GLTFLoader.js 103 KB

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  1. import {
  2. AnimationClip,
  3. Bone,
  4. Box3,
  5. BufferAttribute,
  6. BufferGeometry,
  7. ClampToEdgeWrapping,
  8. Color,
  9. ColorManagement,
  10. DirectionalLight,
  11. DoubleSide,
  12. FileLoader,
  13. FrontSide,
  14. Group,
  15. ImageBitmapLoader,
  16. InstancedMesh,
  17. InterleavedBuffer,
  18. InterleavedBufferAttribute,
  19. Interpolant,
  20. InterpolateDiscrete,
  21. InterpolateLinear,
  22. Line,
  23. LineBasicMaterial,
  24. LineLoop,
  25. LineSegments,
  26. LinearFilter,
  27. LinearMipmapLinearFilter,
  28. LinearMipmapNearestFilter,
  29. LinearSRGBColorSpace,
  30. Loader,
  31. LoaderUtils,
  32. Material,
  33. MathUtils,
  34. Matrix4,
  35. Mesh,
  36. MeshBasicMaterial,
  37. MeshPhysicalMaterial,
  38. MeshStandardMaterial,
  39. MirroredRepeatWrapping,
  40. NearestFilter,
  41. NearestMipmapLinearFilter,
  42. NearestMipmapNearestFilter,
  43. NumberKeyframeTrack,
  44. Object3D,
  45. OrthographicCamera,
  46. PerspectiveCamera,
  47. PointLight,
  48. Points,
  49. PointsMaterial,
  50. PropertyBinding,
  51. Quaternion,
  52. QuaternionKeyframeTrack,
  53. RepeatWrapping,
  54. Skeleton,
  55. SkinnedMesh,
  56. Sphere,
  57. SpotLight,
  58. Texture,
  59. TextureLoader,
  60. TriangleFanDrawMode,
  61. TriangleStripDrawMode,
  62. Vector2,
  63. Vector3,
  64. VectorKeyframeTrack,
  65. SRGBColorSpace
  66. } from 'three';
  67. import { toTrianglesDrawMode } from '../utils/BufferGeometryUtils.js';
  68. class GLTFLoader extends Loader {
  69. constructor( manager ) {
  70. super( manager );
  71. this.dracoLoader = null;
  72. this.ktx2Loader = null;
  73. this.meshoptDecoder = null;
  74. this.pluginCallbacks = [];
  75. this.register( function ( parser ) {
  76. return new GLTFMaterialsClearcoatExtension( parser );
  77. } );
  78. this.register( function ( parser ) {
  79. return new GLTFTextureBasisUExtension( parser );
  80. } );
  81. this.register( function ( parser ) {
  82. return new GLTFTextureWebPExtension( parser );
  83. } );
  84. this.register( function ( parser ) {
  85. return new GLTFTextureAVIFExtension( parser );
  86. } );
  87. this.register( function ( parser ) {
  88. return new GLTFMaterialsSheenExtension( parser );
  89. } );
  90. this.register( function ( parser ) {
  91. return new GLTFMaterialsTransmissionExtension( parser );
  92. } );
  93. this.register( function ( parser ) {
  94. return new GLTFMaterialsVolumeExtension( parser );
  95. } );
  96. this.register( function ( parser ) {
  97. return new GLTFMaterialsIorExtension( parser );
  98. } );
  99. this.register( function ( parser ) {
  100. return new GLTFMaterialsEmissiveStrengthExtension( parser );
  101. } );
  102. this.register( function ( parser ) {
  103. return new GLTFMaterialsSpecularExtension( parser );
  104. } );
  105. this.register( function ( parser ) {
  106. return new GLTFMaterialsIridescenceExtension( parser );
  107. } );
  108. this.register( function ( parser ) {
  109. return new GLTFMaterialsAnisotropyExtension( parser );
  110. } );
  111. this.register( function ( parser ) {
  112. return new GLTFLightsExtension( parser );
  113. } );
  114. this.register( function ( parser ) {
  115. return new GLTFMeshoptCompression( parser );
  116. } );
  117. this.register( function ( parser ) {
  118. return new GLTFMeshGpuInstancing( parser );
  119. } );
  120. }
  121. load( url, onLoad, onProgress, onError ) {
  122. const scope = this;
  123. let resourcePath;
  124. if ( this.resourcePath !== '' ) {
  125. resourcePath = this.resourcePath;
  126. } else if ( this.path !== '' ) {
  127. resourcePath = this.path;
  128. } else {
  129. resourcePath = LoaderUtils.extractUrlBase( url );
  130. }
  131. // Tells the LoadingManager to track an extra item, which resolves after
  132. // the model is fully loaded. This means the count of items loaded will
  133. // be incorrect, but ensures manager.onLoad() does not fire early.
  134. this.manager.itemStart( url );
  135. const _onError = function ( e ) {
  136. if ( onError ) {
  137. onError( e );
  138. } else {
  139. console.error( e );
  140. }
  141. scope.manager.itemError( url );
  142. scope.manager.itemEnd( url );
  143. };
  144. const loader = new FileLoader( this.manager );
  145. loader.setPath( this.path );
  146. loader.setResponseType( 'arraybuffer' );
  147. loader.setRequestHeader( this.requestHeader );
  148. loader.setWithCredentials( this.withCredentials );
  149. loader.load( url, function ( data ) {
  150. try {
  151. scope.parse( data, resourcePath, function ( gltf ) {
  152. onLoad( gltf );
  153. scope.manager.itemEnd( url );
  154. }, _onError );
  155. } catch ( e ) {
  156. _onError( e );
  157. }
  158. }, onProgress, _onError );
  159. }
  160. setDRACOLoader( dracoLoader ) {
  161. this.dracoLoader = dracoLoader;
  162. return this;
  163. }
  164. setDDSLoader() {
  165. throw new Error(
  166. 'THREE.GLTFLoader: "MSFT_texture_dds" no longer supported. Please update to "KHR_texture_basisu".'
  167. );
  168. }
  169. setKTX2Loader( ktx2Loader ) {
  170. this.ktx2Loader = ktx2Loader;
  171. return this;
  172. }
  173. setMeshoptDecoder( meshoptDecoder ) {
  174. this.meshoptDecoder = meshoptDecoder;
  175. return this;
  176. }
  177. register( callback ) {
  178. if ( this.pluginCallbacks.indexOf( callback ) === - 1 ) {
  179. this.pluginCallbacks.push( callback );
  180. }
  181. return this;
  182. }
  183. unregister( callback ) {
  184. if ( this.pluginCallbacks.indexOf( callback ) !== - 1 ) {
  185. this.pluginCallbacks.splice( this.pluginCallbacks.indexOf( callback ), 1 );
  186. }
  187. return this;
  188. }
  189. parse( data, path, onLoad, onError ) {
  190. let json;
  191. const extensions = {};
  192. const plugins = {};
  193. const textDecoder = new TextDecoder();
  194. if ( typeof data === 'string' ) {
  195. json = JSON.parse( data );
  196. } else if ( data instanceof ArrayBuffer ) {
  197. const magic = textDecoder.decode( new Uint8Array( data, 0, 4 ) );
  198. if ( magic === BINARY_EXTENSION_HEADER_MAGIC ) {
  199. try {
  200. extensions[ EXTENSIONS.KHR_BINARY_GLTF ] = new GLTFBinaryExtension( data );
  201. } catch ( error ) {
  202. if ( onError ) onError( error );
  203. return;
  204. }
  205. json = JSON.parse( extensions[ EXTENSIONS.KHR_BINARY_GLTF ].content );
  206. } else {
  207. json = JSON.parse( textDecoder.decode( data ) );
  208. }
  209. } else {
  210. json = data;
  211. }
  212. if ( json.asset === undefined || json.asset.version[ 0 ] < 2 ) {
  213. if ( onError ) onError( new Error( 'THREE.GLTFLoader: Unsupported asset. glTF versions >=2.0 are supported.' ) );
  214. return;
  215. }
  216. const parser = new GLTFParser( json, {
  217. path: path || this.resourcePath || '',
  218. crossOrigin: this.crossOrigin,
  219. requestHeader: this.requestHeader,
  220. manager: this.manager,
  221. ktx2Loader: this.ktx2Loader,
  222. meshoptDecoder: this.meshoptDecoder
  223. } );
  224. parser.fileLoader.setRequestHeader( this.requestHeader );
  225. for ( let i = 0; i < this.pluginCallbacks.length; i ++ ) {
  226. const plugin = this.pluginCallbacks[ i ]( parser );
  227. plugins[ plugin.name ] = plugin;
  228. // Workaround to avoid determining as unknown extension
  229. // in addUnknownExtensionsToUserData().
  230. // Remove this workaround if we move all the existing
  231. // extension handlers to plugin system
  232. extensions[ plugin.name ] = true;
  233. }
  234. if ( json.extensionsUsed ) {
  235. for ( let i = 0; i < json.extensionsUsed.length; ++ i ) {
  236. const extensionName = json.extensionsUsed[ i ];
  237. const extensionsRequired = json.extensionsRequired || [];
  238. switch ( extensionName ) {
  239. case EXTENSIONS.KHR_MATERIALS_UNLIT:
  240. extensions[ extensionName ] = new GLTFMaterialsUnlitExtension();
  241. break;
  242. case EXTENSIONS.KHR_DRACO_MESH_COMPRESSION:
  243. extensions[ extensionName ] = new GLTFDracoMeshCompressionExtension( json, this.dracoLoader );
  244. break;
  245. case EXTENSIONS.KHR_TEXTURE_TRANSFORM:
  246. extensions[ extensionName ] = new GLTFTextureTransformExtension();
  247. break;
  248. case EXTENSIONS.KHR_MESH_QUANTIZATION:
  249. extensions[ extensionName ] = new GLTFMeshQuantizationExtension();
  250. break;
  251. default:
  252. if ( extensionsRequired.indexOf( extensionName ) >= 0 && plugins[ extensionName ] === undefined ) {
  253. console.warn( 'THREE.GLTFLoader: Unknown extension "' + extensionName + '".' );
  254. }
  255. }
  256. }
  257. }
  258. parser.setExtensions( extensions );
  259. parser.setPlugins( plugins );
  260. parser.parse( onLoad, onError );
  261. }
  262. parseAsync( data, path ) {
  263. const scope = this;
  264. return new Promise( function ( resolve, reject ) {
  265. scope.parse( data, path, resolve, reject );
  266. } );
  267. }
  268. }
  269. /* GLTFREGISTRY */
  270. function GLTFRegistry() {
  271. let objects = {};
  272. return {
  273. get: function ( key ) {
  274. return objects[ key ];
  275. },
  276. add: function ( key, object ) {
  277. objects[ key ] = object;
  278. },
  279. remove: function ( key ) {
  280. delete objects[ key ];
  281. },
  282. removeAll: function () {
  283. objects = {};
  284. }
  285. };
  286. }
  287. /*********************************/
  288. /********** EXTENSIONS ***********/
  289. /*********************************/
  290. const EXTENSIONS = {
  291. KHR_BINARY_GLTF: 'KHR_binary_glTF',
  292. KHR_DRACO_MESH_COMPRESSION: 'KHR_draco_mesh_compression',
  293. KHR_LIGHTS_PUNCTUAL: 'KHR_lights_punctual',
  294. KHR_MATERIALS_CLEARCOAT: 'KHR_materials_clearcoat',
  295. KHR_MATERIALS_IOR: 'KHR_materials_ior',
  296. KHR_MATERIALS_SHEEN: 'KHR_materials_sheen',
  297. KHR_MATERIALS_SPECULAR: 'KHR_materials_specular',
  298. KHR_MATERIALS_TRANSMISSION: 'KHR_materials_transmission',
  299. KHR_MATERIALS_IRIDESCENCE: 'KHR_materials_iridescence',
  300. KHR_MATERIALS_ANISOTROPY: 'KHR_materials_anisotropy',
  301. KHR_MATERIALS_UNLIT: 'KHR_materials_unlit',
  302. KHR_MATERIALS_VOLUME: 'KHR_materials_volume',
  303. KHR_TEXTURE_BASISU: 'KHR_texture_basisu',
  304. KHR_TEXTURE_TRANSFORM: 'KHR_texture_transform',
  305. KHR_MESH_QUANTIZATION: 'KHR_mesh_quantization',
  306. KHR_MATERIALS_EMISSIVE_STRENGTH: 'KHR_materials_emissive_strength',
  307. EXT_TEXTURE_WEBP: 'EXT_texture_webp',
  308. EXT_TEXTURE_AVIF: 'EXT_texture_avif',
  309. EXT_MESHOPT_COMPRESSION: 'EXT_meshopt_compression',
  310. EXT_MESH_GPU_INSTANCING: 'EXT_mesh_gpu_instancing'
  311. };
  312. /**
  313. * Punctual Lights Extension
  314. *
  315. * Specification: https://github.com/KhronosGroup/glTF/tree/master/extensions/2.0/Khronos/KHR_lights_punctual
  316. */
  317. class GLTFLightsExtension {
  318. constructor( parser ) {
  319. this.parser = parser;
  320. this.name = EXTENSIONS.KHR_LIGHTS_PUNCTUAL;
  321. // Object3D instance caches
  322. this.cache = { refs: {}, uses: {} };
  323. }
  324. _markDefs() {
  325. const parser = this.parser;
  326. const nodeDefs = this.parser.json.nodes || [];
  327. for ( let nodeIndex = 0, nodeLength = nodeDefs.length; nodeIndex < nodeLength; nodeIndex ++ ) {
  328. const nodeDef = nodeDefs[ nodeIndex ];
  329. if ( nodeDef.extensions
  330. && nodeDef.extensions[ this.name ]
  331. && nodeDef.extensions[ this.name ].light !== undefined ) {
  332. parser._addNodeRef( this.cache, nodeDef.extensions[ this.name ].light );
  333. }
  334. }
  335. }
  336. _loadLight( lightIndex ) {
  337. const parser = this.parser;
  338. const cacheKey = 'light:' + lightIndex;
  339. let dependency = parser.cache.get( cacheKey );
  340. if ( dependency ) return dependency;
  341. const json = parser.json;
  342. const extensions = ( json.extensions && json.extensions[ this.name ] ) || {};
  343. const lightDefs = extensions.lights || [];
  344. const lightDef = lightDefs[ lightIndex ];
  345. let lightNode;
  346. const color = new Color( 0xffffff );
  347. if ( lightDef.color !== undefined ) color.setRGB( ...lightDef.color, LinearSRGBColorSpace );
  348. const range = lightDef.range !== undefined ? lightDef.range : 0;
  349. switch ( lightDef.type ) {
  350. case 'directional':
  351. lightNode = new DirectionalLight( color );
  352. lightNode.target.position.set( 0, 0, - 1 );
  353. lightNode.add( lightNode.target );
  354. break;
  355. case 'point':
  356. lightNode = new PointLight( color );
  357. lightNode.distance = range;
  358. break;
  359. case 'spot':
  360. lightNode = new SpotLight( color );
  361. lightNode.distance = range;
  362. // Handle spotlight properties.
  363. lightDef.spot = lightDef.spot || {};
  364. lightDef.spot.innerConeAngle = lightDef.spot.innerConeAngle !== undefined ? lightDef.spot.innerConeAngle : 0;
  365. lightDef.spot.outerConeAngle = lightDef.spot.outerConeAngle !== undefined ? lightDef.spot.outerConeAngle : Math.PI / 4.0;
  366. lightNode.angle = lightDef.spot.outerConeAngle;
  367. lightNode.penumbra = 1.0 - lightDef.spot.innerConeAngle / lightDef.spot.outerConeAngle;
  368. lightNode.target.position.set( 0, 0, - 1 );
  369. lightNode.add( lightNode.target );
  370. break;
  371. default:
  372. throw new Error( 'THREE.GLTFLoader: Unexpected light type: ' + lightDef.type );
  373. }
  374. // Some lights (e.g. spot) default to a position other than the origin. Reset the position
  375. // here, because node-level parsing will only override position if explicitly specified.
  376. lightNode.position.set( 0, 0, 0 );
  377. lightNode.decay = 2;
  378. assignExtrasToUserData( lightNode, lightDef );
  379. if ( lightDef.intensity !== undefined ) lightNode.intensity = lightDef.intensity;
  380. lightNode.name = parser.createUniqueName( lightDef.name || ( 'light_' + lightIndex ) );
  381. dependency = Promise.resolve( lightNode );
  382. parser.cache.add( cacheKey, dependency );
  383. return dependency;
  384. }
  385. getDependency( type, index ) {
  386. if ( type !== 'light' ) return;
  387. return this._loadLight( index );
  388. }
  389. createNodeAttachment( nodeIndex ) {
  390. const self = this;
  391. const parser = this.parser;
  392. const json = parser.json;
  393. const nodeDef = json.nodes[ nodeIndex ];
  394. const lightDef = ( nodeDef.extensions && nodeDef.extensions[ this.name ] ) || {};
  395. const lightIndex = lightDef.light;
  396. if ( lightIndex === undefined ) return null;
  397. return this._loadLight( lightIndex ).then( function ( light ) {
  398. return parser._getNodeRef( self.cache, lightIndex, light );
  399. } );
  400. }
  401. }
  402. /**
  403. * Unlit Materials Extension
  404. *
  405. * Specification: https://github.com/KhronosGroup/glTF/tree/master/extensions/2.0/Khronos/KHR_materials_unlit
  406. */
  407. class GLTFMaterialsUnlitExtension {
  408. constructor() {
  409. this.name = EXTENSIONS.KHR_MATERIALS_UNLIT;
  410. }
  411. getMaterialType() {
  412. return MeshBasicMaterial;
  413. }
  414. extendParams( materialParams, materialDef, parser ) {
  415. const pending = [];
  416. materialParams.color = new Color( 1.0, 1.0, 1.0 );
  417. materialParams.opacity = 1.0;
  418. const metallicRoughness = materialDef.pbrMetallicRoughness;
  419. if ( metallicRoughness ) {
  420. if ( Array.isArray( metallicRoughness.baseColorFactor ) ) {
  421. const array = metallicRoughness.baseColorFactor;
  422. materialParams.color.setRGB( ...array, LinearSRGBColorSpace );
  423. materialParams.opacity = array[ 3 ];
  424. }
  425. if ( metallicRoughness.baseColorTexture !== undefined ) {
  426. pending.push( parser.assignTexture( materialParams, 'map', metallicRoughness.baseColorTexture, SRGBColorSpace ) );
  427. }
  428. }
  429. return Promise.all( pending );
  430. }
  431. }
  432. /**
  433. * Materials Emissive Strength Extension
  434. *
  435. * Specification: https://github.com/KhronosGroup/glTF/blob/5768b3ce0ef32bc39cdf1bef10b948586635ead3/extensions/2.0/Khronos/KHR_materials_emissive_strength/README.md
  436. */
  437. class GLTFMaterialsEmissiveStrengthExtension {
  438. constructor( parser ) {
  439. this.parser = parser;
  440. this.name = EXTENSIONS.KHR_MATERIALS_EMISSIVE_STRENGTH;
  441. }
  442. extendMaterialParams( materialIndex, materialParams ) {
  443. const parser = this.parser;
  444. const materialDef = parser.json.materials[ materialIndex ];
  445. if ( ! materialDef.extensions || ! materialDef.extensions[ this.name ] ) {
  446. return Promise.resolve();
  447. }
  448. const emissiveStrength = materialDef.extensions[ this.name ].emissiveStrength;
  449. if ( emissiveStrength !== undefined ) {
  450. materialParams.emissiveIntensity = emissiveStrength;
  451. }
  452. return Promise.resolve();
  453. }
  454. }
  455. /**
  456. * Clearcoat Materials Extension
  457. *
  458. * Specification: https://github.com/KhronosGroup/glTF/tree/master/extensions/2.0/Khronos/KHR_materials_clearcoat
  459. */
  460. class GLTFMaterialsClearcoatExtension {
  461. constructor( parser ) {
  462. this.parser = parser;
  463. this.name = EXTENSIONS.KHR_MATERIALS_CLEARCOAT;
  464. }
  465. getMaterialType( materialIndex ) {
  466. const parser = this.parser;
  467. const materialDef = parser.json.materials[ materialIndex ];
  468. if ( ! materialDef.extensions || ! materialDef.extensions[ this.name ] ) return null;
  469. return MeshPhysicalMaterial;
  470. }
  471. extendMaterialParams( materialIndex, materialParams ) {
  472. const parser = this.parser;
  473. const materialDef = parser.json.materials[ materialIndex ];
  474. if ( ! materialDef.extensions || ! materialDef.extensions[ this.name ] ) {
  475. return Promise.resolve();
  476. }
  477. const pending = [];
  478. const extension = materialDef.extensions[ this.name ];
  479. if ( extension.clearcoatFactor !== undefined ) {
  480. materialParams.clearcoat = extension.clearcoatFactor;
  481. }
  482. if ( extension.clearcoatTexture !== undefined ) {
  483. pending.push( parser.assignTexture( materialParams, 'clearcoatMap', extension.clearcoatTexture ) );
  484. }
  485. if ( extension.clearcoatRoughnessFactor !== undefined ) {
  486. materialParams.clearcoatRoughness = extension.clearcoatRoughnessFactor;
  487. }
  488. if ( extension.clearcoatRoughnessTexture !== undefined ) {
  489. pending.push( parser.assignTexture( materialParams, 'clearcoatRoughnessMap', extension.clearcoatRoughnessTexture ) );
  490. }
  491. if ( extension.clearcoatNormalTexture !== undefined ) {
  492. pending.push( parser.assignTexture( materialParams, 'clearcoatNormalMap', extension.clearcoatNormalTexture ) );
  493. if ( extension.clearcoatNormalTexture.scale !== undefined ) {
  494. const scale = extension.clearcoatNormalTexture.scale;
  495. materialParams.clearcoatNormalScale = new Vector2( scale, scale );
  496. }
  497. }
  498. return Promise.all( pending );
  499. }
  500. }
  501. /**
  502. * Iridescence Materials Extension
  503. *
  504. * Specification: https://github.com/KhronosGroup/glTF/tree/master/extensions/2.0/Khronos/KHR_materials_iridescence
  505. */
  506. class GLTFMaterialsIridescenceExtension {
  507. constructor( parser ) {
  508. this.parser = parser;
  509. this.name = EXTENSIONS.KHR_MATERIALS_IRIDESCENCE;
  510. }
  511. getMaterialType( materialIndex ) {
  512. const parser = this.parser;
  513. const materialDef = parser.json.materials[ materialIndex ];
  514. if ( ! materialDef.extensions || ! materialDef.extensions[ this.name ] ) return null;
  515. return MeshPhysicalMaterial;
  516. }
  517. extendMaterialParams( materialIndex, materialParams ) {
  518. const parser = this.parser;
  519. const materialDef = parser.json.materials[ materialIndex ];
  520. if ( ! materialDef.extensions || ! materialDef.extensions[ this.name ] ) {
  521. return Promise.resolve();
  522. }
  523. const pending = [];
  524. const extension = materialDef.extensions[ this.name ];
  525. if ( extension.iridescenceFactor !== undefined ) {
  526. materialParams.iridescence = extension.iridescenceFactor;
  527. }
  528. if ( extension.iridescenceTexture !== undefined ) {
  529. pending.push( parser.assignTexture( materialParams, 'iridescenceMap', extension.iridescenceTexture ) );
  530. }
  531. if ( extension.iridescenceIor !== undefined ) {
  532. materialParams.iridescenceIOR = extension.iridescenceIor;
  533. }
  534. if ( materialParams.iridescenceThicknessRange === undefined ) {
  535. materialParams.iridescenceThicknessRange = [ 100, 400 ];
  536. }
  537. if ( extension.iridescenceThicknessMinimum !== undefined ) {
  538. materialParams.iridescenceThicknessRange[ 0 ] = extension.iridescenceThicknessMinimum;
  539. }
  540. if ( extension.iridescenceThicknessMaximum !== undefined ) {
  541. materialParams.iridescenceThicknessRange[ 1 ] = extension.iridescenceThicknessMaximum;
  542. }
  543. if ( extension.iridescenceThicknessTexture !== undefined ) {
  544. pending.push( parser.assignTexture( materialParams, 'iridescenceThicknessMap', extension.iridescenceThicknessTexture ) );
  545. }
  546. return Promise.all( pending );
  547. }
  548. }
  549. /**
  550. * Sheen Materials Extension
  551. *
  552. * Specification: https://github.com/KhronosGroup/glTF/tree/main/extensions/2.0/Khronos/KHR_materials_sheen
  553. */
  554. class GLTFMaterialsSheenExtension {
  555. constructor( parser ) {
  556. this.parser = parser;
  557. this.name = EXTENSIONS.KHR_MATERIALS_SHEEN;
  558. }
  559. getMaterialType( materialIndex ) {
  560. const parser = this.parser;
  561. const materialDef = parser.json.materials[ materialIndex ];
  562. if ( ! materialDef.extensions || ! materialDef.extensions[ this.name ] ) return null;
  563. return MeshPhysicalMaterial;
  564. }
  565. extendMaterialParams( materialIndex, materialParams ) {
  566. const parser = this.parser;
  567. const materialDef = parser.json.materials[ materialIndex ];
  568. if ( ! materialDef.extensions || ! materialDef.extensions[ this.name ] ) {
  569. return Promise.resolve();
  570. }
  571. const pending = [];
  572. materialParams.sheenColor = new Color( 0, 0, 0 );
  573. materialParams.sheenRoughness = 0;
  574. materialParams.sheen = 1;
  575. const extension = materialDef.extensions[ this.name ];
  576. if ( extension.sheenColorFactor !== undefined ) {
  577. materialParams.sheenColor.setRGB( ...extension.sheenColorFactor, LinearSRGBColorSpace );
  578. }
  579. if ( extension.sheenRoughnessFactor !== undefined ) {
  580. materialParams.sheenRoughness = extension.sheenRoughnessFactor;
  581. }
  582. if ( extension.sheenColorTexture !== undefined ) {
  583. pending.push( parser.assignTexture( materialParams, 'sheenColorMap', extension.sheenColorTexture, SRGBColorSpace ) );
  584. }
  585. if ( extension.sheenRoughnessTexture !== undefined ) {
  586. pending.push( parser.assignTexture( materialParams, 'sheenRoughnessMap', extension.sheenRoughnessTexture ) );
  587. }
  588. return Promise.all( pending );
  589. }
  590. }
  591. /**
  592. * Transmission Materials Extension
  593. *
  594. * Specification: https://github.com/KhronosGroup/glTF/tree/master/extensions/2.0/Khronos/KHR_materials_transmission
  595. * Draft: https://github.com/KhronosGroup/glTF/pull/1698
  596. */
  597. class GLTFMaterialsTransmissionExtension {
  598. constructor( parser ) {
  599. this.parser = parser;
  600. this.name = EXTENSIONS.KHR_MATERIALS_TRANSMISSION;
  601. }
  602. getMaterialType( materialIndex ) {
  603. const parser = this.parser;
  604. const materialDef = parser.json.materials[ materialIndex ];
  605. if ( ! materialDef.extensions || ! materialDef.extensions[ this.name ] ) return null;
  606. return MeshPhysicalMaterial;
  607. }
  608. extendMaterialParams( materialIndex, materialParams ) {
  609. const parser = this.parser;
  610. const materialDef = parser.json.materials[ materialIndex ];
  611. if ( ! materialDef.extensions || ! materialDef.extensions[ this.name ] ) {
  612. return Promise.resolve();
  613. }
  614. const pending = [];
  615. const extension = materialDef.extensions[ this.name ];
  616. if ( extension.transmissionFactor !== undefined ) {
  617. materialParams.transmission = extension.transmissionFactor;
  618. }
  619. if ( extension.transmissionTexture !== undefined ) {
  620. pending.push( parser.assignTexture( materialParams, 'transmissionMap', extension.transmissionTexture ) );
  621. }
  622. return Promise.all( pending );
  623. }
  624. }
  625. /**
  626. * Materials Volume Extension
  627. *
  628. * Specification: https://github.com/KhronosGroup/glTF/tree/master/extensions/2.0/Khronos/KHR_materials_volume
  629. */
  630. class GLTFMaterialsVolumeExtension {
  631. constructor( parser ) {
  632. this.parser = parser;
  633. this.name = EXTENSIONS.KHR_MATERIALS_VOLUME;
  634. }
  635. getMaterialType( materialIndex ) {
  636. const parser = this.parser;
  637. const materialDef = parser.json.materials[ materialIndex ];
  638. if ( ! materialDef.extensions || ! materialDef.extensions[ this.name ] ) return null;
  639. return MeshPhysicalMaterial;
  640. }
  641. extendMaterialParams( materialIndex, materialParams ) {
  642. const parser = this.parser;
  643. const materialDef = parser.json.materials[ materialIndex ];
  644. if ( ! materialDef.extensions || ! materialDef.extensions[ this.name ] ) {
  645. return Promise.resolve();
  646. }
  647. const pending = [];
  648. const extension = materialDef.extensions[ this.name ];
  649. materialParams.thickness = extension.thicknessFactor !== undefined ? extension.thicknessFactor : 0;
  650. if ( extension.thicknessTexture !== undefined ) {
  651. pending.push( parser.assignTexture( materialParams, 'thicknessMap', extension.thicknessTexture ) );
  652. }
  653. materialParams.attenuationDistance = extension.attenuationDistance || Infinity;
  654. const colorArray = extension.attenuationColor || [ 1, 1, 1 ];
  655. materialParams.attenuationColor = new Color().setRGB( ...colorArray, LinearSRGBColorSpace );
  656. return Promise.all( pending );
  657. }
  658. }
  659. /**
  660. * Materials ior Extension
  661. *
  662. * Specification: https://github.com/KhronosGroup/glTF/tree/master/extensions/2.0/Khronos/KHR_materials_ior
  663. */
  664. class GLTFMaterialsIorExtension {
  665. constructor( parser ) {
  666. this.parser = parser;
  667. this.name = EXTENSIONS.KHR_MATERIALS_IOR;
  668. }
  669. getMaterialType( materialIndex ) {
  670. const parser = this.parser;
  671. const materialDef = parser.json.materials[ materialIndex ];
  672. if ( ! materialDef.extensions || ! materialDef.extensions[ this.name ] ) return null;
  673. return MeshPhysicalMaterial;
  674. }
  675. extendMaterialParams( materialIndex, materialParams ) {
  676. const parser = this.parser;
  677. const materialDef = parser.json.materials[ materialIndex ];
  678. if ( ! materialDef.extensions || ! materialDef.extensions[ this.name ] ) {
  679. return Promise.resolve();
  680. }
  681. const extension = materialDef.extensions[ this.name ];
  682. materialParams.ior = extension.ior !== undefined ? extension.ior : 1.5;
  683. return Promise.resolve();
  684. }
  685. }
  686. /**
  687. * Materials specular Extension
  688. *
  689. * Specification: https://github.com/KhronosGroup/glTF/tree/master/extensions/2.0/Khronos/KHR_materials_specular
  690. */
  691. class GLTFMaterialsSpecularExtension {
  692. constructor( parser ) {
  693. this.parser = parser;
  694. this.name = EXTENSIONS.KHR_MATERIALS_SPECULAR;
  695. }
  696. getMaterialType( materialIndex ) {
  697. const parser = this.parser;
  698. const materialDef = parser.json.materials[ materialIndex ];
  699. if ( ! materialDef.extensions || ! materialDef.extensions[ this.name ] ) return null;
  700. return MeshPhysicalMaterial;
  701. }
  702. extendMaterialParams( materialIndex, materialParams ) {
  703. const parser = this.parser;
  704. const materialDef = parser.json.materials[ materialIndex ];
  705. if ( ! materialDef.extensions || ! materialDef.extensions[ this.name ] ) {
  706. return Promise.resolve();
  707. }
  708. const pending = [];
  709. const extension = materialDef.extensions[ this.name ];
  710. materialParams.specularIntensity = extension.specularFactor !== undefined ? extension.specularFactor : 1.0;
  711. if ( extension.specularTexture !== undefined ) {
  712. pending.push( parser.assignTexture( materialParams, 'specularIntensityMap', extension.specularTexture ) );
  713. }
  714. const colorArray = extension.specularColorFactor || [ 1, 1, 1 ];
  715. materialParams.specularColor = new Color().setRGB( ...colorArray, LinearSRGBColorSpace );
  716. if ( extension.specularColorTexture !== undefined ) {
  717. pending.push( parser.assignTexture( materialParams, 'specularColorMap', extension.specularColorTexture, SRGBColorSpace ) );
  718. }
  719. return Promise.all( pending );
  720. }
  721. }
  722. /**
  723. * Materials anisotropy Extension
  724. *
  725. * Specification: https://github.com/KhronosGroup/glTF/tree/master/extensions/2.0/Khronos/KHR_materials_anisotropy
  726. */
  727. class GLTFMaterialsAnisotropyExtension {
  728. constructor( parser ) {
  729. this.parser = parser;
  730. this.name = EXTENSIONS.KHR_MATERIALS_ANISOTROPY;
  731. }
  732. getMaterialType( materialIndex ) {
  733. const parser = this.parser;
  734. const materialDef = parser.json.materials[ materialIndex ];
  735. if ( ! materialDef.extensions || ! materialDef.extensions[ this.name ] ) return null;
  736. return MeshPhysicalMaterial;
  737. }
  738. extendMaterialParams( materialIndex, materialParams ) {
  739. const parser = this.parser;
  740. const materialDef = parser.json.materials[ materialIndex ];
  741. if ( ! materialDef.extensions || ! materialDef.extensions[ this.name ] ) {
  742. return Promise.resolve();
  743. }
  744. const pending = [];
  745. const extension = materialDef.extensions[ this.name ];
  746. if ( extension.anisotropyStrength !== undefined ) {
  747. materialParams.anisotropy = extension.anisotropyStrength;
  748. }
  749. if ( extension.anisotropyRotation !== undefined ) {
  750. materialParams.anisotropyRotation = extension.anisotropyRotation;
  751. }
  752. if ( extension.anisotropyTexture !== undefined ) {
  753. pending.push( parser.assignTexture( materialParams, 'anisotropyMap', extension.anisotropyTexture ) );
  754. }
  755. return Promise.all( pending );
  756. }
  757. }
  758. /**
  759. * BasisU Texture Extension
  760. *
  761. * Specification: https://github.com/KhronosGroup/glTF/tree/master/extensions/2.0/Khronos/KHR_texture_basisu
  762. */
  763. class GLTFTextureBasisUExtension {
  764. constructor( parser ) {
  765. this.parser = parser;
  766. this.name = EXTENSIONS.KHR_TEXTURE_BASISU;
  767. }
  768. loadTexture( textureIndex ) {
  769. const parser = this.parser;
  770. const json = parser.json;
  771. const textureDef = json.textures[ textureIndex ];
  772. if ( ! textureDef.extensions || ! textureDef.extensions[ this.name ] ) {
  773. return null;
  774. }
  775. const extension = textureDef.extensions[ this.name ];
  776. const loader = parser.options.ktx2Loader;
  777. if ( ! loader ) {
  778. if ( json.extensionsRequired && json.extensionsRequired.indexOf( this.name ) >= 0 ) {
  779. throw new Error( 'THREE.GLTFLoader: setKTX2Loader must be called before loading KTX2 textures' );
  780. } else {
  781. // Assumes that the extension is optional and that a fallback texture is present
  782. return null;
  783. }
  784. }
  785. return parser.loadTextureImage( textureIndex, extension.source, loader );
  786. }
  787. }
  788. /**
  789. * WebP Texture Extension
  790. *
  791. * Specification: https://github.com/KhronosGroup/glTF/tree/master/extensions/2.0/Vendor/EXT_texture_webp
  792. */
  793. class GLTFTextureWebPExtension {
  794. constructor( parser ) {
  795. this.parser = parser;
  796. this.name = EXTENSIONS.EXT_TEXTURE_WEBP;
  797. this.isSupported = null;
  798. }
  799. loadTexture( textureIndex ) {
  800. const name = this.name;
  801. const parser = this.parser;
  802. const json = parser.json;
  803. const textureDef = json.textures[ textureIndex ];
  804. if ( ! textureDef.extensions || ! textureDef.extensions[ name ] ) {
  805. return null;
  806. }
  807. const extension = textureDef.extensions[ name ];
  808. const source = json.images[ extension.source ];
  809. let loader = parser.textureLoader;
  810. if ( source.uri ) {
  811. const handler = parser.options.manager.getHandler( source.uri );
  812. if ( handler !== null ) loader = handler;
  813. }
  814. return this.detectSupport().then( function ( isSupported ) {
  815. if ( isSupported ) return parser.loadTextureImage( textureIndex, extension.source, loader );
  816. if ( json.extensionsRequired && json.extensionsRequired.indexOf( name ) >= 0 ) {
  817. throw new Error( 'THREE.GLTFLoader: WebP required by asset but unsupported.' );
  818. }
  819. // Fall back to PNG or JPEG.
  820. return parser.loadTexture( textureIndex );
  821. } );
  822. }
  823. detectSupport() {
  824. if ( ! this.isSupported ) {
  825. this.isSupported = new Promise( function ( resolve ) {
  826. const image = new Image();
  827. // Lossy test image. Support for lossy images doesn't guarantee support for all
  828. // WebP images, unfortunately.
  829. image.src = 'data:image/webp;base64,UklGRiIAAABXRUJQVlA4IBYAAAAwAQCdASoBAAEADsD+JaQAA3AAAAAA';
  830. image.onload = image.onerror = function () {
  831. resolve( image.height === 1 );
  832. };
  833. } );
  834. }
  835. return this.isSupported;
  836. }
  837. }
  838. /**
  839. * AVIF Texture Extension
  840. *
  841. * Specification: https://github.com/KhronosGroup/glTF/tree/master/extensions/2.0/Vendor/EXT_texture_avif
  842. */
  843. class GLTFTextureAVIFExtension {
  844. constructor( parser ) {
  845. this.parser = parser;
  846. this.name = EXTENSIONS.EXT_TEXTURE_AVIF;
  847. this.isSupported = null;
  848. }
  849. loadTexture( textureIndex ) {
  850. const name = this.name;
  851. const parser = this.parser;
  852. const json = parser.json;
  853. const textureDef = json.textures[ textureIndex ];
  854. if ( ! textureDef.extensions || ! textureDef.extensions[ name ] ) {
  855. return null;
  856. }
  857. const extension = textureDef.extensions[ name ];
  858. const source = json.images[ extension.source ];
  859. let loader = parser.textureLoader;
  860. if ( source.uri ) {
  861. const handler = parser.options.manager.getHandler( source.uri );
  862. if ( handler !== null ) loader = handler;
  863. }
  864. return this.detectSupport().then( function ( isSupported ) {
  865. if ( isSupported ) return parser.loadTextureImage( textureIndex, extension.source, loader );
  866. if ( json.extensionsRequired && json.extensionsRequired.indexOf( name ) >= 0 ) {
  867. throw new Error( 'THREE.GLTFLoader: AVIF required by asset but unsupported.' );
  868. }
  869. // Fall back to PNG or JPEG.
  870. return parser.loadTexture( textureIndex );
  871. } );
  872. }
  873. detectSupport() {
  874. if ( ! this.isSupported ) {
  875. this.isSupported = new Promise( function ( resolve ) {
  876. const image = new Image();
  877. // Lossy test image.
  878. image.src = 'data:image/avif;base64,AAAAIGZ0eXBhdmlmAAAAAGF2aWZtaWYxbWlhZk1BMUIAAADybWV0YQAAAAAAAAAoaGRscgAAAAAAAAAAcGljdAAAAAAAAAAAAAAAAGxpYmF2aWYAAAAADnBpdG0AAAAAAAEAAAAeaWxvYwAAAABEAAABAAEAAAABAAABGgAAABcAAAAoaWluZgAAAAAAAQAAABppbmZlAgAAAAABAABhdjAxQ29sb3IAAAAAamlwcnAAAABLaXBjbwAAABRpc3BlAAAAAAAAAAEAAAABAAAAEHBpeGkAAAAAAwgICAAAAAxhdjFDgQAMAAAAABNjb2xybmNseAACAAIABoAAAAAXaXBtYQAAAAAAAAABAAEEAQKDBAAAAB9tZGF0EgAKCBgABogQEDQgMgkQAAAAB8dSLfI=';
  879. image.onload = image.onerror = function () {
  880. resolve( image.height === 1 );
  881. };
  882. } );
  883. }
  884. return this.isSupported;
  885. }
  886. }
  887. /**
  888. * meshopt BufferView Compression Extension
  889. *
  890. * Specification: https://github.com/KhronosGroup/glTF/tree/master/extensions/2.0/Vendor/EXT_meshopt_compression
  891. */
  892. class GLTFMeshoptCompression {
  893. constructor( parser ) {
  894. this.name = EXTENSIONS.EXT_MESHOPT_COMPRESSION;
  895. this.parser = parser;
  896. }
  897. loadBufferView( index ) {
  898. const json = this.parser.json;
  899. const bufferView = json.bufferViews[ index ];
  900. if ( bufferView.extensions && bufferView.extensions[ this.name ] ) {
  901. const extensionDef = bufferView.extensions[ this.name ];
  902. const buffer = this.parser.getDependency( 'buffer', extensionDef.buffer );
  903. const decoder = this.parser.options.meshoptDecoder;
  904. if ( ! decoder || ! decoder.supported ) {
  905. if ( json.extensionsRequired && json.extensionsRequired.indexOf( this.name ) >= 0 ) {
  906. throw new Error( 'THREE.GLTFLoader: setMeshoptDecoder must be called before loading compressed files' );
  907. } else {
  908. // Assumes that the extension is optional and that fallback buffer data is present
  909. return null;
  910. }
  911. }
  912. return buffer.then( function ( res ) {
  913. const byteOffset = extensionDef.byteOffset || 0;
  914. const byteLength = extensionDef.byteLength || 0;
  915. const count = extensionDef.count;
  916. const stride = extensionDef.byteStride;
  917. const source = new Uint8Array( res, byteOffset, byteLength );
  918. if ( decoder.decodeGltfBufferAsync ) {
  919. return decoder.decodeGltfBufferAsync( count, stride, source, extensionDef.mode, extensionDef.filter ).then( function ( res ) {
  920. return res.buffer;
  921. } );
  922. } else {
  923. // Support for MeshoptDecoder 0.18 or earlier, without decodeGltfBufferAsync
  924. return decoder.ready.then( function () {
  925. const result = new ArrayBuffer( count * stride );
  926. decoder.decodeGltfBuffer( new Uint8Array( result ), count, stride, source, extensionDef.mode, extensionDef.filter );
  927. return result;
  928. } );
  929. }
  930. } );
  931. } else {
  932. return null;
  933. }
  934. }
  935. }
  936. /**
  937. * GPU Instancing Extension
  938. *
  939. * Specification: https://github.com/KhronosGroup/glTF/tree/master/extensions/2.0/Vendor/EXT_mesh_gpu_instancing
  940. *
  941. */
  942. class GLTFMeshGpuInstancing {
  943. constructor( parser ) {
  944. this.name = EXTENSIONS.EXT_MESH_GPU_INSTANCING;
  945. this.parser = parser;
  946. }
  947. createNodeMesh( nodeIndex ) {
  948. const json = this.parser.json;
  949. const nodeDef = json.nodes[ nodeIndex ];
  950. if ( ! nodeDef.extensions || ! nodeDef.extensions[ this.name ] ||
  951. nodeDef.mesh === undefined ) {
  952. return null;
  953. }
  954. const meshDef = json.meshes[ nodeDef.mesh ];
  955. // No Points or Lines + Instancing support yet
  956. for ( const primitive of meshDef.primitives ) {
  957. if ( primitive.mode !== WEBGL_CONSTANTS.TRIANGLES &&
  958. primitive.mode !== WEBGL_CONSTANTS.TRIANGLE_STRIP &&
  959. primitive.mode !== WEBGL_CONSTANTS.TRIANGLE_FAN &&
  960. primitive.mode !== undefined ) {
  961. return null;
  962. }
  963. }
  964. const extensionDef = nodeDef.extensions[ this.name ];
  965. const attributesDef = extensionDef.attributes;
  966. // @TODO: Can we support InstancedMesh + SkinnedMesh?
  967. const pending = [];
  968. const attributes = {};
  969. for ( const key in attributesDef ) {
  970. pending.push( this.parser.getDependency( 'accessor', attributesDef[ key ] ).then( accessor => {
  971. attributes[ key ] = accessor;
  972. return attributes[ key ];
  973. } ) );
  974. }
  975. if ( pending.length < 1 ) {
  976. return null;
  977. }
  978. pending.push( this.parser.createNodeMesh( nodeIndex ) );
  979. return Promise.all( pending ).then( results => {
  980. const nodeObject = results.pop();
  981. const meshes = nodeObject.isGroup ? nodeObject.children : [ nodeObject ];
  982. const count = results[ 0 ].count; // All attribute counts should be same
  983. const instancedMeshes = [];
  984. for ( const mesh of meshes ) {
  985. // Temporal variables
  986. const m = new Matrix4();
  987. const p = new Vector3();
  988. const q = new Quaternion();
  989. const s = new Vector3( 1, 1, 1 );
  990. const instancedMesh = new InstancedMesh( mesh.geometry, mesh.material, count );
  991. for ( let i = 0; i < count; i ++ ) {
  992. if ( attributes.TRANSLATION ) {
  993. p.fromBufferAttribute( attributes.TRANSLATION, i );
  994. }
  995. if ( attributes.ROTATION ) {
  996. q.fromBufferAttribute( attributes.ROTATION, i );
  997. }
  998. if ( attributes.SCALE ) {
  999. s.fromBufferAttribute( attributes.SCALE, i );
  1000. }
  1001. instancedMesh.setMatrixAt( i, m.compose( p, q, s ) );
  1002. }
  1003. // Add instance attributes to the geometry, excluding TRS.
  1004. for ( const attributeName in attributes ) {
  1005. if ( attributeName !== 'TRANSLATION' &&
  1006. attributeName !== 'ROTATION' &&
  1007. attributeName !== 'SCALE' ) {
  1008. mesh.geometry.setAttribute( attributeName, attributes[ attributeName ] );
  1009. }
  1010. }
  1011. // Just in case
  1012. Object3D.prototype.copy.call( instancedMesh, mesh );
  1013. this.parser.assignFinalMaterial( instancedMesh );
  1014. instancedMeshes.push( instancedMesh );
  1015. }
  1016. if ( nodeObject.isGroup ) {
  1017. nodeObject.clear();
  1018. nodeObject.add( ... instancedMeshes );
  1019. return nodeObject;
  1020. }
  1021. return instancedMeshes[ 0 ];
  1022. } );
  1023. }
  1024. }
  1025. /* BINARY EXTENSION */
  1026. const BINARY_EXTENSION_HEADER_MAGIC = 'glTF';
  1027. const BINARY_EXTENSION_HEADER_LENGTH = 12;
  1028. const BINARY_EXTENSION_CHUNK_TYPES = { JSON: 0x4E4F534A, BIN: 0x004E4942 };
  1029. class GLTFBinaryExtension {
  1030. constructor( data ) {
  1031. this.name = EXTENSIONS.KHR_BINARY_GLTF;
  1032. this.content = null;
  1033. this.body = null;
  1034. const headerView = new DataView( data, 0, BINARY_EXTENSION_HEADER_LENGTH );
  1035. const textDecoder = new TextDecoder();
  1036. this.header = {
  1037. magic: textDecoder.decode( new Uint8Array( data.slice( 0, 4 ) ) ),
  1038. version: headerView.getUint32( 4, true ),
  1039. length: headerView.getUint32( 8, true )
  1040. };
  1041. if ( this.header.magic !== BINARY_EXTENSION_HEADER_MAGIC ) {
  1042. throw new Error( 'THREE.GLTFLoader: Unsupported glTF-Binary header.' );
  1043. } else if ( this.header.version < 2.0 ) {
  1044. throw new Error( 'THREE.GLTFLoader: Legacy binary file detected.' );
  1045. }
  1046. const chunkContentsLength = this.header.length - BINARY_EXTENSION_HEADER_LENGTH;
  1047. const chunkView = new DataView( data, BINARY_EXTENSION_HEADER_LENGTH );
  1048. let chunkIndex = 0;
  1049. while ( chunkIndex < chunkContentsLength ) {
  1050. const chunkLength = chunkView.getUint32( chunkIndex, true );
  1051. chunkIndex += 4;
  1052. const chunkType = chunkView.getUint32( chunkIndex, true );
  1053. chunkIndex += 4;
  1054. if ( chunkType === BINARY_EXTENSION_CHUNK_TYPES.JSON ) {
  1055. const contentArray = new Uint8Array( data, BINARY_EXTENSION_HEADER_LENGTH + chunkIndex, chunkLength );
  1056. this.content = textDecoder.decode( contentArray );
  1057. } else if ( chunkType === BINARY_EXTENSION_CHUNK_TYPES.BIN ) {
  1058. const byteOffset = BINARY_EXTENSION_HEADER_LENGTH + chunkIndex;
  1059. this.body = data.slice( byteOffset, byteOffset + chunkLength );
  1060. }
  1061. // Clients must ignore chunks with unknown types.
  1062. chunkIndex += chunkLength;
  1063. }
  1064. if ( this.content === null ) {
  1065. throw new Error( 'THREE.GLTFLoader: JSON content not found.' );
  1066. }
  1067. }
  1068. }
  1069. /**
  1070. * DRACO Mesh Compression Extension
  1071. *
  1072. * Specification: https://github.com/KhronosGroup/glTF/tree/master/extensions/2.0/Khronos/KHR_draco_mesh_compression
  1073. */
  1074. class GLTFDracoMeshCompressionExtension {
  1075. constructor( json, dracoLoader ) {
  1076. if ( ! dracoLoader ) {
  1077. throw new Error( 'THREE.GLTFLoader: No DRACOLoader instance provided.' );
  1078. }
  1079. this.name = EXTENSIONS.KHR_DRACO_MESH_COMPRESSION;
  1080. this.json = json;
  1081. this.dracoLoader = dracoLoader;
  1082. this.dracoLoader.preload();
  1083. }
  1084. decodePrimitive( primitive, parser ) {
  1085. const json = this.json;
  1086. const dracoLoader = this.dracoLoader;
  1087. const bufferViewIndex = primitive.extensions[ this.name ].bufferView;
  1088. const gltfAttributeMap = primitive.extensions[ this.name ].attributes;
  1089. const threeAttributeMap = {};
  1090. const attributeNormalizedMap = {};
  1091. const attributeTypeMap = {};
  1092. for ( const attributeName in gltfAttributeMap ) {
  1093. const threeAttributeName = ATTRIBUTES[ attributeName ] || attributeName.toLowerCase();
  1094. threeAttributeMap[ threeAttributeName ] = gltfAttributeMap[ attributeName ];
  1095. }
  1096. for ( const attributeName in primitive.attributes ) {
  1097. const threeAttributeName = ATTRIBUTES[ attributeName ] || attributeName.toLowerCase();
  1098. if ( gltfAttributeMap[ attributeName ] !== undefined ) {
  1099. const accessorDef = json.accessors[ primitive.attributes[ attributeName ] ];
  1100. const componentType = WEBGL_COMPONENT_TYPES[ accessorDef.componentType ];
  1101. attributeTypeMap[ threeAttributeName ] = componentType.name;
  1102. attributeNormalizedMap[ threeAttributeName ] = accessorDef.normalized === true;
  1103. }
  1104. }
  1105. return parser.getDependency( 'bufferView', bufferViewIndex ).then( function ( bufferView ) {
  1106. return new Promise( function ( resolve ) {
  1107. dracoLoader.decodeDracoFile( bufferView, function ( geometry ) {
  1108. for ( const attributeName in geometry.attributes ) {
  1109. const attribute = geometry.attributes[ attributeName ];
  1110. const normalized = attributeNormalizedMap[ attributeName ];
  1111. if ( normalized !== undefined ) attribute.normalized = normalized;
  1112. }
  1113. resolve( geometry );
  1114. }, threeAttributeMap, attributeTypeMap );
  1115. } );
  1116. } );
  1117. }
  1118. }
  1119. /**
  1120. * Texture Transform Extension
  1121. *
  1122. * Specification: https://github.com/KhronosGroup/glTF/tree/master/extensions/2.0/Khronos/KHR_texture_transform
  1123. */
  1124. class GLTFTextureTransformExtension {
  1125. constructor() {
  1126. this.name = EXTENSIONS.KHR_TEXTURE_TRANSFORM;
  1127. }
  1128. extendTexture( texture, transform ) {
  1129. if ( ( transform.texCoord === undefined || transform.texCoord === texture.channel )
  1130. && transform.offset === undefined
  1131. && transform.rotation === undefined
  1132. && transform.scale === undefined ) {
  1133. // See https://github.com/mrdoob/three.js/issues/21819.
  1134. return texture;
  1135. }
  1136. texture = texture.clone();
  1137. if ( transform.texCoord !== undefined ) {
  1138. texture.channel = transform.texCoord;
  1139. }
  1140. if ( transform.offset !== undefined ) {
  1141. texture.offset.fromArray( transform.offset );
  1142. }
  1143. if ( transform.rotation !== undefined ) {
  1144. texture.rotation = transform.rotation;
  1145. }
  1146. if ( transform.scale !== undefined ) {
  1147. texture.repeat.fromArray( transform.scale );
  1148. }
  1149. texture.needsUpdate = true;
  1150. return texture;
  1151. }
  1152. }
  1153. /**
  1154. * Mesh Quantization Extension
  1155. *
  1156. * Specification: https://github.com/KhronosGroup/glTF/tree/master/extensions/2.0/Khronos/KHR_mesh_quantization
  1157. */
  1158. class GLTFMeshQuantizationExtension {
  1159. constructor() {
  1160. this.name = EXTENSIONS.KHR_MESH_QUANTIZATION;
  1161. }
  1162. }
  1163. /*********************************/
  1164. /********** INTERPOLATION ********/
  1165. /*********************************/
  1166. // Spline Interpolation
  1167. // Specification: https://github.com/KhronosGroup/glTF/blob/master/specification/2.0/README.md#appendix-c-spline-interpolation
  1168. class GLTFCubicSplineInterpolant extends Interpolant {
  1169. constructor( parameterPositions, sampleValues, sampleSize, resultBuffer ) {
  1170. super( parameterPositions, sampleValues, sampleSize, resultBuffer );
  1171. }
  1172. copySampleValue_( index ) {
  1173. // Copies a sample value to the result buffer. See description of glTF
  1174. // CUBICSPLINE values layout in interpolate_() function below.
  1175. const result = this.resultBuffer,
  1176. values = this.sampleValues,
  1177. valueSize = this.valueSize,
  1178. offset = index * valueSize * 3 + valueSize;
  1179. for ( let i = 0; i !== valueSize; i ++ ) {
  1180. result[ i ] = values[ offset + i ];
  1181. }
  1182. return result;
  1183. }
  1184. interpolate_( i1, t0, t, t1 ) {
  1185. const result = this.resultBuffer;
  1186. const values = this.sampleValues;
  1187. const stride = this.valueSize;
  1188. const stride2 = stride * 2;
  1189. const stride3 = stride * 3;
  1190. const td = t1 - t0;
  1191. const p = ( t - t0 ) / td;
  1192. const pp = p * p;
  1193. const ppp = pp * p;
  1194. const offset1 = i1 * stride3;
  1195. const offset0 = offset1 - stride3;
  1196. const s2 = - 2 * ppp + 3 * pp;
  1197. const s3 = ppp - pp;
  1198. const s0 = 1 - s2;
  1199. const s1 = s3 - pp + p;
  1200. // Layout of keyframe output values for CUBICSPLINE animations:
  1201. // [ inTangent_1, splineVertex_1, outTangent_1, inTangent_2, splineVertex_2, ... ]
  1202. for ( let i = 0; i !== stride; i ++ ) {
  1203. const p0 = values[ offset0 + i + stride ]; // splineVertex_k
  1204. const m0 = values[ offset0 + i + stride2 ] * td; // outTangent_k * (t_k+1 - t_k)
  1205. const p1 = values[ offset1 + i + stride ]; // splineVertex_k+1
  1206. const m1 = values[ offset1 + i ] * td; // inTangent_k+1 * (t_k+1 - t_k)
  1207. result[ i ] = s0 * p0 + s1 * m0 + s2 * p1 + s3 * m1;
  1208. }
  1209. return result;
  1210. }
  1211. }
  1212. const _q = new Quaternion();
  1213. class GLTFCubicSplineQuaternionInterpolant extends GLTFCubicSplineInterpolant {
  1214. interpolate_( i1, t0, t, t1 ) {
  1215. const result = super.interpolate_( i1, t0, t, t1 );
  1216. _q.fromArray( result ).normalize().toArray( result );
  1217. return result;
  1218. }
  1219. }
  1220. /*********************************/
  1221. /********** INTERNALS ************/
  1222. /*********************************/
  1223. /* CONSTANTS */
  1224. const WEBGL_CONSTANTS = {
  1225. FLOAT: 5126,
  1226. //FLOAT_MAT2: 35674,
  1227. FLOAT_MAT3: 35675,
  1228. FLOAT_MAT4: 35676,
  1229. FLOAT_VEC2: 35664,
  1230. FLOAT_VEC3: 35665,
  1231. FLOAT_VEC4: 35666,
  1232. LINEAR: 9729,
  1233. REPEAT: 10497,
  1234. SAMPLER_2D: 35678,
  1235. POINTS: 0,
  1236. LINES: 1,
  1237. LINE_LOOP: 2,
  1238. LINE_STRIP: 3,
  1239. TRIANGLES: 4,
  1240. TRIANGLE_STRIP: 5,
  1241. TRIANGLE_FAN: 6,
  1242. UNSIGNED_BYTE: 5121,
  1243. UNSIGNED_SHORT: 5123
  1244. };
  1245. const WEBGL_COMPONENT_TYPES = {
  1246. 5120: Int8Array,
  1247. 5121: Uint8Array,
  1248. 5122: Int16Array,
  1249. 5123: Uint16Array,
  1250. 5125: Uint32Array,
  1251. 5126: Float32Array
  1252. };
  1253. const WEBGL_FILTERS = {
  1254. 9728: NearestFilter,
  1255. 9729: LinearFilter,
  1256. 9984: NearestMipmapNearestFilter,
  1257. 9985: LinearMipmapNearestFilter,
  1258. 9986: NearestMipmapLinearFilter,
  1259. 9987: LinearMipmapLinearFilter
  1260. };
  1261. const WEBGL_WRAPPINGS = {
  1262. 33071: ClampToEdgeWrapping,
  1263. 33648: MirroredRepeatWrapping,
  1264. 10497: RepeatWrapping
  1265. };
  1266. const WEBGL_TYPE_SIZES = {
  1267. 'SCALAR': 1,
  1268. 'VEC2': 2,
  1269. 'VEC3': 3,
  1270. 'VEC4': 4,
  1271. 'MAT2': 4,
  1272. 'MAT3': 9,
  1273. 'MAT4': 16
  1274. };
  1275. const ATTRIBUTES = {
  1276. POSITION: 'position',
  1277. NORMAL: 'normal',
  1278. TANGENT: 'tangent',
  1279. TEXCOORD_0: 'uv',
  1280. TEXCOORD_1: 'uv1',
  1281. TEXCOORD_2: 'uv2',
  1282. TEXCOORD_3: 'uv3',
  1283. COLOR_0: 'color',
  1284. WEIGHTS_0: 'skinWeight',
  1285. JOINTS_0: 'skinIndex',
  1286. };
  1287. const PATH_PROPERTIES = {
  1288. scale: 'scale',
  1289. translation: 'position',
  1290. rotation: 'quaternion',
  1291. weights: 'morphTargetInfluences'
  1292. };
  1293. const INTERPOLATION = {
  1294. CUBICSPLINE: undefined, // We use a custom interpolant (GLTFCubicSplineInterpolation) for CUBICSPLINE tracks. Each
  1295. // keyframe track will be initialized with a default interpolation type, then modified.
  1296. LINEAR: InterpolateLinear,
  1297. STEP: InterpolateDiscrete
  1298. };
  1299. const ALPHA_MODES = {
  1300. OPAQUE: 'OPAQUE',
  1301. MASK: 'MASK',
  1302. BLEND: 'BLEND'
  1303. };
  1304. /**
  1305. * Specification: https://github.com/KhronosGroup/glTF/blob/master/specification/2.0/README.md#default-material
  1306. */
  1307. function createDefaultMaterial( cache ) {
  1308. if ( cache[ 'DefaultMaterial' ] === undefined ) {
  1309. cache[ 'DefaultMaterial' ] = new MeshStandardMaterial( {
  1310. color: 0xFFFFFF,
  1311. emissive: 0x000000,
  1312. metalness: 1,
  1313. roughness: 1,
  1314. transparent: false,
  1315. depthTest: true,
  1316. side: FrontSide
  1317. } );
  1318. }
  1319. return cache[ 'DefaultMaterial' ];
  1320. }
  1321. function addUnknownExtensionsToUserData( knownExtensions, object, objectDef ) {
  1322. // Add unknown glTF extensions to an object's userData.
  1323. for ( const name in objectDef.extensions ) {
  1324. if ( knownExtensions[ name ] === undefined ) {
  1325. object.userData.gltfExtensions = object.userData.gltfExtensions || {};
  1326. object.userData.gltfExtensions[ name ] = objectDef.extensions[ name ];
  1327. }
  1328. }
  1329. }
  1330. /**
  1331. * @param {Object3D|Material|BufferGeometry} object
  1332. * @param {GLTF.definition} gltfDef
  1333. */
  1334. function assignExtrasToUserData( object, gltfDef ) {
  1335. if ( gltfDef.extras !== undefined ) {
  1336. if ( typeof gltfDef.extras === 'object' ) {
  1337. Object.assign( object.userData, gltfDef.extras );
  1338. } else {
  1339. console.warn( 'THREE.GLTFLoader: Ignoring primitive type .extras, ' + gltfDef.extras );
  1340. }
  1341. }
  1342. }
  1343. /**
  1344. * Specification: https://github.com/KhronosGroup/glTF/blob/master/specification/2.0/README.md#morph-targets
  1345. *
  1346. * @param {BufferGeometry} geometry
  1347. * @param {Array<GLTF.Target>} targets
  1348. * @param {GLTFParser} parser
  1349. * @return {Promise<BufferGeometry>}
  1350. */
  1351. function addMorphTargets( geometry, targets, parser ) {
  1352. let hasMorphPosition = false;
  1353. let hasMorphNormal = false;
  1354. let hasMorphColor = false;
  1355. for ( let i = 0, il = targets.length; i < il; i ++ ) {
  1356. const target = targets[ i ];
  1357. if ( target.POSITION !== undefined ) hasMorphPosition = true;
  1358. if ( target.NORMAL !== undefined ) hasMorphNormal = true;
  1359. if ( target.COLOR_0 !== undefined ) hasMorphColor = true;
  1360. if ( hasMorphPosition && hasMorphNormal && hasMorphColor ) break;
  1361. }
  1362. if ( ! hasMorphPosition && ! hasMorphNormal && ! hasMorphColor ) return Promise.resolve( geometry );
  1363. const pendingPositionAccessors = [];
  1364. const pendingNormalAccessors = [];
  1365. const pendingColorAccessors = [];
  1366. for ( let i = 0, il = targets.length; i < il; i ++ ) {
  1367. const target = targets[ i ];
  1368. if ( hasMorphPosition ) {
  1369. const pendingAccessor = target.POSITION !== undefined
  1370. ? parser.getDependency( 'accessor', target.POSITION )
  1371. : geometry.attributes.position;
  1372. pendingPositionAccessors.push( pendingAccessor );
  1373. }
  1374. if ( hasMorphNormal ) {
  1375. const pendingAccessor = target.NORMAL !== undefined
  1376. ? parser.getDependency( 'accessor', target.NORMAL )
  1377. : geometry.attributes.normal;
  1378. pendingNormalAccessors.push( pendingAccessor );
  1379. }
  1380. if ( hasMorphColor ) {
  1381. const pendingAccessor = target.COLOR_0 !== undefined
  1382. ? parser.getDependency( 'accessor', target.COLOR_0 )
  1383. : geometry.attributes.color;
  1384. pendingColorAccessors.push( pendingAccessor );
  1385. }
  1386. }
  1387. return Promise.all( [
  1388. Promise.all( pendingPositionAccessors ),
  1389. Promise.all( pendingNormalAccessors ),
  1390. Promise.all( pendingColorAccessors )
  1391. ] ).then( function ( accessors ) {
  1392. const morphPositions = accessors[ 0 ];
  1393. const morphNormals = accessors[ 1 ];
  1394. const morphColors = accessors[ 2 ];
  1395. if ( hasMorphPosition ) geometry.morphAttributes.position = morphPositions;
  1396. if ( hasMorphNormal ) geometry.morphAttributes.normal = morphNormals;
  1397. if ( hasMorphColor ) geometry.morphAttributes.color = morphColors;
  1398. geometry.morphTargetsRelative = true;
  1399. return geometry;
  1400. } );
  1401. }
  1402. /**
  1403. * @param {Mesh} mesh
  1404. * @param {GLTF.Mesh} meshDef
  1405. */
  1406. function updateMorphTargets( mesh, meshDef ) {
  1407. mesh.updateMorphTargets();
  1408. if ( meshDef.weights !== undefined ) {
  1409. for ( let i = 0, il = meshDef.weights.length; i < il; i ++ ) {
  1410. mesh.morphTargetInfluences[ i ] = meshDef.weights[ i ];
  1411. }
  1412. }
  1413. // .extras has user-defined data, so check that .extras.targetNames is an array.
  1414. if ( meshDef.extras && Array.isArray( meshDef.extras.targetNames ) ) {
  1415. const targetNames = meshDef.extras.targetNames;
  1416. if ( mesh.morphTargetInfluences.length === targetNames.length ) {
  1417. mesh.morphTargetDictionary = {};
  1418. for ( let i = 0, il = targetNames.length; i < il; i ++ ) {
  1419. mesh.morphTargetDictionary[ targetNames[ i ] ] = i;
  1420. }
  1421. } else {
  1422. console.warn( 'THREE.GLTFLoader: Invalid extras.targetNames length. Ignoring names.' );
  1423. }
  1424. }
  1425. }
  1426. function createPrimitiveKey( primitiveDef ) {
  1427. let geometryKey;
  1428. const dracoExtension = primitiveDef.extensions && primitiveDef.extensions[ EXTENSIONS.KHR_DRACO_MESH_COMPRESSION ];
  1429. if ( dracoExtension ) {
  1430. geometryKey = 'draco:' + dracoExtension.bufferView
  1431. + ':' + dracoExtension.indices
  1432. + ':' + createAttributesKey( dracoExtension.attributes );
  1433. } else {
  1434. geometryKey = primitiveDef.indices + ':' + createAttributesKey( primitiveDef.attributes ) + ':' + primitiveDef.mode;
  1435. }
  1436. if ( primitiveDef.targets !== undefined ) {
  1437. for ( let i = 0, il = primitiveDef.targets.length; i < il; i ++ ) {
  1438. geometryKey += ':' + createAttributesKey( primitiveDef.targets[ i ] );
  1439. }
  1440. }
  1441. return geometryKey;
  1442. }
  1443. function createAttributesKey( attributes ) {
  1444. let attributesKey = '';
  1445. const keys = Object.keys( attributes ).sort();
  1446. for ( let i = 0, il = keys.length; i < il; i ++ ) {
  1447. attributesKey += keys[ i ] + ':' + attributes[ keys[ i ] ] + ';';
  1448. }
  1449. return attributesKey;
  1450. }
  1451. function getNormalizedComponentScale( constructor ) {
  1452. // Reference:
  1453. // https://github.com/KhronosGroup/glTF/tree/master/extensions/2.0/Khronos/KHR_mesh_quantization#encoding-quantized-data
  1454. switch ( constructor ) {
  1455. case Int8Array:
  1456. return 1 / 127;
  1457. case Uint8Array:
  1458. return 1 / 255;
  1459. case Int16Array:
  1460. return 1 / 32767;
  1461. case Uint16Array:
  1462. return 1 / 65535;
  1463. default:
  1464. throw new Error( 'THREE.GLTFLoader: Unsupported normalized accessor component type.' );
  1465. }
  1466. }
  1467. function getImageURIMimeType( uri ) {
  1468. if ( uri.search( /\.jpe?g($|\?)/i ) > 0 || uri.search( /^data\:image\/jpeg/ ) === 0 ) return 'image/jpeg';
  1469. if ( uri.search( /\.webp($|\?)/i ) > 0 || uri.search( /^data\:image\/webp/ ) === 0 ) return 'image/webp';
  1470. return 'image/png';
  1471. }
  1472. const _identityMatrix = new Matrix4();
  1473. /* GLTF PARSER */
  1474. class GLTFParser {
  1475. constructor( json = {}, options = {} ) {
  1476. this.json = json;
  1477. this.extensions = {};
  1478. this.plugins = {};
  1479. this.options = options;
  1480. // loader object cache
  1481. this.cache = new GLTFRegistry();
  1482. // associations between Three.js objects and glTF elements
  1483. this.associations = new Map();
  1484. // BufferGeometry caching
  1485. this.primitiveCache = {};
  1486. // Node cache
  1487. this.nodeCache = {};
  1488. // Object3D instance caches
  1489. this.meshCache = { refs: {}, uses: {} };
  1490. this.cameraCache = { refs: {}, uses: {} };
  1491. this.lightCache = { refs: {}, uses: {} };
  1492. this.sourceCache = {};
  1493. this.textureCache = {};
  1494. // Track node names, to ensure no duplicates
  1495. this.nodeNamesUsed = {};
  1496. // Use an ImageBitmapLoader if imageBitmaps are supported. Moves much of the
  1497. // expensive work of uploading a texture to the GPU off the main thread.
  1498. let isSafari = false;
  1499. let isFirefox = false;
  1500. let firefoxVersion = - 1;
  1501. if ( typeof navigator !== 'undefined' ) {
  1502. isSafari = /^((?!chrome|android).)*safari/i.test( navigator.userAgent ) === true;
  1503. isFirefox = navigator.userAgent.indexOf( 'Firefox' ) > - 1;
  1504. firefoxVersion = isFirefox ? navigator.userAgent.match( /Firefox\/([0-9]+)\./ )[ 1 ] : - 1;
  1505. }
  1506. if ( typeof createImageBitmap === 'undefined' || isSafari || ( isFirefox && firefoxVersion < 98 ) ) {
  1507. this.textureLoader = new TextureLoader( this.options.manager );
  1508. } else {
  1509. this.textureLoader = new ImageBitmapLoader( this.options.manager );
  1510. }
  1511. this.textureLoader.setCrossOrigin( this.options.crossOrigin );
  1512. this.textureLoader.setRequestHeader( this.options.requestHeader );
  1513. this.fileLoader = new FileLoader( this.options.manager );
  1514. this.fileLoader.setResponseType( 'arraybuffer' );
  1515. if ( this.options.crossOrigin === 'use-credentials' ) {
  1516. this.fileLoader.setWithCredentials( true );
  1517. }
  1518. }
  1519. setExtensions( extensions ) {
  1520. this.extensions = extensions;
  1521. }
  1522. setPlugins( plugins ) {
  1523. this.plugins = plugins;
  1524. }
  1525. parse( onLoad, onError ) {
  1526. const parser = this;
  1527. const json = this.json;
  1528. const extensions = this.extensions;
  1529. // Clear the loader cache
  1530. this.cache.removeAll();
  1531. this.nodeCache = {};
  1532. // Mark the special nodes/meshes in json for efficient parse
  1533. this._invokeAll( function ( ext ) {
  1534. return ext._markDefs && ext._markDefs();
  1535. } );
  1536. Promise.all( this._invokeAll( function ( ext ) {
  1537. return ext.beforeRoot && ext.beforeRoot();
  1538. } ) ).then( function () {
  1539. return Promise.all( [
  1540. parser.getDependencies( 'scene' ),
  1541. parser.getDependencies( 'animation' ),
  1542. parser.getDependencies( 'camera' ),
  1543. ] );
  1544. } ).then( function ( dependencies ) {
  1545. const result = {
  1546. scene: dependencies[ 0 ][ json.scene || 0 ],
  1547. scenes: dependencies[ 0 ],
  1548. animations: dependencies[ 1 ],
  1549. cameras: dependencies[ 2 ],
  1550. asset: json.asset,
  1551. parser: parser,
  1552. userData: {}
  1553. };
  1554. addUnknownExtensionsToUserData( extensions, result, json );
  1555. assignExtrasToUserData( result, json );
  1556. Promise.all( parser._invokeAll( function ( ext ) {
  1557. return ext.afterRoot && ext.afterRoot( result );
  1558. } ) ).then( function () {
  1559. onLoad( result );
  1560. } );
  1561. } ).catch( onError );
  1562. }
  1563. /**
  1564. * Marks the special nodes/meshes in json for efficient parse.
  1565. */
  1566. _markDefs() {
  1567. const nodeDefs = this.json.nodes || [];
  1568. const skinDefs = this.json.skins || [];
  1569. const meshDefs = this.json.meshes || [];
  1570. // Nothing in the node definition indicates whether it is a Bone or an
  1571. // Object3D. Use the skins' joint references to mark bones.
  1572. for ( let skinIndex = 0, skinLength = skinDefs.length; skinIndex < skinLength; skinIndex ++ ) {
  1573. const joints = skinDefs[ skinIndex ].joints;
  1574. for ( let i = 0, il = joints.length; i < il; i ++ ) {
  1575. nodeDefs[ joints[ i ] ].isBone = true;
  1576. }
  1577. }
  1578. // Iterate over all nodes, marking references to shared resources,
  1579. // as well as skeleton joints.
  1580. for ( let nodeIndex = 0, nodeLength = nodeDefs.length; nodeIndex < nodeLength; nodeIndex ++ ) {
  1581. const nodeDef = nodeDefs[ nodeIndex ];
  1582. if ( nodeDef.mesh !== undefined ) {
  1583. this._addNodeRef( this.meshCache, nodeDef.mesh );
  1584. // Nothing in the mesh definition indicates whether it is
  1585. // a SkinnedMesh or Mesh. Use the node's mesh reference
  1586. // to mark SkinnedMesh if node has skin.
  1587. if ( nodeDef.skin !== undefined ) {
  1588. meshDefs[ nodeDef.mesh ].isSkinnedMesh = true;
  1589. }
  1590. }
  1591. if ( nodeDef.camera !== undefined ) {
  1592. this._addNodeRef( this.cameraCache, nodeDef.camera );
  1593. }
  1594. }
  1595. }
  1596. /**
  1597. * Counts references to shared node / Object3D resources. These resources
  1598. * can be reused, or "instantiated", at multiple nodes in the scene
  1599. * hierarchy. Mesh, Camera, and Light instances are instantiated and must
  1600. * be marked. Non-scenegraph resources (like Materials, Geometries, and
  1601. * Textures) can be reused directly and are not marked here.
  1602. *
  1603. * Example: CesiumMilkTruck sample model reuses "Wheel" meshes.
  1604. */
  1605. _addNodeRef( cache, index ) {
  1606. if ( index === undefined ) return;
  1607. if ( cache.refs[ index ] === undefined ) {
  1608. cache.refs[ index ] = cache.uses[ index ] = 0;
  1609. }
  1610. cache.refs[ index ] ++;
  1611. }
  1612. /** Returns a reference to a shared resource, cloning it if necessary. */
  1613. _getNodeRef( cache, index, object ) {
  1614. if ( cache.refs[ index ] <= 1 ) return object;
  1615. const ref = object.clone();
  1616. // Propagates mappings to the cloned object, prevents mappings on the
  1617. // original object from being lost.
  1618. const updateMappings = ( original, clone ) => {
  1619. const mappings = this.associations.get( original );
  1620. if ( mappings != null ) {
  1621. this.associations.set( clone, mappings );
  1622. }
  1623. for ( const [ i, child ] of original.children.entries() ) {
  1624. updateMappings( child, clone.children[ i ] );
  1625. }
  1626. };
  1627. updateMappings( object, ref );
  1628. ref.name += '_instance_' + ( cache.uses[ index ] ++ );
  1629. return ref;
  1630. }
  1631. _invokeOne( func ) {
  1632. const extensions = Object.values( this.plugins );
  1633. extensions.push( this );
  1634. for ( let i = 0; i < extensions.length; i ++ ) {
  1635. const result = func( extensions[ i ] );
  1636. if ( result ) return result;
  1637. }
  1638. return null;
  1639. }
  1640. _invokeAll( func ) {
  1641. const extensions = Object.values( this.plugins );
  1642. extensions.unshift( this );
  1643. const pending = [];
  1644. for ( let i = 0; i < extensions.length; i ++ ) {
  1645. const result = func( extensions[ i ] );
  1646. if ( result ) pending.push( result );
  1647. }
  1648. return pending;
  1649. }
  1650. /**
  1651. * Requests the specified dependency asynchronously, with caching.
  1652. * @param {string} type
  1653. * @param {number} index
  1654. * @return {Promise<Object3D|Material|THREE.Texture|AnimationClip|ArrayBuffer|Object>}
  1655. */
  1656. getDependency( type, index ) {
  1657. const cacheKey = type + ':' + index;
  1658. let dependency = this.cache.get( cacheKey );
  1659. if ( ! dependency ) {
  1660. switch ( type ) {
  1661. case 'scene':
  1662. dependency = this.loadScene( index );
  1663. break;
  1664. case 'node':
  1665. dependency = this._invokeOne( function ( ext ) {
  1666. return ext.loadNode && ext.loadNode( index );
  1667. } );
  1668. break;
  1669. case 'mesh':
  1670. dependency = this._invokeOne( function ( ext ) {
  1671. return ext.loadMesh && ext.loadMesh( index );
  1672. } );
  1673. break;
  1674. case 'accessor':
  1675. dependency = this.loadAccessor( index );
  1676. break;
  1677. case 'bufferView':
  1678. dependency = this._invokeOne( function ( ext ) {
  1679. return ext.loadBufferView && ext.loadBufferView( index );
  1680. } );
  1681. break;
  1682. case 'buffer':
  1683. dependency = this.loadBuffer( index );
  1684. break;
  1685. case 'material':
  1686. dependency = this._invokeOne( function ( ext ) {
  1687. return ext.loadMaterial && ext.loadMaterial( index );
  1688. } );
  1689. break;
  1690. case 'texture':
  1691. dependency = this._invokeOne( function ( ext ) {
  1692. return ext.loadTexture && ext.loadTexture( index );
  1693. } );
  1694. break;
  1695. case 'skin':
  1696. dependency = this.loadSkin( index );
  1697. break;
  1698. case 'animation':
  1699. dependency = this._invokeOne( function ( ext ) {
  1700. return ext.loadAnimation && ext.loadAnimation( index );
  1701. } );
  1702. break;
  1703. case 'camera':
  1704. dependency = this.loadCamera( index );
  1705. break;
  1706. default:
  1707. dependency = this._invokeOne( function ( ext ) {
  1708. return ext != this && ext.getDependency && ext.getDependency( type, index );
  1709. } );
  1710. if ( ! dependency ) {
  1711. throw new Error( 'Unknown type: ' + type );
  1712. }
  1713. break;
  1714. }
  1715. this.cache.add( cacheKey, dependency );
  1716. }
  1717. return dependency;
  1718. }
  1719. /**
  1720. * Requests all dependencies of the specified type asynchronously, with caching.
  1721. * @param {string} type
  1722. * @return {Promise<Array<Object>>}
  1723. */
  1724. getDependencies( type ) {
  1725. let dependencies = this.cache.get( type );
  1726. if ( ! dependencies ) {
  1727. const parser = this;
  1728. const defs = this.json[ type + ( type === 'mesh' ? 'es' : 's' ) ] || [];
  1729. dependencies = Promise.all( defs.map( function ( def, index ) {
  1730. return parser.getDependency( type, index );
  1731. } ) );
  1732. this.cache.add( type, dependencies );
  1733. }
  1734. return dependencies;
  1735. }
  1736. /**
  1737. * Specification: https://github.com/KhronosGroup/glTF/blob/master/specification/2.0/README.md#buffers-and-buffer-views
  1738. * @param {number} bufferIndex
  1739. * @return {Promise<ArrayBuffer>}
  1740. */
  1741. loadBuffer( bufferIndex ) {
  1742. const bufferDef = this.json.buffers[ bufferIndex ];
  1743. const loader = this.fileLoader;
  1744. if ( bufferDef.type && bufferDef.type !== 'arraybuffer' ) {
  1745. throw new Error( 'THREE.GLTFLoader: ' + bufferDef.type + ' buffer type is not supported.' );
  1746. }
  1747. // If present, GLB container is required to be the first buffer.
  1748. if ( bufferDef.uri === undefined && bufferIndex === 0 ) {
  1749. return Promise.resolve( this.extensions[ EXTENSIONS.KHR_BINARY_GLTF ].body );
  1750. }
  1751. const options = this.options;
  1752. return new Promise( function ( resolve, reject ) {
  1753. loader.load( LoaderUtils.resolveURL( bufferDef.uri, options.path ), resolve, undefined, function () {
  1754. reject( new Error( 'THREE.GLTFLoader: Failed to load buffer "' + bufferDef.uri + '".' ) );
  1755. } );
  1756. } );
  1757. }
  1758. /**
  1759. * Specification: https://github.com/KhronosGroup/glTF/blob/master/specification/2.0/README.md#buffers-and-buffer-views
  1760. * @param {number} bufferViewIndex
  1761. * @return {Promise<ArrayBuffer>}
  1762. */
  1763. loadBufferView( bufferViewIndex ) {
  1764. const bufferViewDef = this.json.bufferViews[ bufferViewIndex ];
  1765. return this.getDependency( 'buffer', bufferViewDef.buffer ).then( function ( buffer ) {
  1766. const byteLength = bufferViewDef.byteLength || 0;
  1767. const byteOffset = bufferViewDef.byteOffset || 0;
  1768. return buffer.slice( byteOffset, byteOffset + byteLength );
  1769. } );
  1770. }
  1771. /**
  1772. * Specification: https://github.com/KhronosGroup/glTF/blob/master/specification/2.0/README.md#accessors
  1773. * @param {number} accessorIndex
  1774. * @return {Promise<BufferAttribute|InterleavedBufferAttribute>}
  1775. */
  1776. loadAccessor( accessorIndex ) {
  1777. const parser = this;
  1778. const json = this.json;
  1779. const accessorDef = this.json.accessors[ accessorIndex ];
  1780. if ( accessorDef.bufferView === undefined && accessorDef.sparse === undefined ) {
  1781. const itemSize = WEBGL_TYPE_SIZES[ accessorDef.type ];
  1782. const TypedArray = WEBGL_COMPONENT_TYPES[ accessorDef.componentType ];
  1783. const normalized = accessorDef.normalized === true;
  1784. const array = new TypedArray( accessorDef.count * itemSize );
  1785. return Promise.resolve( new BufferAttribute( array, itemSize, normalized ) );
  1786. }
  1787. const pendingBufferViews = [];
  1788. if ( accessorDef.bufferView !== undefined ) {
  1789. pendingBufferViews.push( this.getDependency( 'bufferView', accessorDef.bufferView ) );
  1790. } else {
  1791. pendingBufferViews.push( null );
  1792. }
  1793. if ( accessorDef.sparse !== undefined ) {
  1794. pendingBufferViews.push( this.getDependency( 'bufferView', accessorDef.sparse.indices.bufferView ) );
  1795. pendingBufferViews.push( this.getDependency( 'bufferView', accessorDef.sparse.values.bufferView ) );
  1796. }
  1797. return Promise.all( pendingBufferViews ).then( function ( bufferViews ) {
  1798. const bufferView = bufferViews[ 0 ];
  1799. const itemSize = WEBGL_TYPE_SIZES[ accessorDef.type ];
  1800. const TypedArray = WEBGL_COMPONENT_TYPES[ accessorDef.componentType ];
  1801. // For VEC3: itemSize is 3, elementBytes is 4, itemBytes is 12.
  1802. const elementBytes = TypedArray.BYTES_PER_ELEMENT;
  1803. const itemBytes = elementBytes * itemSize;
  1804. const byteOffset = accessorDef.byteOffset || 0;
  1805. const byteStride = accessorDef.bufferView !== undefined ? json.bufferViews[ accessorDef.bufferView ].byteStride : undefined;
  1806. const normalized = accessorDef.normalized === true;
  1807. let array, bufferAttribute;
  1808. // The buffer is not interleaved if the stride is the item size in bytes.
  1809. if ( byteStride && byteStride !== itemBytes ) {
  1810. // Each "slice" of the buffer, as defined by 'count' elements of 'byteStride' bytes, gets its own InterleavedBuffer
  1811. // This makes sure that IBA.count reflects accessor.count properly
  1812. const ibSlice = Math.floor( byteOffset / byteStride );
  1813. const ibCacheKey = 'InterleavedBuffer:' + accessorDef.bufferView + ':' + accessorDef.componentType + ':' + ibSlice + ':' + accessorDef.count;
  1814. let ib = parser.cache.get( ibCacheKey );
  1815. if ( ! ib ) {
  1816. array = new TypedArray( bufferView, ibSlice * byteStride, accessorDef.count * byteStride / elementBytes );
  1817. // Integer parameters to IB/IBA are in array elements, not bytes.
  1818. ib = new InterleavedBuffer( array, byteStride / elementBytes );
  1819. parser.cache.add( ibCacheKey, ib );
  1820. }
  1821. bufferAttribute = new InterleavedBufferAttribute( ib, itemSize, ( byteOffset % byteStride ) / elementBytes, normalized );
  1822. } else {
  1823. if ( bufferView === null ) {
  1824. array = new TypedArray( accessorDef.count * itemSize );
  1825. } else {
  1826. array = new TypedArray( bufferView, byteOffset, accessorDef.count * itemSize );
  1827. }
  1828. bufferAttribute = new BufferAttribute( array, itemSize, normalized );
  1829. }
  1830. // https://github.com/KhronosGroup/glTF/blob/master/specification/2.0/README.md#sparse-accessors
  1831. if ( accessorDef.sparse !== undefined ) {
  1832. const itemSizeIndices = WEBGL_TYPE_SIZES.SCALAR;
  1833. const TypedArrayIndices = WEBGL_COMPONENT_TYPES[ accessorDef.sparse.indices.componentType ];
  1834. const byteOffsetIndices = accessorDef.sparse.indices.byteOffset || 0;
  1835. const byteOffsetValues = accessorDef.sparse.values.byteOffset || 0;
  1836. const sparseIndices = new TypedArrayIndices( bufferViews[ 1 ], byteOffsetIndices, accessorDef.sparse.count * itemSizeIndices );
  1837. const sparseValues = new TypedArray( bufferViews[ 2 ], byteOffsetValues, accessorDef.sparse.count * itemSize );
  1838. if ( bufferView !== null ) {
  1839. // Avoid modifying the original ArrayBuffer, if the bufferView wasn't initialized with zeroes.
  1840. bufferAttribute = new BufferAttribute( bufferAttribute.array.slice(), bufferAttribute.itemSize, bufferAttribute.normalized );
  1841. }
  1842. for ( let i = 0, il = sparseIndices.length; i < il; i ++ ) {
  1843. const index = sparseIndices[ i ];
  1844. bufferAttribute.setX( index, sparseValues[ i * itemSize ] );
  1845. if ( itemSize >= 2 ) bufferAttribute.setY( index, sparseValues[ i * itemSize + 1 ] );
  1846. if ( itemSize >= 3 ) bufferAttribute.setZ( index, sparseValues[ i * itemSize + 2 ] );
  1847. if ( itemSize >= 4 ) bufferAttribute.setW( index, sparseValues[ i * itemSize + 3 ] );
  1848. if ( itemSize >= 5 ) throw new Error( 'THREE.GLTFLoader: Unsupported itemSize in sparse BufferAttribute.' );
  1849. }
  1850. }
  1851. return bufferAttribute;
  1852. } );
  1853. }
  1854. /**
  1855. * Specification: https://github.com/KhronosGroup/glTF/tree/master/specification/2.0#textures
  1856. * @param {number} textureIndex
  1857. * @return {Promise<THREE.Texture|null>}
  1858. */
  1859. loadTexture( textureIndex ) {
  1860. const json = this.json;
  1861. const options = this.options;
  1862. const textureDef = json.textures[ textureIndex ];
  1863. const sourceIndex = textureDef.source;
  1864. const sourceDef = json.images[ sourceIndex ];
  1865. let loader = this.textureLoader;
  1866. if ( sourceDef.uri ) {
  1867. const handler = options.manager.getHandler( sourceDef.uri );
  1868. if ( handler !== null ) loader = handler;
  1869. }
  1870. return this.loadTextureImage( textureIndex, sourceIndex, loader );
  1871. }
  1872. loadTextureImage( textureIndex, sourceIndex, loader ) {
  1873. const parser = this;
  1874. const json = this.json;
  1875. const textureDef = json.textures[ textureIndex ];
  1876. const sourceDef = json.images[ sourceIndex ];
  1877. const cacheKey = ( sourceDef.uri || sourceDef.bufferView ) + ':' + textureDef.sampler;
  1878. if ( this.textureCache[ cacheKey ] ) {
  1879. // See https://github.com/mrdoob/three.js/issues/21559.
  1880. return this.textureCache[ cacheKey ];
  1881. }
  1882. const promise = this.loadImageSource( sourceIndex, loader ).then( function ( texture ) {
  1883. texture.flipY = false;
  1884. texture.name = textureDef.name || sourceDef.name || '';
  1885. if ( texture.name === '' && typeof sourceDef.uri === 'string' && sourceDef.uri.startsWith( 'data:image/' ) === false ) {
  1886. texture.name = sourceDef.uri;
  1887. }
  1888. const samplers = json.samplers || {};
  1889. const sampler = samplers[ textureDef.sampler ] || {};
  1890. texture.magFilter = WEBGL_FILTERS[ sampler.magFilter ] || LinearFilter;
  1891. texture.minFilter = WEBGL_FILTERS[ sampler.minFilter ] || LinearMipmapLinearFilter;
  1892. texture.wrapS = WEBGL_WRAPPINGS[ sampler.wrapS ] || RepeatWrapping;
  1893. texture.wrapT = WEBGL_WRAPPINGS[ sampler.wrapT ] || RepeatWrapping;
  1894. parser.associations.set( texture, { textures: textureIndex } );
  1895. return texture;
  1896. } ).catch( function () {
  1897. return null;
  1898. } );
  1899. this.textureCache[ cacheKey ] = promise;
  1900. return promise;
  1901. }
  1902. loadImageSource( sourceIndex, loader ) {
  1903. const parser = this;
  1904. const json = this.json;
  1905. const options = this.options;
  1906. if ( this.sourceCache[ sourceIndex ] !== undefined ) {
  1907. return this.sourceCache[ sourceIndex ].then( ( texture ) => texture.clone() );
  1908. }
  1909. const sourceDef = json.images[ sourceIndex ];
  1910. const URL = self.URL || self.webkitURL;
  1911. let sourceURI = sourceDef.uri || '';
  1912. let isObjectURL = false;
  1913. if ( sourceDef.bufferView !== undefined ) {
  1914. // Load binary image data from bufferView, if provided.
  1915. sourceURI = parser.getDependency( 'bufferView', sourceDef.bufferView ).then( function ( bufferView ) {
  1916. isObjectURL = true;
  1917. const blob = new Blob( [ bufferView ], { type: sourceDef.mimeType } );
  1918. sourceURI = URL.createObjectURL( blob );
  1919. return sourceURI;
  1920. } );
  1921. } else if ( sourceDef.uri === undefined ) {
  1922. throw new Error( 'THREE.GLTFLoader: Image ' + sourceIndex + ' is missing URI and bufferView' );
  1923. }
  1924. const promise = Promise.resolve( sourceURI ).then( function ( sourceURI ) {
  1925. return new Promise( function ( resolve, reject ) {
  1926. let onLoad = resolve;
  1927. if ( loader.isImageBitmapLoader === true ) {
  1928. onLoad = function ( imageBitmap ) {
  1929. const texture = new Texture( imageBitmap );
  1930. texture.needsUpdate = true;
  1931. resolve( texture );
  1932. };
  1933. }
  1934. loader.load( LoaderUtils.resolveURL( sourceURI, options.path ), onLoad, undefined, reject );
  1935. } );
  1936. } ).then( function ( texture ) {
  1937. // Clean up resources and configure Texture.
  1938. if ( isObjectURL === true ) {
  1939. URL.revokeObjectURL( sourceURI );
  1940. }
  1941. texture.userData.mimeType = sourceDef.mimeType || getImageURIMimeType( sourceDef.uri );
  1942. return texture;
  1943. } ).catch( function ( error ) {
  1944. console.error( 'THREE.GLTFLoader: Couldn\'t load texture', sourceURI );
  1945. throw error;
  1946. } );
  1947. this.sourceCache[ sourceIndex ] = promise;
  1948. return promise;
  1949. }
  1950. /**
  1951. * Asynchronously assigns a texture to the given material parameters.
  1952. * @param {Object} materialParams
  1953. * @param {string} mapName
  1954. * @param {Object} mapDef
  1955. * @return {Promise<Texture>}
  1956. */
  1957. assignTexture( materialParams, mapName, mapDef, colorSpace ) {
  1958. const parser = this;
  1959. return this.getDependency( 'texture', mapDef.index ).then( function ( texture ) {
  1960. if ( ! texture ) return null;
  1961. if ( mapDef.texCoord !== undefined && mapDef.texCoord > 0 ) {
  1962. texture = texture.clone();
  1963. texture.channel = mapDef.texCoord;
  1964. }
  1965. if ( parser.extensions[ EXTENSIONS.KHR_TEXTURE_TRANSFORM ] ) {
  1966. const transform = mapDef.extensions !== undefined ? mapDef.extensions[ EXTENSIONS.KHR_TEXTURE_TRANSFORM ] : undefined;
  1967. if ( transform ) {
  1968. const gltfReference = parser.associations.get( texture );
  1969. texture = parser.extensions[ EXTENSIONS.KHR_TEXTURE_TRANSFORM ].extendTexture( texture, transform );
  1970. parser.associations.set( texture, gltfReference );
  1971. }
  1972. }
  1973. if ( colorSpace !== undefined ) {
  1974. texture.colorSpace = colorSpace;
  1975. }
  1976. materialParams[ mapName ] = texture;
  1977. return texture;
  1978. } );
  1979. }
  1980. /**
  1981. * Assigns final material to a Mesh, Line, or Points instance. The instance
  1982. * already has a material (generated from the glTF material options alone)
  1983. * but reuse of the same glTF material may require multiple threejs materials
  1984. * to accommodate different primitive types, defines, etc. New materials will
  1985. * be created if necessary, and reused from a cache.
  1986. * @param {Object3D} mesh Mesh, Line, or Points instance.
  1987. */
  1988. assignFinalMaterial( mesh ) {
  1989. const geometry = mesh.geometry;
  1990. let material = mesh.material;
  1991. const useDerivativeTangents = geometry.attributes.tangent === undefined;
  1992. const useVertexColors = geometry.attributes.color !== undefined;
  1993. const useFlatShading = geometry.attributes.normal === undefined;
  1994. if ( mesh.isPoints ) {
  1995. const cacheKey = 'PointsMaterial:' + material.uuid;
  1996. let pointsMaterial = this.cache.get( cacheKey );
  1997. if ( ! pointsMaterial ) {
  1998. pointsMaterial = new PointsMaterial();
  1999. Material.prototype.copy.call( pointsMaterial, material );
  2000. pointsMaterial.color.copy( material.color );
  2001. pointsMaterial.map = material.map;
  2002. pointsMaterial.sizeAttenuation = false; // glTF spec says points should be 1px
  2003. this.cache.add( cacheKey, pointsMaterial );
  2004. }
  2005. material = pointsMaterial;
  2006. } else if ( mesh.isLine ) {
  2007. const cacheKey = 'LineBasicMaterial:' + material.uuid;
  2008. let lineMaterial = this.cache.get( cacheKey );
  2009. if ( ! lineMaterial ) {
  2010. lineMaterial = new LineBasicMaterial();
  2011. Material.prototype.copy.call( lineMaterial, material );
  2012. lineMaterial.color.copy( material.color );
  2013. lineMaterial.map = material.map;
  2014. this.cache.add( cacheKey, lineMaterial );
  2015. }
  2016. material = lineMaterial;
  2017. }
  2018. // Clone the material if it will be modified
  2019. if ( useDerivativeTangents || useVertexColors || useFlatShading ) {
  2020. let cacheKey = 'ClonedMaterial:' + material.uuid + ':';
  2021. if ( useDerivativeTangents ) cacheKey += 'derivative-tangents:';
  2022. if ( useVertexColors ) cacheKey += 'vertex-colors:';
  2023. if ( useFlatShading ) cacheKey += 'flat-shading:';
  2024. let cachedMaterial = this.cache.get( cacheKey );
  2025. if ( ! cachedMaterial ) {
  2026. cachedMaterial = material.clone();
  2027. if ( useVertexColors ) cachedMaterial.vertexColors = true;
  2028. if ( useFlatShading ) cachedMaterial.flatShading = true;
  2029. if ( useDerivativeTangents ) {
  2030. // https://github.com/mrdoob/three.js/issues/11438#issuecomment-507003995
  2031. if ( cachedMaterial.normalScale ) cachedMaterial.normalScale.y *= - 1;
  2032. if ( cachedMaterial.clearcoatNormalScale ) cachedMaterial.clearcoatNormalScale.y *= - 1;
  2033. }
  2034. this.cache.add( cacheKey, cachedMaterial );
  2035. this.associations.set( cachedMaterial, this.associations.get( material ) );
  2036. }
  2037. material = cachedMaterial;
  2038. }
  2039. mesh.material = material;
  2040. }
  2041. getMaterialType( /* materialIndex */ ) {
  2042. return MeshStandardMaterial;
  2043. }
  2044. /**
  2045. * Specification: https://github.com/KhronosGroup/glTF/blob/master/specification/2.0/README.md#materials
  2046. * @param {number} materialIndex
  2047. * @return {Promise<Material>}
  2048. */
  2049. loadMaterial( materialIndex ) {
  2050. const parser = this;
  2051. const json = this.json;
  2052. const extensions = this.extensions;
  2053. const materialDef = json.materials[ materialIndex ];
  2054. let materialType;
  2055. const materialParams = {};
  2056. const materialExtensions = materialDef.extensions || {};
  2057. const pending = [];
  2058. if ( materialExtensions[ EXTENSIONS.KHR_MATERIALS_UNLIT ] ) {
  2059. const kmuExtension = extensions[ EXTENSIONS.KHR_MATERIALS_UNLIT ];
  2060. materialType = kmuExtension.getMaterialType();
  2061. pending.push( kmuExtension.extendParams( materialParams, materialDef, parser ) );
  2062. } else {
  2063. // Specification:
  2064. // https://github.com/KhronosGroup/glTF/tree/master/specification/2.0#metallic-roughness-material
  2065. const metallicRoughness = materialDef.pbrMetallicRoughness || {};
  2066. materialParams.color = new Color( 1.0, 1.0, 1.0 );
  2067. materialParams.opacity = 1.0;
  2068. if ( Array.isArray( metallicRoughness.baseColorFactor ) ) {
  2069. const array = metallicRoughness.baseColorFactor;
  2070. materialParams.color.setRGB( array[ 0 ], array[ 1 ], array[ 2 ], LinearSRGBColorSpace );
  2071. materialParams.opacity = array[ 3 ];
  2072. }
  2073. if ( metallicRoughness.baseColorTexture !== undefined ) {
  2074. pending.push( parser.assignTexture( materialParams, 'map', metallicRoughness.baseColorTexture, SRGBColorSpace ) );
  2075. }
  2076. materialParams.metalness = metallicRoughness.metallicFactor !== undefined ? metallicRoughness.metallicFactor : 1.0;
  2077. materialParams.roughness = metallicRoughness.roughnessFactor !== undefined ? metallicRoughness.roughnessFactor : 1.0;
  2078. if ( metallicRoughness.metallicRoughnessTexture !== undefined ) {
  2079. pending.push( parser.assignTexture( materialParams, 'metalnessMap', metallicRoughness.metallicRoughnessTexture ) );
  2080. pending.push( parser.assignTexture( materialParams, 'roughnessMap', metallicRoughness.metallicRoughnessTexture ) );
  2081. }
  2082. materialType = this._invokeOne( function ( ext ) {
  2083. return ext.getMaterialType && ext.getMaterialType( materialIndex );
  2084. } );
  2085. pending.push( Promise.all( this._invokeAll( function ( ext ) {
  2086. return ext.extendMaterialParams && ext.extendMaterialParams( materialIndex, materialParams );
  2087. } ) ) );
  2088. }
  2089. if ( materialDef.doubleSided === true ) {
  2090. materialParams.side = DoubleSide;
  2091. }
  2092. const alphaMode = materialDef.alphaMode || ALPHA_MODES.OPAQUE;
  2093. if ( alphaMode === ALPHA_MODES.BLEND ) {
  2094. materialParams.transparent = true;
  2095. // See: https://github.com/mrdoob/three.js/issues/17706
  2096. materialParams.depthWrite = false;
  2097. } else {
  2098. materialParams.transparent = false;
  2099. if ( alphaMode === ALPHA_MODES.MASK ) {
  2100. materialParams.alphaTest = materialDef.alphaCutoff !== undefined ? materialDef.alphaCutoff : 0.5;
  2101. }
  2102. }
  2103. if ( materialDef.normalTexture !== undefined && materialType !== MeshBasicMaterial ) {
  2104. pending.push( parser.assignTexture( materialParams, 'normalMap', materialDef.normalTexture ) );
  2105. materialParams.normalScale = new Vector2( 1, 1 );
  2106. if ( materialDef.normalTexture.scale !== undefined ) {
  2107. const scale = materialDef.normalTexture.scale;
  2108. materialParams.normalScale.set( scale, scale );
  2109. }
  2110. }
  2111. if ( materialDef.occlusionTexture !== undefined && materialType !== MeshBasicMaterial ) {
  2112. pending.push( parser.assignTexture( materialParams, 'aoMap', materialDef.occlusionTexture ) );
  2113. if ( materialDef.occlusionTexture.strength !== undefined ) {
  2114. materialParams.aoMapIntensity = materialDef.occlusionTexture.strength;
  2115. }
  2116. }
  2117. if ( materialDef.emissiveFactor !== undefined && materialType !== MeshBasicMaterial ) {
  2118. materialParams.emissive = new Color().setRGB( ...materialDef.emissiveFactor, LinearSRGBColorSpace );
  2119. }
  2120. if ( materialDef.emissiveTexture !== undefined && materialType !== MeshBasicMaterial ) {
  2121. pending.push( parser.assignTexture( materialParams, 'emissiveMap', materialDef.emissiveTexture, SRGBColorSpace ) );
  2122. }
  2123. return Promise.all( pending ).then( function () {
  2124. const material = new materialType( materialParams );
  2125. if ( materialDef.name ) material.name = materialDef.name;
  2126. assignExtrasToUserData( material, materialDef );
  2127. parser.associations.set( material, { materials: materialIndex } );
  2128. if ( materialDef.extensions ) addUnknownExtensionsToUserData( extensions, material, materialDef );
  2129. return material;
  2130. } );
  2131. }
  2132. /** When Object3D instances are targeted by animation, they need unique names. */
  2133. createUniqueName( originalName ) {
  2134. const sanitizedName = PropertyBinding.sanitizeNodeName( originalName || '' );
  2135. if ( sanitizedName in this.nodeNamesUsed ) {
  2136. return sanitizedName + '_' + ( ++ this.nodeNamesUsed[ sanitizedName ] );
  2137. } else {
  2138. this.nodeNamesUsed[ sanitizedName ] = 0;
  2139. return sanitizedName;
  2140. }
  2141. }
  2142. /**
  2143. * Specification: https://github.com/KhronosGroup/glTF/blob/master/specification/2.0/README.md#geometry
  2144. *
  2145. * Creates BufferGeometries from primitives.
  2146. *
  2147. * @param {Array<GLTF.Primitive>} primitives
  2148. * @return {Promise<Array<BufferGeometry>>}
  2149. */
  2150. loadGeometries( primitives ) {
  2151. const parser = this;
  2152. const extensions = this.extensions;
  2153. const cache = this.primitiveCache;
  2154. function createDracoPrimitive( primitive ) {
  2155. return extensions[ EXTENSIONS.KHR_DRACO_MESH_COMPRESSION ]
  2156. .decodePrimitive( primitive, parser )
  2157. .then( function ( geometry ) {
  2158. return addPrimitiveAttributes( geometry, primitive, parser );
  2159. } );
  2160. }
  2161. const pending = [];
  2162. for ( let i = 0, il = primitives.length; i < il; i ++ ) {
  2163. const primitive = primitives[ i ];
  2164. const cacheKey = createPrimitiveKey( primitive );
  2165. // See if we've already created this geometry
  2166. const cached = cache[ cacheKey ];
  2167. if ( cached ) {
  2168. // Use the cached geometry if it exists
  2169. pending.push( cached.promise );
  2170. } else {
  2171. let geometryPromise;
  2172. if ( primitive.extensions && primitive.extensions[ EXTENSIONS.KHR_DRACO_MESH_COMPRESSION ] ) {
  2173. // Use DRACO geometry if available
  2174. geometryPromise = createDracoPrimitive( primitive );
  2175. } else {
  2176. // Otherwise create a new geometry
  2177. geometryPromise = addPrimitiveAttributes( new BufferGeometry(), primitive, parser );
  2178. }
  2179. // Cache this geometry
  2180. cache[ cacheKey ] = { primitive: primitive, promise: geometryPromise };
  2181. pending.push( geometryPromise );
  2182. }
  2183. }
  2184. return Promise.all( pending );
  2185. }
  2186. /**
  2187. * Specification: https://github.com/KhronosGroup/glTF/blob/master/specification/2.0/README.md#meshes
  2188. * @param {number} meshIndex
  2189. * @return {Promise<Group|Mesh|SkinnedMesh>}
  2190. */
  2191. loadMesh( meshIndex ) {
  2192. const parser = this;
  2193. const json = this.json;
  2194. const extensions = this.extensions;
  2195. const meshDef = json.meshes[ meshIndex ];
  2196. const primitives = meshDef.primitives;
  2197. const pending = [];
  2198. for ( let i = 0, il = primitives.length; i < il; i ++ ) {
  2199. const material = primitives[ i ].material === undefined
  2200. ? createDefaultMaterial( this.cache )
  2201. : this.getDependency( 'material', primitives[ i ].material );
  2202. pending.push( material );
  2203. }
  2204. pending.push( parser.loadGeometries( primitives ) );
  2205. return Promise.all( pending ).then( function ( results ) {
  2206. const materials = results.slice( 0, results.length - 1 );
  2207. const geometries = results[ results.length - 1 ];
  2208. const meshes = [];
  2209. for ( let i = 0, il = geometries.length; i < il; i ++ ) {
  2210. const geometry = geometries[ i ];
  2211. const primitive = primitives[ i ];
  2212. // 1. create Mesh
  2213. let mesh;
  2214. const material = materials[ i ];
  2215. if ( primitive.mode === WEBGL_CONSTANTS.TRIANGLES ||
  2216. primitive.mode === WEBGL_CONSTANTS.TRIANGLE_STRIP ||
  2217. primitive.mode === WEBGL_CONSTANTS.TRIANGLE_FAN ||
  2218. primitive.mode === undefined ) {
  2219. // .isSkinnedMesh isn't in glTF spec. See ._markDefs()
  2220. mesh = meshDef.isSkinnedMesh === true
  2221. ? new SkinnedMesh( geometry, material )
  2222. : new Mesh( geometry, material );
  2223. if ( mesh.isSkinnedMesh === true ) {
  2224. // normalize skin weights to fix malformed assets (see #15319)
  2225. mesh.normalizeSkinWeights();
  2226. }
  2227. if ( primitive.mode === WEBGL_CONSTANTS.TRIANGLE_STRIP ) {
  2228. mesh.geometry = toTrianglesDrawMode( mesh.geometry, TriangleStripDrawMode );
  2229. } else if ( primitive.mode === WEBGL_CONSTANTS.TRIANGLE_FAN ) {
  2230. mesh.geometry = toTrianglesDrawMode( mesh.geometry, TriangleFanDrawMode );
  2231. }
  2232. } else if ( primitive.mode === WEBGL_CONSTANTS.LINES ) {
  2233. mesh = new LineSegments( geometry, material );
  2234. } else if ( primitive.mode === WEBGL_CONSTANTS.LINE_STRIP ) {
  2235. mesh = new Line( geometry, material );
  2236. } else if ( primitive.mode === WEBGL_CONSTANTS.LINE_LOOP ) {
  2237. mesh = new LineLoop( geometry, material );
  2238. } else if ( primitive.mode === WEBGL_CONSTANTS.POINTS ) {
  2239. mesh = new Points( geometry, material );
  2240. } else {
  2241. throw new Error( 'THREE.GLTFLoader: Primitive mode unsupported: ' + primitive.mode );
  2242. }
  2243. if ( Object.keys( mesh.geometry.morphAttributes ).length > 0 ) {
  2244. updateMorphTargets( mesh, meshDef );
  2245. }
  2246. mesh.name = parser.createUniqueName( meshDef.name || ( 'mesh_' + meshIndex ) );
  2247. assignExtrasToUserData( mesh, meshDef );
  2248. if ( primitive.extensions ) addUnknownExtensionsToUserData( extensions, mesh, primitive );
  2249. parser.assignFinalMaterial( mesh );
  2250. meshes.push( mesh );
  2251. }
  2252. for ( let i = 0, il = meshes.length; i < il; i ++ ) {
  2253. parser.associations.set( meshes[ i ], {
  2254. meshes: meshIndex,
  2255. primitives: i
  2256. } );
  2257. }
  2258. if ( meshes.length === 1 ) {
  2259. if ( meshDef.extensions ) addUnknownExtensionsToUserData( extensions, meshes[ 0 ], meshDef );
  2260. return meshes[ 0 ];
  2261. }
  2262. const group = new Group();
  2263. if ( meshDef.extensions ) addUnknownExtensionsToUserData( extensions, group, meshDef );
  2264. parser.associations.set( group, { meshes: meshIndex } );
  2265. for ( let i = 0, il = meshes.length; i < il; i ++ ) {
  2266. group.add( meshes[ i ] );
  2267. }
  2268. return group;
  2269. } );
  2270. }
  2271. /**
  2272. * Specification: https://github.com/KhronosGroup/glTF/tree/master/specification/2.0#cameras
  2273. * @param {number} cameraIndex
  2274. * @return {Promise<THREE.Camera>}
  2275. */
  2276. loadCamera( cameraIndex ) {
  2277. let camera;
  2278. const cameraDef = this.json.cameras[ cameraIndex ];
  2279. const params = cameraDef[ cameraDef.type ];
  2280. if ( ! params ) {
  2281. console.warn( 'THREE.GLTFLoader: Missing camera parameters.' );
  2282. return;
  2283. }
  2284. if ( cameraDef.type === 'perspective' ) {
  2285. camera = new PerspectiveCamera( MathUtils.radToDeg( params.yfov ), params.aspectRatio || 1, params.znear || 1, params.zfar || 2e6 );
  2286. } else if ( cameraDef.type === 'orthographic' ) {
  2287. camera = new OrthographicCamera( - params.xmag, params.xmag, params.ymag, - params.ymag, params.znear, params.zfar );
  2288. }
  2289. if ( cameraDef.name ) camera.name = this.createUniqueName( cameraDef.name );
  2290. assignExtrasToUserData( camera, cameraDef );
  2291. return Promise.resolve( camera );
  2292. }
  2293. /**
  2294. * Specification: https://github.com/KhronosGroup/glTF/tree/master/specification/2.0#skins
  2295. * @param {number} skinIndex
  2296. * @return {Promise<Skeleton>}
  2297. */
  2298. loadSkin( skinIndex ) {
  2299. const skinDef = this.json.skins[ skinIndex ];
  2300. const pending = [];
  2301. for ( let i = 0, il = skinDef.joints.length; i < il; i ++ ) {
  2302. pending.push( this._loadNodeShallow( skinDef.joints[ i ] ) );
  2303. }
  2304. if ( skinDef.inverseBindMatrices !== undefined ) {
  2305. pending.push( this.getDependency( 'accessor', skinDef.inverseBindMatrices ) );
  2306. } else {
  2307. pending.push( null );
  2308. }
  2309. return Promise.all( pending ).then( function ( results ) {
  2310. const inverseBindMatrices = results.pop();
  2311. const jointNodes = results;
  2312. // Note that bones (joint nodes) may or may not be in the
  2313. // scene graph at this time.
  2314. const bones = [];
  2315. const boneInverses = [];
  2316. for ( let i = 0, il = jointNodes.length; i < il; i ++ ) {
  2317. const jointNode = jointNodes[ i ];
  2318. if ( jointNode ) {
  2319. bones.push( jointNode );
  2320. const mat = new Matrix4();
  2321. if ( inverseBindMatrices !== null ) {
  2322. mat.fromArray( inverseBindMatrices.array, i * 16 );
  2323. }
  2324. boneInverses.push( mat );
  2325. } else {
  2326. console.warn( 'THREE.GLTFLoader: Joint "%s" could not be found.', skinDef.joints[ i ] );
  2327. }
  2328. }
  2329. return new Skeleton( bones, boneInverses );
  2330. } );
  2331. }
  2332. /**
  2333. * Specification: https://github.com/KhronosGroup/glTF/tree/master/specification/2.0#animations
  2334. * @param {number} animationIndex
  2335. * @return {Promise<AnimationClip>}
  2336. */
  2337. loadAnimation( animationIndex ) {
  2338. const json = this.json;
  2339. const parser = this;
  2340. const animationDef = json.animations[ animationIndex ];
  2341. const animationName = animationDef.name ? animationDef.name : 'animation_' + animationIndex;
  2342. const pendingNodes = [];
  2343. const pendingInputAccessors = [];
  2344. const pendingOutputAccessors = [];
  2345. const pendingSamplers = [];
  2346. const pendingTargets = [];
  2347. for ( let i = 0, il = animationDef.channels.length; i < il; i ++ ) {
  2348. const channel = animationDef.channels[ i ];
  2349. const sampler = animationDef.samplers[ channel.sampler ];
  2350. const target = channel.target;
  2351. const name = target.node;
  2352. const input = animationDef.parameters !== undefined ? animationDef.parameters[ sampler.input ] : sampler.input;
  2353. const output = animationDef.parameters !== undefined ? animationDef.parameters[ sampler.output ] : sampler.output;
  2354. if ( target.node === undefined ) continue;
  2355. pendingNodes.push( this.getDependency( 'node', name ) );
  2356. pendingInputAccessors.push( this.getDependency( 'accessor', input ) );
  2357. pendingOutputAccessors.push( this.getDependency( 'accessor', output ) );
  2358. pendingSamplers.push( sampler );
  2359. pendingTargets.push( target );
  2360. }
  2361. return Promise.all( [
  2362. Promise.all( pendingNodes ),
  2363. Promise.all( pendingInputAccessors ),
  2364. Promise.all( pendingOutputAccessors ),
  2365. Promise.all( pendingSamplers ),
  2366. Promise.all( pendingTargets )
  2367. ] ).then( function ( dependencies ) {
  2368. const nodes = dependencies[ 0 ];
  2369. const inputAccessors = dependencies[ 1 ];
  2370. const outputAccessors = dependencies[ 2 ];
  2371. const samplers = dependencies[ 3 ];
  2372. const targets = dependencies[ 4 ];
  2373. const tracks = [];
  2374. for ( let i = 0, il = nodes.length; i < il; i ++ ) {
  2375. const node = nodes[ i ];
  2376. const inputAccessor = inputAccessors[ i ];
  2377. const outputAccessor = outputAccessors[ i ];
  2378. const sampler = samplers[ i ];
  2379. const target = targets[ i ];
  2380. if ( node === undefined ) continue;
  2381. if ( node.updateMatrix ) {
  2382. node.updateMatrix();
  2383. }
  2384. const createdTracks = parser._createAnimationTracks( node, inputAccessor, outputAccessor, sampler, target );
  2385. if ( createdTracks ) {
  2386. for ( let k = 0; k < createdTracks.length; k ++ ) {
  2387. tracks.push( createdTracks[ k ] );
  2388. }
  2389. }
  2390. }
  2391. return new AnimationClip( animationName, undefined, tracks );
  2392. } );
  2393. }
  2394. createNodeMesh( nodeIndex ) {
  2395. const json = this.json;
  2396. const parser = this;
  2397. const nodeDef = json.nodes[ nodeIndex ];
  2398. if ( nodeDef.mesh === undefined ) return null;
  2399. return parser.getDependency( 'mesh', nodeDef.mesh ).then( function ( mesh ) {
  2400. const node = parser._getNodeRef( parser.meshCache, nodeDef.mesh, mesh );
  2401. // if weights are provided on the node, override weights on the mesh.
  2402. if ( nodeDef.weights !== undefined ) {
  2403. node.traverse( function ( o ) {
  2404. if ( ! o.isMesh ) return;
  2405. for ( let i = 0, il = nodeDef.weights.length; i < il; i ++ ) {
  2406. o.morphTargetInfluences[ i ] = nodeDef.weights[ i ];
  2407. }
  2408. } );
  2409. }
  2410. return node;
  2411. } );
  2412. }
  2413. /**
  2414. * Specification: https://github.com/KhronosGroup/glTF/tree/master/specification/2.0#nodes-and-hierarchy
  2415. * @param {number} nodeIndex
  2416. * @return {Promise<Object3D>}
  2417. */
  2418. loadNode( nodeIndex ) {
  2419. const json = this.json;
  2420. const parser = this;
  2421. const nodeDef = json.nodes[ nodeIndex ];
  2422. const nodePending = parser._loadNodeShallow( nodeIndex );
  2423. const childPending = [];
  2424. const childrenDef = nodeDef.children || [];
  2425. for ( let i = 0, il = childrenDef.length; i < il; i ++ ) {
  2426. childPending.push( parser.getDependency( 'node', childrenDef[ i ] ) );
  2427. }
  2428. const skeletonPending = nodeDef.skin === undefined
  2429. ? Promise.resolve( null )
  2430. : parser.getDependency( 'skin', nodeDef.skin );
  2431. return Promise.all( [
  2432. nodePending,
  2433. Promise.all( childPending ),
  2434. skeletonPending
  2435. ] ).then( function ( results ) {
  2436. const node = results[ 0 ];
  2437. const children = results[ 1 ];
  2438. const skeleton = results[ 2 ];
  2439. if ( skeleton !== null ) {
  2440. // This full traverse should be fine because
  2441. // child glTF nodes have not been added to this node yet.
  2442. node.traverse( function ( mesh ) {
  2443. if ( ! mesh.isSkinnedMesh ) return;
  2444. mesh.bind( skeleton, _identityMatrix );
  2445. } );
  2446. }
  2447. for ( let i = 0, il = children.length; i < il; i ++ ) {
  2448. node.add( children[ i ] );
  2449. }
  2450. return node;
  2451. } );
  2452. }
  2453. // ._loadNodeShallow() parses a single node.
  2454. // skin and child nodes are created and added in .loadNode() (no '_' prefix).
  2455. _loadNodeShallow( nodeIndex ) {
  2456. const json = this.json;
  2457. const extensions = this.extensions;
  2458. const parser = this;
  2459. // This method is called from .loadNode() and .loadSkin().
  2460. // Cache a node to avoid duplication.
  2461. if ( this.nodeCache[ nodeIndex ] !== undefined ) {
  2462. return this.nodeCache[ nodeIndex ];
  2463. }
  2464. const nodeDef = json.nodes[ nodeIndex ];
  2465. // reserve node's name before its dependencies, so the root has the intended name.
  2466. const nodeName = nodeDef.name ? parser.createUniqueName( nodeDef.name ) : '';
  2467. const pending = [];
  2468. const meshPromise = parser._invokeOne( function ( ext ) {
  2469. return ext.createNodeMesh && ext.createNodeMesh( nodeIndex );
  2470. } );
  2471. if ( meshPromise ) {
  2472. pending.push( meshPromise );
  2473. }
  2474. if ( nodeDef.camera !== undefined ) {
  2475. pending.push( parser.getDependency( 'camera', nodeDef.camera ).then( function ( camera ) {
  2476. return parser._getNodeRef( parser.cameraCache, nodeDef.camera, camera );
  2477. } ) );
  2478. }
  2479. parser._invokeAll( function ( ext ) {
  2480. return ext.createNodeAttachment && ext.createNodeAttachment( nodeIndex );
  2481. } ).forEach( function ( promise ) {
  2482. pending.push( promise );
  2483. } );
  2484. this.nodeCache[ nodeIndex ] = Promise.all( pending ).then( function ( objects ) {
  2485. let node;
  2486. // .isBone isn't in glTF spec. See ._markDefs
  2487. if ( nodeDef.isBone === true ) {
  2488. node = new Bone();
  2489. } else if ( objects.length > 1 ) {
  2490. node = new Group();
  2491. } else if ( objects.length === 1 ) {
  2492. node = objects[ 0 ];
  2493. } else {
  2494. node = new Object3D();
  2495. }
  2496. if ( node !== objects[ 0 ] ) {
  2497. for ( let i = 0, il = objects.length; i < il; i ++ ) {
  2498. node.add( objects[ i ] );
  2499. }
  2500. }
  2501. if ( nodeDef.name ) {
  2502. node.userData.name = nodeDef.name;
  2503. node.name = nodeName;
  2504. }
  2505. assignExtrasToUserData( node, nodeDef );
  2506. if ( nodeDef.extensions ) addUnknownExtensionsToUserData( extensions, node, nodeDef );
  2507. if ( nodeDef.matrix !== undefined ) {
  2508. const matrix = new Matrix4();
  2509. matrix.fromArray( nodeDef.matrix );
  2510. node.applyMatrix4( matrix );
  2511. } else {
  2512. if ( nodeDef.translation !== undefined ) {
  2513. node.position.fromArray( nodeDef.translation );
  2514. }
  2515. if ( nodeDef.rotation !== undefined ) {
  2516. node.quaternion.fromArray( nodeDef.rotation );
  2517. }
  2518. if ( nodeDef.scale !== undefined ) {
  2519. node.scale.fromArray( nodeDef.scale );
  2520. }
  2521. }
  2522. if ( ! parser.associations.has( node ) ) {
  2523. parser.associations.set( node, {} );
  2524. }
  2525. parser.associations.get( node ).nodes = nodeIndex;
  2526. return node;
  2527. } );
  2528. return this.nodeCache[ nodeIndex ];
  2529. }
  2530. /**
  2531. * Specification: https://github.com/KhronosGroup/glTF/tree/master/specification/2.0#scenes
  2532. * @param {number} sceneIndex
  2533. * @return {Promise<Group>}
  2534. */
  2535. loadScene( sceneIndex ) {
  2536. const extensions = this.extensions;
  2537. const sceneDef = this.json.scenes[ sceneIndex ];
  2538. const parser = this;
  2539. // Loader returns Group, not Scene.
  2540. // See: https://github.com/mrdoob/three.js/issues/18342#issuecomment-578981172
  2541. const scene = new Group();
  2542. if ( sceneDef.name ) scene.name = parser.createUniqueName( sceneDef.name );
  2543. assignExtrasToUserData( scene, sceneDef );
  2544. if ( sceneDef.extensions ) addUnknownExtensionsToUserData( extensions, scene, sceneDef );
  2545. const nodeIds = sceneDef.nodes || [];
  2546. const pending = [];
  2547. for ( let i = 0, il = nodeIds.length; i < il; i ++ ) {
  2548. pending.push( parser.getDependency( 'node', nodeIds[ i ] ) );
  2549. }
  2550. return Promise.all( pending ).then( function ( nodes ) {
  2551. for ( let i = 0, il = nodes.length; i < il; i ++ ) {
  2552. scene.add( nodes[ i ] );
  2553. }
  2554. // Removes dangling associations, associations that reference a node that
  2555. // didn't make it into the scene.
  2556. const reduceAssociations = ( node ) => {
  2557. const reducedAssociations = new Map();
  2558. for ( const [ key, value ] of parser.associations ) {
  2559. if ( key instanceof Material || key instanceof Texture ) {
  2560. reducedAssociations.set( key, value );
  2561. }
  2562. }
  2563. node.traverse( ( node ) => {
  2564. const mappings = parser.associations.get( node );
  2565. if ( mappings != null ) {
  2566. reducedAssociations.set( node, mappings );
  2567. }
  2568. } );
  2569. return reducedAssociations;
  2570. };
  2571. parser.associations = reduceAssociations( scene );
  2572. return scene;
  2573. } );
  2574. }
  2575. _createAnimationTracks( node, inputAccessor, outputAccessor, sampler, target ) {
  2576. const tracks = [];
  2577. const targetName = node.name ? node.name : node.uuid;
  2578. const targetNames = [];
  2579. if ( PATH_PROPERTIES[ target.path ] === PATH_PROPERTIES.weights ) {
  2580. node.traverse( function ( object ) {
  2581. if ( object.morphTargetInfluences ) {
  2582. targetNames.push( object.name ? object.name : object.uuid );
  2583. }
  2584. } );
  2585. } else {
  2586. targetNames.push( targetName );
  2587. }
  2588. let TypedKeyframeTrack;
  2589. switch ( PATH_PROPERTIES[ target.path ] ) {
  2590. case PATH_PROPERTIES.weights:
  2591. TypedKeyframeTrack = NumberKeyframeTrack;
  2592. break;
  2593. case PATH_PROPERTIES.rotation:
  2594. TypedKeyframeTrack = QuaternionKeyframeTrack;
  2595. break;
  2596. case PATH_PROPERTIES.position:
  2597. case PATH_PROPERTIES.scale:
  2598. TypedKeyframeTrack = VectorKeyframeTrack;
  2599. break;
  2600. default:
  2601. switch ( outputAccessor.itemSize ) {
  2602. case 1:
  2603. TypedKeyframeTrack = NumberKeyframeTrack;
  2604. break;
  2605. case 2:
  2606. case 3:
  2607. default:
  2608. TypedKeyframeTrack = VectorKeyframeTrack;
  2609. break;
  2610. }
  2611. break;
  2612. }
  2613. const interpolation = sampler.interpolation !== undefined ? INTERPOLATION[ sampler.interpolation ] : InterpolateLinear;
  2614. const outputArray = this._getArrayFromAccessor( outputAccessor );
  2615. for ( let j = 0, jl = targetNames.length; j < jl; j ++ ) {
  2616. const track = new TypedKeyframeTrack(
  2617. targetNames[ j ] + '.' + PATH_PROPERTIES[ target.path ],
  2618. inputAccessor.array,
  2619. outputArray,
  2620. interpolation
  2621. );
  2622. // Override interpolation with custom factory method.
  2623. if ( sampler.interpolation === 'CUBICSPLINE' ) {
  2624. this._createCubicSplineTrackInterpolant( track );
  2625. }
  2626. tracks.push( track );
  2627. }
  2628. return tracks;
  2629. }
  2630. _getArrayFromAccessor( accessor ) {
  2631. let outputArray = accessor.array;
  2632. if ( accessor.normalized ) {
  2633. const scale = getNormalizedComponentScale( outputArray.constructor );
  2634. const scaled = new Float32Array( outputArray.length );
  2635. for ( let j = 0, jl = outputArray.length; j < jl; j ++ ) {
  2636. scaled[ j ] = outputArray[ j ] * scale;
  2637. }
  2638. outputArray = scaled;
  2639. }
  2640. return outputArray;
  2641. }
  2642. _createCubicSplineTrackInterpolant( track ) {
  2643. track.createInterpolant = function InterpolantFactoryMethodGLTFCubicSpline( result ) {
  2644. // A CUBICSPLINE keyframe in glTF has three output values for each input value,
  2645. // representing inTangent, splineVertex, and outTangent. As a result, track.getValueSize()
  2646. // must be divided by three to get the interpolant's sampleSize argument.
  2647. const interpolantType = ( this instanceof QuaternionKeyframeTrack ) ? GLTFCubicSplineQuaternionInterpolant : GLTFCubicSplineInterpolant;
  2648. return new interpolantType( this.times, this.values, this.getValueSize() / 3, result );
  2649. };
  2650. // Mark as CUBICSPLINE. `track.getInterpolation()` doesn't support custom interpolants.
  2651. track.createInterpolant.isInterpolantFactoryMethodGLTFCubicSpline = true;
  2652. }
  2653. }
  2654. /**
  2655. * @param {BufferGeometry} geometry
  2656. * @param {GLTF.Primitive} primitiveDef
  2657. * @param {GLTFParser} parser
  2658. */
  2659. function computeBounds( geometry, primitiveDef, parser ) {
  2660. const attributes = primitiveDef.attributes;
  2661. const box = new Box3();
  2662. if ( attributes.POSITION !== undefined ) {
  2663. const accessor = parser.json.accessors[ attributes.POSITION ];
  2664. const min = accessor.min;
  2665. const max = accessor.max;
  2666. // glTF requires 'min' and 'max', but VRM (which extends glTF) currently ignores that requirement.
  2667. if ( min !== undefined && max !== undefined ) {
  2668. box.set(
  2669. new Vector3( min[ 0 ], min[ 1 ], min[ 2 ] ),
  2670. new Vector3( max[ 0 ], max[ 1 ], max[ 2 ] )
  2671. );
  2672. if ( accessor.normalized ) {
  2673. const boxScale = getNormalizedComponentScale( WEBGL_COMPONENT_TYPES[ accessor.componentType ] );
  2674. box.min.multiplyScalar( boxScale );
  2675. box.max.multiplyScalar( boxScale );
  2676. }
  2677. } else {
  2678. console.warn( 'THREE.GLTFLoader: Missing min/max properties for accessor POSITION.' );
  2679. return;
  2680. }
  2681. } else {
  2682. return;
  2683. }
  2684. const targets = primitiveDef.targets;
  2685. if ( targets !== undefined ) {
  2686. const maxDisplacement = new Vector3();
  2687. const vector = new Vector3();
  2688. for ( let i = 0, il = targets.length; i < il; i ++ ) {
  2689. const target = targets[ i ];
  2690. if ( target.POSITION !== undefined ) {
  2691. const accessor = parser.json.accessors[ target.POSITION ];
  2692. const min = accessor.min;
  2693. const max = accessor.max;
  2694. // glTF requires 'min' and 'max', but VRM (which extends glTF) currently ignores that requirement.
  2695. if ( min !== undefined && max !== undefined ) {
  2696. // we need to get max of absolute components because target weight is [-1,1]
  2697. vector.setX( Math.max( Math.abs( min[ 0 ] ), Math.abs( max[ 0 ] ) ) );
  2698. vector.setY( Math.max( Math.abs( min[ 1 ] ), Math.abs( max[ 1 ] ) ) );
  2699. vector.setZ( Math.max( Math.abs( min[ 2 ] ), Math.abs( max[ 2 ] ) ) );
  2700. if ( accessor.normalized ) {
  2701. const boxScale = getNormalizedComponentScale( WEBGL_COMPONENT_TYPES[ accessor.componentType ] );
  2702. vector.multiplyScalar( boxScale );
  2703. }
  2704. // Note: this assumes that the sum of all weights is at most 1. This isn't quite correct - it's more conservative
  2705. // to assume that each target can have a max weight of 1. However, for some use cases - notably, when morph targets
  2706. // are used to implement key-frame animations and as such only two are active at a time - this results in very large
  2707. // boxes. So for now we make a box that's sometimes a touch too small but is hopefully mostly of reasonable size.
  2708. maxDisplacement.max( vector );
  2709. } else {
  2710. console.warn( 'THREE.GLTFLoader: Missing min/max properties for accessor POSITION.' );
  2711. }
  2712. }
  2713. }
  2714. // As per comment above this box isn't conservative, but has a reasonable size for a very large number of morph targets.
  2715. box.expandByVector( maxDisplacement );
  2716. }
  2717. geometry.boundingBox = box;
  2718. const sphere = new Sphere();
  2719. box.getCenter( sphere.center );
  2720. sphere.radius = box.min.distanceTo( box.max ) / 2;
  2721. geometry.boundingSphere = sphere;
  2722. }
  2723. /**
  2724. * @param {BufferGeometry} geometry
  2725. * @param {GLTF.Primitive} primitiveDef
  2726. * @param {GLTFParser} parser
  2727. * @return {Promise<BufferGeometry>}
  2728. */
  2729. function addPrimitiveAttributes( geometry, primitiveDef, parser ) {
  2730. const attributes = primitiveDef.attributes;
  2731. const pending = [];
  2732. function assignAttributeAccessor( accessorIndex, attributeName ) {
  2733. return parser.getDependency( 'accessor', accessorIndex )
  2734. .then( function ( accessor ) {
  2735. geometry.setAttribute( attributeName, accessor );
  2736. } );
  2737. }
  2738. for ( const gltfAttributeName in attributes ) {
  2739. const threeAttributeName = ATTRIBUTES[ gltfAttributeName ] || gltfAttributeName.toLowerCase();
  2740. // Skip attributes already provided by e.g. Draco extension.
  2741. if ( threeAttributeName in geometry.attributes ) continue;
  2742. pending.push( assignAttributeAccessor( attributes[ gltfAttributeName ], threeAttributeName ) );
  2743. }
  2744. if ( primitiveDef.indices !== undefined && ! geometry.index ) {
  2745. const accessor = parser.getDependency( 'accessor', primitiveDef.indices ).then( function ( accessor ) {
  2746. geometry.setIndex( accessor );
  2747. } );
  2748. pending.push( accessor );
  2749. }
  2750. if ( ColorManagement.workingColorSpace !== LinearSRGBColorSpace && 'COLOR_0' in attributes ) {
  2751. console.warn( `THREE.GLTFLoader: Converting vertex colors from "srgb-linear" to "${ColorManagement.workingColorSpace}" not supported.` );
  2752. }
  2753. assignExtrasToUserData( geometry, primitiveDef );
  2754. computeBounds( geometry, primitiveDef, parser );
  2755. return Promise.all( pending ).then( function () {
  2756. return primitiveDef.targets !== undefined
  2757. ? addMorphTargets( geometry, primitiveDef.targets, parser )
  2758. : geometry;
  2759. } );
  2760. }
  2761. export { GLTFLoader };