Libraries-and-Plugins.html 3.8 KB

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  9. <body>
  10. <h1>[name]</h1>
  11. <p class="desc">
  12. 外部で開発された互換性のあるthree.jsのライブラリやプラグインをここでリストアップしています。 このリストと関連したパッケージはコミュニティによってメンテナンスされており、最新である保証はありません。 もしこのリストを更新したい場合はPullRequestを送ってください!
  13. </p>
  14. <h3>Physics(物理)</h3>
  15. <ul>
  16. <li>[link:https://github.com/lo-th/Oimo.js/ Oimo.js]</li>
  17. <li>[link:https://enable3d.io/ enable3d]</li>
  18. <li>[link:https://github.com/kripken/ammo.js/ ammo.js]</li>
  19. <li>[link:https://github.com/pmndrs/cannon-es cannon-es]</li>
  20. <li>[link:https://rapier.rs/ rapier]</li>
  21. </ul>
  22. <h3>Postprocessing(後処理)</h3>
  23. <p>
  24. [link:https://github.com/mrdoob/three.js/tree/dev/examples/jsm/postprocessing official three.js postprocessing effects]に加えて、外部のライブラリを通して、追加のエフェクトやフレームワークのサポートが利用可能です。
  25. </p>
  26. <ul>
  27. <li>[link:https://github.com/vanruesc/postprocessing postprocessing]</li>
  28. </ul>
  29. <h3>Intersection and Raycast Performance</h3>
  30. <ul>
  31. <li>[link:https://github.com/gkjohnson/three-mesh-bvh three-mesh-bvh]</li>
  32. </ul>
  33. <h3>File Formats(ファイル形式)</h3>
  34. <p>
  35. [link:https://github.com/mrdoob/three.js/tree/dev/examples/jsm/loaders official three.js loaders]に加えて、外部のライブラリを通して、追加のフォーマットのサポートが利用できます。
  36. </p>
  37. <ul>
  38. <li>[link:https://github.com/gkjohnson/urdf-loaders/tree/master/javascript urdf-loader]</li>
  39. <li>[link:https://github.com/NASA-AMMOS/3DTilesRendererJS 3d-tiles-renderer-js]</li>
  40. <li>[link:https://github.com/kaisalmen/WWOBJLoader WebWorker OBJLoader]</li>
  41. <li>[link:https://github.com/IFCjs/web-ifc-three IFC.js]</li>
  42. </ul>
  43. <h3>Geometry</h3>
  44. <ul>
  45. <li>[link:https://github.com/spite/THREE.MeshLine THREE.MeshLine]</li>
  46. </ul>
  47. <h3>3D Text and Layout</h3>
  48. <ul>
  49. <li>[link:https://github.com/protectwise/troika/tree/master/packages/troika-three-text troika-three-text]</li>
  50. <li>[link:https://github.com/felixmariotto/three-mesh-ui three-mesh-ui]</li>
  51. </ul>
  52. <h3>Particle Systems</h3>
  53. <ul>
  54. <li>[link:https://github.com/Alchemist0823/three.quarks three.quarks]</li>
  55. <li>[link:https://github.com/creativelifeform/three-nebula three-nebula]</li>
  56. </ul>
  57. <h3>Inverse Kinematics</h3>
  58. <ul>
  59. <li>[link:https://github.com/jsantell/THREE.IK THREE.IK]</li>
  60. <li>[link:https://github.com/lo-th/fullik fullik]</li>
  61. </ul>
  62. <h3>Game AI</h3>
  63. <ul>
  64. <li>[link:https://mugen87.github.io/yuka/ yuka]</li>
  65. <li>[link:https://github.com/donmccurdy/three-pathfinding three-pathfinding]</li>
  66. <li>[link:https://github.com/isaac-mason/recast-navigation-js recast-navigation-js]</li>
  67. </ul>
  68. <h3>Wrappers and Frameworks</h3>
  69. <ul>
  70. <li>[link:https://aframe.io/ A-Frame]</li>
  71. <li>[link:https://lume.io/ Lume] - HTML elements for 3D graphics built on Three.</li>
  72. <li>[link:https://github.com/pmndrs/react-three-fiber react-three-fiber] - React components for 3D graphics built on Three.</li>
  73. <li>[link:https://github.com/ecsyjs/ecsy-three ECSY]</li>
  74. <li>[link:https://threlte.xyz/ Threlte] - Svelte components for 3D graphics built on Three.</li>
  75. <li>[link:https://needle.tools/ Needle Engine]</li>
  76. </ul>
  77. </body>
  78. </html>