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- import TempNode from '../core/TempNode.js';
- import { ShaderNode, vec3, mat3, add, sub, mul, max, div, float, mix, cos, sin, atan2, sqrt, luminance } from '../shadernode/ShaderNodeBaseElements.js';
- const saturationNode = new ShaderNode( ( { color, adjustment } ) => {
- return mix( luminance( color ), color, adjustment );
- } );
- const vibranceNode = new ShaderNode( ( { color, adjustment } ) => {
- const average = div( add( color.r, color.g, color.b ), 3.0 );
- const mx = max( color.r, max( color.g, color.b ) );
- const amt = mul( sub( mx, average ), mul( - 3.0, adjustment ) );
- return mix( color.rgb, vec3( mx ), amt );
- } );
- const hueNode = new ShaderNode( ( { color, adjustment } ) => {
- const RGBtoYIQ = mat3( 0.299, 0.587, 0.114, 0.595716, - 0.274453, - 0.321263, 0.211456, - 0.522591, 0.311135 );
- const YIQtoRGB = mat3( 1.0, 0.9563, 0.6210, 1.0, - 0.2721, - 0.6474, 1.0, - 1.107, 1.7046 );
- const yiq = mul( RGBtoYIQ, color );
- const hue = add( atan2( yiq.z, yiq.y ), adjustment );
- const chroma = sqrt( add( mul( yiq.z, yiq.z ), mul( yiq.y, yiq.y ) ) );
- return mul( YIQtoRGB, vec3( yiq.x, mul( chroma, cos( hue ) ), mul( chroma, sin( hue ) ) ) );
- } );
- class ColorAdjustmentNode extends TempNode {
- static SATURATION = 'saturation';
- static VIBRANCE = 'vibrance';
- static HUE = 'hue';
- constructor( method, colorNode, adjustmentNode = float( 1 ) ) {
- super( 'vec3' );
- this.method = method;
- this.colorNode = colorNode;
- this.adjustmentNode = adjustmentNode;
- }
- construct() {
- const { method, colorNode, adjustmentNode } = this;
- const callParams = { color: colorNode, adjustment: adjustmentNode };
- let outputNode = null;
- if ( method === ColorAdjustmentNode.SATURATION ) {
- outputNode = saturationNode.call( callParams );
- } else if ( method === ColorAdjustmentNode.VIBRANCE ) {
- outputNode = vibranceNode.call( callParams );
- } else if ( method === ColorAdjustmentNode.HUE ) {
- outputNode = hueNode.call( callParams );
- } else {
- console.error( `${ this.type }: Method "${ this.method }" not supported!` );
- }
- return outputNode;
- }
- }
- export default ColorAdjustmentNode;
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