webgl_materials_envmaps_hdr.html 8.8 KB

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  1. <!DOCTYPE html>
  2. <html lang="en">
  3. <head>
  4. <title>threejs webgl - materials - hdr environment mapping</title>
  5. <meta charset="utf-8">
  6. <meta name="viewport" content="width=device-width, user-scalable=no, minimum-scale=1.0, maximum-scale=1.0">
  7. <style>
  8. body {
  9. color: #000;
  10. font-family:Monospace;
  11. font-size:13px;
  12. text-align:center;
  13. background-color: #000;
  14. margin: 0px;
  15. overflow: hidden;
  16. }
  17. a { color: #00f }
  18. #info {
  19. position: absolute;
  20. top: 0px; width: 100%;
  21. padding: 5px;
  22. }
  23. </style>
  24. </head>
  25. <body>
  26. <div id="container"></div>
  27. <div id="info"><a href="http://threejs.org" target="_blank">threejs</a> - High dynamic range (RGBE) Image-based Lighting (IBL)<br />using run-time generated pre-filtered roughness mipmaps (PMREM)<br/>
  28. Created by Prashant Sharma and <a href="http://clara.io/" target="_blank">Ben Houston</a>.</div>
  29. <script src="../build/three.min.js"></script>
  30. <script src="../examples/js/controls/OrbitControls.js"></script>
  31. <script src="../src/loaders/BinaryTextureLoader.js"></script>
  32. <script src="../examples/js/loaders/RGBELoader.js"></script>
  33. <script src="../examples/js/loaders/HDRCubeTextureLoader.js"></script>
  34. <script src="../examples/js/Detector.js"></script>
  35. <script src="../examples/js/libs/stats.min.js"></script>
  36. <script src="../examples/js/Half.js"></script>
  37. <script src="../examples/js/Encodings.js"></script>
  38. <script src="../examples/js/pmrem/PMREMGenerator.js"></script>
  39. <script src="../examples/js/pmrem/PMREMCubeUVPacker.js"></script>
  40. <script src="../examples/js/libs/dat.gui.min.js"></script>
  41. <script src="../examples/js/postprocessing/EffectComposer.js"></script>
  42. <script src="../examples/js/postprocessing/RenderPass.js"></script>
  43. <script src="../examples/js/postprocessing/MaskPass.js"></script>
  44. <script src="../examples/js/postprocessing/ShaderPass.js"></script>
  45. <script src="../examples/js/shaders/CopyShader.js"></script>
  46. <script src="../examples/js/shaders/FXAAShader.js"></script>
  47. <script src="../examples/js/postprocessing/BloomPass.js"></script>
  48. <script src="../examples/js/shaders/ConvolutionShader.js"></script>
  49. <script>
  50. if ( ! Detector.webgl ) Detector.addGetWebGLMessage();
  51. var container, stats;
  52. var params = {
  53. envMap: "HDR",
  54. projection: 'normal',
  55. roughness: 1.0,
  56. bumpScale: 0.3,
  57. background: false,
  58. exposure: 1.0,
  59. };
  60. var camera, scene, renderer, controls, objects = [];
  61. var hdrCubeMap;
  62. var composer;
  63. var standardMaterial, floorMaterial;
  64. var ldrCubeRenderTarget, hdrCubeRenderTarget, rgbmCubeRenderTarget;
  65. init();
  66. animate();
  67. function init() {
  68. container = document.createElement( 'div' );
  69. document.body.appendChild( container );
  70. camera = new THREE.PerspectiveCamera( 40, window.innerWidth / window.innerHeight, 1, 2000 );
  71. camera.position.set( 0.0, 40, 40 * 3.5 );
  72. scene = new THREE.Scene();
  73. renderer = new THREE.WebGLRenderer( { antialias: false } );
  74. renderer.setClearColor( new THREE.Color( 0xffffff ) );
  75. renderer.toneMapping = THREE.LinearToneMapping;
  76. standardMaterial = new THREE.MeshStandardMaterial( {
  77. map: null,
  78. bumpScale: - 0.05,
  79. color: 0xffffff,
  80. metalness: 0.9,
  81. roughness: 1.0,
  82. shading: THREE.SmoothShading
  83. } );
  84. var geometry = new THREE.TorusKnotGeometry( 18, 8, 150, 20 );;
  85. var torusMesh1 = new THREE.Mesh( geometry, standardMaterial );
  86. torusMesh1.position.x = 0.0;
  87. torusMesh1.castShadow = true;
  88. torusMesh1.receiveShadow = true;
  89. scene.add( torusMesh1 );
  90. objects.push( torusMesh1 );
  91. floorMaterial = new THREE.MeshStandardMaterial( {
  92. map: null,
  93. roughnessMap: null,
  94. color: 0xffffff,
  95. metalness: 0.0,
  96. roughness: 0.0,
  97. shading: THREE.SmoothShading
  98. } );
  99. var planeGeometry = new THREE.PlaneBufferGeometry( 200, 200 );
  100. var planeMesh1 = new THREE.Mesh( planeGeometry, floorMaterial );
  101. planeMesh1.position.y = - 50;
  102. planeMesh1.rotation.x = - Math.PI * 0.5;
  103. planeMesh1.receiveShadow = true;
  104. scene.add( planeMesh1 );
  105. var textureLoader = new THREE.TextureLoader();
  106. textureLoader.load( "../examples/textures/roughness_map.jpg", function( map ) {
  107. map.wrapS = THREE.RepeatWrapping;
  108. map.wrapT = THREE.RepeatWrapping;
  109. map.anisotropy = 4;
  110. map.repeat.set( 9, 2 );
  111. standardMaterial.roughnessMap = map;
  112. standardMaterial.bumpMap = map;
  113. standardMaterial.needsUpdate = true;
  114. } );
  115. var genCubeUrls = function( prefix, postfix ) {
  116. return [
  117. prefix + 'px' + postfix, prefix + 'nx' + postfix,
  118. prefix + 'py' + postfix, prefix + 'ny' + postfix,
  119. prefix + 'pz' + postfix, prefix + 'nz' + postfix
  120. ];
  121. };
  122. var hdrUrls = genCubeUrls( "../examples/textures/cube/pisaHDR/", ".hdr" );
  123. new THREE.HDRCubeTextureLoader().load( THREE.UnsignedByteType, hdrUrls, function ( hdrCubeMap ) {
  124. var pmremGenerator = new THREE.PMREMGenerator( hdrCubeMap );
  125. pmremGenerator.update( renderer );
  126. var pmremCubeUVPacker = new THREE.PMREMCubeUVPacker( pmremGenerator.cubeLods );
  127. pmremCubeUVPacker.update( renderer );
  128. hdrCubeRenderTarget = pmremCubeUVPacker.CubeUVRenderTarget;
  129. standardMaterial.envMap = hdrCubeRenderTarget;
  130. standardMaterial.needsUpdate = true;
  131. } );
  132. var ldrUrls = genCubeUrls( "../examples/textures/cube/pisa/", ".png" );
  133. new THREE.CubeTextureLoader().load( ldrUrls, function ( ldrCubeMap ) {
  134. ldrCubeMap.encoding = THREE.GammaEncoding;
  135. var pmremGenerator = new THREE.PMREMGenerator( ldrCubeMap );
  136. pmremGenerator.update( renderer );
  137. var pmremCubeUVPacker = new THREE.PMREMCubeUVPacker( pmremGenerator.cubeLods );
  138. pmremCubeUVPacker.update( renderer );
  139. ldrCubeRenderTarget = pmremCubeUVPacker.CubeUVRenderTarget;
  140. } );
  141. var rgbmUrls = genCubeUrls( "../examples/textures/cube/pisaRGBM16/", ".png" );
  142. new THREE.CubeTextureLoader().load( rgbmUrls, function ( rgbmCubeMap ) {
  143. rgbmCubeMap.encoding = THREE.RGBM16Encoding;
  144. var pmremGenerator = new THREE.PMREMGenerator( rgbmCubeMap );
  145. pmremGenerator.update( renderer );
  146. var pmremCubeUVPacker = new THREE.PMREMCubeUVPacker( pmremGenerator.cubeLods );
  147. pmremCubeUVPacker.update( renderer );
  148. rgbmCubeRenderTarget = pmremCubeUVPacker.CubeUVRenderTarget;
  149. } );
  150. // Lights
  151. scene.add( new THREE.AmbientLight( 0x222222 ) );
  152. var spotLight = new THREE.SpotLight( 0xffffff );
  153. spotLight.position.set( 50, 100, 50 );
  154. spotLight.angle = Math.PI / 7;
  155. spotLight.penumbra = 0.8
  156. spotLight.castShadow = true;
  157. scene.add( spotLight );
  158. renderer.setPixelRatio( window.devicePixelRatio );
  159. renderer.setSize( window.innerWidth, window.innerHeight );
  160. renderer.shadowMap.enabled = true;
  161. container.appendChild( renderer.domElement );
  162. renderer.gammaInput = true;
  163. renderer.gammaOutput = true;
  164. composer = new THREE.EffectComposer( renderer );
  165. composer.setSize( window.innerWidth, window.innerHeight );
  166. var renderScene = new THREE.RenderPass( scene, camera );
  167. composer.addPass( renderScene );
  168. var copyPass = new THREE.ShaderPass( THREE.CopyShader );
  169. copyPass.renderToScreen = true;
  170. composer.addPass( copyPass );
  171. stats = new Stats();
  172. stats.domElement.style.position = 'absolute';
  173. stats.domElement.style.top = '0px';
  174. container.appendChild( stats.domElement );
  175. controls = new THREE.OrbitControls( camera, renderer.domElement );
  176. controls.target.set( 0, 0, 0 );
  177. controls.update();
  178. window.addEventListener( 'resize', onWindowResize, false );
  179. var gui = new dat.GUI();
  180. gui.add( params, 'envMap', [ 'LDR', 'HDR', 'RGBM16' ] );
  181. gui.add( params, 'roughness', 0, 1 );
  182. gui.add( params, 'bumpScale', - 1, 1 );
  183. gui.add( params, 'exposure', 0.1, 2 );
  184. gui.open();
  185. }
  186. function onWindowResize() {
  187. var width = window.innerWidth;
  188. var height = window.innerHeight;
  189. camera.aspect = width / height;
  190. camera.updateProjectionMatrix();
  191. renderer.setSize( width, height );
  192. composer.setSize( width, height );
  193. }
  194. //
  195. function animate() {
  196. requestAnimationFrame( animate );
  197. stats.begin();
  198. render();
  199. stats.end();
  200. }
  201. function render() {
  202. if ( standardMaterial !== undefined ) {
  203. standardMaterial.roughness = params.roughness;
  204. standardMaterial.bumpScale = - 0.05 * params.bumpScale;
  205. switch( params.envMap ) {
  206. case 'LDR': standardMaterial.envMap = ldrCubeRenderTarget; break;
  207. case 'HDR': standardMaterial.envMap = hdrCubeRenderTarget; break;
  208. case 'RGBM16': standardMaterial.envMap = rgbmCubeRenderTarget; break;
  209. }
  210. }
  211. renderer.toneMappingExposure = params.exposure;
  212. var timer = Date.now() * 0.00025;
  213. camera.lookAt( scene.position );
  214. for ( var i = 0, l = objects.length; i < l; i ++ ) {
  215. var object = objects[ i ];
  216. object.rotation.y += 0.005;
  217. }
  218. composer.render();
  219. }
  220. </script>
  221. </body>
  222. </html>