.. |
nodes
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1a67ba7b84
RenderNodes: Fix `context.material` reference. (#26838)
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1 年之前 |
Animation.js
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60f307f603
Universal Renderer and WebGPUBackend (#26079)
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2 年之前 |
Attributes.js
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60f307f603
Universal Renderer and WebGPUBackend (#26079)
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2 年之前 |
Backend.js
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9272367d11
WebGLBackend (#26581)
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1 年之前 |
Background.js
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45505ed0ac
TSL: SetNode (#26785)
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1 年之前 |
Binding.js
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0b169138a9
WebGPURenderer: Performance revision (#26556)
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2 年之前 |
Bindings.js
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2c8cfdfc33
WebGPURenderer: StorageTexture (#26769)
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1 年之前 |
Buffer.js
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60f307f603
Universal Renderer and WebGPUBackend (#26079)
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2 年之前 |
BufferUtils.js
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60f307f603
Universal Renderer and WebGPUBackend (#26079)
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2 年之前 |
ChainMap.js
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60f307f603
Universal Renderer and WebGPUBackend (#26079)
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2 年之前 |
ComputePipeline.js
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60f307f603
Universal Renderer and WebGPUBackend (#26079)
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2 年之前 |
Constants.js
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60f307f603
Universal Renderer and WebGPUBackend (#26079)
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2 年之前 |
CubeRenderTarget.js
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517ce63ecc
WebGPURenderer: CubeRenderTarget and CubeCamera (#26152)
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2 年之前 |
DataMap.js
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60f307f603
Universal Renderer and WebGPUBackend (#26079)
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2 年之前 |
Geometries.js
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3e0a5739d9
WebGPURenderer: Fix Node.updateBefore() sequence call (#26391)
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2 年之前 |
Info.js
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60f307f603
Universal Renderer and WebGPUBackend (#26079)
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2 年之前 |
Pipeline.js
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60f307f603
Universal Renderer and WebGPUBackend (#26079)
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2 年之前 |
Pipelines.js
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366e25eba1
Reuse NodeBuilder (#26729)
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1 年之前 |
ProgrammableStage.js
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60f307f603
Universal Renderer and WebGPUBackend (#26079)
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2 年之前 |
RenderContext.js
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f98f680b1b
WebGPURenderer: Invert viewport/scissor y coords (#26730)
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1 年之前 |
RenderContexts.js
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1f43ebe1b7
WebGPURenderer: Support for multiple render targets (#26409)
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1 年之前 |
RenderList.js
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a0cb76952d
WebGPURenderer: Occlusion queries with `renderer.isOccluded( object )` (#26335)
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1 年之前 |
RenderLists.js
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60f307f603
Universal Renderer and WebGPUBackend (#26079)
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2 年之前 |
RenderObject.js
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366e25eba1
Reuse NodeBuilder (#26729)
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1 年之前 |
RenderObjects.js
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366e25eba1
Reuse NodeBuilder (#26729)
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1 年之前 |
RenderPipeline.js
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60f307f603
Universal Renderer and WebGPUBackend (#26079)
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2 年之前 |
Renderer.js
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6a5d6de348
StorageTexture: Adds support for other formats. (#26842)
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1 年之前 |
SampledTexture.js
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366e25eba1
Reuse NodeBuilder (#26729)
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1 年之前 |
Sampler.js
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0b169138a9
WebGPURenderer: Performance revision (#26556)
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2 年之前 |
StorageBuffer.js
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7050247031
WebGPU: Compute Particles (#26655)
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1 年之前 |
StorageTexture.js
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2c8cfdfc33
WebGPURenderer: StorageTexture (#26769)
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1 年之前 |
Textures.js
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18febaf042
WebGPURenderer, CubeCamera: Add `.activeMipmapLevel` (#26770)
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1 年之前 |
Uniform.js
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60f307f603
Universal Renderer and WebGPUBackend (#26079)
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2 年之前 |
UniformBuffer.js
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60f307f603
Universal Renderer and WebGPUBackend (#26079)
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2 年之前 |
UniformsGroup.js
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60f307f603
Universal Renderer and WebGPUBackend (#26079)
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2 年之前 |