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BufferGeometry.js
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b062fee866
Removed Vector* add() to addVectors() and addSelf() to add(). Same with sub, cross, min, max, lerp... Renamed Matrix* and Quaternion multiply() to multiplyMatrices(), multiplyQuaternions() and multiplySelf() to multiply(). See #2860.
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12 years ago |
Clock.js
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2c174fea09
Using Extend pattern in Clock. Added more robust check for performance.now(). See #2975.
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12 years ago |
EventDispatcher.js
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fdea8942ca
More disposing.
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12 years ago |
Face3.js
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5fc41c0efe
Changed face.materialIndex default to be 0 instead of "undefined".
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12 years ago |
Face4.js
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5fc41c0efe
Changed face.materialIndex default to be 0 instead of "undefined".
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12 years ago |
Geometry.js
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39763ab7d0
Changed back some .projectPoint() to .applyMatrix4() as per bb873d16d676ead71dfce5181a73828b5993a05f.
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12 years ago |
Object3D.js
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39763ab7d0
Changed back some .projectPoint() to .applyMatrix4() as per bb873d16d676ead71dfce5181a73828b5993a05f.
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12 years ago |
Projector.js
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f49a4f922e
Fixed sloppy renaming.
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12 years ago |
Raycaster.js
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f081645783
Update src/core/Raycaster.js
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12 years ago |