodes || [];
  301. for ( let nodeIndex = 0, nodeLength = nodeDefs.length; nodeIndex < nodeLength; nodeIndex ++ ) {
  302. const nodeDef = nodeDefs[ nodeIndex ];
  303. if ( nodeDef.extensions
  304. && nodeDef.extensions[ this.name ]
  305. && nodeDef.extensions[ this.name ].light !== undefined ) {
  306. parser._addNodeRef( this.cache, nodeDef.extensions[ this.name ].light );
  307. }
  308. }
  309. }
  310. _loadLight( lightIndex ) {
  311. const parser = this.parser;
  312. const cacheKey = 'light:' + lightIndex;
  313. let dependency = parser.cache.get( cacheKey );
  314. if ( dependency ) return dependency;
  315. const json = parser.json;
  316. const extensions = ( json.extensions && json.extensions[ this.name ] ) || {};
  317. const lightDefs = extensions.lights || [];
  318. const lightDef = lightDefs[ lightIndex ];
  319. let lightNode;
  320. const color = new Color( 0xffffff );
  321. if ( lightDef.color !== undefined ) color.fromArray( lightDef.color );
  322. const range = lightDef.range !== undefined ? lightDef.range : 0;
  323. switch ( lightDef.type ) {
  324. case 'directional':
  325. lightNode = new DirectionalLight( color );
  326. lightNode.target.position.set( 0, 0, - 1 );
  327. lightNode.add( lightNode.target );
  328. break;
  329. case 'point':
  330. lightNode = new PointLight( color );
  331. lightNode.distance = range;
  332. break;
  333. case 'spot':
  334. lightNode = new SpotLight( color );
  335. lightNode.distance = range;
  336. // Handle spotlight properties.
  337. lightDef.spot = lightDef.spot || {};
  338. lightDef.spot.innerConeAngle = lightDef.spot.innerConeAngle !== undefined ? lightDef.spot.innerConeAngle : 0;
  339. lightDef.spot.outerConeAngle = lightDef.spot.outerConeAngle !== undefined ? lightDef.spot.outerConeAngle : Math.PI / 4.0;
  340. lightNode.angle = lightDef.spot.outerConeAngle;
  341. lightNode.penumbra = 1.0 - lightDef.spot.innerConeAngle / lightDef.spot.outerConeAngle;
  342. lightNode.target.position.set( 0, 0, - 1 );
  343. lightNode.add( lightNode.target );
  344. break;
  345. default:
  346. throw new Error( 'THREE.GLTFLoader: Unexpected light type: ' + lightDef.type );
  347. }
  348. // Some lights (e.g. spot) default to a position other than the origin. Reset the position
  349. // here, because node-level parsing will only override position if explicitly specified.
  350. lightNode.position.set( 0, 0, 0 );
  351. lightNode.decay = 2;
  352. if ( lightDef.intensity !== undefined ) lightNode.intensity = lightDef.intensity;
  353. lightNode.name = parser.createUniqueName( lightDef.name || ( 'light_' + lightIndex ) );
  354. dependency = Promise.resolve( lightNode );
  355. parser.cache.add( cacheKey, dependency );
  356. return dependency;
  357. }
  358. createNodeAttachment( nodeIndex ) {
  359. const self = this;
  360. const parser = this.parser;
  361. const json = parser.json;
  362. const nodeDef = json.nodes[ nodeIndex ];
  363. const lightDef = ( nodeDef.extensions && nodeDef.extensions[ this.name ] ) || {};
  364. const lightIndex = lightDef.light;
  365. if ( lightIndex === undefined ) return null;
  366. return this._loadLight( lightIndex ).then( function ( light ) {
  367. return parser._getNodeRef( self.cache, lightIndex, light );
  368. } );
  369. }
  370. }
  371. /**
  372. * Unlit Materials Extension
  373. *
  374. * Specification: https://github.com/KhronosGroup/glTF/tree/master/extensions/2.0/Khronos/KHR_materials_unlit
  375. */
  376. class GLTFMaterialsUnlitExtension {
  377. constructor() {
  378. this.name = EXTENSIONS.KHR_MATERIALS_UNLIT;
  379. }
  380. getMaterialType() {
  381. return MeshBasicMaterial;
  382. }
  383. extendParams( materialParams, materialDef, parser ) {
  384. const pending = [];
  385. materialParams.color = new Color( 1.0, 1.0, 1.0 );
  386. materialParams.opacity = 1.0;
  387. const metallicRoughness = materialDef.pbrMetallicRoughness;
  388. if ( metallicRoughness ) {
  389. if ( Array.isArray( metallicRoughness.baseColorFactor ) ) {
  390. const array = metallicRoughness.baseColorFactor;
  391. materialParams.color.fromArray( array );
  392. materialParams.opacity = array[ 3 ];
  393. }
  394. if ( metallicRoughness.baseColorTexture !== undefined ) {
  395. pending.push( parser.assignTexture( materialParams, 'map', metallicRoughness.baseColorTexture ) );
  396. }
  397. }
  398. return Promise.all( pending );
  399. }
  400. }
  401. /**
  402. * Clearcoat Materials Extension
  403. *
  404. * Specification: https://github.com/KhronosGroup/glTF/tree/master/extensions/2.0/Khronos/KHR_materials_clearcoat
  405. */
  406. class GLTFMaterialsClearcoatExtension {
  407. constructor( parser ) {
  408. this.parser = parser;
  409. this.name = EXTENSIONS.KHR_MATERIALS_CLEARCOAT;
  410. }
  411. getMaterialType( materialIndex ) {
  412. const parser = this.parser;
  413. const materialDef = parser.json.materials[ materialIndex ];
  414. if ( ! materialDef.extensions || ! materialDef.extensions[ this.name ] ) return null;
  415. return MeshPhysicalMaterial;
  416. }
  417. extendMaterialParams( materialIndex, materialParams ) {
  418. const parser = this.parser;
  419. const materialDef = parser.json.materials[ materialIndex ];
  420. if ( ! materialDef.extensions || ! materialDef.extensions[ this.name ] ) {
  421. return Promise.resolve();
  422. }
  423. const pending = [];
  424. const extension = materialDef.extensions[ this.name ];
  425. if ( extension.clearcoatFactor !== undefined ) {
  426. materialParams.clearcoat = extension.clearcoatFactor;
  427. }
  428. if ( extension.clearcoatTexture !== undefined ) {
  429. pending.push( parser.assignTexture( materialParams, 'clearcoatMap', extension.clearcoatTexture ) );
  430. }
  431. if ( extension.clearcoatRoughnessFactor !== undefined ) {
  432. materialParams.clearcoatRoughness = extension.clearcoatRoughnessFactor;
  433. }
  434. if ( extension.clearcoatRoughnessTexture !== undefined ) {
  435. pending.push( parser.assignTexture( materialParams, 'clearcoatRoughnessMap', extension.clearcoatRoughnessTexture ) );
  436. }
  437. if ( extension.clearcoatNormalTexture !== undefined ) {
  438. pending.push( parser.assignTexture( materialParams, 'clearcoatNormalMap', extension.clearcoatNormalTexture ) );
  439. if ( extension.clearcoatNormalTexture.scale !== undefined ) {
  440. const scale = extension.clearcoatNormalTexture.scale;
  441. materialParams.clearcoatNormalScale = new Vector2( scale, scale );
  442. }
  443. }
  444. return Promise.all( pending );
  445. }
  446. }
  447. /**
  448. * Sheen Materials Extension
  449. *
  450. * Specification: https://github.com/KhronosGroup/glTF/tree/main/extensions/2.0/Khronos/KHR_materials_sheen
  451. */
  452. class GLTFMaterialsSheenExtension {
  453. constructor( parser ) {
  454. this.parser = parser;
  455. this.name = EXTENSIONS.KHR_MATERIALS_SHEEN;
  456. }
  457. getMaterialType( materialIndex ) {
  458. const parser = this.parser;
  459. const materialDef = parser.json.materials[ materialIndex ];
  460. if ( ! materialDef.extensions || ! materialDef.extensions[ this.name ] ) return null;
  461. return MeshPhysicalMaterial;
  462. }
  463. extendMaterialParams( materialIndex, materialParams ) {
  464. const parser = this.parser;
  465. const materialDef = parser.json.materials[ materialIndex ];
  466. if ( ! materialDef.extensions || ! materialDef.extensions[ this.name ] ) {
  467. return Promise.resolve();
  468. }
  469. const pending = [];
  470. materialParams.sheenTint = new Color( 0, 0, 0 );
  471. materialParams.sheenRoughness = 0;
  472. materialParams.sheen = 1;
  473. const extension = materialDef.extensions[ this.name ];
  474. if ( extension.sheenColorFactor !== undefined ) {
  475. materialParams.sheenTint.fromArray( extension.sheenColorFactor );
  476. }
  477. if ( extension.sheenRoughnessFactor !== undefined ) {
  478. materialParams.sheenRoughness = extension.sheenRoughnessFactor;
  479. }
  480. if ( extension.sheenColorTexture !== undefined ) {
  481. pending.push( parser.assignTexture( materialParams, 'sheenTintMap', extension.sheenColorTexture ) );
  482. }
  483. if ( extension.sheenRoughnessTexture !== undefined ) {
  484. pending.push( parser.assignTexture( materialParams, 'sheenRoughnessMap', extension.sheenRoughnessTexture ) );
  485. }
  486. return Promise.all( pending );
  487. }
  488. }
  489. /**
  490. * Transmission Materials Extension
  491. *
  492. * Specification: https://github.com/KhronosGroup/glTF/tree/master/extensions/2.0/Khronos/KHR_materials_transmission
  493. * Draft: https://github.com/KhronosGroup/glTF/pull/1698
  494. */
  495. class GLTFMaterialsTransmissionExtension {
  496. constructor( parser ) {
  497. this.parser = parser;
  498. this.name = EXTENSIONS.KHR_MATERIALS_TRANSMISSION;
  499. }
  500. getMaterialType( materialIndex ) {
  501. const parser = this.parser;
  502. const materialDef = parser.json.materials[ materialIndex ];
  503. if ( ! materialDef.extensions || ! materialDef.extensions[ this.name ] ) return null;
  504. return MeshPhysicalMaterial;
  505. }
  506. extendMaterialParams( materialIndex, materialParams ) {
  507. const parser = this.parser;
  508. const materialDef = parser.json.materials[ materialIndex ];
  509. if ( ! materialDef.extensions || ! materialDef.extensions[ this.name ] ) {
  510. return Promise.resolve();
  511. }
  512. const pending = [];
  513. const extension = materialDef.extensions[ this.name ];
  514. if ( extension.transmissionFactor !== undefined ) {
  515. materialParams.transmission = extension.transmissionFactor;
  516. }
  517. if ( extension.transmissionTexture !== undefined ) {
  518. pending.push( parser.assignTexture( materialParams, 'transmissionMap', extension.transmissionTexture ) );
  519. }
  520. return Promise.all( pending );
  521. }
  522. }
  523. /**
  524. * Materials Volume Extension
  525. *
  526. * Specification: https://github.com/KhronosGroup/glTF/tree/master/extensions/2.0/Khronos/KHR_materials_volume
  527. */
  528. class GLTFMaterialsVolumeExtension {
  529. constructor( parser ) {
  530. this.parser = parser;
  531. this.name = EXTENSIONS.KHR_MATERIALS_VOLUME;
  532. }
  533. getMaterialType( materialIndex ) {
  534. const parser = this.parser;
  535. const materialDef = parser.json.materials[ materialIndex ];
  536. if ( ! materialDef.extensions || ! materialDef.extensions[ this.name ] ) return null;
  537. return MeshPhysicalMaterial;
  538. }
  539. extendMaterialParams( materialIndex, materialParams ) {
  540. const parser = this.parser;
  541. const materialDef = parser.json.materials[ materialIndex ];
  542. if ( ! materialDef.extensions || ! materialDef.extensions[ this.name ] ) {
  543. return Promise.resolve();
  544. }
  545. const pending = [];
  546. const extension = materialDef.extensions[ this.name ];
  547. materialParams.thickness = extension.thicknessFactor !== undefined ? extension.thicknessFactor : 0;
  548. if ( extension.thicknessTexture !== undefined ) {
  549. pending.push( parser.assignTexture( materialParams, 'thicknessMap', extension.thicknessTexture ) );
  550. }
  551. materialParams.attenuationDistance = extension.attenuationDistance || 0;
  552. const colorArray = extension.attenuationColor || [ 1, 1, 1 ];
  553. materialParams.attenuationTint = new Color( colorArray[ 0 ], colorArray[ 1 ], colorArray[ 2 ] );
  554. return Promise.all( pending );
  555. }
  556. }
  557. /**
  558. * Materials ior Extension
  559. *
  560. * Specification: https://github.com/KhronosGroup/glTF/tree/master/extensions/2.0/Khronos/KHR_materials_ior
  561. */
  562. class GLTFMaterialsIorExtension {
  563. constructor( parser ) {
  564. this.parser = parser;
  565. this.name = EXTENSIONS.KHR_MATERIALS_IOR;
  566. }
  567. getMaterialType( materialIndex ) {
  568. const parser = this.parser;
  569. const materialDef = parser.json.materials[ materialIndex ];
  570. if ( ! materialDef.extensions || ! materialDef.extensions[ this.name ] ) return null;
  571. return MeshPhysicalMaterial;
  572. }
  573. extendMaterialParams( materialIndex, materialParams ) {
  574. const parser = this.parser;
  575. const materialDef = parser.json.materials[ materialIndex ];
  576. if ( ! materialDef.extensions || ! materialDef.extensions[ this.name ] ) {
  577. return Promise.resolve();
  578. }
  579. const extension = materialDef.extensions[ this.name ];
  580. materialParams.ior = extension.ior !== undefined ? extension.ior : 1.5;
  581. return Promise.resolve();
  582. }
  583. }
  584. /**
  585. * Materials specular Extension
  586. *
  587. * Specification: https://github.com/KhronosGroup/glTF/tree/master/extensions/2.0/Khronos/KHR_materials_specular
  588. */
  589. class GLTFMaterialsSpecularExtension {
  590. constructor( parser ) {
  591. this.parser = parser;
  592. this.name = EXTENSIONS.KHR_MATERIALS_SPECULAR;
  593. }
  594. getMaterialType( materialIndex ) {
  595. const parser = this.parser;
  596. const materialDef = parser.json.materials[ materialIndex ];
  597. if ( ! materialDef.extensions || ! materialDef.extensions[ this.name ] ) return null;
  598. return MeshPhysicalMaterial;
  599. }
  600. extendMaterialParams( materialIndex, materialParams ) {
  601. const parser = this.parser;
  602. const materialDef = parser.json.materials[ materialIndex ];
  603. if ( ! materialDef.extensions || ! materialDef.extensions[ this.name ] ) {
  604. return Promise.resolve();
  605. }
  606. const pending = [];
  607. const extension = materialDef.extensions[ this.name ];
  608. materialParams.specularIntensity = extension.specularFactor !== undefined ? extension.specularFactor : 1.0;
  609. if ( extension.specularTexture !== undefined ) {
  610. pending.push( parser.assignTexture( materialParams, 'specularIntensityMap', extension.specularTexture ) );
  611. }
  612. const colorArray = extension.specularColorFactor || [ 1, 1, 1 ];
  613. materialParams.specularTint = new Color( colorArray[ 0 ], colorArray[ 1 ], colorArray[ 2 ] );
  614. if ( extension.specularColorTexture !== undefined ) {
  615. pending.push( parser.assignTexture( materialParams, 'specularTintMap', extension.specularColorTexture ).then( function ( texture ) {
  616. texture.encoding = sRGBEncoding;
  617. } ) );
  618. }
  619. return Promise.all( pending );
  620. }
  621. }
  622. /**
  623. * BasisU Texture Extension
  624. *
  625. * Specification: https://github.com/KhronosGroup/glTF/tree/master/extensions/2.0/Khronos/KHR_texture_basisu
  626. */
  627. class GLTFTextureBasisUExtension {
  628. constructor( parser ) {
  629. this.parser = parser;
  630. this.name = EXTENSIONS.KHR_TEXTURE_BASISU;
  631. }
  632. loadTexture( textureIndex ) {
  633. const parser = this.parser;
  634. const json = parser.json;
  635. const textureDef = json.textures[ textureIndex ];
  636. if ( ! textureDef.extensions || ! textureDef.extensions[ this.name ] ) {
  637. return null;
  638. }
  639. const extension = textureDef.extensions[ this.name ];
  640. const source = json.images[ extension.source ];
  641. const loader = parser.options.ktx2Loader;
  642. if ( ! loader ) {
  643. if ( json.extensionsRequired && json.extensionsRequired.indexOf( this.name ) >= 0 ) {
  644. throw new Error( 'THREE.GLTFLoader: setKTX2Loader must be called before loading KTX2 textures' );
  645. } else {
  646. // Assumes that the extension is optional and that a fallback texture is present
  647. return null;
  648. }
  649. }
  650. return parser.loadTextureImage( textureIndex, source, loader );
  651. }
  652. }
  653. /**
  654. * WebP Texture Extension
  655. *
  656. * Specification: https://github.com/KhronosGroup/glTF/tree/master/extensions/2.0/Vendor/EXT_texture_webp
  657. */
  658. class GLTFTextureWebPExtension {
  659. constructor( parser ) {
  660. this.parser = parser;
  661. this.name = EXTENSIONS.EXT_TEXTURE_WEBP;
  662. this.isSupported = null;
  663. }
  664. loadTexture( textureIndex ) {
  665. const name = this.name;
  666. const parser = this.parser;
  667. const json = parser.json;
  668. const textureDef = json.textures[ textureIndex ];
  669. if ( ! textureDef.extensions || ! textureDef.extensions[ name ] ) {
  670. return null;
  671. }
  672. const extension = textureDef.extensions[ name ];
  673. const source = json.images[ extension.source ];
  674. let loader = parser.textureLoader;
  675. if ( source.uri ) {
  676. const handler = parser.options.manager.getHandler( source.uri );
  677. if ( handler !== null ) loader = handler;
  678. }
  679. return this.detectSupport().then( function ( isSupported ) {
  680. if ( isSupported ) return parser.loadTextureImage( textureIndex, source, loader );
  681. if ( json.extensionsRequired && json.extensionsRequired.indexOf( name ) >= 0 ) {
  682. throw new Error( 'THREE.GLTFLoader: WebP required by asset but unsupported.' );
  683. }
  684. // Fall back to PNG or JPEG.
  685. return parser.loadTexture( textureIndex );
  686. } );
  687. }
  688. detectSupport() {
  689. if ( ! this.isSupported ) {
  690. this.isSupported = new Promise( function ( resolve ) {
  691. const image = new Image();
  692. // Lossy test image. Support for lossy images doesn't guarantee support for all
  693. // WebP images, unfortunately.
  694. image.src = 'data:image/webp;base64,UklGRiIAAABXRUJQVlA4IBYAAAAwAQCdASoBAAEADsD+JaQAA3AAAAAA';
  695. image.onload = image.onerror = function () {
  696. resolve( image.height === 1 );
  697. };
  698. } );
  699. }
  700. return this.isSupported;
  701. }
  702. }
  703. /**
  704. * meshopt BufferView Compression Extension
  705. *
  706. * Specification: https://github.com/KhronosGroup/glTF/tree/master/extensions/2.0/Vendor/EXT_meshopt_compression
  707. */
  708. class GLTFMeshoptCompression {
  709. constructor( parser ) {
  710. this.name = EXTENSIONS.EXT_MESHOPT_COMPRESSION;
  711. this.parser = parser;
  712. }
  713. loadBufferView( index ) {
  714. const json = this.parser.json;
  715. const bufferView = json.bufferViews[ index ];
  716. if ( bufferView.extensions && bufferView.extensions[ this.name ] ) {
  717. const extensionDef = bufferView.extensions[ this.name ];
  718. const buffer = this.parser.getDependency( 'buffer', extensionDef.buffer );
  719. const decoder = this.parser.options.meshoptDecoder;
  720. if ( ! decoder || ! decoder.supported ) {
  721. if ( json.extensionsRequired && json.extensionsRequired.indexOf( this.name ) >= 0 ) {
  722. throw new Error( 'THREE.GLTFLoader: setMeshoptDecoder must be called before loading compressed files' );
  723. } else {
  724. // Assumes that the extension is optional and that fallback buffer data is present
  725. return null;
  726. }
  727. }
  728. return Promise.all( [ buffer, decoder.ready ] ).then( function ( res ) {
  729. const byteOffset = extensionDef.byteOffset || 0;
  730. const byteLength = extensionDef.byteLength || 0;
  731. const count = extensionDef.count;
  732. const stride = extensionDef.byteStride;
  733. const result = new ArrayBuffer( count * stride );
  734. const source = new Uint8Array( res[ 0 ], byteOffset, byteLength );
  735. decoder.decodeGltfBuffer( new Uint8Array( result ), count, stride, source, extensionDef.mode, extensionDef.filter );
  736. return result;
  737. } );
  738. } else {
  739. return null;
  740. }
  741. }
  742. }
  743. /* BINARY EXTENSION */
  744. const BINARY_EXTENSION_HEADER_MAGIC = 'glTF';
  745. const BINARY_EXTENSION_HEADER_LENGTH = 12;
  746. const BINARY_EXTENSION_CHUNK_TYPES = { JSON: 0x4E4F534A, BIN: 0x004E4942 };
  747. class GLTFBinaryExtension {
  748. constructor( data ) {
  749. this.name = EXTENSIONS.KHR_BINARY_GLTF;
  750. this.content = null;
  751. this.body = null;
  752. const headerView = new DataView( data, 0, BINARY_EXTENSION_HEADER_LENGTH );
  753. this.header = {
  754. magic: LoaderUtils.decodeText( new Uint8Array( data.slice( 0, 4 ) ) ),
  755. version: headerView.getUint32( 4, true ),
  756. length: headerView.getUint32( 8, true )
  757. };
  758. if ( this.header.magic !== BINARY_EXTENSION_HEADER_MAGIC ) {
  759. throw new Error( 'THREE.GLTFLoader: Unsupported glTF-Binary header.' );
  760. } else if ( this.header.version < 2.0 ) {
  761. throw new Error( 'THREE.GLTFLoader: Legacy binary file detected.' );
  762. }
  763. const chunkContentsLength = this.header.length - BINARY_EXTENSION_HEADER_LENGTH;
  764. const chunkView = new DataView( data, BINARY_EXTENSION_HEADER_LENGTH );
  765. let chunkIndex = 0;
  766. while ( chunkIndex < chunkContentsLength ) {
  767. const chunkLength = chunkView.getUint32( chunkIndex, true );
  768. chunkIndex += 4;
  769. const chunkType = chunkView.getUint32( chunkIndex, true );
  770. chunkIndex += 4;
  771. if ( chunkType === BINARY_EXTENSION_CHUNK_TYPES.JSON ) {
  772. const contentArray = new Uint8Array( data, BINARY_EXTENSION_HEADER_LENGTH + chunkIndex, chunkLength );
  773. this.content = LoaderUtils.decodeText( contentArray );
  774. } else if ( chunkType === BINARY_EXTENSION_CHUNK_TYPES.BIN ) {
  775. const byteOffset = BINARY_EXTENSION_HEADER_LENGTH + chunkIndex;
  776. this.body = data.slice( byteOffset, byteOffset + chunkLength );
  777. }
  778. // Clients must ignore chunks with unknown types.
  779. chunkIndex += chunkLength;
  780. }
  781. if ( this.content === null ) {
  782. throw new Error( 'THREE.GLTFLoader: JSON content not found.' );
  783. }
  784. }
  785. }
  786. /**
  787. * DRACO Mesh Compression Extension
  788. *
  789. * Specification: https://github.com/KhronosGroup/glTF/tree/master/extensions/2.0/Khronos/KHR_draco_mesh_compression
  790. */
  791. class GLTFDracoMeshCompressionExtension {
  792. constructor( json, dracoLoader ) {
  793. if ( ! dracoLoader ) {
  794. throw new Error( 'THREE.GLTFLoader: No DRACOLoader instance provided.' );
  795. }
  796. this.name = EXTENSIONS.KHR_DRACO_MESH_COMPRESSION;
  797. this.json = json;
  798. this.dracoLoader = dracoLoader;
  799. this.dracoLoader.preload();
  800. }
  801. decodePrimitive( primitive, parser ) {
  802. const json = this.json;
  803. const dracoLoader = this.dracoLoader;
  804. const bufferViewIndex = primitive.extensions[ this.name ].bufferView;
  805. const gltfAttributeMap = primitive.extensions[ this.name ].attributes;
  806. const threeAttributeMap = {};
  807. const attributeNormalizedMap = {};
  808. const attributeTypeMap = {};
  809. for ( const attributeName in gltfAttributeMap ) {
  810. const threeAttributeName = ATTRIBUTES[ attributeName ] || attributeName.toLowerCase();
  811. threeAttributeMap[ threeAttributeName ] = gltfAttributeMap[ attributeName ];
  812. }
  813. for ( const attributeName in primitive.attributes ) {
  814. const threeAttributeName = ATTRIBUTES[ attributeName ] || attributeName.toLowerCase();
  815. if ( gltfAttributeMap[ attributeName ] !== undefined ) {
  816. const accessorDef = json.accessors[ primitive.attributes[ attributeName ] ];
  817. const componentType = WEBGL_COMPONENT_TYPES[ accessorDef.componentType ];
  818. attributeTypeMap[ threeAttributeName ] = componentType;
  819. attributeNormalizedMap[ threeAttributeName ] = accessorDef.normalized === true;
  820. }
  821. }
  822. return parser.getDependency( 'bufferView', bufferViewIndex ).then( function ( bufferView ) {
  823. return new Promise( function ( resolve ) {
  824. dracoLoader.decodeDracoFile( bufferView, function ( geometry ) {
  825. for ( const attributeName in geometry.attributes ) {
  826. const attribute = geometry.attributes[ attributeName ];
  827. const normalized = attributeNormalizedMap[ attributeName ];
  828. if ( normalized !== undefined ) attribute.normalized = normalized;
  829. }
  830. resolve( geometry );
  831. }, threeAttributeMap, attributeTypeMap );
  832. } );
  833. } );
  834. }
  835. }
  836. /**
  837. * Texture Transform Extension
  838. *
  839. * Specification: https://github.com/KhronosGroup/glTF/tree/master/extensions/2.0/Khronos/KHR_texture_transform
  840. */
  841. class GLTFTextureTransformExtension {
  842. constructor() {
  843. this.name = EXTENSIONS.KHR_TEXTURE_TRANSFORM;
  844. }
  845. extendTexture( texture, transform ) {
  846. if ( transform.texCoord !== undefined ) {
  847. console.warn( 'THREE.GLTFLoader: Custom UV sets in "' + this.name + '" extension not yet supported.' );
  848. }
  849. if ( transform.offset === undefined && transform.rotation === undefined && transform.scale === undefined ) {
  850. // See https://github.com/mrdoob/three.js/issues/21819.
  851. return texture;
  852. }
  853. texture = texture.clone();
  854. if ( transform.offset !== undefined ) {
  855. texture.offset.fromArray( transform.offset );
  856. }
  857. if ( transform.rotation !== undefined ) {
  858. texture.rotation = transform.rotation;
  859. }
  860. if ( transform.scale !== undefined ) {
  861. texture.repeat.fromArray( transform.scale );
  862. }
  863. texture.needsUpdate = true;
  864. return texture;
  865. }
  866. }
  867. /**
  868. * Specular-Glossiness Extension
  869. *
  870. * Specification: https://github.com/KhronosGroup/glTF/tree/master/extensions/2.0/Khronos/KHR_materials_pbrSpecularGlossiness
  871. */
  872. /**
  873. * A sub class of StandardMaterial with some of the functionality
  874. * changed via the `onBeforeCompile` callback
  875. * @pailhead
  876. */
  877. class GLTFMeshStandardSGMaterial extends MeshStandardMaterial {
  878. constructor( params ) {
  879. super();
  880. this.isGLTFSpecularGlossinessMaterial = true;
  881. //various chunks that need replacing
  882. const specularMapParsFragmentChunk = [
  883. '#ifdef USE_SPECULARMAP',
  884. ' uniform sampler2D specularMap;',
  885. '#endif'
  886. ].join( '\n' );
  887. const glossinessMapParsFragmentChunk = [
  888. '#ifdef USE_GLOSSINESSMAP',
  889. ' uniform sampler2D glossinessMap;',
  890. '#endif'
  891. ].join( '\n' );
  892. const specularMapFragmentChunk = [
  893. 'vec3 specularFactor = specular;',
  894. '#ifdef USE_SPECULARMAP',
  895. ' vec4 texelSpecular = texture2D( specularMap, vUv );',
  896. ' texelSpecular = sRGBToLinear( texelSpecular );',
  897. ' // reads channel RGB, compatible with a glTF Specular-Glossiness (RGBA) texture',
  898. ' specularFactor *= texelSpecular.rgb;',
  899. '#endif'
  900. ].join( '\n' );
  901. const glossinessMapFragmentChunk = [
  902. 'float glossinessFactor = glossiness;',
  903. '#ifdef USE_GLOSSINESSMAP',
  904. ' vec4 texelGlossiness = texture2D( glossinessMap, vUv );',
  905. ' // reads channel A, compatible with a glTF Specular-Glossiness (RGBA) texture',
  906. ' glossinessFactor *= texelGlossiness.a;',
  907. '#endif'
  908. ].join( '\n' );
  909. const lightPhysicalFragmentChunk = [
  910. 'PhysicalMaterial material;',
  911. 'material.diffuseColor = diffuseColor.rgb * ( 1. - max( specularFactor.r, max( specularFactor.g, specularFactor.b ) ) );',
  912. 'vec3 dxy = max( abs( dFdx( geometryNormal ) ), abs( dFdy( geometryNormal ) ) );',
  913. 'float geometryRoughness = max( max( dxy.x, dxy.y ), dxy.z );',
  914. 'material.roughness = max( 1.0 - glossinessFactor, 0.0525 ); // 0.0525 corresponds to the base mip of a 256 cubemap.',
  915. 'material.roughness += geometryRoughness;',
  916. 'material.roughness = min( material.roughness, 1.0 );',
  917. 'material.specularColor = specularFactor;',
  918. ].join( '\n' );
  919. const uniforms = {
  920. specular: { value: new Color().setHex( 0xffffff ) },
  921. glossiness: { value: 1 },
  922. specularMap: { value: null },
  923. glossinessMap: { value: null }
  924. };
  925. this._extraUniforms = uniforms;
  926. this.onBeforeCompile = function ( shader ) {
  927. for ( const uniformName in uniforms ) {
  928. shader.uniforms[ uniformName ] = uniforms[ uniformName ];
  929. }
  930. shader.fragmentShader = shader.fragmentShader
  931. .replace( 'uniform float roughness;', 'uniform vec3 specular;' )
  932. .replace( 'uniform float metalness;', 'uniform float glossiness;' )
  933. .replace( '#include <roughnessmap_pars_fragment>', specularMapParsFragmentChunk )
  934. .replace( '#include <metalnessmap_pars_fragment>', glossinessMapParsFragmentChunk )
  935. .replace( '#include <roughnessmap_fragment>', specularMapFragmentChunk )
  936. .replace( '#include <metalnessmap_fragment>', glossinessMapFragmentChunk )
  937. .replace( '#include <lights_physical_fragment>', lightPhysicalFragmentChunk );
  938. };
  939. Object.defineProperties( this, {
  940. specular: {
  941. get: function () {
  942. return uniforms.specular.value;
  943. },
  944. set: function ( v ) {
  945. uniforms.specular.value = v;
  946. }
  947. },
  948. specularMap: {
  949. get: function () {
  950. return uniforms.specularMap.value;
  951. },
  952. set: function ( v ) {
  953. uniforms.specularMap.value = v;
  954. if ( v ) {
  955. this.defines.USE_SPECULARMAP = ''; // USE_UV is set by the renderer for specular maps
  956. } else {
  957. delete this.defines.USE_SPECULARMAP;
  958. }
  959. }
  960. },
  961. glossiness: {
  962. get: function () {
  963. return uniforms.glossiness.value;
  964. },
  965. set: function ( v ) {
  966. uniforms.glossiness.value = v;
  967. }
  968. },
  969. glossinessMap: {
  970. get: function () {
  971. return uniforms.glossinessMap.value;
  972. },
  973. set: function ( v ) {
  974. uniforms.glossinessMap.value = v;
  975. if ( v ) {
  976. this.defines.USE_GLOSSINESSMAP = '';
  977. this.defines.USE_UV = '';
  978. } else {
  979. delete this.defines.USE_GLOSSINESSMAP;
  980. delete this.defines.USE_UV;
  981. }
  982. }
  983. }
  984. } );
  985. delete this.metalness;
  986. delete this.roughness;
  987. delete this.metalnessMap;
  988. delete this.roughnessMap;
  989. this.setValues( params );
  990. }
  991. copy( source ) {
  992. super.copy( source );
  993. this.specularMap = source.specularMap;
  994. this.specular.copy( source.specular );
  995. this.glossinessMap = source.glossinessMap;
  996. this.glossiness = source.glossiness;
  997. delete this.metalness;
  998. delete this.roughness;
  999. delete this.metalnessMap;
  1000. delete this.roughnessMap;
  1001. return this;
  1002. }
  1003. }
  1004. class GLTFMaterialsPbrSpecularGlossinessExtension {
  1005. constructor() {
  1006. this.name = EXTENSIONS.KHR_MATERIALS_PBR_SPECULAR_GLOSSINESS;
  1007. this.specularGlossinessParams = [
  1008. 'color',
  1009. 'map',
  1010. 'lightMap',
  1011. 'lightMapIntensity',
  1012. 'aoMap',
  1013. 'aoMapIntensity',
  1014. 'emissive',
  1015. 'emissiveIntensity',
  1016. 'emissiveMap',
  1017. 'bumpMap',
  1018. 'bumpScale',
  1019. 'normalMap',
  1020. 'normalMapType',
  1021. 'displacementMap',
  1022. 'displacementScale',
  1023. 'displacementBias',
  1024. 'specularMap',
  1025. 'specular',
  1026. 'glossinessMap',
  1027. 'glossiness',
  1028. 'alphaMap',
  1029. 'envMap',
  1030. 'envMapIntensity',
  1031. 'refractionRatio',
  1032. ];
  1033. }
  1034. getMaterialType() {
  1035. return GLTFMeshStandardSGMaterial;
  1036. }
  1037. extendParams( materialParams, materialDef, parser ) {
  1038. const pbrSpecularGlossiness = materialDef.extensions[ this.name ];
  1039. materialParams.color = new Color( 1.0, 1.0, 1.0 );
  1040. materialParams.opacity = 1.0;
  1041. const pending = [];
  1042. if ( Array.isArray( pbrSpecularGlossiness.diffuseFactor ) ) {
  1043. const array = pbrSpecularGlossiness.diffuseFactor;
  1044. materialParams.color.fromArray( array );
  1045. materialParams.opacity = array[ 3 ];
  1046. }
  1047. if ( pbrSpecularGlossiness.diffuseTexture !== undefined ) {
  1048. pending.push( parser.assignTexture( materialParams, 'map', pbrSpecularGlossiness.diffuseTexture ) );
  1049. }
  1050. materialParams.emissive = new Color( 0.0, 0.0, 0.0 );
  1051. materialParams.glossiness = pbrSpecularGlossiness.glossinessFactor !== undefined ? pbrSpecularGlossiness.glossinessFactor : 1.0;
  1052. materialParams.specular = new Color( 1.0, 1.0, 1.0 );
  1053. if ( Array.isArray( pbrSpecularGlossiness.specularFactor ) ) {
  1054. materialParams.specular.fromArray( pbrSpecularGlossiness.specularFactor );
  1055. }
  1056. if ( pbrSpecularGlossiness.specularGlossinessTexture !== undefined ) {
  1057. const specGlossMapDef = pbrSpecularGlossiness.specularGlossinessTexture;
  1058. pending.push( parser.assignTexture( materialParams, 'glossinessMap', specGlossMapDef ) );
  1059. pending.push( parser.assignTexture( materialParams, 'specularMap', specGlossMapDef ) );
  1060. }
  1061. return Promise.all( pending );
  1062. }
  1063. createMaterial( materialParams ) {
  1064. const material = new GLTFMeshStandardSGMaterial( materialParams );
  1065. material.fog = true;
  1066. material.color = materialParams.color;
  1067. material.map = materialParams.map === undefined ? null : materialParams.map;
  1068. material.lightMap = null;
  1069. material.lightMapIntensity = 1.0;
  1070. material.aoMap = materialParams.aoMap === undefined ? null : materialParams.aoMap;
  1071. material.aoMapIntensity = 1.0;
  1072. material.emissive = materialParams.emissive;
  1073. material.emissiveIntensity = 1.0;
  1074. material.emissiveMap = materialParams.emissiveMap === undefined ? null : materialParams.emissiveMap;
  1075. material.bumpMap = materialParams.bumpMap === undefined ? null : materialParams.bumpMap;
  1076. material.bumpScale = 1;
  1077. material.normalMap = materialParams.normalMap === undefined ? null : materialParams.normalMap;
  1078. material.normalMapType = TangentSpaceNormalMap;
  1079. if ( materialParams.normalScale ) material.normalScale = materialParams.normalScale;
  1080. material.displacementMap = null;
  1081. material.displacementScale = 1;
  1082. material.displacementBias = 0;
  1083. material.specularMap = materialParams.specularMap === undefined ? null : materialParams.specularMap;
  1084. material.specular = materialParams.specular;
  1085. material.glossinessMap = materialParams.glossinessMap === undefined ? null : materialParams.glossinessMap;
  1086. material.glossiness = materialParams.glossiness;
  1087. material.alphaMap = null;
  1088. material.envMap = materialParams.envMap === undefined ? null : materialParams.envMap;
  1089. material.envMapIntensity = 1.0;
  1090. material.refractionRatio = 0.98;
  1091. return material;
  1092. }
  1093. }
  1094. /**
  1095. * Mesh Quantization Extension
  1096. *
  1097. * Specification: https://github.com/KhronosGroup/glTF/tree/master/extensions/2.0/Khronos/KHR_mesh_quantization
  1098. */
  1099. class GLTFMeshQuantizationExtension {
  1100. constructor() {
  1101. this.name = EXTENSIONS.KHR_MESH_QUANTIZATION;
  1102. }
  1103. }
  1104. /*********************************/
  1105. /********** INTERPOLATION ********/
  1106. /*********************************/
  1107. // Spline Interpolation
  1108. // Specification: https://github.com/KhronosGroup/glTF/blob/master/specification/2.0/README.md#appendix-c-spline-interpolation
  1109. class GLTFCubicSplineInterpolant extends Interpolant {
  1110. constructor( parameterPositions, sampleValues, sampleSize, resultBuffer ) {
  1111. super( parameterPositions, sampleValues, sampleSize, resultBuffer );
  1112. }
  1113. copySampleValue_( index ) {
  1114. // Copies a sample value to the result buffer. See description of glTF
  1115. // CUBICSPLINE values layout in interpolate_() function below.
  1116. const result = this.resultBuffer,
  1117. values = this.sampleValues,
  1118. valueSize = this.valueSize,
  1119. offset = index * valueSize * 3 + valueSize;
  1120. for ( let i = 0; i !== valueSize; i ++ ) {
  1121. result[ i ] = values[ offset + i ];
  1122. }
  1123. return result;
  1124. }
  1125. }
  1126. GLTFCubicSplineInterpolant.prototype.beforeStart_ = GLTFCubicSplineInterpolant.prototype.copySampleValue_;
  1127. GLTFCubicSplineInterpolant.prototype.afterEnd_ = GLTFCubicSplineInterpolant.prototype.copySampleValue_;
  1128. GLTFCubicSplineInterpolant.prototype.interpolate_ = function ( i1, t0, t, t1 ) {
  1129. const result = this.resultBuffer;
  1130. const values = this.sampleValues;
  1131. const stride = this.valueSize;
  1132. const stride2 = stride * 2;
  1133. const stride3 = stride * 3;
  1134. const td = t1 - t0;
  1135. const p = ( t - t0 ) / td;
  1136. const pp = p * p;
  1137. const ppp = pp * p;
  1138. const offset1 = i1 * stride3;
  1139. const offset0 = offset1 - stride3;
  1140. const s2 = - 2 * ppp + 3 * pp;
  1141. const s3 = ppp - pp;
  1142. const s0 = 1 - s2;
  1143. const s1 = s3 - pp + p;
  1144. // Layout of keyframe output values for CUBICSPLINE animations:
  1145. // [ inTangent_1, splineVertex_1, outTangent_1, inTangent_2, splineVertex_2, ... ]
  1146. for ( let i = 0; i !== stride; i ++ ) {
  1147. const p0 = values[ offset0 + i + stride ]; // splineVertex_k
  1148. const m0 = values[ offset0 + i + stride2 ] * td; // outTangent_k * (t_k+1 - t_k)
  1149. const p1 = values[ offset1 + i + stride ]; // splineVertex_k+1
  1150. const m1 = values[ offset1 + i ] * td; // inTangent_k+1 * (t_k+1 - t_k)
  1151. result[ i ] = s0 * p0 + s1 * m0 + s2 * p1 + s3 * m1;
  1152. }
  1153. return result;
  1154. };
  1155. const _q = new Quaternion();
  1156. class GLTFCubicSplineQuaternionInterpolant extends GLTFCubicSplineInterpolant {
  1157. interpolate_( i1, t0, t, t1 ) {
  1158. const result = super.interpolate_( i1, t0, t, t1 );
  1159. _q.fromArray( result ).normalize().toArray( result );
  1160. return result;
  1161. }
  1162. }
  1163. /*********************************/
  1164. /********** INTERNALS ************/
  1165. /*********************************/
  1166. /* CONSTANTS */
  1167. const WEBGL_CONSTANTS = {
  1168. FLOAT: 5126,
  1169. //FLOAT_MAT2: 35674,
  1170. FLOAT_MAT3: 35675,
  1171. FLOAT_MAT4: 35676,
  1172. FLOAT_VEC2: 35664,
  1173. FLOAT_VEC3: 35665,
  1174. FLOAT_VEC4: 35666,
  1175. LINEAR: 9729,
  1176. REPEAT: 10497,
  1177. SAMPLER_2D: 35678,
  1178. POINTS: 0,
  1179. LINES: 1,
  1180. LINE_LOOP: 2,
  1181. LINE_STRIP: 3,
  1182. TRIANGLES: 4,
  1183. TRIANGLE_STRIP: 5,
  1184. TRIANGLE_FAN: 6,
  1185. UNSIGNED_BYTE: 5121,
  1186. UNSIGNED_SHORT: 5123
  1187. };
  1188. const WEBGL_COMPONENT_TYPES = {
  1189. 5120: Int8Array,
  1190. 5121: Uint8Array,
  1191. 5122: Int16Array,
  1192. 5123: Uint16Array,
  1193. 5125: Uint32Array,
  1194. 5126: Float32Array
  1195. };
  1196. const WEBGL_FILTERS = {
  1197. 9728: NearestFilter,
  1198. 9729: LinearFilter,
  1199. 9984: NearestMipmapNearestFilter,
  1200. 9985: LinearMipmapNearestFilter,
  1201. 9986: NearestMipmapLinearFilter,
  1202. 9987: LinearMipmapLinearFilter
  1203. };
  1204. const WEBGL_WRAPPINGS = {
  1205. 33071: ClampToEdgeWrapping,
  1206. 33648: MirroredRepeatWrapping,
  1207. 10497: RepeatWrapping
  1208. };
  1209. const WEBGL_TYPE_SIZES = {
  1210. 'SCALAR': 1,
  1211. 'VEC2': 2,
  1212. 'VEC3': 3,
  1213. 'VEC4': 4,
  1214. 'MAT2': 4,
  1215. 'MAT3': 9,
  1216. 'MAT4': 16
  1217. };
  1218. const ATTRIBUTES = {
  1219. POSITION: 'position',
  1220. NORMAL: 'normal',
  1221. TANGENT: 'tangent',
  1222. TEXCOORD_0: 'uv',
  1223. TEXCOORD_1: 'uv2',
  1224. COLOR_0: 'color',
  1225. WEIGHTS_0: 'skinWeight',
  1226. JOINTS_0: 'skinIndex',
  1227. };
  1228. const PATH_PROPERTIES = {
  1229. scale: 'scale',
  1230. translation: 'position',
  1231. rotation: 'quaternion',
  1232. weights: 'morphTargetInfluences'
  1233. };
  1234. const INTERPOLATION = {
  1235. CUBICSPLINE: undefined, // We use a custom interpolant (GLTFCubicSplineInterpolation) for CUBICSPLINE tracks. Each
  1236. // keyframe track will be initialized with a default interpolation type, then modified.
  1237. LINEAR: InterpolateLinear,
  1238. STEP: InterpolateDiscrete
  1239. };
  1240. const ALPHA_MODES = {
  1241. OPAQUE: 'OPAQUE',
  1242. MASK: 'MASK',
  1243. BLEND: 'BLEND'
  1244. };
  1245. /**
  1246. * Specification: https://github.com/KhronosGroup/glTF/blob/master/specification/2.0/README.md#default-material
  1247. */
  1248. function createDefaultMaterial( cache ) {
  1249. if ( cache[ 'DefaultMaterial' ] === undefined ) {
  1250. cache[ 'DefaultMaterial' ] = new MeshStandardMaterial( {
  1251. color: 0xFFFFFF,
  1252. emissive: 0x000000,
  1253. metalness: 1,
  1254. roughness: 1,
  1255. transparent: false,
  1256. depthTest: true,
  1257. side: FrontSide
  1258. } );
  1259. }
  1260. return cache[ 'DefaultMaterial' ];
  1261. }
  1262. function addUnknownExtensionsToUserData( knownExtensions, object, objectDef ) {
  1263. // Add unknown glTF extensions to an object's userData.
  1264. for ( const name in objectDef.extensions ) {
  1265. if ( knownExtensions[ name ] === undefined ) {
  1266. object.userData.gltfExtensions = object.userData.gltfExtensions || {};
  1267. object.userData.gltfExtensions[ name ] = objectDef.extensions[ name ];
  1268. }
  1269. }
  1270. }
  1271. /**
  1272. * @param {Object3D|Material|BufferGeometry} object
  1273. * @param {GLTF.definition} gltfDef
  1274. */
  1275. function assignExtrasToUserData( object, gltfDef ) {
  1276. if ( gltfDef.extras !== undefined ) {
  1277. if ( typeof gltfDef.extras === 'object' ) {
  1278. Object.assign( object.userData, gltfDef.extras );
  1279. } else {
  1280. console.warn( 'THREE.GLTFLoader: Ignoring primitive type .extras, ' + gltfDef.extras );
  1281. }
  1282. }
  1283. }
  1284. /**
  1285. * Specification: https://github.com/KhronosGroup/glTF/blob/master/specification/2.0/README.md#morph-targets
  1286. *
  1287. * @param {BufferGeometry} geometry
  1288. * @param {Array<GLTF.Target>} targets
  1289. * @param {GLTFParser} parser
  1290. * @return {Promise<BufferGeometry>}
  1291. */
  1292. function addMorphTargets( geometry, targets, parser ) {
  1293. let hasMorphPosition = false;
  1294. let hasMorphNormal = false;
  1295. for ( let i = 0, il = targets.length; i < il; i ++ ) {
  1296. const target = targets[ i ];
  1297. if ( target.POSITION !== undefined ) hasMorphPosition = true;
  1298. if ( target.NORMAL !== undefined ) hasMorphNormal = true;
  1299. if ( hasMorphPosition && hasMorphNormal ) break;
  1300. }
  1301. if ( ! hasMorphPosition && ! hasMorphNormal ) return Promise.resolve( geometry );
  1302. const pendingPositionAccessors = [];
  1303. const pendingNormalAccessors = [];
  1304. for ( let i = 0, il = targets.length; i < il; i ++ ) {
  1305. const target = targets[ i ];
  1306. if ( hasMorphPosition ) {
  1307. const pendingAccessor = target.POSITION !== undefined
  1308. ? parser.getDependency( 'accessor', target.POSITION )
  1309. : geometry.attributes.position;
  1310. pendingPositionAccessors.push( pendingAccessor );
  1311. }
  1312. if ( hasMorphNormal ) {
  1313. const pendingAccessor = target.NORMAL !== undefined
  1314. ? parser.getDependency( 'accessor', target.NORMAL )
  1315. : geometry.attributes.normal;
  1316. pendingNormalAccessors.push( pendingAccessor );
  1317. }
  1318. }
  1319. return Promise.all( [
  1320. Promise.all( pendingPositionAccessors ),
  1321. Promise.all( pendingNormalAccessors )
  1322. ] ).then( function ( accessors ) {
  1323. const morphPositions = accessors[ 0 ];
  1324. const morphNormals = accessors[ 1 ];
  1325. if ( hasMorphPosition ) geometry.morphAttributes.position = morphPositions;
  1326. if ( hasMorphNormal ) geometry.morphAttributes.normal = morphNormals;
  1327. geometry.morphTargetsRelative = true;
  1328. return geometry;
  1329. } );
  1330. }
  1331. /**
  1332. * @param {Mesh} mesh
  1333. * @param {GLTF.Mesh} meshDef
  1334. */
  1335. function updateMorphTargets( mesh, meshDef ) {
  1336. mesh.updateMorphTargets();
  1337. if ( meshDef.weights !== undefined ) {
  1338. for ( let i = 0, il = meshDef.weights.length; i < il; i ++ ) {
  1339. mesh.morphTargetInfluences[ i ] = meshDef.weights[ i ];
  1340. }
  1341. }
  1342. // .extras has user-defined data, so check that .extras.targetNames is an array.
  1343. if ( meshDef.extras && Array.isArray( meshDef.extras.targetNames ) ) {
  1344. const targetNames = meshDef.extras.targetNames;
  1345. if ( mesh.morphTargetInfluences.length === targetNames.length ) {
  1346. mesh.morphTargetDictionary = {};
  1347. for ( let i = 0, il = targetNames.length; i < il; i ++ ) {
  1348. mesh.morphTargetDictionary[ targetNames[ i ] ] = i;
  1349. }
  1350. } else {
  1351. console.warn( 'THREE.GLTFLoader: Invalid extras.targetNames length. Ignoring names.' );
  1352. }
  1353. }
  1354. }
  1355. function createPrimitiveKey( primitiveDef ) {
  1356. const dracoExtension = primitiveDef.extensions && primitiveDef.extensions[ EXTENSIONS.KHR_DRACO_MESH_COMPRESSION ];
  1357. let geometryKey;
  1358. if ( dracoExtension ) {
  1359. geometryKey = 'draco:' + dracoExtension.bufferView
  1360. + ':' + dracoExtension.indices
  1361. + ':' + createAttributesKey( dracoExtension.attributes );
  1362. } else {
  1363. geometryKey = primitiveDef.indices + ':' + createAttributesKey( primitiveDef.attributes ) + ':' + primitiveDef.mode;
  1364. }
  1365. return geometryKey;
  1366. }
  1367. function createAttributesKey( attributes ) {
  1368. let attributesKey = '';
  1369. const keys = Object.keys( attributes ).sort();
  1370. for ( let i = 0, il = keys.length; i < il; i ++ ) {
  1371. attributesKey += keys[ i ] + ':' + attributes[ keys[ i ] ] + ';';
  1372. }
  1373. return attributesKey;
  1374. }
  1375. function getNormalizedComponentScale( constructor ) {
  1376. // Reference:
  1377. // https://github.com/KhronosGroup/glTF/tree/master/extensions/2.0/Khronos/KHR_mesh_quantization#encoding-quantized-data
  1378. switch ( constructor ) {
  1379. case Int8Array:
  1380. return 1 / 127;
  1381. case Uint8Array:
  1382. return 1 / 255;
  1383. case Int16Array:
  1384. return 1 / 32767;
  1385. case Uint16Array:
  1386. return 1 / 65535;
  1387. default:
  1388. throw new Error( 'THREE.GLTFLoader: Unsupported normalized accessor component type.' );
  1389. }
  1390. }
  1391. /* GLTF PARSER */
  1392. class GLTFParser {
  1393. constructor( json = {}, options = {} ) {
  1394. this.json = json;
  1395. this.extensions = {};
  1396. this.plugins = {};
  1397. this.options = options;
  1398. // loader object cache
  1399. this.cache = new GLTFRegistry();
  1400. // associations between Three.js objects and glTF elements
  1401. this.associations = new Map();
  1402. // BufferGeometry caching
  1403. this.primitiveCache = {};
  1404. // Object3D instance caches
  1405. this.meshCache = { refs: {}, uses: {} };
  1406. this.cameraCache = { refs: {}, uses: {} };
  1407. this.lightCache = { refs: {}, uses: {} };
  1408. this.textureCache = {};
  1409. // Track node names, to ensure no duplicates
  1410. this.nodeNamesUsed = {};
  1411. // Use an ImageBitmapLoader if imageBitmaps are supported. Moves much of the
  1412. // expensive work of uploading a texture to the GPU off the main thread.
  1413. if ( typeof createImageBitmap !== 'undefined' && /Firefox/.test( navigator.userAgent ) === false ) {
  1414. this.textureLoader = new ImageBitmapLoader( this.options.manager );
  1415. } else {
  1416. this.textureLoader = new TextureLoader( this.options.manager );
  1417. }
  1418. this.textureLoader.setCrossOrigin( this.options.crossOrigin );
  1419. this.textureLoader.setRequestHeader( this.options.requestHeader );
  1420. this.fileLoader = new FileLoader( this.options.manager );
  1421. this.fileLoader.setResponseType( 'arraybuffer' );
  1422. if ( this.options.crossOrigin === 'use-credentials' ) {
  1423. this.fileLoader.setWithCredentials( true );
  1424. }
  1425. }
  1426. setExtensions( extensions ) {
  1427. this.extensions = extensions;
  1428. }
  1429. setPlugins( plugins ) {
  1430. this.plugins = plugins;
  1431. }
  1432. parse( onLoad, onError ) {
  1433. const parser = this;
  1434. const json = this.json;
  1435. const extensions = this.extensions;
  1436. // Clear the loader cache
  1437. this.cache.removeAll();
  1438. // Mark the special nodes/meshes in json for efficient parse
  1439. this._invokeAll( function ( ext ) {
  1440. return ext._markDefs && ext._markDefs();
  1441. } );
  1442. Promise.all( this._invokeAll( function ( ext ) {
  1443. return ext.beforeRoot && ext.beforeRoot();
  1444. } ) ).then( function () {
  1445. return Promise.all( [
  1446. parser.getDependencies( 'scene' ),
  1447. parser.getDependencies( 'animation' ),
  1448. parser.getDependencies( 'camera' ),
  1449. ] );
  1450. } ).then( function ( dependencies ) {
  1451. const result = {
  1452. scene: dependencies[ 0 ][ json.scene || 0 ],
  1453. scenes: dependencies[ 0 ],
  1454. animations: dependencies[ 1 ],
  1455. cameras: dependencies[ 2 ],
  1456. asset: json.asset,
  1457. parser: parser,
  1458. userData: {}
  1459. };
  1460. addUnknownExtensionsToUserData( extensions, result, json );
  1461. assignExtrasToUserData( result, json );
  1462. Promise.all( parser._invokeAll( function ( ext ) {
  1463. return ext.afterRoot && ext.afterRoot( result );
  1464. } ) ).then( function () {
  1465. onLoad( result );
  1466. } );
  1467. } ).catch( onError );
  1468. }
  1469. /**
  1470. * Marks the special nodes/meshes in json for efficient parse.
  1471. */
  1472. _markDefs() {
  1473. const nodeDefs = this.json.nodes || [];
  1474. const skinDefs = this.json.skins || [];
  1475. const meshDefs = this.json.meshes || [];
  1476. // Nothing in the node definition indicates whether it is a Bone or an
  1477. // Object3D. Use the skins' joint references to mark bones.
  1478. for ( let skinIndex = 0, skinLength = skinDefs.length; skinIndex < skinLength; skinIndex ++ ) {
  1479. const joints = skinDefs[ skinIndex ].joints;
  1480. for ( let i = 0, il = joints.length; i < il; i ++ ) {
  1481. nodeDefs[ joints[ i ] ].isBone = true;
  1482. }
  1483. }
  1484. // Iterate over all nodes, marking references to shared resources,
  1485. // as well as skeleton joints.
  1486. for ( let nodeIndex = 0, nodeLength = nodeDefs.length; nodeIndex < nodeLength; nodeIndex ++ ) {
  1487. const nodeDef = nodeDefs[ nodeIndex ];
  1488. if ( nodeDef.mesh !== undefined ) {
  1489. this._addNodeRef( this.meshCache, nodeDef.mesh );
  1490. // Nothing in the mesh definition indicates whether it is
  1491. // a SkinnedMesh or Mesh. Use the node's mesh reference
  1492. // to mark SkinnedMesh if node has skin.
  1493. if ( nodeDef.skin !== undefined ) {
  1494. meshDefs[ nodeDef.mesh ].isSkinnedMesh = true;
  1495. }
  1496. }
  1497. if ( nodeDef.camera !== undefined ) {
  1498. this._addNodeRef( this.cameraCache, nodeDef.camera );
  1499. }
  1500. }
  1501. }
  1502. /**
  1503. * Counts references to shared node / Object3D resources. These resources
  1504. * can be reused, or "instantiated", at multiple nodes in the scene
  1505. * hierarchy. Mesh, Camera, and Light instances are instantiated and must
  1506. * be marked. Non-scenegraph resources (like Materials, Geometries, and
  1507. * Textures) can be reused directly and are not marked here.
  1508. *
  1509. * Example: CesiumMilkTruck sample model reuses "Wheel" meshes.
  1510. */
  1511. _addNodeRef( cache, index ) {
  1512. if ( index === undefined ) return;
  1513. if ( cache.refs[ index ] === undefined ) {
  1514. cache.refs[ index ] = cache.uses[ index ] = 0;
  1515. }
  1516. cache.refs[ index ] ++;
  1517. }
  1518. /** Returns a reference to a shared resource, cloning it if necessary. */
  1519. _getNodeRef( cache, index, object ) {
  1520. if ( cache.refs[ index ] <= 1 ) return object;
  1521. const ref = object.clone();
  1522. // Propagates mappings to the cloned object, prevents mappings on the
  1523. // original object from being lost.
  1524. const updateMappings = ( original, clone ) => {
  1525. const mappings = this.associations.get( original );
  1526. if ( mappings != null ) {
  1527. this.associations.set( clone, mappings );
  1528. }
  1529. for ( const [ i, child ] of original.children.entries() ) {
  1530. updateMappings( child, clone.children[ i ] );
  1531. }
  1532. };
  1533. updateMappings( object, ref );
  1534. ref.name += '_instance_' + ( cache.uses[ index ] ++ );
  1535. return ref;
  1536. }
  1537. _invokeOne( func ) {
  1538. const extensions = Object.values( this.plugins );
  1539. extensions.push( this );
  1540. for ( let i = 0; i < extensions.length; i ++ ) {
  1541. const result = func( extensions[ i ] );
  1542. if ( result ) return result;
  1543. }
  1544. return null;
  1545. }
  1546. _invokeAll( func ) {
  1547. const extensions = Object.values( this.plugins );
  1548. extensions.unshift( this );
  1549. const pending = [];
  1550. for ( let i = 0; i < extensions.length; i ++ ) {
  1551. const result = func( extensions[ i ] );
  1552. if ( result ) pending.push( result );
  1553. }
  1554. return pending;
  1555. }
  1556. /**
  1557. * Requests the specified dependency asynchronously, with caching.
  1558. * @param {string} type
  1559. * @param {number} index
  1560. * @return {Promise<Object3D|Material|THREE.Texture|AnimationClip|ArrayBuffer|Object>}
  1561. */
  1562. getDependency( type, index ) {
  1563. const cacheKey = type + ':' + index;
  1564. let dependency = this.cache.get( cacheKey );
  1565. if ( ! dependency ) {
  1566. switch ( type ) {
  1567. case 'scene':
  1568. dependency = this.loadScene( index );
  1569. break;
  1570. case 'node':
  1571. dependency = this.loadNode( index );
  1572. break;
  1573. case 'mesh':
  1574. dependency = this._invokeOne( function ( ext ) {
  1575. return ext.loadMesh && ext.loadMesh( index );
  1576. } );
  1577. break;
  1578. case 'accessor':
  1579. dependency = this.loadAccessor( index );
  1580. break;
  1581. case 'bufferView':
  1582. dependency = this._invokeOne( function ( ext ) {
  1583. return ext.loadBufferView && ext.loadBufferView( index );
  1584. } );
  1585. break;
  1586. case 'buffer':
  1587. dependency = this.loadBuffer( index );
  1588. break;
  1589. case 'material':
  1590. dependency = this._invokeOne( function ( ext ) {
  1591. return ext.loadMaterial && ext.loadMaterial( index );
  1592. } );
  1593. break;
  1594. case 'texture':
  1595. dependency = this._invokeOne( function ( ext ) {
  1596. return ext.loadTexture && ext.loadTexture( index );
  1597. } );
  1598. break;
  1599. case 'skin':
  1600. dependency = this.loadSkin( index );
  1601. break;
  1602. case 'animation':
  1603. dependency = this.loadAnimation( index );
  1604. break;
  1605. case 'camera':
  1606. dependency = this.loadCamera( index );
  1607. break;
  1608. default:
  1609. throw new Error( 'Unknown type: ' + type );
  1610. }
  1611. this.cache.add( cacheKey, dependency );
  1612. }
  1613. return dependency;
  1614. }
  1615. /**
  1616. * Requests all dependencies of the specified type asynchronously, with caching.
  1617. * @param {string} type
  1618. * @return {Promise<Array<Object>>}
  1619. */
  1620. getDependencies( type ) {
  1621. let dependencies = this.cache.get( type );
  1622. if ( ! dependencies ) {
  1623. const parser = this;
  1624. const defs = this.json[ type + ( type === 'mesh' ? 'es' : 's' ) ] || [];
  1625. dependencies = Promise.all( defs.map( function ( def, index ) {
  1626. return parser.getDependency( type, index );
  1627. } ) );
  1628. this.cache.add( type, dependencies );
  1629. }
  1630. return dependencies;
  1631. }
  1632. /**
  1633. * Specification: https://github.com/KhronosGroup/glTF/blob/master/specification/2.0/README.md#buffers-and-buffer-views
  1634. * @param {number} bufferIndex
  1635. * @return {Promise<ArrayBuffer>}
  1636. */
  1637. loadBuffer( bufferIndex ) {
  1638. const bufferDef = this.json.buffers[ bufferIndex ];
  1639. const loader = this.fileLoader;
  1640. if ( bufferDef.type && bufferDef.type !== 'arraybuffer' ) {
  1641. throw new Error( 'THREE.GLTFLoader: ' + bufferDef.type + ' buffer type is not supported.' );
  1642. }
  1643. // If present, GLB container is required to be the first buffer.
  1644. if ( bufferDef.uri === undefined && bufferIndex === 0 ) {
  1645. return Promise.resolve( this.extensions[ EXTENSIONS.KHR_BINARY_GLTF ].body );
  1646. }
  1647. const options = this.options;
  1648. return new Promise( function ( resolve, reject ) {
  1649. loader.load( LoaderUtils.resolveURL( bufferDef.uri, options.path ), resolve, undefined, function () {
  1650. reject( new Error( 'THREE.GLTFLoader: Failed to load buffer "' + bufferDef.uri + '".' ) );
  1651. } );
  1652. } );
  1653. }
  1654. /**
  1655. * Specification: https://github.com/KhronosGroup/glTF/blob/master/specification/2.0/README.md#buffers-and-buffer-views
  1656. * @param {number} bufferViewIndex
  1657. * @return {Promise<ArrayBuffer>}
  1658. */
  1659. loadBufferView( bufferViewIndex ) {
  1660. const bufferViewDef = this.json.bufferViews[ bufferViewIndex ];
  1661. return this.getDependency( 'buffer', bufferViewDef.buffer ).then( function ( buffer ) {
  1662. const byteLength = bufferViewDef.byteLength || 0;
  1663. const byteOffset = bufferViewDef.byteOffset || 0;
  1664. return buffer.slice( byteOffset, byteOffset + byteLength );
  1665. } );
  1666. }
  1667. /**
  1668. * Specification: https://github.com/KhronosGroup/glTF/blob/master/specification/2.0/README.md#accessors
  1669. * @param {number} accessorIndex
  1670. * @return {Promise<BufferAttribute|InterleavedBufferAttribute>}
  1671. */
  1672. loadAccessor( accessorIndex ) {
  1673. const parser = this;
  1674. const json = this.json;
  1675. const accessorDef = this.json.accessors[ accessorIndex ];
  1676. if ( accessorDef.bufferView === undefined && accessorDef.sparse === undefined ) {
  1677. // Ignore empty accessors, which may be used to declare runtime
  1678. // information about attributes coming from another source (e.g. Draco
  1679. // compression extension).
  1680. return Promise.resolve( null );
  1681. }
  1682. const pendingBufferViews = [];
  1683. if ( accessorDef.bufferView !== undefined ) {
  1684. pendingBufferViews.push( this.getDependency( 'bufferView', accessorDef.bufferView ) );
  1685. } else {
  1686. pendingBufferViews.push( null );
  1687. }
  1688. if ( accessorDef.sparse !== undefined ) {
  1689. pendingBufferViews.push( this.getDependency( 'bufferView', accessorDef.sparse.indices.bufferView ) );
  1690. pendingBufferViews.push( this.getDependency( 'bufferView', accessorDef.sparse.values.bufferView ) );
  1691. }
  1692. return Promise.all( pendingBufferViews ).then( function ( bufferViews ) {
  1693. const bufferView = bufferViews[ 0 ];
  1694. const itemSize = WEBGL_TYPE_SIZES[ accessorDef.type ];
  1695. const TypedArray = WEBGL_COMPONENT_TYPES[ accessorDef.componentType ];
  1696. // For VEC3: itemSize is 3, elementBytes is 4, itemBytes is 12.
  1697. const elementBytes = TypedArray.BYTES_PER_ELEMENT;
  1698. const itemBytes = elementBytes * itemSize;
  1699. const byteOffset = accessorDef.byteOffset || 0;
  1700. const byteStride = accessorDef.bufferView !== undefined ? json.bufferViews[ accessorDef.bufferView ].byteStride : undefined;
  1701. const normalized = accessorDef.normalized === true;
  1702. let array, bufferAttribute;
  1703. // The buffer is not interleaved if the stride is the item size in bytes.
  1704. if ( byteStride && byteStride !== itemBytes ) {
  1705. // Each "slice" of the buffer, as defined by 'count' elements of 'byteStride' bytes, gets its own InterleavedBuffer
  1706. // This makes sure that IBA.count reflects accessor.count properly
  1707. const ibSlice = Math.floor( byteOffset / byteStride );
  1708. const ibCacheKey = 'InterleavedBuffer:' + accessorDef.bufferView + ':' + accessorDef.componentType + ':' + ibSlice + ':' + accessorDef.count;
  1709. let ib = parser.cache.get( ibCacheKey );
  1710. if ( ! ib ) {
  1711. array = new TypedArray( bufferView, ibSlice * byteStride, accessorDef.count * byteStride / elementBytes );
  1712. // Integer parameters to IB/IBA are in array elements, not bytes.
  1713. ib = new InterleavedBuffer( array, byteStride / elementBytes );
  1714. parser.cache.add( ibCacheKey, ib );
  1715. }
  1716. bufferAttribute = new InterleavedBufferAttribute( ib, itemSize, ( byteOffset % byteStride ) / elementBytes, normalized );
  1717. } else {
  1718. if ( bufferView === null ) {
  1719. array = new TypedArray( accessorDef.count * itemSize );
  1720. } else {
  1721. array = new TypedArray( bufferView, byteOffset, accessorDef.count * itemSize );
  1722. }
  1723. bufferAttribute = new BufferAttribute( array, itemSize, normalized );
  1724. }
  1725. // https://github.com/KhronosGroup/glTF/blob/master/specification/2.0/README.md#sparse-accessors
  1726. if ( accessorDef.sparse !== undefined ) {
  1727. const itemSizeIndices = WEBGL_TYPE_SIZES.SCALAR;
  1728. const TypedArrayIndices = WEBGL_COMPONENT_TYPES[ accessorDef.sparse.indices.componentType ];
  1729. const byteOffsetIndices = accessorDef.sparse.indices.byteOffset || 0;
  1730. const byteOffsetValues = accessorDef.sparse.values.byteOffset || 0;
  1731. const sparseIndices = new TypedArrayIndices( bufferViews[ 1 ], byteOffsetIndices, accessorDef.sparse.count * itemSizeIndices );
  1732. const sparseValues = new TypedArray( bufferViews[ 2 ], byteOffsetValues, accessorDef.sparse.count * itemSize );
  1733. if ( bufferView !== null ) {
  1734. // Avoid modifying the original ArrayBuffer, if the bufferView wasn't initialized with zeroes.
  1735. bufferAttribute = new BufferAttribute( bufferAttribute.array.slice(), bufferAttribute.itemSize, bufferAttribute.normalized );
  1736. }
  1737. for ( let i = 0, il = sparseIndices.length; i < il; i ++ ) {
  1738. const index = sparseIndices[ i ];
  1739. bufferAttribute.setX( index, sparseValues[ i * itemSize ] );
  1740. if ( itemSize >= 2 ) bufferAttribute.setY( index, sparseValues[ i * itemSize + 1 ] );
  1741. if ( itemSize >= 3 ) bufferAttribute.setZ( index, sparseValues[ i * itemSize + 2 ] );
  1742. if ( itemSize >= 4 ) bufferAttribute.setW( index, sparseValues[ i * itemSize + 3 ] );
  1743. if ( itemSize >= 5 ) throw new Error( 'THREE.GLTFLoader: Unsupported itemSize in sparse BufferAttribute.' );
  1744. }
  1745. }
  1746. return bufferAttribute;
  1747. } );
  1748. }
  1749. /**
  1750. * Specification: https://github.com/KhronosGroup/glTF/tree/master/specification/2.0#textures
  1751. * @param {number} textureIndex
  1752. * @return {Promise<THREE.Texture>}
  1753. */
  1754. loadTexture( textureIndex ) {
  1755. const json = this.json;
  1756. const options = this.options;
  1757. const textureDef = json.textures[ textureIndex ];
  1758. const source = json.images[ textureDef.source ];
  1759. let loader = this.textureLoader;
  1760. if ( source.uri ) {
  1761. const handler = options.manager.getHandler( source.uri );
  1762. if ( handler !== null ) loader = handler;
  1763. }
  1764. return this.loadTextureImage( textureIndex, source, loader );
  1765. }
  1766. loadTextureImage( textureIndex, source, loader ) {
  1767. const parser = this;
  1768. const json = this.json;
  1769. const options = this.options;
  1770. const textureDef = json.textures[ textureIndex ];
  1771. const cacheKey = ( source.uri || source.bufferView ) + ':' + textureDef.sampler;
  1772. if ( this.textureCache[ cacheKey ] ) {
  1773. // See https://github.com/mrdoob/three.js/issues/21559.
  1774. return this.textureCache[ cacheKey ];
  1775. }
  1776. const URL = self.URL || self.webkitURL;
  1777. let sourceURI = source.uri || '';
  1778. let isObjectURL = false;
  1779. if ( source.bufferView !== undefined ) {
  1780. // Load binary image data from bufferView, if provided.
  1781. sourceURI = parser.getDependency( 'bufferView', source.bufferView ).then( function ( bufferView ) {
  1782. isObjectURL = true;
  1783. const blob = new Blob( [ bufferView ], { type: source.mimeType } );
  1784. sourceURI = URL.createObjectURL( blob );
  1785. return sourceURI;
  1786. } );
  1787. } else if ( source.uri === undefined ) {
  1788. throw new Error( 'THREE.GLTFLoader: Image ' + textureIndex + ' is missing URI and bufferView' );
  1789. }
  1790. const promise = Promise.resolve( sourceURI ).then( function ( sourceURI ) {
  1791. return new Promise( function ( resolve, reject ) {
  1792. let onLoad = resolve;
  1793. if ( loader.isImageBitmapLoader === true ) {
  1794. onLoad = function ( imageBitmap ) {
  1795. const texture = new Texture( imageBitmap );
  1796. texture.needsUpdate = true;
  1797. resolve( texture );
  1798. };
  1799. }
  1800. loader.load( LoaderUtils.resolveURL( sourceURI, options.path ), onLoad, undefined, reject );
  1801. } );
  1802. } ).then( function ( texture ) {
  1803. // Clean up resources and configure Texture.
  1804. if ( isObjectURL === true ) {
  1805. URL.revokeObjectURL( sourceURI );
  1806. }
  1807. texture.flipY = false;
  1808. if ( textureDef.name ) texture.name = textureDef.name;
  1809. const samplers = json.samplers || {};
  1810. const sampler = samplers[ textureDef.sampler ] || {};
  1811. texture.magFilter = WEBGL_FILTERS[ sampler.magFilter ] || LinearFilter;
  1812. texture.minFilter = WEBGL_FILTERS[ sampler.minFilter ] || LinearMipmapLinearFilter;
  1813. texture.wrapS = WEBGL_WRAPPINGS[ sampler.wrapS ] || RepeatWrapping;
  1814. texture.wrapT = WEBGL_WRAPPINGS[ sampler.wrapT ] || RepeatWrapping;
  1815. parser.associations.set( texture, { textures: textureIndex } );
  1816. return texture;
  1817. } ).catch( function () {
  1818. console.error( 'THREE.GLTFLoader: Couldn\'t load texture', sourceURI );
  1819. return null;
  1820. } );
  1821. this.textureCache[ cacheKey ] = promise;
  1822. return promise;
  1823. }
  1824. /**
  1825. * Asynchronously assigns a texture to the given material parameters.
  1826. * @param {Object} materialParams
  1827. * @param {string} mapName
  1828. * @param {Object} mapDef
  1829. * @return {Promise<Texture>}
  1830. */
  1831. assignTexture( materialParams, mapName, mapDef ) {
  1832. const parser = this;
  1833. return this.getDependency( 'texture', mapDef.index ).then( function ( texture ) {
  1834. // Materials sample aoMap from UV set 1 and other maps from UV set 0 - this can't be configured
  1835. // However, we will copy UV set 0 to UV set 1 on demand for aoMap
  1836. if ( mapDef.texCoord !== undefined && mapDef.texCoord != 0 && ! ( mapName === 'aoMap' && mapDef.texCoord == 1 ) ) {
  1837. console.warn( 'THREE.GLTFLoader: Custom UV set ' + mapDef.texCoord + ' for texture ' + mapName + ' not yet supported.' );
  1838. }
  1839. if ( parser.extensions[ EXTENSIONS.KHR_TEXTURE_TRANSFORM ] ) {
  1840. const transform = mapDef.extensions !== undefined ? mapDef.extensions[ EXTENSIONS.KHR_TEXTURE_TRANSFORM ] : undefined;
  1841. if ( transform ) {
  1842. const gltfReference = parser.associations.get( texture );
  1843. texture = parser.extensions[ EXTENSIONS.KHR_TEXTURE_TRANSFORM ].extendTexture( texture, transform );
  1844. parser.associations.set( texture, gltfReference );
  1845. }
  1846. }
  1847. materialParams[ mapName ] = texture;
  1848. return texture;
  1849. } );
  1850. }
  1851. /**
  1852. * Assigns final material to a Mesh, Line, or Points instance. The instance
  1853. * already has a material (generated from the glTF material options alone)
  1854. * but reuse of the same glTF material may require multiple threejs materials
  1855. * to accommodate different primitive types, defines, etc. New materials will
  1856. * be created if necessary, and reused from a cache.
  1857. * @param {Object3D} mesh Mesh, Line, or Points instance.
  1858. */
  1859. assignFinalMaterial( mesh ) {
  1860. const geometry = mesh.geometry;
  1861. let material = mesh.material;
  1862. const useDerivativeTangents = geometry.attributes.tangent === undefined;
  1863. const useVertexColors = geometry.attributes.color !== undefined;
  1864. const useFlatShading = geometry.attributes.normal === undefined;
  1865. if ( mesh.isPoints ) {
  1866. const cacheKey = 'PointsMaterial:' + material.uuid;
  1867. let pointsMaterial = this.cache.get( cacheKey );
  1868. if ( ! pointsMaterial ) {
  1869. pointsMaterial = new PointsMaterial();
  1870. Material.prototype.copy.call( pointsMaterial, material );
  1871. pointsMaterial.color.copy( material.color );
  1872. pointsMaterial.map = material.map;
  1873. pointsMaterial.sizeAttenuation = false; // glTF spec says points should be 1px
  1874. this.cache.add( cacheKey, pointsMaterial );
  1875. }
  1876. material = pointsMaterial;
  1877. } else if ( mesh.isLine ) {
  1878. const cacheKey = 'LineBasicMaterial:' + material.uuid;
  1879. let lineMaterial = this.cache.get( cacheKey );
  1880. if ( ! lineMaterial ) {
  1881. lineMaterial = new LineBasicMaterial();
  1882. Material.prototype.copy.call( lineMaterial, material );
  1883. lineMaterial.color.copy( material.color );
  1884. this.cache.add( cacheKey, lineMaterial );
  1885. }
  1886. material = lineMaterial;
  1887. }
  1888. // Clone the material if it will be modified
  1889. if ( useDerivativeTangents || useVertexColors || useFlatShading ) {
  1890. let cacheKey = 'ClonedMaterial:' + material.uuid + ':';
  1891. if ( material.isGLTFSpecularGlossinessMaterial ) cacheKey += 'specular-glossiness:';
  1892. if ( useDerivativeTangents ) cacheKey += 'derivative-tangents:';
  1893. if ( useVertexColors ) cacheKey += 'vertex-colors:';
  1894. if ( useFlatShading ) cacheKey += 'flat-shading:';
  1895. let cachedMaterial = this.cache.get( cacheKey );
  1896. if ( ! cachedMaterial ) {
  1897. cachedMaterial = material.clone();
  1898. if ( useVertexColors ) cachedMaterial.vertexColors = true;
  1899. if ( useFlatShading ) cachedMaterial.flatShading = true;
  1900. if ( useDerivativeTangents ) {
  1901. // https://github.com/mrdoob/three.js/issues/11438#issuecomment-507003995
  1902. if ( cachedMaterial.normalScale ) cachedMaterial.normalScale.y *= - 1;
  1903. if ( cachedMaterial.clearcoatNormalScale ) cachedMaterial.clearcoatNormalScale.y *= - 1;
  1904. }
  1905. this.cache.add( cacheKey, cachedMaterial );
  1906. this.associations.set( cachedMaterial, this.associations.get( material ) );
  1907. }
  1908. material = cachedMaterial;
  1909. }
  1910. // workarounds for mesh and geometry
  1911. if ( material.aoMap && geometry.attributes.uv2 === undefined && geometry.attributes.uv !== undefined ) {
  1912. geometry.setAttribute( 'uv2', geometry.attributes.uv );
  1913. }
  1914. mesh.material = material;
  1915. }
  1916. getMaterialType( /* materialIndex */ ) {
  1917. return MeshStandardMaterial;
  1918. }
  1919. /**
  1920. * Specification: https://github.com/KhronosGroup/glTF/blob/master/specification/2.0/README.md#materials
  1921. * @param {number} materialIndex
  1922. * @return {Promise<Material>}
  1923. */
  1924. loadMaterial( materialIndex ) {
  1925. const parser = this;
  1926. const json = this.json;
  1927. const extensions = this.extensions;
  1928. const materialDef = json.materials[ materialIndex ];
  1929. let materialType;
  1930. const materialParams = {};
  1931. const materialExtensions = materialDef.extensions || {};
  1932. const pending = [];
  1933. if ( materialExtensions[ EXTENSIONS.KHR_MATERIALS_PBR_SPECULAR_GLOSSINESS ] ) {
  1934. const sgExtension = extensions[ EXTENSIONS.KHR_MATERIALS_PBR_SPECULAR_GLOSSINESS ];
  1935. materialType = sgExtension.getMaterialType();
  1936. pending.push( sgExtension.extendParams( materialParams, materialDef, parser ) );
  1937. } else if ( materialExtensions[ EXTENSIONS.KHR_MATERIALS_UNLIT ] ) {
  1938. const kmuExtension = extensions[ EXTENSIONS.KHR_MATERIALS_UNLIT ];
  1939. materialType = kmuExtension.getMaterialType();
  1940. pending.push( kmuExtension.extendParams( materialParams, materialDef, parser ) );
  1941. } else {
  1942. // Specification:
  1943. // https://github.com/KhronosGroup/glTF/tree/master/specification/2.0#metallic-roughness-material
  1944. const metallicRoughness = materialDef.pbrMetallicRoughness || {};
  1945. materialParams.color = new Color( 1.0, 1.0, 1.0 );
  1946. materialParams.opacity = 1.0;
  1947. if ( Array.isArray( metallicRoughness.baseColorFactor ) ) {
  1948. const array = metallicRoughness.baseColorFactor;
  1949. materialParams.color.fromArray( array );
  1950. materialParams.opacity = array[ 3 ];
  1951. }
  1952. if ( metallicRoughness.baseColorTexture !== undefined ) {
  1953. pending.push( parser.assignTexture( materialParams, 'map', metallicRoughness.baseColorTexture ) );
  1954. }
  1955. materialParams.metalness = metallicRoughness.metallicFactor !== undefined ? metallicRoughness.metallicFactor : 1.0;
  1956. materialParams.roughness = metallicRoughness.roughnessFactor !== undefined ? metallicRoughness.roughnessFactor : 1.0;
  1957. if ( metallicRoughness.metallicRoughnessTexture !== undefined ) {
  1958. pending.push( parser.assignTexture( materialParams, 'metalnessMap', metallicRoughness.metallicRoughnessTexture ) );
  1959. pending.push( parser.assignTexture( materialParams, 'roughnessMap', metallicRoughness.metallicRoughnessTexture ) );
  1960. }
  1961. materialType = this._invokeOne( function ( ext ) {
  1962. return ext.getMaterialType && ext.getMaterialType( materialIndex );
  1963. } );
  1964. pending.push( Promise.all( this._invokeAll( function ( ext ) {
  1965. return ext.extendMaterialParams && ext.extendMaterialParams( materialIndex, materialParams );
  1966. } ) ) );
  1967. }
  1968. if ( materialDef.doubleSided === true ) {
  1969. materialParams.side = DoubleSide;
  1970. }
  1971. const alphaMode = materialDef.alphaMode || ALPHA_MODES.OPAQUE;
  1972. if ( alphaMode === ALPHA_MODES.BLEND ) {
  1973. materialParams.transparent = true;
  1974. // See: https://github.com/mrdoob/three.js/issues/17706
  1975. materialParams.depthWrite = false;
  1976. } else {
  1977. materialParams.format = RGBFormat;
  1978. materialParams.transparent = false;
  1979. if ( alphaMode === ALPHA_MODES.MASK ) {
  1980. materialParams.alphaTest = materialDef.alphaCutoff !== undefined ? materialDef.alphaCutoff : 0.5;
  1981. }
  1982. }
  1983. if ( materialDef.normalTexture !== undefined && materialType !== MeshBasicMaterial ) {
  1984. pending.push( parser.assignTexture( materialParams, 'normalMap', materialDef.normalTexture ) );
  1985. materialParams.normalScale = new Vector2( 1, 1 );
  1986. if ( materialDef.normalTexture.scale !== undefined ) {
  1987. const scale = materialDef.normalTexture.scale;
  1988. materialParams.normalScale.set( scale, scale );
  1989. }
  1990. }
  1991. if ( materialDef.occlusionTexture !== undefined && materialType !== MeshBasicMaterial ) {
  1992. pending.push( parser.assignTexture( materialParams, 'aoMap', materialDef.occlusionTexture ) );
  1993. if ( materialDef.occlusionTexture.strength !== undefined ) {
  1994. materialParams.aoMapIntensity = materialDef.occlusionTexture.strength;
  1995. }
  1996. }
  1997. if ( materialDef.emissiveFactor !== undefined && materialType !== MeshBasicMaterial ) {
  1998. materialParams.emissive = new Color().fromArray( materialDef.emissiveFactor );
  1999. }
  2000. if ( materialDef.emissiveTexture !== undefined && materialType !== MeshBasicMaterial ) {
  2001. pending.push( parser.assignTexture( materialParams, 'emissiveMap', materialDef.emissiveTexture ) );
  2002. }
  2003. return Promise.all( pending ).then( function () {
  2004. let material;
  2005. if ( materialType === GLTFMeshStandardSGMaterial ) {
  2006. material = extensions[ EXTENSIONS.KHR_MATERIALS_PBR_SPECULAR_GLOSSINESS ].createMaterial( materialParams );
  2007. } else {
  2008. material = new materialType( materialParams );
  2009. }
  2010. if ( materialDef.name ) material.name = materialDef.name;
  2011. // baseColorTexture, emissiveTexture, and specularGlossinessTexture use sRGB encoding.
  2012. if ( material.map ) material.map.encoding = sRGBEncoding;
  2013. if ( material.emissiveMap ) material.emissiveMap.encoding = sRGBEncoding;
  2014. assignExtrasToUserData( material, materialDef );
  2015. parser.associations.set( material, { materials: materialIndex } );
  2016. if ( materialDef.extensions ) addUnknownExtensionsToUserData( extensions, material, materialDef );
  2017. return material;
  2018. } );
  2019. }
  2020. /** When Object3D instances are targeted by animation, they need unique names. */
  2021. createUniqueName( originalName ) {
  2022. const sanitizedName = PropertyBinding.sanitizeNodeName( originalName || '' );
  2023. let name = sanitizedName;
  2024. for ( let i = 1; this.nodeNamesUsed[ name ]; ++ i ) {
  2025. name = sanitizedName + '_' + i;
  2026. }
  2027. this.nodeNamesUsed[ name ] = true;
  2028. return name;
  2029. }
  2030. /**
  2031. * Specification: https://github.com/KhronosGroup/glTF/blob/master/specification/2.0/README.md#geometry
  2032. *
  2033. * Creates BufferGeometries from primitives.
  2034. *
  2035. * @param {Array<GLTF.Primitive>} primitives
  2036. * @return {Promise<Array<BufferGeometry>>}
  2037. */
  2038. loadGeometries( primitives ) {
  2039. const parser = this;
  2040. const extensions = this.extensions;
  2041. const cache = this.primitiveCache;
  2042. function createDracoPrimitive( primitive ) {
  2043. return extensions[ EXTENSIONS.KHR_DRACO_MESH_COMPRESSION ]
  2044. .decodePrimitive( primitive, parser )
  2045. .then( function ( geometry ) {
  2046. return addPrimitiveAttributes( geometry, primitive, parser );
  2047. } );
  2048. }
  2049. const pending = [];
  2050. for ( let i = 0, il = primitives.length; i < il; i ++ ) {
  2051. const primitive = primitives[ i ];
  2052. const cacheKey = createPrimitiveKey( primitive );
  2053. // See if we've already created this geometry
  2054. const cached = cache[ cacheKey ];
  2055. if ( cached ) {
  2056. // Use the cached geometry if it exists
  2057. pending.push( cached.promise );
  2058. } else {
  2059. let geometryPromise;
  2060. if ( primitive.extensions && primitive.extensions[ EXTENSIONS.KHR_DRACO_MESH_COMPRESSION ] ) {
  2061. // Use DRACO geometry if available
  2062. geometryPromise = createDracoPrimitive( primitive );
  2063. } else {
  2064. // Otherwise create a new geometry
  2065. geometryPromise = addPrimitiveAttributes( new BufferGeometry(), primitive, parser );
  2066. }
  2067. // Cache this geometry
  2068. cache[ cacheKey ] = { primitive: primitive, promise: geometryPromise };
  2069. pending.push( geometryPromise );
  2070. }
  2071. }
  2072. return Promise.all( pending );
  2073. }
  2074. /**
  2075. * Specification: https://github.com/KhronosGroup/glTF/blob/master/specification/2.0/README.md#meshes
  2076. * @param {number} meshIndex
  2077. * @return {Promise<Group|Mesh|SkinnedMesh>}
  2078. */
  2079. loadMesh( meshIndex ) {
  2080. const parser = this;
  2081. const json = this.json;
  2082. const extensions = this.extensions;
  2083. const meshDef = json.meshes[ meshIndex ];
  2084. const primitives = meshDef.primitives;
  2085. const pending = [];
  2086. for ( let i = 0, il = primitives.length; i < il; i ++ ) {
  2087. const material = primitives[ i ].material === undefined
  2088. ? createDefaultMaterial( this.cache )
  2089. : this.getDependency( 'material', primitives[ i ].material );
  2090. pending.push( material );
  2091. }
  2092. pending.push( parser.loadGeometries( primitives ) );
  2093. return Promise.all( pending ).then( function ( results ) {
  2094. const materials = results.slice( 0, results.length - 1 );
  2095. const geometries = results[ results.length - 1 ];
  2096. const meshes = [];
  2097. for ( let i = 0, il = geometries.length; i < il; i ++ ) {
  2098. const geometry = geometries[ i ];
  2099. const primitive = primitives[ i ];
  2100. // 1. create Mesh
  2101. let mesh;
  2102. const material = materials[ i ];
  2103. if ( primitive.mode === WEBGL_CONSTANTS.TRIANGLES ||
  2104. primitive.mode === WEBGL_CONSTANTS.TRIANGLE_STRIP ||
  2105. primitive.mode === WEBGL_CONSTANTS.TRIANGLE_FAN ||
  2106. primitive.mode === undefined ) {
  2107. // .isSkinnedMesh isn't in glTF spec. See ._markDefs()
  2108. mesh = meshDef.isSkinnedMesh === true
  2109. ? new SkinnedMesh( geometry, material )
  2110. : new Mesh( geometry, material );
  2111. if ( mesh.isSkinnedMesh === true && ! mesh.geometry.attributes.skinWeight.normalized ) {
  2112. // we normalize floating point skin weight array to fix malformed assets (see #15319)
  2113. // it's important to skip this for non-float32 data since normalizeSkinWeights assumes non-normalized inputs
  2114. mesh.normalizeSkinWeights();
  2115. }
  2116. if ( primitive.mode === WEBGL_CONSTANTS.TRIANGLE_STRIP ) {
  2117. mesh.geometry = toTrianglesDrawMode( mesh.geometry, TriangleStripDrawMode );
  2118. } else if ( primitive.mode === WEBGL_CONSTANTS.TRIANGLE_FAN ) {
  2119. mesh.geometry = toTrianglesDrawMode( mesh.geometry, TriangleFanDrawMode );
  2120. }
  2121. } else if ( primitive.mode === WEBGL_CONSTANTS.LINES ) {
  2122. mesh = new LineSegments( geometry, material );
  2123. } else if ( primitive.mode === WEBGL_CONSTANTS.LINE_STRIP ) {
  2124. mesh = new Line( geometry, material );
  2125. } else if ( primitive.mode === WEBGL_CONSTANTS.LINE_LOOP ) {
  2126. mesh = new LineLoop( geometry, material );
  2127. } else if ( primitive.mode === WEBGL_CONSTANTS.POINTS ) {
  2128. mesh = new Points( geometry, material );
  2129. } else {
  2130. throw new Error( 'THREE.GLTFLoader: Primitive mode unsupported: ' + primitive.mode );
  2131. }
  2132. if ( Object.keys( mesh.geometry.morphAttributes ).length > 0 ) {
  2133. updateMorphTargets( mesh, meshDef );
  2134. }
  2135. mesh.name = parser.createUniqueName( meshDef.name || ( 'mesh_' + meshIndex ) );
  2136. assignExtrasToUserData( mesh, meshDef );
  2137. if ( primitive.extensions ) addUnknownExtensionsToUserData( extensions, mesh, primitive );
  2138. parser.assignFinalMaterial( mesh );
  2139. meshes.push( mesh );
  2140. }
  2141. for ( let i = 0, il = meshes.length; i < il; i ++ ) {
  2142. parser.associations.set( meshes[ i ], {
  2143. meshes: meshIndex,
  2144. primitives: i
  2145. } );
  2146. }
  2147. if ( meshes.length === 1 ) {
  2148. return meshes[ 0 ];
  2149. }
  2150. const group = new Group();
  2151. parser.associations.set( group, { meshes: meshIndex } );
  2152. for ( let i = 0, il = meshes.length; i < il; i ++ ) {
  2153. group.add( meshes[ i ] );
  2154. }
  2155. return group;
  2156. } );
  2157. }
  2158. /**
  2159. * Specification: https://github.com/KhronosGroup/glTF/tree/master/specification/2.0#cameras
  2160. * @param {number} cameraIndex
  2161. * @return {Promise<THREE.Camera>}
  2162. */
  2163. loadCamera( cameraIndex ) {
  2164. let camera;
  2165. const cameraDef = this.json.cameras[ cameraIndex ];
  2166. const params = cameraDef[ cameraDef.type ];
  2167. if ( ! params ) {
  2168. console.warn( 'THREE.GLTFLoader: Missing camera parameters.' );
  2169. return;
  2170. }
  2171. if ( cameraDef.type === 'perspective' ) {
  2172. camera = new PerspectiveCamera( MathUtils.radToDeg( params.yfov ), params.aspectRatio || 1, params.znear || 1, params.zfar || 2e6 );
  2173. } else if ( cameraDef.type === 'orthographic' ) {
  2174. camera = new OrthographicCamera( - params.xmag, params.xmag, params.ymag, - params.ymag, params.znear, params.zfar );
  2175. }
  2176. if ( cameraDef.name ) camera.name = this.createUniqueName( cameraDef.name );
  2177. assignExtrasToUserData( camera, cameraDef );
  2178. return Promise.resolve( camera );
  2179. }
  2180. /**
  2181. * Specification: https://github.com/KhronosGroup/glTF/tree/master/specification/2.0#skins
  2182. * @param {number} skinIndex
  2183. * @return {Promise<Object>}
  2184. */
  2185. loadSkin( skinIndex ) {
  2186. const skinDef = this.json.skins[ skinIndex ];
  2187. const skinEntry = { joints: skinDef.joints };
  2188. if ( skinDef.inverseBindMatrices === undefined ) {
  2189. return Promise.resolve( skinEntry );
  2190. }
  2191. return this.getDependency( 'accessor', skinDef.inverseBindMatrices ).then( function ( accessor ) {
  2192. skinEntry.inverseBindMatrices = accessor;
  2193. return skinEntry;
  2194. } );
  2195. }
  2196. /**
  2197. * Specification: https://github.com/KhronosGroup/glTF/tree/master/specification/2.0#animations
  2198. * @param {number} animationIndex
  2199. * @return {Promise<AnimationClip>}
  2200. */
  2201. loadAnimation( animationIndex ) {
  2202. const json = this.json;
  2203. const animationDef = json.animations[ animationIndex ];
  2204. const pendingNodes = [];
  2205. const pendingInputAccessors = [];
  2206. const pendingOutputAccessors = [];
  2207. const pendingSamplers = [];
  2208. const pendingTargets = [];
  2209. for ( let i = 0, il = animationDef.channels.length; i < il; i ++ ) {
  2210. const channel = animationDef.channels[ i ];
  2211. const sampler = animationDef.samplers[ channel.sampler ];
  2212. const target = channel.target;
  2213. const name = target.node !== undefined ? target.node : target.id; // NOTE: target.id is deprecated.
  2214. const input = animationDef.parameters !== undefined ? animationDef.parameters[ sampler.input ] : sampler.input;
  2215. const output = animationDef.parameters !== undefined ? animationDef.parameters[ sampler.output ] : sampler.output;
  2216. pendingNodes.push( this.getDependency( 'node', name ) );
  2217. pendingInputAccessors.push( this.getDependency( 'accessor', input ) );
  2218. pendingOutputAccessors.push( this.getDependency( 'accessor', output ) );
  2219. pendingSamplers.push( sampler );
  2220. pendingTargets.push( target );
  2221. }
  2222. return Promise.all( [
  2223. Promise.all( pendingNodes ),
  2224. Promise.all( pendingInputAccessors ),
  2225. Promise.all( pendingOutputAccessors ),
  2226. Promise.all( pendingSamplers ),
  2227. Promise.all( pendingTargets )
  2228. ] ).then( function ( dependencies ) {
  2229. const nodes = dependencies[ 0 ];
  2230. const inputAccessors = dependencies[ 1 ];
  2231. const outputAccessors = dependencies[ 2 ];
  2232. const samplers = dependencies[ 3 ];
  2233. const targets = dependencies[ 4 ];
  2234. const tracks = [];
  2235. for ( let i = 0, il = nodes.length; i < il; i ++ ) {
  2236. const node = nodes[ i ];
  2237. const inputAccessor = inputAccessors[ i ];
  2238. const outputAccessor = outputAccessors[ i ];
  2239. const sampler = samplers[ i ];
  2240. const target = targets[ i ];
  2241. if ( node === undefined ) continue;
  2242. node.updateMatrix();
  2243. node.matrixAutoUpdate = true;
  2244. let TypedKeyframeTrack;
  2245. switch ( PATH_PROPERTIES[ target.path ] ) {
  2246. case PATH_PROPERTIES.weights:
  2247. TypedKeyframeTrack = NumberKeyframeTrack;
  2248. break;
  2249. case PATH_PROPERTIES.rotation:
  2250. TypedKeyframeTrack = QuaternionKeyframeTrack;
  2251. break;
  2252. case PATH_PROPERTIES.position:
  2253. case PATH_PROPERTIES.scale:
  2254. default:
  2255. TypedKeyframeTrack = VectorKeyframeTrack;
  2256. break;
  2257. }
  2258. const targetName = node.name ? node.name : node.uuid;
  2259. const interpolation = sampler.interpolation !== undefined ? INTERPOLATION[ sampler.interpolation ] : InterpolateLinear;
  2260. const targetNames = [];
  2261. if ( PATH_PROPERTIES[ target.path ] === PATH_PROPERTIES.weights ) {
  2262. // Node may be a Group (glTF mesh with several primitives) or a Mesh.
  2263. node.traverse( function ( object ) {
  2264. if ( object.isMesh === true && object.morphTargetInfluences ) {
  2265. targetNames.push( object.name ? object.name : object.uuid );
  2266. }
  2267. } );
  2268. } else {
  2269. targetNames.push( targetName );
  2270. }
  2271. let outputArray = outputAccessor.array;
  2272. if ( outputAccessor.normalized ) {
  2273. const scale = getNormalizedComponentScale( outputArray.constructor );
  2274. const scaled = new Float32Array( outputArray.length );
  2275. for ( let j = 0, jl = outputArray.length; j < jl; j ++ ) {
  2276. scaled[ j ] = outputArray[ j ] * scale;
  2277. }
  2278. outputArray = scaled;
  2279. }
  2280. for ( let j = 0, jl = targetNames.length; j < jl; j ++ ) {
  2281. const track = new TypedKeyframeTrack(
  2282. targetNames[ j ] + '.' + PATH_PROPERTIES[ target.path ],
  2283. inputAccessor.array,
  2284. outputArray,
  2285. interpolation
  2286. );
  2287. // Override interpolation with custom factory method.
  2288. if ( sampler.interpolation === 'CUBICSPLINE' ) {
  2289. track.createInterpolant = function InterpolantFactoryMethodGLTFCubicSpline( result ) {
  2290. // A CUBICSPLINE keyframe in glTF has three output values for each input value,
  2291. // representing inTangent, splineVertex, and outTangent. As a result, track.getValueSize()
  2292. // must be divided by three to get the interpolant's sampleSize argument.
  2293. const interpolantType = ( this instanceof QuaternionKeyframeTrack ) ? GLTFCubicSplineQuaternionInterpolant : GLTFCubicSplineInterpolant;
  2294. return new interpolantType( this.times, this.values, this.getValueSize() / 3, result );
  2295. };
  2296. // Mark as CUBICSPLINE. `track.getInterpolation()` doesn't support custom interpolants.
  2297. track.createInterpolant.isInterpolantFactoryMethodGLTFCubicSpline = true;
  2298. }
  2299. tracks.push( track );
  2300. }
  2301. }
  2302. const name = animationDef.name ? animationDef.name : 'animation_' + animationIndex;
  2303. return new AnimationClip( name, undefined, tracks );
  2304. } );
  2305. }
  2306. createNodeMesh( nodeIndex ) {
  2307. const json = this.json;
  2308. const parser = this;
  2309. const nodeDef = json.nodes[ nodeIndex ];
  2310. if ( nodeDef.mesh === undefined ) return null;
  2311. return parser.getDependency( 'mesh', nodeDef.mesh ).then( function ( mesh ) {
  2312. const node = parser._getNodeRef( parser.meshCache, nodeDef.mesh, mesh );
  2313. // if weights are provided on the node, override weights on the mesh.
  2314. if ( nodeDef.weights !== undefined ) {
  2315. node.traverse( function ( o ) {
  2316. if ( ! o.isMesh ) return;
  2317. for ( let i = 0, il = nodeDef.weights.length; i < il; i ++ ) {
  2318. o.morphTargetInfluences[ i ] = nodeDef.weights[ i ];
  2319. }
  2320. } );
  2321. }
  2322. return node;
  2323. } );
  2324. }
  2325. /**
  2326. * Specification: https://github.com/KhronosGroup/glTF/tree/master/specification/2.0#nodes-and-hierarchy
  2327. * @param {number} nodeIndex
  2328. * @return {Promise<Object3D>}
  2329. */
  2330. loadNode( nodeIndex ) {
  2331. const json = this.json;
  2332. const extensions = this.extensions;
  2333. const parser = this;
  2334. const nodeDef = json.nodes[ nodeIndex ];
  2335. // reserve node's name before its dependencies, so the root has the intended name.
  2336. const nodeName = nodeDef.name ? parser.createUniqueName( nodeDef.name ) : '';
  2337. return ( function () {
  2338. const pending = [];
  2339. const meshPromise = parser._invokeOne( function ( ext ) {
  2340. return ext.createNodeMesh && ext.createNodeMesh( nodeIndex );
  2341. } );
  2342. if ( meshPromise ) {
  2343. pending.push( meshPromise );
  2344. }
  2345. if ( nodeDef.camera !== undefined ) {
  2346. pending.push( parser.getDependency( 'camera', nodeDef.camera ).then( function ( camera ) {
  2347. return parser._getNodeRef( parser.cameraCache, nodeDef.camera, camera );
  2348. } ) );
  2349. }
  2350. parser._invokeAll( function ( ext ) {
  2351. return ext.createNodeAttachment && ext.createNodeAttachment( nodeIndex );
  2352. } ).forEach( function ( promise ) {
  2353. pending.push( promise );
  2354. } );
  2355. return Promise.all( pending );
  2356. }() ).then( function ( objects ) {
  2357. let node;
  2358. // .isBone isn't in glTF spec. See ._markDefs
  2359. if ( nodeDef.isBone === true ) {
  2360. node = new Bone();
  2361. } else if ( objects.length > 1 ) {
  2362. node = new Group();
  2363. } else if ( objects.length === 1 ) {
  2364. node = objects[ 0 ];
  2365. } else {
  2366. node = new Object3D();
  2367. }
  2368. if ( node !== objects[ 0 ] ) {
  2369. for ( let i = 0, il = objects.length; i < il; i ++ ) {
  2370. node.add( objects[ i ] );
  2371. }
  2372. }
  2373. if ( nodeDef.name ) {
  2374. node.userData.name = nodeDef.name;
  2375. node.name = nodeName;
  2376. }
  2377. assignExtrasToUserData( node, nodeDef );
  2378. if ( nodeDef.extensions ) addUnknownExtensionsToUserData( extensions, node, nodeDef );
  2379. if ( nodeDef.matrix !== undefined ) {
  2380. const matrix = new Matrix4();
  2381. matrix.fromArray( nodeDef.matrix );
  2382. node.applyMatrix4( matrix );
  2383. } else {
  2384. if ( nodeDef.translation !== undefined ) {
  2385. node.position.fromArray( nodeDef.translation );
  2386. }
  2387. if ( nodeDef.rotation !== undefined ) {
  2388. node.quaternion.fromArray( nodeDef.rotation );
  2389. }
  2390. if ( nodeDef.scale !== undefined ) {
  2391. node.scale.fromArray( nodeDef.scale );
  2392. }
  2393. }
  2394. if ( ! parser.associations.has( node ) ) {
  2395. parser.associations.set( node, {} );
  2396. }
  2397. parser.associations.get( node ).nodes = nodeIndex;
  2398. return node;
  2399. } );
  2400. }
  2401. /**
  2402. * Specification: https://github.com/KhronosGroup/glTF/tree/master/specification/2.0#scenes
  2403. * @param {number} sceneIndex
  2404. * @return {Promise<Group>}
  2405. */
  2406. loadScene( sceneIndex ) {
  2407. const json = this.json;
  2408. const extensions = this.extensions;
  2409. const sceneDef = this.json.scenes[ sceneIndex ];
  2410. const parser = this;
  2411. // Loader returns Group, not Scene.
  2412. // See: https://github.com/mrdoob/three.js/issues/18342#issuecomment-578981172
  2413. const scene = new Group();
  2414. if ( sceneDef.name ) scene.name = parser.createUniqueName( sceneDef.name );
  2415. assignExtrasToUserData( scene, sceneDef );
  2416. if ( sceneDef.extensions ) addUnknownExtensionsToUserData( extensions, scene, sceneDef );
  2417. const nodeIds = sceneDef.nodes || [];
  2418. const pending = [];
  2419. for ( let i = 0, il = nodeIds.length; i < il; i ++ ) {
  2420. pending.push( buildNodeHierarchy( nodeIds[ i ], scene, json, parser ) );
  2421. }
  2422. return Promise.all( pending ).then( function () {
  2423. // Removes dangling associations, associations that reference a node that
  2424. // didn't make it into the scene.
  2425. const reduceAssociations = ( node ) => {
  2426. const reducedAssociations = new Map();
  2427. for ( const [ key, value ] of parser.associations ) {
  2428. if ( key instanceof Material || key instanceof Texture ) {
  2429. reducedAssociations.set( key, value );
  2430. }
  2431. }
  2432. node.traverse( ( node ) => {
  2433. const mappings = parser.associations.get( node );
  2434. if ( mappings != null ) {
  2435. reducedAssociations.set( node, mappings );
  2436. }
  2437. } );
  2438. return reducedAssociations;
  2439. };
  2440. parser.associations = reduceAssociations( scene );
  2441. return scene;
  2442. } );
  2443. }
  2444. }
  2445. function buildNodeHierarchy( nodeId, parentObject, json, parser ) {
  2446. const nodeDef = json.nodes[ nodeId ];
  2447. return parser.getDependency( 'node', nodeId ).then( function ( node ) {
  2448. if ( nodeDef.skin === undefined ) return node;
  2449. // build skeleton here as well
  2450. let skinEntry;
  2451. return parser.getDependency( 'skin', nodeDef.skin ).then( function ( skin ) {
  2452. skinEntry = skin;
  2453. const pendingJoints = [];
  2454. for ( let i = 0, il = skinEntry.joints.length; i < il; i ++ ) {
  2455. pendingJoints.push( parser.getDependency( 'node', skinEntry.joints[ i ] ) );
  2456. }
  2457. return Promise.all( pendingJoints );
  2458. } ).then( function ( jointNodes ) {
  2459. node.traverse( function ( mesh ) {
  2460. if ( ! mesh.isMesh ) return;
  2461. const bones = [];
  2462. const boneInverses = [];
  2463. for ( let j = 0, jl = jointNodes.length; j < jl; j ++ ) {
  2464. const jointNode = jointNodes[ j ];
  2465. if ( jointNode ) {
  2466. bones.push( jointNode );
  2467. const mat = new Matrix4();
  2468. if ( skinEntry.inverseBindMatrices !== undefined ) {
  2469. mat.fromArray( skinEntry.inverseBindMatrices.array, j * 16 );
  2470. }
  2471. boneInverses.push( mat );
  2472. } else {
  2473. console.warn( 'THREE.GLTFLoader: Joint "%s" could not be found.', skinEntry.joints[ j ] );
  2474. }
  2475. }
  2476. mesh.bind( new Skeleton( bones, boneInverses ), mesh.matrixWorld );
  2477. } );
  2478. return node;
  2479. } );
  2480. } ).then( function ( node ) {
  2481. // build node hierachy
  2482. parentObject.add( node );
  2483. const pending = [];
  2484. if ( nodeDef.children ) {
  2485. const children = nodeDef.children;
  2486. for ( let i = 0, il = children.length; i < il; i ++ ) {
  2487. const child = children[ i ];
  2488. pending.push( buildNodeHierarchy( child, node, json, parser ) );
  2489. }
  2490. }
  2491. return Promise.all( pending );
  2492. } );
  2493. }
  2494. /**
  2495. * @param {BufferGeometry} geometry
  2496. * @param {GLTF.Primitive} primitiveDef
  2497. * @param {GLTFParser} parser
  2498. */
  2499. function computeBounds( geometry, primitiveDef, parser ) {
  2500. const attributes = primitiveDef.attributes;
  2501. const box = new Box3();
  2502. if ( attributes.POSITION !== undefined ) {
  2503. const accessor = parser.json.accessors[ attributes.POSITION ];
  2504. const min = accessor.min;
  2505. const max = accessor.max;
  2506. // glTF requires 'min' and 'max', but VRM (which extends glTF) currently ignores that requirement.
  2507. if ( min !== undefined && max !== undefined ) {
  2508. box.set(
  2509. new Vector3( min[ 0 ], min[ 1 ], min[ 2 ] ),
  2510. new Vector3( max[ 0 ], max[ 1 ], max[ 2 ] )
  2511. );
  2512. if ( accessor.normalized ) {
  2513. const boxScale = getNormalizedComponentScale( WEBGL_COMPONENT_TYPES[ accessor.componentType ] );
  2514. box.min.multiplyScalar( boxScale );
  2515. box.max.multiplyScalar( boxScale );
  2516. }
  2517. } else {
  2518. console.warn( 'THREE.GLTFLoader: Missing min/max properties for accessor POSITION.' );
  2519. return;
  2520. }
  2521. } else {
  2522. return;
  2523. }
  2524. const targets = primitiveDef.targets;
  2525. if ( targets !== undefined ) {
  2526. const maxDisplacement = new Vector3();
  2527. const vector = new Vector3();
  2528. for ( let i = 0, il = targets.length; i < il; i ++ ) {
  2529. const target = targets[ i ];
  2530. if ( target.POSITION !== undefined ) {
  2531. const accessor = parser.json.accessors[ target.POSITION ];
  2532. const min = accessor.min;
  2533. const max = accessor.max;
  2534. // glTF requires 'min' and 'max', but VRM (which extends glTF) currently ignores that requirement.
  2535. if ( min !== undefined && max !== undefined ) {
  2536. // we need to get max of absolute components because target weight is [-1,1]
  2537. vector.setX( Math.max( Math.abs( min[ 0 ] ), Math.abs( max[ 0 ] ) ) );
  2538. vector.setY( Math.max( Math.abs( min[ 1 ] ), Math.abs( max[ 1 ] ) ) );
  2539. vector.setZ( Math.max( Math.abs( min[ 2 ] ), Math.abs( max[ 2 ] ) ) );
  2540. if ( accessor.normalized ) {
  2541. const boxScale = getNormalizedComponentScale( WEBGL_COMPONENT_TYPES[ accessor.componentType ] );
  2542. vector.multiplyScalar( boxScale );
  2543. }
  2544. // Note: this assumes that the sum of all weights is at most 1. This isn't quite correct - it's more conservative
  2545. // to assume that each target can have a max weight of 1. However, for some use cases - notably, when morph targets
  2546. // are used to implement key-frame animations and as such only two are active at a time - this results in very large
  2547. // boxes. So for now we make a box that's sometimes a touch too small but is hopefully mostly of reasonable size.
  2548. maxDisplacement.max( vector );
  2549. } else {
  2550. console.warn( 'THREE.GLTFLoader: Missing min/max properties for accessor POSITION.' );
  2551. }
  2552. }
  2553. }
  2554. // As per comment above this box isn't conservative, but has a reasonable size for a very large number of morph targets.
  2555. box.expandByVector( maxDisplacement );
  2556. }
  2557. geometry.boundingBox = box;
  2558. const sphere = new Sphere();
  2559. box.getCenter( sphere.center );
  2560. sphere.radius = box.min.distanceTo( box.max ) / 2;
  2561. geometry.boundingSphere = sphere;
  2562. }
  2563. /**
  2564. * @param {BufferGeometry} geometry
  2565. * @param {GLTF.Primitive} primitiveDef
  2566. * @param {GLTFParser} parser
  2567. * @return {Promise<BufferGeometry>}
  2568. */
  2569. function addPrimitiveAttributes( geometry, primitiveDef, parser ) {
  2570. const attributes = primitiveDef.attributes;
  2571. const pending = [];
  2572. function assignAttributeAccessor( accessorIndex, attributeName ) {
  2573. return parser.getDependency( 'accessor', accessorIndex )
  2574. .then( function ( accessor ) {
  2575. geometry.setAttribute( attributeName, accessor );
  2576. } );
  2577. }
  2578. for ( const gltfAttributeName in attributes ) {
  2579. const threeAttributeName = ATTRIBUTES[ gltfAttributeName ] || gltfAttributeName.toLowerCase();
  2580. // Skip attributes already provided by e.g. Draco extension.
  2581. if ( threeAttributeName in geometry.attributes ) continue;
  2582. pending.push( assignAttributeAccessor( attributes[ gltfAttributeName ], threeAttributeName ) );
  2583. }
  2584. if ( primitiveDef.indices !== undefined && ! geometry.index ) {
  2585. const accessor = parser.getDependency( 'accessor', primitiveDef.indices ).then( function ( accessor ) {
  2586. geometry.setIndex( accessor );
  2587. } );
  2588. pending.push( accessor );
  2589. }
  2590. assignExtrasToUserData( geometry, primitiveDef );
  2591. computeBounds( geometry, primitiveDef, parser );
  2592. return Promise.all( pending ).then( function () {
  2593. return primitiveDef.targets !== undefined
  2594. ? addMorphTargets( geometry, primitiveDef.targets, parser )
  2595. : geometry;
  2596. } );
  2597. }
  2598. /**
  2599. * @param {BufferGeometry} geometry
  2600. * @param {Number} drawMode
  2601. * @return {BufferGeometry}
  2602. */
  2603. function toTrianglesDrawMode( geometry, drawMode ) {
  2604. let index = geometry.getIndex();
  2605. // generate index if not present
  2606. if ( index === null ) {
  2607. const indices = [];
  2608. const position = geometry.getAttribute( 'position' );
  2609. if ( position !== undefined ) {
  2610. for ( let i = 0; i < position.count; i ++ ) {
  2611. indices.push( i );
  2612. }
  2613. geometry.setIndex( indices );
  2614. index = geometry.getIndex();
  2615. } else {
  2616. console.error( 'THREE.GLTFLoader.toTrianglesDrawMode(): Undefined position attribute. Processing not possible.' );
  2617. return geometry;
  2618. }
  2619. }
  2620. //
  2621. const numberOfTriangles = index.count - 2;
  2622. const newIndices = [];
  2623. if ( drawMode === TriangleFanDrawMode ) {
  2624. // gl.TRIANGLE_FAN
  2625. for ( let i = 1; i <= numberOfTriangles; i ++ ) {
  2626. newIndices.push( index.getX( 0 ) );
  2627. newIndices.push( index.getX( i ) );
  2628. newIndices.push( index.getX( i + 1 ) );
  2629. }
  2630. } else {
  2631. // gl.TRIANGLE_STRIP
  2632. for ( let i = 0; i < numberOfTriangles; i ++ ) {
  2633. if ( i % 2 === 0 ) {
  2634. newIndices.push( index.getX( i ) );
  2635. newIndices.push( index.getX( i + 1 ) );
  2636. newIndices.push( index.getX( i + 2 ) );
  2637. } else {
  2638. newIndices.push( index.getX( i + 2 ) );
  2639. newIndices.push( index.getX( i + 1 ) );
  2640. newIndices.push( index.getX( i ) );
  2641. }
  2642. }
  2643. }
  2644. if ( ( newIndices.length / 3 ) !== numberOfTriangles ) {
  2645. console.error( 'THREE.GLTFLoader.toTrianglesDrawMode(): Unable to generate correct amount of triangles.' );
  2646. }
  2647. // build final geometry
  2648. const newGeometry = geometry.clone();
  2649. newGeometry.setIndex( newIndices );
  2650. return newGeometry;
  2651. }
  2652. export { GLTFLoader };