Three.js 3D rendering library for javascript #gamedev #game-engine #rendering #javascript

Mr.doob af55fc4f38 Raw file FAIL 15 years ago
build 094310793e License and build 15 years ago
examples a97ce787f1 New README and some examples 15 years ago
src a90c4e107f First public version. Still a lot to do 15 years ago
LICENSE 094310793e License and build 15 years ago
README.md af55fc4f38 Raw file FAIL 15 years ago

README.md

Basic and modular javascript 3d engine.

Can use and/org as renderer.

How to use

var SCREEN_WIDTH = window.innerWidth;
var SCREEN_HEIGHT = window.innerHeight;

var camera = new Camera(0, 0, 1000);

var scene = new Scene();

var renderer = new CanvasRenderer();
renderer.setSize(SCREEN_WIDTH, SCREEN_HEIGHT);

var material = new ColorMaterial(0xffffff, 1);

for (var i = 0; i < 1000; i++)
{
    var particle = new Particle( material );
    particle.position.x = Math.random() * 1000 - 500;
    particle.position.y = Math.random() * 1000 - 500;
    particle.position.z = Math.random() * 1000 - 500;
    particle.updateMatrix();
    scene.add( particle );
}

dom_element.appendChild(renderer.viewport);

setInterval(loop, 1000 / 60);

function loop()
{
    renderer.render(scene, camera);
}

Examples

waves.png floor.png

Change Log

2010 04 24 - r011.2

  • First alpha release