MaterialNode.js 7.4 KB

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  1. import Node, { addNodeClass } from '../core/Node.js';
  2. import { reference } from './ReferenceNode.js';
  3. import { materialReference } from './MaterialReferenceNode.js';
  4. import { nodeImmutable, float } from '../shadernode/ShaderNode.js';
  5. const _propertyCache = new Map();
  6. class MaterialNode extends Node {
  7. constructor( scope ) {
  8. super();
  9. this.scope = scope;
  10. }
  11. getCache( property, type ) {
  12. let node = _propertyCache.get( property );
  13. if ( node === undefined ) {
  14. node = materialReference( property, type );
  15. _propertyCache.set( property, node );
  16. }
  17. return node;
  18. }
  19. getFloat( property ) {
  20. return this.getCache( property, 'float' );
  21. }
  22. getColor( property ) {
  23. return this.getCache( property, 'color' );
  24. }
  25. getTexture( property ) {
  26. return this.getCache( property, 'texture' );
  27. }
  28. setup( builder ) {
  29. const material = builder.context.material;
  30. const scope = this.scope;
  31. let node = null;
  32. if ( scope === MaterialNode.ALPHA_TEST || scope === MaterialNode.SHININESS || scope === MaterialNode.REFLECTIVITY || scope === MaterialNode.ROTATION || scope === MaterialNode.IRIDESCENCE || scope === MaterialNode.IRIDESCENCE_IOR ) {
  33. node = this.getFloat( scope );
  34. } else if ( scope === MaterialNode.SPECULAR_COLOR ) {
  35. node = this.getColor( 'specular' );
  36. } else if ( scope === MaterialNode.COLOR ) {
  37. const colorNode = this.getColor( 'color' );
  38. if ( material.map && material.map.isTexture === true ) {
  39. node = colorNode.mul( this.getTexture( 'map' ) );
  40. } else {
  41. node = colorNode;
  42. }
  43. } else if ( scope === MaterialNode.OPACITY ) {
  44. const opacityNode = this.getFloat( 'opacity' );
  45. if ( material.alphaMap && material.alphaMap.isTexture === true ) {
  46. node = opacityNode.mul( this.getTexture( 'alphaMap' ) );
  47. } else {
  48. node = opacityNode;
  49. }
  50. } else if ( scope === MaterialNode.SPECULAR_STRENGTH ) {
  51. if ( material.specularMap && material.specularMap.isTexture === true ) {
  52. node = this.getTexture( 'specularMap' ).r;
  53. } else {
  54. node = float( 1 );
  55. }
  56. } else if ( scope === MaterialNode.ROUGHNESS ) {
  57. const roughnessNode = this.getFloat( 'roughness' );
  58. if ( material.roughnessMap && material.roughnessMap.isTexture === true ) {
  59. node = roughnessNode.mul( this.getTexture( 'roughnessMap' ).g );
  60. } else {
  61. node = roughnessNode;
  62. }
  63. } else if ( scope === MaterialNode.METALNESS ) {
  64. const metalnessNode = this.getFloat( 'metalness' );
  65. if ( material.metalnessMap && material.metalnessMap.isTexture === true ) {
  66. node = metalnessNode.mul( this.getTexture( 'metalnessMap' ).b );
  67. } else {
  68. node = metalnessNode;
  69. }
  70. } else if ( scope === MaterialNode.EMISSIVE ) {
  71. const emissiveNode = this.getColor( 'emissive' );
  72. if ( material.emissiveMap && material.emissiveMap.isTexture === true ) {
  73. node = emissiveNode.mul( this.getTexture( 'emissiveMap' ) );
  74. } else {
  75. node = emissiveNode;
  76. }
  77. } else if ( scope === MaterialNode.CLEARCOAT ) {
  78. const clearcoatNode = this.getFloat( 'clearcoat' );
  79. if ( material.clearcoatMap && material.clearcoatMap.isTexture === true ) {
  80. node = clearcoatNode.mul( this.getTexture( 'clearcoatMap' ).r );
  81. } else {
  82. node = clearcoatNode;
  83. }
  84. } else if ( scope === MaterialNode.CLEARCOAT_ROUGHNESS ) {
  85. const clearcoatRoughnessNode = this.getFloat( 'clearcoatRoughness' );
  86. if ( material.clearcoatRoughnessMap && material.clearcoatRoughnessMap.isTexture === true ) {
  87. node = clearcoatRoughnessNode.mul( this.getTexture( 'clearcoatRoughnessMap' ).r );
  88. } else {
  89. node = clearcoatRoughnessNode;
  90. }
  91. } else if ( scope === MaterialNode.SHEEN ) {
  92. const sheenNode = this.getColor( 'sheenColor' ).mul( this.getFloat( 'sheen' ) ); // Move this mul() to CPU
  93. if ( material.sheenColorMap && material.sheenColorMap.isTexture === true ) {
  94. node = sheenNode.mul( this.getTexture( 'sheenColorMap' ).rgb );
  95. } else {
  96. node = sheenNode;
  97. }
  98. } else if ( scope === MaterialNode.SHEEN_ROUGHNESS ) {
  99. const sheenRoughnessNode = this.getFloat( 'sheenRoughness' );
  100. if ( material.sheenRoughnessMap && material.sheenRoughnessMap.isTexture === true ) {
  101. node = sheenRoughnessNode.mul( this.getTexture( 'sheenRoughnessMap' ).a );
  102. } else {
  103. node = sheenRoughnessNode;
  104. }
  105. node = node.clamp( 0.07, 1.0 );
  106. } else if ( scope === MaterialNode.IRIDESCENCE_THICKNESS ) {
  107. const iridescenceThicknessMaximum = reference( 1, 'float', material.iridescenceThicknessRange );
  108. if ( material.iridescenceThicknessMap ) {
  109. const iridescenceThicknessMinimum = reference( 0, 'float', material.iridescenceThicknessRange );
  110. node = iridescenceThicknessMaximum.sub( iridescenceThicknessMinimum ).mul( this.getTexture( 'iridescenceThicknessMap' ).g ).add( iridescenceThicknessMinimum );
  111. } else {
  112. node = iridescenceThicknessMaximum;
  113. }
  114. } else {
  115. const outputType = this.getNodeType( builder );
  116. node = materialReference( scope, outputType );
  117. }
  118. return node;
  119. }
  120. }
  121. MaterialNode.ALPHA_TEST = 'alphaTest';
  122. MaterialNode.COLOR = 'color';
  123. MaterialNode.OPACITY = 'opacity';
  124. MaterialNode.SHININESS = 'shininess';
  125. MaterialNode.SPECULAR = 'specular';
  126. MaterialNode.SPECULAR_STRENGTH = 'specularStrength';
  127. MaterialNode.REFLECTIVITY = 'reflectivity';
  128. MaterialNode.ROUGHNESS = 'roughness';
  129. MaterialNode.METALNESS = 'metalness';
  130. MaterialNode.CLEARCOAT = 'clearcoat';
  131. MaterialNode.CLEARCOAT_ROUGHNESS = 'clearcoatRoughness';
  132. MaterialNode.EMISSIVE = 'emissive';
  133. MaterialNode.ROTATION = 'rotation';
  134. MaterialNode.SHEEN = 'sheen';
  135. MaterialNode.SHEEN_ROUGHNESS = 'sheenRoughness';
  136. MaterialNode.IRIDESCENCE = 'iridescence';
  137. MaterialNode.IRIDESCENCE_IOR = 'iridescenceIOR';
  138. MaterialNode.IRIDESCENCE_THICKNESS = 'iridescenceThickness';
  139. export default MaterialNode;
  140. export const materialAlphaTest = nodeImmutable( MaterialNode, MaterialNode.ALPHA_TEST );
  141. export const materialColor = nodeImmutable( MaterialNode, MaterialNode.COLOR );
  142. export const materialShininess = nodeImmutable( MaterialNode, MaterialNode.SHININESS );
  143. export const materialEmissive = nodeImmutable( MaterialNode, MaterialNode.EMISSIVE );
  144. export const materialOpacity = nodeImmutable( MaterialNode, MaterialNode.OPACITY );
  145. export const materialSpecularColor = nodeImmutable( MaterialNode, MaterialNode.SPECULAR_COLOR );
  146. export const materialSpecularStrength = nodeImmutable( MaterialNode, MaterialNode.SPECULAR_STRENGTH );
  147. export const materialReflectivity = nodeImmutable( MaterialNode, MaterialNode.REFLECTIVITY );
  148. export const materialRoughness = nodeImmutable( MaterialNode, MaterialNode.ROUGHNESS );
  149. export const materialMetalness = nodeImmutable( MaterialNode, MaterialNode.METALNESS );
  150. export const materialClearcoat = nodeImmutable( MaterialNode, MaterialNode.CLEARCOAT );
  151. export const materialClearcoatRoughness = nodeImmutable( MaterialNode, MaterialNode.CLEARCOAT_ROUGHNESS );
  152. export const materialRotation = nodeImmutable( MaterialNode, MaterialNode.ROTATION );
  153. export const materialSheen = nodeImmutable( MaterialNode, MaterialNode.SHEEN );
  154. export const materialSheenRoughness = nodeImmutable( MaterialNode, MaterialNode.SHEEN_ROUGHNESS );
  155. export const materialIridescence = nodeImmutable( MaterialNode, MaterialNode.IRIDESCENCE );
  156. export const materialIridescenceIOR = nodeImmutable( MaterialNode, MaterialNode.IRIDESCENCE_IOR );
  157. export const materialIridescenceThickness = nodeImmutable( MaterialNode, MaterialNode.IRIDESCENCE_THICKNESS );
  158. addNodeClass( 'MaterialNode', MaterialNode );