GLTFLoader.js 104 KB

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  1. import {
  2. AnimationClip,
  3. Bone,
  4. Box3,
  5. BufferAttribute,
  6. BufferGeometry,
  7. ClampToEdgeWrapping,
  8. Color,
  9. ColorManagement,
  10. DirectionalLight,
  11. DoubleSide,
  12. FileLoader,
  13. FrontSide,
  14. Group,
  15. ImageBitmapLoader,
  16. InstancedMesh,
  17. InterleavedBuffer,
  18. InterleavedBufferAttribute,
  19. Interpolant,
  20. InterpolateDiscrete,
  21. InterpolateLinear,
  22. Line,
  23. LineBasicMaterial,
  24. LineLoop,
  25. LineSegments,
  26. LinearFilter,
  27. LinearMipmapLinearFilter,
  28. LinearMipmapNearestFilter,
  29. LinearSRGBColorSpace,
  30. Loader,
  31. LoaderUtils,
  32. Material,
  33. MathUtils,
  34. Matrix4,
  35. Mesh,
  36. MeshBasicMaterial,
  37. MeshPhysicalMaterial,
  38. MeshStandardMaterial,
  39. MirroredRepeatWrapping,
  40. NearestFilter,
  41. NearestMipmapLinearFilter,
  42. NearestMipmapNearestFilter,
  43. NumberKeyframeTrack,
  44. Object3D,
  45. OrthographicCamera,
  46. PerspectiveCamera,
  47. PointLight,
  48. Points,
  49. PointsMaterial,
  50. PropertyBinding,
  51. Quaternion,
  52. QuaternionKeyframeTrack,
  53. RepeatWrapping,
  54. Skeleton,
  55. SkinnedMesh,
  56. Sphere,
  57. SpotLight,
  58. Texture,
  59. TextureLoader,
  60. TriangleFanDrawMode,
  61. TriangleStripDrawMode,
  62. Vector2,
  63. Vector3,
  64. VectorKeyframeTrack,
  65. SRGBColorSpace,
  66. InstancedBufferAttribute
  67. } from 'three';
  68. import { toTrianglesDrawMode } from '../utils/BufferGeometryUtils.js';
  69. class GLTFLoader extends Loader {
  70. constructor( manager ) {
  71. super( manager );
  72. this.dracoLoader = null;
  73. this.ktx2Loader = null;
  74. this.meshoptDecoder = null;
  75. this.pluginCallbacks = [];
  76. this.register( function ( parser ) {
  77. return new GLTFMaterialsClearcoatExtension( parser );
  78. } );
  79. this.register( function ( parser ) {
  80. return new GLTFTextureBasisUExtension( parser );
  81. } );
  82. this.register( function ( parser ) {
  83. return new GLTFTextureWebPExtension( parser );
  84. } );
  85. this.register( function ( parser ) {
  86. return new GLTFTextureAVIFExtension( parser );
  87. } );
  88. this.register( function ( parser ) {
  89. return new GLTFMaterialsSheenExtension( parser );
  90. } );
  91. this.register( function ( parser ) {
  92. return new GLTFMaterialsTransmissionExtension( parser );
  93. } );
  94. this.register( function ( parser ) {
  95. return new GLTFMaterialsVolumeExtension( parser );
  96. } );
  97. this.register( function ( parser ) {
  98. return new GLTFMaterialsIorExtension( parser );
  99. } );
  100. this.register( function ( parser ) {
  101. return new GLTFMaterialsEmissiveStrengthExtension( parser );
  102. } );
  103. this.register( function ( parser ) {
  104. return new GLTFMaterialsSpecularExtension( parser );
  105. } );
  106. this.register( function ( parser ) {
  107. return new GLTFMaterialsIridescenceExtension( parser );
  108. } );
  109. this.register( function ( parser ) {
  110. return new GLTFMaterialsAnisotropyExtension( parser );
  111. } );
  112. this.register( function ( parser ) {
  113. return new GLTFLightsExtension( parser );
  114. } );
  115. this.register( function ( parser ) {
  116. return new GLTFMeshoptCompression( parser );
  117. } );
  118. this.register( function ( parser ) {
  119. return new GLTFMeshGpuInstancing( parser );
  120. } );
  121. }
  122. load( url, onLoad, onProgress, onError ) {
  123. const scope = this;
  124. let resourcePath;
  125. if ( this.resourcePath !== '' ) {
  126. resourcePath = this.resourcePath;
  127. } else if ( this.path !== '' ) {
  128. resourcePath = this.path;
  129. } else {
  130. resourcePath = LoaderUtils.extractUrlBase( url );
  131. }
  132. // Tells the LoadingManager to track an extra item, which resolves after
  133. // the model is fully loaded. This means the count of items loaded will
  134. // be incorrect, but ensures manager.onLoad() does not fire early.
  135. this.manager.itemStart( url );
  136. const _onError = function ( e ) {
  137. if ( onError ) {
  138. onError( e );
  139. } else {
  140. console.error( e );
  141. }
  142. scope.manager.itemError( url );
  143. scope.manager.itemEnd( url );
  144. };
  145. const loader = new FileLoader( this.manager );
  146. loader.setPath( this.path );
  147. loader.setResponseType( 'arraybuffer' );
  148. loader.setRequestHeader( this.requestHeader );
  149. loader.setWithCredentials( this.withCredentials );
  150. loader.load( url, function ( data ) {
  151. try {
  152. scope.parse( data, resourcePath, function ( gltf ) {
  153. onLoad( gltf );
  154. scope.manager.itemEnd( url );
  155. }, _onError );
  156. } catch ( e ) {
  157. _onError( e );
  158. }
  159. }, onProgress, _onError );
  160. }
  161. setDRACOLoader( dracoLoader ) {
  162. this.dracoLoader = dracoLoader;
  163. return this;
  164. }
  165. setDDSLoader() {
  166. throw new Error(
  167. 'THREE.GLTFLoader: "MSFT_texture_dds" no longer supported. Please update to "KHR_texture_basisu".'
  168. );
  169. }
  170. setKTX2Loader( ktx2Loader ) {
  171. this.ktx2Loader = ktx2Loader;
  172. return this;
  173. }
  174. setMeshoptDecoder( meshoptDecoder ) {
  175. this.meshoptDecoder = meshoptDecoder;
  176. return this;
  177. }
  178. register( callback ) {
  179. if ( this.pluginCallbacks.indexOf( callback ) === - 1 ) {
  180. this.pluginCallbacks.push( callback );
  181. }
  182. return this;
  183. }
  184. unregister( callback ) {
  185. if ( this.pluginCallbacks.indexOf( callback ) !== - 1 ) {
  186. this.pluginCallbacks.splice( this.pluginCallbacks.indexOf( callback ), 1 );
  187. }
  188. return this;
  189. }
  190. parse( data, path, onLoad, onError ) {
  191. let json;
  192. const extensions = {};
  193. const plugins = {};
  194. const textDecoder = new TextDecoder();
  195. if ( typeof data === 'string' ) {
  196. json = JSON.parse( data );
  197. } else if ( data instanceof ArrayBuffer ) {
  198. const magic = textDecoder.decode( new Uint8Array( data, 0, 4 ) );
  199. if ( magic === BINARY_EXTENSION_HEADER_MAGIC ) {
  200. try {
  201. extensions[ EXTENSIONS.KHR_BINARY_GLTF ] = new GLTFBinaryExtension( data );
  202. } catch ( error ) {
  203. if ( onError ) onError( error );
  204. return;
  205. }
  206. json = JSON.parse( extensions[ EXTENSIONS.KHR_BINARY_GLTF ].content );
  207. } else {
  208. json = JSON.parse( textDecoder.decode( data ) );
  209. }
  210. } else {
  211. json = data;
  212. }
  213. if ( json.asset === undefined || json.asset.version[ 0 ] < 2 ) {
  214. if ( onError ) onError( new Error( 'THREE.GLTFLoader: Unsupported asset. glTF versions >=2.0 are supported.' ) );
  215. return;
  216. }
  217. const parser = new GLTFParser( json, {
  218. path: path || this.resourcePath || '',
  219. crossOrigin: this.crossOrigin,
  220. requestHeader: this.requestHeader,
  221. manager: this.manager,
  222. ktx2Loader: this.ktx2Loader,
  223. meshoptDecoder: this.meshoptDecoder
  224. } );
  225. parser.fileLoader.setRequestHeader( this.requestHeader );
  226. for ( let i = 0; i < this.pluginCallbacks.length; i ++ ) {
  227. const plugin = this.pluginCallbacks[ i ]( parser );
  228. plugins[ plugin.name ] = plugin;
  229. // Workaround to avoid determining as unknown extension
  230. // in addUnknownExtensionsToUserData().
  231. // Remove this workaround if we move all the existing
  232. // extension handlers to plugin system
  233. extensions[ plugin.name ] = true;
  234. }
  235. if ( json.extensionsUsed ) {
  236. for ( let i = 0; i < json.extensionsUsed.length; ++ i ) {
  237. const extensionName = json.extensionsUsed[ i ];
  238. const extensionsRequired = json.extensionsRequired || [];
  239. switch ( extensionName ) {
  240. case EXTENSIONS.KHR_MATERIALS_UNLIT:
  241. extensions[ extensionName ] = new GLTFMaterialsUnlitExtension();
  242. break;
  243. case EXTENSIONS.KHR_DRACO_MESH_COMPRESSION:
  244. extensions[ extensionName ] = new GLTFDracoMeshCompressionExtension( json, this.dracoLoader );
  245. break;
  246. case EXTENSIONS.KHR_TEXTURE_TRANSFORM:
  247. extensions[ extensionName ] = new GLTFTextureTransformExtension();
  248. break;
  249. case EXTENSIONS.KHR_MESH_QUANTIZATION:
  250. extensions[ extensionName ] = new GLTFMeshQuantizationExtension();
  251. break;
  252. default:
  253. if ( extensionsRequired.indexOf( extensionName ) >= 0 && plugins[ extensionName ] === undefined ) {
  254. console.warn( 'THREE.GLTFLoader: Unknown extension "' + extensionName + '".' );
  255. }
  256. }
  257. }
  258. }
  259. parser.setExtensions( extensions );
  260. parser.setPlugins( plugins );
  261. parser.parse( onLoad, onError );
  262. }
  263. parseAsync( data, path ) {
  264. const scope = this;
  265. return new Promise( function ( resolve, reject ) {
  266. scope.parse( data, path, resolve, reject );
  267. } );
  268. }
  269. }
  270. /* GLTFREGISTRY */
  271. function GLTFRegistry() {
  272. let objects = {};
  273. return {
  274. get: function ( key ) {
  275. return objects[ key ];
  276. },
  277. add: function ( key, object ) {
  278. objects[ key ] = object;
  279. },
  280. remove: function ( key ) {
  281. delete objects[ key ];
  282. },
  283. removeAll: function () {
  284. objects = {};
  285. }
  286. };
  287. }
  288. /*********************************/
  289. /********** EXTENSIONS ***********/
  290. /*********************************/
  291. const EXTENSIONS = {
  292. KHR_BINARY_GLTF: 'KHR_binary_glTF',
  293. KHR_DRACO_MESH_COMPRESSION: 'KHR_draco_mesh_compression',
  294. KHR_LIGHTS_PUNCTUAL: 'KHR_lights_punctual',
  295. KHR_MATERIALS_CLEARCOAT: 'KHR_materials_clearcoat',
  296. KHR_MATERIALS_IOR: 'KHR_materials_ior',
  297. KHR_MATERIALS_SHEEN: 'KHR_materials_sheen',
  298. KHR_MATERIALS_SPECULAR: 'KHR_materials_specular',
  299. KHR_MATERIALS_TRANSMISSION: 'KHR_materials_transmission',
  300. KHR_MATERIALS_IRIDESCENCE: 'KHR_materials_iridescence',
  301. KHR_MATERIALS_ANISOTROPY: 'KHR_materials_anisotropy',
  302. KHR_MATERIALS_UNLIT: 'KHR_materials_unlit',
  303. KHR_MATERIALS_VOLUME: 'KHR_materials_volume',
  304. KHR_TEXTURE_BASISU: 'KHR_texture_basisu',
  305. KHR_TEXTURE_TRANSFORM: 'KHR_texture_transform',
  306. KHR_MESH_QUANTIZATION: 'KHR_mesh_quantization',
  307. KHR_MATERIALS_EMISSIVE_STRENGTH: 'KHR_materials_emissive_strength',
  308. EXT_TEXTURE_WEBP: 'EXT_texture_webp',
  309. EXT_TEXTURE_AVIF: 'EXT_texture_avif',
  310. EXT_MESHOPT_COMPRESSION: 'EXT_meshopt_compression',
  311. EXT_MESH_GPU_INSTANCING: 'EXT_mesh_gpu_instancing'
  312. };
  313. /**
  314. * Punctual Lights Extension
  315. *
  316. * Specification: https://github.com/KhronosGroup/glTF/tree/master/extensions/2.0/Khronos/KHR_lights_punctual
  317. */
  318. class GLTFLightsExtension {
  319. constructor( parser ) {
  320. this.parser = parser;
  321. this.name = EXTENSIONS.KHR_LIGHTS_PUNCTUAL;
  322. // Object3D instance caches
  323. this.cache = { refs: {}, uses: {} };
  324. }
  325. _markDefs() {
  326. const parser = this.parser;
  327. const nodeDefs = this.parser.json.nodes || [];
  328. for ( let nodeIndex = 0, nodeLength = nodeDefs.length; nodeIndex < nodeLength; nodeIndex ++ ) {
  329. const nodeDef = nodeDefs[ nodeIndex ];
  330. if ( nodeDef.extensions
  331. && nodeDef.extensions[ this.name ]
  332. && nodeDef.extensions[ this.name ].light !== undefined ) {
  333. parser._addNodeRef( this.cache, nodeDef.extensions[ this.name ].light );
  334. }
  335. }
  336. }
  337. _loadLight( lightIndex ) {
  338. const parser = this.parser;
  339. const cacheKey = 'light:' + lightIndex;
  340. let dependency = parser.cache.get( cacheKey );
  341. if ( dependency ) return dependency;
  342. const json = parser.json;
  343. const extensions = ( json.extensions && json.extensions[ this.name ] ) || {};
  344. const lightDefs = extensions.lights || [];
  345. const lightDef = lightDefs[ lightIndex ];
  346. let lightNode;
  347. const color = new Color( 0xffffff );
  348. if ( lightDef.color !== undefined ) color.setRGB( lightDef.color[ 0 ], lightDef.color[ 1 ], lightDef.color[ 2 ], LinearSRGBColorSpace );
  349. const range = lightDef.range !== undefined ? lightDef.range : 0;
  350. switch ( lightDef.type ) {
  351. case 'directional':
  352. lightNode = new DirectionalLight( color );
  353. lightNode.target.position.set( 0, 0, - 1 );
  354. lightNode.add( lightNode.target );
  355. break;
  356. case 'point':
  357. lightNode = new PointLight( color );
  358. lightNode.distance = range;
  359. break;
  360. case 'spot':
  361. lightNode = new SpotLight( color );
  362. lightNode.distance = range;
  363. // Handle spotlight properties.
  364. lightDef.spot = lightDef.spot || {};
  365. lightDef.spot.innerConeAngle = lightDef.spot.innerConeAngle !== undefined ? lightDef.spot.innerConeAngle : 0;
  366. lightDef.spot.outerConeAngle = lightDef.spot.outerConeAngle !== undefined ? lightDef.spot.outerConeAngle : Math.PI / 4.0;
  367. lightNode.angle = lightDef.spot.outerConeAngle;
  368. lightNode.penumbra = 1.0 - lightDef.spot.innerConeAngle / lightDef.spot.outerConeAngle;
  369. lightNode.target.position.set( 0, 0, - 1 );
  370. lightNode.add( lightNode.target );
  371. break;
  372. default:
  373. throw new Error( 'THREE.GLTFLoader: Unexpected light type: ' + lightDef.type );
  374. }
  375. // Some lights (e.g. spot) default to a position other than the origin. Reset the position
  376. // here, because node-level parsing will only override position if explicitly specified.
  377. lightNode.position.set( 0, 0, 0 );
  378. lightNode.decay = 2;
  379. assignExtrasToUserData( lightNode, lightDef );
  380. if ( lightDef.intensity !== undefined ) lightNode.intensity = lightDef.intensity;
  381. lightNode.name = parser.createUniqueName( lightDef.name || ( 'light_' + lightIndex ) );
  382. dependency = Promise.resolve( lightNode );
  383. parser.cache.add( cacheKey, dependency );
  384. return dependency;
  385. }
  386. getDependency( type, index ) {
  387. if ( type !== 'light' ) return;
  388. return this._loadLight( index );
  389. }
  390. createNodeAttachment( nodeIndex ) {
  391. const self = this;
  392. const parser = this.parser;
  393. const json = parser.json;
  394. const nodeDef = json.nodes[ nodeIndex ];
  395. const lightDef = ( nodeDef.extensions && nodeDef.extensions[ this.name ] ) || {};
  396. const lightIndex = lightDef.light;
  397. if ( lightIndex === undefined ) return null;
  398. return this._loadLight( lightIndex ).then( function ( light ) {
  399. return parser._getNodeRef( self.cache, lightIndex, light );
  400. } );
  401. }
  402. }
  403. /**
  404. * Unlit Materials Extension
  405. *
  406. * Specification: https://github.com/KhronosGroup/glTF/tree/master/extensions/2.0/Khronos/KHR_materials_unlit
  407. */
  408. class GLTFMaterialsUnlitExtension {
  409. constructor() {
  410. this.name = EXTENSIONS.KHR_MATERIALS_UNLIT;
  411. }
  412. getMaterialType() {
  413. return MeshBasicMaterial;
  414. }
  415. extendParams( materialParams, materialDef, parser ) {
  416. const pending = [];
  417. materialParams.color = new Color( 1.0, 1.0, 1.0 );
  418. materialParams.opacity = 1.0;
  419. const metallicRoughness = materialDef.pbrMetallicRoughness;
  420. if ( metallicRoughness ) {
  421. if ( Array.isArray( metallicRoughness.baseColorFactor ) ) {
  422. const array = metallicRoughness.baseColorFactor;
  423. materialParams.color.setRGB( array[ 0 ], array[ 1 ], array[ 2 ], LinearSRGBColorSpace );
  424. materialParams.opacity = array[ 3 ];
  425. }
  426. if ( metallicRoughness.baseColorTexture !== undefined ) {
  427. pending.push( parser.assignTexture( materialParams, 'map', metallicRoughness.baseColorTexture, SRGBColorSpace ) );
  428. }
  429. }
  430. return Promise.all( pending );
  431. }
  432. }
  433. /**
  434. * Materials Emissive Strength Extension
  435. *
  436. * Specification: https://github.com/KhronosGroup/glTF/blob/5768b3ce0ef32bc39cdf1bef10b948586635ead3/extensions/2.0/Khronos/KHR_materials_emissive_strength/README.md
  437. */
  438. class GLTFMaterialsEmissiveStrengthExtension {
  439. constructor( parser ) {
  440. this.parser = parser;
  441. this.name = EXTENSIONS.KHR_MATERIALS_EMISSIVE_STRENGTH;
  442. }
  443. extendMaterialParams( materialIndex, materialParams ) {
  444. const parser = this.parser;
  445. const materialDef = parser.json.materials[ materialIndex ];
  446. if ( ! materialDef.extensions || ! materialDef.extensions[ this.name ] ) {
  447. return Promise.resolve();
  448. }
  449. const emissiveStrength = materialDef.extensions[ this.name ].emissiveStrength;
  450. if ( emissiveStrength !== undefined ) {
  451. materialParams.emissiveIntensity = emissiveStrength;
  452. }
  453. return Promise.resolve();
  454. }
  455. }
  456. /**
  457. * Clearcoat Materials Extension
  458. *
  459. * Specification: https://github.com/KhronosGroup/glTF/tree/master/extensions/2.0/Khronos/KHR_materials_clearcoat
  460. */
  461. class GLTFMaterialsClearcoatExtension {
  462. constructor( parser ) {
  463. this.parser = parser;
  464. this.name = EXTENSIONS.KHR_MATERIALS_CLEARCOAT;
  465. }
  466. getMaterialType( materialIndex ) {
  467. const parser = this.parser;
  468. const materialDef = parser.json.materials[ materialIndex ];
  469. if ( ! materialDef.extensions || ! materialDef.extensions[ this.name ] ) return null;
  470. return MeshPhysicalMaterial;
  471. }
  472. extendMaterialParams( materialIndex, materialParams ) {
  473. const parser = this.parser;
  474. const materialDef = parser.json.materials[ materialIndex ];
  475. if ( ! materialDef.extensions || ! materialDef.extensions[ this.name ] ) {
  476. return Promise.resolve();
  477. }
  478. const pending = [];
  479. const extension = materialDef.extensions[ this.name ];
  480. if ( extension.clearcoatFactor !== undefined ) {
  481. materialParams.clearcoat = extension.clearcoatFactor;
  482. }
  483. if ( extension.clearcoatTexture !== undefined ) {
  484. pending.push( parser.assignTexture( materialParams, 'clearcoatMap', extension.clearcoatTexture ) );
  485. }
  486. if ( extension.clearcoatRoughnessFactor !== undefined ) {
  487. materialParams.clearcoatRoughness = extension.clearcoatRoughnessFactor;
  488. }
  489. if ( extension.clearcoatRoughnessTexture !== undefined ) {
  490. pending.push( parser.assignTexture( materialParams, 'clearcoatRoughnessMap', extension.clearcoatRoughnessTexture ) );
  491. }
  492. if ( extension.clearcoatNormalTexture !== undefined ) {
  493. pending.push( parser.assignTexture( materialParams, 'clearcoatNormalMap', extension.clearcoatNormalTexture ) );
  494. if ( extension.clearcoatNormalTexture.scale !== undefined ) {
  495. const scale = extension.clearcoatNormalTexture.scale;
  496. materialParams.clearcoatNormalScale = new Vector2( scale, scale );
  497. }
  498. }
  499. return Promise.all( pending );
  500. }
  501. }
  502. /**
  503. * Iridescence Materials Extension
  504. *
  505. * Specification: https://github.com/KhronosGroup/glTF/tree/master/extensions/2.0/Khronos/KHR_materials_iridescence
  506. */
  507. class GLTFMaterialsIridescenceExtension {
  508. constructor( parser ) {
  509. this.parser = parser;
  510. this.name = EXTENSIONS.KHR_MATERIALS_IRIDESCENCE;
  511. }
  512. getMaterialType( materialIndex ) {
  513. const parser = this.parser;
  514. const materialDef = parser.json.materials[ materialIndex ];
  515. if ( ! materialDef.extensions || ! materialDef.extensions[ this.name ] ) return null;
  516. return MeshPhysicalMaterial;
  517. }
  518. extendMaterialParams( materialIndex, materialParams ) {
  519. const parser = this.parser;
  520. const materialDef = parser.json.materials[ materialIndex ];
  521. if ( ! materialDef.extensions || ! materialDef.extensions[ this.name ] ) {
  522. return Promise.resolve();
  523. }
  524. const pending = [];
  525. const extension = materialDef.extensions[ this.name ];
  526. if ( extension.iridescenceFactor !== undefined ) {
  527. materialParams.iridescence = extension.iridescenceFactor;
  528. }
  529. if ( extension.iridescenceTexture !== undefined ) {
  530. pending.push( parser.assignTexture( materialParams, 'iridescenceMap', extension.iridescenceTexture ) );
  531. }
  532. if ( extension.iridescenceIor !== undefined ) {
  533. materialParams.iridescenceIOR = extension.iridescenceIor;
  534. }
  535. if ( materialParams.iridescenceThicknessRange === undefined ) {
  536. materialParams.iridescenceThicknessRange = [ 100, 400 ];
  537. }
  538. if ( extension.iridescenceThicknessMinimum !== undefined ) {
  539. materialParams.iridescenceThicknessRange[ 0 ] = extension.iridescenceThicknessMinimum;
  540. }
  541. if ( extension.iridescenceThicknessMaximum !== undefined ) {
  542. materialParams.iridescenceThicknessRange[ 1 ] = extension.iridescenceThicknessMaximum;
  543. }
  544. if ( extension.iridescenceThicknessTexture !== undefined ) {
  545. pending.push( parser.assignTexture( materialParams, 'iridescenceThicknessMap', extension.iridescenceThicknessTexture ) );
  546. }
  547. return Promise.all( pending );
  548. }
  549. }
  550. /**
  551. * Sheen Materials Extension
  552. *
  553. * Specification: https://github.com/KhronosGroup/glTF/tree/main/extensions/2.0/Khronos/KHR_materials_sheen
  554. */
  555. class GLTFMaterialsSheenExtension {
  556. constructor( parser ) {
  557. this.parser = parser;
  558. this.name = EXTENSIONS.KHR_MATERIALS_SHEEN;
  559. }
  560. getMaterialType( materialIndex ) {
  561. const parser = this.parser;
  562. const materialDef = parser.json.materials[ materialIndex ];
  563. if ( ! materialDef.extensions || ! materialDef.extensions[ this.name ] ) return null;
  564. return MeshPhysicalMaterial;
  565. }
  566. extendMaterialParams( materialIndex, materialParams ) {
  567. const parser = this.parser;
  568. const materialDef = parser.json.materials[ materialIndex ];
  569. if ( ! materialDef.extensions || ! materialDef.extensions[ this.name ] ) {
  570. return Promise.resolve();
  571. }
  572. const pending = [];
  573. materialParams.sheenColor = new Color( 0, 0, 0 );
  574. materialParams.sheenRoughness = 0;
  575. materialParams.sheen = 1;
  576. const extension = materialDef.extensions[ this.name ];
  577. if ( extension.sheenColorFactor !== undefined ) {
  578. const colorFactor = extension.sheenColorFactor;
  579. materialParams.sheenColor.setRGB( colorFactor[ 0 ], colorFactor[ 1 ], colorFactor[ 2 ], LinearSRGBColorSpace );
  580. }
  581. if ( extension.sheenRoughnessFactor !== undefined ) {
  582. materialParams.sheenRoughness = extension.sheenRoughnessFactor;
  583. }
  584. if ( extension.sheenColorTexture !== undefined ) {
  585. pending.push( parser.assignTexture( materialParams, 'sheenColorMap', extension.sheenColorTexture, SRGBColorSpace ) );
  586. }
  587. if ( extension.sheenRoughnessTexture !== undefined ) {
  588. pending.push( parser.assignTexture( materialParams, 'sheenRoughnessMap', extension.sheenRoughnessTexture ) );
  589. }
  590. return Promise.all( pending );
  591. }
  592. }
  593. /**
  594. * Transmission Materials Extension
  595. *
  596. * Specification: https://github.com/KhronosGroup/glTF/tree/master/extensions/2.0/Khronos/KHR_materials_transmission
  597. * Draft: https://github.com/KhronosGroup/glTF/pull/1698
  598. */
  599. class GLTFMaterialsTransmissionExtension {
  600. constructor( parser ) {
  601. this.parser = parser;
  602. this.name = EXTENSIONS.KHR_MATERIALS_TRANSMISSION;
  603. }
  604. getMaterialType( materialIndex ) {
  605. const parser = this.parser;
  606. const materialDef = parser.json.materials[ materialIndex ];
  607. if ( ! materialDef.extensions || ! materialDef.extensions[ this.name ] ) return null;
  608. return MeshPhysicalMaterial;
  609. }
  610. extendMaterialParams( materialIndex, materialParams ) {
  611. const parser = this.parser;
  612. const materialDef = parser.json.materials[ materialIndex ];
  613. if ( ! materialDef.extensions || ! materialDef.extensions[ this.name ] ) {
  614. return Promise.resolve();
  615. }
  616. const pending = [];
  617. const extension = materialDef.extensions[ this.name ];
  618. if ( extension.transmissionFactor !== undefined ) {
  619. materialParams.transmission = extension.transmissionFactor;
  620. }
  621. if ( extension.transmissionTexture !== undefined ) {
  622. pending.push( parser.assignTexture( materialParams, 'transmissionMap', extension.transmissionTexture ) );
  623. }
  624. return Promise.all( pending );
  625. }
  626. }
  627. /**
  628. * Materials Volume Extension
  629. *
  630. * Specification: https://github.com/KhronosGroup/glTF/tree/master/extensions/2.0/Khronos/KHR_materials_volume
  631. */
  632. class GLTFMaterialsVolumeExtension {
  633. constructor( parser ) {
  634. this.parser = parser;
  635. this.name = EXTENSIONS.KHR_MATERIALS_VOLUME;
  636. }
  637. getMaterialType( materialIndex ) {
  638. const parser = this.parser;
  639. const materialDef = parser.json.materials[ materialIndex ];
  640. if ( ! materialDef.extensions || ! materialDef.extensions[ this.name ] ) return null;
  641. return MeshPhysicalMaterial;
  642. }
  643. extendMaterialParams( materialIndex, materialParams ) {
  644. const parser = this.parser;
  645. const materialDef = parser.json.materials[ materialIndex ];
  646. if ( ! materialDef.extensions || ! materialDef.extensions[ this.name ] ) {
  647. return Promise.resolve();
  648. }
  649. const pending = [];
  650. const extension = materialDef.extensions[ this.name ];
  651. materialParams.thickness = extension.thicknessFactor !== undefined ? extension.thicknessFactor : 0;
  652. if ( extension.thicknessTexture !== undefined ) {
  653. pending.push( parser.assignTexture( materialParams, 'thicknessMap', extension.thicknessTexture ) );
  654. }
  655. materialParams.attenuationDistance = extension.attenuationDistance || Infinity;
  656. const colorArray = extension.attenuationColor || [ 1, 1, 1 ];
  657. materialParams.attenuationColor = new Color().setRGB( colorArray[ 0 ], colorArray[ 1 ], colorArray[ 2 ], LinearSRGBColorSpace );
  658. return Promise.all( pending );
  659. }
  660. }
  661. /**
  662. * Materials ior Extension
  663. *
  664. * Specification: https://github.com/KhronosGroup/glTF/tree/master/extensions/2.0/Khronos/KHR_materials_ior
  665. */
  666. class GLTFMaterialsIorExtension {
  667. constructor( parser ) {
  668. this.parser = parser;
  669. this.name = EXTENSIONS.KHR_MATERIALS_IOR;
  670. }
  671. getMaterialType( materialIndex ) {
  672. const parser = this.parser;
  673. const materialDef = parser.json.materials[ materialIndex ];
  674. if ( ! materialDef.extensions || ! materialDef.extensions[ this.name ] ) return null;
  675. return MeshPhysicalMaterial;
  676. }
  677. extendMaterialParams( materialIndex, materialParams ) {
  678. const parser = this.parser;
  679. const materialDef = parser.json.materials[ materialIndex ];
  680. if ( ! materialDef.extensions || ! materialDef.extensions[ this.name ] ) {
  681. return Promise.resolve();
  682. }
  683. const extension = materialDef.extensions[ this.name ];
  684. materialParams.ior = extension.ior !== undefined ? extension.ior : 1.5;
  685. return Promise.resolve();
  686. }
  687. }
  688. /**
  689. * Materials specular Extension
  690. *
  691. * Specification: https://github.com/KhronosGroup/glTF/tree/master/extensions/2.0/Khronos/KHR_materials_specular
  692. */
  693. class GLTFMaterialsSpecularExtension {
  694. constructor( parser ) {
  695. this.parser = parser;
  696. this.name = EXTENSIONS.KHR_MATERIALS_SPECULAR;
  697. }
  698. getMaterialType( materialIndex ) {
  699. const parser = this.parser;
  700. const materialDef = parser.json.materials[ materialIndex ];
  701. if ( ! materialDef.extensions || ! materialDef.extensions[ this.name ] ) return null;
  702. return MeshPhysicalMaterial;
  703. }
  704. extendMaterialParams( materialIndex, materialParams ) {
  705. const parser = this.parser;
  706. const materialDef = parser.json.materials[ materialIndex ];
  707. if ( ! materialDef.extensions || ! materialDef.extensions[ this.name ] ) {
  708. return Promise.resolve();
  709. }
  710. const pending = [];
  711. const extension = materialDef.extensions[ this.name ];
  712. materialParams.specularIntensity = extension.specularFactor !== undefined ? extension.specularFactor : 1.0;
  713. if ( extension.specularTexture !== undefined ) {
  714. pending.push( parser.assignTexture( materialParams, 'specularIntensityMap', extension.specularTexture ) );
  715. }
  716. const colorArray = extension.specularColorFactor || [ 1, 1, 1 ];
  717. materialParams.specularColor = new Color().setRGB( colorArray[ 0 ], colorArray[ 1 ], colorArray[ 2 ], LinearSRGBColorSpace );
  718. if ( extension.specularColorTexture !== undefined ) {
  719. pending.push( parser.assignTexture( materialParams, 'specularColorMap', extension.specularColorTexture, SRGBColorSpace ) );
  720. }
  721. return Promise.all( pending );
  722. }
  723. }
  724. /**
  725. * Materials anisotropy Extension
  726. *
  727. * Specification: https://github.com/KhronosGroup/glTF/tree/master/extensions/2.0/Khronos/KHR_materials_anisotropy
  728. */
  729. class GLTFMaterialsAnisotropyExtension {
  730. constructor( parser ) {
  731. this.parser = parser;
  732. this.name = EXTENSIONS.KHR_MATERIALS_ANISOTROPY;
  733. }
  734. getMaterialType( materialIndex ) {
  735. const parser = this.parser;
  736. const materialDef = parser.json.materials[ materialIndex ];
  737. if ( ! materialDef.extensions || ! materialDef.extensions[ this.name ] ) return null;
  738. return MeshPhysicalMaterial;
  739. }
  740. extendMaterialParams( materialIndex, materialParams ) {
  741. const parser = this.parser;
  742. const materialDef = parser.json.materials[ materialIndex ];
  743. if ( ! materialDef.extensions || ! materialDef.extensions[ this.name ] ) {
  744. return Promise.resolve();
  745. }
  746. const pending = [];
  747. const extension = materialDef.extensions[ this.name ];
  748. if ( extension.anisotropyStrength !== undefined ) {
  749. materialParams.anisotropy = extension.anisotropyStrength;
  750. }
  751. if ( extension.anisotropyRotation !== undefined ) {
  752. materialParams.anisotropyRotation = extension.anisotropyRotation;
  753. }
  754. if ( extension.anisotropyTexture !== undefined ) {
  755. pending.push( parser.assignTexture( materialParams, 'anisotropyMap', extension.anisotropyTexture ) );
  756. }
  757. return Promise.all( pending );
  758. }
  759. }
  760. /**
  761. * BasisU Texture Extension
  762. *
  763. * Specification: https://github.com/KhronosGroup/glTF/tree/master/extensions/2.0/Khronos/KHR_texture_basisu
  764. */
  765. class GLTFTextureBasisUExtension {
  766. constructor( parser ) {
  767. this.parser = parser;
  768. this.name = EXTENSIONS.KHR_TEXTURE_BASISU;
  769. }
  770. loadTexture( textureIndex ) {
  771. const parser = this.parser;
  772. const json = parser.json;
  773. const textureDef = json.textures[ textureIndex ];
  774. if ( ! textureDef.extensions || ! textureDef.extensions[ this.name ] ) {
  775. return null;
  776. }
  777. const extension = textureDef.extensions[ this.name ];
  778. const loader = parser.options.ktx2Loader;
  779. if ( ! loader ) {
  780. if ( json.extensionsRequired && json.extensionsRequired.indexOf( this.name ) >= 0 ) {
  781. throw new Error( 'THREE.GLTFLoader: setKTX2Loader must be called before loading KTX2 textures' );
  782. } else {
  783. // Assumes that the extension is optional and that a fallback texture is present
  784. return null;
  785. }
  786. }
  787. return parser.loadTextureImage( textureIndex, extension.source, loader );
  788. }
  789. }
  790. /**
  791. * WebP Texture Extension
  792. *
  793. * Specification: https://github.com/KhronosGroup/glTF/tree/master/extensions/2.0/Vendor/EXT_texture_webp
  794. */
  795. class GLTFTextureWebPExtension {
  796. constructor( parser ) {
  797. this.parser = parser;
  798. this.name = EXTENSIONS.EXT_TEXTURE_WEBP;
  799. this.isSupported = null;
  800. }
  801. loadTexture( textureIndex ) {
  802. const name = this.name;
  803. const parser = this.parser;
  804. const json = parser.json;
  805. const textureDef = json.textures[ textureIndex ];
  806. if ( ! textureDef.extensions || ! textureDef.extensions[ name ] ) {
  807. return null;
  808. }
  809. const extension = textureDef.extensions[ name ];
  810. const source = json.images[ extension.source ];
  811. let loader = parser.textureLoader;
  812. if ( source.uri ) {
  813. const handler = parser.options.manager.getHandler( source.uri );
  814. if ( handler !== null ) loader = handler;
  815. }
  816. return this.detectSupport().then( function ( isSupported ) {
  817. if ( isSupported ) return parser.loadTextureImage( textureIndex, extension.source, loader );
  818. if ( json.extensionsRequired && json.extensionsRequired.indexOf( name ) >= 0 ) {
  819. throw new Error( 'THREE.GLTFLoader: WebP required by asset but unsupported.' );
  820. }
  821. // Fall back to PNG or JPEG.
  822. return parser.loadTexture( textureIndex );
  823. } );
  824. }
  825. detectSupport() {
  826. if ( ! this.isSupported ) {
  827. this.isSupported = new Promise( function ( resolve ) {
  828. const image = new Image();
  829. // Lossy test image. Support for lossy images doesn't guarantee support for all
  830. // WebP images, unfortunately.
  831. image.src = 'data:image/webp;base64,UklGRiIAAABXRUJQVlA4IBYAAAAwAQCdASoBAAEADsD+JaQAA3AAAAAA';
  832. image.onload = image.onerror = function () {
  833. resolve( image.height === 1 );
  834. };
  835. } );
  836. }
  837. return this.isSupported;
  838. }
  839. }
  840. /**
  841. * AVIF Texture Extension
  842. *
  843. * Specification: https://github.com/KhronosGroup/glTF/tree/master/extensions/2.0/Vendor/EXT_texture_avif
  844. */
  845. class GLTFTextureAVIFExtension {
  846. constructor( parser ) {
  847. this.parser = parser;
  848. this.name = EXTENSIONS.EXT_TEXTURE_AVIF;
  849. this.isSupported = null;
  850. }
  851. loadTexture( textureIndex ) {
  852. const name = this.name;
  853. const parser = this.parser;
  854. const json = parser.json;
  855. const textureDef = json.textures[ textureIndex ];
  856. if ( ! textureDef.extensions || ! textureDef.extensions[ name ] ) {
  857. return null;
  858. }
  859. const extension = textureDef.extensions[ name ];
  860. const source = json.images[ extension.source ];
  861. let loader = parser.textureLoader;
  862. if ( source.uri ) {
  863. const handler = parser.options.manager.getHandler( source.uri );
  864. if ( handler !== null ) loader = handler;
  865. }
  866. return this.detectSupport().then( function ( isSupported ) {
  867. if ( isSupported ) return parser.loadTextureImage( textureIndex, extension.source, loader );
  868. if ( json.extensionsRequired && json.extensionsRequired.indexOf( name ) >= 0 ) {
  869. throw new Error( 'THREE.GLTFLoader: AVIF required by asset but unsupported.' );
  870. }
  871. // Fall back to PNG or JPEG.
  872. return parser.loadTexture( textureIndex );
  873. } );
  874. }
  875. detectSupport() {
  876. if ( ! this.isSupported ) {
  877. this.isSupported = new Promise( function ( resolve ) {
  878. const image = new Image();
  879. // Lossy test image.
  880. image.src = 'data:image/avif;base64,AAAAIGZ0eXBhdmlmAAAAAGF2aWZtaWYxbWlhZk1BMUIAAADybWV0YQAAAAAAAAAoaGRscgAAAAAAAAAAcGljdAAAAAAAAAAAAAAAAGxpYmF2aWYAAAAADnBpdG0AAAAAAAEAAAAeaWxvYwAAAABEAAABAAEAAAABAAABGgAAABcAAAAoaWluZgAAAAAAAQAAABppbmZlAgAAAAABAABhdjAxQ29sb3IAAAAAamlwcnAAAABLaXBjbwAAABRpc3BlAAAAAAAAAAEAAAABAAAAEHBpeGkAAAAAAwgICAAAAAxhdjFDgQAMAAAAABNjb2xybmNseAACAAIABoAAAAAXaXBtYQAAAAAAAAABAAEEAQKDBAAAAB9tZGF0EgAKCBgABogQEDQgMgkQAAAAB8dSLfI=';
  881. image.onload = image.onerror = function () {
  882. resolve( image.height === 1 );
  883. };
  884. } );
  885. }
  886. return this.isSupported;
  887. }
  888. }
  889. /**
  890. * meshopt BufferView Compression Extension
  891. *
  892. * Specification: https://github.com/KhronosGroup/glTF/tree/master/extensions/2.0/Vendor/EXT_meshopt_compression
  893. */
  894. class GLTFMeshoptCompression {
  895. constructor( parser ) {
  896. this.name = EXTENSIONS.EXT_MESHOPT_COMPRESSION;
  897. this.parser = parser;
  898. }
  899. loadBufferView( index ) {
  900. const json = this.parser.json;
  901. const bufferView = json.bufferViews[ index ];
  902. if ( bufferView.extensions && bufferView.extensions[ this.name ] ) {
  903. const extensionDef = bufferView.extensions[ this.name ];
  904. const buffer = this.parser.getDependency( 'buffer', extensionDef.buffer );
  905. const decoder = this.parser.options.meshoptDecoder;
  906. if ( ! decoder || ! decoder.supported ) {
  907. if ( json.extensionsRequired && json.extensionsRequired.indexOf( this.name ) >= 0 ) {
  908. throw new Error( 'THREE.GLTFLoader: setMeshoptDecoder must be called before loading compressed files' );
  909. } else {
  910. // Assumes that the extension is optional and that fallback buffer data is present
  911. return null;
  912. }
  913. }
  914. return buffer.then( function ( res ) {
  915. const byteOffset = extensionDef.byteOffset || 0;
  916. const byteLength = extensionDef.byteLength || 0;
  917. const count = extensionDef.count;
  918. const stride = extensionDef.byteStride;
  919. const source = new Uint8Array( res, byteOffset, byteLength );
  920. if ( decoder.decodeGltfBufferAsync ) {
  921. return decoder.decodeGltfBufferAsync( count, stride, source, extensionDef.mode, extensionDef.filter ).then( function ( res ) {
  922. return res.buffer;
  923. } );
  924. } else {
  925. // Support for MeshoptDecoder 0.18 or earlier, without decodeGltfBufferAsync
  926. return decoder.ready.then( function () {
  927. const result = new ArrayBuffer( count * stride );
  928. decoder.decodeGltfBuffer( new Uint8Array( result ), count, stride, source, extensionDef.mode, extensionDef.filter );
  929. return result;
  930. } );
  931. }
  932. } );
  933. } else {
  934. return null;
  935. }
  936. }
  937. }
  938. /**
  939. * GPU Instancing Extension
  940. *
  941. * Specification: https://github.com/KhronosGroup/glTF/tree/master/extensions/2.0/Vendor/EXT_mesh_gpu_instancing
  942. *
  943. */
  944. class GLTFMeshGpuInstancing {
  945. constructor( parser ) {
  946. this.name = EXTENSIONS.EXT_MESH_GPU_INSTANCING;
  947. this.parser = parser;
  948. }
  949. createNodeMesh( nodeIndex ) {
  950. const json = this.parser.json;
  951. const nodeDef = json.nodes[ nodeIndex ];
  952. if ( ! nodeDef.extensions || ! nodeDef.extensions[ this.name ] ||
  953. nodeDef.mesh === undefined ) {
  954. return null;
  955. }
  956. const meshDef = json.meshes[ nodeDef.mesh ];
  957. // No Points or Lines + Instancing support yet
  958. for ( const primitive of meshDef.primitives ) {
  959. if ( primitive.mode !== WEBGL_CONSTANTS.TRIANGLES &&
  960. primitive.mode !== WEBGL_CONSTANTS.TRIANGLE_STRIP &&
  961. primitive.mode !== WEBGL_CONSTANTS.TRIANGLE_FAN &&
  962. primitive.mode !== undefined ) {
  963. return null;
  964. }
  965. }
  966. const extensionDef = nodeDef.extensions[ this.name ];
  967. const attributesDef = extensionDef.attributes;
  968. // @TODO: Can we support InstancedMesh + SkinnedMesh?
  969. const pending = [];
  970. const attributes = {};
  971. for ( const key in attributesDef ) {
  972. pending.push( this.parser.getDependency( 'accessor', attributesDef[ key ] ).then( accessor => {
  973. attributes[ key ] = accessor;
  974. return attributes[ key ];
  975. } ) );
  976. }
  977. if ( pending.length < 1 ) {
  978. return null;
  979. }
  980. pending.push( this.parser.createNodeMesh( nodeIndex ) );
  981. return Promise.all( pending ).then( results => {
  982. const nodeObject = results.pop();
  983. const meshes = nodeObject.isGroup ? nodeObject.children : [ nodeObject ];
  984. const count = results[ 0 ].count; // All attribute counts should be same
  985. const instancedMeshes = [];
  986. for ( const mesh of meshes ) {
  987. // Temporal variables
  988. const m = new Matrix4();
  989. const p = new Vector3();
  990. const q = new Quaternion();
  991. const s = new Vector3( 1, 1, 1 );
  992. const instancedMesh = new InstancedMesh( mesh.geometry, mesh.material, count );
  993. for ( let i = 0; i < count; i ++ ) {
  994. if ( attributes.TRANSLATION ) {
  995. p.fromBufferAttribute( attributes.TRANSLATION, i );
  996. }
  997. if ( attributes.ROTATION ) {
  998. q.fromBufferAttribute( attributes.ROTATION, i );
  999. }
  1000. if ( attributes.SCALE ) {
  1001. s.fromBufferAttribute( attributes.SCALE, i );
  1002. }
  1003. instancedMesh.setMatrixAt( i, m.compose( p, q, s ) );
  1004. }
  1005. // Add instance attributes to the geometry, excluding TRS.
  1006. for ( const attributeName in attributes ) {
  1007. if ( attributeName === '_COLOR_0' ) {
  1008. const attr = attributes[ attributeName ];
  1009. instancedMesh.instanceColor = new InstancedBufferAttribute( attr.array, attr.itemSize, attr.normalized );
  1010. } else if ( attributeName !== 'TRANSLATION' &&
  1011. attributeName !== 'ROTATION' &&
  1012. attributeName !== 'SCALE' ) {
  1013. mesh.geometry.setAttribute( attributeName, attributes[ attributeName ] );
  1014. }
  1015. }
  1016. // Just in case
  1017. Object3D.prototype.copy.call( instancedMesh, mesh );
  1018. this.parser.assignFinalMaterial( instancedMesh );
  1019. instancedMeshes.push( instancedMesh );
  1020. }
  1021. if ( nodeObject.isGroup ) {
  1022. nodeObject.clear();
  1023. nodeObject.add( ... instancedMeshes );
  1024. return nodeObject;
  1025. }
  1026. return instancedMeshes[ 0 ];
  1027. } );
  1028. }
  1029. }
  1030. /* BINARY EXTENSION */
  1031. const BINARY_EXTENSION_HEADER_MAGIC = 'glTF';
  1032. const BINARY_EXTENSION_HEADER_LENGTH = 12;
  1033. const BINARY_EXTENSION_CHUNK_TYPES = { JSON: 0x4E4F534A, BIN: 0x004E4942 };
  1034. class GLTFBinaryExtension {
  1035. constructor( data ) {
  1036. this.name = EXTENSIONS.KHR_BINARY_GLTF;
  1037. this.content = null;
  1038. this.body = null;
  1039. const headerView = new DataView( data, 0, BINARY_EXTENSION_HEADER_LENGTH );
  1040. const textDecoder = new TextDecoder();
  1041. this.header = {
  1042. magic: textDecoder.decode( new Uint8Array( data.slice( 0, 4 ) ) ),
  1043. version: headerView.getUint32( 4, true ),
  1044. length: headerView.getUint32( 8, true )
  1045. };
  1046. if ( this.header.magic !== BINARY_EXTENSION_HEADER_MAGIC ) {
  1047. throw new Error( 'THREE.GLTFLoader: Unsupported glTF-Binary header.' );
  1048. } else if ( this.header.version < 2.0 ) {
  1049. throw new Error( 'THREE.GLTFLoader: Legacy binary file detected.' );
  1050. }
  1051. const chunkContentsLength = this.header.length - BINARY_EXTENSION_HEADER_LENGTH;
  1052. const chunkView = new DataView( data, BINARY_EXTENSION_HEADER_LENGTH );
  1053. let chunkIndex = 0;
  1054. while ( chunkIndex < chunkContentsLength ) {
  1055. const chunkLength = chunkView.getUint32( chunkIndex, true );
  1056. chunkIndex += 4;
  1057. const chunkType = chunkView.getUint32( chunkIndex, true );
  1058. chunkIndex += 4;
  1059. if ( chunkType === BINARY_EXTENSION_CHUNK_TYPES.JSON ) {
  1060. const contentArray = new Uint8Array( data, BINARY_EXTENSION_HEADER_LENGTH + chunkIndex, chunkLength );
  1061. this.content = textDecoder.decode( contentArray );
  1062. } else if ( chunkType === BINARY_EXTENSION_CHUNK_TYPES.BIN ) {
  1063. const byteOffset = BINARY_EXTENSION_HEADER_LENGTH + chunkIndex;
  1064. this.body = data.slice( byteOffset, byteOffset + chunkLength );
  1065. }
  1066. // Clients must ignore chunks with unknown types.
  1067. chunkIndex += chunkLength;
  1068. }
  1069. if ( this.content === null ) {
  1070. throw new Error( 'THREE.GLTFLoader: JSON content not found.' );
  1071. }
  1072. }
  1073. }
  1074. /**
  1075. * DRACO Mesh Compression Extension
  1076. *
  1077. * Specification: https://github.com/KhronosGroup/glTF/tree/master/extensions/2.0/Khronos/KHR_draco_mesh_compression
  1078. */
  1079. class GLTFDracoMeshCompressionExtension {
  1080. constructor( json, dracoLoader ) {
  1081. if ( ! dracoLoader ) {
  1082. throw new Error( 'THREE.GLTFLoader: No DRACOLoader instance provided.' );
  1083. }
  1084. this.name = EXTENSIONS.KHR_DRACO_MESH_COMPRESSION;
  1085. this.json = json;
  1086. this.dracoLoader = dracoLoader;
  1087. this.dracoLoader.preload();
  1088. }
  1089. decodePrimitive( primitive, parser ) {
  1090. const json = this.json;
  1091. const dracoLoader = this.dracoLoader;
  1092. const bufferViewIndex = primitive.extensions[ this.name ].bufferView;
  1093. const gltfAttributeMap = primitive.extensions[ this.name ].attributes;
  1094. const threeAttributeMap = {};
  1095. const attributeNormalizedMap = {};
  1096. const attributeTypeMap = {};
  1097. for ( const attributeName in gltfAttributeMap ) {
  1098. const threeAttributeName = ATTRIBUTES[ attributeName ] || attributeName.toLowerCase();
  1099. threeAttributeMap[ threeAttributeName ] = gltfAttributeMap[ attributeName ];
  1100. }
  1101. for ( const attributeName in primitive.attributes ) {
  1102. const threeAttributeName = ATTRIBUTES[ attributeName ] || attributeName.toLowerCase();
  1103. if ( gltfAttributeMap[ attributeName ] !== undefined ) {
  1104. const accessorDef = json.accessors[ primitive.attributes[ attributeName ] ];
  1105. const componentType = WEBGL_COMPONENT_TYPES[ accessorDef.componentType ];
  1106. attributeTypeMap[ threeAttributeName ] = componentType.name;
  1107. attributeNormalizedMap[ threeAttributeName ] = accessorDef.normalized === true;
  1108. }
  1109. }
  1110. return parser.getDependency( 'bufferView', bufferViewIndex ).then( function ( bufferView ) {
  1111. return new Promise( function ( resolve ) {
  1112. dracoLoader.decodeDracoFile( bufferView, function ( geometry ) {
  1113. for ( const attributeName in geometry.attributes ) {
  1114. const attribute = geometry.attributes[ attributeName ];
  1115. const normalized = attributeNormalizedMap[ attributeName ];
  1116. if ( normalized !== undefined ) attribute.normalized = normalized;
  1117. }
  1118. resolve( geometry );
  1119. }, threeAttributeMap, attributeTypeMap );
  1120. } );
  1121. } );
  1122. }
  1123. }
  1124. /**
  1125. * Texture Transform Extension
  1126. *
  1127. * Specification: https://github.com/KhronosGroup/glTF/tree/master/extensions/2.0/Khronos/KHR_texture_transform
  1128. */
  1129. class GLTFTextureTransformExtension {
  1130. constructor() {
  1131. this.name = EXTENSIONS.KHR_TEXTURE_TRANSFORM;
  1132. }
  1133. extendTexture( texture, transform ) {
  1134. if ( ( transform.texCoord === undefined || transform.texCoord === texture.channel )
  1135. && transform.offset === undefined
  1136. && transform.rotation === undefined
  1137. && transform.scale === undefined ) {
  1138. // See https://github.com/mrdoob/three.js/issues/21819.
  1139. return texture;
  1140. }
  1141. texture = texture.clone();
  1142. if ( transform.texCoord !== undefined ) {
  1143. texture.channel = transform.texCoord;
  1144. }
  1145. if ( transform.offset !== undefined ) {
  1146. texture.offset.fromArray( transform.offset );
  1147. }
  1148. if ( transform.rotation !== undefined ) {
  1149. texture.rotation = transform.rotation;
  1150. }
  1151. if ( transform.scale !== undefined ) {
  1152. texture.repeat.fromArray( transform.scale );
  1153. }
  1154. texture.needsUpdate = true;
  1155. return texture;
  1156. }
  1157. }
  1158. /**
  1159. * Mesh Quantization Extension
  1160. *
  1161. * Specification: https://github.com/KhronosGroup/glTF/tree/master/extensions/2.0/Khronos/KHR_mesh_quantization
  1162. */
  1163. class GLTFMeshQuantizationExtension {
  1164. constructor() {
  1165. this.name = EXTENSIONS.KHR_MESH_QUANTIZATION;
  1166. }
  1167. }
  1168. /*********************************/
  1169. /********** INTERPOLATION ********/
  1170. /*********************************/
  1171. // Spline Interpolation
  1172. // Specification: https://github.com/KhronosGroup/glTF/blob/master/specification/2.0/README.md#appendix-c-spline-interpolation
  1173. class GLTFCubicSplineInterpolant extends Interpolant {
  1174. constructor( parameterPositions, sampleValues, sampleSize, resultBuffer ) {
  1175. super( parameterPositions, sampleValues, sampleSize, resultBuffer );
  1176. }
  1177. copySampleValue_( index ) {
  1178. // Copies a sample value to the result buffer. See description of glTF
  1179. // CUBICSPLINE values layout in interpolate_() function below.
  1180. const result = this.resultBuffer,
  1181. values = this.sampleValues,
  1182. valueSize = this.valueSize,
  1183. offset = index * valueSize * 3 + valueSize;
  1184. for ( let i = 0; i !== valueSize; i ++ ) {
  1185. result[ i ] = values[ offset + i ];
  1186. }
  1187. return result;
  1188. }
  1189. interpolate_( i1, t0, t, t1 ) {
  1190. const result = this.resultBuffer;
  1191. const values = this.sampleValues;
  1192. const stride = this.valueSize;
  1193. const stride2 = stride * 2;
  1194. const stride3 = stride * 3;
  1195. const td = t1 - t0;
  1196. const p = ( t - t0 ) / td;
  1197. const pp = p * p;
  1198. const ppp = pp * p;
  1199. const offset1 = i1 * stride3;
  1200. const offset0 = offset1 - stride3;
  1201. const s2 = - 2 * ppp + 3 * pp;
  1202. const s3 = ppp - pp;
  1203. const s0 = 1 - s2;
  1204. const s1 = s3 - pp + p;
  1205. // Layout of keyframe output values for CUBICSPLINE animations:
  1206. // [ inTangent_1, splineVertex_1, outTangent_1, inTangent_2, splineVertex_2, ... ]
  1207. for ( let i = 0; i !== stride; i ++ ) {
  1208. const p0 = values[ offset0 + i + stride ]; // splineVertex_k
  1209. const m0 = values[ offset0 + i + stride2 ] * td; // outTangent_k * (t_k+1 - t_k)
  1210. const p1 = values[ offset1 + i + stride ]; // splineVertex_k+1
  1211. const m1 = values[ offset1 + i ] * td; // inTangent_k+1 * (t_k+1 - t_k)
  1212. result[ i ] = s0 * p0 + s1 * m0 + s2 * p1 + s3 * m1;
  1213. }
  1214. return result;
  1215. }
  1216. }
  1217. const _q = new Quaternion();
  1218. class GLTFCubicSplineQuaternionInterpolant extends GLTFCubicSplineInterpolant {
  1219. interpolate_( i1, t0, t, t1 ) {
  1220. const result = super.interpolate_( i1, t0, t, t1 );
  1221. _q.fromArray( result ).normalize().toArray( result );
  1222. return result;
  1223. }
  1224. }
  1225. /*********************************/
  1226. /********** INTERNALS ************/
  1227. /*********************************/
  1228. /* CONSTANTS */
  1229. const WEBGL_CONSTANTS = {
  1230. FLOAT: 5126,
  1231. //FLOAT_MAT2: 35674,
  1232. FLOAT_MAT3: 35675,
  1233. FLOAT_MAT4: 35676,
  1234. FLOAT_VEC2: 35664,
  1235. FLOAT_VEC3: 35665,
  1236. FLOAT_VEC4: 35666,
  1237. LINEAR: 9729,
  1238. REPEAT: 10497,
  1239. SAMPLER_2D: 35678,
  1240. POINTS: 0,
  1241. LINES: 1,
  1242. LINE_LOOP: 2,
  1243. LINE_STRIP: 3,
  1244. TRIANGLES: 4,
  1245. TRIANGLE_STRIP: 5,
  1246. TRIANGLE_FAN: 6,
  1247. UNSIGNED_BYTE: 5121,
  1248. UNSIGNED_SHORT: 5123
  1249. };
  1250. const WEBGL_COMPONENT_TYPES = {
  1251. 5120: Int8Array,
  1252. 5121: Uint8Array,
  1253. 5122: Int16Array,
  1254. 5123: Uint16Array,
  1255. 5125: Uint32Array,
  1256. 5126: Float32Array
  1257. };
  1258. const WEBGL_FILTERS = {
  1259. 9728: NearestFilter,
  1260. 9729: LinearFilter,
  1261. 9984: NearestMipmapNearestFilter,
  1262. 9985: LinearMipmapNearestFilter,
  1263. 9986: NearestMipmapLinearFilter,
  1264. 9987: LinearMipmapLinearFilter
  1265. };
  1266. const WEBGL_WRAPPINGS = {
  1267. 33071: ClampToEdgeWrapping,
  1268. 33648: MirroredRepeatWrapping,
  1269. 10497: RepeatWrapping
  1270. };
  1271. const WEBGL_TYPE_SIZES = {
  1272. 'SCALAR': 1,
  1273. 'VEC2': 2,
  1274. 'VEC3': 3,
  1275. 'VEC4': 4,
  1276. 'MAT2': 4,
  1277. 'MAT3': 9,
  1278. 'MAT4': 16
  1279. };
  1280. const ATTRIBUTES = {
  1281. POSITION: 'position',
  1282. NORMAL: 'normal',
  1283. TANGENT: 'tangent',
  1284. TEXCOORD_0: 'uv',
  1285. TEXCOORD_1: 'uv1',
  1286. TEXCOORD_2: 'uv2',
  1287. TEXCOORD_3: 'uv3',
  1288. COLOR_0: 'color',
  1289. WEIGHTS_0: 'skinWeight',
  1290. JOINTS_0: 'skinIndex',
  1291. };
  1292. const PATH_PROPERTIES = {
  1293. scale: 'scale',
  1294. translation: 'position',
  1295. rotation: 'quaternion',
  1296. weights: 'morphTargetInfluences'
  1297. };
  1298. const INTERPOLATION = {
  1299. CUBICSPLINE: undefined, // We use a custom interpolant (GLTFCubicSplineInterpolation) for CUBICSPLINE tracks. Each
  1300. // keyframe track will be initialized with a default interpolation type, then modified.
  1301. LINEAR: InterpolateLinear,
  1302. STEP: InterpolateDiscrete
  1303. };
  1304. const ALPHA_MODES = {
  1305. OPAQUE: 'OPAQUE',
  1306. MASK: 'MASK',
  1307. BLEND: 'BLEND'
  1308. };
  1309. /**
  1310. * Specification: https://github.com/KhronosGroup/glTF/blob/master/specification/2.0/README.md#default-material
  1311. */
  1312. function createDefaultMaterial( cache ) {
  1313. if ( cache[ 'DefaultMaterial' ] === undefined ) {
  1314. cache[ 'DefaultMaterial' ] = new MeshStandardMaterial( {
  1315. color: 0xFFFFFF,
  1316. emissive: 0x000000,
  1317. metalness: 1,
  1318. roughness: 1,
  1319. transparent: false,
  1320. depthTest: true,
  1321. side: FrontSide
  1322. } );
  1323. }
  1324. return cache[ 'DefaultMaterial' ];
  1325. }
  1326. function addUnknownExtensionsToUserData( knownExtensions, object, objectDef ) {
  1327. // Add unknown glTF extensions to an object's userData.
  1328. for ( const name in objectDef.extensions ) {
  1329. if ( knownExtensions[ name ] === undefined ) {
  1330. object.userData.gltfExtensions = object.userData.gltfExtensions || {};
  1331. object.userData.gltfExtensions[ name ] = objectDef.extensions[ name ];
  1332. }
  1333. }
  1334. }
  1335. /**
  1336. * @param {Object3D|Material|BufferGeometry} object
  1337. * @param {GLTF.definition} gltfDef
  1338. */
  1339. function assignExtrasToUserData( object, gltfDef ) {
  1340. if ( gltfDef.extras !== undefined ) {
  1341. if ( typeof gltfDef.extras === 'object' ) {
  1342. Object.assign( object.userData, gltfDef.extras );
  1343. } else {
  1344. console.warn( 'THREE.GLTFLoader: Ignoring primitive type .extras, ' + gltfDef.extras );
  1345. }
  1346. }
  1347. }
  1348. /**
  1349. * Specification: https://github.com/KhronosGroup/glTF/blob/master/specification/2.0/README.md#morph-targets
  1350. *
  1351. * @param {BufferGeometry} geometry
  1352. * @param {Array<GLTF.Target>} targets
  1353. * @param {GLTFParser} parser
  1354. * @return {Promise<BufferGeometry>}
  1355. */
  1356. function addMorphTargets( geometry, targets, parser ) {
  1357. let hasMorphPosition = false;
  1358. let hasMorphNormal = false;
  1359. let hasMorphColor = false;
  1360. for ( let i = 0, il = targets.length; i < il; i ++ ) {
  1361. const target = targets[ i ];
  1362. if ( target.POSITION !== undefined ) hasMorphPosition = true;
  1363. if ( target.NORMAL !== undefined ) hasMorphNormal = true;
  1364. if ( target.COLOR_0 !== undefined ) hasMorphColor = true;
  1365. if ( hasMorphPosition && hasMorphNormal && hasMorphColor ) break;
  1366. }
  1367. if ( ! hasMorphPosition && ! hasMorphNormal && ! hasMorphColor ) return Promise.resolve( geometry );
  1368. const pendingPositionAccessors = [];
  1369. const pendingNormalAccessors = [];
  1370. const pendingColorAccessors = [];
  1371. for ( let i = 0, il = targets.length; i < il; i ++ ) {
  1372. const target = targets[ i ];
  1373. if ( hasMorphPosition ) {
  1374. const pendingAccessor = target.POSITION !== undefined
  1375. ? parser.getDependency( 'accessor', target.POSITION )
  1376. : geometry.attributes.position;
  1377. pendingPositionAccessors.push( pendingAccessor );
  1378. }
  1379. if ( hasMorphNormal ) {
  1380. const pendingAccessor = target.NORMAL !== undefined
  1381. ? parser.getDependency( 'accessor', target.NORMAL )
  1382. : geometry.attributes.normal;
  1383. pendingNormalAccessors.push( pendingAccessor );
  1384. }
  1385. if ( hasMorphColor ) {
  1386. const pendingAccessor = target.COLOR_0 !== undefined
  1387. ? parser.getDependency( 'accessor', target.COLOR_0 )
  1388. : geometry.attributes.color;
  1389. pendingColorAccessors.push( pendingAccessor );
  1390. }
  1391. }
  1392. return Promise.all( [
  1393. Promise.all( pendingPositionAccessors ),
  1394. Promise.all( pendingNormalAccessors ),
  1395. Promise.all( pendingColorAccessors )
  1396. ] ).then( function ( accessors ) {
  1397. const morphPositions = accessors[ 0 ];
  1398. const morphNormals = accessors[ 1 ];
  1399. const morphColors = accessors[ 2 ];
  1400. if ( hasMorphPosition ) geometry.morphAttributes.position = morphPositions;
  1401. if ( hasMorphNormal ) geometry.morphAttributes.normal = morphNormals;
  1402. if ( hasMorphColor ) geometry.morphAttributes.color = morphColors;
  1403. geometry.morphTargetsRelative = true;
  1404. return geometry;
  1405. } );
  1406. }
  1407. /**
  1408. * @param {Mesh} mesh
  1409. * @param {GLTF.Mesh} meshDef
  1410. */
  1411. function updateMorphTargets( mesh, meshDef ) {
  1412. mesh.updateMorphTargets();
  1413. if ( meshDef.weights !== undefined ) {
  1414. for ( let i = 0, il = meshDef.weights.length; i < il; i ++ ) {
  1415. mesh.morphTargetInfluences[ i ] = meshDef.weights[ i ];
  1416. }
  1417. }
  1418. // .extras has user-defined data, so check that .extras.targetNames is an array.
  1419. if ( meshDef.extras && Array.isArray( meshDef.extras.targetNames ) ) {
  1420. const targetNames = meshDef.extras.targetNames;
  1421. if ( mesh.morphTargetInfluences.length === targetNames.length ) {
  1422. mesh.morphTargetDictionary = {};
  1423. for ( let i = 0, il = targetNames.length; i < il; i ++ ) {
  1424. mesh.morphTargetDictionary[ targetNames[ i ] ] = i;
  1425. }
  1426. } else {
  1427. console.warn( 'THREE.GLTFLoader: Invalid extras.targetNames length. Ignoring names.' );
  1428. }
  1429. }
  1430. }
  1431. function createPrimitiveKey( primitiveDef ) {
  1432. let geometryKey;
  1433. const dracoExtension = primitiveDef.extensions && primitiveDef.extensions[ EXTENSIONS.KHR_DRACO_MESH_COMPRESSION ];
  1434. if ( dracoExtension ) {
  1435. geometryKey = 'draco:' + dracoExtension.bufferView
  1436. + ':' + dracoExtension.indices
  1437. + ':' + createAttributesKey( dracoExtension.attributes );
  1438. } else {
  1439. geometryKey = primitiveDef.indices + ':' + createAttributesKey( primitiveDef.attributes ) + ':' + primitiveDef.mode;
  1440. }
  1441. if ( primitiveDef.targets !== undefined ) {
  1442. for ( let i = 0, il = primitiveDef.targets.length; i < il; i ++ ) {
  1443. geometryKey += ':' + createAttributesKey( primitiveDef.targets[ i ] );
  1444. }
  1445. }
  1446. return geometryKey;
  1447. }
  1448. function createAttributesKey( attributes ) {
  1449. let attributesKey = '';
  1450. const keys = Object.keys( attributes ).sort();
  1451. for ( let i = 0, il = keys.length; i < il; i ++ ) {
  1452. attributesKey += keys[ i ] + ':' + attributes[ keys[ i ] ] + ';';
  1453. }
  1454. return attributesKey;
  1455. }
  1456. function getNormalizedComponentScale( constructor ) {
  1457. // Reference:
  1458. // https://github.com/KhronosGroup/glTF/tree/master/extensions/2.0/Khronos/KHR_mesh_quantization#encoding-quantized-data
  1459. switch ( constructor ) {
  1460. case Int8Array:
  1461. return 1 / 127;
  1462. case Uint8Array:
  1463. return 1 / 255;
  1464. case Int16Array:
  1465. return 1 / 32767;
  1466. case Uint16Array:
  1467. return 1 / 65535;
  1468. default:
  1469. throw new Error( 'THREE.GLTFLoader: Unsupported normalized accessor component type.' );
  1470. }
  1471. }
  1472. function getImageURIMimeType( uri ) {
  1473. if ( uri.search( /\.jpe?g($|\?)/i ) > 0 || uri.search( /^data\:image\/jpeg/ ) === 0 ) return 'image/jpeg';
  1474. if ( uri.search( /\.webp($|\?)/i ) > 0 || uri.search( /^data\:image\/webp/ ) === 0 ) return 'image/webp';
  1475. return 'image/png';
  1476. }
  1477. const _identityMatrix = new Matrix4();
  1478. /* GLTF PARSER */
  1479. class GLTFParser {
  1480. constructor( json = {}, options = {} ) {
  1481. this.json = json;
  1482. this.extensions = {};
  1483. this.plugins = {};
  1484. this.options = options;
  1485. // loader object cache
  1486. this.cache = new GLTFRegistry();
  1487. // associations between Three.js objects and glTF elements
  1488. this.associations = new Map();
  1489. // BufferGeometry caching
  1490. this.primitiveCache = {};
  1491. // Node cache
  1492. this.nodeCache = {};
  1493. // Object3D instance caches
  1494. this.meshCache = { refs: {}, uses: {} };
  1495. this.cameraCache = { refs: {}, uses: {} };
  1496. this.lightCache = { refs: {}, uses: {} };
  1497. this.sourceCache = {};
  1498. this.textureCache = {};
  1499. // Track node names, to ensure no duplicates
  1500. this.nodeNamesUsed = {};
  1501. // Use an ImageBitmapLoader if imageBitmaps are supported. Moves much of the
  1502. // expensive work of uploading a texture to the GPU off the main thread.
  1503. let isSafari = false;
  1504. let isFirefox = false;
  1505. let firefoxVersion = - 1;
  1506. if ( typeof navigator !== 'undefined' ) {
  1507. isSafari = /^((?!chrome|android).)*safari/i.test( navigator.userAgent ) === true;
  1508. isFirefox = navigator.userAgent.indexOf( 'Firefox' ) > - 1;
  1509. firefoxVersion = isFirefox ? navigator.userAgent.match( /Firefox\/([0-9]+)\./ )[ 1 ] : - 1;
  1510. }
  1511. if ( typeof createImageBitmap === 'undefined' || isSafari || ( isFirefox && firefoxVersion < 98 ) ) {
  1512. this.textureLoader = new TextureLoader( this.options.manager );
  1513. } else {
  1514. this.textureLoader = new ImageBitmapLoader( this.options.manager );
  1515. }
  1516. this.textureLoader.setCrossOrigin( this.options.crossOrigin );
  1517. this.textureLoader.setRequestHeader( this.options.requestHeader );
  1518. this.fileLoader = new FileLoader( this.options.manager );
  1519. this.fileLoader.setResponseType( 'arraybuffer' );
  1520. if ( this.options.crossOrigin === 'use-credentials' ) {
  1521. this.fileLoader.setWithCredentials( true );
  1522. }
  1523. }
  1524. setExtensions( extensions ) {
  1525. this.extensions = extensions;
  1526. }
  1527. setPlugins( plugins ) {
  1528. this.plugins = plugins;
  1529. }
  1530. parse( onLoad, onError ) {
  1531. const parser = this;
  1532. const json = this.json;
  1533. const extensions = this.extensions;
  1534. // Clear the loader cache
  1535. this.cache.removeAll();
  1536. this.nodeCache = {};
  1537. // Mark the special nodes/meshes in json for efficient parse
  1538. this._invokeAll( function ( ext ) {
  1539. return ext._markDefs && ext._markDefs();
  1540. } );
  1541. Promise.all( this._invokeAll( function ( ext ) {
  1542. return ext.beforeRoot && ext.beforeRoot();
  1543. } ) ).then( function () {
  1544. return Promise.all( [
  1545. parser.getDependencies( 'scene' ),
  1546. parser.getDependencies( 'animation' ),
  1547. parser.getDependencies( 'camera' ),
  1548. ] );
  1549. } ).then( function ( dependencies ) {
  1550. const result = {
  1551. scene: dependencies[ 0 ][ json.scene || 0 ],
  1552. scenes: dependencies[ 0 ],
  1553. animations: dependencies[ 1 ],
  1554. cameras: dependencies[ 2 ],
  1555. asset: json.asset,
  1556. parser: parser,
  1557. userData: {}
  1558. };
  1559. addUnknownExtensionsToUserData( extensions, result, json );
  1560. assignExtrasToUserData( result, json );
  1561. return Promise.all( parser._invokeAll( function ( ext ) {
  1562. return ext.afterRoot && ext.afterRoot( result );
  1563. } ) ).then( function () {
  1564. onLoad( result );
  1565. } );
  1566. } ).catch( onError );
  1567. }
  1568. /**
  1569. * Marks the special nodes/meshes in json for efficient parse.
  1570. */
  1571. _markDefs() {
  1572. const nodeDefs = this.json.nodes || [];
  1573. const skinDefs = this.json.skins || [];
  1574. const meshDefs = this.json.meshes || [];
  1575. // Nothing in the node definition indicates whether it is a Bone or an
  1576. // Object3D. Use the skins' joint references to mark bones.
  1577. for ( let skinIndex = 0, skinLength = skinDefs.length; skinIndex < skinLength; skinIndex ++ ) {
  1578. const joints = skinDefs[ skinIndex ].joints;
  1579. for ( let i = 0, il = joints.length; i < il; i ++ ) {
  1580. nodeDefs[ joints[ i ] ].isBone = true;
  1581. }
  1582. }
  1583. // Iterate over all nodes, marking references to shared resources,
  1584. // as well as skeleton joints.
  1585. for ( let nodeIndex = 0, nodeLength = nodeDefs.length; nodeIndex < nodeLength; nodeIndex ++ ) {
  1586. const nodeDef = nodeDefs[ nodeIndex ];
  1587. if ( nodeDef.mesh !== undefined ) {
  1588. this._addNodeRef( this.meshCache, nodeDef.mesh );
  1589. // Nothing in the mesh definition indicates whether it is
  1590. // a SkinnedMesh or Mesh. Use the node's mesh reference
  1591. // to mark SkinnedMesh if node has skin.
  1592. if ( nodeDef.skin !== undefined ) {
  1593. meshDefs[ nodeDef.mesh ].isSkinnedMesh = true;
  1594. }
  1595. }
  1596. if ( nodeDef.camera !== undefined ) {
  1597. this._addNodeRef( this.cameraCache, nodeDef.camera );
  1598. }
  1599. }
  1600. }
  1601. /**
  1602. * Counts references to shared node / Object3D resources. These resources
  1603. * can be reused, or "instantiated", at multiple nodes in the scene
  1604. * hierarchy. Mesh, Camera, and Light instances are instantiated and must
  1605. * be marked. Non-scenegraph resources (like Materials, Geometries, and
  1606. * Textures) can be reused directly and are not marked here.
  1607. *
  1608. * Example: CesiumMilkTruck sample model reuses "Wheel" meshes.
  1609. */
  1610. _addNodeRef( cache, index ) {
  1611. if ( index === undefined ) return;
  1612. if ( cache.refs[ index ] === undefined ) {
  1613. cache.refs[ index ] = cache.uses[ index ] = 0;
  1614. }
  1615. cache.refs[ index ] ++;
  1616. }
  1617. /** Returns a reference to a shared resource, cloning it if necessary. */
  1618. _getNodeRef( cache, index, object ) {
  1619. if ( cache.refs[ index ] <= 1 ) return object;
  1620. const ref = object.clone();
  1621. // Propagates mappings to the cloned object, prevents mappings on the
  1622. // original object from being lost.
  1623. const updateMappings = ( original, clone ) => {
  1624. const mappings = this.associations.get( original );
  1625. if ( mappings != null ) {
  1626. this.associations.set( clone, mappings );
  1627. }
  1628. for ( const [ i, child ] of original.children.entries() ) {
  1629. updateMappings( child, clone.children[ i ] );
  1630. }
  1631. };
  1632. updateMappings( object, ref );
  1633. ref.name += '_instance_' + ( cache.uses[ index ] ++ );
  1634. return ref;
  1635. }
  1636. _invokeOne( func ) {
  1637. const extensions = Object.values( this.plugins );
  1638. extensions.push( this );
  1639. for ( let i = 0; i < extensions.length; i ++ ) {
  1640. const result = func( extensions[ i ] );
  1641. if ( result ) return result;
  1642. }
  1643. return null;
  1644. }
  1645. _invokeAll( func ) {
  1646. const extensions = Object.values( this.plugins );
  1647. extensions.unshift( this );
  1648. const pending = [];
  1649. for ( let i = 0; i < extensions.length; i ++ ) {
  1650. const result = func( extensions[ i ] );
  1651. if ( result ) pending.push( result );
  1652. }
  1653. return pending;
  1654. }
  1655. /**
  1656. * Requests the specified dependency asynchronously, with caching.
  1657. * @param {string} type
  1658. * @param {number} index
  1659. * @return {Promise<Object3D|Material|THREE.Texture|AnimationClip|ArrayBuffer|Object>}
  1660. */
  1661. getDependency( type, index ) {
  1662. const cacheKey = type + ':' + index;
  1663. let dependency = this.cache.get( cacheKey );
  1664. if ( ! dependency ) {
  1665. switch ( type ) {
  1666. case 'scene':
  1667. dependency = this.loadScene( index );
  1668. break;
  1669. case 'node':
  1670. dependency = this._invokeOne( function ( ext ) {
  1671. return ext.loadNode && ext.loadNode( index );
  1672. } );
  1673. break;
  1674. case 'mesh':
  1675. dependency = this._invokeOne( function ( ext ) {
  1676. return ext.loadMesh && ext.loadMesh( index );
  1677. } );
  1678. break;
  1679. case 'accessor':
  1680. dependency = this.loadAccessor( index );
  1681. break;
  1682. case 'bufferView':
  1683. dependency = this._invokeOne( function ( ext ) {
  1684. return ext.loadBufferView && ext.loadBufferView( index );
  1685. } );
  1686. break;
  1687. case 'buffer':
  1688. dependency = this.loadBuffer( index );
  1689. break;
  1690. case 'material':
  1691. dependency = this._invokeOne( function ( ext ) {
  1692. return ext.loadMaterial && ext.loadMaterial( index );
  1693. } );
  1694. break;
  1695. case 'texture':
  1696. dependency = this._invokeOne( function ( ext ) {
  1697. return ext.loadTexture && ext.loadTexture( index );
  1698. } );
  1699. break;
  1700. case 'skin':
  1701. dependency = this.loadSkin( index );
  1702. break;
  1703. case 'animation':
  1704. dependency = this._invokeOne( function ( ext ) {
  1705. return ext.loadAnimation && ext.loadAnimation( index );
  1706. } );
  1707. break;
  1708. case 'camera':
  1709. dependency = this.loadCamera( index );
  1710. break;
  1711. default:
  1712. dependency = this._invokeOne( function ( ext ) {
  1713. return ext != this && ext.getDependency && ext.getDependency( type, index );
  1714. } );
  1715. if ( ! dependency ) {
  1716. throw new Error( 'Unknown type: ' + type );
  1717. }
  1718. break;
  1719. }
  1720. this.cache.add( cacheKey, dependency );
  1721. }
  1722. return dependency;
  1723. }
  1724. /**
  1725. * Requests all dependencies of the specified type asynchronously, with caching.
  1726. * @param {string} type
  1727. * @return {Promise<Array<Object>>}
  1728. */
  1729. getDependencies( type ) {
  1730. let dependencies = this.cache.get( type );
  1731. if ( ! dependencies ) {
  1732. const parser = this;
  1733. const defs = this.json[ type + ( type === 'mesh' ? 'es' : 's' ) ] || [];
  1734. dependencies = Promise.all( defs.map( function ( def, index ) {
  1735. return parser.getDependency( type, index );
  1736. } ) );
  1737. this.cache.add( type, dependencies );
  1738. }
  1739. return dependencies;
  1740. }
  1741. /**
  1742. * Specification: https://github.com/KhronosGroup/glTF/blob/master/specification/2.0/README.md#buffers-and-buffer-views
  1743. * @param {number} bufferIndex
  1744. * @return {Promise<ArrayBuffer>}
  1745. */
  1746. loadBuffer( bufferIndex ) {
  1747. const bufferDef = this.json.buffers[ bufferIndex ];
  1748. const loader = this.fileLoader;
  1749. if ( bufferDef.type && bufferDef.type !== 'arraybuffer' ) {
  1750. throw new Error( 'THREE.GLTFLoader: ' + bufferDef.type + ' buffer type is not supported.' );
  1751. }
  1752. // If present, GLB container is required to be the first buffer.
  1753. if ( bufferDef.uri === undefined && bufferIndex === 0 ) {
  1754. return Promise.resolve( this.extensions[ EXTENSIONS.KHR_BINARY_GLTF ].body );
  1755. }
  1756. const options = this.options;
  1757. return new Promise( function ( resolve, reject ) {
  1758. loader.load( LoaderUtils.resolveURL( bufferDef.uri, options.path ), resolve, undefined, function () {
  1759. reject( new Error( 'THREE.GLTFLoader: Failed to load buffer "' + bufferDef.uri + '".' ) );
  1760. } );
  1761. } );
  1762. }
  1763. /**
  1764. * Specification: https://github.com/KhronosGroup/glTF/blob/master/specification/2.0/README.md#buffers-and-buffer-views
  1765. * @param {number} bufferViewIndex
  1766. * @return {Promise<ArrayBuffer>}
  1767. */
  1768. loadBufferView( bufferViewIndex ) {
  1769. const bufferViewDef = this.json.bufferViews[ bufferViewIndex ];
  1770. return this.getDependency( 'buffer', bufferViewDef.buffer ).then( function ( buffer ) {
  1771. const byteLength = bufferViewDef.byteLength || 0;
  1772. const byteOffset = bufferViewDef.byteOffset || 0;
  1773. return buffer.slice( byteOffset, byteOffset + byteLength );
  1774. } );
  1775. }
  1776. /**
  1777. * Specification: https://github.com/KhronosGroup/glTF/blob/master/specification/2.0/README.md#accessors
  1778. * @param {number} accessorIndex
  1779. * @return {Promise<BufferAttribute|InterleavedBufferAttribute>}
  1780. */
  1781. loadAccessor( accessorIndex ) {
  1782. const parser = this;
  1783. const json = this.json;
  1784. const accessorDef = this.json.accessors[ accessorIndex ];
  1785. if ( accessorDef.bufferView === undefined && accessorDef.sparse === undefined ) {
  1786. const itemSize = WEBGL_TYPE_SIZES[ accessorDef.type ];
  1787. const TypedArray = WEBGL_COMPONENT_TYPES[ accessorDef.componentType ];
  1788. const normalized = accessorDef.normalized === true;
  1789. const array = new TypedArray( accessorDef.count * itemSize );
  1790. return Promise.resolve( new BufferAttribute( array, itemSize, normalized ) );
  1791. }
  1792. const pendingBufferViews = [];
  1793. if ( accessorDef.bufferView !== undefined ) {
  1794. pendingBufferViews.push( this.getDependency( 'bufferView', accessorDef.bufferView ) );
  1795. } else {
  1796. pendingBufferViews.push( null );
  1797. }
  1798. if ( accessorDef.sparse !== undefined ) {
  1799. pendingBufferViews.push( this.getDependency( 'bufferView', accessorDef.sparse.indices.bufferView ) );
  1800. pendingBufferViews.push( this.getDependency( 'bufferView', accessorDef.sparse.values.bufferView ) );
  1801. }
  1802. return Promise.all( pendingBufferViews ).then( function ( bufferViews ) {
  1803. const bufferView = bufferViews[ 0 ];
  1804. const itemSize = WEBGL_TYPE_SIZES[ accessorDef.type ];
  1805. const TypedArray = WEBGL_COMPONENT_TYPES[ accessorDef.componentType ];
  1806. // For VEC3: itemSize is 3, elementBytes is 4, itemBytes is 12.
  1807. const elementBytes = TypedArray.BYTES_PER_ELEMENT;
  1808. const itemBytes = elementBytes * itemSize;
  1809. const byteOffset = accessorDef.byteOffset || 0;
  1810. const byteStride = accessorDef.bufferView !== undefined ? json.bufferViews[ accessorDef.bufferView ].byteStride : undefined;
  1811. const normalized = accessorDef.normalized === true;
  1812. let array, bufferAttribute;
  1813. // The buffer is not interleaved if the stride is the item size in bytes.
  1814. if ( byteStride && byteStride !== itemBytes ) {
  1815. // Each "slice" of the buffer, as defined by 'count' elements of 'byteStride' bytes, gets its own InterleavedBuffer
  1816. // This makes sure that IBA.count reflects accessor.count properly
  1817. const ibSlice = Math.floor( byteOffset / byteStride );
  1818. const ibCacheKey = 'InterleavedBuffer:' + accessorDef.bufferView + ':' + accessorDef.componentType + ':' + ibSlice + ':' + accessorDef.count;
  1819. let ib = parser.cache.get( ibCacheKey );
  1820. if ( ! ib ) {
  1821. array = new TypedArray( bufferView, ibSlice * byteStride, accessorDef.count * byteStride / elementBytes );
  1822. // Integer parameters to IB/IBA are in array elements, not bytes.
  1823. ib = new InterleavedBuffer( array, byteStride / elementBytes );
  1824. parser.cache.add( ibCacheKey, ib );
  1825. }
  1826. bufferAttribute = new InterleavedBufferAttribute( ib, itemSize, ( byteOffset % byteStride ) / elementBytes, normalized );
  1827. } else {
  1828. if ( bufferView === null ) {
  1829. array = new TypedArray( accessorDef.count * itemSize );
  1830. } else {
  1831. array = new TypedArray( bufferView, byteOffset, accessorDef.count * itemSize );
  1832. }
  1833. bufferAttribute = new BufferAttribute( array, itemSize, normalized );
  1834. }
  1835. // https://github.com/KhronosGroup/glTF/blob/master/specification/2.0/README.md#sparse-accessors
  1836. if ( accessorDef.sparse !== undefined ) {
  1837. const itemSizeIndices = WEBGL_TYPE_SIZES.SCALAR;
  1838. const TypedArrayIndices = WEBGL_COMPONENT_TYPES[ accessorDef.sparse.indices.componentType ];
  1839. const byteOffsetIndices = accessorDef.sparse.indices.byteOffset || 0;
  1840. const byteOffsetValues = accessorDef.sparse.values.byteOffset || 0;
  1841. const sparseIndices = new TypedArrayIndices( bufferViews[ 1 ], byteOffsetIndices, accessorDef.sparse.count * itemSizeIndices );
  1842. const sparseValues = new TypedArray( bufferViews[ 2 ], byteOffsetValues, accessorDef.sparse.count * itemSize );
  1843. if ( bufferView !== null ) {
  1844. // Avoid modifying the original ArrayBuffer, if the bufferView wasn't initialized with zeroes.
  1845. bufferAttribute = new BufferAttribute( bufferAttribute.array.slice(), bufferAttribute.itemSize, bufferAttribute.normalized );
  1846. }
  1847. for ( let i = 0, il = sparseIndices.length; i < il; i ++ ) {
  1848. const index = sparseIndices[ i ];
  1849. bufferAttribute.setX( index, sparseValues[ i * itemSize ] );
  1850. if ( itemSize >= 2 ) bufferAttribute.setY( index, sparseValues[ i * itemSize + 1 ] );
  1851. if ( itemSize >= 3 ) bufferAttribute.setZ( index, sparseValues[ i * itemSize + 2 ] );
  1852. if ( itemSize >= 4 ) bufferAttribute.setW( index, sparseValues[ i * itemSize + 3 ] );
  1853. if ( itemSize >= 5 ) throw new Error( 'THREE.GLTFLoader: Unsupported itemSize in sparse BufferAttribute.' );
  1854. }
  1855. }
  1856. return bufferAttribute;
  1857. } );
  1858. }
  1859. /**
  1860. * Specification: https://github.com/KhronosGroup/glTF/tree/master/specification/2.0#textures
  1861. * @param {number} textureIndex
  1862. * @return {Promise<THREE.Texture|null>}
  1863. */
  1864. loadTexture( textureIndex ) {
  1865. const json = this.json;
  1866. const options = this.options;
  1867. const textureDef = json.textures[ textureIndex ];
  1868. const sourceIndex = textureDef.source;
  1869. const sourceDef = json.images[ sourceIndex ];
  1870. let loader = this.textureLoader;
  1871. if ( sourceDef.uri ) {
  1872. const handler = options.manager.getHandler( sourceDef.uri );
  1873. if ( handler !== null ) loader = handler;
  1874. }
  1875. return this.loadTextureImage( textureIndex, sourceIndex, loader );
  1876. }
  1877. loadTextureImage( textureIndex, sourceIndex, loader ) {
  1878. const parser = this;
  1879. const json = this.json;
  1880. const textureDef = json.textures[ textureIndex ];
  1881. const sourceDef = json.images[ sourceIndex ];
  1882. const cacheKey = ( sourceDef.uri || sourceDef.bufferView ) + ':' + textureDef.sampler;
  1883. if ( this.textureCache[ cacheKey ] ) {
  1884. // See https://github.com/mrdoob/three.js/issues/21559.
  1885. return this.textureCache[ cacheKey ];
  1886. }
  1887. const promise = this.loadImageSource( sourceIndex, loader ).then( function ( texture ) {
  1888. texture.flipY = false;
  1889. texture.name = textureDef.name || sourceDef.name || '';
  1890. if ( texture.name === '' && typeof sourceDef.uri === 'string' && sourceDef.uri.startsWith( 'data:image/' ) === false ) {
  1891. texture.name = sourceDef.uri;
  1892. }
  1893. const samplers = json.samplers || {};
  1894. const sampler = samplers[ textureDef.sampler ] || {};
  1895. texture.magFilter = WEBGL_FILTERS[ sampler.magFilter ] || LinearFilter;
  1896. texture.minFilter = WEBGL_FILTERS[ sampler.minFilter ] || LinearMipmapLinearFilter;
  1897. texture.wrapS = WEBGL_WRAPPINGS[ sampler.wrapS ] || RepeatWrapping;
  1898. texture.wrapT = WEBGL_WRAPPINGS[ sampler.wrapT ] || RepeatWrapping;
  1899. parser.associations.set( texture, { textures: textureIndex } );
  1900. return texture;
  1901. } ).catch( function () {
  1902. return null;
  1903. } );
  1904. this.textureCache[ cacheKey ] = promise;
  1905. return promise;
  1906. }
  1907. loadImageSource( sourceIndex, loader ) {
  1908. const parser = this;
  1909. const json = this.json;
  1910. const options = this.options;
  1911. if ( this.sourceCache[ sourceIndex ] !== undefined ) {
  1912. return this.sourceCache[ sourceIndex ].then( ( texture ) => texture.clone() );
  1913. }
  1914. const sourceDef = json.images[ sourceIndex ];
  1915. const URL = self.URL || self.webkitURL;
  1916. let sourceURI = sourceDef.uri || '';
  1917. let isObjectURL = false;
  1918. if ( sourceDef.bufferView !== undefined ) {
  1919. // Load binary image data from bufferView, if provided.
  1920. sourceURI = parser.getDependency( 'bufferView', sourceDef.bufferView ).then( function ( bufferView ) {
  1921. isObjectURL = true;
  1922. const blob = new Blob( [ bufferView ], { type: sourceDef.mimeType } );
  1923. sourceURI = URL.createObjectURL( blob );
  1924. return sourceURI;
  1925. } );
  1926. } else if ( sourceDef.uri === undefined ) {
  1927. throw new Error( 'THREE.GLTFLoader: Image ' + sourceIndex + ' is missing URI and bufferView' );
  1928. }
  1929. const promise = Promise.resolve( sourceURI ).then( function ( sourceURI ) {
  1930. return new Promise( function ( resolve, reject ) {
  1931. let onLoad = resolve;
  1932. if ( loader.isImageBitmapLoader === true ) {
  1933. onLoad = function ( imageBitmap ) {
  1934. const texture = new Texture( imageBitmap );
  1935. texture.needsUpdate = true;
  1936. resolve( texture );
  1937. };
  1938. }
  1939. loader.load( LoaderUtils.resolveURL( sourceURI, options.path ), onLoad, undefined, reject );
  1940. } );
  1941. } ).then( function ( texture ) {
  1942. // Clean up resources and configure Texture.
  1943. if ( isObjectURL === true ) {
  1944. URL.revokeObjectURL( sourceURI );
  1945. }
  1946. texture.userData.mimeType = sourceDef.mimeType || getImageURIMimeType( sourceDef.uri );
  1947. return texture;
  1948. } ).catch( function ( error ) {
  1949. console.error( 'THREE.GLTFLoader: Couldn\'t load texture', sourceURI );
  1950. throw error;
  1951. } );
  1952. this.sourceCache[ sourceIndex ] = promise;
  1953. return promise;
  1954. }
  1955. /**
  1956. * Asynchronously assigns a texture to the given material parameters.
  1957. * @param {Object} materialParams
  1958. * @param {string} mapName
  1959. * @param {Object} mapDef
  1960. * @return {Promise<Texture>}
  1961. */
  1962. assignTexture( materialParams, mapName, mapDef, colorSpace ) {
  1963. const parser = this;
  1964. return this.getDependency( 'texture', mapDef.index ).then( function ( texture ) {
  1965. if ( ! texture ) return null;
  1966. if ( mapDef.texCoord !== undefined && mapDef.texCoord > 0 ) {
  1967. texture = texture.clone();
  1968. texture.channel = mapDef.texCoord;
  1969. }
  1970. if ( parser.extensions[ EXTENSIONS.KHR_TEXTURE_TRANSFORM ] ) {
  1971. const transform = mapDef.extensions !== undefined ? mapDef.extensions[ EXTENSIONS.KHR_TEXTURE_TRANSFORM ] : undefined;
  1972. if ( transform ) {
  1973. const gltfReference = parser.associations.get( texture );
  1974. texture = parser.extensions[ EXTENSIONS.KHR_TEXTURE_TRANSFORM ].extendTexture( texture, transform );
  1975. parser.associations.set( texture, gltfReference );
  1976. }
  1977. }
  1978. if ( colorSpace !== undefined ) {
  1979. texture.colorSpace = colorSpace;
  1980. }
  1981. materialParams[ mapName ] = texture;
  1982. return texture;
  1983. } );
  1984. }
  1985. /**
  1986. * Assigns final material to a Mesh, Line, or Points instance. The instance
  1987. * already has a material (generated from the glTF material options alone)
  1988. * but reuse of the same glTF material may require multiple threejs materials
  1989. * to accommodate different primitive types, defines, etc. New materials will
  1990. * be created if necessary, and reused from a cache.
  1991. * @param {Object3D} mesh Mesh, Line, or Points instance.
  1992. */
  1993. assignFinalMaterial( mesh ) {
  1994. const geometry = mesh.geometry;
  1995. let material = mesh.material;
  1996. const useDerivativeTangents = geometry.attributes.tangent === undefined;
  1997. const useVertexColors = geometry.attributes.color !== undefined;
  1998. const useFlatShading = geometry.attributes.normal === undefined;
  1999. if ( mesh.isPoints ) {
  2000. const cacheKey = 'PointsMaterial:' + material.uuid;
  2001. let pointsMaterial = this.cache.get( cacheKey );
  2002. if ( ! pointsMaterial ) {
  2003. pointsMaterial = new PointsMaterial();
  2004. Material.prototype.copy.call( pointsMaterial, material );
  2005. pointsMaterial.color.copy( material.color );
  2006. pointsMaterial.map = material.map;
  2007. pointsMaterial.sizeAttenuation = false; // glTF spec says points should be 1px
  2008. this.cache.add( cacheKey, pointsMaterial );
  2009. }
  2010. material = pointsMaterial;
  2011. } else if ( mesh.isLine ) {
  2012. const cacheKey = 'LineBasicMaterial:' + material.uuid;
  2013. let lineMaterial = this.cache.get( cacheKey );
  2014. if ( ! lineMaterial ) {
  2015. lineMaterial = new LineBasicMaterial();
  2016. Material.prototype.copy.call( lineMaterial, material );
  2017. lineMaterial.color.copy( material.color );
  2018. lineMaterial.map = material.map;
  2019. this.cache.add( cacheKey, lineMaterial );
  2020. }
  2021. material = lineMaterial;
  2022. }
  2023. // Clone the material if it will be modified
  2024. if ( useDerivativeTangents || useVertexColors || useFlatShading ) {
  2025. let cacheKey = 'ClonedMaterial:' + material.uuid + ':';
  2026. if ( useDerivativeTangents ) cacheKey += 'derivative-tangents:';
  2027. if ( useVertexColors ) cacheKey += 'vertex-colors:';
  2028. if ( useFlatShading ) cacheKey += 'flat-shading:';
  2029. let cachedMaterial = this.cache.get( cacheKey );
  2030. if ( ! cachedMaterial ) {
  2031. cachedMaterial = material.clone();
  2032. if ( useVertexColors ) cachedMaterial.vertexColors = true;
  2033. if ( useFlatShading ) cachedMaterial.flatShading = true;
  2034. if ( useDerivativeTangents ) {
  2035. // https://github.com/mrdoob/three.js/issues/11438#issuecomment-507003995
  2036. if ( cachedMaterial.normalScale ) cachedMaterial.normalScale.y *= - 1;
  2037. if ( cachedMaterial.clearcoatNormalScale ) cachedMaterial.clearcoatNormalScale.y *= - 1;
  2038. }
  2039. this.cache.add( cacheKey, cachedMaterial );
  2040. this.associations.set( cachedMaterial, this.associations.get( material ) );
  2041. }
  2042. material = cachedMaterial;
  2043. }
  2044. mesh.material = material;
  2045. }
  2046. getMaterialType( /* materialIndex */ ) {
  2047. return MeshStandardMaterial;
  2048. }
  2049. /**
  2050. * Specification: https://github.com/KhronosGroup/glTF/blob/master/specification/2.0/README.md#materials
  2051. * @param {number} materialIndex
  2052. * @return {Promise<Material>}
  2053. */
  2054. loadMaterial( materialIndex ) {
  2055. const parser = this;
  2056. const json = this.json;
  2057. const extensions = this.extensions;
  2058. const materialDef = json.materials[ materialIndex ];
  2059. let materialType;
  2060. const materialParams = {};
  2061. const materialExtensions = materialDef.extensions || {};
  2062. const pending = [];
  2063. if ( materialExtensions[ EXTENSIONS.KHR_MATERIALS_UNLIT ] ) {
  2064. const kmuExtension = extensions[ EXTENSIONS.KHR_MATERIALS_UNLIT ];
  2065. materialType = kmuExtension.getMaterialType();
  2066. pending.push( kmuExtension.extendParams( materialParams, materialDef, parser ) );
  2067. } else {
  2068. // Specification:
  2069. // https://github.com/KhronosGroup/glTF/tree/master/specification/2.0#metallic-roughness-material
  2070. const metallicRoughness = materialDef.pbrMetallicRoughness || {};
  2071. materialParams.color = new Color( 1.0, 1.0, 1.0 );
  2072. materialParams.opacity = 1.0;
  2073. if ( Array.isArray( metallicRoughness.baseColorFactor ) ) {
  2074. const array = metallicRoughness.baseColorFactor;
  2075. materialParams.color.setRGB( array[ 0 ], array[ 1 ], array[ 2 ], LinearSRGBColorSpace );
  2076. materialParams.opacity = array[ 3 ];
  2077. }
  2078. if ( metallicRoughness.baseColorTexture !== undefined ) {
  2079. pending.push( parser.assignTexture( materialParams, 'map', metallicRoughness.baseColorTexture, SRGBColorSpace ) );
  2080. }
  2081. materialParams.metalness = metallicRoughness.metallicFactor !== undefined ? metallicRoughness.metallicFactor : 1.0;
  2082. materialParams.roughness = metallicRoughness.roughnessFactor !== undefined ? metallicRoughness.roughnessFactor : 1.0;
  2083. if ( metallicRoughness.metallicRoughnessTexture !== undefined ) {
  2084. pending.push( parser.assignTexture( materialParams, 'metalnessMap', metallicRoughness.metallicRoughnessTexture ) );
  2085. pending.push( parser.assignTexture( materialParams, 'roughnessMap', metallicRoughness.metallicRoughnessTexture ) );
  2086. }
  2087. materialType = this._invokeOne( function ( ext ) {
  2088. return ext.getMaterialType && ext.getMaterialType( materialIndex );
  2089. } );
  2090. pending.push( Promise.all( this._invokeAll( function ( ext ) {
  2091. return ext.extendMaterialParams && ext.extendMaterialParams( materialIndex, materialParams );
  2092. } ) ) );
  2093. }
  2094. if ( materialDef.doubleSided === true ) {
  2095. materialParams.side = DoubleSide;
  2096. }
  2097. const alphaMode = materialDef.alphaMode || ALPHA_MODES.OPAQUE;
  2098. if ( alphaMode === ALPHA_MODES.BLEND ) {
  2099. materialParams.transparent = true;
  2100. // See: https://github.com/mrdoob/three.js/issues/17706
  2101. materialParams.depthWrite = false;
  2102. } else {
  2103. materialParams.transparent = false;
  2104. if ( alphaMode === ALPHA_MODES.MASK ) {
  2105. materialParams.alphaTest = materialDef.alphaCutoff !== undefined ? materialDef.alphaCutoff : 0.5;
  2106. }
  2107. }
  2108. if ( materialDef.normalTexture !== undefined && materialType !== MeshBasicMaterial ) {
  2109. pending.push( parser.assignTexture( materialParams, 'normalMap', materialDef.normalTexture ) );
  2110. materialParams.normalScale = new Vector2( 1, 1 );
  2111. if ( materialDef.normalTexture.scale !== undefined ) {
  2112. const scale = materialDef.normalTexture.scale;
  2113. materialParams.normalScale.set( scale, scale );
  2114. }
  2115. }
  2116. if ( materialDef.occlusionTexture !== undefined && materialType !== MeshBasicMaterial ) {
  2117. pending.push( parser.assignTexture( materialParams, 'aoMap', materialDef.occlusionTexture ) );
  2118. if ( materialDef.occlusionTexture.strength !== undefined ) {
  2119. materialParams.aoMapIntensity = materialDef.occlusionTexture.strength;
  2120. }
  2121. }
  2122. if ( materialDef.emissiveFactor !== undefined && materialType !== MeshBasicMaterial ) {
  2123. const emissiveFactor = materialDef.emissiveFactor;
  2124. materialParams.emissive = new Color().setRGB( emissiveFactor[ 0 ], emissiveFactor[ 1 ], emissiveFactor[ 2 ], LinearSRGBColorSpace );
  2125. }
  2126. if ( materialDef.emissiveTexture !== undefined && materialType !== MeshBasicMaterial ) {
  2127. pending.push( parser.assignTexture( materialParams, 'emissiveMap', materialDef.emissiveTexture, SRGBColorSpace ) );
  2128. }
  2129. return Promise.all( pending ).then( function () {
  2130. const material = new materialType( materialParams );
  2131. if ( materialDef.name ) material.name = materialDef.name;
  2132. assignExtrasToUserData( material, materialDef );
  2133. parser.associations.set( material, { materials: materialIndex } );
  2134. if ( materialDef.extensions ) addUnknownExtensionsToUserData( extensions, material, materialDef );
  2135. return material;
  2136. } );
  2137. }
  2138. /** When Object3D instances are targeted by animation, they need unique names. */
  2139. createUniqueName( originalName ) {
  2140. const sanitizedName = PropertyBinding.sanitizeNodeName( originalName || '' );
  2141. if ( sanitizedName in this.nodeNamesUsed ) {
  2142. return sanitizedName + '_' + ( ++ this.nodeNamesUsed[ sanitizedName ] );
  2143. } else {
  2144. this.nodeNamesUsed[ sanitizedName ] = 0;
  2145. return sanitizedName;
  2146. }
  2147. }
  2148. /**
  2149. * Specification: https://github.com/KhronosGroup/glTF/blob/master/specification/2.0/README.md#geometry
  2150. *
  2151. * Creates BufferGeometries from primitives.
  2152. *
  2153. * @param {Array<GLTF.Primitive>} primitives
  2154. * @return {Promise<Array<BufferGeometry>>}
  2155. */
  2156. loadGeometries( primitives ) {
  2157. const parser = this;
  2158. const extensions = this.extensions;
  2159. const cache = this.primitiveCache;
  2160. function createDracoPrimitive( primitive ) {
  2161. return extensions[ EXTENSIONS.KHR_DRACO_MESH_COMPRESSION ]
  2162. .decodePrimitive( primitive, parser )
  2163. .then( function ( geometry ) {
  2164. return addPrimitiveAttributes( geometry, primitive, parser );
  2165. } );
  2166. }
  2167. const pending = [];
  2168. for ( let i = 0, il = primitives.length; i < il; i ++ ) {
  2169. const primitive = primitives[ i ];
  2170. const cacheKey = createPrimitiveKey( primitive );
  2171. // See if we've already created this geometry
  2172. const cached = cache[ cacheKey ];
  2173. if ( cached ) {
  2174. // Use the cached geometry if it exists
  2175. pending.push( cached.promise );
  2176. } else {
  2177. let geometryPromise;
  2178. if ( primitive.extensions && primitive.extensions[ EXTENSIONS.KHR_DRACO_MESH_COMPRESSION ] ) {
  2179. // Use DRACO geometry if available
  2180. geometryPromise = createDracoPrimitive( primitive );
  2181. } else {
  2182. // Otherwise create a new geometry
  2183. geometryPromise = addPrimitiveAttributes( new BufferGeometry(), primitive, parser );
  2184. }
  2185. // Cache this geometry
  2186. cache[ cacheKey ] = { primitive: primitive, promise: geometryPromise };
  2187. pending.push( geometryPromise );
  2188. }
  2189. }
  2190. return Promise.all( pending );
  2191. }
  2192. /**
  2193. * Specification: https://github.com/KhronosGroup/glTF/blob/master/specification/2.0/README.md#meshes
  2194. * @param {number} meshIndex
  2195. * @return {Promise<Group|Mesh|SkinnedMesh>}
  2196. */
  2197. loadMesh( meshIndex ) {
  2198. const parser = this;
  2199. const json = this.json;
  2200. const extensions = this.extensions;
  2201. const meshDef = json.meshes[ meshIndex ];
  2202. const primitives = meshDef.primitives;
  2203. const pending = [];
  2204. for ( let i = 0, il = primitives.length; i < il; i ++ ) {
  2205. const material = primitives[ i ].material === undefined
  2206. ? createDefaultMaterial( this.cache )
  2207. : this.getDependency( 'material', primitives[ i ].material );
  2208. pending.push( material );
  2209. }
  2210. pending.push( parser.loadGeometries( primitives ) );
  2211. return Promise.all( pending ).then( function ( results ) {
  2212. const materials = results.slice( 0, results.length - 1 );
  2213. const geometries = results[ results.length - 1 ];
  2214. const meshes = [];
  2215. for ( let i = 0, il = geometries.length; i < il; i ++ ) {
  2216. const geometry = geometries[ i ];
  2217. const primitive = primitives[ i ];
  2218. // 1. create Mesh
  2219. let mesh;
  2220. const material = materials[ i ];
  2221. if ( primitive.mode === WEBGL_CONSTANTS.TRIANGLES ||
  2222. primitive.mode === WEBGL_CONSTANTS.TRIANGLE_STRIP ||
  2223. primitive.mode === WEBGL_CONSTANTS.TRIANGLE_FAN ||
  2224. primitive.mode === undefined ) {
  2225. // .isSkinnedMesh isn't in glTF spec. See ._markDefs()
  2226. mesh = meshDef.isSkinnedMesh === true
  2227. ? new SkinnedMesh( geometry, material )
  2228. : new Mesh( geometry, material );
  2229. if ( mesh.isSkinnedMesh === true ) {
  2230. // normalize skin weights to fix malformed assets (see #15319)
  2231. mesh.normalizeSkinWeights();
  2232. }
  2233. if ( primitive.mode === WEBGL_CONSTANTS.TRIANGLE_STRIP ) {
  2234. mesh.geometry = toTrianglesDrawMode( mesh.geometry, TriangleStripDrawMode );
  2235. } else if ( primitive.mode === WEBGL_CONSTANTS.TRIANGLE_FAN ) {
  2236. mesh.geometry = toTrianglesDrawMode( mesh.geometry, TriangleFanDrawMode );
  2237. }
  2238. } else if ( primitive.mode === WEBGL_CONSTANTS.LINES ) {
  2239. mesh = new LineSegments( geometry, material );
  2240. } else if ( primitive.mode === WEBGL_CONSTANTS.LINE_STRIP ) {
  2241. mesh = new Line( geometry, material );
  2242. } else if ( primitive.mode === WEBGL_CONSTANTS.LINE_LOOP ) {
  2243. mesh = new LineLoop( geometry, material );
  2244. } else if ( primitive.mode === WEBGL_CONSTANTS.POINTS ) {
  2245. mesh = new Points( geometry, material );
  2246. } else {
  2247. throw new Error( 'THREE.GLTFLoader: Primitive mode unsupported: ' + primitive.mode );
  2248. }
  2249. if ( Object.keys( mesh.geometry.morphAttributes ).length > 0 ) {
  2250. updateMorphTargets( mesh, meshDef );
  2251. }
  2252. mesh.name = parser.createUniqueName( meshDef.name || ( 'mesh_' + meshIndex ) );
  2253. assignExtrasToUserData( mesh, meshDef );
  2254. if ( primitive.extensions ) addUnknownExtensionsToUserData( extensions, mesh, primitive );
  2255. parser.assignFinalMaterial( mesh );
  2256. meshes.push( mesh );
  2257. }
  2258. for ( let i = 0, il = meshes.length; i < il; i ++ ) {
  2259. parser.associations.set( meshes[ i ], {
  2260. meshes: meshIndex,
  2261. primitives: i
  2262. } );
  2263. }
  2264. if ( meshes.length === 1 ) {
  2265. if ( meshDef.extensions ) addUnknownExtensionsToUserData( extensions, meshes[ 0 ], meshDef );
  2266. return meshes[ 0 ];
  2267. }
  2268. const group = new Group();
  2269. if ( meshDef.extensions ) addUnknownExtensionsToUserData( extensions, group, meshDef );
  2270. parser.associations.set( group, { meshes: meshIndex } );
  2271. for ( let i = 0, il = meshes.length; i < il; i ++ ) {
  2272. group.add( meshes[ i ] );
  2273. }
  2274. return group;
  2275. } );
  2276. }
  2277. /**
  2278. * Specification: https://github.com/KhronosGroup/glTF/tree/master/specification/2.0#cameras
  2279. * @param {number} cameraIndex
  2280. * @return {Promise<THREE.Camera>}
  2281. */
  2282. loadCamera( cameraIndex ) {
  2283. let camera;
  2284. const cameraDef = this.json.cameras[ cameraIndex ];
  2285. const params = cameraDef[ cameraDef.type ];
  2286. if ( ! params ) {
  2287. console.warn( 'THREE.GLTFLoader: Missing camera parameters.' );
  2288. return;
  2289. }
  2290. if ( cameraDef.type === 'perspective' ) {
  2291. camera = new PerspectiveCamera( MathUtils.radToDeg( params.yfov ), params.aspectRatio || 1, params.znear || 1, params.zfar || 2e6 );
  2292. } else if ( cameraDef.type === 'orthographic' ) {
  2293. camera = new OrthographicCamera( - params.xmag, params.xmag, params.ymag, - params.ymag, params.znear, params.zfar );
  2294. }
  2295. if ( cameraDef.name ) camera.name = this.createUniqueName( cameraDef.name );
  2296. assignExtrasToUserData( camera, cameraDef );
  2297. return Promise.resolve( camera );
  2298. }
  2299. /**
  2300. * Specification: https://github.com/KhronosGroup/glTF/tree/master/specification/2.0#skins
  2301. * @param {number} skinIndex
  2302. * @return {Promise<Skeleton>}
  2303. */
  2304. loadSkin( skinIndex ) {
  2305. const skinDef = this.json.skins[ skinIndex ];
  2306. const pending = [];
  2307. for ( let i = 0, il = skinDef.joints.length; i < il; i ++ ) {
  2308. pending.push( this._loadNodeShallow( skinDef.joints[ i ] ) );
  2309. }
  2310. if ( skinDef.inverseBindMatrices !== undefined ) {
  2311. pending.push( this.getDependency( 'accessor', skinDef.inverseBindMatrices ) );
  2312. } else {
  2313. pending.push( null );
  2314. }
  2315. return Promise.all( pending ).then( function ( results ) {
  2316. const inverseBindMatrices = results.pop();
  2317. const jointNodes = results;
  2318. // Note that bones (joint nodes) may or may not be in the
  2319. // scene graph at this time.
  2320. const bones = [];
  2321. const boneInverses = [];
  2322. for ( let i = 0, il = jointNodes.length; i < il; i ++ ) {
  2323. const jointNode = jointNodes[ i ];
  2324. if ( jointNode ) {
  2325. bones.push( jointNode );
  2326. const mat = new Matrix4();
  2327. if ( inverseBindMatrices !== null ) {
  2328. mat.fromArray( inverseBindMatrices.array, i * 16 );
  2329. }
  2330. boneInverses.push( mat );
  2331. } else {
  2332. console.warn( 'THREE.GLTFLoader: Joint "%s" could not be found.', skinDef.joints[ i ] );
  2333. }
  2334. }
  2335. return new Skeleton( bones, boneInverses );
  2336. } );
  2337. }
  2338. /**
  2339. * Specification: https://github.com/KhronosGroup/glTF/tree/master/specification/2.0#animations
  2340. * @param {number} animationIndex
  2341. * @return {Promise<AnimationClip>}
  2342. */
  2343. loadAnimation( animationIndex ) {
  2344. const json = this.json;
  2345. const parser = this;
  2346. const animationDef = json.animations[ animationIndex ];
  2347. const animationName = animationDef.name ? animationDef.name : 'animation_' + animationIndex;
  2348. const pendingNodes = [];
  2349. const pendingInputAccessors = [];
  2350. const pendingOutputAccessors = [];
  2351. const pendingSamplers = [];
  2352. const pendingTargets = [];
  2353. for ( let i = 0, il = animationDef.channels.length; i < il; i ++ ) {
  2354. const channel = animationDef.channels[ i ];
  2355. const sampler = animationDef.samplers[ channel.sampler ];
  2356. const target = channel.target;
  2357. const name = target.node;
  2358. const input = animationDef.parameters !== undefined ? animationDef.parameters[ sampler.input ] : sampler.input;
  2359. const output = animationDef.parameters !== undefined ? animationDef.parameters[ sampler.output ] : sampler.output;
  2360. if ( target.node === undefined ) continue;
  2361. pendingNodes.push( this.getDependency( 'node', name ) );
  2362. pendingInputAccessors.push( this.getDependency( 'accessor', input ) );
  2363. pendingOutputAccessors.push( this.getDependency( 'accessor', output ) );
  2364. pendingSamplers.push( sampler );
  2365. pendingTargets.push( target );
  2366. }
  2367. return Promise.all( [
  2368. Promise.all( pendingNodes ),
  2369. Promise.all( pendingInputAccessors ),
  2370. Promise.all( pendingOutputAccessors ),
  2371. Promise.all( pendingSamplers ),
  2372. Promise.all( pendingTargets )
  2373. ] ).then( function ( dependencies ) {
  2374. const nodes = dependencies[ 0 ];
  2375. const inputAccessors = dependencies[ 1 ];
  2376. const outputAccessors = dependencies[ 2 ];
  2377. const samplers = dependencies[ 3 ];
  2378. const targets = dependencies[ 4 ];
  2379. const tracks = [];
  2380. for ( let i = 0, il = nodes.length; i < il; i ++ ) {
  2381. const node = nodes[ i ];
  2382. const inputAccessor = inputAccessors[ i ];
  2383. const outputAccessor = outputAccessors[ i ];
  2384. const sampler = samplers[ i ];
  2385. const target = targets[ i ];
  2386. if ( node === undefined ) continue;
  2387. if ( node.updateMatrix ) {
  2388. node.updateMatrix();
  2389. }
  2390. const createdTracks = parser._createAnimationTracks( node, inputAccessor, outputAccessor, sampler, target );
  2391. if ( createdTracks ) {
  2392. for ( let k = 0; k < createdTracks.length; k ++ ) {
  2393. tracks.push( createdTracks[ k ] );
  2394. }
  2395. }
  2396. }
  2397. return new AnimationClip( animationName, undefined, tracks );
  2398. } );
  2399. }
  2400. createNodeMesh( nodeIndex ) {
  2401. const json = this.json;
  2402. const parser = this;
  2403. const nodeDef = json.nodes[ nodeIndex ];
  2404. if ( nodeDef.mesh === undefined ) return null;
  2405. return parser.getDependency( 'mesh', nodeDef.mesh ).then( function ( mesh ) {
  2406. const node = parser._getNodeRef( parser.meshCache, nodeDef.mesh, mesh );
  2407. // if weights are provided on the node, override weights on the mesh.
  2408. if ( nodeDef.weights !== undefined ) {
  2409. node.traverse( function ( o ) {
  2410. if ( ! o.isMesh ) return;
  2411. for ( let i = 0, il = nodeDef.weights.length; i < il; i ++ ) {
  2412. o.morphTargetInfluences[ i ] = nodeDef.weights[ i ];
  2413. }
  2414. } );
  2415. }
  2416. return node;
  2417. } );
  2418. }
  2419. /**
  2420. * Specification: https://github.com/KhronosGroup/glTF/tree/master/specification/2.0#nodes-and-hierarchy
  2421. * @param {number} nodeIndex
  2422. * @return {Promise<Object3D>}
  2423. */
  2424. loadNode( nodeIndex ) {
  2425. const json = this.json;
  2426. const parser = this;
  2427. const nodeDef = json.nodes[ nodeIndex ];
  2428. const nodePending = parser._loadNodeShallow( nodeIndex );
  2429. const childPending = [];
  2430. const childrenDef = nodeDef.children || [];
  2431. for ( let i = 0, il = childrenDef.length; i < il; i ++ ) {
  2432. childPending.push( parser.getDependency( 'node', childrenDef[ i ] ) );
  2433. }
  2434. const skeletonPending = nodeDef.skin === undefined
  2435. ? Promise.resolve( null )
  2436. : parser.getDependency( 'skin', nodeDef.skin );
  2437. return Promise.all( [
  2438. nodePending,
  2439. Promise.all( childPending ),
  2440. skeletonPending
  2441. ] ).then( function ( results ) {
  2442. const node = results[ 0 ];
  2443. const children = results[ 1 ];
  2444. const skeleton = results[ 2 ];
  2445. if ( skeleton !== null ) {
  2446. // This full traverse should be fine because
  2447. // child glTF nodes have not been added to this node yet.
  2448. node.traverse( function ( mesh ) {
  2449. if ( ! mesh.isSkinnedMesh ) return;
  2450. mesh.bind( skeleton, _identityMatrix );
  2451. } );
  2452. }
  2453. for ( let i = 0, il = children.length; i < il; i ++ ) {
  2454. node.add( children[ i ] );
  2455. }
  2456. return node;
  2457. } );
  2458. }
  2459. // ._loadNodeShallow() parses a single node.
  2460. // skin and child nodes are created and added in .loadNode() (no '_' prefix).
  2461. _loadNodeShallow( nodeIndex ) {
  2462. const json = this.json;
  2463. const extensions = this.extensions;
  2464. const parser = this;
  2465. // This method is called from .loadNode() and .loadSkin().
  2466. // Cache a node to avoid duplication.
  2467. if ( this.nodeCache[ nodeIndex ] !== undefined ) {
  2468. return this.nodeCache[ nodeIndex ];
  2469. }
  2470. const nodeDef = json.nodes[ nodeIndex ];
  2471. // reserve node's name before its dependencies, so the root has the intended name.
  2472. const nodeName = nodeDef.name ? parser.createUniqueName( nodeDef.name ) : '';
  2473. const pending = [];
  2474. const meshPromise = parser._invokeOne( function ( ext ) {
  2475. return ext.createNodeMesh && ext.createNodeMesh( nodeIndex );
  2476. } );
  2477. if ( meshPromise ) {
  2478. pending.push( meshPromise );
  2479. }
  2480. if ( nodeDef.camera !== undefined ) {
  2481. pending.push( parser.getDependency( 'camera', nodeDef.camera ).then( function ( camera ) {
  2482. return parser._getNodeRef( parser.cameraCache, nodeDef.camera, camera );
  2483. } ) );
  2484. }
  2485. parser._invokeAll( function ( ext ) {
  2486. return ext.createNodeAttachment && ext.createNodeAttachment( nodeIndex );
  2487. } ).forEach( function ( promise ) {
  2488. pending.push( promise );
  2489. } );
  2490. this.nodeCache[ nodeIndex ] = Promise.all( pending ).then( function ( objects ) {
  2491. let node;
  2492. // .isBone isn't in glTF spec. See ._markDefs
  2493. if ( nodeDef.isBone === true ) {
  2494. node = new Bone();
  2495. } else if ( objects.length > 1 ) {
  2496. node = new Group();
  2497. } else if ( objects.length === 1 ) {
  2498. node = objects[ 0 ];
  2499. } else {
  2500. node = new Object3D();
  2501. }
  2502. if ( node !== objects[ 0 ] ) {
  2503. for ( let i = 0, il = objects.length; i < il; i ++ ) {
  2504. node.add( objects[ i ] );
  2505. }
  2506. }
  2507. if ( nodeDef.name ) {
  2508. node.userData.name = nodeDef.name;
  2509. node.name = nodeName;
  2510. }
  2511. assignExtrasToUserData( node, nodeDef );
  2512. if ( nodeDef.extensions ) addUnknownExtensionsToUserData( extensions, node, nodeDef );
  2513. if ( nodeDef.matrix !== undefined ) {
  2514. const matrix = new Matrix4();
  2515. matrix.fromArray( nodeDef.matrix );
  2516. node.applyMatrix4( matrix );
  2517. } else {
  2518. if ( nodeDef.translation !== undefined ) {
  2519. node.position.fromArray( nodeDef.translation );
  2520. }
  2521. if ( nodeDef.rotation !== undefined ) {
  2522. node.quaternion.fromArray( nodeDef.rotation );
  2523. }
  2524. if ( nodeDef.scale !== undefined ) {
  2525. node.scale.fromArray( nodeDef.scale );
  2526. }
  2527. }
  2528. if ( ! parser.associations.has( node ) ) {
  2529. parser.associations.set( node, {} );
  2530. }
  2531. parser.associations.get( node ).nodes = nodeIndex;
  2532. return node;
  2533. } );
  2534. return this.nodeCache[ nodeIndex ];
  2535. }
  2536. /**
  2537. * Specification: https://github.com/KhronosGroup/glTF/tree/master/specification/2.0#scenes
  2538. * @param {number} sceneIndex
  2539. * @return {Promise<Group>}
  2540. */
  2541. loadScene( sceneIndex ) {
  2542. const extensions = this.extensions;
  2543. const sceneDef = this.json.scenes[ sceneIndex ];
  2544. const parser = this;
  2545. // Loader returns Group, not Scene.
  2546. // See: https://github.com/mrdoob/three.js/issues/18342#issuecomment-578981172
  2547. const scene = new Group();
  2548. if ( sceneDef.name ) scene.name = parser.createUniqueName( sceneDef.name );
  2549. assignExtrasToUserData( scene, sceneDef );
  2550. if ( sceneDef.extensions ) addUnknownExtensionsToUserData( extensions, scene, sceneDef );
  2551. const nodeIds = sceneDef.nodes || [];
  2552. const pending = [];
  2553. for ( let i = 0, il = nodeIds.length; i < il; i ++ ) {
  2554. pending.push( parser.getDependency( 'node', nodeIds[ i ] ) );
  2555. }
  2556. return Promise.all( pending ).then( function ( nodes ) {
  2557. for ( let i = 0, il = nodes.length; i < il; i ++ ) {
  2558. scene.add( nodes[ i ] );
  2559. }
  2560. // Removes dangling associations, associations that reference a node that
  2561. // didn't make it into the scene.
  2562. const reduceAssociations = ( node ) => {
  2563. const reducedAssociations = new Map();
  2564. for ( const [ key, value ] of parser.associations ) {
  2565. if ( key instanceof Material || key instanceof Texture ) {
  2566. reducedAssociations.set( key, value );
  2567. }
  2568. }
  2569. node.traverse( ( node ) => {
  2570. const mappings = parser.associations.get( node );
  2571. if ( mappings != null ) {
  2572. reducedAssociations.set( node, mappings );
  2573. }
  2574. } );
  2575. return reducedAssociations;
  2576. };
  2577. parser.associations = reduceAssociations( scene );
  2578. return scene;
  2579. } );
  2580. }
  2581. _createAnimationTracks( node, inputAccessor, outputAccessor, sampler, target ) {
  2582. const tracks = [];
  2583. const targetName = node.name ? node.name : node.uuid;
  2584. const targetNames = [];
  2585. if ( PATH_PROPERTIES[ target.path ] === PATH_PROPERTIES.weights ) {
  2586. node.traverse( function ( object ) {
  2587. if ( object.morphTargetInfluences ) {
  2588. targetNames.push( object.name ? object.name : object.uuid );
  2589. }
  2590. } );
  2591. } else {
  2592. targetNames.push( targetName );
  2593. }
  2594. let TypedKeyframeTrack;
  2595. switch ( PATH_PROPERTIES[ target.path ] ) {
  2596. case PATH_PROPERTIES.weights:
  2597. TypedKeyframeTrack = NumberKeyframeTrack;
  2598. break;
  2599. case PATH_PROPERTIES.rotation:
  2600. TypedKeyframeTrack = QuaternionKeyframeTrack;
  2601. break;
  2602. case PATH_PROPERTIES.position:
  2603. case PATH_PROPERTIES.scale:
  2604. TypedKeyframeTrack = VectorKeyframeTrack;
  2605. break;
  2606. default:
  2607. switch ( outputAccessor.itemSize ) {
  2608. case 1:
  2609. TypedKeyframeTrack = NumberKeyframeTrack;
  2610. break;
  2611. case 2:
  2612. case 3:
  2613. default:
  2614. TypedKeyframeTrack = VectorKeyframeTrack;
  2615. break;
  2616. }
  2617. break;
  2618. }
  2619. const interpolation = sampler.interpolation !== undefined ? INTERPOLATION[ sampler.interpolation ] : InterpolateLinear;
  2620. const outputArray = this._getArrayFromAccessor( outputAccessor );
  2621. for ( let j = 0, jl = targetNames.length; j < jl; j ++ ) {
  2622. const track = new TypedKeyframeTrack(
  2623. targetNames[ j ] + '.' + PATH_PROPERTIES[ target.path ],
  2624. inputAccessor.array,
  2625. outputArray,
  2626. interpolation
  2627. );
  2628. // Override interpolation with custom factory method.
  2629. if ( sampler.interpolation === 'CUBICSPLINE' ) {
  2630. this._createCubicSplineTrackInterpolant( track );
  2631. }
  2632. tracks.push( track );
  2633. }
  2634. return tracks;
  2635. }
  2636. _getArrayFromAccessor( accessor ) {
  2637. let outputArray = accessor.array;
  2638. if ( accessor.normalized ) {
  2639. const scale = getNormalizedComponentScale( outputArray.constructor );
  2640. const scaled = new Float32Array( outputArray.length );
  2641. for ( let j = 0, jl = outputArray.length; j < jl; j ++ ) {
  2642. scaled[ j ] = outputArray[ j ] * scale;
  2643. }
  2644. outputArray = scaled;
  2645. }
  2646. return outputArray;
  2647. }
  2648. _createCubicSplineTrackInterpolant( track ) {
  2649. track.createInterpolant = function InterpolantFactoryMethodGLTFCubicSpline( result ) {
  2650. // A CUBICSPLINE keyframe in glTF has three output values for each input value,
  2651. // representing inTangent, splineVertex, and outTangent. As a result, track.getValueSize()
  2652. // must be divided by three to get the interpolant's sampleSize argument.
  2653. const interpolantType = ( this instanceof QuaternionKeyframeTrack ) ? GLTFCubicSplineQuaternionInterpolant : GLTFCubicSplineInterpolant;
  2654. return new interpolantType( this.times, this.values, this.getValueSize() / 3, result );
  2655. };
  2656. // Mark as CUBICSPLINE. `track.getInterpolation()` doesn't support custom interpolants.
  2657. track.createInterpolant.isInterpolantFactoryMethodGLTFCubicSpline = true;
  2658. }
  2659. }
  2660. /**
  2661. * @param {BufferGeometry} geometry
  2662. * @param {GLTF.Primitive} primitiveDef
  2663. * @param {GLTFParser} parser
  2664. */
  2665. function computeBounds( geometry, primitiveDef, parser ) {
  2666. const attributes = primitiveDef.attributes;
  2667. const box = new Box3();
  2668. if ( attributes.POSITION !== undefined ) {
  2669. const accessor = parser.json.accessors[ attributes.POSITION ];
  2670. const min = accessor.min;
  2671. const max = accessor.max;
  2672. // glTF requires 'min' and 'max', but VRM (which extends glTF) currently ignores that requirement.
  2673. if ( min !== undefined && max !== undefined ) {
  2674. box.set(
  2675. new Vector3( min[ 0 ], min[ 1 ], min[ 2 ] ),
  2676. new Vector3( max[ 0 ], max[ 1 ], max[ 2 ] )
  2677. );
  2678. if ( accessor.normalized ) {
  2679. const boxScale = getNormalizedComponentScale( WEBGL_COMPONENT_TYPES[ accessor.componentType ] );
  2680. box.min.multiplyScalar( boxScale );
  2681. box.max.multiplyScalar( boxScale );
  2682. }
  2683. } else {
  2684. console.warn( 'THREE.GLTFLoader: Missing min/max properties for accessor POSITION.' );
  2685. return;
  2686. }
  2687. } else {
  2688. return;
  2689. }
  2690. const targets = primitiveDef.targets;
  2691. if ( targets !== undefined ) {
  2692. const maxDisplacement = new Vector3();
  2693. const vector = new Vector3();
  2694. for ( let i = 0, il = targets.length; i < il; i ++ ) {
  2695. const target = targets[ i ];
  2696. if ( target.POSITION !== undefined ) {
  2697. const accessor = parser.json.accessors[ target.POSITION ];
  2698. const min = accessor.min;
  2699. const max = accessor.max;
  2700. // glTF requires 'min' and 'max', but VRM (which extends glTF) currently ignores that requirement.
  2701. if ( min !== undefined && max !== undefined ) {
  2702. // we need to get max of absolute components because target weight is [-1,1]
  2703. vector.setX( Math.max( Math.abs( min[ 0 ] ), Math.abs( max[ 0 ] ) ) );
  2704. vector.setY( Math.max( Math.abs( min[ 1 ] ), Math.abs( max[ 1 ] ) ) );
  2705. vector.setZ( Math.max( Math.abs( min[ 2 ] ), Math.abs( max[ 2 ] ) ) );
  2706. if ( accessor.normalized ) {
  2707. const boxScale = getNormalizedComponentScale( WEBGL_COMPONENT_TYPES[ accessor.componentType ] );
  2708. vector.multiplyScalar( boxScale );
  2709. }
  2710. // Note: this assumes that the sum of all weights is at most 1. This isn't quite correct - it's more conservative
  2711. // to assume that each target can have a max weight of 1. However, for some use cases - notably, when morph targets
  2712. // are used to implement key-frame animations and as such only two are active at a time - this results in very large
  2713. // boxes. So for now we make a box that's sometimes a touch too small but is hopefully mostly of reasonable size.
  2714. maxDisplacement.max( vector );
  2715. } else {
  2716. console.warn( 'THREE.GLTFLoader: Missing min/max properties for accessor POSITION.' );
  2717. }
  2718. }
  2719. }
  2720. // As per comment above this box isn't conservative, but has a reasonable size for a very large number of morph targets.
  2721. box.expandByVector( maxDisplacement );
  2722. }
  2723. geometry.boundingBox = box;
  2724. const sphere = new Sphere();
  2725. box.getCenter( sphere.center );
  2726. sphere.radius = box.min.distanceTo( box.max ) / 2;
  2727. geometry.boundingSphere = sphere;
  2728. }
  2729. /**
  2730. * @param {BufferGeometry} geometry
  2731. * @param {GLTF.Primitive} primitiveDef
  2732. * @param {GLTFParser} parser
  2733. * @return {Promise<BufferGeometry>}
  2734. */
  2735. function addPrimitiveAttributes( geometry, primitiveDef, parser ) {
  2736. const attributes = primitiveDef.attributes;
  2737. const pending = [];
  2738. function assignAttributeAccessor( accessorIndex, attributeName ) {
  2739. return parser.getDependency( 'accessor', accessorIndex )
  2740. .then( function ( accessor ) {
  2741. geometry.setAttribute( attributeName, accessor );
  2742. } );
  2743. }
  2744. for ( const gltfAttributeName in attributes ) {
  2745. const threeAttributeName = ATTRIBUTES[ gltfAttributeName ] || gltfAttributeName.toLowerCase();
  2746. // Skip attributes already provided by e.g. Draco extension.
  2747. if ( threeAttributeName in geometry.attributes ) continue;
  2748. pending.push( assignAttributeAccessor( attributes[ gltfAttributeName ], threeAttributeName ) );
  2749. }
  2750. if ( primitiveDef.indices !== undefined && ! geometry.index ) {
  2751. const accessor = parser.getDependency( 'accessor', primitiveDef.indices ).then( function ( accessor ) {
  2752. geometry.setIndex( accessor );
  2753. } );
  2754. pending.push( accessor );
  2755. }
  2756. if ( ColorManagement.workingColorSpace !== LinearSRGBColorSpace && 'COLOR_0' in attributes ) {
  2757. console.warn( `THREE.GLTFLoader: Converting vertex colors from "srgb-linear" to "${ColorManagement.workingColorSpace}" not supported.` );
  2758. }
  2759. assignExtrasToUserData( geometry, primitiveDef );
  2760. computeBounds( geometry, primitiveDef, parser );
  2761. return Promise.all( pending ).then( function () {
  2762. return primitiveDef.targets !== undefined
  2763. ? addMorphTargets( geometry, primitiveDef.targets, parser )
  2764. : geometry;
  2765. } );
  2766. }
  2767. export { GLTFLoader };