BasisTextureLoader.js 11 KB

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  1. /**
  2. * @author Don McCurdy / https://www.donmccurdy.com
  3. * @author Austin Eng / https://github.com/austinEng
  4. * @author Shrek Shao / https://github.com/shrekshao
  5. */
  6. /**
  7. * Loader for Basis Universal GPU Texture Codec.
  8. *
  9. * Basis Universal is a "supercompressed" GPU texture and texture video
  10. * compression system that outputs a highly compressed intermediate file format
  11. * (.basis) that can be quickly transcoded to a wide variety of GPU texture
  12. * compression formats.
  13. *
  14. * This loader parallelizes the transcoding process across a configurable number
  15. * of web workers, before transferring the transcoded compressed texture back
  16. * to the main thread.
  17. */
  18. THREE.BasisTextureLoader = function ( manager ) {
  19. THREE.Loader.call( this, manager );
  20. this.useAlpha = true;
  21. this.transcoderPath = '';
  22. this.transcoderBinary = null;
  23. this.transcoderPending = null;
  24. this.workerLimit = 4;
  25. this.workerPool = [];
  26. this.workerNextTaskID = 1;
  27. this.workerSourceURL = '';
  28. this.workerConfig = {
  29. format: null,
  30. useAlpha: true,
  31. astcSupported: false,
  32. etcSupported: false,
  33. dxtSupported: false,
  34. pvrtcSupported: false,
  35. };
  36. };
  37. THREE.BasisTextureLoader.prototype = Object.assign( Object.create( THREE.Loader.prototype ), {
  38. constructor: THREE.BasisTextureLoader,
  39. setTranscoderPath: function ( path ) {
  40. this.transcoderPath = path;
  41. return this;
  42. },
  43. setWorkerLimit: function ( workerLimit ) {
  44. this.workerLimit = workerLimit;
  45. return this;
  46. },
  47. detectSupport: function ( renderer ) {
  48. var config = this.workerConfig;
  49. config.astcSupported = !! renderer.extensions.get( 'WEBGL_compressed_texture_astc' );
  50. config.etcSupported = !! renderer.extensions.get( 'WEBGL_compressed_texture_etc1' );
  51. config.dxtSupported = !! renderer.extensions.get( 'WEBGL_compressed_texture_s3tc' );
  52. config.pvrtcSupported = !! renderer.extensions.get( 'WEBGL_compressed_texture_pvrtc' )
  53. || !! renderer.extensions.get( 'WEBKIT_WEBGL_compressed_texture_pvrtc' );
  54. if (config.astcSupported) {
  55. config.format = THREE.BasisTextureLoader.BASIS_FORMAT.cTFASTC_4x4;
  56. } else if ( config.dxtSupported ) {
  57. config.format = this.useAlpha ? THREE.BasisTextureLoader.BASIS_FORMAT.cTFBC3 : THREE.BasisTextureLoader.BASIS_FORMAT.cTFBC1;
  58. } else if ( config.pvrtcSupported ) {
  59. config.format = this.useAlpha ? THREE.BasisTextureLoader.BASIS_FORMAT.cTFPVRTC1_4_RGBA : THREE.BasisTextureLoader.BASIS_FORMAT.cTFPVRTC1_4_RGB;
  60. } else if ( config.etcSupported ) {
  61. config.format = THREE.BasisTextureLoader.BASIS_FORMAT.cTFETC1;
  62. } else {
  63. throw new Error( 'THREE.BasisTextureLoader: No suitable compressed texture format found.' );
  64. }
  65. return this;
  66. },
  67. load: function ( url, onLoad, onProgress, onError ) {
  68. var loader = new THREE.FileLoader( this.manager );
  69. loader.setResponseType( 'arraybuffer' );
  70. loader.load( url, ( buffer ) => {
  71. this._createTexture( buffer )
  72. .then( onLoad )
  73. .catch( onError );
  74. }, onProgress, onError );
  75. },
  76. /**
  77. * @param {ArrayBuffer} buffer
  78. * @return {Promise<THREE.CompressedTexture>}
  79. */
  80. _createTexture: function ( buffer ) {
  81. var worker;
  82. var taskID;
  83. var texturePending = this._getWorker()
  84. .then( ( _worker ) => {
  85. worker = _worker;
  86. taskID = this.workerNextTaskID ++;
  87. return new Promise( ( resolve, reject ) => {
  88. worker._callbacks[ taskID ] = { resolve, reject };
  89. worker._taskCosts[ taskID ] = buffer.byteLength;
  90. worker._taskLoad += worker._taskCosts[ taskID ];
  91. worker.postMessage( { type: 'transcode', id: taskID, buffer }, [ buffer ] );
  92. } );
  93. } )
  94. .then( ( message ) => {
  95. var config = this.workerConfig;
  96. var { width, height, hasAlpha, mipmaps } = message;
  97. var texture;
  98. switch(config.format) {
  99. case THREE.BasisTextureLoader.BASIS_FORMAT.cTFASTC_4x4:
  100. texture = new THREE.CompressedTexture( mipmaps, width, height, THREE.BasisTextureLoader.COMPRESSED_RGBA_ASTC_4x4_KHR );
  101. break;
  102. case THREE.BasisTextureLoader.BASIS_FORMAT.cTFBC1:
  103. case THREE.BasisTextureLoader.BASIS_FORMAT.cTFBC3:
  104. texture = new THREE.CompressedTexture( mipmaps, width, height, THREE.BasisTextureLoader.DXT_FORMAT_MAP[ config.format ], THREE.UnsignedByteType );
  105. break;
  106. case THREE.BasisTextureLoader.BASIS_FORMAT.cTFETC1:
  107. texture = new THREE.CompressedTexture( mipmaps, width, height, THREE.RGB_ETC1_Format );
  108. break;
  109. case THREE.BasisTextureLoader.BASIS_FORMAT.cTFPVRTC1_4_RGB:
  110. texture = new THREE.CompressedTexture( mipmaps, width, height, THREE.RGB_PVRTC_4BPPV1_Format );
  111. break;
  112. case THREE.BasisTextureLoader.BASIS_FORMAT.cTFPVRTC1_4_RGBA:
  113. texture = new THREE.CompressedTexture( mipmaps, width, height, THREE.RGBA_PVRTC_4BPPV1_Format );
  114. break;
  115. default:
  116. throw new Error( 'THREE.BasisTextureLoader: No supported format available.' );
  117. }
  118. texture.minFilter = mipmaps.length === 1 ? THREE.LinearFilter : THREE.LinearMipmapLinearFilter;
  119. texture.magFilter = THREE.LinearFilter;
  120. texture.generateMipmaps = false;
  121. texture.needsUpdate = true;
  122. return texture;
  123. } );
  124. texturePending
  125. .finally( () => {
  126. if ( worker && taskID ) {
  127. worker._taskLoad -= worker._taskCosts[ taskID ];
  128. delete worker._callbacks[ taskID ];
  129. delete worker._taskCosts[ taskID ];
  130. }
  131. } );
  132. return texturePending;
  133. },
  134. _initTranscoder: function () {
  135. if ( ! this.transcoderBinary ) {
  136. // Load transcoder wrapper.
  137. var jsLoader = new THREE.FileLoader( this.manager );
  138. jsLoader.setPath( this.transcoderPath );
  139. var jsContent = new Promise( ( resolve, reject ) => {
  140. jsLoader.load( 'basis_transcoder.js', resolve, undefined, reject );
  141. } );
  142. // Load transcoder WASM binary.
  143. var binaryLoader = new THREE.FileLoader( this.manager );
  144. binaryLoader.setPath( this.transcoderPath );
  145. binaryLoader.setResponseType( 'arraybuffer' );
  146. var binaryContent = new Promise( ( resolve, reject ) => {
  147. binaryLoader.load( 'basis_transcoder.wasm', resolve, undefined, reject );
  148. } );
  149. this.transcoderPending = Promise.all( [ jsContent, binaryContent ] )
  150. .then( ( [ jsContent, binaryContent ] ) => {
  151. var fn = THREE.BasisTextureLoader.BasisWorker.toString();
  152. var body = [
  153. '/* basis_transcoder.js */',
  154. jsContent,
  155. '/* worker */',
  156. fn.substring( fn.indexOf( '{' ) + 1, fn.lastIndexOf( '}' ) )
  157. ].join( '\n' );
  158. this.workerSourceURL = URL.createObjectURL( new Blob( [ body ] ) );
  159. this.transcoderBinary = binaryContent;
  160. } );
  161. }
  162. return this.transcoderPending;
  163. },
  164. _getWorker: function () {
  165. return this._initTranscoder().then( () => {
  166. if ( this.workerPool.length < this.workerLimit ) {
  167. var worker = new Worker( this.workerSourceURL );
  168. worker._callbacks = {};
  169. worker._taskCosts = {};
  170. worker._taskLoad = 0;
  171. this.workerConfig.useAlpha = this.useAlpha;
  172. worker.postMessage( {
  173. type: 'init',
  174. config: this.workerConfig,
  175. transcoderBinary: this.transcoderBinary,
  176. } );
  177. worker.onmessage = function ( e ) {
  178. var message = e.data;
  179. switch ( message.type ) {
  180. case 'transcode':
  181. worker._callbacks[ message.id ].resolve( message );
  182. break;
  183. case 'error':
  184. worker._callbacks[ message.id ].reject( message );
  185. break;
  186. default:
  187. console.error( 'THREE.BasisTextureLoader: Unexpected message, "' + message.type + '"' );
  188. }
  189. };
  190. this.workerPool.push( worker );
  191. } else {
  192. this.workerPool.sort( function ( a, b ) {
  193. return a._taskLoad > b._taskLoad ? - 1 : 1;
  194. } );
  195. }
  196. return this.workerPool[ this.workerPool.length - 1 ];
  197. } );
  198. },
  199. dispose: function () {
  200. for ( var i = 0; i < this.workerPool.length; i ++ ) {
  201. this.workerPool[ i ].terminate();
  202. }
  203. this.workerPool.length = 0;
  204. return this;
  205. }
  206. } );
  207. /* CONSTANTS */
  208. THREE.BasisTextureLoader.BASIS_FORMAT = {
  209. cTFETC1: 0,
  210. cTFETC2: 1,
  211. cTFBC1: 2,
  212. cTFBC3: 3,
  213. cTFBC4: 4,
  214. cTFBC5: 5,
  215. cTFBC7_M6_OPAQUE_ONLY: 6,
  216. cTFBC7_M5: 7,
  217. cTFPVRTC1_4_RGB: 8,
  218. cTFPVRTC1_4_RGBA: 9,
  219. cTFASTC_4x4: 10,
  220. cTFATC_RGB: 11,
  221. cTFATC_RGBA_INTERPOLATED_ALPHA: 12,
  222. cTFRGBA32: 13,
  223. cTFRGB565: 14,
  224. cTFBGR565: 15,
  225. cTFRGBA4444: 16,
  226. };
  227. // DXT formats, from:
  228. // http://www.khronos.org/registry/webgl/extensions/WEBGL_compressed_texture_s3tc/
  229. THREE.BasisTextureLoader.DXT_FORMAT = {
  230. COMPRESSED_RGB_S3TC_DXT1_EXT: 0x83F0,
  231. COMPRESSED_RGBA_S3TC_DXT1_EXT: 0x83F1,
  232. COMPRESSED_RGBA_S3TC_DXT3_EXT: 0x83F2,
  233. COMPRESSED_RGBA_S3TC_DXT5_EXT: 0x83F3,
  234. };
  235. THREE.BasisTextureLoader.DXT_FORMAT_MAP = {};
  236. THREE.BasisTextureLoader.DXT_FORMAT_MAP[ THREE.BasisTextureLoader.BASIS_FORMAT.cTFBC1 ] =
  237. THREE.BasisTextureLoader.DXT_FORMAT.COMPRESSED_RGB_S3TC_DXT1_EXT;
  238. THREE.BasisTextureLoader.DXT_FORMAT_MAP[ THREE.BasisTextureLoader.BASIS_FORMAT.cTFBC3 ] =
  239. THREE.BasisTextureLoader.DXT_FORMAT.COMPRESSED_RGBA_S3TC_DXT5_EXT;
  240. // ASTC formats, from:
  241. // https://www.khronos.org/registry/webgl/extensions/WEBGL_compressed_texture_astc/
  242. THREE.BasisTextureLoader.COMPRESSED_RGBA_ASTC_4x4_KHR = 0x93B0;
  243. /* WEB WORKER */
  244. THREE.BasisTextureLoader.BasisWorker = function () {
  245. var config;
  246. var transcoderPending;
  247. var _BasisFile;
  248. onmessage = function ( e ) {
  249. var message = e.data;
  250. switch ( message.type ) {
  251. case 'init':
  252. config = message.config;
  253. init( message.transcoderBinary );
  254. break;
  255. case 'transcode':
  256. transcoderPending.then( () => {
  257. try {
  258. var { width, height, hasAlpha, mipmaps } = transcode( message.buffer );
  259. var buffers = [];
  260. for ( var i = 0; i < mipmaps.length; ++ i ) {
  261. buffers.push( mipmaps[ i ].data.buffer );
  262. }
  263. self.postMessage( { type: 'transcode', id: message.id, width, height, hasAlpha, mipmaps }, buffers );
  264. } catch ( error ) {
  265. console.error( error );
  266. self.postMessage( { type: 'error', id: message.id, error: error.message } );
  267. }
  268. } );
  269. break;
  270. }
  271. };
  272. function init( wasmBinary ) {
  273. var m;
  274. transcoderPending = new Promise( ( resolve ) => {
  275. m = { wasmBinary, onRuntimeInitialized: resolve };
  276. BASIS(m);
  277. } ).then( () => {
  278. var { BasisFile, initializeBasis } = m;
  279. _BasisFile = BasisFile;
  280. initializeBasis();
  281. } );
  282. }
  283. function transcode( buffer ) {
  284. var basisFile = new _BasisFile( new Uint8Array( buffer ) );
  285. var width = basisFile.getImageWidth( 0, 0 );
  286. var height = basisFile.getImageHeight( 0, 0 );
  287. var levels = basisFile.getNumLevels( 0 );
  288. var hasAlpha = basisFile.getHasAlpha();
  289. function cleanup() {
  290. basisFile.close();
  291. basisFile.delete();
  292. }
  293. if ( ! width || ! height || ! levels ) {
  294. cleanup();
  295. throw new Error( 'THREE.BasisTextureLoader: Invalid .basis file' );
  296. }
  297. if ( ! basisFile.startTranscoding() ) {
  298. cleanup();
  299. throw new Error( 'THREE.BasisTextureLoader: .startTranscoding failed' );
  300. }
  301. var mipmaps = [];
  302. for ( var mip = 0; mip < levels; mip ++ ) {
  303. var mipWidth = basisFile.getImageWidth( 0, mip );
  304. var mipHeight = basisFile.getImageHeight( 0, mip );
  305. var dst = new Uint8Array( basisFile.getImageTranscodedSizeInBytes( 0, mip, config.format ) );
  306. var status = basisFile.transcodeImage(
  307. dst,
  308. 0,
  309. mip,
  310. config.format,
  311. config.useAlpha,
  312. 0
  313. );
  314. if ( ! status ) {
  315. cleanup();
  316. throw new Error( 'THREE.BasisTextureLoader: .transcodeImage failed.' );
  317. }
  318. mipmaps.push( { data: dst, width: mipWidth, height: mipHeight } );
  319. }
  320. cleanup();
  321. return { width, height, hasAlpha, mipmaps };
  322. }
  323. };