WebGLMaterials.d.ts 394 B

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  1. import { Material } from '../../materials/Material';
  2. import { IFog } from '../../scenes/Fog';
  3. import { WebGLProperties } from './WebGLProperties';
  4. export class WebGLMaterials {
  5. constructor( properties: WebGLProperties );
  6. refreshMaterialUniforms( uniforms: object, material: Material, pixelRatio: number, height: number ): void;
  7. refreshFogUniforms( uniforms: object, fog: IFog ): void;
  8. }