Viewport.js 18 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254255256257258259260261262263264265266267268269270271272273274275276277278279280281282283284285286287288289290291292293294295296297298299300301302303304305306307308309310311312313314315316317318319320321322323324325326327328329330331332333334335336337338339340341342343344345346347348349350351352353354355356357358359360361362363364365366367368369370371372373374375376377378379380381382383384385386387388389390391392393394395396397398399400401402403404405406407408409410411412413414415416417418419420421422423424425426427428429430431432433434435436437438439440441442443444445446447448449450451452453454455456457458459460461462463464465466467468469470471472473474475476477478479480481482483484485486487488489490491492493494495496497498499500501502503504505506507508509510511512513514515516517518519520521522523524525526527528529530531532533534535536537538539540541542543544545546547548549550551552553554555556557558559560561562563564565566567568569570571572573574575576577578579580581582583584585586587588589590591592593594595596597598599600601602603604605606607608609610611612613614615616617618619620621622623624625626627628629630631632633634635636637638639640641642643644645646647648649650651652653654655656657658659660661662663664665666667668669670671672673674675676677678679680681682683684685686687688689690691692693694695696697698699700701702703704705706707708709710711712713714715716717718719720721722723724725726727728729730731732733734735736737738739740741742743744745746747748749750751752753754755756757758759760761762763764765766767768769770771772773774775776777778779780781782783784785786787788789790791792793794795796797798799800801802803804805806807808809810811812813814815816817818819820821822823824825826827828829830831832833834835836837838839840841842843844845846847848
  1. var Viewport = function ( signals ) {
  2. var container = new UI.Panel( 'absolute' );
  3. container.setBackgroundColor( '#aaa' );
  4. // settings
  5. var enableHelpersFog = true;
  6. // helpers
  7. var objects = [];
  8. var sceneHelpers = new THREE.Scene();
  9. var size = 500, step = 25;
  10. var geometry = new THREE.Geometry();
  11. var material = new THREE.LineBasicMaterial( { vertexColors: THREE.VertexColors } );
  12. var color1 = new THREE.Color( 0x444444 ), color2 = new THREE.Color( 0x888888 );
  13. for ( var i = - size; i <= size; i += step ) {
  14. geometry.vertices.push( new THREE.Vector3( -size, 0, i ) );
  15. geometry.vertices.push( new THREE.Vector3( size, 0, i ) );
  16. geometry.vertices.push( new THREE.Vector3( i, 0, -size ) );
  17. geometry.vertices.push( new THREE.Vector3( i, 0, size ) );
  18. var color = i === 0 ? color1 : color2;
  19. geometry.colors.push( color, color, color, color );
  20. }
  21. var grid = new THREE.Line( geometry, material, THREE.LinePieces );
  22. sceneHelpers.add( grid );
  23. var selectionBox = new THREE.Mesh( new THREE.CubeGeometry( 1, 1, 1 ), new THREE.MeshBasicMaterial( { color: 0xffff00, wireframe: true, fog: false } ) );
  24. selectionBox.matrixAutoUpdate = false;
  25. selectionBox.visible = false;
  26. sceneHelpers.add( selectionBox );
  27. var selectionAxis = new THREE.AxisHelper( 100 );
  28. selectionAxis.material.depthTest = false;
  29. selectionAxis.material.transparent = true;
  30. selectionAxis.matrixAutoUpdate = false;
  31. selectionAxis.visible = false;
  32. sceneHelpers.add( selectionAxis );
  33. //
  34. var scene = new THREE.Scene();
  35. var camera = new THREE.PerspectiveCamera( 50, 1, 1, 5000 );
  36. camera.position.set( 500, 250, 500 );
  37. camera.lookAt( scene.position );
  38. scene.add( camera );
  39. var light1 = new THREE.DirectionalLight( 0xffffff, 0.8 );
  40. light1.position.set( 1, 0.5, 0 ).multiplyScalar( 400 );
  41. var light2 = new THREE.SpotLight( 0xffffff, 1.5, 500, Math.PI * 0.025 );
  42. light2.position.set( - 1, 0.5, 1 ).multiplyScalar( 300 );
  43. light1.target.properties.targetInverse = light1;
  44. light2.target.properties.targetInverse = light2;
  45. var light3 = new THREE.PointLight( 0xffaa00, 0.75 );
  46. light3.position.set( -200, 200, -200 );
  47. //var light4 = new THREE.AmbientLight( 0x111111 );
  48. var light4 = new THREE.HemisphereLight( 0x00aaff, 0xff0000, 1 );
  49. light4.position.y = 500;
  50. // fog
  51. var oldFogType = "None";
  52. var oldFogColor = 0xaaaaaa;
  53. var oldFogNear = 1;
  54. var oldFogFar = 5000;
  55. var oldFogDensity = 0.00025;
  56. // default objects names
  57. camera.name = "Camera";
  58. light1.name = "Light 1";
  59. light1.target.name = "Light 1 Target";
  60. light2.name = "Light 2";
  61. light2.target.name = "Light 2 Target";
  62. light3.name = "Light 3";
  63. light4.name = "Light 4";
  64. // active objects
  65. camera.properties.active = true;
  66. // object picking
  67. var intersectionPlane = new THREE.Mesh( new THREE.PlaneGeometry( 2000, 2000, 8, 8 ) );
  68. intersectionPlane.visible = false;
  69. sceneHelpers.add( intersectionPlane );
  70. var ray = new THREE.Ray();
  71. var projector = new THREE.Projector();
  72. var offset = new THREE.Vector3();
  73. var cameraChanged = false;
  74. var helpersVisible = true;
  75. //
  76. var picked = null;
  77. var selected = camera;
  78. // events
  79. var onMouseDown = function ( event ) {
  80. container.dom.focus();
  81. event.preventDefault();
  82. if ( event.button === 0 ) {
  83. var vector = new THREE.Vector3(
  84. ( ( event.clientX - container.dom.offsetLeft ) / container.dom.offsetWidth ) * 2 - 1,
  85. - ( ( event.clientY - container.dom.offsetTop ) / container.dom.offsetHeight ) * 2 + 1,
  86. 0.5
  87. );
  88. projector.unprojectVector( vector, camera );
  89. ray.set( camera.position, vector.subSelf( camera.position ).normalize() );
  90. var intersects = ray.intersectObjects( objects, true );
  91. if ( intersects.length > 0 ) {
  92. controls.enabled = false;
  93. picked = intersects[ 0 ].object;
  94. var root;
  95. if ( picked.properties.isGizmo ) {
  96. root = picked.properties.gizmoRoot;
  97. selected = picked.properties.gizmoSubject;
  98. } else {
  99. root = picked;
  100. selected = picked;
  101. }
  102. intersectionPlane.position.copy( root.position );
  103. intersectionPlane.lookAt( camera.position );
  104. signals.objectSelected.dispatch( selected );
  105. var intersects = ray.intersectObject( intersectionPlane );
  106. offset.copy( intersects[ 0 ].point ).subSelf( intersectionPlane.position );
  107. document.addEventListener( 'mousemove', onMouseMove, false );
  108. document.addEventListener( 'mouseup', onMouseUp, false );
  109. } else {
  110. controls.enabled = true;
  111. }
  112. }
  113. cameraChanged = false;
  114. };
  115. var onMouseMove = function ( event ) {
  116. var vector = new THREE.Vector3(
  117. ( ( event.clientX - container.dom.offsetLeft ) / container.dom.offsetWidth ) * 2 - 1,
  118. - ( ( event.clientY - container.dom.offsetTop ) / container.dom.offsetHeight ) * 2 + 1,
  119. 0.5
  120. );
  121. projector.unprojectVector( vector, camera );
  122. ray.set( camera.position, vector.subSelf( camera.position ).normalize() );
  123. var intersects = ray.intersectObject( intersectionPlane );
  124. if ( intersects.length > 0 ) {
  125. intersects[ 0 ].point.subSelf( offset );
  126. if ( picked.properties.isGizmo ) {
  127. picked.properties.gizmoRoot.position.copy( intersects[ 0 ].point );
  128. picked.properties.gizmoSubject.position.copy( intersects[ 0 ].point );
  129. signals.objectChanged.dispatch( picked.properties.gizmoSubject );
  130. } else {
  131. picked.position.copy( intersects[ 0 ].point );
  132. signals.objectChanged.dispatch( picked );
  133. }
  134. render();
  135. }
  136. };
  137. var onMouseUp = function ( event ) {
  138. document.removeEventListener( 'mousemove', onMouseMove );
  139. document.removeEventListener( 'mouseup', onMouseUp );
  140. };
  141. var onClick = function ( event ) {
  142. if ( event.button == 0 && cameraChanged === false ) {
  143. var vector = new THREE.Vector3(
  144. ( ( event.clientX - container.dom.offsetLeft ) / container.dom.offsetWidth ) * 2 - 1,
  145. - ( ( event.clientY - container.dom.offsetTop ) / container.dom.offsetHeight ) * 2 + 1,
  146. 0.5
  147. );
  148. projector.unprojectVector( vector, camera );
  149. ray.set( camera.position, vector.subSelf( camera.position ).normalize() );
  150. var intersects = ray.intersectObjects( objects, true );
  151. if ( intersects.length > 0 && ! controls.enabled ) {
  152. selected = intersects[ 0 ].object;
  153. } else {
  154. selected = camera;
  155. }
  156. if ( selected.properties.isGizmo ) {
  157. signals.objectSelected.dispatch( selected.properties.gizmoSubject );
  158. } else {
  159. signals.objectSelected.dispatch( selected );
  160. }
  161. }
  162. controls.enabled = true;
  163. };
  164. var onKeyDown = function ( event ) {
  165. switch ( event.keyCode ) {
  166. case 46: // delete
  167. signals.removeSelectedObject.dispatch();
  168. break;
  169. case 72: // h
  170. signals.toggleHelpers.dispatch();
  171. break;
  172. }
  173. };
  174. container.dom.addEventListener( 'mousedown', onMouseDown, false );
  175. container.dom.addEventListener( 'click', onClick, false );
  176. // controls need to be added *after* main logic,
  177. // otherwise controls.enabled doesn't work.
  178. var controls = new THREE.TrackballControls( camera, container.dom );
  179. controls.rotateSpeed = 1.0;
  180. controls.zoomSpeed = 1.2;
  181. controls.panSpeed = 0.8;
  182. controls.noZoom = false;
  183. controls.noPan = false;
  184. controls.staticMoving = true;
  185. controls.dynamicDampingFactor = 0.3;
  186. controls.addEventListener( 'change', function () {
  187. cameraChanged = true;
  188. signals.cameraChanged.dispatch( camera );
  189. render();
  190. } );
  191. var handleAddition = function ( object ) {
  192. // add to picking list
  193. objects.push( object );
  194. // create helpers for invisible object types (lights, cameras, targets)
  195. if ( object instanceof THREE.DirectionalLight ) {
  196. var sphereSize = 5;
  197. var arrowLength = 30;
  198. var lightGizmo = new THREE.DirectionalLightHelper( object, sphereSize, arrowLength );
  199. sceneHelpers.add( lightGizmo );
  200. sceneHelpers.add( lightGizmo.targetSphere );
  201. sceneHelpers.add( lightGizmo.targetLine );
  202. object.properties.helper = lightGizmo;
  203. object.properties.pickingProxy = lightGizmo.lightSphere;
  204. object.target.properties.pickingProxy = lightGizmo.targetSphere;
  205. objects.push( lightGizmo.lightSphere );
  206. objects.push( lightGizmo.targetSphere );
  207. objects.push( lightGizmo.targetLine );
  208. } else if ( object instanceof THREE.PointLight ) {
  209. var sphereSize = 5;
  210. var lightGizmo = new THREE.PointLightHelper( object, sphereSize );
  211. sceneHelpers.add( lightGizmo );
  212. object.properties.helper = lightGizmo;
  213. object.properties.pickingProxy = lightGizmo.lightSphere;
  214. objects.push( lightGizmo.lightSphere );
  215. } else if ( object instanceof THREE.SpotLight ) {
  216. var sphereSize = 5;
  217. var arrowLength = 30;
  218. var lightGizmo = new THREE.SpotLightHelper( object, sphereSize, arrowLength );
  219. sceneHelpers.add( lightGizmo );
  220. sceneHelpers.add( lightGizmo.targetSphere );
  221. sceneHelpers.add( lightGizmo.targetLine );
  222. object.properties.helper = lightGizmo;
  223. object.properties.pickingProxy = lightGizmo.lightSphere;
  224. object.target.properties.pickingProxy = lightGizmo.targetSphere;
  225. objects.push( lightGizmo.lightSphere );
  226. objects.push( lightGizmo.targetSphere );
  227. objects.push( lightGizmo.targetLine );
  228. } else if ( object instanceof THREE.HemisphereLight ) {
  229. var sphereSize = 5;
  230. var arrowLength = 30;
  231. var lightGizmo = new THREE.HemisphereLightHelper( object, sphereSize, arrowLength );
  232. sceneHelpers.add( lightGizmo );
  233. object.properties.helper = lightGizmo;
  234. object.properties.pickingProxy = lightGizmo.lightSphere;
  235. objects.push( lightGizmo.lightSphere );
  236. }
  237. };
  238. // signals
  239. signals.objectAdded.add( function ( object ) {
  240. object.traverse( handleAddition );
  241. scene.add( object );
  242. render();
  243. signals.sceneChanged.dispatch( scene );
  244. } );
  245. signals.objectChanged.add( function ( object ) {
  246. if ( object instanceof THREE.Camera ) {
  247. object.updateProjectionMatrix();
  248. } else if ( object instanceof THREE.DirectionalLight ||
  249. object instanceof THREE.HemisphereLight ||
  250. object instanceof THREE.PointLight ||
  251. object instanceof THREE.SpotLight ) {
  252. object.properties.helper.update();
  253. } else if ( object.properties.targetInverse ) {
  254. object.properties.targetInverse.properties.helper.update();
  255. }
  256. render();
  257. } );
  258. signals.removeSelectedObject.add( function () {
  259. if ( selected === camera ) return;
  260. var name = selected.name ? '"' + selected.name + '"': "selected object";
  261. if ( ! confirm( 'Delete ' + name + '?' ) ) {
  262. return;
  263. }
  264. // remove from picking list
  265. var toRemove = {};
  266. selected.traverse( function ( child ) {
  267. toRemove[ child.id ] = true;
  268. } );
  269. var newObjects = [];
  270. for ( var i = 0; i < objects.length; i ++ ) {
  271. var object = objects[ i ];
  272. if ( ! ( object.id in toRemove ) ) {
  273. newObjects.push( object );
  274. }
  275. }
  276. objects = newObjects;
  277. //
  278. selectionBox.visible = false;
  279. selectionAxis.visible = false;
  280. scene.traverse( function( node ) {
  281. node.remove( selected );
  282. } );
  283. render();
  284. signals.sceneChanged.dispatch( scene );
  285. signals.objectSelected.dispatch( null );
  286. } );
  287. signals.objectSelected.add( function ( object ) {
  288. selectionBox.visible = false;
  289. selectionAxis.visible = false;
  290. var geometry;
  291. var hasRotation;
  292. if ( object !== null ) {
  293. selected = object;
  294. if ( object.geometry ) {
  295. geometry = object.geometry;
  296. hasRotation = true;
  297. } else if ( object.properties.pickingProxy ) {
  298. geometry = object.properties.pickingProxy.geometry;
  299. hasRotation = false;
  300. }
  301. }
  302. if ( geometry ) {
  303. if ( geometry.boundingBox === null ) {
  304. geometry.computeBoundingBox();
  305. }
  306. var vertices = selectionBox.geometry.vertices;
  307. vertices[ 0 ].x = geometry.boundingBox.max.x;
  308. vertices[ 0 ].y = geometry.boundingBox.max.y;
  309. vertices[ 0 ].z = geometry.boundingBox.max.z;
  310. vertices[ 1 ].x = geometry.boundingBox.max.x;
  311. vertices[ 1 ].y = geometry.boundingBox.max.y;
  312. vertices[ 1 ].z = geometry.boundingBox.min.z;
  313. vertices[ 2 ].x = geometry.boundingBox.max.x;
  314. vertices[ 2 ].y = geometry.boundingBox.min.y;
  315. vertices[ 2 ].z = geometry.boundingBox.max.z;
  316. vertices[ 3 ].x = geometry.boundingBox.max.x;
  317. vertices[ 3 ].y = geometry.boundingBox.min.y;
  318. vertices[ 3 ].z = geometry.boundingBox.min.z;
  319. vertices[ 4 ].x = geometry.boundingBox.min.x;
  320. vertices[ 4 ].y = geometry.boundingBox.max.y;
  321. vertices[ 4 ].z = geometry.boundingBox.min.z;
  322. vertices[ 5 ].x = geometry.boundingBox.min.x;
  323. vertices[ 5 ].y = geometry.boundingBox.max.y;
  324. vertices[ 5 ].z = geometry.boundingBox.max.z;
  325. vertices[ 6 ].x = geometry.boundingBox.min.x;
  326. vertices[ 6 ].y = geometry.boundingBox.min.y;
  327. vertices[ 6 ].z = geometry.boundingBox.min.z;
  328. vertices[ 7 ].x = geometry.boundingBox.min.x;
  329. vertices[ 7 ].y = geometry.boundingBox.min.y;
  330. vertices[ 7 ].z = geometry.boundingBox.max.z;
  331. selectionBox.geometry.computeBoundingSphere();
  332. selectionBox.geometry.verticesNeedUpdate = true;
  333. selectionBox.matrixWorld = object.matrixWorld;
  334. selectionAxis.matrixWorld = object.matrixWorld;
  335. selectionBox.visible = true;
  336. }
  337. if ( hasRotation ) {
  338. selectionAxis.visible = true;
  339. }
  340. render();
  341. } );
  342. signals.materialChanged.add( function ( material ) {
  343. render();
  344. } );
  345. signals.clearColorChanged.add( function ( color ) {
  346. renderer.setClearColorHex( color, 1 );
  347. render();
  348. } );
  349. signals.fogTypeChanged.add( function ( fogType ) {
  350. if ( fogType !== oldFogType ) {
  351. if ( fogType === "None" ) {
  352. scene.fog = null;
  353. } else if ( fogType === "Fog" ) {
  354. scene.fog = new THREE.Fog( oldFogColor, oldFogNear, oldFogFar );
  355. } else if ( fogType === "FogExp2" ) {
  356. scene.fog = new THREE.FogExp2( oldFogColor, oldFogDensity );
  357. }
  358. updateMaterials( scene );
  359. if ( enableHelpersFog ) {
  360. sceneHelpers.fog = scene.fog;
  361. updateMaterials( sceneHelpers );
  362. }
  363. oldFogType = fogType;
  364. }
  365. render();
  366. } );
  367. signals.fogColorChanged.add( function ( fogColor ) {
  368. oldFogColor = fogColor;
  369. updateFog( scene );
  370. render();
  371. } );
  372. signals.fogParametersChanged.add( function ( near, far, density ) {
  373. oldFogNear = near;
  374. oldFogFar = far;
  375. oldFogDensity = density;
  376. updateFog( scene );
  377. render();
  378. } );
  379. signals.windowResize.add( function () {
  380. camera.aspect = container.dom.offsetWidth / container.dom.offsetHeight;
  381. camera.updateProjectionMatrix();
  382. renderer.setSize( container.dom.offsetWidth, container.dom.offsetHeight );
  383. render();
  384. } );
  385. signals.exportScene.add( function ( root ) {
  386. var clearColor = renderer.getClearColor();
  387. var clearAlpha = renderer.getClearAlpha();
  388. var output = new THREE.SceneExporter().parse( root, clearColor, clearAlpha );
  389. var blob = new Blob( [ output ], { type: 'text/plain' } );
  390. var objectURL = URL.createObjectURL( blob );
  391. window.open( objectURL, '_blank' );
  392. window.focus();
  393. } );
  394. signals.toggleHelpers.add( function () {
  395. helpersVisible = !helpersVisible;
  396. render();
  397. } );
  398. signals.resetScene.add( function ( newScene, newCamera, newClearColor ) {
  399. scene = newScene;
  400. // remove old gizmos
  401. var toRemove = {};
  402. sceneHelpers.traverse( function ( child ) {
  403. if ( child.properties.isGizmo ) {
  404. toRemove[ child.id ] = child;
  405. }
  406. } );
  407. for ( var id in toRemove ) {
  408. sceneHelpers.remove( toRemove[ id ] );
  409. }
  410. // reset picking list
  411. objects = [];
  412. // add new gizmos and fill picking list
  413. scene.traverse( handleAddition );
  414. //
  415. if ( newCamera ) {
  416. camera = newCamera;
  417. camera.properties.active = true;
  418. camera.aspect = container.dom.offsetWidth / container.dom.offsetHeight;
  419. camera.updateProjectionMatrix();
  420. controls.object = camera;
  421. controls.update();
  422. }
  423. if ( newClearColor ) {
  424. signals.clearColorChanged.dispatch( newClearColor.getHex() );
  425. }
  426. if ( newScene.fog ) {
  427. oldFogColor = newScene.fog.color.getHex();
  428. if ( newScene.fog instanceof THREE.Fog ) {
  429. oldFogType = "Fog";
  430. oldFogNear = newScene.fog.near;
  431. oldFogFar = newScene.fog.far;
  432. } else if ( newScene.fog instanceof THREE.FogExp2 ) {
  433. oldFogType = "FogExp2";
  434. oldFogDensity = newScene.fog.density;
  435. }
  436. } else {
  437. oldFogType = "None";
  438. }
  439. if ( enableHelpersFog ) {
  440. sceneHelpers.fog = scene.fog;
  441. updateMaterials( sceneHelpers );
  442. }
  443. signals.sceneChanged.dispatch( scene );
  444. signals.objectSelected.dispatch( null );
  445. } );
  446. //
  447. var renderer = new THREE.WebGLRenderer( { antialias: true, alpha: false, clearColor: 0xaaaaaa, clearAlpha: 1 } );
  448. renderer.autoClear = false;
  449. renderer.autoUpdateScene = false;
  450. container.dom.appendChild( renderer.domElement );
  451. animate();
  452. // set up for hotkeys
  453. // must be done here, otherwise it doesn't work
  454. container.dom.tabIndex = 1;
  455. container.dom.style.outline = 'transparent';
  456. container.dom.addEventListener( 'keydown', onKeyDown, false );
  457. // must come after listeners are registered
  458. signals.sceneChanged.dispatch( scene );
  459. signals.objectAdded.dispatch( light1 );
  460. signals.objectAdded.dispatch( light2 );
  461. signals.objectAdded.dispatch( light3 );
  462. signals.objectAdded.dispatch( light4 );
  463. //
  464. function updateMaterials( root ) {
  465. root.traverse( function ( node ) {
  466. if ( node.material ) {
  467. node.material.needsUpdate = true;
  468. }
  469. if ( node.geometry && node.geometry.materials ) {
  470. for ( var i = 0; i < node.geometry.materials.length; i ++ ) {
  471. node.geometry.materials[ i ].needsUpdate = true;
  472. }
  473. }
  474. } );
  475. }
  476. function updateFog( root ) {
  477. if ( root.fog ) {
  478. root.fog.color.setHex( oldFogColor );
  479. if ( root.fog.near !== undefined ) root.fog.near = oldFogNear;
  480. if ( root.fog.far !== undefined ) root.fog.far = oldFogFar;
  481. if ( root.fog.density !== undefined ) root.fog.density = oldFogDensity;
  482. }
  483. }
  484. function animate() {
  485. requestAnimationFrame( animate );
  486. controls.update();
  487. }
  488. function render() {
  489. sceneHelpers.updateMatrixWorld();
  490. scene.updateMatrixWorld();
  491. renderer.clear();
  492. renderer.render( scene, camera );
  493. if ( helpersVisible ) {
  494. renderer.render( sceneHelpers, camera );
  495. }
  496. }
  497. return container;
  498. }