Three.Legacy.js 36 KB

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  1. /**
  2. * @author mrdoob / http://mrdoob.com/
  3. */
  4. import { Audio } from './audio/Audio.js';
  5. import { AudioAnalyser } from './audio/AudioAnalyser.js';
  6. import { PerspectiveCamera } from './cameras/PerspectiveCamera.js';
  7. import { CullFaceFront, CullFaceBack } from './constants.js';
  8. import {
  9. Float64BufferAttribute,
  10. Float32BufferAttribute,
  11. Uint32BufferAttribute,
  12. Int32BufferAttribute,
  13. Uint16BufferAttribute,
  14. Int16BufferAttribute,
  15. Uint8ClampedBufferAttribute,
  16. Uint8BufferAttribute,
  17. Int8BufferAttribute,
  18. BufferAttribute
  19. } from './core/BufferAttribute.js';
  20. import { BufferGeometry } from './core/BufferGeometry.js';
  21. import { Face3 } from './core/Face3.js';
  22. import { Geometry } from './core/Geometry';
  23. import { Object3D } from './core/Object3D.js';
  24. import { Uniform } from './core/Uniform';
  25. import { Curve } from './extras/core/Curve.js';
  26. import { CatmullRomCurve3 } from './extras/curves/CatmullRomCurve3.js';
  27. import { BoxHelper } from './helpers/BoxHelper';
  28. import { GridHelper } from './helpers/GridHelper.js';
  29. import { BoxGeometry } from './geometries/BoxGeometry.js';
  30. import { EdgesGeometry } from './geometries/EdgesGeometry.js';
  31. import { ExtrudeGeometry } from './geometries/ExtrudeGeometry.js';
  32. import { ShapeGeometry } from './geometries/ShapeGeometry.js';
  33. import { WireframeGeometry } from './geometries/WireframeGeometry.js';
  34. import { Light } from './lights/Light.js';
  35. import { FileLoader } from './loaders/FileLoader.js';
  36. import { AudioLoader } from './loaders/AudioLoader.js';
  37. import { CubeTextureLoader } from './loaders/CubeTextureLoader.js';
  38. import { DataTextureLoader } from './loaders/DataTextureLoader.js';
  39. import { TextureLoader } from './loaders/TextureLoader.js';
  40. import { Material } from './materials/Material.js';
  41. import { LineBasicMaterial } from './materials/LineBasicMaterial.js';
  42. import { MeshPhongMaterial } from './materials/MeshPhongMaterial.js';
  43. import { MultiMaterial } from './materials/MultiMaterial.js';
  44. import { PointsMaterial } from './materials/PointsMaterial.js';
  45. import { ShaderMaterial } from './materials/ShaderMaterial.js';
  46. import { Box2 } from './math/Box2.js';
  47. import { Box3 } from './math/Box3.js';
  48. import { Color } from './math/Color.js';
  49. import { Line3 } from './math/Line3.js';
  50. import { _Math } from './math/Math.js';
  51. import { Matrix3 } from './math/Matrix3.js';
  52. import { Matrix4 } from './math/Matrix4.js';
  53. import { Plane } from './math/Plane.js';
  54. import { Quaternion } from './math/Quaternion.js';
  55. import { Ray } from './math/Ray.js';
  56. import { Vector2 } from './math/Vector2.js';
  57. import { Vector3 } from './math/Vector3.js';
  58. import { Vector4 } from './math/Vector4.js';
  59. import { LineSegments } from './objects/LineSegments.js';
  60. import { LOD } from './objects/LOD.js';
  61. import { Points } from './objects/Points.js';
  62. import { Sprite } from './objects/Sprite.js';
  63. import { WebGLRenderer } from './renderers/WebGLRenderer.js';
  64. import { WebGLRenderTarget } from './renderers/WebGLRenderTarget.js';
  65. import { WebGLShadowMap } from './renderers/webgl/WebGLShadowMap.js';
  66. import { Shape } from './extras/core/Shape.js';
  67. export { BoxGeometry as CubeGeometry };
  68. export function Face4( a, b, c, d, normal, color, materialIndex ) {
  69. console.warn( 'THREE.Face4 has been removed. A THREE.Face3 will be created instead.' );
  70. return new Face3( a, b, c, normal, color, materialIndex );
  71. }
  72. export var LineStrip = 0;
  73. export var LinePieces = 1;
  74. export function MeshFaceMaterial( materials ) {
  75. console.warn( 'THREE.MeshFaceMaterial has been renamed to THREE.MultiMaterial.' );
  76. return new MultiMaterial( materials );
  77. }
  78. export function PointCloud( geometry, material ) {
  79. console.warn( 'THREE.PointCloud has been renamed to THREE.Points.' );
  80. return new Points( geometry, material );
  81. }
  82. export function Particle( material ) {
  83. console.warn( 'THREE.Particle has been renamed to THREE.Sprite.' );
  84. return new Sprite( material );
  85. }
  86. export function ParticleSystem( geometry, material ) {
  87. console.warn( 'THREE.ParticleSystem has been renamed to THREE.Points.' );
  88. return new Points( geometry, material );
  89. }
  90. export function PointCloudMaterial( parameters ) {
  91. console.warn( 'THREE.PointCloudMaterial has been renamed to THREE.PointsMaterial.' );
  92. return new PointsMaterial( parameters );
  93. }
  94. export function ParticleBasicMaterial( parameters ) {
  95. console.warn( 'THREE.ParticleBasicMaterial has been renamed to THREE.PointsMaterial.' );
  96. return new PointsMaterial( parameters );
  97. }
  98. export function ParticleSystemMaterial( parameters ) {
  99. console.warn( 'THREE.ParticleSystemMaterial has been renamed to THREE.PointsMaterial.' );
  100. return new PointsMaterial( parameters );
  101. }
  102. export function Vertex( x, y, z ) {
  103. console.warn( 'THREE.Vertex has been removed. Use THREE.Vector3 instead.' );
  104. return new Vector3( x, y, z );
  105. }
  106. //
  107. export function DynamicBufferAttribute( array, itemSize ) {
  108. console.warn( 'THREE.DynamicBufferAttribute has been removed. Use new THREE.BufferAttribute().setDynamic( true ) instead.' );
  109. return new BufferAttribute( array, itemSize ).setDynamic( true );
  110. }
  111. export function Int8Attribute( array, itemSize ) {
  112. console.warn( 'THREE.Int8Attribute has been removed. Use new THREE.Int8BufferAttribute() instead.' );
  113. return new Int8BufferAttribute( array, itemSize );
  114. }
  115. export function Uint8Attribute( array, itemSize ) {
  116. console.warn( 'THREE.Uint8Attribute has been removed. Use new THREE.Uint8BufferAttribute() instead.' );
  117. return new Uint8BufferAttribute( array, itemSize );
  118. }
  119. export function Uint8ClampedAttribute( array, itemSize ) {
  120. console.warn( 'THREE.Uint8ClampedAttribute has been removed. Use new THREE.Uint8ClampedBufferAttribute() instead.' );
  121. return new Uint8ClampedBufferAttribute( array, itemSize );
  122. }
  123. export function Int16Attribute( array, itemSize ) {
  124. console.warn( 'THREE.Int16Attribute has been removed. Use new THREE.Int16BufferAttribute() instead.' );
  125. return new Int16BufferAttribute( array, itemSize );
  126. }
  127. export function Uint16Attribute( array, itemSize ) {
  128. console.warn( 'THREE.Uint16Attribute has been removed. Use new THREE.Uint16BufferAttribute() instead.' );
  129. return new Uint16BufferAttribute( array, itemSize );
  130. }
  131. export function Int32Attribute( array, itemSize ) {
  132. console.warn( 'THREE.Int32Attribute has been removed. Use new THREE.Int32BufferAttribute() instead.' );
  133. return new Int32BufferAttribute( array, itemSize );
  134. }
  135. export function Uint32Attribute( array, itemSize ) {
  136. console.warn( 'THREE.Uint32Attribute has been removed. Use new THREE.Uint32BufferAttribute() instead.' );
  137. return new Uint32BufferAttribute( array, itemSize );
  138. }
  139. export function Float32Attribute( array, itemSize ) {
  140. console.warn( 'THREE.Float32Attribute has been removed. Use new THREE.Float32BufferAttribute() instead.' );
  141. return new Float32BufferAttribute( array, itemSize );
  142. }
  143. export function Float64Attribute( array, itemSize ) {
  144. console.warn( 'THREE.Float64Attribute has been removed. Use new THREE.Float64BufferAttribute() instead.' );
  145. return new Float64BufferAttribute( array, itemSize );
  146. }
  147. //
  148. Curve.create = function ( construct, getPoint ) {
  149. console.log( 'THREE.Curve.create() has been deprecated' );
  150. construct.prototype = Object.create( Curve.prototype );
  151. construct.prototype.constructor = construct;
  152. construct.prototype.getPoint = getPoint;
  153. return construct;
  154. };
  155. //
  156. export function ClosedSplineCurve3( points ) {
  157. console.warn( 'THREE.ClosedSplineCurve3 has been deprecated. Use THREE.CatmullRomCurve3 instead.' );
  158. CatmullRomCurve3.call( this, points );
  159. this.type = 'catmullrom';
  160. this.closed = true;
  161. }
  162. ClosedSplineCurve3.prototype = Object.create( CatmullRomCurve3.prototype );
  163. //
  164. export function SplineCurve3( points ) {
  165. console.warn( 'THREE.SplineCurve3 has been deprecated. Use THREE.CatmullRomCurve3 instead.' );
  166. CatmullRomCurve3.call( this, points );
  167. this.type = 'catmullrom';
  168. }
  169. SplineCurve3.prototype = Object.create( CatmullRomCurve3.prototype );
  170. //
  171. export function Spline( points ) {
  172. console.warn( 'THREE.Spline has been removed. Use THREE.CatmullRomCurve3 instead.' );
  173. CatmullRomCurve3.call( this, points );
  174. this.type = 'catmullrom';
  175. }
  176. Spline.prototype = Object.create( CatmullRomCurve3.prototype );
  177. Object.assign( Spline.prototype, {
  178. initFromArray: function ( a ) {
  179. console.error( 'THREE.Spline: .initFromArray() has been removed.' );
  180. },
  181. getControlPointsArray: function ( optionalTarget ) {
  182. console.error( 'THREE.Spline: .getControlPointsArray() has been removed.' );
  183. },
  184. reparametrizeByArcLength: function ( samplingCoef ) {
  185. console.error( 'THREE.Spline: .reparametrizeByArcLength() has been removed.' );
  186. }
  187. } );
  188. //
  189. export function BoundingBoxHelper( object, color ) {
  190. console.warn( 'THREE.BoundingBoxHelper has been deprecated. Creating a THREE.BoxHelper instead.' );
  191. return new BoxHelper( object, color );
  192. }
  193. export function EdgesHelper( object, hex ) {
  194. console.warn( 'THREE.EdgesHelper has been removed. Use THREE.EdgesGeometry instead.' );
  195. return new LineSegments( new EdgesGeometry( object.geometry ), new LineBasicMaterial( { color: hex !== undefined ? hex : 0xffffff } ) );
  196. }
  197. GridHelper.prototype.setColors = function () {
  198. console.error( 'THREE.GridHelper: setColors() has been deprecated, pass them in the constructor instead.' );
  199. };
  200. export function WireframeHelper( object, hex ) {
  201. console.warn( 'THREE.WireframeHelper has been removed. Use THREE.WireframeGeometry instead.' );
  202. return new LineSegments( new WireframeGeometry( object.geometry ), new LineBasicMaterial( { color: hex !== undefined ? hex : 0xffffff } ) );
  203. }
  204. //
  205. export function XHRLoader( manager ) {
  206. console.warn( 'THREE.XHRLoader has been renamed to THREE.FileLoader.' );
  207. return new FileLoader( manager );
  208. }
  209. export function BinaryTextureLoader( manager ) {
  210. console.warn( 'THREE.BinaryTextureLoader has been renamed to THREE.DataTextureLoader.' );
  211. return new DataTextureLoader( manager );
  212. }
  213. //
  214. Object.assign( Box2.prototype, {
  215. center: function ( optionalTarget ) {
  216. console.warn( 'THREE.Box2: .center() has been renamed to .getCenter().' );
  217. return this.getCenter( optionalTarget );
  218. },
  219. empty: function () {
  220. console.warn( 'THREE.Box2: .empty() has been renamed to .isEmpty().' );
  221. return this.isEmpty();
  222. },
  223. isIntersectionBox: function ( box ) {
  224. console.warn( 'THREE.Box2: .isIntersectionBox() has been renamed to .intersectsBox().' );
  225. return this.intersectsBox( box );
  226. },
  227. size: function ( optionalTarget ) {
  228. console.warn( 'THREE.Box2: .size() has been renamed to .getSize().' );
  229. return this.getSize( optionalTarget );
  230. }
  231. } );
  232. Object.assign( Box3.prototype, {
  233. center: function ( optionalTarget ) {
  234. console.warn( 'THREE.Box3: .center() has been renamed to .getCenter().' );
  235. return this.getCenter( optionalTarget );
  236. },
  237. empty: function () {
  238. console.warn( 'THREE.Box3: .empty() has been renamed to .isEmpty().' );
  239. return this.isEmpty();
  240. },
  241. isIntersectionBox: function ( box ) {
  242. console.warn( 'THREE.Box3: .isIntersectionBox() has been renamed to .intersectsBox().' );
  243. return this.intersectsBox( box );
  244. },
  245. isIntersectionSphere: function ( sphere ) {
  246. console.warn( 'THREE.Box3: .isIntersectionSphere() has been renamed to .intersectsSphere().' );
  247. return this.intersectsSphere( sphere );
  248. },
  249. size: function ( optionalTarget ) {
  250. console.warn( 'THREE.Box3: .size() has been renamed to .getSize().' );
  251. return this.getSize( optionalTarget );
  252. }
  253. } );
  254. Line3.prototype.center = function ( optionalTarget ) {
  255. console.warn( 'THREE.Line3: .center() has been renamed to .getCenter().' );
  256. return this.getCenter( optionalTarget );
  257. };
  258. _Math.random16 = function () {
  259. console.warn( 'THREE.Math.random16() has been deprecated. Use Math.random() instead.' );
  260. return Math.random();
  261. };
  262. Object.assign( Matrix3.prototype, {
  263. flattenToArrayOffset: function ( array, offset ) {
  264. console.warn( "THREE.Matrix3: .flattenToArrayOffset() has been deprecated. Use .toArray() instead." );
  265. return this.toArray( array, offset );
  266. },
  267. multiplyVector3: function ( vector ) {
  268. console.warn( 'THREE.Matrix3: .multiplyVector3() has been removed. Use vector.applyMatrix3( matrix ) instead.' );
  269. return vector.applyMatrix3( this );
  270. },
  271. multiplyVector3Array: function ( a ) {
  272. console.warn( 'THREE.Matrix3: .multiplyVector3Array() has been renamed. Use matrix.applyToVector3Array( array ) instead.' );
  273. return this.applyToVector3Array( a );
  274. },
  275. applyToBuffer: function( buffer, offset, length ) {
  276. console.warn( 'THREE.Matrix3: .applyToBuffer() has been removed. Use matrix.applyToBufferAttribute( attribute ) instead.' );
  277. return this.applyToBufferAttribute( buffer );
  278. },
  279. applyToVector3Array: function( array, offset, length ) {
  280. console.error( 'THREE.Matrix3: .applyToVector3Array() has been removed.' );
  281. }
  282. } );
  283. Object.assign( Matrix4.prototype, {
  284. extractPosition: function ( m ) {
  285. console.warn( 'THREE.Matrix4: .extractPosition() has been renamed to .copyPosition().' );
  286. return this.copyPosition( m );
  287. },
  288. flattenToArrayOffset: function ( array, offset ) {
  289. console.warn( "THREE.Matrix4: .flattenToArrayOffset() has been deprecated. Use .toArray() instead." );
  290. return this.toArray( array, offset );
  291. },
  292. getPosition: function () {
  293. var v1;
  294. return function getPosition() {
  295. if ( v1 === undefined ) v1 = new Vector3();
  296. console.warn( 'THREE.Matrix4: .getPosition() has been removed. Use Vector3.setFromMatrixPosition( matrix ) instead.' );
  297. return v1.setFromMatrixColumn( this, 3 );
  298. };
  299. }(),
  300. setRotationFromQuaternion: function ( q ) {
  301. console.warn( 'THREE.Matrix4: .setRotationFromQuaternion() has been renamed to .makeRotationFromQuaternion().' );
  302. return this.makeRotationFromQuaternion( q );
  303. },
  304. multiplyVector3: function ( vector ) {
  305. console.warn( 'THREE.Matrix4: .multiplyVector3() has been removed. Use vector.applyMatrix4( matrix ) instead.' );
  306. return vector.applyMatrix4( this );
  307. },
  308. multiplyVector4: function ( vector ) {
  309. console.warn( 'THREE.Matrix4: .multiplyVector4() has been removed. Use vector.applyMatrix4( matrix ) instead.' );
  310. return vector.applyMatrix4( this );
  311. },
  312. multiplyVector3Array: function ( a ) {
  313. console.warn( 'THREE.Matrix4: .multiplyVector3Array() has been renamed. Use matrix.applyToVector3Array( array ) instead.' );
  314. return this.applyToVector3Array( a );
  315. },
  316. rotateAxis: function ( v ) {
  317. console.warn( 'THREE.Matrix4: .rotateAxis() has been removed. Use Vector3.transformDirection( matrix ) instead.' );
  318. v.transformDirection( this );
  319. },
  320. crossVector: function ( vector ) {
  321. console.warn( 'THREE.Matrix4: .crossVector() has been removed. Use vector.applyMatrix4( matrix ) instead.' );
  322. return vector.applyMatrix4( this );
  323. },
  324. translate: function () {
  325. console.error( 'THREE.Matrix4: .translate() has been removed.' );
  326. },
  327. rotateX: function () {
  328. console.error( 'THREE.Matrix4: .rotateX() has been removed.' );
  329. },
  330. rotateY: function () {
  331. console.error( 'THREE.Matrix4: .rotateY() has been removed.' );
  332. },
  333. rotateZ: function () {
  334. console.error( 'THREE.Matrix4: .rotateZ() has been removed.' );
  335. },
  336. rotateByAxis: function () {
  337. console.error( 'THREE.Matrix4: .rotateByAxis() has been removed.' );
  338. },
  339. applyToBuffer: function( buffer, offset, length ) {
  340. console.warn( 'THREE.Matrix4: .applyToBuffer() has been removed. Use matrix.applyToBufferAttribute( attribute ) instead.' );
  341. return this.applyToBufferAttribute( buffer );
  342. },
  343. applyToVector3Array: function( array, offset, length ) {
  344. console.error( 'THREE.Matrix4: .applyToVector3Array() has been removed.' );
  345. },
  346. makeFrustum: function( left, right, bottom, top, near, far ) {
  347. console.warn( 'THREE.Matrix4: .makeFrustum() has been removed. Use .makePerspective( left, right, top, bottom, near, far ) instead.' );
  348. return this.makePerspective( left, right, top, bottom, near, far );
  349. }
  350. } );
  351. Plane.prototype.isIntersectionLine = function ( line ) {
  352. console.warn( 'THREE.Plane: .isIntersectionLine() has been renamed to .intersectsLine().' );
  353. return this.intersectsLine( line );
  354. };
  355. Quaternion.prototype.multiplyVector3 = function ( vector ) {
  356. console.warn( 'THREE.Quaternion: .multiplyVector3() has been removed. Use is now vector.applyQuaternion( quaternion ) instead.' );
  357. return vector.applyQuaternion( this );
  358. };
  359. Object.assign( Ray.prototype, {
  360. isIntersectionBox: function ( box ) {
  361. console.warn( 'THREE.Ray: .isIntersectionBox() has been renamed to .intersectsBox().' );
  362. return this.intersectsBox( box );
  363. },
  364. isIntersectionPlane: function ( plane ) {
  365. console.warn( 'THREE.Ray: .isIntersectionPlane() has been renamed to .intersectsPlane().' );
  366. return this.intersectsPlane( plane );
  367. },
  368. isIntersectionSphere: function ( sphere ) {
  369. console.warn( 'THREE.Ray: .isIntersectionSphere() has been renamed to .intersectsSphere().' );
  370. return this.intersectsSphere( sphere );
  371. }
  372. } );
  373. Object.assign( Shape.prototype, {
  374. extrude: function ( options ) {
  375. console.warn( 'THREE.Shape: .extrude() has been removed. Use ExtrudeGeometry() instead.' );
  376. return new ExtrudeGeometry( this, options );
  377. },
  378. makeGeometry: function ( options ) {
  379. console.warn( 'THREE.Shape: .makeGeometry() has been removed. Use ShapeGeometry() instead.' );
  380. return new ShapeGeometry( this, options );
  381. }
  382. } );
  383. Object.assign( Vector2.prototype, {
  384. fromAttribute: function ( attribute, index, offset ) {
  385. console.error( 'THREE.Vector2: .fromAttribute() has been renamed to .fromBufferAttribute().' );
  386. return this.fromBufferAttribute( attribute, index, offset );
  387. }
  388. } );
  389. Object.assign( Vector3.prototype, {
  390. setEulerFromRotationMatrix: function () {
  391. console.error( 'THREE.Vector3: .setEulerFromRotationMatrix() has been removed. Use Euler.setFromRotationMatrix() instead.' );
  392. },
  393. setEulerFromQuaternion: function () {
  394. console.error( 'THREE.Vector3: .setEulerFromQuaternion() has been removed. Use Euler.setFromQuaternion() instead.' );
  395. },
  396. getPositionFromMatrix: function ( m ) {
  397. console.warn( 'THREE.Vector3: .getPositionFromMatrix() has been renamed to .setFromMatrixPosition().' );
  398. return this.setFromMatrixPosition( m );
  399. },
  400. getScaleFromMatrix: function ( m ) {
  401. console.warn( 'THREE.Vector3: .getScaleFromMatrix() has been renamed to .setFromMatrixScale().' );
  402. return this.setFromMatrixScale( m );
  403. },
  404. getColumnFromMatrix: function ( index, matrix ) {
  405. console.warn( 'THREE.Vector3: .getColumnFromMatrix() has been renamed to .setFromMatrixColumn().' );
  406. return this.setFromMatrixColumn( matrix, index );
  407. },
  408. applyProjection: function ( m ) {
  409. console.warn( 'THREE.Vector3: .applyProjection() has been removed. Use .applyMatrix4( m ) instead.' );
  410. return this.applyMatrix4( m );
  411. },
  412. fromAttribute: function ( attribute, index, offset ) {
  413. console.error( 'THREE.Vector3: .fromAttribute() has been renamed to .fromBufferAttribute().' );
  414. return this.fromBufferAttribute( attribute, index, offset );
  415. }
  416. } );
  417. Object.assign( Vector4.prototype, {
  418. fromAttribute: function ( attribute, index, offset ) {
  419. console.error( 'THREE.Vector4: .fromAttribute() has been renamed to .fromBufferAttribute().' );
  420. return this.fromBufferAttribute( attribute, index, offset );
  421. }
  422. } );
  423. //
  424. Geometry.prototype.computeTangents = function () {
  425. console.warn( 'THREE.Geometry: .computeTangents() has been removed.' );
  426. };
  427. Object.assign( Object3D.prototype, {
  428. getChildByName: function ( name ) {
  429. console.warn( 'THREE.Object3D: .getChildByName() has been renamed to .getObjectByName().' );
  430. return this.getObjectByName( name );
  431. },
  432. renderDepth: function () {
  433. console.warn( 'THREE.Object3D: .renderDepth has been removed. Use .renderOrder, instead.' );
  434. },
  435. translate: function ( distance, axis ) {
  436. console.warn( 'THREE.Object3D: .translate() has been removed. Use .translateOnAxis( axis, distance ) instead.' );
  437. return this.translateOnAxis( axis, distance );
  438. }
  439. } );
  440. Object.defineProperties( Object3D.prototype, {
  441. eulerOrder: {
  442. get: function () {
  443. console.warn( 'THREE.Object3D: .eulerOrder is now .rotation.order.' );
  444. return this.rotation.order;
  445. },
  446. set: function ( value ) {
  447. console.warn( 'THREE.Object3D: .eulerOrder is now .rotation.order.' );
  448. this.rotation.order = value;
  449. }
  450. },
  451. useQuaternion: {
  452. get: function () {
  453. console.warn( 'THREE.Object3D: .useQuaternion has been removed. The library now uses quaternions by default.' );
  454. },
  455. set: function () {
  456. console.warn( 'THREE.Object3D: .useQuaternion has been removed. The library now uses quaternions by default.' );
  457. }
  458. }
  459. } );
  460. Object.defineProperties( LOD.prototype, {
  461. objects: {
  462. get: function () {
  463. console.warn( 'THREE.LOD: .objects has been renamed to .levels.' );
  464. return this.levels;
  465. }
  466. }
  467. } );
  468. //
  469. PerspectiveCamera.prototype.setLens = function ( focalLength, filmGauge ) {
  470. console.warn( "THREE.PerspectiveCamera.setLens is deprecated. " +
  471. "Use .setFocalLength and .filmGauge for a photographic setup." );
  472. if ( filmGauge !== undefined ) this.filmGauge = filmGauge;
  473. this.setFocalLength( focalLength );
  474. };
  475. //
  476. Object.defineProperties( Light.prototype, {
  477. onlyShadow: {
  478. set: function () {
  479. console.warn( 'THREE.Light: .onlyShadow has been removed.' );
  480. }
  481. },
  482. shadowCameraFov: {
  483. set: function ( value ) {
  484. console.warn( 'THREE.Light: .shadowCameraFov is now .shadow.camera.fov.' );
  485. this.shadow.camera.fov = value;
  486. }
  487. },
  488. shadowCameraLeft: {
  489. set: function ( value ) {
  490. console.warn( 'THREE.Light: .shadowCameraLeft is now .shadow.camera.left.' );
  491. this.shadow.camera.left = value;
  492. }
  493. },
  494. shadowCameraRight: {
  495. set: function ( value ) {
  496. console.warn( 'THREE.Light: .shadowCameraRight is now .shadow.camera.right.' );
  497. this.shadow.camera.right = value;
  498. }
  499. },
  500. shadowCameraTop: {
  501. set: function ( value ) {
  502. console.warn( 'THREE.Light: .shadowCameraTop is now .shadow.camera.top.' );
  503. this.shadow.camera.top = value;
  504. }
  505. },
  506. shadowCameraBottom: {
  507. set: function ( value ) {
  508. console.warn( 'THREE.Light: .shadowCameraBottom is now .shadow.camera.bottom.' );
  509. this.shadow.camera.bottom = value;
  510. }
  511. },
  512. shadowCameraNear: {
  513. set: function ( value ) {
  514. console.warn( 'THREE.Light: .shadowCameraNear is now .shadow.camera.near.' );
  515. this.shadow.camera.near = value;
  516. }
  517. },
  518. shadowCameraFar: {
  519. set: function ( value ) {
  520. console.warn( 'THREE.Light: .shadowCameraFar is now .shadow.camera.far.' );
  521. this.shadow.camera.far = value;
  522. }
  523. },
  524. shadowCameraVisible: {
  525. set: function () {
  526. console.warn( 'THREE.Light: .shadowCameraVisible has been removed. Use new THREE.CameraHelper( light.shadow.camera ) instead.' );
  527. }
  528. },
  529. shadowBias: {
  530. set: function ( value ) {
  531. console.warn( 'THREE.Light: .shadowBias is now .shadow.bias.' );
  532. this.shadow.bias = value;
  533. }
  534. },
  535. shadowDarkness: {
  536. set: function () {
  537. console.warn( 'THREE.Light: .shadowDarkness has been removed.' );
  538. }
  539. },
  540. shadowMapWidth: {
  541. set: function ( value ) {
  542. console.warn( 'THREE.Light: .shadowMapWidth is now .shadow.mapSize.width.' );
  543. this.shadow.mapSize.width = value;
  544. }
  545. },
  546. shadowMapHeight: {
  547. set: function ( value ) {
  548. console.warn( 'THREE.Light: .shadowMapHeight is now .shadow.mapSize.height.' );
  549. this.shadow.mapSize.height = value;
  550. }
  551. }
  552. } );
  553. //
  554. Object.defineProperties( BufferAttribute.prototype, {
  555. length: {
  556. get: function () {
  557. console.warn( 'THREE.BufferAttribute: .length has been deprecated. Use .count instead.' );
  558. return this.array.length;
  559. }
  560. }
  561. } );
  562. Object.assign( BufferGeometry.prototype, {
  563. addIndex: function ( index ) {
  564. console.warn( 'THREE.BufferGeometry: .addIndex() has been renamed to .setIndex().' );
  565. this.setIndex( index );
  566. },
  567. addDrawCall: function ( start, count, indexOffset ) {
  568. if ( indexOffset !== undefined ) {
  569. console.warn( 'THREE.BufferGeometry: .addDrawCall() no longer supports indexOffset.' );
  570. }
  571. console.warn( 'THREE.BufferGeometry: .addDrawCall() is now .addGroup().' );
  572. this.addGroup( start, count );
  573. },
  574. clearDrawCalls: function () {
  575. console.warn( 'THREE.BufferGeometry: .clearDrawCalls() is now .clearGroups().' );
  576. this.clearGroups();
  577. },
  578. computeTangents: function () {
  579. console.warn( 'THREE.BufferGeometry: .computeTangents() has been removed.' );
  580. },
  581. computeOffsets: function () {
  582. console.warn( 'THREE.BufferGeometry: .computeOffsets() has been removed.' );
  583. }
  584. } );
  585. Object.defineProperties( BufferGeometry.prototype, {
  586. drawcalls: {
  587. get: function () {
  588. console.error( 'THREE.BufferGeometry: .drawcalls has been renamed to .groups.' );
  589. return this.groups;
  590. }
  591. },
  592. offsets: {
  593. get: function () {
  594. console.warn( 'THREE.BufferGeometry: .offsets has been renamed to .groups.' );
  595. return this.groups;
  596. }
  597. }
  598. } );
  599. //
  600. Object.defineProperties( Uniform.prototype, {
  601. dynamic: {
  602. set: function () {
  603. console.warn( 'THREE.Uniform: .dynamic has been removed. Use object.onBeforeRender() instead.' );
  604. }
  605. },
  606. onUpdate: {
  607. value: function () {
  608. console.warn( 'THREE.Uniform: .onUpdate() has been removed. Use object.onBeforeRender() instead.' );
  609. return this;
  610. }
  611. }
  612. } );
  613. //
  614. Object.defineProperties( Material.prototype, {
  615. wrapAround: {
  616. get: function () {
  617. console.warn( 'THREE.' + this.type + ': .wrapAround has been removed.' );
  618. },
  619. set: function () {
  620. console.warn( 'THREE.' + this.type + ': .wrapAround has been removed.' );
  621. }
  622. },
  623. wrapRGB: {
  624. get: function () {
  625. console.warn( 'THREE.' + this.type + ': .wrapRGB has been removed.' );
  626. return new Color();
  627. }
  628. }
  629. } );
  630. Object.defineProperties( MeshPhongMaterial.prototype, {
  631. metal: {
  632. get: function () {
  633. console.warn( 'THREE.MeshPhongMaterial: .metal has been removed. Use THREE.MeshStandardMaterial instead.' );
  634. return false;
  635. },
  636. set: function () {
  637. console.warn( 'THREE.MeshPhongMaterial: .metal has been removed. Use THREE.MeshStandardMaterial instead' );
  638. }
  639. }
  640. } );
  641. Object.defineProperties( ShaderMaterial.prototype, {
  642. derivatives: {
  643. get: function () {
  644. console.warn( 'THREE.ShaderMaterial: .derivatives has been moved to .extensions.derivatives.' );
  645. return this.extensions.derivatives;
  646. },
  647. set: function ( value ) {
  648. console.warn( 'THREE. ShaderMaterial: .derivatives has been moved to .extensions.derivatives.' );
  649. this.extensions.derivatives = value;
  650. }
  651. }
  652. } );
  653. //
  654. Object.assign( WebGLRenderer.prototype, {
  655. supportsFloatTextures: function () {
  656. console.warn( 'THREE.WebGLRenderer: .supportsFloatTextures() is now .extensions.get( \'OES_texture_float\' ).' );
  657. return this.extensions.get( 'OES_texture_float' );
  658. },
  659. supportsHalfFloatTextures: function () {
  660. console.warn( 'THREE.WebGLRenderer: .supportsHalfFloatTextures() is now .extensions.get( \'OES_texture_half_float\' ).' );
  661. return this.extensions.get( 'OES_texture_half_float' );
  662. },
  663. supportsStandardDerivatives: function () {
  664. console.warn( 'THREE.WebGLRenderer: .supportsStandardDerivatives() is now .extensions.get( \'OES_standard_derivatives\' ).' );
  665. return this.extensions.get( 'OES_standard_derivatives' );
  666. },
  667. supportsCompressedTextureS3TC: function () {
  668. console.warn( 'THREE.WebGLRenderer: .supportsCompressedTextureS3TC() is now .extensions.get( \'WEBGL_compressed_texture_s3tc\' ).' );
  669. return this.extensions.get( 'WEBGL_compressed_texture_s3tc' );
  670. },
  671. supportsCompressedTexturePVRTC: function () {
  672. console.warn( 'THREE.WebGLRenderer: .supportsCompressedTexturePVRTC() is now .extensions.get( \'WEBGL_compressed_texture_pvrtc\' ).' );
  673. return this.extensions.get( 'WEBGL_compressed_texture_pvrtc' );
  674. },
  675. supportsBlendMinMax: function () {
  676. console.warn( 'THREE.WebGLRenderer: .supportsBlendMinMax() is now .extensions.get( \'EXT_blend_minmax\' ).' );
  677. return this.extensions.get( 'EXT_blend_minmax' );
  678. },
  679. supportsVertexTextures: function () {
  680. console.warn( 'THREE.WebGLRenderer: .supportsVertexTextures() is now .capabilities.vertexTextures.' );
  681. return this.capabilities.vertexTextures;
  682. },
  683. supportsInstancedArrays: function () {
  684. console.warn( 'THREE.WebGLRenderer: .supportsInstancedArrays() is now .extensions.get( \'ANGLE_instanced_arrays\' ).' );
  685. return this.extensions.get( 'ANGLE_instanced_arrays' );
  686. },
  687. enableScissorTest: function ( boolean ) {
  688. console.warn( 'THREE.WebGLRenderer: .enableScissorTest() is now .setScissorTest().' );
  689. this.setScissorTest( boolean );
  690. },
  691. initMaterial: function () {
  692. console.warn( 'THREE.WebGLRenderer: .initMaterial() has been removed.' );
  693. },
  694. addPrePlugin: function () {
  695. console.warn( 'THREE.WebGLRenderer: .addPrePlugin() has been removed.' );
  696. },
  697. addPostPlugin: function () {
  698. console.warn( 'THREE.WebGLRenderer: .addPostPlugin() has been removed.' );
  699. },
  700. updateShadowMap: function () {
  701. console.warn( 'THREE.WebGLRenderer: .updateShadowMap() has been removed.' );
  702. }
  703. } );
  704. Object.defineProperties( WebGLRenderer.prototype, {
  705. shadowMapEnabled: {
  706. get: function () {
  707. return this.shadowMap.enabled;
  708. },
  709. set: function ( value ) {
  710. console.warn( 'THREE.WebGLRenderer: .shadowMapEnabled is now .shadowMap.enabled.' );
  711. this.shadowMap.enabled = value;
  712. }
  713. },
  714. shadowMapType: {
  715. get: function () {
  716. return this.shadowMap.type;
  717. },
  718. set: function ( value ) {
  719. console.warn( 'THREE.WebGLRenderer: .shadowMapType is now .shadowMap.type.' );
  720. this.shadowMap.type = value;
  721. }
  722. },
  723. shadowMapCullFace: {
  724. get: function () {
  725. return this.shadowMap.cullFace;
  726. },
  727. set: function ( value ) {
  728. console.warn( 'THREE.WebGLRenderer: .shadowMapCullFace is now .shadowMap.cullFace.' );
  729. this.shadowMap.cullFace = value;
  730. }
  731. }
  732. } );
  733. Object.defineProperties( WebGLShadowMap.prototype, {
  734. cullFace: {
  735. get: function () {
  736. return this.renderReverseSided ? CullFaceFront : CullFaceBack;
  737. },
  738. set: function ( cullFace ) {
  739. var value = ( cullFace !== CullFaceBack );
  740. console.warn( "WebGLRenderer: .shadowMap.cullFace is deprecated. Set .shadowMap.renderReverseSided to " + value + "." );
  741. this.renderReverseSided = value;
  742. }
  743. }
  744. } );
  745. //
  746. Object.defineProperties( WebGLRenderTarget.prototype, {
  747. wrapS: {
  748. get: function () {
  749. console.warn( 'THREE.WebGLRenderTarget: .wrapS is now .texture.wrapS.' );
  750. return this.texture.wrapS;
  751. },
  752. set: function ( value ) {
  753. console.warn( 'THREE.WebGLRenderTarget: .wrapS is now .texture.wrapS.' );
  754. this.texture.wrapS = value;
  755. }
  756. },
  757. wrapT: {
  758. get: function () {
  759. console.warn( 'THREE.WebGLRenderTarget: .wrapT is now .texture.wrapT.' );
  760. return this.texture.wrapT;
  761. },
  762. set: function ( value ) {
  763. console.warn( 'THREE.WebGLRenderTarget: .wrapT is now .texture.wrapT.' );
  764. this.texture.wrapT = value;
  765. }
  766. },
  767. magFilter: {
  768. get: function () {
  769. console.warn( 'THREE.WebGLRenderTarget: .magFilter is now .texture.magFilter.' );
  770. return this.texture.magFilter;
  771. },
  772. set: function ( value ) {
  773. console.warn( 'THREE.WebGLRenderTarget: .magFilter is now .texture.magFilter.' );
  774. this.texture.magFilter = value;
  775. }
  776. },
  777. minFilter: {
  778. get: function () {
  779. console.warn( 'THREE.WebGLRenderTarget: .minFilter is now .texture.minFilter.' );
  780. return this.texture.minFilter;
  781. },
  782. set: function ( value ) {
  783. console.warn( 'THREE.WebGLRenderTarget: .minFilter is now .texture.minFilter.' );
  784. this.texture.minFilter = value;
  785. }
  786. },
  787. anisotropy: {
  788. get: function () {
  789. console.warn( 'THREE.WebGLRenderTarget: .anisotropy is now .texture.anisotropy.' );
  790. return this.texture.anisotropy;
  791. },
  792. set: function ( value ) {
  793. console.warn( 'THREE.WebGLRenderTarget: .anisotropy is now .texture.anisotropy.' );
  794. this.texture.anisotropy = value;
  795. }
  796. },
  797. offset: {
  798. get: function () {
  799. console.warn( 'THREE.WebGLRenderTarget: .offset is now .texture.offset.' );
  800. return this.texture.offset;
  801. },
  802. set: function ( value ) {
  803. console.warn( 'THREE.WebGLRenderTarget: .offset is now .texture.offset.' );
  804. this.texture.offset = value;
  805. }
  806. },
  807. repeat: {
  808. get: function () {
  809. console.warn( 'THREE.WebGLRenderTarget: .repeat is now .texture.repeat.' );
  810. return this.texture.repeat;
  811. },
  812. set: function ( value ) {
  813. console.warn( 'THREE.WebGLRenderTarget: .repeat is now .texture.repeat.' );
  814. this.texture.repeat = value;
  815. }
  816. },
  817. format: {
  818. get: function () {
  819. console.warn( 'THREE.WebGLRenderTarget: .format is now .texture.format.' );
  820. return this.texture.format;
  821. },
  822. set: function ( value ) {
  823. console.warn( 'THREE.WebGLRenderTarget: .format is now .texture.format.' );
  824. this.texture.format = value;
  825. }
  826. },
  827. type: {
  828. get: function () {
  829. console.warn( 'THREE.WebGLRenderTarget: .type is now .texture.type.' );
  830. return this.texture.type;
  831. },
  832. set: function ( value ) {
  833. console.warn( 'THREE.WebGLRenderTarget: .type is now .texture.type.' );
  834. this.texture.type = value;
  835. }
  836. },
  837. generateMipmaps: {
  838. get: function () {
  839. console.warn( 'THREE.WebGLRenderTarget: .generateMipmaps is now .texture.generateMipmaps.' );
  840. return this.texture.generateMipmaps;
  841. },
  842. set: function ( value ) {
  843. console.warn( 'THREE.WebGLRenderTarget: .generateMipmaps is now .texture.generateMipmaps.' );
  844. this.texture.generateMipmaps = value;
  845. }
  846. }
  847. } );
  848. //
  849. Audio.prototype.load = function ( file ) {
  850. console.warn( 'THREE.Audio: .load has been deprecated. Use THREE.AudioLoader instead.' );
  851. var scope = this;
  852. var audioLoader = new AudioLoader();
  853. audioLoader.load( file, function ( buffer ) {
  854. scope.setBuffer( buffer );
  855. } );
  856. return this;
  857. };
  858. AudioAnalyser.prototype.getData = function () {
  859. console.warn( 'THREE.AudioAnalyser: .getData() is now .getFrequencyData().' );
  860. return this.getFrequencyData();
  861. };
  862. //
  863. export var GeometryUtils = {
  864. merge: function ( geometry1, geometry2, materialIndexOffset ) {
  865. console.warn( 'THREE.GeometryUtils: .merge() has been moved to Geometry. Use geometry.merge( geometry2, matrix, materialIndexOffset ) instead.' );
  866. var matrix;
  867. if ( geometry2.isMesh ) {
  868. geometry2.matrixAutoUpdate && geometry2.updateMatrix();
  869. matrix = geometry2.matrix;
  870. geometry2 = geometry2.geometry;
  871. }
  872. geometry1.merge( geometry2, matrix, materialIndexOffset );
  873. },
  874. center: function ( geometry ) {
  875. console.warn( 'THREE.GeometryUtils: .center() has been moved to Geometry. Use geometry.center() instead.' );
  876. return geometry.center();
  877. }
  878. };
  879. export var ImageUtils = {
  880. crossOrigin: undefined,
  881. loadTexture: function ( url, mapping, onLoad, onError ) {
  882. console.warn( 'THREE.ImageUtils.loadTexture has been deprecated. Use THREE.TextureLoader() instead.' );
  883. var loader = new TextureLoader();
  884. loader.setCrossOrigin( this.crossOrigin );
  885. var texture = loader.load( url, onLoad, undefined, onError );
  886. if ( mapping ) texture.mapping = mapping;
  887. return texture;
  888. },
  889. loadTextureCube: function ( urls, mapping, onLoad, onError ) {
  890. console.warn( 'THREE.ImageUtils.loadTextureCube has been deprecated. Use THREE.CubeTextureLoader() instead.' );
  891. var loader = new CubeTextureLoader();
  892. loader.setCrossOrigin( this.crossOrigin );
  893. var texture = loader.load( urls, onLoad, undefined, onError );
  894. if ( mapping ) texture.mapping = mapping;
  895. return texture;
  896. },
  897. loadCompressedTexture: function () {
  898. console.error( 'THREE.ImageUtils.loadCompressedTexture has been removed. Use THREE.DDSLoader instead.' );
  899. },
  900. loadCompressedTextureCube: function () {
  901. console.error( 'THREE.ImageUtils.loadCompressedTextureCube has been removed. Use THREE.DDSLoader instead.' );
  902. }
  903. };
  904. //
  905. export function Projector() {
  906. console.error( 'THREE.Projector has been moved to /examples/js/renderers/Projector.js.' );
  907. this.projectVector = function ( vector, camera ) {
  908. console.warn( 'THREE.Projector: .projectVector() is now vector.project().' );
  909. vector.project( camera );
  910. };
  911. this.unprojectVector = function ( vector, camera ) {
  912. console.warn( 'THREE.Projector: .unprojectVector() is now vector.unproject().' );
  913. vector.unproject( camera );
  914. };
  915. this.pickingRay = function () {
  916. console.error( 'THREE.Projector: .pickingRay() is now raycaster.setFromCamera().' );
  917. };
  918. }
  919. //
  920. export function CanvasRenderer() {
  921. console.error( 'THREE.CanvasRenderer has been moved to /examples/js/renderers/CanvasRenderer.js' );
  922. this.domElement = document.createElementNS( 'http://www.w3.org/1999/xhtml', 'canvas' );
  923. this.clear = function () {};
  924. this.render = function () {};
  925. this.setClearColor = function () {};
  926. this.setSize = function () {};
  927. }