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- <h1>[name]</h1>
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- The debug configuration container for WebGLRenderer
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- <h2>Properties</h2>
- <h3>[property:Boolean checkShaderErrors]</h3>
- <p>
- If [page:.checkShaderErrors checkShaderErrors] is true, defines whether material shader programs are checked
- for errors during compilation and linkage process. It may be useful to disable this check in production for performance gain.
- It is strongly recommended to keep these checks enabled during development.
- If the shader does not compile and link - it will not work and associated material will not render.
- Default is *true*.
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- <h2>Source</h2>
- [link:https://github.com/mrdoob/three.js/blob/master/src/[path].js src/[path].js]
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