webgl_morphtargets_webcam.html 8.0 KB

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  1. <!DOCTYPE html>
  2. <html lang="en">
  3. <head>
  4. <title>three.js webgl - morph targets - webcam</title>
  5. <meta charset="utf-8">
  6. <meta name="viewport" content="width=device-width, user-scalable=no, minimum-scale=1.0, maximum-scale=1.0">
  7. <link type="text/css" rel="stylesheet" href="main.css">
  8. <style>
  9. body {
  10. background-color: #666666;
  11. }
  12. </style>
  13. </head>
  14. <body>
  15. <div id="info">
  16. <a href="https://threejs.org" target="_blank" rel="noopener">three.js</a> webgl - morph targets - webcam<br/>
  17. model by <a href="https://www.bannaflak.com/face-cap" target="_blank" rel="noopener">Face Cap</a>
  18. </div>
  19. <script type="importmap">
  20. {
  21. "imports": {
  22. "three": "../build/three.module.js",
  23. "three/addons/": "./jsm/"
  24. }
  25. }
  26. </script>
  27. <script type="module">
  28. import * as THREE from 'three';
  29. import { OrbitControls } from 'three/addons/controls/OrbitControls.js';
  30. import { RoomEnvironment } from 'three/addons/environments/RoomEnvironment.js';
  31. import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js';
  32. import { KTX2Loader } from 'three/addons/loaders/KTX2Loader.js';
  33. import { MeshoptDecoder } from 'three/addons/libs/meshopt_decoder.module.js';
  34. import { GUI } from 'three/addons/libs/lil-gui.module.min.js';
  35. // Mediapipe
  36. import vision from 'https://cdn.jsdelivr.net/npm/@mediapipe/[email protected]';
  37. const { FaceLandmarker, FilesetResolver } = vision;
  38. const blendshapesMap = {
  39. // '_neutral': '',
  40. 'browDownLeft': 'browDown_L',
  41. 'browDownRight': 'browDown_R',
  42. 'browInnerUp': 'browInnerUp',
  43. 'browOuterUpLeft': 'browOuterUp_L',
  44. 'browOuterUpRight': 'browOuterUp_R',
  45. 'cheekPuff': 'cheekPuff',
  46. 'cheekSquintLeft': 'cheekSquint_L',
  47. 'cheekSquintRight': 'cheekSquint_R',
  48. 'eyeBlinkLeft': 'eyeBlink_L',
  49. 'eyeBlinkRight': 'eyeBlink_R',
  50. 'eyeLookDownLeft': 'eyeLookDown_L',
  51. 'eyeLookDownRight': 'eyeLookDown_R',
  52. 'eyeLookInLeft': 'eyeLookIn_L',
  53. 'eyeLookInRight': 'eyeLookIn_R',
  54. 'eyeLookOutLeft': 'eyeLookOut_L',
  55. 'eyeLookOutRight': 'eyeLookOut_R',
  56. 'eyeLookUpLeft': 'eyeLookUp_L',
  57. 'eyeLookUpRight': 'eyeLookUp_R',
  58. 'eyeSquintLeft': 'eyeSquint_L',
  59. 'eyeSquintRight': 'eyeSquint_R',
  60. 'eyeWideLeft': 'eyeWide_L',
  61. 'eyeWideRight': 'eyeWide_R',
  62. 'jawForward': 'jawForward',
  63. 'jawLeft': 'jawLeft',
  64. 'jawOpen': 'jawOpen',
  65. 'jawRight': 'jawRight',
  66. 'mouthClose': 'mouthClose',
  67. 'mouthDimpleLeft': 'mouthDimple_L',
  68. 'mouthDimpleRight': 'mouthDimple_R',
  69. 'mouthFrownLeft': 'mouthFrown_L',
  70. 'mouthFrownRight': 'mouthFrown_R',
  71. 'mouthFunnel': 'mouthFunnel',
  72. 'mouthLeft': 'mouthLeft',
  73. 'mouthLowerDownLeft': 'mouthLowerDown_L',
  74. 'mouthLowerDownRight': 'mouthLowerDown_R',
  75. 'mouthPressLeft': 'mouthPress_L',
  76. 'mouthPressRight': 'mouthPress_R',
  77. 'mouthPucker': 'mouthPucker',
  78. 'mouthRight': 'mouthRight',
  79. 'mouthRollLower': 'mouthRollLower',
  80. 'mouthRollUpper': 'mouthRollUpper',
  81. 'mouthShrugLower': 'mouthShrugLower',
  82. 'mouthShrugUpper': 'mouthShrugUpper',
  83. 'mouthSmileLeft': 'mouthSmile_L',
  84. 'mouthSmileRight': 'mouthSmile_R',
  85. 'mouthStretchLeft': 'mouthStretch_L',
  86. 'mouthStretchRight': 'mouthStretch_R',
  87. 'mouthUpperUpLeft': 'mouthUpperUp_L',
  88. 'mouthUpperUpRight': 'mouthUpperUp_R',
  89. 'noseSneerLeft': 'noseSneer_L',
  90. 'noseSneerRight': 'noseSneer_R',
  91. // '': 'tongueOut'
  92. };
  93. //
  94. const renderer = new THREE.WebGLRenderer( { antialias: true } );
  95. renderer.setPixelRatio( window.devicePixelRatio );
  96. renderer.setSize( window.innerWidth, window.innerHeight );
  97. renderer.toneMapping = THREE.ACESFilmicToneMapping;
  98. document.body.appendChild( renderer.domElement );
  99. const camera = new THREE.PerspectiveCamera( 60, window.innerWidth / window.innerHeight, 1, 100 );
  100. camera.position.z = 5;
  101. const scene = new THREE.Scene();
  102. scene.scale.x = - 1;
  103. const environment = new RoomEnvironment( renderer );
  104. const pmremGenerator = new THREE.PMREMGenerator( renderer );
  105. scene.background = new THREE.Color( 0x666666 );
  106. scene.environment = pmremGenerator.fromScene( environment ).texture;
  107. const controls = new OrbitControls( camera, renderer.domElement );
  108. // Face
  109. const ktx2Loader = new KTX2Loader()
  110. .setTranscoderPath( 'jsm/libs/basis/' )
  111. .detectSupport( renderer );
  112. new GLTFLoader()
  113. .setKTX2Loader( ktx2Loader )
  114. .setMeshoptDecoder( MeshoptDecoder )
  115. .load( 'models/gltf/facecap.glb', ( gltf ) => {
  116. const mesh = gltf.scene.children[ 0 ];
  117. scene.add( mesh );
  118. const head = mesh.getObjectByName( 'mesh_2' );
  119. head.material = new THREE.MeshNormalMaterial();
  120. // GUI
  121. const gui = new GUI();
  122. gui.close();
  123. const influences = head.morphTargetInfluences;
  124. for ( const [ key, value ] of Object.entries( head.morphTargetDictionary ) ) {
  125. gui.add( influences, value, 0, 1, 0.01 )
  126. .name( key.replace( 'blendShape1.', '' ) )
  127. .listen( influences );
  128. }
  129. renderer.setAnimationLoop( animation );
  130. } );
  131. // Video Texture
  132. const video = document.createElement( 'video' );
  133. const texture = new THREE.VideoTexture( video );
  134. texture.colorSpace = THREE.SRGBColorSpace;
  135. const geometry = new THREE.PlaneGeometry( 1, 1 );
  136. const material = new THREE.MeshBasicMaterial( { map: texture, depthWrite: false } );
  137. const videomesh = new THREE.Mesh( geometry, material );
  138. scene.add( videomesh );
  139. // MediaPipe
  140. const filesetResolver = await FilesetResolver.forVisionTasks(
  141. 'https://cdn.jsdelivr.net/npm/@mediapipe/[email protected]/wasm'
  142. );
  143. const faceLandmarker = await FaceLandmarker.createFromOptions( filesetResolver, {
  144. baseOptions: {
  145. modelAssetPath: 'https://storage.googleapis.com/mediapipe-models/face_landmarker/face_landmarker/float16/1/face_landmarker.task',
  146. delegate: 'GPU'
  147. },
  148. outputFaceBlendshapes: true,
  149. outputFacialTransformationMatrixes: true,
  150. runningMode: 'VIDEO',
  151. numFaces: 1
  152. } );
  153. if ( navigator.mediaDevices && navigator.mediaDevices.getUserMedia ) {
  154. navigator.mediaDevices.getUserMedia( { video: { facingMode: 'user' } } )
  155. .then( function ( stream ) {
  156. video.srcObject = stream;
  157. video.play();
  158. } )
  159. .catch( function ( error ) {
  160. console.error( 'Unable to access the camera/webcam.', error );
  161. } );
  162. }
  163. const transform = new THREE.Object3D();
  164. function animation() {
  165. if ( video.readyState >= HTMLMediaElement.HAVE_METADATA ) {
  166. const results = faceLandmarker.detectForVideo( video, Date.now() );
  167. if ( results.facialTransformationMatrixes.length > 0 ) {
  168. const facialTransformationMatrixes = results.facialTransformationMatrixes[ 0 ].data;
  169. transform.matrix.fromArray( facialTransformationMatrixes );
  170. transform.matrix.decompose( transform.position, transform.quaternion, transform.scale );
  171. const object = scene.getObjectByName( 'grp_transform' );
  172. object.position.x = transform.position.x;
  173. object.position.y = transform.position.z + 40;
  174. object.position.z = - transform.position.y;
  175. object.rotation.x = transform.rotation.x;
  176. object.rotation.y = transform.rotation.z;
  177. object.rotation.z = - transform.rotation.y;
  178. }
  179. if ( results.faceBlendshapes.length > 0 ) {
  180. const face = scene.getObjectByName( 'mesh_2' );
  181. const faceBlendshapes = results.faceBlendshapes[ 0 ].categories;
  182. for ( const blendshape of faceBlendshapes ) {
  183. const categoryName = blendshape.categoryName;
  184. const score = blendshape.score;
  185. const index = face.morphTargetDictionary[ blendshapesMap[ categoryName ] ];
  186. if ( index !== undefined ) {
  187. face.morphTargetInfluences[ index ] = score;
  188. }
  189. }
  190. }
  191. }
  192. videomesh.scale.x = video.videoWidth / 100;
  193. videomesh.scale.y = video.videoHeight / 100;
  194. renderer.render( scene, camera );
  195. controls.update();
  196. }
  197. window.addEventListener( 'resize', function () {
  198. camera.aspect = window.innerWidth / window.innerHeight;
  199. camera.updateProjectionMatrix();
  200. renderer.setSize( window.innerWidth, window.innerHeight );
  201. } );
  202. </script>
  203. </body>
  204. </html>