SVGLoader.js 4.0 KB

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  1. /**
  2. * @author mrdoob / http://mrdoob.com/
  3. * @author zz85 / http://joshuakoo.com/
  4. */
  5. THREE.SVGLoader = function ( manager ) {
  6. this.manager = ( manager !== undefined ) ? manager : THREE.DefaultLoadingManager;
  7. };
  8. THREE.SVGLoader.prototype = {
  9. constructor: THREE.SVGLoader,
  10. load: function ( url, onLoad, onProgress, onError ) {
  11. var scope = this;
  12. var loader = new THREE.FileLoader( scope.manager );
  13. loader.load( url, function ( text ) {
  14. onLoad( scope.parse( text ) );
  15. }, onProgress, onError );
  16. },
  17. parse: function ( text ) {
  18. function parseNodes( nodes ) {
  19. for ( var i = 0; i < nodes.length; i ++ ) {
  20. parseNode( nodes[ i ] );
  21. }
  22. }
  23. function parseNode( node ) {
  24. if ( node.nodeType !== 1 ) return;
  25. switch ( node.nodeName ) {
  26. case 'svg':
  27. break;
  28. case 'g':
  29. break;
  30. case 'path':
  31. paths.push( parsePathNode( node ) );
  32. break;
  33. case 'rect':
  34. paths.push( parseRectNode( node ) );
  35. break;
  36. default:
  37. console.log( node );
  38. break;
  39. }
  40. parseNodes( node.childNodes );
  41. }
  42. function parsePathNode( node ) {
  43. var path = new THREE.ShapePath();
  44. var point = new THREE.Vector2();
  45. var d = node.getAttribute( 'd' );
  46. console.log( d );
  47. var commands = d.match( /[a-df-z][^a-df-z]*/ig );
  48. for ( var i = 0; i < commands.length; i ++ ) {
  49. var command = commands[ i ];
  50. var type = command.charAt( 0 );
  51. var data = command.substr( 1 );
  52. switch ( type ) {
  53. case 'M':
  54. var numbers = parseFloats( data );
  55. point.fromArray( numbers );
  56. path.moveTo( point.x, point.y );
  57. break;
  58. case 'H':
  59. var numbers = parseFloats( data );
  60. point.x = numbers[ 0 ];
  61. path.lineTo( point.x, point.y );
  62. break;
  63. case 'V':
  64. var numbers = parseFloats( data );
  65. point.y = numbers[ 0 ];
  66. path.lineTo( point.x, point.y );
  67. break;
  68. case 'L':
  69. var numbers = parseFloats( data );
  70. point.x = numbers[ 0 ];
  71. point.y = numbers[ 1 ];
  72. path.lineTo( point.x, point.y );
  73. break;
  74. case 'C':
  75. var numbers = parseFloats( data );
  76. path.bezierCurveTo(
  77. numbers[ 0 ],
  78. numbers[ 1 ],
  79. numbers[ 2 ],
  80. numbers[ 3 ],
  81. numbers[ 4 ],
  82. numbers[ 5 ],
  83. );
  84. point.x = numbers[ 4 ];
  85. point.y = numbers[ 5 ];
  86. break;
  87. case 'h':
  88. var numbers = parseFloats( data );
  89. point.x += numbers[ 0 ];
  90. path.lineTo( point.x, point.y );
  91. break;
  92. case 'v':
  93. var numbers = parseFloats( data );
  94. point.y += numbers[ 0 ];
  95. path.lineTo( point.x, point.y );
  96. break;
  97. case 'l':
  98. var numbers = parseFloats( data );
  99. point.x += numbers[ 0 ];
  100. point.y += numbers[ 1 ];
  101. path.lineTo( point.x, point.y );
  102. break;
  103. case 'c':
  104. var numbers = parseFloats( data );
  105. path.bezierCurveTo(
  106. point.x + numbers[ 0 ],
  107. point.y + numbers[ 1 ],
  108. point.x + numbers[ 2 ],
  109. point.y + numbers[ 3 ],
  110. point.x + numbers[ 4 ],
  111. point.y + numbers[ 5 ],
  112. );
  113. point.x += numbers[ 4 ];
  114. point.y += numbers[ 5 ];
  115. break;
  116. case 'Z':
  117. case 'z':
  118. path.currentPath.autoClose = true;
  119. break;
  120. }
  121. }
  122. return path;
  123. }
  124. function parseRectNode( node ) {
  125. var x = parseFloat( node.getAttribute( 'x' ) );
  126. var y = parseFloat( node.getAttribute( 'y' ) );
  127. var w = parseFloat( node.getAttribute( 'width' ) );
  128. var h = parseFloat( node.getAttribute( 'height' ) );
  129. var path = new THREE.ShapePath();
  130. path.moveTo( x, y );
  131. path.lineTo( x + w, y );
  132. path.lineTo( x + w, y + h );
  133. path.lineTo( x, y + h );
  134. return path;
  135. }
  136. function parseFloats( string ) {
  137. var array = string.split( /[\s,]+|(?=\s?[+\-])/ );
  138. for ( var i = 0; i < array.length; i ++ ) {
  139. array[ i ] = parseFloat( array[ i ] );
  140. }
  141. return array;
  142. }
  143. //
  144. var xml = new DOMParser().parseFromString( text, 'image/svg+xml' ); // application/xml
  145. var svg = xml.documentElement;
  146. var paths = [];
  147. parseNode( svg );
  148. return paths;
  149. }
  150. };