Mr.doob acbbb13b67 Merge remote-tracking branch 'alteredq/dev' into dev il y a 12 ans
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controls 840d508577 Added namespace to PointerLockControls. Fixes #2591. il y a 12 ans
effects 5e5c63c5c7 Simplified AnaglyphicEffect. il y a 13 ans
exporters 314dcf0255 Editor: plugged in adding of SpotLight, HemisphereLight and AmbientLight to menubar. il y a 12 ans
libs 0914e07a9a Removing old DAT.GUI il y a 12 ans
loaders 4d31056f51 Updated ColladaLoader to geometry.materials-less setup. il y a 12 ans
postprocessing 1afdbe3c97 Renamed BlitShader to CopyShader as discussed in 97ee7a81cd963f7f56d5713334be5e0ab3caf31b il y a 13 ans
renderers 1707cf0148 Renamed getContextStyle and setContextStyle to getStyle and setStyle. il y a 12 ans
shaders e8a0d7c944 Adding 3 Shaders il y a 12 ans
AudioObject.js cdfc4f3b8a Implemented Object.create( *.prototype ) pattern as per discussion in #2080. il y a 13 ans
Car.js 744152f5a7 Fixed cars in dynamic cube map example. il y a 12 ans
Cloth.js f2197bb859 Tweaked the cloth simulation example a little. il y a 13 ans
CurveExtras.js 6660e155d5 More Closure compile warnings / errors fixing in examples/js. il y a 13 ans
Detector.js 07fc79d788 Added var to Detector.js il y a 13 ans
ImprovedNoise.js 2a8abb5531 Implemented gero3 Rectangle optimisations. il y a 14 ans
MD2Character.js ae79c901eb Changed MeshPhongMaterial perPixel parameter default to true. il y a 12 ans
MD2CharacterComplex.js ae79c901eb Changed MeshPhongMaterial perPixel parameter default to true. il y a 12 ans
MarchingCubes.js cdfc4f3b8a Implemented Object.create( *.prototype ) pattern as per discussion in #2080. il y a 13 ans
PRNG.js 041054283a Messing with a new terrain generator demo. il y a 14 ans
ParametricGeometries.js 6660e155d5 More Closure compile warnings / errors fixing in examples/js. il y a 13 ans
ShaderDeferred.js 61c9e5f119 Replaced basic shader with custom shader in deferred shading. il y a 12 ans
ShaderGodRays.js 774fa4ae04 Added workaround for ANGLE bug in godrays example. il y a 13 ans
ShaderSkin.js 88604b4a0a Testing the impact of normalization of transformed normals in vertex shaders (phong, normal, normalmap, skin simple). il y a 12 ans
ShaderTerrain.js 886ba4de3e Renamed mPosition => worldPosition in shaders. il y a 12 ans
ShaderToon.js 36d2494d59 Renamed nWorld => worldNormal in shaders. il y a 12 ans
SimplexNoise.js 9ad6e5445e fixes for dot operations in SimplexNoise. #1993 il y a 13 ans
Sparks.js 2ed94bb52f Updated to tween.js r7. il y a 12 ans
UVsUtils.js 911c34882f added UV tests example and move cylinder uv generator to UVsUtils. il y a 13 ans