GLTFLoader.js 95 KB

12345678910111213141516171819202122232425262728293031323334353637383940414243444546474849505152535455565758596061626364656667686970717273747576777879808182838485868788899091929394959697989910010110210310410510610710810911011111211311411511611711811912012112212312412512612712812913013113213313413513613713813914014114214314414514614714814915015115215315415515615715815916016116216316416516616716816917017117217317417517617717817918018118218318418518618718818919019119219319419519619719819920020120220320420520620720820921021121221321421521621721821922022122222322422522622722822923023123223323423523623723823924024124224324424524624724824925025125225325425525625725825926026126226326426526626726826927027127227327427527627727827928028128228328428528628728828929029129229329429529629729829930030130230330430530630730830931031131231331431531631731831932032132232332432532632732832933033133233333433533633733833934034134234334434534634734834935035135235335435535635735835936036136236336436536636736836937037137237337437537637737837938038138238338438538638738838939039139239339439539639739839940040140240340440540640740840941041141241341441541641741841942042142242342442542642742842943043143243343443543643743843944044144244344444544644744844945045145245345445545645745845946046146246346446546646746846947047147247347447547647747847948048148248348448548648748848949049149249349449549649749849950050150250350450550650750850951051151251351451551651751851952052152252352452552652752852953053153253353453553653753853954054154254354454554654754854955055155255355455555655755855956056156256356456556656756856957057157257357457557657757857958058158258358458558658758858959059159259359459559659759859960060160260360460560660760860961061161261361461561661761861962062162262362462562662762862963063163263363463563663763863964064164264364464564664764864965065165265365465565665765865966066166266366466566666766866967067167267367467567667767867968068168268368468568668768868969069169269369469569669769869970070170270370470570670770870971071171271371471571671771871972072172272372472572672772872973073173273373473573673773873974074174274374474574674774874975075175275375475575675775875976076176276376476576676776876977077177277377477577677777877978078178278378478578678778878979079179279379479579679779879980080180280380480580680780880981081181281381481581681781881982082182282382482582682782882983083183283383483583683783883984084184284384484584684784884985085185285385485585685785885986086186286386486586686786886987087187287387487587687787887988088188288388488588688788888989089189289389489589689789889990090190290390490590690790890991091191291391491591691791891992092192292392492592692792892993093193293393493593693793893994094194294394494594694794894995095195295395495595695795895996096196296396496596696796896997097197297397497597697797897998098198298398498598698798898999099199299399499599699799899910001001100210031004100510061007100810091010101110121013101410151016101710181019102010211022102310241025102610271028102910301031103210331034103510361037103810391040104110421043104410451046104710481049105010511052105310541055105610571058105910601061106210631064106510661067106810691070107110721073107410751076107710781079108010811082108310841085108610871088108910901091109210931094109510961097109810991100110111021103110411051106110711081109111011111112111311141115111611171118111911201121112211231124112511261127112811291130113111321133113411351136113711381139114011411142114311441145114611471148114911501151115211531154115511561157115811591160116111621163116411651166116711681169117011711172117311741175117611771178117911801181118211831184118511861187118811891190119111921193119411951196119711981199120012011202120312041205120612071208120912101211121212131214121512161217121812191220122112221223122412251226122712281229123012311232123312341235123612371238123912401241124212431244124512461247124812491250125112521253125412551256125712581259126012611262126312641265126612671268126912701271127212731274127512761277127812791280128112821283128412851286128712881289129012911292129312941295129612971298129913001301130213031304130513061307130813091310131113121313131413151316131713181319132013211322132313241325132613271328132913301331133213331334133513361337133813391340134113421343134413451346134713481349135013511352135313541355135613571358135913601361136213631364136513661367136813691370137113721373137413751376137713781379138013811382138313841385138613871388138913901391139213931394139513961397139813991400140114021403140414051406140714081409141014111412141314141415141614171418141914201421142214231424142514261427142814291430143114321433143414351436143714381439144014411442144314441445144614471448144914501451145214531454145514561457145814591460146114621463146414651466146714681469147014711472147314741475147614771478147914801481148214831484148514861487148814891490149114921493149414951496149714981499150015011502150315041505150615071508150915101511151215131514151515161517151815191520152115221523152415251526152715281529153015311532153315341535153615371538153915401541154215431544154515461547154815491550155115521553155415551556155715581559156015611562156315641565156615671568156915701571157215731574157515761577157815791580158115821583158415851586158715881589159015911592159315941595159615971598159916001601160216031604160516061607160816091610161116121613161416151616161716181619162016211622162316241625162616271628162916301631163216331634163516361637163816391640164116421643164416451646164716481649165016511652165316541655165616571658165916601661166216631664166516661667166816691670167116721673167416751676167716781679168016811682168316841685168616871688168916901691169216931694169516961697169816991700170117021703170417051706170717081709171017111712171317141715171617171718171917201721172217231724172517261727172817291730173117321733173417351736173717381739174017411742174317441745174617471748174917501751175217531754175517561757175817591760176117621763176417651766176717681769177017711772177317741775177617771778177917801781178217831784178517861787178817891790179117921793179417951796179717981799180018011802180318041805180618071808180918101811181218131814181518161817181818191820182118221823182418251826182718281829183018311832183318341835183618371838183918401841184218431844184518461847184818491850185118521853185418551856185718581859186018611862186318641865186618671868186918701871187218731874187518761877187818791880188118821883188418851886188718881889189018911892189318941895189618971898189919001901190219031904190519061907190819091910191119121913191419151916191719181919192019211922192319241925192619271928192919301931193219331934193519361937193819391940194119421943194419451946194719481949195019511952195319541955195619571958195919601961196219631964196519661967196819691970197119721973197419751976197719781979198019811982198319841985198619871988198919901991199219931994199519961997199819992000200120022003200420052006200720082009201020112012201320142015201620172018201920202021202220232024202520262027202820292030203120322033203420352036203720382039204020412042204320442045204620472048204920502051205220532054205520562057205820592060206120622063206420652066206720682069207020712072207320742075207620772078207920802081208220832084208520862087208820892090209120922093209420952096209720982099210021012102210321042105210621072108210921102111211221132114211521162117211821192120212121222123212421252126212721282129213021312132213321342135213621372138213921402141214221432144214521462147214821492150215121522153215421552156215721582159216021612162216321642165216621672168216921702171217221732174217521762177217821792180218121822183218421852186218721882189219021912192219321942195219621972198219922002201220222032204220522062207220822092210221122122213221422152216221722182219222022212222222322242225222622272228222922302231223222332234223522362237223822392240224122422243224422452246224722482249225022512252225322542255225622572258225922602261226222632264226522662267226822692270227122722273227422752276227722782279228022812282228322842285228622872288228922902291229222932294229522962297229822992300230123022303230423052306230723082309231023112312231323142315231623172318231923202321232223232324232523262327232823292330233123322333233423352336233723382339234023412342234323442345234623472348234923502351235223532354235523562357235823592360236123622363236423652366236723682369237023712372237323742375237623772378237923802381238223832384238523862387238823892390239123922393239423952396239723982399240024012402240324042405240624072408240924102411241224132414241524162417241824192420242124222423242424252426242724282429243024312432243324342435243624372438243924402441244224432444244524462447244824492450245124522453245424552456245724582459246024612462246324642465246624672468246924702471247224732474247524762477247824792480248124822483248424852486248724882489249024912492249324942495249624972498249925002501250225032504250525062507250825092510251125122513251425152516251725182519252025212522252325242525252625272528252925302531253225332534253525362537253825392540254125422543254425452546254725482549255025512552255325542555255625572558255925602561256225632564256525662567256825692570257125722573257425752576257725782579258025812582258325842585258625872588258925902591259225932594259525962597259825992600260126022603260426052606260726082609261026112612261326142615261626172618261926202621262226232624262526262627262826292630263126322633263426352636263726382639264026412642264326442645264626472648264926502651265226532654265526562657265826592660266126622663266426652666266726682669267026712672267326742675267626772678267926802681268226832684268526862687268826892690269126922693269426952696269726982699270027012702270327042705270627072708270927102711271227132714271527162717271827192720272127222723272427252726272727282729273027312732273327342735273627372738273927402741274227432744274527462747274827492750275127522753275427552756275727582759276027612762276327642765276627672768276927702771277227732774277527762777277827792780278127822783278427852786278727882789279027912792279327942795279627972798279928002801280228032804280528062807280828092810281128122813281428152816281728182819282028212822282328242825282628272828282928302831283228332834283528362837283828392840284128422843284428452846284728482849285028512852285328542855285628572858285928602861286228632864286528662867286828692870287128722873287428752876287728782879288028812882288328842885288628872888288928902891289228932894289528962897289828992900290129022903290429052906290729082909291029112912291329142915291629172918291929202921292229232924292529262927292829292930293129322933293429352936293729382939294029412942294329442945294629472948294929502951295229532954295529562957295829592960296129622963296429652966296729682969297029712972297329742975297629772978297929802981298229832984298529862987298829892990299129922993299429952996299729982999300030013002300330043005300630073008300930103011301230133014301530163017301830193020302130223023302430253026302730283029303030313032303330343035303630373038303930403041304230433044304530463047304830493050305130523053305430553056305730583059306030613062306330643065306630673068306930703071307230733074307530763077307830793080308130823083308430853086308730883089309030913092309330943095309630973098309931003101310231033104310531063107310831093110311131123113311431153116311731183119312031213122312331243125312631273128312931303131313231333134313531363137313831393140314131423143314431453146314731483149315031513152315331543155315631573158315931603161316231633164316531663167316831693170317131723173317431753176317731783179318031813182318331843185318631873188318931903191319231933194319531963197319831993200320132023203320432053206320732083209321032113212321332143215321632173218321932203221322232233224322532263227322832293230323132323233323432353236323732383239324032413242324332443245324632473248324932503251325232533254325532563257325832593260326132623263326432653266326732683269327032713272327332743275327632773278327932803281328232833284328532863287328832893290329132923293329432953296329732983299330033013302330333043305330633073308330933103311331233133314331533163317331833193320332133223323332433253326332733283329333033313332333333343335333633373338333933403341334233433344334533463347334833493350335133523353335433553356335733583359336033613362336333643365336633673368336933703371337233733374337533763377337833793380338133823383338433853386338733883389339033913392339333943395339633973398339934003401340234033404340534063407340834093410341134123413341434153416341734183419342034213422342334243425342634273428342934303431343234333434343534363437343834393440344134423443344434453446344734483449345034513452345334543455345634573458345934603461346234633464346534663467346834693470347134723473347434753476347734783479348034813482348334843485348634873488348934903491349234933494349534963497349834993500350135023503350435053506350735083509351035113512351335143515351635173518351935203521352235233524352535263527352835293530353135323533353435353536353735383539354035413542354335443545354635473548354935503551355235533554355535563557355835593560356135623563356435653566356735683569357035713572357335743575357635773578357935803581358235833584358535863587358835893590359135923593359435953596359735983599360036013602360336043605360636073608360936103611361236133614361536163617361836193620362136223623362436253626362736283629363036313632363336343635363636373638363936403641364236433644364536463647364836493650365136523653365436553656365736583659366036613662366336643665366636673668366936703671367236733674367536763677367836793680368136823683368436853686368736883689369036913692369336943695369636973698369937003701370237033704370537063707370837093710371137123713371437153716371737183719372037213722372337243725372637273728372937303731373237333734373537363737373837393740374137423743374437453746374737483749375037513752375337543755375637573758375937603761376237633764376537663767376837693770377137723773377437753776377737783779378037813782378337843785378637873788378937903791379237933794379537963797379837993800380138023803380438053806380738083809381038113812381338143815381638173818381938203821382238233824382538263827382838293830383138323833383438353836383738383839384038413842384338443845384638473848384938503851385238533854385538563857385838593860386138623863386438653866386738683869387038713872387338743875387638773878387938803881388238833884388538863887388838893890389138923893389438953896389738983899390039013902390339043905390639073908390939103911391239133914391539163917391839193920392139223923392439253926392739283929393039313932393339343935393639373938393939403941394239433944394539463947394839493950395139523953
  1. import {
  2. AnimationClip,
  3. Bone,
  4. Box3,
  5. BufferAttribute,
  6. BufferGeometry,
  7. CanvasTexture,
  8. ClampToEdgeWrapping,
  9. Color,
  10. DirectionalLight,
  11. DoubleSide,
  12. FileLoader,
  13. FrontSide,
  14. Group,
  15. ImageBitmapLoader,
  16. InterleavedBuffer,
  17. InterleavedBufferAttribute,
  18. Interpolant,
  19. InterpolateDiscrete,
  20. InterpolateLinear,
  21. Line,
  22. LineBasicMaterial,
  23. LineLoop,
  24. LineSegments,
  25. LinearFilter,
  26. LinearMipmapLinearFilter,
  27. LinearMipmapNearestFilter,
  28. Loader,
  29. LoaderUtils,
  30. Material,
  31. MathUtils,
  32. Matrix4,
  33. Mesh,
  34. MeshBasicMaterial,
  35. MeshPhysicalMaterial,
  36. MeshStandardMaterial,
  37. MirroredRepeatWrapping,
  38. NearestFilter,
  39. NearestMipmapLinearFilter,
  40. NearestMipmapNearestFilter,
  41. NumberKeyframeTrack,
  42. Object3D,
  43. OrthographicCamera,
  44. PerspectiveCamera,
  45. PointLight,
  46. Points,
  47. PointsMaterial,
  48. PropertyBinding,
  49. QuaternionKeyframeTrack,
  50. RGBFormat,
  51. RepeatWrapping,
  52. Skeleton,
  53. SkinnedMesh,
  54. Sphere,
  55. SpotLight,
  56. TangentSpaceNormalMap,
  57. TextureLoader,
  58. TriangleFanDrawMode,
  59. TriangleStripDrawMode,
  60. Vector2,
  61. Vector3,
  62. VectorKeyframeTrack,
  63. sRGBEncoding
  64. } from '../../../build/three.module.js';
  65. var GLTFLoader = ( function () {
  66. function GLTFLoader( manager ) {
  67. Loader.call( this, manager );
  68. this.dracoLoader = null;
  69. this.ddsLoader = null;
  70. this.ktx2Loader = null;
  71. this.meshoptDecoder = null;
  72. this.pluginCallbacks = [];
  73. this.register( function ( parser ) {
  74. return new GLTFMaterialsClearcoatExtension( parser );
  75. } );
  76. this.register( function ( parser ) {
  77. return new GLTFTextureBasisUExtension( parser );
  78. } );
  79. this.register( function ( parser ) {
  80. return new GLTFTextureWebPExtension( parser );
  81. } );
  82. this.register( function ( parser ) {
  83. return new GLTFMaterialsTransmissionExtension( parser );
  84. } );
  85. this.register( function ( parser ) {
  86. return new GLTFLightsExtension( parser );
  87. } );
  88. this.register( function ( parser ) {
  89. return new GLTFMeshoptCompression( parser );
  90. } );
  91. }
  92. GLTFLoader.prototype = Object.assign( Object.create( Loader.prototype ), {
  93. constructor: GLTFLoader,
  94. load: function ( url, onLoad, onProgress, onError ) {
  95. var scope = this;
  96. var resourcePath;
  97. if ( this.resourcePath !== '' ) {
  98. resourcePath = this.resourcePath;
  99. } else if ( this.path !== '' ) {
  100. resourcePath = this.path;
  101. } else {
  102. resourcePath = LoaderUtils.extractUrlBase( url );
  103. }
  104. // Tells the LoadingManager to track an extra item, which resolves after
  105. // the model is fully loaded. This means the count of items loaded will
  106. // be incorrect, but ensures manager.onLoad() does not fire early.
  107. this.manager.itemStart( url );
  108. var _onError = function ( e ) {
  109. if ( onError ) {
  110. onError( e );
  111. } else {
  112. console.error( e );
  113. }
  114. scope.manager.itemError( url );
  115. scope.manager.itemEnd( url );
  116. };
  117. var loader = new FileLoader( this.manager );
  118. loader.setPath( this.path );
  119. loader.setResponseType( 'arraybuffer' );
  120. loader.setRequestHeader( this.requestHeader );
  121. loader.setWithCredentials( this.withCredentials );
  122. loader.load( url, function ( data ) {
  123. try {
  124. scope.parse( data, resourcePath, function ( gltf ) {
  125. onLoad( gltf );
  126. scope.manager.itemEnd( url );
  127. }, _onError );
  128. } catch ( e ) {
  129. _onError( e );
  130. }
  131. }, onProgress, _onError );
  132. },
  133. setDRACOLoader: function ( dracoLoader ) {
  134. this.dracoLoader = dracoLoader;
  135. return this;
  136. },
  137. setDDSLoader: function ( ddsLoader ) {
  138. this.ddsLoader = ddsLoader;
  139. return this;
  140. },
  141. setKTX2Loader: function ( ktx2Loader ) {
  142. this.ktx2Loader = ktx2Loader;
  143. return this;
  144. },
  145. setMeshoptDecoder: function ( meshoptDecoder ) {
  146. this.meshoptDecoder = meshoptDecoder;
  147. return this;
  148. },
  149. register: function ( callback ) {
  150. if ( this.pluginCallbacks.indexOf( callback ) === - 1 ) {
  151. this.pluginCallbacks.push( callback );
  152. }
  153. return this;
  154. },
  155. unregister: function ( callback ) {
  156. if ( this.pluginCallbacks.indexOf( callback ) !== - 1 ) {
  157. this.pluginCallbacks.splice( this.pluginCallbacks.indexOf( callback ), 1 );
  158. }
  159. return this;
  160. },
  161. parse: function ( data, path, onLoad, onError ) {
  162. var content;
  163. var extensions = {};
  164. var plugins = {};
  165. if ( typeof data === 'string' ) {
  166. content = data;
  167. } else {
  168. var magic = LoaderUtils.decodeText( new Uint8Array( data, 0, 4 ) );
  169. if ( magic === BINARY_EXTENSION_HEADER_MAGIC ) {
  170. try {
  171. extensions[ EXTENSIONS.KHR_BINARY_GLTF ] = new GLTFBinaryExtension( data );
  172. } catch ( error ) {
  173. if ( onError ) onError( error );
  174. return;
  175. }
  176. content = extensions[ EXTENSIONS.KHR_BINARY_GLTF ].content;
  177. } else {
  178. content = LoaderUtils.decodeText( new Uint8Array( data ) );
  179. }
  180. }
  181. var json = JSON.parse( content );
  182. if ( json.asset === undefined || json.asset.version[ 0 ] < 2 ) {
  183. if ( onError ) onError( new Error( 'THREE.GLTFLoader: Unsupported asset. glTF versions >=2.0 are supported.' ) );
  184. return;
  185. }
  186. var parser = new GLTFParser( json, {
  187. path: path || this.resourcePath || '',
  188. crossOrigin: this.crossOrigin,
  189. manager: this.manager,
  190. ktx2Loader: this.ktx2Loader,
  191. meshoptDecoder: this.meshoptDecoder
  192. } );
  193. parser.fileLoader.setRequestHeader( this.requestHeader );
  194. for ( var i = 0; i < this.pluginCallbacks.length; i ++ ) {
  195. var plugin = this.pluginCallbacks[ i ]( parser );
  196. plugins[ plugin.name ] = plugin;
  197. // Workaround to avoid determining as unknown extension
  198. // in addUnknownExtensionsToUserData().
  199. // Remove this workaround if we move all the existing
  200. // extension handlers to plugin system
  201. extensions[ plugin.name ] = true;
  202. }
  203. if ( json.extensionsUsed ) {
  204. for ( var i = 0; i < json.extensionsUsed.length; ++ i ) {
  205. var extensionName = json.extensionsUsed[ i ];
  206. var extensionsRequired = json.extensionsRequired || [];
  207. switch ( extensionName ) {
  208. case EXTENSIONS.KHR_MATERIALS_UNLIT:
  209. extensions[ extensionName ] = new GLTFMaterialsUnlitExtension();
  210. break;
  211. case EXTENSIONS.KHR_MATERIALS_PBR_SPECULAR_GLOSSINESS:
  212. extensions[ extensionName ] = new GLTFMaterialsPbrSpecularGlossinessExtension();
  213. break;
  214. case EXTENSIONS.KHR_DRACO_MESH_COMPRESSION:
  215. extensions[ extensionName ] = new GLTFDracoMeshCompressionExtension( json, this.dracoLoader );
  216. break;
  217. case EXTENSIONS.MSFT_TEXTURE_DDS:
  218. extensions[ extensionName ] = new GLTFTextureDDSExtension( this.ddsLoader );
  219. break;
  220. case EXTENSIONS.KHR_TEXTURE_TRANSFORM:
  221. extensions[ extensionName ] = new GLTFTextureTransformExtension();
  222. break;
  223. case EXTENSIONS.KHR_MESH_QUANTIZATION:
  224. extensions[ extensionName ] = new GLTFMeshQuantizationExtension();
  225. break;
  226. default:
  227. if ( extensionsRequired.indexOf( extensionName ) >= 0 && plugins[ extensionName ] === undefined ) {
  228. console.warn( 'THREE.GLTFLoader: Unknown extension "' + extensionName + '".' );
  229. }
  230. }
  231. }
  232. }
  233. parser.setExtensions( extensions );
  234. parser.setPlugins( plugins );
  235. parser.parse( onLoad, onError );
  236. }
  237. } );
  238. /* GLTFREGISTRY */
  239. function GLTFRegistry() {
  240. var objects = {};
  241. return {
  242. get: function ( key ) {
  243. return objects[ key ];
  244. },
  245. add: function ( key, object ) {
  246. objects[ key ] = object;
  247. },
  248. remove: function ( key ) {
  249. delete objects[ key ];
  250. },
  251. removeAll: function () {
  252. objects = {};
  253. }
  254. };
  255. }
  256. /*********************************/
  257. /********** EXTENSIONS ***********/
  258. /*********************************/
  259. var EXTENSIONS = {
  260. KHR_BINARY_GLTF: 'KHR_binary_glTF',
  261. KHR_DRACO_MESH_COMPRESSION: 'KHR_draco_mesh_compression',
  262. KHR_LIGHTS_PUNCTUAL: 'KHR_lights_punctual',
  263. KHR_MATERIALS_CLEARCOAT: 'KHR_materials_clearcoat',
  264. KHR_MATERIALS_PBR_SPECULAR_GLOSSINESS: 'KHR_materials_pbrSpecularGlossiness',
  265. KHR_MATERIALS_TRANSMISSION: 'KHR_materials_transmission',
  266. KHR_MATERIALS_UNLIT: 'KHR_materials_unlit',
  267. KHR_TEXTURE_BASISU: 'KHR_texture_basisu',
  268. KHR_TEXTURE_TRANSFORM: 'KHR_texture_transform',
  269. KHR_MESH_QUANTIZATION: 'KHR_mesh_quantization',
  270. EXT_TEXTURE_WEBP: 'EXT_texture_webp',
  271. EXT_MESHOPT_COMPRESSION: 'EXT_meshopt_compression',
  272. MSFT_TEXTURE_DDS: 'MSFT_texture_dds'
  273. };
  274. /**
  275. * DDS Texture Extension
  276. *
  277. * Specification: https://github.com/KhronosGroup/glTF/tree/master/extensions/2.0/Vendor/MSFT_texture_dds
  278. *
  279. */
  280. function GLTFTextureDDSExtension( ddsLoader ) {
  281. if ( ! ddsLoader ) {
  282. throw new Error( 'THREE.GLTFLoader: Attempting to load .dds texture without importing DDSLoader' );
  283. }
  284. this.name = EXTENSIONS.MSFT_TEXTURE_DDS;
  285. this.ddsLoader = ddsLoader;
  286. }
  287. /**
  288. * Punctual Lights Extension
  289. *
  290. * Specification: https://github.com/KhronosGroup/glTF/tree/master/extensions/2.0/Khronos/KHR_lights_punctual
  291. */
  292. function GLTFLightsExtension( parser ) {
  293. this.parser = parser;
  294. this.name = EXTENSIONS.KHR_LIGHTS_PUNCTUAL;
  295. // Object3D instance caches
  296. this.cache = { refs: {}, uses: {} };
  297. }
  298. GLTFLightsExtension.prototype._markDefs = function () {
  299. var parser = this.parser;
  300. var nodeDefs = this.parser.json.nodes || [];
  301. for ( var nodeIndex = 0, nodeLength = nodeDefs.length; nodeIndex < nodeLength; nodeIndex ++ ) {
  302. var nodeDef = nodeDefs[ nodeIndex ];
  303. if ( nodeDef.extensions
  304. && nodeDef.extensions[ this.name ]
  305. && nodeDef.extensions[ this.name ].light !== undefined ) {
  306. parser._addNodeRef( this.cache, nodeDef.extensions[ this.name ].light );
  307. }
  308. }
  309. };
  310. GLTFLightsExtension.prototype._loadLight = function ( lightIndex ) {
  311. var parser = this.parser;
  312. var cacheKey = 'light:' + lightIndex;
  313. var dependency = parser.cache.get( cacheKey );
  314. if ( dependency ) return dependency;
  315. var json = parser.json;
  316. var extensions = ( json.extensions && json.extensions[ this.name ] ) || {};
  317. var lightDefs = extensions.lights || [];
  318. var lightDef = lightDefs[ lightIndex ];
  319. var lightNode;
  320. var color = new Color( 0xffffff );
  321. if ( lightDef.color !== undefined ) color.fromArray( lightDef.color );
  322. var range = lightDef.range !== undefined ? lightDef.range : 0;
  323. switch ( lightDef.type ) {
  324. case 'directional':
  325. lightNode = new DirectionalLight( color );
  326. lightNode.target.position.set( 0, 0, - 1 );
  327. lightNode.add( lightNode.target );
  328. break;
  329. case 'point':
  330. lightNode = new PointLight( color );
  331. lightNode.distance = range;
  332. break;
  333. case 'spot':
  334. lightNode = new SpotLight( color );
  335. lightNode.distance = range;
  336. // Handle spotlight properties.
  337. lightDef.spot = lightDef.spot || {};
  338. lightDef.spot.innerConeAngle = lightDef.spot.innerConeAngle !== undefined ? lightDef.spot.innerConeAngle : 0;
  339. lightDef.spot.outerConeAngle = lightDef.spot.outerConeAngle !== undefined ? lightDef.spot.outerConeAngle : Math.PI / 4.0;
  340. lightNode.angle = lightDef.spot.outerConeAngle;
  341. lightNode.penumbra = 1.0 - lightDef.spot.innerConeAngle / lightDef.spot.outerConeAngle;
  342. lightNode.target.position.set( 0, 0, - 1 );
  343. lightNode.add( lightNode.target );
  344. break;
  345. default:
  346. throw new Error( 'THREE.GLTFLoader: Unexpected light type: ' + lightDef.type );
  347. }
  348. // Some lights (e.g. spot) default to a position other than the origin. Reset the position
  349. // here, because node-level parsing will only override position if explicitly specified.
  350. lightNode.position.set( 0, 0, 0 );
  351. lightNode.decay = 2;
  352. if ( lightDef.intensity !== undefined ) lightNode.intensity = lightDef.intensity;
  353. lightNode.name = parser.createUniqueName( lightDef.name || ( 'light_' + lightIndex ) );
  354. dependency = Promise.resolve( lightNode );
  355. parser.cache.add( cacheKey, dependency );
  356. return dependency;
  357. };
  358. GLTFLightsExtension.prototype.createNodeAttachment = function ( nodeIndex ) {
  359. var self = this;
  360. var parser = this.parser;
  361. var json = parser.json;
  362. var nodeDef = json.nodes[ nodeIndex ];
  363. var lightDef = ( nodeDef.extensions && nodeDef.extensions[ this.name ] ) || {};
  364. var lightIndex = lightDef.light;
  365. if ( lightIndex === undefined ) return null;
  366. return this._loadLight( lightIndex ).then( function ( light ) {
  367. return parser._getNodeRef( self.cache, lightIndex, light );
  368. } );
  369. };
  370. /**
  371. * Unlit Materials Extension
  372. *
  373. * Specification: https://github.com/KhronosGroup/glTF/tree/master/extensions/2.0/Khronos/KHR_materials_unlit
  374. */
  375. function GLTFMaterialsUnlitExtension() {
  376. this.name = EXTENSIONS.KHR_MATERIALS_UNLIT;
  377. }
  378. GLTFMaterialsUnlitExtension.prototype.getMaterialType = function () {
  379. return MeshBasicMaterial;
  380. };
  381. GLTFMaterialsUnlitExtension.prototype.extendParams = function ( materialParams, materialDef, parser ) {
  382. var pending = [];
  383. materialParams.color = new Color( 1.0, 1.0, 1.0 );
  384. materialParams.opacity = 1.0;
  385. var metallicRoughness = materialDef.pbrMetallicRoughness;
  386. if ( metallicRoughness ) {
  387. if ( Array.isArray( metallicRoughness.baseColorFactor ) ) {
  388. var array = metallicRoughness.baseColorFactor;
  389. materialParams.color.fromArray( array );
  390. materialParams.opacity = array[ 3 ];
  391. }
  392. if ( metallicRoughness.baseColorTexture !== undefined ) {
  393. pending.push( parser.assignTexture( materialParams, 'map', metallicRoughness.baseColorTexture ) );
  394. }
  395. }
  396. return Promise.all( pending );
  397. };
  398. /**
  399. * Clearcoat Materials Extension
  400. *
  401. * Specification: https://github.com/KhronosGroup/glTF/tree/master/extensions/2.0/Khronos/KHR_materials_clearcoat
  402. */
  403. function GLTFMaterialsClearcoatExtension( parser ) {
  404. this.parser = parser;
  405. this.name = EXTENSIONS.KHR_MATERIALS_CLEARCOAT;
  406. }
  407. GLTFMaterialsClearcoatExtension.prototype.getMaterialType = function ( materialIndex ) {
  408. var parser = this.parser;
  409. var materialDef = parser.json.materials[ materialIndex ];
  410. if ( ! materialDef.extensions || ! materialDef.extensions[ this.name ] ) return null;
  411. return MeshPhysicalMaterial;
  412. };
  413. GLTFMaterialsClearcoatExtension.prototype.extendMaterialParams = function ( materialIndex, materialParams ) {
  414. var parser = this.parser;
  415. var materialDef = parser.json.materials[ materialIndex ];
  416. if ( ! materialDef.extensions || ! materialDef.extensions[ this.name ] ) {
  417. return Promise.resolve();
  418. }
  419. var pending = [];
  420. var extension = materialDef.extensions[ this.name ];
  421. if ( extension.clearcoatFactor !== undefined ) {
  422. materialParams.clearcoat = extension.clearcoatFactor;
  423. }
  424. if ( extension.clearcoatTexture !== undefined ) {
  425. pending.push( parser.assignTexture( materialParams, 'clearcoatMap', extension.clearcoatTexture ) );
  426. }
  427. if ( extension.clearcoatRoughnessFactor !== undefined ) {
  428. materialParams.clearcoatRoughness = extension.clearcoatRoughnessFactor;
  429. }
  430. if ( extension.clearcoatRoughnessTexture !== undefined ) {
  431. pending.push( parser.assignTexture( materialParams, 'clearcoatRoughnessMap', extension.clearcoatRoughnessTexture ) );
  432. }
  433. if ( extension.clearcoatNormalTexture !== undefined ) {
  434. pending.push( parser.assignTexture( materialParams, 'clearcoatNormalMap', extension.clearcoatNormalTexture ) );
  435. if ( extension.clearcoatNormalTexture.scale !== undefined ) {
  436. var scale = extension.clearcoatNormalTexture.scale;
  437. // https://github.com/mrdoob/three.js/issues/11438#issuecomment-507003995
  438. materialParams.clearcoatNormalScale = new Vector2( scale, -scale );
  439. }
  440. }
  441. return Promise.all( pending );
  442. };
  443. /**
  444. * Transmission Materials Extension
  445. *
  446. * Specification: https://github.com/KhronosGroup/glTF/tree/master/extensions/2.0/Khronos/KHR_materials_transmission
  447. * Draft: https://github.com/KhronosGroup/glTF/pull/1698
  448. */
  449. function GLTFMaterialsTransmissionExtension( parser ) {
  450. this.parser = parser;
  451. this.name = EXTENSIONS.KHR_MATERIALS_TRANSMISSION;
  452. }
  453. GLTFMaterialsTransmissionExtension.prototype.getMaterialType = function ( materialIndex ) {
  454. var parser = this.parser;
  455. var materialDef = parser.json.materials[ materialIndex ];
  456. if ( ! materialDef.extensions || ! materialDef.extensions[ this.name ] ) return null;
  457. return MeshPhysicalMaterial;
  458. };
  459. GLTFMaterialsTransmissionExtension.prototype.extendMaterialParams = function ( materialIndex, materialParams ) {
  460. var parser = this.parser;
  461. var materialDef = parser.json.materials[ materialIndex ];
  462. if ( ! materialDef.extensions || ! materialDef.extensions[ this.name ] ) {
  463. return Promise.resolve();
  464. }
  465. var pending = [];
  466. var extension = materialDef.extensions[ this.name ];
  467. if ( extension.transmissionFactor !== undefined ) {
  468. materialParams.transmission = extension.transmissionFactor;
  469. }
  470. if ( extension.transmissionTexture !== undefined ) {
  471. pending.push( parser.assignTexture( materialParams, 'transmissionMap', extension.transmissionTexture ) );
  472. }
  473. return Promise.all( pending );
  474. };
  475. /**
  476. * BasisU Texture Extension
  477. *
  478. * Specification: https://github.com/KhronosGroup/glTF/tree/master/extensions/2.0/Khronos/KHR_texture_basisu
  479. */
  480. function GLTFTextureBasisUExtension( parser ) {
  481. this.parser = parser;
  482. this.name = EXTENSIONS.KHR_TEXTURE_BASISU;
  483. }
  484. GLTFTextureBasisUExtension.prototype.loadTexture = function ( textureIndex ) {
  485. var parser = this.parser;
  486. var json = parser.json;
  487. var textureDef = json.textures[ textureIndex ];
  488. if ( ! textureDef.extensions || ! textureDef.extensions[ this.name ] ) {
  489. return null;
  490. }
  491. var extension = textureDef.extensions[ this.name ];
  492. var source = json.images[ extension.source ];
  493. var loader = parser.options.ktx2Loader;
  494. if ( ! loader ) {
  495. if ( json.extensionsRequired && json.extensionsRequired.indexOf( this.name ) >= 0 ) {
  496. throw new Error( 'THREE.GLTFLoader: setKTX2Loader must be called before loading KTX2 textures' );
  497. } else {
  498. // Assumes that the extension is optional and that a fallback texture is present
  499. return null;
  500. }
  501. }
  502. return parser.loadTextureImage( textureIndex, source, loader );
  503. };
  504. /**
  505. * WebP Texture Extension
  506. *
  507. * Specification: https://github.com/KhronosGroup/glTF/tree/master/extensions/2.0/Vendor/EXT_texture_webp
  508. */
  509. function GLTFTextureWebPExtension( parser ) {
  510. this.parser = parser;
  511. this.name = EXTENSIONS.EXT_TEXTURE_WEBP;
  512. this.isSupported = null;
  513. }
  514. GLTFTextureWebPExtension.prototype.loadTexture = function ( textureIndex ) {
  515. var name = this.name;
  516. var parser = this.parser;
  517. var json = parser.json;
  518. var textureDef = json.textures[ textureIndex ];
  519. if ( ! textureDef.extensions || ! textureDef.extensions[ name ] ) {
  520. return null;
  521. }
  522. var extension = textureDef.extensions[ name ];
  523. var source = json.images[ extension.source ];
  524. var loader = source.uri ? parser.options.manager.getHandler( source.uri ) : parser.textureLoader;
  525. return this.detectSupport().then( function ( isSupported ) {
  526. if ( isSupported ) return parser.loadTextureImage( textureIndex, source, loader );
  527. if ( json.extensionsRequired && json.extensionsRequired.indexOf( name ) >= 0 ) {
  528. throw new Error( 'THREE.GLTFLoader: WebP required by asset but unsupported.' );
  529. }
  530. // Fall back to PNG or JPEG.
  531. return parser.loadTexture( textureIndex );
  532. } );
  533. };
  534. GLTFTextureWebPExtension.prototype.detectSupport = function () {
  535. if ( ! this.isSupported ) {
  536. this.isSupported = new Promise( function ( resolve ) {
  537. var image = new Image();
  538. // Lossy test image. Support for lossy images doesn't guarantee support for all
  539. // WebP images, unfortunately.
  540. image.src = 'data:image/webp;base64,UklGRiIAAABXRUJQVlA4IBYAAAAwAQCdASoBAAEADsD+JaQAA3AAAAAA';
  541. image.onload = image.onerror = function () {
  542. resolve( image.height === 1 );
  543. };
  544. } );
  545. }
  546. return this.isSupported;
  547. };
  548. /**
  549. * meshopt BufferView Compression Extension
  550. *
  551. * Specification: https://github.com/KhronosGroup/glTF/tree/master/extensions/2.0/Vendor/EXT_meshopt_compression
  552. */
  553. function GLTFMeshoptCompression( parser ) {
  554. this.name = EXTENSIONS.EXT_MESHOPT_COMPRESSION;
  555. this.parser = parser;
  556. }
  557. GLTFMeshoptCompression.prototype.loadBufferView = function ( index ) {
  558. var json = this.parser.json;
  559. var bufferView = json.bufferViews[ index ];
  560. if ( bufferView.extensions && bufferView.extensions[ this.name ] ) {
  561. var extensionDef = bufferView.extensions[ this.name ];
  562. var buffer = this.parser.getDependency( 'buffer', extensionDef.buffer );
  563. var decoder = this.parser.options.meshoptDecoder;
  564. if ( ! decoder || ! decoder.supported ) {
  565. if ( json.extensionsRequired && json.extensionsRequired.indexOf( this.name ) >= 0 ) {
  566. throw new Error( 'THREE.GLTFLoader: setMeshoptDecoder must be called before loading compressed files' );
  567. } else {
  568. // Assumes that the extension is optional and that fallback buffer data is present
  569. return null;
  570. }
  571. }
  572. return Promise.all( [ buffer, decoder.ready ] ).then( function ( res ) {
  573. var byteOffset = extensionDef.byteOffset || 0;
  574. var byteLength = extensionDef.byteLength || 0;
  575. var count = extensionDef.count;
  576. var stride = extensionDef.byteStride;
  577. var result = new ArrayBuffer( count * stride );
  578. var source = new Uint8Array( res[ 0 ], byteOffset, byteLength );
  579. decoder.decodeGltfBuffer( new Uint8Array( result ), count, stride, source, extensionDef.mode, extensionDef.filter );
  580. return result;
  581. } );
  582. } else {
  583. return null;
  584. }
  585. };
  586. /* BINARY EXTENSION */
  587. var BINARY_EXTENSION_HEADER_MAGIC = 'glTF';
  588. var BINARY_EXTENSION_HEADER_LENGTH = 12;
  589. var BINARY_EXTENSION_CHUNK_TYPES = { JSON: 0x4E4F534A, BIN: 0x004E4942 };
  590. function GLTFBinaryExtension( data ) {
  591. this.name = EXTENSIONS.KHR_BINARY_GLTF;
  592. this.content = null;
  593. this.body = null;
  594. var headerView = new DataView( data, 0, BINARY_EXTENSION_HEADER_LENGTH );
  595. this.header = {
  596. magic: LoaderUtils.decodeText( new Uint8Array( data.slice( 0, 4 ) ) ),
  597. version: headerView.getUint32( 4, true ),
  598. length: headerView.getUint32( 8, true )
  599. };
  600. if ( this.header.magic !== BINARY_EXTENSION_HEADER_MAGIC ) {
  601. throw new Error( 'THREE.GLTFLoader: Unsupported glTF-Binary header.' );
  602. } else if ( this.header.version < 2.0 ) {
  603. throw new Error( 'THREE.GLTFLoader: Legacy binary file detected.' );
  604. }
  605. var chunkContentsLength = this.header.length - BINARY_EXTENSION_HEADER_LENGTH;
  606. var chunkView = new DataView( data, BINARY_EXTENSION_HEADER_LENGTH );
  607. var chunkIndex = 0;
  608. while ( chunkIndex < chunkContentsLength ) {
  609. var chunkLength = chunkView.getUint32( chunkIndex, true );
  610. chunkIndex += 4;
  611. var chunkType = chunkView.getUint32( chunkIndex, true );
  612. chunkIndex += 4;
  613. if ( chunkType === BINARY_EXTENSION_CHUNK_TYPES.JSON ) {
  614. var contentArray = new Uint8Array( data, BINARY_EXTENSION_HEADER_LENGTH + chunkIndex, chunkLength );
  615. this.content = LoaderUtils.decodeText( contentArray );
  616. } else if ( chunkType === BINARY_EXTENSION_CHUNK_TYPES.BIN ) {
  617. var byteOffset = BINARY_EXTENSION_HEADER_LENGTH + chunkIndex;
  618. this.body = data.slice( byteOffset, byteOffset + chunkLength );
  619. }
  620. // Clients must ignore chunks with unknown types.
  621. chunkIndex += chunkLength;
  622. }
  623. if ( this.content === null ) {
  624. throw new Error( 'THREE.GLTFLoader: JSON content not found.' );
  625. }
  626. }
  627. /**
  628. * DRACO Mesh Compression Extension
  629. *
  630. * Specification: https://github.com/KhronosGroup/glTF/tree/master/extensions/2.0/Khronos/KHR_draco_mesh_compression
  631. */
  632. function GLTFDracoMeshCompressionExtension( json, dracoLoader ) {
  633. if ( ! dracoLoader ) {
  634. throw new Error( 'THREE.GLTFLoader: No DRACOLoader instance provided.' );
  635. }
  636. this.name = EXTENSIONS.KHR_DRACO_MESH_COMPRESSION;
  637. this.json = json;
  638. this.dracoLoader = dracoLoader;
  639. this.dracoLoader.preload();
  640. }
  641. GLTFDracoMeshCompressionExtension.prototype.decodePrimitive = function ( primitive, parser ) {
  642. var json = this.json;
  643. var dracoLoader = this.dracoLoader;
  644. var bufferViewIndex = primitive.extensions[ this.name ].bufferView;
  645. var gltfAttributeMap = primitive.extensions[ this.name ].attributes;
  646. var threeAttributeMap = {};
  647. var attributeNormalizedMap = {};
  648. var attributeTypeMap = {};
  649. for ( var attributeName in gltfAttributeMap ) {
  650. var threeAttributeName = ATTRIBUTES[ attributeName ] || attributeName.toLowerCase();
  651. threeAttributeMap[ threeAttributeName ] = gltfAttributeMap[ attributeName ];
  652. }
  653. for ( attributeName in primitive.attributes ) {
  654. var threeAttributeName = ATTRIBUTES[ attributeName ] || attributeName.toLowerCase();
  655. if ( gltfAttributeMap[ attributeName ] !== undefined ) {
  656. var accessorDef = json.accessors[ primitive.attributes[ attributeName ] ];
  657. var componentType = WEBGL_COMPONENT_TYPES[ accessorDef.componentType ];
  658. attributeTypeMap[ threeAttributeName ] = componentType;
  659. attributeNormalizedMap[ threeAttributeName ] = accessorDef.normalized === true;
  660. }
  661. }
  662. return parser.getDependency( 'bufferView', bufferViewIndex ).then( function ( bufferView ) {
  663. return new Promise( function ( resolve ) {
  664. dracoLoader.decodeDracoFile( bufferView, function ( geometry ) {
  665. for ( var attributeName in geometry.attributes ) {
  666. var attribute = geometry.attributes[ attributeName ];
  667. var normalized = attributeNormalizedMap[ attributeName ];
  668. if ( normalized !== undefined ) attribute.normalized = normalized;
  669. }
  670. resolve( geometry );
  671. }, threeAttributeMap, attributeTypeMap );
  672. } );
  673. } );
  674. };
  675. /**
  676. * Texture Transform Extension
  677. *
  678. * Specification: https://github.com/KhronosGroup/glTF/tree/master/extensions/2.0/Khronos/KHR_texture_transform
  679. */
  680. function GLTFTextureTransformExtension() {
  681. this.name = EXTENSIONS.KHR_TEXTURE_TRANSFORM;
  682. }
  683. GLTFTextureTransformExtension.prototype.extendTexture = function ( texture, transform ) {
  684. texture = texture.clone();
  685. if ( transform.offset !== undefined ) {
  686. texture.offset.fromArray( transform.offset );
  687. }
  688. if ( transform.rotation !== undefined ) {
  689. texture.rotation = transform.rotation;
  690. }
  691. if ( transform.scale !== undefined ) {
  692. texture.repeat.fromArray( transform.scale );
  693. }
  694. if ( transform.texCoord !== undefined ) {
  695. console.warn( 'THREE.GLTFLoader: Custom UV sets in "' + this.name + '" extension not yet supported.' );
  696. }
  697. texture.needsUpdate = true;
  698. return texture;
  699. };
  700. /**
  701. * Specular-Glossiness Extension
  702. *
  703. * Specification: https://github.com/KhronosGroup/glTF/tree/master/extensions/2.0/Khronos/KHR_materials_pbrSpecularGlossiness
  704. */
  705. /**
  706. * A sub class of StandardMaterial with some of the functionality
  707. * changed via the `onBeforeCompile` callback
  708. * @pailhead
  709. */
  710. function GLTFMeshStandardSGMaterial( params ) {
  711. MeshStandardMaterial.call( this );
  712. this.isGLTFSpecularGlossinessMaterial = true;
  713. //various chunks that need replacing
  714. var specularMapParsFragmentChunk = [
  715. '#ifdef USE_SPECULARMAP',
  716. ' uniform sampler2D specularMap;',
  717. '#endif'
  718. ].join( '\n' );
  719. var glossinessMapParsFragmentChunk = [
  720. '#ifdef USE_GLOSSINESSMAP',
  721. ' uniform sampler2D glossinessMap;',
  722. '#endif'
  723. ].join( '\n' );
  724. var specularMapFragmentChunk = [
  725. 'vec3 specularFactor = specular;',
  726. '#ifdef USE_SPECULARMAP',
  727. ' vec4 texelSpecular = texture2D( specularMap, vUv );',
  728. ' texelSpecular = sRGBToLinear( texelSpecular );',
  729. ' // reads channel RGB, compatible with a glTF Specular-Glossiness (RGBA) texture',
  730. ' specularFactor *= texelSpecular.rgb;',
  731. '#endif'
  732. ].join( '\n' );
  733. var glossinessMapFragmentChunk = [
  734. 'float glossinessFactor = glossiness;',
  735. '#ifdef USE_GLOSSINESSMAP',
  736. ' vec4 texelGlossiness = texture2D( glossinessMap, vUv );',
  737. ' // reads channel A, compatible with a glTF Specular-Glossiness (RGBA) texture',
  738. ' glossinessFactor *= texelGlossiness.a;',
  739. '#endif'
  740. ].join( '\n' );
  741. var lightPhysicalFragmentChunk = [
  742. 'PhysicalMaterial material;',
  743. 'material.diffuseColor = diffuseColor.rgb * ( 1. - max( specularFactor.r, max( specularFactor.g, specularFactor.b ) ) );',
  744. 'vec3 dxy = max( abs( dFdx( geometryNormal ) ), abs( dFdy( geometryNormal ) ) );',
  745. 'float geometryRoughness = max( max( dxy.x, dxy.y ), dxy.z );',
  746. 'material.specularRoughness = max( 1.0 - glossinessFactor, 0.0525 ); // 0.0525 corresponds to the base mip of a 256 cubemap.',
  747. 'material.specularRoughness += geometryRoughness;',
  748. 'material.specularRoughness = min( material.specularRoughness, 1.0 );',
  749. 'material.specularColor = specularFactor;',
  750. ].join( '\n' );
  751. var uniforms = {
  752. specular: { value: new Color().setHex( 0xffffff ) },
  753. glossiness: { value: 1 },
  754. specularMap: { value: null },
  755. glossinessMap: { value: null }
  756. };
  757. this._extraUniforms = uniforms;
  758. this.onBeforeCompile = function ( shader ) {
  759. for ( var uniformName in uniforms ) {
  760. shader.uniforms[ uniformName ] = uniforms[ uniformName ];
  761. }
  762. shader.fragmentShader = shader.fragmentShader
  763. .replace( 'uniform float roughness;', 'uniform vec3 specular;' )
  764. .replace( 'uniform float metalness;', 'uniform float glossiness;' )
  765. .replace( '#include <roughnessmap_pars_fragment>', specularMapParsFragmentChunk )
  766. .replace( '#include <metalnessmap_pars_fragment>', glossinessMapParsFragmentChunk )
  767. .replace( '#include <roughnessmap_fragment>', specularMapFragmentChunk )
  768. .replace( '#include <metalnessmap_fragment>', glossinessMapFragmentChunk )
  769. .replace( '#include <lights_physical_fragment>', lightPhysicalFragmentChunk );
  770. };
  771. Object.defineProperties( this, {
  772. specular: {
  773. get: function () {
  774. return uniforms.specular.value;
  775. },
  776. set: function ( v ) {
  777. uniforms.specular.value = v;
  778. }
  779. },
  780. specularMap: {
  781. get: function () {
  782. return uniforms.specularMap.value;
  783. },
  784. set: function ( v ) {
  785. uniforms.specularMap.value = v;
  786. if ( v ) {
  787. this.defines.USE_SPECULARMAP = ''; // USE_UV is set by the renderer for specular maps
  788. } else {
  789. delete this.defines.USE_SPECULARMAP;
  790. }
  791. }
  792. },
  793. glossiness: {
  794. get: function () {
  795. return uniforms.glossiness.value;
  796. },
  797. set: function ( v ) {
  798. uniforms.glossiness.value = v;
  799. }
  800. },
  801. glossinessMap: {
  802. get: function () {
  803. return uniforms.glossinessMap.value;
  804. },
  805. set: function ( v ) {
  806. uniforms.glossinessMap.value = v;
  807. if ( v ) {
  808. this.defines.USE_GLOSSINESSMAP = '';
  809. this.defines.USE_UV = '';
  810. } else {
  811. delete this.defines.USE_GLOSSINESSMAP;
  812. delete this.defines.USE_UV;
  813. }
  814. }
  815. }
  816. } );
  817. delete this.metalness;
  818. delete this.roughness;
  819. delete this.metalnessMap;
  820. delete this.roughnessMap;
  821. this.setValues( params );
  822. }
  823. GLTFMeshStandardSGMaterial.prototype = Object.create( MeshStandardMaterial.prototype );
  824. GLTFMeshStandardSGMaterial.prototype.constructor = GLTFMeshStandardSGMaterial;
  825. GLTFMeshStandardSGMaterial.prototype.copy = function ( source ) {
  826. MeshStandardMaterial.prototype.copy.call( this, source );
  827. this.specularMap = source.specularMap;
  828. this.specular.copy( source.specular );
  829. this.glossinessMap = source.glossinessMap;
  830. this.glossiness = source.glossiness;
  831. delete this.metalness;
  832. delete this.roughness;
  833. delete this.metalnessMap;
  834. delete this.roughnessMap;
  835. return this;
  836. };
  837. function GLTFMaterialsPbrSpecularGlossinessExtension() {
  838. return {
  839. name: EXTENSIONS.KHR_MATERIALS_PBR_SPECULAR_GLOSSINESS,
  840. specularGlossinessParams: [
  841. 'color',
  842. 'map',
  843. 'lightMap',
  844. 'lightMapIntensity',
  845. 'aoMap',
  846. 'aoMapIntensity',
  847. 'emissive',
  848. 'emissiveIntensity',
  849. 'emissiveMap',
  850. 'bumpMap',
  851. 'bumpScale',
  852. 'normalMap',
  853. 'normalMapType',
  854. 'displacementMap',
  855. 'displacementScale',
  856. 'displacementBias',
  857. 'specularMap',
  858. 'specular',
  859. 'glossinessMap',
  860. 'glossiness',
  861. 'alphaMap',
  862. 'envMap',
  863. 'envMapIntensity',
  864. 'refractionRatio',
  865. ],
  866. getMaterialType: function () {
  867. return GLTFMeshStandardSGMaterial;
  868. },
  869. extendParams: function ( materialParams, materialDef, parser ) {
  870. var pbrSpecularGlossiness = materialDef.extensions[ this.name ];
  871. materialParams.color = new Color( 1.0, 1.0, 1.0 );
  872. materialParams.opacity = 1.0;
  873. var pending = [];
  874. if ( Array.isArray( pbrSpecularGlossiness.diffuseFactor ) ) {
  875. var array = pbrSpecularGlossiness.diffuseFactor;
  876. materialParams.color.fromArray( array );
  877. materialParams.opacity = array[ 3 ];
  878. }
  879. if ( pbrSpecularGlossiness.diffuseTexture !== undefined ) {
  880. pending.push( parser.assignTexture( materialParams, 'map', pbrSpecularGlossiness.diffuseTexture ) );
  881. }
  882. materialParams.emissive = new Color( 0.0, 0.0, 0.0 );
  883. materialParams.glossiness = pbrSpecularGlossiness.glossinessFactor !== undefined ? pbrSpecularGlossiness.glossinessFactor : 1.0;
  884. materialParams.specular = new Color( 1.0, 1.0, 1.0 );
  885. if ( Array.isArray( pbrSpecularGlossiness.specularFactor ) ) {
  886. materialParams.specular.fromArray( pbrSpecularGlossiness.specularFactor );
  887. }
  888. if ( pbrSpecularGlossiness.specularGlossinessTexture !== undefined ) {
  889. var specGlossMapDef = pbrSpecularGlossiness.specularGlossinessTexture;
  890. pending.push( parser.assignTexture( materialParams, 'glossinessMap', specGlossMapDef ) );
  891. pending.push( parser.assignTexture( materialParams, 'specularMap', specGlossMapDef ) );
  892. }
  893. return Promise.all( pending );
  894. },
  895. createMaterial: function ( materialParams ) {
  896. var material = new GLTFMeshStandardSGMaterial( materialParams );
  897. material.fog = true;
  898. material.color = materialParams.color;
  899. material.map = materialParams.map === undefined ? null : materialParams.map;
  900. material.lightMap = null;
  901. material.lightMapIntensity = 1.0;
  902. material.aoMap = materialParams.aoMap === undefined ? null : materialParams.aoMap;
  903. material.aoMapIntensity = 1.0;
  904. material.emissive = materialParams.emissive;
  905. material.emissiveIntensity = 1.0;
  906. material.emissiveMap = materialParams.emissiveMap === undefined ? null : materialParams.emissiveMap;
  907. material.bumpMap = materialParams.bumpMap === undefined ? null : materialParams.bumpMap;
  908. material.bumpScale = 1;
  909. material.normalMap = materialParams.normalMap === undefined ? null : materialParams.normalMap;
  910. material.normalMapType = TangentSpaceNormalMap;
  911. if ( materialParams.normalScale ) material.normalScale = materialParams.normalScale;
  912. material.displacementMap = null;
  913. material.displacementScale = 1;
  914. material.displacementBias = 0;
  915. material.specularMap = materialParams.specularMap === undefined ? null : materialParams.specularMap;
  916. material.specular = materialParams.specular;
  917. material.glossinessMap = materialParams.glossinessMap === undefined ? null : materialParams.glossinessMap;
  918. material.glossiness = materialParams.glossiness;
  919. material.alphaMap = null;
  920. material.envMap = materialParams.envMap === undefined ? null : materialParams.envMap;
  921. material.envMapIntensity = 1.0;
  922. material.refractionRatio = 0.98;
  923. return material;
  924. },
  925. };
  926. }
  927. /**
  928. * Mesh Quantization Extension
  929. *
  930. * Specification: https://github.com/KhronosGroup/glTF/tree/master/extensions/2.0/Khronos/KHR_mesh_quantization
  931. */
  932. function GLTFMeshQuantizationExtension() {
  933. this.name = EXTENSIONS.KHR_MESH_QUANTIZATION;
  934. }
  935. /*********************************/
  936. /********** INTERPOLATION ********/
  937. /*********************************/
  938. // Spline Interpolation
  939. // Specification: https://github.com/KhronosGroup/glTF/blob/master/specification/2.0/README.md#appendix-c-spline-interpolation
  940. function GLTFCubicSplineInterpolant( parameterPositions, sampleValues, sampleSize, resultBuffer ) {
  941. Interpolant.call( this, parameterPositions, sampleValues, sampleSize, resultBuffer );
  942. }
  943. GLTFCubicSplineInterpolant.prototype = Object.create( Interpolant.prototype );
  944. GLTFCubicSplineInterpolant.prototype.constructor = GLTFCubicSplineInterpolant;
  945. GLTFCubicSplineInterpolant.prototype.copySampleValue_ = function ( index ) {
  946. // Copies a sample value to the result buffer. See description of glTF
  947. // CUBICSPLINE values layout in interpolate_() function below.
  948. var result = this.resultBuffer,
  949. values = this.sampleValues,
  950. valueSize = this.valueSize,
  951. offset = index * valueSize * 3 + valueSize;
  952. for ( var i = 0; i !== valueSize; i ++ ) {
  953. result[ i ] = values[ offset + i ];
  954. }
  955. return result;
  956. };
  957. GLTFCubicSplineInterpolant.prototype.beforeStart_ = GLTFCubicSplineInterpolant.prototype.copySampleValue_;
  958. GLTFCubicSplineInterpolant.prototype.afterEnd_ = GLTFCubicSplineInterpolant.prototype.copySampleValue_;
  959. GLTFCubicSplineInterpolant.prototype.interpolate_ = function ( i1, t0, t, t1 ) {
  960. var result = this.resultBuffer;
  961. var values = this.sampleValues;
  962. var stride = this.valueSize;
  963. var stride2 = stride * 2;
  964. var stride3 = stride * 3;
  965. var td = t1 - t0;
  966. var p = ( t - t0 ) / td;
  967. var pp = p * p;
  968. var ppp = pp * p;
  969. var offset1 = i1 * stride3;
  970. var offset0 = offset1 - stride3;
  971. var s2 = - 2 * ppp + 3 * pp;
  972. var s3 = ppp - pp;
  973. var s0 = 1 - s2;
  974. var s1 = s3 - pp + p;
  975. // Layout of keyframe output values for CUBICSPLINE animations:
  976. // [ inTangent_1, splineVertex_1, outTangent_1, inTangent_2, splineVertex_2, ... ]
  977. for ( var i = 0; i !== stride; i ++ ) {
  978. var p0 = values[ offset0 + i + stride ]; // splineVertex_k
  979. var m0 = values[ offset0 + i + stride2 ] * td; // outTangent_k * (t_k+1 - t_k)
  980. var p1 = values[ offset1 + i + stride ]; // splineVertex_k+1
  981. var m1 = values[ offset1 + i ] * td; // inTangent_k+1 * (t_k+1 - t_k)
  982. result[ i ] = s0 * p0 + s1 * m0 + s2 * p1 + s3 * m1;
  983. }
  984. return result;
  985. };
  986. /*********************************/
  987. /********** INTERNALS ************/
  988. /*********************************/
  989. /* CONSTANTS */
  990. var WEBGL_CONSTANTS = {
  991. FLOAT: 5126,
  992. //FLOAT_MAT2: 35674,
  993. FLOAT_MAT3: 35675,
  994. FLOAT_MAT4: 35676,
  995. FLOAT_VEC2: 35664,
  996. FLOAT_VEC3: 35665,
  997. FLOAT_VEC4: 35666,
  998. LINEAR: 9729,
  999. REPEAT: 10497,
  1000. SAMPLER_2D: 35678,
  1001. POINTS: 0,
  1002. LINES: 1,
  1003. LINE_LOOP: 2,
  1004. LINE_STRIP: 3,
  1005. TRIANGLES: 4,
  1006. TRIANGLE_STRIP: 5,
  1007. TRIANGLE_FAN: 6,
  1008. UNSIGNED_BYTE: 5121,
  1009. UNSIGNED_SHORT: 5123
  1010. };
  1011. var WEBGL_COMPONENT_TYPES = {
  1012. 5120: Int8Array,
  1013. 5121: Uint8Array,
  1014. 5122: Int16Array,
  1015. 5123: Uint16Array,
  1016. 5125: Uint32Array,
  1017. 5126: Float32Array
  1018. };
  1019. var WEBGL_FILTERS = {
  1020. 9728: NearestFilter,
  1021. 9729: LinearFilter,
  1022. 9984: NearestMipmapNearestFilter,
  1023. 9985: LinearMipmapNearestFilter,
  1024. 9986: NearestMipmapLinearFilter,
  1025. 9987: LinearMipmapLinearFilter
  1026. };
  1027. var WEBGL_WRAPPINGS = {
  1028. 33071: ClampToEdgeWrapping,
  1029. 33648: MirroredRepeatWrapping,
  1030. 10497: RepeatWrapping
  1031. };
  1032. var WEBGL_TYPE_SIZES = {
  1033. 'SCALAR': 1,
  1034. 'VEC2': 2,
  1035. 'VEC3': 3,
  1036. 'VEC4': 4,
  1037. 'MAT2': 4,
  1038. 'MAT3': 9,
  1039. 'MAT4': 16
  1040. };
  1041. var ATTRIBUTES = {
  1042. POSITION: 'position',
  1043. NORMAL: 'normal',
  1044. TANGENT: 'tangent',
  1045. TEXCOORD_0: 'uv',
  1046. TEXCOORD_1: 'uv2',
  1047. COLOR_0: 'color',
  1048. WEIGHTS_0: 'skinWeight',
  1049. JOINTS_0: 'skinIndex',
  1050. };
  1051. var PATH_PROPERTIES = {
  1052. scale: 'scale',
  1053. translation: 'position',
  1054. rotation: 'quaternion',
  1055. weights: 'morphTargetInfluences'
  1056. };
  1057. var INTERPOLATION = {
  1058. CUBICSPLINE: undefined, // We use a custom interpolant (GLTFCubicSplineInterpolation) for CUBICSPLINE tracks. Each
  1059. // keyframe track will be initialized with a default interpolation type, then modified.
  1060. LINEAR: InterpolateLinear,
  1061. STEP: InterpolateDiscrete
  1062. };
  1063. var ALPHA_MODES = {
  1064. OPAQUE: 'OPAQUE',
  1065. MASK: 'MASK',
  1066. BLEND: 'BLEND'
  1067. };
  1068. /* UTILITY FUNCTIONS */
  1069. function resolveURL( url, path ) {
  1070. // Invalid URL
  1071. if ( typeof url !== 'string' || url === '' ) return '';
  1072. // Host Relative URL
  1073. if ( /^https?:\/\//i.test( path ) && /^\//.test( url ) ) {
  1074. path = path.replace( /(^https?:\/\/[^\/]+).*/i, '$1' );
  1075. }
  1076. // Absolute URL http://,https://,//
  1077. if ( /^(https?:)?\/\//i.test( url ) ) return url;
  1078. // Data URI
  1079. if ( /^data:.*,.*$/i.test( url ) ) return url;
  1080. // Blob URL
  1081. if ( /^blob:.*$/i.test( url ) ) return url;
  1082. // Relative URL
  1083. return path + url;
  1084. }
  1085. /**
  1086. * Specification: https://github.com/KhronosGroup/glTF/blob/master/specification/2.0/README.md#default-material
  1087. */
  1088. function createDefaultMaterial( cache ) {
  1089. if ( cache[ 'DefaultMaterial' ] === undefined ) {
  1090. cache[ 'DefaultMaterial' ] = new MeshStandardMaterial( {
  1091. color: 0xFFFFFF,
  1092. emissive: 0x000000,
  1093. metalness: 1,
  1094. roughness: 1,
  1095. transparent: false,
  1096. depthTest: true,
  1097. side: FrontSide
  1098. } );
  1099. }
  1100. return cache[ 'DefaultMaterial' ];
  1101. }
  1102. function addUnknownExtensionsToUserData( knownExtensions, object, objectDef ) {
  1103. // Add unknown glTF extensions to an object's userData.
  1104. for ( var name in objectDef.extensions ) {
  1105. if ( knownExtensions[ name ] === undefined ) {
  1106. object.userData.gltfExtensions = object.userData.gltfExtensions || {};
  1107. object.userData.gltfExtensions[ name ] = objectDef.extensions[ name ];
  1108. }
  1109. }
  1110. }
  1111. /**
  1112. * @param {Object3D|Material|BufferGeometry} object
  1113. * @param {GLTF.definition} gltfDef
  1114. */
  1115. function assignExtrasToUserData( object, gltfDef ) {
  1116. if ( gltfDef.extras !== undefined ) {
  1117. if ( typeof gltfDef.extras === 'object' ) {
  1118. Object.assign( object.userData, gltfDef.extras );
  1119. } else {
  1120. console.warn( 'THREE.GLTFLoader: Ignoring primitive type .extras, ' + gltfDef.extras );
  1121. }
  1122. }
  1123. }
  1124. /**
  1125. * Specification: https://github.com/KhronosGroup/glTF/blob/master/specification/2.0/README.md#morph-targets
  1126. *
  1127. * @param {BufferGeometry} geometry
  1128. * @param {Array<GLTF.Target>} targets
  1129. * @param {GLTFParser} parser
  1130. * @return {Promise<BufferGeometry>}
  1131. */
  1132. function addMorphTargets( geometry, targets, parser ) {
  1133. var hasMorphPosition = false;
  1134. var hasMorphNormal = false;
  1135. for ( var i = 0, il = targets.length; i < il; i ++ ) {
  1136. var target = targets[ i ];
  1137. if ( target.POSITION !== undefined ) hasMorphPosition = true;
  1138. if ( target.NORMAL !== undefined ) hasMorphNormal = true;
  1139. if ( hasMorphPosition && hasMorphNormal ) break;
  1140. }
  1141. if ( ! hasMorphPosition && ! hasMorphNormal ) return Promise.resolve( geometry );
  1142. var pendingPositionAccessors = [];
  1143. var pendingNormalAccessors = [];
  1144. for ( var i = 0, il = targets.length; i < il; i ++ ) {
  1145. var target = targets[ i ];
  1146. if ( hasMorphPosition ) {
  1147. var pendingAccessor = target.POSITION !== undefined
  1148. ? parser.getDependency( 'accessor', target.POSITION )
  1149. : geometry.attributes.position;
  1150. pendingPositionAccessors.push( pendingAccessor );
  1151. }
  1152. if ( hasMorphNormal ) {
  1153. var pendingAccessor = target.NORMAL !== undefined
  1154. ? parser.getDependency( 'accessor', target.NORMAL )
  1155. : geometry.attributes.normal;
  1156. pendingNormalAccessors.push( pendingAccessor );
  1157. }
  1158. }
  1159. return Promise.all( [
  1160. Promise.all( pendingPositionAccessors ),
  1161. Promise.all( pendingNormalAccessors )
  1162. ] ).then( function ( accessors ) {
  1163. var morphPositions = accessors[ 0 ];
  1164. var morphNormals = accessors[ 1 ];
  1165. if ( hasMorphPosition ) geometry.morphAttributes.position = morphPositions;
  1166. if ( hasMorphNormal ) geometry.morphAttributes.normal = morphNormals;
  1167. geometry.morphTargetsRelative = true;
  1168. return geometry;
  1169. } );
  1170. }
  1171. /**
  1172. * @param {Mesh} mesh
  1173. * @param {GLTF.Mesh} meshDef
  1174. */
  1175. function updateMorphTargets( mesh, meshDef ) {
  1176. mesh.updateMorphTargets();
  1177. if ( meshDef.weights !== undefined ) {
  1178. for ( var i = 0, il = meshDef.weights.length; i < il; i ++ ) {
  1179. mesh.morphTargetInfluences[ i ] = meshDef.weights[ i ];
  1180. }
  1181. }
  1182. // .extras has user-defined data, so check that .extras.targetNames is an array.
  1183. if ( meshDef.extras && Array.isArray( meshDef.extras.targetNames ) ) {
  1184. var targetNames = meshDef.extras.targetNames;
  1185. if ( mesh.morphTargetInfluences.length === targetNames.length ) {
  1186. mesh.morphTargetDictionary = {};
  1187. for ( var i = 0, il = targetNames.length; i < il; i ++ ) {
  1188. mesh.morphTargetDictionary[ targetNames[ i ] ] = i;
  1189. }
  1190. } else {
  1191. console.warn( 'THREE.GLTFLoader: Invalid extras.targetNames length. Ignoring names.' );
  1192. }
  1193. }
  1194. }
  1195. function createPrimitiveKey( primitiveDef ) {
  1196. var dracoExtension = primitiveDef.extensions && primitiveDef.extensions[ EXTENSIONS.KHR_DRACO_MESH_COMPRESSION ];
  1197. var geometryKey;
  1198. if ( dracoExtension ) {
  1199. geometryKey = 'draco:' + dracoExtension.bufferView
  1200. + ':' + dracoExtension.indices
  1201. + ':' + createAttributesKey( dracoExtension.attributes );
  1202. } else {
  1203. geometryKey = primitiveDef.indices + ':' + createAttributesKey( primitiveDef.attributes ) + ':' + primitiveDef.mode;
  1204. }
  1205. return geometryKey;
  1206. }
  1207. function createAttributesKey( attributes ) {
  1208. var attributesKey = '';
  1209. var keys = Object.keys( attributes ).sort();
  1210. for ( var i = 0, il = keys.length; i < il; i ++ ) {
  1211. attributesKey += keys[ i ] + ':' + attributes[ keys[ i ] ] + ';';
  1212. }
  1213. return attributesKey;
  1214. }
  1215. /* GLTF PARSER */
  1216. function GLTFParser( json, options ) {
  1217. this.json = json || {};
  1218. this.extensions = {};
  1219. this.plugins = {};
  1220. this.options = options || {};
  1221. // loader object cache
  1222. this.cache = new GLTFRegistry();
  1223. // associations between Three.js objects and glTF elements
  1224. this.associations = new Map();
  1225. // BufferGeometry caching
  1226. this.primitiveCache = {};
  1227. // Object3D instance caches
  1228. this.meshCache = { refs: {}, uses: {} };
  1229. this.cameraCache = { refs: {}, uses: {} };
  1230. this.lightCache = { refs: {}, uses: {} };
  1231. // Track node names, to ensure no duplicates
  1232. this.nodeNamesUsed = {};
  1233. // Use an ImageBitmapLoader if imageBitmaps are supported. Moves much of the
  1234. // expensive work of uploading a texture to the GPU off the main thread.
  1235. if ( typeof createImageBitmap !== 'undefined' && /Firefox/.test( navigator.userAgent ) === false ) {
  1236. this.textureLoader = new ImageBitmapLoader( this.options.manager );
  1237. } else {
  1238. this.textureLoader = new TextureLoader( this.options.manager );
  1239. }
  1240. this.textureLoader.setCrossOrigin( this.options.crossOrigin );
  1241. this.fileLoader = new FileLoader( this.options.manager );
  1242. this.fileLoader.setResponseType( 'arraybuffer' );
  1243. if ( this.options.crossOrigin === 'use-credentials' ) {
  1244. this.fileLoader.setWithCredentials( true );
  1245. }
  1246. }
  1247. GLTFParser.prototype.setExtensions = function ( extensions ) {
  1248. this.extensions = extensions;
  1249. };
  1250. GLTFParser.prototype.setPlugins = function ( plugins ) {
  1251. this.plugins = plugins;
  1252. };
  1253. GLTFParser.prototype.parse = function ( onLoad, onError ) {
  1254. var parser = this;
  1255. var json = this.json;
  1256. var extensions = this.extensions;
  1257. // Clear the loader cache
  1258. this.cache.removeAll();
  1259. // Mark the special nodes/meshes in json for efficient parse
  1260. this._invokeAll( function ( ext ) {
  1261. return ext._markDefs && ext._markDefs();
  1262. } );
  1263. Promise.all( [
  1264. this.getDependencies( 'scene' ),
  1265. this.getDependencies( 'animation' ),
  1266. this.getDependencies( 'camera' ),
  1267. ] ).then( function ( dependencies ) {
  1268. var result = {
  1269. scene: dependencies[ 0 ][ json.scene || 0 ],
  1270. scenes: dependencies[ 0 ],
  1271. animations: dependencies[ 1 ],
  1272. cameras: dependencies[ 2 ],
  1273. asset: json.asset,
  1274. parser: parser,
  1275. userData: {}
  1276. };
  1277. addUnknownExtensionsToUserData( extensions, result, json );
  1278. assignExtrasToUserData( result, json );
  1279. onLoad( result );
  1280. } ).catch( onError );
  1281. };
  1282. /**
  1283. * Marks the special nodes/meshes in json for efficient parse.
  1284. */
  1285. GLTFParser.prototype._markDefs = function () {
  1286. var nodeDefs = this.json.nodes || [];
  1287. var skinDefs = this.json.skins || [];
  1288. var meshDefs = this.json.meshes || [];
  1289. // Nothing in the node definition indicates whether it is a Bone or an
  1290. // Object3D. Use the skins' joint references to mark bones.
  1291. for ( var skinIndex = 0, skinLength = skinDefs.length; skinIndex < skinLength; skinIndex ++ ) {
  1292. var joints = skinDefs[ skinIndex ].joints;
  1293. for ( var i = 0, il = joints.length; i < il; i ++ ) {
  1294. nodeDefs[ joints[ i ] ].isBone = true;
  1295. }
  1296. }
  1297. // Iterate over all nodes, marking references to shared resources,
  1298. // as well as skeleton joints.
  1299. for ( var nodeIndex = 0, nodeLength = nodeDefs.length; nodeIndex < nodeLength; nodeIndex ++ ) {
  1300. var nodeDef = nodeDefs[ nodeIndex ];
  1301. if ( nodeDef.mesh !== undefined ) {
  1302. this._addNodeRef( this.meshCache, nodeDef.mesh );
  1303. // Nothing in the mesh definition indicates whether it is
  1304. // a SkinnedMesh or Mesh. Use the node's mesh reference
  1305. // to mark SkinnedMesh if node has skin.
  1306. if ( nodeDef.skin !== undefined ) {
  1307. meshDefs[ nodeDef.mesh ].isSkinnedMesh = true;
  1308. }
  1309. }
  1310. if ( nodeDef.camera !== undefined ) {
  1311. this._addNodeRef( this.cameraCache, nodeDef.camera );
  1312. }
  1313. }
  1314. };
  1315. /**
  1316. * Counts references to shared node / Object3D resources. These resources
  1317. * can be reused, or "instantiated", at multiple nodes in the scene
  1318. * hierarchy. Mesh, Camera, and Light instances are instantiated and must
  1319. * be marked. Non-scenegraph resources (like Materials, Geometries, and
  1320. * Textures) can be reused directly and are not marked here.
  1321. *
  1322. * Example: CesiumMilkTruck sample model reuses "Wheel" meshes.
  1323. */
  1324. GLTFParser.prototype._addNodeRef = function ( cache, index ) {
  1325. if ( index === undefined ) return;
  1326. if ( cache.refs[ index ] === undefined ) {
  1327. cache.refs[ index ] = cache.uses[ index ] = 0;
  1328. }
  1329. cache.refs[ index ] ++;
  1330. };
  1331. /** Returns a reference to a shared resource, cloning it if necessary. */
  1332. GLTFParser.prototype._getNodeRef = function ( cache, index, object ) {
  1333. if ( cache.refs[ index ] <= 1 ) return object;
  1334. var ref = object.clone();
  1335. ref.name += '_instance_' + ( cache.uses[ index ] ++ );
  1336. return ref;
  1337. };
  1338. GLTFParser.prototype._invokeOne = function ( func ) {
  1339. var extensions = Object.values( this.plugins );
  1340. extensions.push( this );
  1341. for ( var i = 0; i < extensions.length; i ++ ) {
  1342. var result = func( extensions[ i ] );
  1343. if ( result ) return result;
  1344. }
  1345. };
  1346. GLTFParser.prototype._invokeAll = function ( func ) {
  1347. var extensions = Object.values( this.plugins );
  1348. extensions.unshift( this );
  1349. var pending = [];
  1350. for ( var i = 0; i < extensions.length; i ++ ) {
  1351. var result = func( extensions[ i ] );
  1352. if ( result ) pending.push( result );
  1353. }
  1354. return pending;
  1355. };
  1356. /**
  1357. * Requests the specified dependency asynchronously, with caching.
  1358. * @param {string} type
  1359. * @param {number} index
  1360. * @return {Promise<Object3D|Material|THREE.Texture|AnimationClip|ArrayBuffer|Object>}
  1361. */
  1362. GLTFParser.prototype.getDependency = function ( type, index ) {
  1363. var cacheKey = type + ':' + index;
  1364. var dependency = this.cache.get( cacheKey );
  1365. if ( ! dependency ) {
  1366. switch ( type ) {
  1367. case 'scene':
  1368. dependency = this.loadScene( index );
  1369. break;
  1370. case 'node':
  1371. dependency = this.loadNode( index );
  1372. break;
  1373. case 'mesh':
  1374. dependency = this._invokeOne( function ( ext ) {
  1375. return ext.loadMesh && ext.loadMesh( index );
  1376. } );
  1377. break;
  1378. case 'accessor':
  1379. dependency = this.loadAccessor( index );
  1380. break;
  1381. case 'bufferView':
  1382. dependency = this._invokeOne( function ( ext ) {
  1383. return ext.loadBufferView && ext.loadBufferView( index );
  1384. } );
  1385. break;
  1386. case 'buffer':
  1387. dependency = this.loadBuffer( index );
  1388. break;
  1389. case 'material':
  1390. dependency = this._invokeOne( function ( ext ) {
  1391. return ext.loadMaterial && ext.loadMaterial( index );
  1392. } );
  1393. break;
  1394. case 'texture':
  1395. dependency = this._invokeOne( function ( ext ) {
  1396. return ext.loadTexture && ext.loadTexture( index );
  1397. } );
  1398. break;
  1399. case 'skin':
  1400. dependency = this.loadSkin( index );
  1401. break;
  1402. case 'animation':
  1403. dependency = this.loadAnimation( index );
  1404. break;
  1405. case 'camera':
  1406. dependency = this.loadCamera( index );
  1407. break;
  1408. default:
  1409. throw new Error( 'Unknown type: ' + type );
  1410. }
  1411. this.cache.add( cacheKey, dependency );
  1412. }
  1413. return dependency;
  1414. };
  1415. /**
  1416. * Requests all dependencies of the specified type asynchronously, with caching.
  1417. * @param {string} type
  1418. * @return {Promise<Array<Object>>}
  1419. */
  1420. GLTFParser.prototype.getDependencies = function ( type ) {
  1421. var dependencies = this.cache.get( type );
  1422. if ( ! dependencies ) {
  1423. var parser = this;
  1424. var defs = this.json[ type + ( type === 'mesh' ? 'es' : 's' ) ] || [];
  1425. dependencies = Promise.all( defs.map( function ( def, index ) {
  1426. return parser.getDependency( type, index );
  1427. } ) );
  1428. this.cache.add( type, dependencies );
  1429. }
  1430. return dependencies;
  1431. };
  1432. /**
  1433. * Specification: https://github.com/KhronosGroup/glTF/blob/master/specification/2.0/README.md#buffers-and-buffer-views
  1434. * @param {number} bufferIndex
  1435. * @return {Promise<ArrayBuffer>}
  1436. */
  1437. GLTFParser.prototype.loadBuffer = function ( bufferIndex ) {
  1438. var bufferDef = this.json.buffers[ bufferIndex ];
  1439. var loader = this.fileLoader;
  1440. if ( bufferDef.type && bufferDef.type !== 'arraybuffer' ) {
  1441. throw new Error( 'THREE.GLTFLoader: ' + bufferDef.type + ' buffer type is not supported.' );
  1442. }
  1443. // If present, GLB container is required to be the first buffer.
  1444. if ( bufferDef.uri === undefined && bufferIndex === 0 ) {
  1445. return Promise.resolve( this.extensions[ EXTENSIONS.KHR_BINARY_GLTF ].body );
  1446. }
  1447. var options = this.options;
  1448. return new Promise( function ( resolve, reject ) {
  1449. loader.load( resolveURL( bufferDef.uri, options.path ), resolve, undefined, function () {
  1450. reject( new Error( 'THREE.GLTFLoader: Failed to load buffer "' + bufferDef.uri + '".' ) );
  1451. } );
  1452. } );
  1453. };
  1454. /**
  1455. * Specification: https://github.com/KhronosGroup/glTF/blob/master/specification/2.0/README.md#buffers-and-buffer-views
  1456. * @param {number} bufferViewIndex
  1457. * @return {Promise<ArrayBuffer>}
  1458. */
  1459. GLTFParser.prototype.loadBufferView = function ( bufferViewIndex ) {
  1460. var bufferViewDef = this.json.bufferViews[ bufferViewIndex ];
  1461. return this.getDependency( 'buffer', bufferViewDef.buffer ).then( function ( buffer ) {
  1462. var byteLength = bufferViewDef.byteLength || 0;
  1463. var byteOffset = bufferViewDef.byteOffset || 0;
  1464. return buffer.slice( byteOffset, byteOffset + byteLength );
  1465. } );
  1466. };
  1467. /**
  1468. * Specification: https://github.com/KhronosGroup/glTF/blob/master/specification/2.0/README.md#accessors
  1469. * @param {number} accessorIndex
  1470. * @return {Promise<BufferAttribute|InterleavedBufferAttribute>}
  1471. */
  1472. GLTFParser.prototype.loadAccessor = function ( accessorIndex ) {
  1473. var parser = this;
  1474. var json = this.json;
  1475. var accessorDef = this.json.accessors[ accessorIndex ];
  1476. if ( accessorDef.bufferView === undefined && accessorDef.sparse === undefined ) {
  1477. // Ignore empty accessors, which may be used to declare runtime
  1478. // information about attributes coming from another source (e.g. Draco
  1479. // compression extension).
  1480. return Promise.resolve( null );
  1481. }
  1482. var pendingBufferViews = [];
  1483. if ( accessorDef.bufferView !== undefined ) {
  1484. pendingBufferViews.push( this.getDependency( 'bufferView', accessorDef.bufferView ) );
  1485. } else {
  1486. pendingBufferViews.push( null );
  1487. }
  1488. if ( accessorDef.sparse !== undefined ) {
  1489. pendingBufferViews.push( this.getDependency( 'bufferView', accessorDef.sparse.indices.bufferView ) );
  1490. pendingBufferViews.push( this.getDependency( 'bufferView', accessorDef.sparse.values.bufferView ) );
  1491. }
  1492. return Promise.all( pendingBufferViews ).then( function ( bufferViews ) {
  1493. var bufferView = bufferViews[ 0 ];
  1494. var itemSize = WEBGL_TYPE_SIZES[ accessorDef.type ];
  1495. var TypedArray = WEBGL_COMPONENT_TYPES[ accessorDef.componentType ];
  1496. // For VEC3: itemSize is 3, elementBytes is 4, itemBytes is 12.
  1497. var elementBytes = TypedArray.BYTES_PER_ELEMENT;
  1498. var itemBytes = elementBytes * itemSize;
  1499. var byteOffset = accessorDef.byteOffset || 0;
  1500. var byteStride = accessorDef.bufferView !== undefined ? json.bufferViews[ accessorDef.bufferView ].byteStride : undefined;
  1501. var normalized = accessorDef.normalized === true;
  1502. var array, bufferAttribute;
  1503. // The buffer is not interleaved if the stride is the item size in bytes.
  1504. if ( byteStride && byteStride !== itemBytes ) {
  1505. // Each "slice" of the buffer, as defined by 'count' elements of 'byteStride' bytes, gets its own InterleavedBuffer
  1506. // This makes sure that IBA.count reflects accessor.count properly
  1507. var ibSlice = Math.floor( byteOffset / byteStride );
  1508. var ibCacheKey = 'InterleavedBuffer:' + accessorDef.bufferView + ':' + accessorDef.componentType + ':' + ibSlice + ':' + accessorDef.count;
  1509. var ib = parser.cache.get( ibCacheKey );
  1510. if ( ! ib ) {
  1511. array = new TypedArray( bufferView, ibSlice * byteStride, accessorDef.count * byteStride / elementBytes );
  1512. // Integer parameters to IB/IBA are in array elements, not bytes.
  1513. ib = new InterleavedBuffer( array, byteStride / elementBytes );
  1514. parser.cache.add( ibCacheKey, ib );
  1515. }
  1516. bufferAttribute = new InterleavedBufferAttribute( ib, itemSize, ( byteOffset % byteStride ) / elementBytes, normalized );
  1517. } else {
  1518. if ( bufferView === null ) {
  1519. array = new TypedArray( accessorDef.count * itemSize );
  1520. } else {
  1521. array = new TypedArray( bufferView, byteOffset, accessorDef.count * itemSize );
  1522. }
  1523. bufferAttribute = new BufferAttribute( array, itemSize, normalized );
  1524. }
  1525. // https://github.com/KhronosGroup/glTF/blob/master/specification/2.0/README.md#sparse-accessors
  1526. if ( accessorDef.sparse !== undefined ) {
  1527. var itemSizeIndices = WEBGL_TYPE_SIZES.SCALAR;
  1528. var TypedArrayIndices = WEBGL_COMPONENT_TYPES[ accessorDef.sparse.indices.componentType ];
  1529. var byteOffsetIndices = accessorDef.sparse.indices.byteOffset || 0;
  1530. var byteOffsetValues = accessorDef.sparse.values.byteOffset || 0;
  1531. var sparseIndices = new TypedArrayIndices( bufferViews[ 1 ], byteOffsetIndices, accessorDef.sparse.count * itemSizeIndices );
  1532. var sparseValues = new TypedArray( bufferViews[ 2 ], byteOffsetValues, accessorDef.sparse.count * itemSize );
  1533. if ( bufferView !== null ) {
  1534. // Avoid modifying the original ArrayBuffer, if the bufferView wasn't initialized with zeroes.
  1535. bufferAttribute = new BufferAttribute( bufferAttribute.array.slice(), bufferAttribute.itemSize, bufferAttribute.normalized );
  1536. }
  1537. for ( var i = 0, il = sparseIndices.length; i < il; i ++ ) {
  1538. var index = sparseIndices[ i ];
  1539. bufferAttribute.setX( index, sparseValues[ i * itemSize ] );
  1540. if ( itemSize >= 2 ) bufferAttribute.setY( index, sparseValues[ i * itemSize + 1 ] );
  1541. if ( itemSize >= 3 ) bufferAttribute.setZ( index, sparseValues[ i * itemSize + 2 ] );
  1542. if ( itemSize >= 4 ) bufferAttribute.setW( index, sparseValues[ i * itemSize + 3 ] );
  1543. if ( itemSize >= 5 ) throw new Error( 'THREE.GLTFLoader: Unsupported itemSize in sparse BufferAttribute.' );
  1544. }
  1545. }
  1546. return bufferAttribute;
  1547. } );
  1548. };
  1549. /**
  1550. * Specification: https://github.com/KhronosGroup/glTF/tree/master/specification/2.0#textures
  1551. * @param {number} textureIndex
  1552. * @return {Promise<THREE.Texture>}
  1553. */
  1554. GLTFParser.prototype.loadTexture = function ( textureIndex ) {
  1555. var parser = this;
  1556. var json = this.json;
  1557. var options = this.options;
  1558. var textureDef = json.textures[ textureIndex ];
  1559. var textureExtensions = textureDef.extensions || {};
  1560. var source;
  1561. if ( textureExtensions[ EXTENSIONS.MSFT_TEXTURE_DDS ] ) {
  1562. source = json.images[ textureExtensions[ EXTENSIONS.MSFT_TEXTURE_DDS ].source ];
  1563. } else {
  1564. source = json.images[ textureDef.source ];
  1565. }
  1566. var loader;
  1567. if ( source.uri ) {
  1568. loader = options.manager.getHandler( source.uri );
  1569. }
  1570. if ( ! loader ) {
  1571. loader = textureExtensions[ EXTENSIONS.MSFT_TEXTURE_DDS ]
  1572. ? parser.extensions[ EXTENSIONS.MSFT_TEXTURE_DDS ].ddsLoader
  1573. : this.textureLoader;
  1574. }
  1575. return this.loadTextureImage( textureIndex, source, loader );
  1576. };
  1577. GLTFParser.prototype.loadTextureImage = function ( textureIndex, source, loader ) {
  1578. var parser = this;
  1579. var json = this.json;
  1580. var options = this.options;
  1581. var textureDef = json.textures[ textureIndex ];
  1582. var URL = self.URL || self.webkitURL;
  1583. var sourceURI = source.uri;
  1584. var isObjectURL = false;
  1585. var hasAlpha = true;
  1586. if ( source.mimeType === 'image/jpeg' ) hasAlpha = false;
  1587. if ( source.bufferView !== undefined ) {
  1588. // Load binary image data from bufferView, if provided.
  1589. sourceURI = parser.getDependency( 'bufferView', source.bufferView ).then( function ( bufferView ) {
  1590. if ( source.mimeType === 'image/png' ) {
  1591. // Inspect the PNG 'IHDR' chunk to determine whether the image could have an
  1592. // alpha channel. This check is conservative — the image could have an alpha
  1593. // channel with all values == 1, and the indexed type (colorType == 3) only
  1594. // sometimes contains alpha.
  1595. //
  1596. // https://en.wikipedia.org/wiki/Portable_Network_Graphics#File_header
  1597. var colorType = new DataView( bufferView, 25, 1 ).getUint8( 0, false );
  1598. hasAlpha = colorType === 6 || colorType === 4 || colorType === 3;
  1599. }
  1600. isObjectURL = true;
  1601. var blob = new Blob( [ bufferView ], { type: source.mimeType } );
  1602. sourceURI = URL.createObjectURL( blob );
  1603. return sourceURI;
  1604. } );
  1605. }
  1606. return Promise.resolve( sourceURI ).then( function ( sourceURI ) {
  1607. return new Promise( function ( resolve, reject ) {
  1608. var onLoad = resolve;
  1609. if ( loader.isImageBitmapLoader === true ) {
  1610. onLoad = function ( imageBitmap ) {
  1611. resolve( new CanvasTexture( imageBitmap ) );
  1612. };
  1613. }
  1614. loader.load( resolveURL( sourceURI, options.path ), onLoad, undefined, reject );
  1615. } );
  1616. } ).then( function ( texture ) {
  1617. // Clean up resources and configure Texture.
  1618. if ( isObjectURL === true ) {
  1619. URL.revokeObjectURL( sourceURI );
  1620. }
  1621. texture.flipY = false;
  1622. if ( textureDef.name ) texture.name = textureDef.name;
  1623. // When there is definitely no alpha channel in the texture, set RGBFormat to save space.
  1624. if ( ! hasAlpha ) texture.format = RGBFormat;
  1625. var samplers = json.samplers || {};
  1626. var sampler = samplers[ textureDef.sampler ] || {};
  1627. texture.magFilter = WEBGL_FILTERS[ sampler.magFilter ] || LinearFilter;
  1628. texture.minFilter = WEBGL_FILTERS[ sampler.minFilter ] || LinearMipmapLinearFilter;
  1629. texture.wrapS = WEBGL_WRAPPINGS[ sampler.wrapS ] || RepeatWrapping;
  1630. texture.wrapT = WEBGL_WRAPPINGS[ sampler.wrapT ] || RepeatWrapping;
  1631. parser.associations.set( texture, {
  1632. type: 'textures',
  1633. index: textureIndex
  1634. } );
  1635. return texture;
  1636. } );
  1637. };
  1638. /**
  1639. * Asynchronously assigns a texture to the given material parameters.
  1640. * @param {Object} materialParams
  1641. * @param {string} mapName
  1642. * @param {Object} mapDef
  1643. * @return {Promise}
  1644. */
  1645. GLTFParser.prototype.assignTexture = function ( materialParams, mapName, mapDef ) {
  1646. var parser = this;
  1647. return this.getDependency( 'texture', mapDef.index ).then( function ( texture ) {
  1648. // Materials sample aoMap from UV set 1 and other maps from UV set 0 - this can't be configured
  1649. // However, we will copy UV set 0 to UV set 1 on demand for aoMap
  1650. if ( mapDef.texCoord !== undefined && mapDef.texCoord != 0 && ! ( mapName === 'aoMap' && mapDef.texCoord == 1 ) ) {
  1651. console.warn( 'THREE.GLTFLoader: Custom UV set ' + mapDef.texCoord + ' for texture ' + mapName + ' not yet supported.' );
  1652. }
  1653. if ( parser.extensions[ EXTENSIONS.KHR_TEXTURE_TRANSFORM ] ) {
  1654. var transform = mapDef.extensions !== undefined ? mapDef.extensions[ EXTENSIONS.KHR_TEXTURE_TRANSFORM ] : undefined;
  1655. if ( transform ) {
  1656. var gltfReference = parser.associations.get( texture );
  1657. texture = parser.extensions[ EXTENSIONS.KHR_TEXTURE_TRANSFORM ].extendTexture( texture, transform );
  1658. parser.associations.set( texture, gltfReference );
  1659. }
  1660. }
  1661. materialParams[ mapName ] = texture;
  1662. } );
  1663. };
  1664. /**
  1665. * Assigns final material to a Mesh, Line, or Points instance. The instance
  1666. * already has a material (generated from the glTF material options alone)
  1667. * but reuse of the same glTF material may require multiple threejs materials
  1668. * to accomodate different primitive types, defines, etc. New materials will
  1669. * be created if necessary, and reused from a cache.
  1670. * @param {Object3D} mesh Mesh, Line, or Points instance.
  1671. */
  1672. GLTFParser.prototype.assignFinalMaterial = function ( mesh ) {
  1673. var geometry = mesh.geometry;
  1674. var material = mesh.material;
  1675. var useVertexTangents = geometry.attributes.tangent !== undefined;
  1676. var useVertexColors = geometry.attributes.color !== undefined;
  1677. var useFlatShading = geometry.attributes.normal === undefined;
  1678. var useSkinning = mesh.isSkinnedMesh === true;
  1679. var useMorphTargets = Object.keys( geometry.morphAttributes ).length > 0;
  1680. var useMorphNormals = useMorphTargets && geometry.morphAttributes.normal !== undefined;
  1681. if ( mesh.isPoints ) {
  1682. var cacheKey = 'PointsMaterial:' + material.uuid;
  1683. var pointsMaterial = this.cache.get( cacheKey );
  1684. if ( ! pointsMaterial ) {
  1685. pointsMaterial = new PointsMaterial();
  1686. Material.prototype.copy.call( pointsMaterial, material );
  1687. pointsMaterial.color.copy( material.color );
  1688. pointsMaterial.map = material.map;
  1689. pointsMaterial.sizeAttenuation = false; // glTF spec says points should be 1px
  1690. this.cache.add( cacheKey, pointsMaterial );
  1691. }
  1692. material = pointsMaterial;
  1693. } else if ( mesh.isLine ) {
  1694. var cacheKey = 'LineBasicMaterial:' + material.uuid;
  1695. var lineMaterial = this.cache.get( cacheKey );
  1696. if ( ! lineMaterial ) {
  1697. lineMaterial = new LineBasicMaterial();
  1698. Material.prototype.copy.call( lineMaterial, material );
  1699. lineMaterial.color.copy( material.color );
  1700. this.cache.add( cacheKey, lineMaterial );
  1701. }
  1702. material = lineMaterial;
  1703. }
  1704. // Clone the material if it will be modified
  1705. if ( useVertexTangents || useVertexColors || useFlatShading || useSkinning || useMorphTargets ) {
  1706. var cacheKey = 'ClonedMaterial:' + material.uuid + ':';
  1707. if ( material.isGLTFSpecularGlossinessMaterial ) cacheKey += 'specular-glossiness:';
  1708. if ( useSkinning ) cacheKey += 'skinning:';
  1709. if ( useVertexTangents ) cacheKey += 'vertex-tangents:';
  1710. if ( useVertexColors ) cacheKey += 'vertex-colors:';
  1711. if ( useFlatShading ) cacheKey += 'flat-shading:';
  1712. if ( useMorphTargets ) cacheKey += 'morph-targets:';
  1713. if ( useMorphNormals ) cacheKey += 'morph-normals:';
  1714. var cachedMaterial = this.cache.get( cacheKey );
  1715. if ( ! cachedMaterial ) {
  1716. cachedMaterial = material.clone();
  1717. if ( useSkinning ) cachedMaterial.skinning = true;
  1718. if ( useVertexColors ) cachedMaterial.vertexColors = true;
  1719. if ( useFlatShading ) cachedMaterial.flatShading = true;
  1720. if ( useMorphTargets ) cachedMaterial.morphTargets = true;
  1721. if ( useMorphNormals ) cachedMaterial.morphNormals = true;
  1722. if ( useVertexTangents ) {
  1723. cachedMaterial.vertexTangents = true;
  1724. // https://github.com/mrdoob/three.js/issues/11438#issuecomment-507003995
  1725. if ( material.normalScale ) material.normalScale.y *= -1;
  1726. if ( material.clearcoatNormalScale ) material.clearcoatNormalScale.y *= -1;
  1727. }
  1728. this.cache.add( cacheKey, cachedMaterial );
  1729. this.associations.set( cachedMaterial, this.associations.get( material ) );
  1730. }
  1731. material = cachedMaterial;
  1732. }
  1733. // workarounds for mesh and geometry
  1734. if ( material.aoMap && geometry.attributes.uv2 === undefined && geometry.attributes.uv !== undefined ) {
  1735. geometry.setAttribute( 'uv2', geometry.attributes.uv );
  1736. }
  1737. mesh.material = material;
  1738. };
  1739. GLTFParser.prototype.getMaterialType = function ( /* materialIndex */ ) {
  1740. return MeshStandardMaterial;
  1741. };
  1742. /**
  1743. * Specification: https://github.com/KhronosGroup/glTF/blob/master/specification/2.0/README.md#materials
  1744. * @param {number} materialIndex
  1745. * @return {Promise<Material>}
  1746. */
  1747. GLTFParser.prototype.loadMaterial = function ( materialIndex ) {
  1748. var parser = this;
  1749. var json = this.json;
  1750. var extensions = this.extensions;
  1751. var materialDef = json.materials[ materialIndex ];
  1752. var materialType;
  1753. var materialParams = {};
  1754. var materialExtensions = materialDef.extensions || {};
  1755. var pending = [];
  1756. if ( materialExtensions[ EXTENSIONS.KHR_MATERIALS_PBR_SPECULAR_GLOSSINESS ] ) {
  1757. var sgExtension = extensions[ EXTENSIONS.KHR_MATERIALS_PBR_SPECULAR_GLOSSINESS ];
  1758. materialType = sgExtension.getMaterialType();
  1759. pending.push( sgExtension.extendParams( materialParams, materialDef, parser ) );
  1760. } else if ( materialExtensions[ EXTENSIONS.KHR_MATERIALS_UNLIT ] ) {
  1761. var kmuExtension = extensions[ EXTENSIONS.KHR_MATERIALS_UNLIT ];
  1762. materialType = kmuExtension.getMaterialType();
  1763. pending.push( kmuExtension.extendParams( materialParams, materialDef, parser ) );
  1764. } else {
  1765. // Specification:
  1766. // https://github.com/KhronosGroup/glTF/tree/master/specification/2.0#metallic-roughness-material
  1767. var metallicRoughness = materialDef.pbrMetallicRoughness || {};
  1768. materialParams.color = new Color( 1.0, 1.0, 1.0 );
  1769. materialParams.opacity = 1.0;
  1770. if ( Array.isArray( metallicRoughness.baseColorFactor ) ) {
  1771. var array = metallicRoughness.baseColorFactor;
  1772. materialParams.color.fromArray( array );
  1773. materialParams.opacity = array[ 3 ];
  1774. }
  1775. if ( metallicRoughness.baseColorTexture !== undefined ) {
  1776. pending.push( parser.assignTexture( materialParams, 'map', metallicRoughness.baseColorTexture ) );
  1777. }
  1778. materialParams.metalness = metallicRoughness.metallicFactor !== undefined ? metallicRoughness.metallicFactor : 1.0;
  1779. materialParams.roughness = metallicRoughness.roughnessFactor !== undefined ? metallicRoughness.roughnessFactor : 1.0;
  1780. if ( metallicRoughness.metallicRoughnessTexture !== undefined ) {
  1781. pending.push( parser.assignTexture( materialParams, 'metalnessMap', metallicRoughness.metallicRoughnessTexture ) );
  1782. pending.push( parser.assignTexture( materialParams, 'roughnessMap', metallicRoughness.metallicRoughnessTexture ) );
  1783. }
  1784. materialType = this._invokeOne( function ( ext ) {
  1785. return ext.getMaterialType && ext.getMaterialType( materialIndex );
  1786. } );
  1787. pending.push( Promise.all( this._invokeAll( function ( ext ) {
  1788. return ext.extendMaterialParams && ext.extendMaterialParams( materialIndex, materialParams );
  1789. } ) ) );
  1790. }
  1791. if ( materialDef.doubleSided === true ) {
  1792. materialParams.side = DoubleSide;
  1793. }
  1794. var alphaMode = materialDef.alphaMode || ALPHA_MODES.OPAQUE;
  1795. if ( alphaMode === ALPHA_MODES.BLEND ) {
  1796. materialParams.transparent = true;
  1797. // See: https://github.com/mrdoob/three.js/issues/17706
  1798. materialParams.depthWrite = false;
  1799. } else {
  1800. materialParams.transparent = false;
  1801. if ( alphaMode === ALPHA_MODES.MASK ) {
  1802. materialParams.alphaTest = materialDef.alphaCutoff !== undefined ? materialDef.alphaCutoff : 0.5;
  1803. }
  1804. }
  1805. if ( materialDef.normalTexture !== undefined && materialType !== MeshBasicMaterial ) {
  1806. pending.push( parser.assignTexture( materialParams, 'normalMap', materialDef.normalTexture ) );
  1807. // https://github.com/mrdoob/three.js/issues/11438#issuecomment-507003995
  1808. materialParams.normalScale = new Vector2( 1, -1 );
  1809. if ( materialDef.normalTexture.scale !== undefined ) {
  1810. materialParams.normalScale.set( materialDef.normalTexture.scale, -materialDef.normalTexture.scale );
  1811. }
  1812. }
  1813. if ( materialDef.occlusionTexture !== undefined && materialType !== MeshBasicMaterial ) {
  1814. pending.push( parser.assignTexture( materialParams, 'aoMap', materialDef.occlusionTexture ) );
  1815. if ( materialDef.occlusionTexture.strength !== undefined ) {
  1816. materialParams.aoMapIntensity = materialDef.occlusionTexture.strength;
  1817. }
  1818. }
  1819. if ( materialDef.emissiveFactor !== undefined && materialType !== MeshBasicMaterial ) {
  1820. materialParams.emissive = new Color().fromArray( materialDef.emissiveFactor );
  1821. }
  1822. if ( materialDef.emissiveTexture !== undefined && materialType !== MeshBasicMaterial ) {
  1823. pending.push( parser.assignTexture( materialParams, 'emissiveMap', materialDef.emissiveTexture ) );
  1824. }
  1825. return Promise.all( pending ).then( function () {
  1826. var material;
  1827. if ( materialType === GLTFMeshStandardSGMaterial ) {
  1828. material = extensions[ EXTENSIONS.KHR_MATERIALS_PBR_SPECULAR_GLOSSINESS ].createMaterial( materialParams );
  1829. } else {
  1830. material = new materialType( materialParams );
  1831. }
  1832. if ( materialDef.name ) material.name = materialDef.name;
  1833. // baseColorTexture, emissiveTexture, and specularGlossinessTexture use sRGB encoding.
  1834. if ( material.map ) material.map.encoding = sRGBEncoding;
  1835. if ( material.emissiveMap ) material.emissiveMap.encoding = sRGBEncoding;
  1836. assignExtrasToUserData( material, materialDef );
  1837. parser.associations.set( material, { type: 'materials', index: materialIndex } );
  1838. if ( materialDef.extensions ) addUnknownExtensionsToUserData( extensions, material, materialDef );
  1839. return material;
  1840. } );
  1841. };
  1842. /** When Object3D instances are targeted by animation, they need unique names. */
  1843. GLTFParser.prototype.createUniqueName = function ( originalName ) {
  1844. var sanitizedName = PropertyBinding.sanitizeNodeName( originalName || '' );
  1845. var name = sanitizedName;
  1846. for ( var i = 1; this.nodeNamesUsed[ name ]; ++ i ) {
  1847. name = sanitizedName + '_' + i;
  1848. }
  1849. this.nodeNamesUsed[ name ] = true;
  1850. return name;
  1851. };
  1852. /**
  1853. * @param {BufferGeometry} geometry
  1854. * @param {GLTF.Primitive} primitiveDef
  1855. * @param {GLTFParser} parser
  1856. */
  1857. function computeBounds( geometry, primitiveDef, parser ) {
  1858. var attributes = primitiveDef.attributes;
  1859. var box = new Box3();
  1860. if ( attributes.POSITION !== undefined ) {
  1861. var accessor = parser.json.accessors[ attributes.POSITION ];
  1862. var min = accessor.min;
  1863. var max = accessor.max;
  1864. // glTF requires 'min' and 'max', but VRM (which extends glTF) currently ignores that requirement.
  1865. if ( min !== undefined && max !== undefined ) {
  1866. box.set(
  1867. new Vector3( min[ 0 ], min[ 1 ], min[ 2 ] ),
  1868. new Vector3( max[ 0 ], max[ 1 ], max[ 2 ] ) );
  1869. } else {
  1870. console.warn( 'THREE.GLTFLoader: Missing min/max properties for accessor POSITION.' );
  1871. return;
  1872. }
  1873. } else {
  1874. return;
  1875. }
  1876. var targets = primitiveDef.targets;
  1877. if ( targets !== undefined ) {
  1878. var maxDisplacement = new Vector3();
  1879. var vector = new Vector3();
  1880. for ( var i = 0, il = targets.length; i < il; i ++ ) {
  1881. var target = targets[ i ];
  1882. if ( target.POSITION !== undefined ) {
  1883. var accessor = parser.json.accessors[ target.POSITION ];
  1884. var min = accessor.min;
  1885. var max = accessor.max;
  1886. // glTF requires 'min' and 'max', but VRM (which extends glTF) currently ignores that requirement.
  1887. if ( min !== undefined && max !== undefined ) {
  1888. // we need to get max of absolute components because target weight is [-1,1]
  1889. vector.setX( Math.max( Math.abs( min[ 0 ] ), Math.abs( max[ 0 ] ) ) );
  1890. vector.setY( Math.max( Math.abs( min[ 1 ] ), Math.abs( max[ 1 ] ) ) );
  1891. vector.setZ( Math.max( Math.abs( min[ 2 ] ), Math.abs( max[ 2 ] ) ) );
  1892. // Note: this assumes that the sum of all weights is at most 1. This isn't quite correct - it's more conservative
  1893. // to assume that each target can have a max weight of 1. However, for some use cases - notably, when morph targets
  1894. // are used to implement key-frame animations and as such only two are active at a time - this results in very large
  1895. // boxes. So for now we make a box that's sometimes a touch too small but is hopefully mostly of reasonable size.
  1896. maxDisplacement.max( vector );
  1897. } else {
  1898. console.warn( 'THREE.GLTFLoader: Missing min/max properties for accessor POSITION.' );
  1899. }
  1900. }
  1901. }
  1902. // As per comment above this box isn't conservative, but has a reasonable size for a very large number of morph targets.
  1903. box.expandByVector( maxDisplacement );
  1904. }
  1905. geometry.boundingBox = box;
  1906. var sphere = new Sphere();
  1907. box.getCenter( sphere.center );
  1908. sphere.radius = box.min.distanceTo( box.max ) / 2;
  1909. geometry.boundingSphere = sphere;
  1910. }
  1911. /**
  1912. * @param {BufferGeometry} geometry
  1913. * @param {GLTF.Primitive} primitiveDef
  1914. * @param {GLTFParser} parser
  1915. * @return {Promise<BufferGeometry>}
  1916. */
  1917. function addPrimitiveAttributes( geometry, primitiveDef, parser ) {
  1918. var attributes = primitiveDef.attributes;
  1919. var pending = [];
  1920. function assignAttributeAccessor( accessorIndex, attributeName ) {
  1921. return parser.getDependency( 'accessor', accessorIndex )
  1922. .then( function ( accessor ) {
  1923. geometry.setAttribute( attributeName, accessor );
  1924. } );
  1925. }
  1926. for ( var gltfAttributeName in attributes ) {
  1927. var threeAttributeName = ATTRIBUTES[ gltfAttributeName ] || gltfAttributeName.toLowerCase();
  1928. // Skip attributes already provided by e.g. Draco extension.
  1929. if ( threeAttributeName in geometry.attributes ) continue;
  1930. pending.push( assignAttributeAccessor( attributes[ gltfAttributeName ], threeAttributeName ) );
  1931. }
  1932. if ( primitiveDef.indices !== undefined && ! geometry.index ) {
  1933. var accessor = parser.getDependency( 'accessor', primitiveDef.indices ).then( function ( accessor ) {
  1934. geometry.setIndex( accessor );
  1935. } );
  1936. pending.push( accessor );
  1937. }
  1938. assignExtrasToUserData( geometry, primitiveDef );
  1939. computeBounds( geometry, primitiveDef, parser );
  1940. return Promise.all( pending ).then( function () {
  1941. return primitiveDef.targets !== undefined
  1942. ? addMorphTargets( geometry, primitiveDef.targets, parser )
  1943. : geometry;
  1944. } );
  1945. }
  1946. /**
  1947. * @param {BufferGeometry} geometry
  1948. * @param {Number} drawMode
  1949. * @return {BufferGeometry}
  1950. */
  1951. function toTrianglesDrawMode( geometry, drawMode ) {
  1952. var index = geometry.getIndex();
  1953. // generate index if not present
  1954. if ( index === null ) {
  1955. var indices = [];
  1956. var position = geometry.getAttribute( 'position' );
  1957. if ( position !== undefined ) {
  1958. for ( var i = 0; i < position.count; i ++ ) {
  1959. indices.push( i );
  1960. }
  1961. geometry.setIndex( indices );
  1962. index = geometry.getIndex();
  1963. } else {
  1964. console.error( 'THREE.GLTFLoader.toTrianglesDrawMode(): Undefined position attribute. Processing not possible.' );
  1965. return geometry;
  1966. }
  1967. }
  1968. //
  1969. var numberOfTriangles = index.count - 2;
  1970. var newIndices = [];
  1971. if ( drawMode === TriangleFanDrawMode ) {
  1972. // gl.TRIANGLE_FAN
  1973. for ( var i = 1; i <= numberOfTriangles; i ++ ) {
  1974. newIndices.push( index.getX( 0 ) );
  1975. newIndices.push( index.getX( i ) );
  1976. newIndices.push( index.getX( i + 1 ) );
  1977. }
  1978. } else {
  1979. // gl.TRIANGLE_STRIP
  1980. for ( var i = 0; i < numberOfTriangles; i ++ ) {
  1981. if ( i % 2 === 0 ) {
  1982. newIndices.push( index.getX( i ) );
  1983. newIndices.push( index.getX( i + 1 ) );
  1984. newIndices.push( index.getX( i + 2 ) );
  1985. } else {
  1986. newIndices.push( index.getX( i + 2 ) );
  1987. newIndices.push( index.getX( i + 1 ) );
  1988. newIndices.push( index.getX( i ) );
  1989. }
  1990. }
  1991. }
  1992. if ( ( newIndices.length / 3 ) !== numberOfTriangles ) {
  1993. console.error( 'THREE.GLTFLoader.toTrianglesDrawMode(): Unable to generate correct amount of triangles.' );
  1994. }
  1995. // build final geometry
  1996. var newGeometry = geometry.clone();
  1997. newGeometry.setIndex( newIndices );
  1998. return newGeometry;
  1999. }
  2000. /**
  2001. * Specification: https://github.com/KhronosGroup/glTF/blob/master/specification/2.0/README.md#geometry
  2002. *
  2003. * Creates BufferGeometries from primitives.
  2004. *
  2005. * @param {Array<GLTF.Primitive>} primitives
  2006. * @return {Promise<Array<BufferGeometry>>}
  2007. */
  2008. GLTFParser.prototype.loadGeometries = function ( primitives ) {
  2009. var parser = this;
  2010. var extensions = this.extensions;
  2011. var cache = this.primitiveCache;
  2012. function createDracoPrimitive( primitive ) {
  2013. return extensions[ EXTENSIONS.KHR_DRACO_MESH_COMPRESSION ]
  2014. .decodePrimitive( primitive, parser )
  2015. .then( function ( geometry ) {
  2016. return addPrimitiveAttributes( geometry, primitive, parser );
  2017. } );
  2018. }
  2019. var pending = [];
  2020. for ( var i = 0, il = primitives.length; i < il; i ++ ) {
  2021. var primitive = primitives[ i ];
  2022. var cacheKey = createPrimitiveKey( primitive );
  2023. // See if we've already created this geometry
  2024. var cached = cache[ cacheKey ];
  2025. if ( cached ) {
  2026. // Use the cached geometry if it exists
  2027. pending.push( cached.promise );
  2028. } else {
  2029. var geometryPromise;
  2030. if ( primitive.extensions && primitive.extensions[ EXTENSIONS.KHR_DRACO_MESH_COMPRESSION ] ) {
  2031. // Use DRACO geometry if available
  2032. geometryPromise = createDracoPrimitive( primitive );
  2033. } else {
  2034. // Otherwise create a new geometry
  2035. geometryPromise = addPrimitiveAttributes( new BufferGeometry(), primitive, parser );
  2036. }
  2037. // Cache this geometry
  2038. cache[ cacheKey ] = { primitive: primitive, promise: geometryPromise };
  2039. pending.push( geometryPromise );
  2040. }
  2041. }
  2042. return Promise.all( pending );
  2043. };
  2044. /**
  2045. * Specification: https://github.com/KhronosGroup/glTF/blob/master/specification/2.0/README.md#meshes
  2046. * @param {number} meshIndex
  2047. * @return {Promise<Group|Mesh|SkinnedMesh>}
  2048. */
  2049. GLTFParser.prototype.loadMesh = function ( meshIndex ) {
  2050. var parser = this;
  2051. var json = this.json;
  2052. var extensions = this.extensions;
  2053. var meshDef = json.meshes[ meshIndex ];
  2054. var primitives = meshDef.primitives;
  2055. var pending = [];
  2056. for ( var i = 0, il = primitives.length; i < il; i ++ ) {
  2057. var material = primitives[ i ].material === undefined
  2058. ? createDefaultMaterial( this.cache )
  2059. : this.getDependency( 'material', primitives[ i ].material );
  2060. pending.push( material );
  2061. }
  2062. pending.push( parser.loadGeometries( primitives ) );
  2063. return Promise.all( pending ).then( function ( results ) {
  2064. var materials = results.slice( 0, results.length - 1 );
  2065. var geometries = results[ results.length - 1 ];
  2066. var meshes = [];
  2067. for ( var i = 0, il = geometries.length; i < il; i ++ ) {
  2068. var geometry = geometries[ i ];
  2069. var primitive = primitives[ i ];
  2070. // 1. create Mesh
  2071. var mesh;
  2072. var material = materials[ i ];
  2073. if ( primitive.mode === WEBGL_CONSTANTS.TRIANGLES ||
  2074. primitive.mode === WEBGL_CONSTANTS.TRIANGLE_STRIP ||
  2075. primitive.mode === WEBGL_CONSTANTS.TRIANGLE_FAN ||
  2076. primitive.mode === undefined ) {
  2077. // .isSkinnedMesh isn't in glTF spec. See ._markDefs()
  2078. mesh = meshDef.isSkinnedMesh === true
  2079. ? new SkinnedMesh( geometry, material )
  2080. : new Mesh( geometry, material );
  2081. // Fix double sided rendered models on certain mobile devices, see https://github.com/mrdoob/three.js/issues/20997#issuecomment-756082184
  2082. if ( material.isMeshStandardMaterial === true &&
  2083. material.side === DoubleSide &&
  2084. geometry.getIndex() !== null &&
  2085. geometry.hasAttribute( 'position' ) === true &&
  2086. geometry.hasAttribute( 'normal' ) === true &&
  2087. geometry.hasAttribute( 'uv' ) === true &&
  2088. geometry.hasAttribute( 'tangent' ) === false ) {
  2089. geometry.computeTangents();
  2090. material.vertexTangents = true;
  2091. }
  2092. if ( mesh.isSkinnedMesh === true && ! mesh.geometry.attributes.skinWeight.normalized ) {
  2093. // we normalize floating point skin weight array to fix malformed assets (see #15319)
  2094. // it's important to skip this for non-float32 data since normalizeSkinWeights assumes non-normalized inputs
  2095. mesh.normalizeSkinWeights();
  2096. }
  2097. if ( primitive.mode === WEBGL_CONSTANTS.TRIANGLE_STRIP ) {
  2098. mesh.geometry = toTrianglesDrawMode( mesh.geometry, TriangleStripDrawMode );
  2099. } else if ( primitive.mode === WEBGL_CONSTANTS.TRIANGLE_FAN ) {
  2100. mesh.geometry = toTrianglesDrawMode( mesh.geometry, TriangleFanDrawMode );
  2101. }
  2102. } else if ( primitive.mode === WEBGL_CONSTANTS.LINES ) {
  2103. mesh = new LineSegments( geometry, material );
  2104. } else if ( primitive.mode === WEBGL_CONSTANTS.LINE_STRIP ) {
  2105. mesh = new Line( geometry, material );
  2106. } else if ( primitive.mode === WEBGL_CONSTANTS.LINE_LOOP ) {
  2107. mesh = new LineLoop( geometry, material );
  2108. } else if ( primitive.mode === WEBGL_CONSTANTS.POINTS ) {
  2109. mesh = new Points( geometry, material );
  2110. } else {
  2111. throw new Error( 'THREE.GLTFLoader: Primitive mode unsupported: ' + primitive.mode );
  2112. }
  2113. if ( Object.keys( mesh.geometry.morphAttributes ).length > 0 ) {
  2114. updateMorphTargets( mesh, meshDef );
  2115. }
  2116. mesh.name = parser.createUniqueName( meshDef.name || ( 'mesh_' + meshIndex ) );
  2117. assignExtrasToUserData( mesh, meshDef );
  2118. if ( primitive.extensions ) addUnknownExtensionsToUserData( extensions, mesh, primitive );
  2119. parser.assignFinalMaterial( mesh );
  2120. meshes.push( mesh );
  2121. }
  2122. if ( meshes.length === 1 ) {
  2123. return meshes[ 0 ];
  2124. }
  2125. var group = new Group();
  2126. for ( var i = 0, il = meshes.length; i < il; i ++ ) {
  2127. group.add( meshes[ i ] );
  2128. }
  2129. return group;
  2130. } );
  2131. };
  2132. /**
  2133. * Specification: https://github.com/KhronosGroup/glTF/tree/master/specification/2.0#cameras
  2134. * @param {number} cameraIndex
  2135. * @return {Promise<THREE.Camera>}
  2136. */
  2137. GLTFParser.prototype.loadCamera = function ( cameraIndex ) {
  2138. var camera;
  2139. var cameraDef = this.json.cameras[ cameraIndex ];
  2140. var params = cameraDef[ cameraDef.type ];
  2141. if ( ! params ) {
  2142. console.warn( 'THREE.GLTFLoader: Missing camera parameters.' );
  2143. return;
  2144. }
  2145. if ( cameraDef.type === 'perspective' ) {
  2146. camera = new PerspectiveCamera( MathUtils.radToDeg( params.yfov ), params.aspectRatio || 1, params.znear || 1, params.zfar || 2e6 );
  2147. } else if ( cameraDef.type === 'orthographic' ) {
  2148. camera = new OrthographicCamera( - params.xmag, params.xmag, params.ymag, - params.ymag, params.znear, params.zfar );
  2149. }
  2150. if ( cameraDef.name ) camera.name = this.createUniqueName( cameraDef.name );
  2151. assignExtrasToUserData( camera, cameraDef );
  2152. return Promise.resolve( camera );
  2153. };
  2154. /**
  2155. * Specification: https://github.com/KhronosGroup/glTF/tree/master/specification/2.0#skins
  2156. * @param {number} skinIndex
  2157. * @return {Promise<Object>}
  2158. */
  2159. GLTFParser.prototype.loadSkin = function ( skinIndex ) {
  2160. var skinDef = this.json.skins[ skinIndex ];
  2161. var skinEntry = { joints: skinDef.joints };
  2162. if ( skinDef.inverseBindMatrices === undefined ) {
  2163. return Promise.resolve( skinEntry );
  2164. }
  2165. return this.getDependency( 'accessor', skinDef.inverseBindMatrices ).then( function ( accessor ) {
  2166. skinEntry.inverseBindMatrices = accessor;
  2167. return skinEntry;
  2168. } );
  2169. };
  2170. /**
  2171. * Specification: https://github.com/KhronosGroup/glTF/tree/master/specification/2.0#animations
  2172. * @param {number} animationIndex
  2173. * @return {Promise<AnimationClip>}
  2174. */
  2175. GLTFParser.prototype.loadAnimation = function ( animationIndex ) {
  2176. var json = this.json;
  2177. var animationDef = json.animations[ animationIndex ];
  2178. var pendingNodes = [];
  2179. var pendingInputAccessors = [];
  2180. var pendingOutputAccessors = [];
  2181. var pendingSamplers = [];
  2182. var pendingTargets = [];
  2183. for ( var i = 0, il = animationDef.channels.length; i < il; i ++ ) {
  2184. var channel = animationDef.channels[ i ];
  2185. var sampler = animationDef.samplers[ channel.sampler ];
  2186. var target = channel.target;
  2187. var name = target.node !== undefined ? target.node : target.id; // NOTE: target.id is deprecated.
  2188. var input = animationDef.parameters !== undefined ? animationDef.parameters[ sampler.input ] : sampler.input;
  2189. var output = animationDef.parameters !== undefined ? animationDef.parameters[ sampler.output ] : sampler.output;
  2190. pendingNodes.push( this.getDependency( 'node', name ) );
  2191. pendingInputAccessors.push( this.getDependency( 'accessor', input ) );
  2192. pendingOutputAccessors.push( this.getDependency( 'accessor', output ) );
  2193. pendingSamplers.push( sampler );
  2194. pendingTargets.push( target );
  2195. }
  2196. return Promise.all( [
  2197. Promise.all( pendingNodes ),
  2198. Promise.all( pendingInputAccessors ),
  2199. Promise.all( pendingOutputAccessors ),
  2200. Promise.all( pendingSamplers ),
  2201. Promise.all( pendingTargets )
  2202. ] ).then( function ( dependencies ) {
  2203. var nodes = dependencies[ 0 ];
  2204. var inputAccessors = dependencies[ 1 ];
  2205. var outputAccessors = dependencies[ 2 ];
  2206. var samplers = dependencies[ 3 ];
  2207. var targets = dependencies[ 4 ];
  2208. var tracks = [];
  2209. for ( var i = 0, il = nodes.length; i < il; i ++ ) {
  2210. var node = nodes[ i ];
  2211. var inputAccessor = inputAccessors[ i ];
  2212. var outputAccessor = outputAccessors[ i ];
  2213. var sampler = samplers[ i ];
  2214. var target = targets[ i ];
  2215. if ( node === undefined ) continue;
  2216. node.updateMatrix();
  2217. node.matrixAutoUpdate = true;
  2218. var TypedKeyframeTrack;
  2219. switch ( PATH_PROPERTIES[ target.path ] ) {
  2220. case PATH_PROPERTIES.weights:
  2221. TypedKeyframeTrack = NumberKeyframeTrack;
  2222. break;
  2223. case PATH_PROPERTIES.rotation:
  2224. TypedKeyframeTrack = QuaternionKeyframeTrack;
  2225. break;
  2226. case PATH_PROPERTIES.position:
  2227. case PATH_PROPERTIES.scale:
  2228. default:
  2229. TypedKeyframeTrack = VectorKeyframeTrack;
  2230. break;
  2231. }
  2232. var targetName = node.name ? node.name : node.uuid;
  2233. var interpolation = sampler.interpolation !== undefined ? INTERPOLATION[ sampler.interpolation ] : InterpolateLinear;
  2234. var targetNames = [];
  2235. if ( PATH_PROPERTIES[ target.path ] === PATH_PROPERTIES.weights ) {
  2236. // Node may be a Group (glTF mesh with several primitives) or a Mesh.
  2237. node.traverse( function ( object ) {
  2238. if ( object.isMesh === true && object.morphTargetInfluences ) {
  2239. targetNames.push( object.name ? object.name : object.uuid );
  2240. }
  2241. } );
  2242. } else {
  2243. targetNames.push( targetName );
  2244. }
  2245. var outputArray = outputAccessor.array;
  2246. if ( outputAccessor.normalized ) {
  2247. var scale;
  2248. if ( outputArray.constructor === Int8Array ) {
  2249. scale = 1 / 127;
  2250. } else if ( outputArray.constructor === Uint8Array ) {
  2251. scale = 1 / 255;
  2252. } else if ( outputArray.constructor == Int16Array ) {
  2253. scale = 1 / 32767;
  2254. } else if ( outputArray.constructor === Uint16Array ) {
  2255. scale = 1 / 65535;
  2256. } else {
  2257. throw new Error( 'THREE.GLTFLoader: Unsupported output accessor component type.' );
  2258. }
  2259. var scaled = new Float32Array( outputArray.length );
  2260. for ( var j = 0, jl = outputArray.length; j < jl; j ++ ) {
  2261. scaled[ j ] = outputArray[ j ] * scale;
  2262. }
  2263. outputArray = scaled;
  2264. }
  2265. for ( var j = 0, jl = targetNames.length; j < jl; j ++ ) {
  2266. var track = new TypedKeyframeTrack(
  2267. targetNames[ j ] + '.' + PATH_PROPERTIES[ target.path ],
  2268. inputAccessor.array,
  2269. outputArray,
  2270. interpolation
  2271. );
  2272. // Override interpolation with custom factory method.
  2273. if ( sampler.interpolation === 'CUBICSPLINE' ) {
  2274. track.createInterpolant = function InterpolantFactoryMethodGLTFCubicSpline( result ) {
  2275. // A CUBICSPLINE keyframe in glTF has three output values for each input value,
  2276. // representing inTangent, splineVertex, and outTangent. As a result, track.getValueSize()
  2277. // must be divided by three to get the interpolant's sampleSize argument.
  2278. return new GLTFCubicSplineInterpolant( this.times, this.values, this.getValueSize() / 3, result );
  2279. };
  2280. // Mark as CUBICSPLINE. `track.getInterpolation()` doesn't support custom interpolants.
  2281. track.createInterpolant.isInterpolantFactoryMethodGLTFCubicSpline = true;
  2282. }
  2283. tracks.push( track );
  2284. }
  2285. }
  2286. var name = animationDef.name ? animationDef.name : 'animation_' + animationIndex;
  2287. return new AnimationClip( name, undefined, tracks );
  2288. } );
  2289. };
  2290. /**
  2291. * Specification: https://github.com/KhronosGroup/glTF/tree/master/specification/2.0#nodes-and-hierarchy
  2292. * @param {number} nodeIndex
  2293. * @return {Promise<Object3D>}
  2294. */
  2295. GLTFParser.prototype.loadNode = function ( nodeIndex ) {
  2296. var json = this.json;
  2297. var extensions = this.extensions;
  2298. var parser = this;
  2299. var nodeDef = json.nodes[ nodeIndex ];
  2300. // reserve node's name before its dependencies, so the root has the intended name.
  2301. var nodeName = nodeDef.name ? parser.createUniqueName( nodeDef.name ) : '';
  2302. return ( function () {
  2303. var pending = [];
  2304. if ( nodeDef.mesh !== undefined ) {
  2305. pending.push( parser.getDependency( 'mesh', nodeDef.mesh ).then( function ( mesh ) {
  2306. var node = parser._getNodeRef( parser.meshCache, nodeDef.mesh, mesh );
  2307. // if weights are provided on the node, override weights on the mesh.
  2308. if ( nodeDef.weights !== undefined ) {
  2309. node.traverse( function ( o ) {
  2310. if ( ! o.isMesh ) return;
  2311. for ( var i = 0, il = nodeDef.weights.length; i < il; i ++ ) {
  2312. o.morphTargetInfluences[ i ] = nodeDef.weights[ i ];
  2313. }
  2314. } );
  2315. }
  2316. return node;
  2317. } ) );
  2318. }
  2319. if ( nodeDef.camera !== undefined ) {
  2320. pending.push( parser.getDependency( 'camera', nodeDef.camera ).then( function ( camera ) {
  2321. return parser._getNodeRef( parser.cameraCache, nodeDef.camera, camera );
  2322. } ) );
  2323. }
  2324. parser._invokeAll( function ( ext ) {
  2325. return ext.createNodeAttachment && ext.createNodeAttachment( nodeIndex );
  2326. } ).forEach( function ( promise ) {
  2327. pending.push( promise );
  2328. } );
  2329. return Promise.all( pending );
  2330. }() ).then( function ( objects ) {
  2331. var node;
  2332. // .isBone isn't in glTF spec. See ._markDefs
  2333. if ( nodeDef.isBone === true ) {
  2334. node = new Bone();
  2335. } else if ( objects.length > 1 ) {
  2336. node = new Group();
  2337. } else if ( objects.length === 1 ) {
  2338. node = objects[ 0 ];
  2339. } else {
  2340. node = new Object3D();
  2341. }
  2342. if ( node !== objects[ 0 ] ) {
  2343. for ( var i = 0, il = objects.length; i < il; i ++ ) {
  2344. node.add( objects[ i ] );
  2345. }
  2346. }
  2347. if ( nodeDef.name ) {
  2348. node.userData.name = nodeDef.name;
  2349. node.name = nodeName;
  2350. }
  2351. assignExtrasToUserData( node, nodeDef );
  2352. if ( nodeDef.extensions ) addUnknownExtensionsToUserData( extensions, node, nodeDef );
  2353. if ( nodeDef.matrix !== undefined ) {
  2354. var matrix = new Matrix4();
  2355. matrix.fromArray( nodeDef.matrix );
  2356. node.applyMatrix4( matrix );
  2357. } else {
  2358. if ( nodeDef.translation !== undefined ) {
  2359. node.position.fromArray( nodeDef.translation );
  2360. }
  2361. if ( nodeDef.rotation !== undefined ) {
  2362. node.quaternion.fromArray( nodeDef.rotation );
  2363. }
  2364. if ( nodeDef.scale !== undefined ) {
  2365. node.scale.fromArray( nodeDef.scale );
  2366. }
  2367. }
  2368. parser.associations.set( node, { type: 'nodes', index: nodeIndex } );
  2369. return node;
  2370. } );
  2371. };
  2372. /**
  2373. * Specification: https://github.com/KhronosGroup/glTF/tree/master/specification/2.0#scenes
  2374. * @param {number} sceneIndex
  2375. * @return {Promise<Group>}
  2376. */
  2377. GLTFParser.prototype.loadScene = function () {
  2378. // scene node hierachy builder
  2379. function buildNodeHierachy( nodeId, parentObject, json, parser ) {
  2380. var nodeDef = json.nodes[ nodeId ];
  2381. return parser.getDependency( 'node', nodeId ).then( function ( node ) {
  2382. if ( nodeDef.skin === undefined ) return node;
  2383. // build skeleton here as well
  2384. var skinEntry;
  2385. return parser.getDependency( 'skin', nodeDef.skin ).then( function ( skin ) {
  2386. skinEntry = skin;
  2387. var pendingJoints = [];
  2388. for ( var i = 0, il = skinEntry.joints.length; i < il; i ++ ) {
  2389. pendingJoints.push( parser.getDependency( 'node', skinEntry.joints[ i ] ) );
  2390. }
  2391. return Promise.all( pendingJoints );
  2392. } ).then( function ( jointNodes ) {
  2393. node.traverse( function ( mesh ) {
  2394. if ( ! mesh.isMesh ) return;
  2395. var bones = [];
  2396. var boneInverses = [];
  2397. for ( var j = 0, jl = jointNodes.length; j < jl; j ++ ) {
  2398. var jointNode = jointNodes[ j ];
  2399. if ( jointNode ) {
  2400. bones.push( jointNode );
  2401. var mat = new Matrix4();
  2402. if ( skinEntry.inverseBindMatrices !== undefined ) {
  2403. mat.fromArray( skinEntry.inverseBindMatrices.array, j * 16 );
  2404. }
  2405. boneInverses.push( mat );
  2406. } else {
  2407. console.warn( 'THREE.GLTFLoader: Joint "%s" could not be found.', skinEntry.joints[ j ] );
  2408. }
  2409. }
  2410. mesh.bind( new Skeleton( bones, boneInverses ), mesh.matrixWorld );
  2411. } );
  2412. return node;
  2413. } );
  2414. } ).then( function ( node ) {
  2415. // build node hierachy
  2416. parentObject.add( node );
  2417. var pending = [];
  2418. if ( nodeDef.children ) {
  2419. var children = nodeDef.children;
  2420. for ( var i = 0, il = children.length; i < il; i ++ ) {
  2421. var child = children[ i ];
  2422. pending.push( buildNodeHierachy( child, node, json, parser ) );
  2423. }
  2424. }
  2425. return Promise.all( pending );
  2426. } );
  2427. }
  2428. return function loadScene( sceneIndex ) {
  2429. var json = this.json;
  2430. var extensions = this.extensions;
  2431. var sceneDef = this.json.scenes[ sceneIndex ];
  2432. var parser = this;
  2433. // Loader returns Group, not Scene.
  2434. // See: https://github.com/mrdoob/three.js/issues/18342#issuecomment-578981172
  2435. var scene = new Group();
  2436. if ( sceneDef.name ) scene.name = parser.createUniqueName( sceneDef.name );
  2437. assignExtrasToUserData( scene, sceneDef );
  2438. if ( sceneDef.extensions ) addUnknownExtensionsToUserData( extensions, scene, sceneDef );
  2439. var nodeIds = sceneDef.nodes || [];
  2440. var pending = [];
  2441. for ( var i = 0, il = nodeIds.length; i < il; i ++ ) {
  2442. pending.push( buildNodeHierachy( nodeIds[ i ], scene, json, parser ) );
  2443. }
  2444. return Promise.all( pending ).then( function () {
  2445. return scene;
  2446. } );
  2447. };
  2448. }();
  2449. return GLTFLoader;
  2450. } )();
  2451. export { GLTFLoader };